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#Door Threshold
fjordfolk · 3 months
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I know you said awhile back that Luna was a little bit different after surgery. She’s always been my favorite of the gang (maybe because I started following you way back in 2016, when she was a puppy), do you still think it’s affected her? Your post about her coat brought it to mind
2020 was a really rough year for Luna. Between the initial slip that uncovered her PL issues and the 2nd surgery being pushed back due to covid, she spent most of the year under some form of pain management and rehab. I really can't find a better word for it than traumatization. Habits she picked up during this will reappear from time to time, she refuses and panics on a lot of types of flooring. I don't think she'll ever be completely rid of that. And it aged her - she went from being an active and cheerful youngster to a wary couch potato in just a few months.
You know what's really helped, though? This thing:
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Since Melis came along, Luna has been doing much better. She communicates clearer, she's less hesitant, she's more active and runs (!) like she hasn't in years. I don't think she'll fully get over the floor issues, but between the Great Slip and Melis coming home, Luna had to be carried through the hallway to the bedroom - she wouldn't even set foot there. Now she puts herself to bed every night and walks out on her own every morning.
She's not 100% back to exactly how she was before, but she's a lot closer now to the dog she would've been if the knees hadn't caused problems. And although little sisters can be real pests sometimes, she's a very happy dog.
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rwbyrg · 3 months
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Reason Why Rosegarden is Canon: #010
Oscar literally says "woah" the first time he sees Ruby.
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sonkitty · 4 months
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The Pocket Chain Rainbow Connection (Good Omens 2)
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(Theory)
Rainbow Connection Initial Notes
Part 1 - The Pocket Trick - Triple Part 1 and Intermission with Nina
Part 2 - The Pocket Trick - Triple Part 2 and Double
Part 3 - The Pocket Trick - Triple Part 3 and Single
Part 4 - The Door Trick and The Door Catch
If you read only one of the above, please read Part 4. I put a lot of time and energy into it.
.. Updated simplified summary compared to "Initial Notes" post: The rainbow goes down from red to purple, then up from purple to red, on a super basic level.
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The Pocket Trick: Triple Part 1 - Starts on red; orange is ready by the end.
Intermission with Nina - Starts on orange; yellow is ready by the end.
Tripe Part 2 - Starts on yellow; switch to green; blue is ready by the end.
Double - Starts on blue; switch to a double purple; blue is ready by the end.
Triple Part 3 - Starts on blue; switch to green; switch to yellow; switch to orange; red is ready by the end.
Single - Starts on red; orange is ready by the end.
...
The Door Trick:
-Starts on orange.
-Problems ensue with needing a full mirror flip and keeping yellow.
-Special trickery that's probably a skip-to-purple-and-back to keep yellow but the connection is set to go up instead of down when going down is still wanted to reach green.
-Yellow.
-Connect to get Aziraphale on yellow; it ends up connected to the Metatron as well.
-The Metatron makes mistakes. He inadvertently sets everything back on track for the connection to go down again with deflection, redirection, and disconnection of himself.
-Crowley's Green is ready.
... The Door Catch:
-Aziraphale's Green is ready.
-Switch to blue and purple at the same time.
-Special trickery to get or keep green thanks to the shadows on Aziraphale's coat.
-The Metatron makes mistakes. He inadvertently blocks out yellow, allowing green to be maintained.
...
The Rainbow Connection ends at green thanks to a pot of gold at the end of the rainbow.
The green was connected through the plants in Crowley's car and the green leaves of a tree near the pub. The leaves represent Earth and a shared love for Earth.
The green connection is then seen as maintained during The Window Trick and during the credits.
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stagefoureddiediaz · 26 days
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Something something about Buck and doors versus Eddie and doors.
Something about how especially this season we haven’t really seen Eddie go through doors except when he’s doing something ultimately detrimental to him such as when he leaves box loft to talk to Marisol or when he enters the shop to initiate conversation with Kim or when he enters bucks apartment and outright lies to him about his date being with Marisol
Something about how buck has been through more and different doors this season, how we saw him go through Eddie‘s back door and how we’re going to see him go through the door into Eddie’s kitchen.
how all of Buck and Eddie serious conversations this season having involved one of them going through a door.
Something something about 911 and buck and doors and the metaphor of him having access where others don’t and how doors are not a symbol of transition for him but of transformation.
