The fourth spy-villain duo is the pair I'd like to call "the family members", in which they're not technically part of the active team but they're still here! :]
"Agent Turquoise" is the ever-curious baby sister of Agent Verte. Because of Verte's service, Turquoise is under the protection of the agency. Despite her older sister's insistence, she really wants to be part of the team! She's a lot more observational and smart than she gives credit to herself, but still...espionage isn't the best place for a little kid with a brilliant mind, is it?
Grandma Meemaw has been spotted with the League by many agent witnesses, but it's still a mystery why she's part of the villains in the first place. She doesn't seem to directly assist the villains in their plans, and she does bake some good cookies...but agents are advised to be wary and keep their guard up at all times. And for the love of god do not eat any almond pies or cookies she offers you, whether or not it's bitter or sweet. It's not worth the risk.
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Goofy ah Forgotten Land essay incoming:
It took me till like a week ago to realize that KATFL writes Elfilis and Forgo as being the same characters and I don't know how to feel about that. I feel Forgo is more interesting as it's own being the way Elfilin is from 'Lis, because I like the idea of them both being these smaller figments of the past self reduced to childish forms representing absolutes of the original. But at the same time, what made me realize that this isn't the game's intention is when I was going to say something about how hollow Elfilis is as a character in comparison to Forgo.
So really, you either make Forgo and Elfilis effectively one character and Elfilin another, negating Forgo of its own identity as a pathetic pitiable beast so that Elfilis continues to have a presence - or you make all three of them seperate characters, and Elfilis loses what they gain as a character from Forgo's motivations.
Elfilis has not a single defined motive for why it attacked the people of the Forgotten Land very much unlike other Kirby villains who can atleast say something like, "power/gain (Magolor), vanity/power (Sectonia), greed (Haltmann), or vengeance (Hyness)". Elfilis and Forgo are often described as invasive species, but what that entails isn't obvious because all we know about 'Lis' evil intentions is from Forgo. But Forgo has its own motivations that exist outside of Elfilis' original wishes - that being its captivity in Lab Discovera, which is very strong on its own.
It adds a very engaging sense of darkness to the legacy of the Forgotten Land, and makes you pity and understand its raw animosity as much as you wish to defend the world from it. The fact that Elfilis was a violent invader rather than just some other alien adds little to its motive, but does add thematic garnish to the idea of how alien life has approached the Forgotten Land. But at the same time, Forgo's captivity is such a strong motivator it really could have stood on its own and still been effective as an alien antithesis to Kirby... Though I admit not as much as what Elfilis is.
Probably to most people that have been reading straight from the games intentions, the former sounds more appealing than the latter. But, probably due to my own stubbornness and bias I really really do love them being 3 seperate entities even at the expense of depth for Elfilis. Because one of my favorite reoccurring themes in this series is vain idealization of the past fucking villains over.
I like this in Taranza's devotion to a Sectonia that no longer exists, Susie to a father that has long since been lost in his own mad schemes to find her, and Hyness obsessing over a very flawed understanding of his cult's past. And I USED TO LIKE the idea that Magolor's obsession with the crown was him, as a *Halcandran* glorifying Halcandra's past relics, but CANT HAVE THAT ANYMORE.
If the Kirby writers don't got me anymore, I guess I'll got myself. I like the idea of Forgo being as seperate from Elfilis as 'Lin is, but while Elfilin is all of their originals innocence, purity, and hope, Forgo is its raw anger and vengefulness. Visually taking Elfilis's soft/mammalian and alien/insectoid motifs respectively, but both distinctly being immature and incomplete states. Elfilis was not just that anger nor just that hope (wherever it came from), and is only the culmination of those two sides, it's a symbol of a self the two can never be on their own - one that Forgo idealizes and one Elfilin avoids.
For the sake of the ending where Elfilin reclaims the last bit of Forgo/Elfilis that is willing to go on, I prefer the mutuality of Forgo and Elfilin moving on together, rather than Elfilin just accepting Elfilis if that makes ANY sense. I just like the way Forgo and Elfilin parallel eachother more than he does with 'Lis? I like the narrative of healing that acknowledges that Forgo and Elfilin are both lost and grieving children, rather than Elfilin abandoned Elfilis who then became Forgo. Like the latter feels oddly possessive and unbalanced.
And as I said in line with past series themes, I kinda like the idea that whatever the fuck Elfilis had going on is irrelevant, just as seeing the faces of the people of the Forgotten Land is irrelevant - all that is relevant is what was left behind. I like the idea that Elfilis cannot really speak for itself anymore as a character the way the people of the Forgotten Land can only speak through their ruins and audio recordings. And as those people left behind a legacy of reclaimed wonder and terrible cruelty, in response, Elfilis left behind one of innocent hope and unbridled anger. I'd prefer to try and piece together what those two opposing visions say of their predecessor than just assume one speaks for them in its entirely I s'pose...
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I think something that should also be noted is that the blob feet might be another homage to old rubberhose character designs like Oswald's, Felix's, and of course [early] Mickey Mouse. Which Sonic's own design is inspired from.
As well as certain characters in the Sonic series being the exceptions aside from humans, like the Animals you rescue, the Rookie/Avatar, and Chip.
(In my opinion, I think the blobs work better for certain characters than others, but otherwise these are simple, stylized designs at the end of the day and there's a reason adding too much detail to them can make things look uncanny.)
I completely agree.
"Blob feet" suits the sense of stylization that the series goes for and correlates well with the design inspirations too.
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