How Buck is willing and able to go through doors but Eddie struggles with going through doors - struggles with both transition and transformation
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esleep · 5 months
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the whole "cats choose their owners" thing is really funny to me because ivy very much did NOT choose me. she was a slightly dim-witted and very rambunctious feral kitten, and that combination led to her getting herself stuck inside an old chipmunk nest halfway down the steep bank of the creek by my parents' house. from there she proceeded to scream her head off until both my mom and i came out to see what on earth was making all that racket, then we excavated her out of that hole like a sad little potato. she was grateful for the rescue, but definitely NOT grateful for the ensuing flea baths and conversion to indoor cat life at my apartment, which she reminds me of regularly. ivy i'm sorry for saving you from an early death due to predation/disease/cars, but can you stop biting me every day of my life please
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would be cool if the fanmeeting is called threshold or something. a term related to where the door to enter/exit a house would be. more door puns essentially. not that their fan meetings need to have a fixed name.
also throwing out 동네 모임 (dongne moim) which is approximately neighborhood gathering … maybe a play on ding-dong relating to door bells.. anyways
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invinciblerodent · 4 months
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((dear god i'm so tired))
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myriad-rainbows · 18 days
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Never underestimate the power of singing a little song about what you're doing as a coping skill for executive dysfunction
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maybe its cause im autistic and normal children dont have problems with this but i don’t understand the obsession with maintaining fantastical lies about reality for children to maintain their ‘sense of wonder’. i get the idea of like wanting them to enjoy the unique experience of seeing the world without knowing the mundane way reality works but at some point it’ll have to be revealed that you were literally lying to them anyway and any joy they’d built on those false ideas is gonna come crashing down without its foundation.
i just can’t think of many times where my experience would have been made worse by being told ‘this is an imagination exercise, we can still have plenty of fun with it on those terms even if it’s not real’ beforehand, but i can think of plenty that were made worse by being told impossible things are real and then being extremely let down and upset when i asked further and got told errrrr sorry we made that up
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bobdylansgf · 1 year
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What country shall I say is calling from across the world??????
Amy Pond, Doctor Who | Stephanie Says, The Velvet Underground
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sonkitty · 4 months
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The Pocket Chain Rainbow Connection Part 4 (Good Omens 2)
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Last Updated: 04/18/2024
(For reference, start here: The Pocket Trick - Basics | The Pocket Trick Visual Representation | GIFs | The Pocket Trick - Tied Hands)
Main post:
The Pocket Chain Rainbow Connection
Here are Parts 1-3:
The Pocket Chain Rainbow Connection Part 1
The Pocket Chain Rainbow Connection Part 2
The Pocket Chain Rainbow Connection Part 3
This part covers The Door Trick and The Door Catch.
Theory. So much theory.
Problems
I will admit freely, my understanding of what is happening here is quite limited.
Still, I will share it as I think it's enough to hold some value nonetheless.
There are two left hands with desirable traits that pass by Crowley's right.
One left hand has a left thumb joint touching a lapel edge. Another left hand has a full set of visible digits. Both of these things are requirements in The Pocket Trick touches of a similar nature.
I believe using both of them requires a full 360-degree flip of the imaginary mirror for the Tied Hands while at the same time trying to make sure that Orange goes to Yellow and Yellow is what connects first, not Green or any other color. That means hitting Yellow twice in a row.
Because of such complications, there is something akin to a color wheel with humans and their bags fully pocket-framing the "Life begins after coffee" sign. It's not a full color wheel because it lacks green and has such limited blue, but one human who is probably representing the Tied Hands in Crowley's place with her arm swinging, has a blue-green strap on one of her bags and blue-green stripes, of a lighter shade the than the bag strap, on part of her shirt.
There are 4 non-rainbow shades around that do various things in this Rainbow Connection mechanic. I'll go into my struggles with them more deeply later with the Heaven elevator itself.
As things are now, I don't know which color goes where and how, but I believe the result is changing the direction of the connection with a skip to Purple and back up to Yellow.
Orange does get to Yellow, but then because of the skip-and-back to hit Yellow a second time, the next intended color is Orange again instead of Green. The goal is not Orange again. The goal is to hold onto Yellow until Crowley's Green is ready. So, that requires a deflection that lets the connection redirect back down instead of up.
Such a thing is inadvertently resolved by the Metatron. It took some time for me to get it, but there is a hidden message about him in this part of the game when considering the word play mechanics: "The Metatron makes mistakes". That's alliteration and a rhyme. Without that message, I've described the Metatron's play as feeling like "cheating without realizing it or the story is not letting him play fully, just partly."
Without meaning to, he sets the connection back on track. That's why Aziraphale is stuck at Yellow for so long and what the blinking red lights mean. Aziraphale himself doesn't seem aware through his voice and manner of what is happening, but the actions he takes do otherwise look like an effective stalling tactic for the Rainbow Connection.
I am pleasantly taken aback by that hidden message, but I still think it's there since it fits within this puzzle.
Alright, here goes...
The Door Trick
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Orange. Based on the way this scene starts, I think the Tied Hands' imaginary mirror flips right away.
Crowley's pants are reflected in the Bentley. Although Orange is not visibly reflected in the Bentley's surface yet, it will be. At the start of the cut, the Orange of an orange bag is visually touched by one of the Bentley's mirrors. I think Car Mirrors is Crowley's Pocket Frame for this Trick and contributing to so much of what is happening. The hood ornament looks like it's trying to be important for its role to play as well.
In the initial two touches of The Pocket Trick, each has something I consider over-the-rainbow touches, and I have long struggled to find the over-the-rainbow touches here.
Here, there is at least one of the car mirrors touching over the Orange. Crowley's legs are crossed with one of his shoes over the shoe of a different human behind Crowley's shoe. So, these tactics are considered sufficient, along with anything else I missed.
Crowley's left hand fingers look to be claiming Yellow, Green, and Black for use. The index finger is visually over a Green and Yellow sign. Zoomed in, I can't actually tell if the index fingertip is on one more than the other. His other fingers are visually over a human's Black attire.
The human holding the Orange bag might be the "Fish" in looking for Bullet Catch magic word references. The pattern on her skirt looks like scales. My instincts had been to look at the cars and a human on a scooter, but visually, this pattern still looks like the closest match. I can't find the fish anywhere else. Because of the other guesses and references I found, I also think these are all supposed to be done no later than Aziraphale being linked into the Pocket Chain. The "dash of nutmeg" will be last even though the order before it will not match the exact order the words are said in the 1941 minisode.
...
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There is an actual rainbow found between the left side of Crowley's torso and his left forearm. The rainbow places itself over closed rear car window, the open front car window and well past the edge of the left forearm, questionably all the way to the other edge. This rainbow helped emphasize something happening with the shoes I will not cover here, but this part also looks to be the game's cue that this rainbow is either what allows the incoming flips or is telling an audience player that the over-the-rainbow touches are due to how Crowley's apparel-to-car pocket is structured.
According to this post, the rainbow "doubles up," and there is two of them. Honestly, that's not what I see. The second seeming-rainbow is almost certainly contributing for whatever it is because great care is taken with the lighting overall, but I personally would not fully qualify it as an "official" rainbow because I can't distinguish its color set well enough, even with some tweaks in trying to edit the screenshot with brightness or saturation. Still, there is going to be a link to the Pocket Chain, and two characters are going "up" later.
...
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Red alert. Although a red alert is given, the available Yellow is limited. The car itself blocked the nearby yellow lines to it before the red alert was on. The main Yellow on screen is like an Orange-Yellow on a license plate to further add to the confusion. More clearly later within this Trick, Gray will be shown as what can shade a color to a proper form in the Rainbow Connection. There is no nearby solid Gray to this license plate.
Otherwise, there are some yellow lines near the pub and the letters for The Dirty Donkey. I don't know which factors are keeping them at bay, but I do believe that's happening and can at least point out a few things. For instance, there is a human on a scooter between the car giving the red alert and the one with the orange-yellow license plate. This human is making a pocket with their legs and hinting at whatever is going on with the shoes. They have a patterned shirt and black pants.
The human with the black hat is who I call "Nutmeg" though her colors are strongly associated with Black and some Red. She is who is going to link the Pocket Chain to Aziraphale later. I'm making this Bullet Catch reference based on the color of her bag strap and the small part of that strap that will link to a pocket user near Aziraphale.
Since I suspect Yellow is hit twice later, is it my very uncertain hope that something here is delaying the switch long enough for what needs to be done. That most likely seems to be the red alert being boxed in by Nutmeg and humans on the other side of it. Black can block under the right circumstances, and Nutmeg has notable Black. There's a human wearing purple in front of the car with the red alert. He's probably important here for the eventual skip-to-Purple-and-back, and he is definitely important later for Aziraphale's part.
If you look behind the human girl with the cell phone and a light pink sweater and the man with a cell phone next to her, you can catch glimpse of another human with a Black hat. I don't know if she contributed to this Connection part or not, but she is, I believe, the "Gorilla" in Bullet Catch magic word references due to her movement within this cut itself. She wears mostly Black and was hunched over as she hurried along early on into the cut. Every other found reference contributes, so I would think she does too.
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Orange. The human with the orange jacket has a lovely touch between her left thumb joint and the lapel edge of her jacket. The blur thing on the car is probably putting in a pass for her, so we can take that touch in with the first hit to Yellow. I believe she is "Shoelace" when searching for magic word Bullet Catch references. She is relevant to the non-rainbow thing happening with the shoes. Her shoelaces aren't visible here, but they are visible later. If the shoe links to the Rainbow Connection, I haven't figured out how, and it's a lot to go over. So, for now, I've set it aside. But it is happening, and it is relevant to something I'll mention further down.
While Shoelace is by Crowley, a pocket user wearing a yellow shirt and dark gray open vest is in a window pane reflection near Crowley and Yawning Yellow. His reflection is going to appear again in the upcoming window pane for him. The main clue his reflection isn't causing the switch here and now is there are no red alerts, and there is going to be something soon. So, this part is, just guessing as usual, preparing for that first switch to Yellow. Due to the shade of his yellow and visible left arm, I think of him as "Banana" when looking for Bullet Catch references.
The tie strands are never shown as moving with Crowley standing so still, but they do move while off camera between each of the three cuts given from in front of Crowley. That can be found through comparing screenshots of each cut.
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Orange. This part is probably linking up the human fully blocking Crowley's left hand with his tie strands, so she can represent their swinging in how her left arm swings. We'll call her Tie Swinger.
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Yellow #1. Orange is reflected in the car with red alert lights at the same time. The earlier thumb joint touch is received with the switch. With the suspected 360-degree flip, this part is the 180-degree place in between, and something about the color wheel will finish the trickery rather fast. The human who seems to be most likely responsible for such trickery is the one wearing a purple jacket and holding a yellow bag. He has a little bit of blue visible in the collar of his shirt.
The visual cue for this being the 180 is mainly Yawning Yellow's right hand becoming visible, further supported by the nature of the arm-swinging happening by Tie Swinger.
For over-the-rainbow touches, the same mirror that was over the orange bag is now over the yellow jacket. While the actual rainbow from the first front-facing cut of Crowley is gone, this one does show the car hood ornament in front of Crowley, acting as the bottom of his top apparel-to-car pocket and being over a front edge of the car itself.
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Yellow #2. Tie Swinger is pocketing the yellow of a yellow bag, holding the line for it and sending it over through the connection. If White is needed for that hold, it can be found with the visual touch on the white letters to the "Life begins after coffee" sign. Yawning Yellow has a lighter shade of Yellow in her jacket, and the Gray in her pants is compensating for it to still qualify as a proper Yellow. The black in her jacket may be doing something too. She is further assisted through Banana, whose reflection can now be found in the other window pane near her.
A human wearing Black and White, including a white turtleneck, is further solidifying things where they need to be. I am yet to find a relevant pun or word play with what a turtleneck does for pocket trickery, but I assume it does something because Crowley wore a Black turtleneck for the first two touches of The Pocket Trick. Conceptually, turtles are slow, so maybe it slows things down. Something probably worth mentioning is that in Terry Pratchett's Discworld, there is a very famous turtle, the Great A'Tuin, that the four elephants holding up the disc of Discworld stand on.
Anyway, Banana's reflection can be found in the window pane behind Yawning Yellow. The big blurry head on the right of the screen is probably giving Green a pass, so it's not sent too early. Yet another human has a mirrored-head thing happening behind Yawning Yellow that probably does something too.
The human most directly behind Crowley has a brown jacket and an excellent alignment of his arm with Crowley's existing pocket between himself and his car. That human's elbow is like the other side of a diamond from what can be seen of Crowley's left hand. I think of him as "Diamondback". He's also a pocket user himself.
So, if his Brown is necessary for the following wording to borrow, it's there:
Yawning Yellow lends Crowley a hand with a full set of visible digits.
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Yellow. Here is the actual link to the Pocket Chain from Crowley to Aziraphale. It's through Nutmeg and the pocket user wearing a white fur coat. There isn't much yellow here, but there is a yellow light that is going to be Aziraphale's overhead light eventually...but not yet. The blue car goes on a stronger red alert after this part. Due to how things go, that alert is probably more for getting the Metatron linked in as well because he looks to be putting his hands in his pockets at that point.
There are also yellow lines touching Nutmeg, but as noted, Black can block under the right circumstances. Are those circumstances here? If they are, the overhead light makes up for it because there is going to be Yellow on display for quite a bit in the incoming cuts.
The "Donkey" sign is questionably yellow as well, but there's no nearby solid gray to assure that to be the case. The Metatron's coat could look dark gray in the lighting, but it's actually a dark brown.
So, given all of the surrounding circumstances, my own guess still looks to the overhead light as the Yellow of relevance for everything that's about to happen.
Please take a look at this post: More evidence.
I have a lot of thoughts I haven't fully processed on what that thing is, but I do believe it is generally relevant to this particular cut. I suspect Aziraphale puts it back in his mouth after Nutmeg passes by him visually and before the actual link to the Pocket Chain.
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Yellow for both Aziraphale and the Metatron. They are sharing the connection. Each one is going to keep having a touch on Yellow for a bit. Aziraphale receives focus, but the Yellow is visually touched by the Metatron, not Aziraphale. The Metatron is allowing himself to be visually touching Aziraphale here.
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Yellow for both Aziraphale and the Metatron. The Metatron receives focus. Aziraphale visually touches the Yellow, not the Metatron. Aziraphale is not visually touching the Metatron as the Metatron did for him. A human wearing orange passes by behind the Metatron though yet another human passes by more closely to the Metatron. The orange is gone from the cut by the time the cut itself finishes.
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Yellow for Aziraphale. He has Green nearby and not ready. He also has some Orange up near his head. With both him and the Metatron having visually touched Yellow, Aziraphale now has yellow lights visible by his head. He's visually touching those this time
The Green is touching that Yellow too. Aziraphale's still stuck on Yellow for awhile though. A small bit of Yellow touches the Metatron during the cut. Meanwhile, someone wearing what seems to be Black is pocketed between the two by the end of the cut. I can't figure out what they might block in this moment. Instead, it might be relevant to how Crowley's touch will be on black between edges in his own final cut for The Door Trick.
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Yellow for both Aziraphale and the Metatron. The Metatron receives focus. Aziraphale visually touches Yellow without the Metatron again. He is not visually touching the Metatron again either. The Yellow starts to walk away.
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Deflection. I suspect due to the nature of the game and the trick with the words that deflection happens first here, redirection happens in the next cut of the Metatron, and disconnection happens in the cut after that.
The red alert lights blink once, giving a warning about the status of things. The Metatron starts to turn around while they are blinking.
The Metatron has no overhead light, or even the little yellow lights Aziraphale had. He was not seen with green in his front view shots after being linked through the Pocket Chain. He doesn't block Aziraphale's head completely, but he does block Aziraphale's face. Aziraphale's right ear is still visible, which probably helps with Aziraphale's own overhead light later.
The shadows of the green leaves hit the Metatron's face. That's the front. Crowley had help from "Diamondback". Aziraphale was linked in with his back to Crowley. Aziraphale's back is what's going to get the shadows later.
The red alert lights blink again with their warning. The blink is done before the end of the cut with Orange still visibly on the screen. Hopefully, that's the deflection.
A switch to Orange for Aziraphale does not happen. Did it happen for the Metatron? I suspect not because they are still connected. It was technically on screen by the end of the cut, but the Metatron was making mistakes in the process.
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Yellow. Aziraphale's still on Yellow himself thanks to the deflection. He's still not ready yet, so again, he probably needs a redirection. Two sets of red alert lights are on. There are yellow lights by Aziraphale's head and a human with blurry yellow clothing. This time, with the Metatron out of the way, the blurred clothing touches Aziraphale behind him. The first set of red alert lights go off with that blurred yellow behind Aziraphale. When the yellow reappears on the other side of Aziraphale, the second set of red alert lights go off. Yellow has been properly received or maintained. Aziraphale does his mixed emotions facial expression. The red alert is still off at the end of the cut.
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Redirection, I hope. The Metatron is heavily lacking in rainbow colors. There is maybe a little blue in his tie, which is not enough, or with mechanics as complicated as these, is actually just blue enough to move things where they need to go for the incoming disconnection. The camera work and movement suggest that the redirection in this cut is from the patterned interior of the Metatron's coat. Look at those shadows on Aziraphale's coat that will somehow help keep Green later.
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Disconnection. If the blue helps disconnect, it happens here. Another contributing factor could be the visible darker straight lines on the white shirt.
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Yellow. Even though this cut does not have blurred yellow clothing as others have done, it still seems to be enough to maintain Yellow thanks to the Metatron. Orange passes and is gone. Another shade that's hard to really call yellow passes the other way. Due to its timing, it and the yellow lights near Aziraphale's head are enough. That might have been helped by the gray in the elevator and its more colorful buttons not being shown yet. Aziraphale's bow-tie being tartan probably helps something somewhere.
Aziraphale turns his head with the red alert light still on by the end of the cut. This time it's for the look to Crowley. I really don't think the Rainbow Connection switches to Green until after we see Crowley.
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Yellow. Despite the nearby reddish clothing and orange-ish clothing, no switch happens here though Green is being gathered or kept for the incoming switch through the nearby humans. I assume Aziraphale is maintaining Yellow thanks to the Overhead Light.
The human with the white shirt and brown backpack is probably helping or the extra blurs from humans in the foreground are helping so that said brown-backpack human can help later. He's blocked in the shot I chose, but he is there.
I consider this moment, Ground Zero for The Door Catch. It has not truly started until we see Aziraphale's shoes on the ground. That's part of the shoes thing I mentioned earlier. A lot of effort is being put into the shoes not being shown to help communicate this Ground Zero moment.
The challenge from the game is to guess what he's thinking or saying, and many audience players will opt for "Trust me" because of The Bullet Catch. That's an understandable choice because this Magic Trick is so deeply inspired by The Bullet Catch. The sequences at the end are designed to give the audience that impression. You'll find it is one of the most commonly played puzzles people remark on in the entire thing.
But it's a Trick. So, the answer is not "Trust me". Crowley is already trusting Aziraphale by setting the stage for him. The answer is actually, "Here goes nothing."
Sure, that's still a guess, but it is one of my more certain guesses the more I play the game.
One of the rules I've noted in the Threshold Tricks is, "Never do the same trick twice."
So, "Trust me," was already done. Been there. Done that. It's a no-go move. Yes, I'm playing with the words on purpose here.
Here are some other reasons I grow more and more sure:
The concept of zero or null is showing up in my readings of Terry Pratchett's work. Aziraphale says "nothing" at least three times during season 2. He says "nothing of the sort" when Maggie calls him an angel in episode 1. He says "nothing for me" when at the pub in episode 2. He says, "Nothing lasts forever," to Crowley earlier this episode. I suspect that particular line, "Nothing lasts forever," is significantly linked to this answer to the puzzle.
In one of the "Episode 0" Behind-The-Scenes specials for Good Omens 2, Neil Gaiman says something to the effect of he is trying his hardest to tell people "absolutely nothing" when they ask what's going to happen.
Moving past the hidden "Here goes nothing" line, Aziraphale's right ear is not visible. It was shown earlier with the deflection and the cut between the deflection and redirection. On the redirection, it was not clear. Aziraphale was blurred from the back. However, the Metatron had two because his right ear was shown and reflected in the window pane. Then for the disconnection, the Metatron's right ear disappeared from view. Meanwhile, Aziraphale's right ear was shown in the cut after the disconnection.
That last part was the cut before this Ground Zero moment.
In addition to all the ear things happening above, the two humans who pass over him both have their right ears available.
All of those things are supposed to help allow—or even require—Aziraphale to not show his right ear with the Overhead Light on screen.
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Green. Crowley's Green is ready. Not long after this part, Crowley has an illusionary touch on Black to the bag being carried behind him. That touch will be between edges, which is unusual. That moment is Aziraphale's cue to begin.
...
The Door Catch
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Green. Aziraphale's Green is ready. The overhead light is gone—or moved. There is some yellow light near his head, but it's not the same and through a different window. This cut is the official beginning of…The Door Catch.
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Blue and Purple together. There was a small pocket of light that this pair of humans reached together. The one with the darker blue pants is who covered it fully with one of his legs. That light suggests that the blue and purple switch at the same time with these guys looking like they have three legs for two people.
The Blue connects to one of Aziraphale's shoes. The Purple connects over by Aziraphale's right hand and various parts of Aziraphale's clothing, including notably the edge where the coat meets the pants.
In the previous iterations, there was a double purple in The Pocket Trick's Double and then a possible double red in The Pocket Trick's Single. Since a skip-to-purple-and-back already happened with The Door Trick, connected to The Door Catch, my guess then is that a double purple to start going back up is not required.
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I don't think the Rainbow Connection is at Red or Yellow despite those colors being on-screen in this cut.
This part is for Aziraphale to take a deep breath and make sure his bow-tie touches his skin.
Remember that thing from earlier that I said I thought Aziraphale put in his mouth?
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Here is my preliminary guess:
That thing is a shrunken version of one of Crowley's own "thumb joints" of his Tied Hands, so that Aziraphale can have one here.
I don't know a lot about the logistics, but here are clues for why I think that. When I first saw that post, a clasp "thumb joint" was my first guess, but then I contemplated those things are too big.
However, in reviewing the minisodes for other reasons (my Sideburns Scheme posts), I noticed that Crowley uses his tongue when readying himself to make himself bigger in The Resurrectionists. He also used his tongue to make himself smaller in season 1. So, if he can shrink his general self, he could theoretically shrink this special part of himself.
I'm still mentally working through some other questions and ideas so am not sure. That's still where I am for now.
Plus, this possible "thumb joint" lines up with the knot in Aziraphale's bow-tie. When the bow-tie touches the skin, that is when it is most shiny.
Since Aziraphale's not going to have his actual hands doing certain things on screen, he's going to have to rely on his own version of his own Tied Hands. This thing being where it is suggests Aziraphale's Tied Hands are going to need at least one thumb joint. He might even need only one thumb joint because the other hand is "tied behind his back" for word play silliness. Only his left hand was visible by the end of the preceding cut, for example.
For Crowley's touches, Crowley himself needs a clothing contact on his right-partly-pocketed hand for his own touches.
So, this is something like that. A crucial mistake the Metatron is going to make is not having a thumb joint visible in a particular cut.
If the Yellow serves a purpose, as well as the colors on Aziraphale's own clothes, it's to help reach for the Green from earlier.
The red alert is off before Aziraphale is shown to enter the elevator.
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Green. Somehow, many things leading to this moment are letting Aziraphale keep his connection at Green, thanks to the shadows on his coat. The words that come to mind are "stretch" or "share". The "stretch" seems more likely because I think of it as Aziraphale reaching back for the Green. See, his back on screen is even telling me so. I mentioned other "back" things earlier.
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Pocket Frame. This video frame contains Aziraphale's Pocket Frame. It also contains the Metatron's Pocket Frame.
However, thanks to the disconnection, the Pocket Frames themselves are different.
I believe Aziraphale's is Elevator Edges. Thanks to the Metatron's pocket use and finger being exactly where it is, he is such an edge himself.
Meanwhile, the Metatron's Pocket Frame is Doorknobs.
The Metatron is properly framed between doorknobs of the pub doors, but...the Heaven elevator buttons are the equivalent of doorknobs for its threshold. The framing from the scene itself is strongly suggesting that to be the case due to how the buttons are shown with the Hell button further to the camera's left and visually behind one of the doorknobs where they all generally are on the camera's right.
The Metatron's finger is on the Heaven button. He is touching his Pocket Frame with the tip of his index finger. I suspect that is a mistake on his part due to the implied message from the game that's what he's doing in general. While we're at it, he never revealed a thumb shown from his right hand on the clothing when using his right coat pocket.
In the window pane, there is a reflection of Aziraphale's head over the Metatron's.
I am missing some valuable words I wish I could tell you about this significance. I sense from the nature of the game and what is happening with this special Magic Trick, that reflection is supposed to be to Aziraphale's advantage and the Metatron's disadvantage.
During the cut, the reflection switched from the Metatron's head being on the window pane closest to him to being the one closest to Aziraphale. His reflection is caught in a specific place with the back of Aziraphale's head in a move called The Door Catch.
The manuals and tutorials this game provide are hard to read, especially in the later stages. At this point, I'm mainly looking to past patterns and precise framing to guess at these types of things. My imagination and my word play skills can only get me so far, and right now, that's as far as they get me.
As for why I'm talking so much about the framing here, it's because there is a little more to this Rainbow Connection, I am led to believe.
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Non-rainbow shades and colors do things. I don't get them as well as I would like and will go over that in further detail soon. For now, here is some of the older wording of this post before I add the newer stuff.
Black-and-white together seem to do something like a trap. Meanwhile, gray seems to allow some leniency on a lighter or darker shade counting for a proper color. Brown does something like borrow. Even though brown is in this screenshot, something about it is supposed to be wrong. That something is probably that the thumb joint of the hand seen—and the only hand seen in the cut, becomes extremely close to being seen and doesn't quite get there.
The elevator has plenty of Gray, but the Heaven button is a full circle Black filled with White and a Gold "H" button. That "H" would qualify as Yellow thanks to the Gray if it weren't for the black or black-and-white blocking it out.
So, when that button is pressed, the gold is disqualified as a yellow and trapped. Hence, the Rainbow Connection is further maintained at Green.
...
Now here's the newer stuff that is some review of the above in a lot more detail:
Well, it's been weeks and this bit is the best I've got, so here we go.
In the Heaven elevator with the Metatron, I do believe the following is supposed to apply:
Black blocks.
Brown borrows.
Gray shades.
White keeps.
I like "white keeps" in the rhythm better than "white holds," but that is the same general idea and why I've said I think Muriel's white helps hold things for assisting Crowley in other Threshold Tricks.
There are two huge problems I encounter with this idea, but I can't let it go. It still sticks with me.
The first one is that I cannot figure out what Black is blocking in Triple Part 3 and the Single of The Pocket Trick. Inside the elevator, the Black is blocking out the elevator's Gray. I am as sure as I can be that's the intent.
The White is holding the Gold to keep it as Gold.
Together, that allows the Black and White to effectively trap the Gold, so that it cannot be switched to Yellow despite so much Gray outside the Black circle.
There actually is a little Gray in the White but it's not enough or inaccessible because the Metatron makes the mistake of using a zoomed touch and not showing either of the two types of thumb joints he has on the hand doing the touch. So, the dark Brown he wears can't use the Gray to qualify the Gold as Yellow.
However, if I go and look at The Pocket Trick for what Black might do, I struggle to figure out what it's blocking. In Triple Part 2, I think it's helping trap the Green for eventual use in The Door Trick. It's part of how I got the idea that Black and White together can act as a trap. What needs to be blocked to make the trap? By now, I think it helps block in the rainbow.
Crowley and Aziraphale stall Blue switching to Purple for the Double, and the lighting is not setting Crowley's clothes to Black as obviously as it is in Triple Part 2. Maybe there is White helping that time but not Black.
The problems go on from there in similar ways. In Triple Part 3, that's where I got the idea because I was like "Okay, I guess the human wearing suspenders mean the Black and White suspend something". Well, they do in that part at least. Then the word is "suspend" instead of "block" though it's based on the idea of the trapping.
In The Door Trick, Crowley's illusionary touch is on a Black bag between edges and it essentially acting as a cue for Aziraphale to Begin. So, then, it doesn't seem to actually block anything. There are three other words other words that start with "b" around though! Between. Bag. Begin.
So, the Black's meaning itself switches, depending on what one's imagination requires it to do or I'm just incapable of finding what is being blocked.
That imagination part is the second huge problem. So long as I can see pockets in the right places and a goal in mind for what Crowley might want to accomplish, it doesn't seem to really matter. I mean, it does because I'm supposed to find the logic and the patterns. I wouldn't know these shades do what they do if they didn't show up in certain places at certain times.
But in both Triple Part 1 and the Double, I can say that the color didn't switch until a given time because of how Crowley and whatever assistance he got managed the timing, framing, and pocketing. If non-rainbow shades happen to be there, that's fine. I still don't know what Black is blocking or White is holding a lot of the time, if anything. I don't really think Brown is necessary to borrow either. Is there someone on-screen using pockets while Crowley himself has something he wants from his play in the game? Then it's done!
So, this bit:
Black blocks.
Brown borrows.
Gray shades.
White keeps.
This bit is more like a default with a limited imagination or limited available pocket assistance.
It's not exactly that way though because Aziraphale gets someone with White and Brown. What does that do? What does he need to borrow that needs a hold? The Green from the nearby humans in the preceding cut until the shadows on his coat can do the Trick?
I guess!
The thumb joints also matter. I can imagine what the Metatron would want—if he even knew this part of the game was being played—but since he's making mistakes, my imagination isn't going to fix it for him. He's not getting it done because I've progressed enough to figure out that part.
So, if my play further improves, I'll update accordingly.
I sincerely believe the 1941 minisode does actually give clues on these shades as well.
For Black, the miracle blocker blocks the turnip from turning into an inkwell. Ink is black. Black blocks. In this case, black is blocked, but I still think that's the clue. There are other colors involved, including a white handkerchief, but, again, I still think that's the clue for the Black.
For Brown, the clue is gross—and I am not a fan of gross things, so you're really going to have to use your own imagination because I am not going to spell it out completely. The old man the zombies kill is singing about farting. They kill him and one of them ends up borrowing that guy's voice to sing some more. You figure it out from there. Okay, fine, I will give you one more hint: it is a crappy joke. Nonetheless, Brown borrows.
For Gray, the clue is much more pleasant and is found near the end of the minisode at a lovely candlelit table while Crowley and Aziraphale are drinking wine. The "shades of gray" are mentioned in conversation, including darker shades and lighter shades. Gray shades.
I'm not as sure on the eventually named clue here for White. Aziraphale waves a white handkerchief around with "prestidigitation" in his dialogue when offering to help Crowley to Mrs. H. With the miracles being blocked later in the minisode, the problem keeps happening while he uses the white handkerchief over the turnip. White keeps.
And that concludes this updated part about these shades.
...
There is possibly some word play or joke in here to be made about leprechauns and their pot of gold at the end of the rainbow. I generally leave off the leprechauns part and just say it like this from the main post: "The Rainbow Connection ends at Green thanks to a pot of gold at the end of the rainbow."
Nonetheless, the button being pressed is theoretically the end of the The Door Catch despite the two extra cuts of the Metatron and Aziraphale after that moment.
If you missed my simplified post of notes, my theory is that the green leaves by both Crowley and Aziraphale represent Earth and their shared love for Earth.
The Green is shown to be a maintained connection because of the plants being on screen with Crowley while playing the nightingale song during The Window Trick, then again during the credits.
The emotions at the end are, I believe, still supposed to be real. There is supposed to be heartache. The message from the hidden games is that even with this heartache, things are not as bleak as they seem. There is a bigger plan happening in the background. These two have been doing things separately together during Good Omens 2, and they will keep doing that after. They have made and maintained a connection.
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mars-ipan · 6 months
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genuinely don’t know what’s worse between crowley being completely unable to enter the bookshop (either because he can’t bring himself to emotionally or because zira no longer owns it and he has to be reinvited in) and crowley spending as much time as possible in the bookshop only to be haunted by little memories of aziraphale the whole time
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illirium5 · 6 months
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Adsecla to the Prime Consector must mean something though, right? All things aside, Phineas must be incredibly competent in order to have risen through the ranks to that position. And yet he's still just "some guy," Spahr's awkward shadow?
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famewolf · 8 months
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the rain is heavy today and it's growing increasingly darker out despite being noon
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fixedstaktrekmemes · 1 year
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dylanconrique · 2 years
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if i don’t get a relieved chenford hug next week.....
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