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shadowxamyweek · 1 month
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To Team Dark: maybe a little early since the GUN case isn't close yet but we would like to know, if you are free from GUN what are you going to do? Will you three still work for them with a higher pay or do you want to do something else?
[Tails walks briskly, nervously, down a narrow hallway. The place is beige. Weathered and faded burgundy carpet covers his footsteps. There are no windows here, just artificial lights. Off-white walls are punctuated by doors that match the carpet.] [He knocks on one. When Rouge opens the door, he quickly hands her an envelope and then leaves. Rouge shuts the door behind him.] [Team Dark's room also has no windows. There are two narrow beds with rough sheets. Another door leads to a cramped bathroom where Shadow fills a glass with water from the sink. Omega has hunkered down in a corner with a Steamdeck.] Rouge: Got another letter from your girlfriend~! ( ̄ε ̄) [Shadow huffs, setting the cup down as they go to take the mail from Rouge. She holds it out of their reach.] Rouge: Why don't you ever tell us what she writes to you, hm? Is it sappy? Oh! Is it *spicy?* (✧ω✧) Shadow: ((╬◣﹏◢)) Rouge: You're not saying no~o! Omega: Calculating. Of all conversations sent between Shadow and Amy, 33% of dialog has been concerned business, 5% concerned negative feelings, 52% positive feelings, 15% sappy. Shadow: Omega! Omega: Of that 15%, it could be argued that there were some allusions but no direct language used to relay spicy. Shadow: Stop it! Omega: Including but not limited to: kissing and holding hands in pubic venues. Rouge: OMEGA! Σ(≧▽≦) [Rouge bursts into laughter. Shadow, heavily blushing, is furious.] Omega: If you retrieve your letters, Shadow, I will- Shadow: NO! Omega: Then you must accept my data as I present it. Rouge: Oooooooh Chaos, are you opening Shadow's mail? Omega: Negative. Shadow opens Shadow's mail. I am reading it afterwards. [Shadow flickers with Chaos energy. Rouge immediately steps between Shadow and Omega, wings unfurled to block Shadow's view.] Rouge: Okay, alright, okay. First, not spicy, so very disappointing. Second, no opening or reading other Team Dark member’s mail Omega. Come on, we've talked about nuance. [There's a burst of static from Omega as their head makes a quick rotation.] Omega: Nuance is for needle nose pliers. I am a machine of war. I will read whatever mail I want. Shadow: I will rip you inside out and turn you into a rice cooker! [There's a squawk from Omega's audio processor as they get to their feet, placing the Steamdeck down and marching towards Shadow.] Rouge: Oh! This letter isn't from Amy! [There's a pause.] Omega: Who is it from?
Rouge: Just someone asking what we want to do if we win the case. Asking if we want to stay with GUN or whatever. [She winks at Shadow.] Rouge: Don't have to ask what you want to do~ [Shadow huffs. They snatch their glass of water from where they left it and stalk over to one of the beds where they fish a book out from under the pillow.] Rouge: Don't know about you though, big guy? What do you think? Omega: I care very little about the outcome of the trial for my own benefits. Rouge: Really? That's surprising. Why? Omega: I am owned by no man. My only prerogative in this mission is to ensure the safety and well-being of my team. [Shadow looks up from their book. Rouge stammers into a moment of silence.] Rouge: Oh... that's- Omega, that's really sweet actually. Thank you, baby. But you do know- GUN *does* think they own you. Omega: They would be incorrect. I am not GUN tech. With the Tails' help, I am not even Eggman tech anymore. I am, as you say, a self-made robot. Rouge: Uh… right. Hey, Omega, you want to destroy all Eggman robots? Omega: Affirmative. Rouge: What if you could also destroy all GUN robots and therefore establish yourself as the *best robot.* [There's a whir of a processing fan. Suddenly, it speeds up excitedly.] Omega: No prior consideration had been given to this concept. [Shadow smirks, rolling his eyes before going back to his book. Rouge pats Omega on the arm.] Rouge: Yeah, you don't want to be limited in who you can destroy, big guy. When we get out of here, we're doing it for *all* of us. Omega: What about you? Rouge: Me? Oh, hm... [Rouge looks away, picking at an invisible spot on her teeth with one long, pointed nail.] Rouge: I might go back to my old job. Shadow: That being? Rouge: Art and jewelry theft. Shadow: Of course you would. Rouge: You know me, sugar. But I've got a bit of an idea to take the work experience and credentials GUN has so kindly provided us to turn myself into a real detective of sorts. Shadow: Oh really? Rouge: If only on paper. Shadow: Vector won't like that. Rouge: Well, not like some fancy private art gallery is gonna call the Chaotix, not with their track record. There's an obvious market to corner, so I'm gonna be the one to do it. Omega: Will you need fire power? Rouge: Always. Omega: Then I will stay with you Rouge: Aw, you wanna stay with little old me? Have a bit of a smash and grab spree? [Omega nods. Rouge laughs, then turns to Shadow.] Rouge: What do you think, hm? You also want in? [Shadow drums the fingers on the back of their book. They shut it and look at Rouge and Omega standing in the middle of the room.] [There's a pause.] [Try as they might, Shadow cannot fight the smirk creeping across their face.] Rouge: Aw yeah, baby, that makes us a team. (๑˃ᴗ✧)
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indomies · 3 years
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#showyourprocess
From planning to posting, share your process for making creative content!
To continue supporting content makers, this tag game is meant to show the entire process of making creative content: this can be for any creation.
RULES — When your work is tagged, show the process of its creation from planning to posting, then tag up to 5 people with a specific link to one of their creative works you’d like to see the process of. Use the tag #showyourprocess so we can find yours!
sabrina @lanwangiji​, my love, tagged me to share my process of making this typography edit! check out her explanation of her the untamed edit and her edit tag. 
1. PLANNING
i once opened lyrics edit requests so i can learn and practice typography. this edit was a request as well. i asked them which lyrics they wanted to have and the colors they’d like. since i got several requests and it was hard to keep tabs on them, i made a trello board so i could organize everything. i’m still using the trello board for every edit idea i have, the board makes my life easier.
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above is what i filled the card in the board with. basically just information of the requests.
1.1 INSPIRATION
once i got the request, my first thought was to find the vibe the song/lyrics exude. “it’s an old curse” screamed witchy vibes to me, so i went to pinterest to find some inspirations. at first i was looking for witchy poster designs and i came across this. i liked how it has smoke-ish graphic and i thought the smoke suited the “old curse” lyrics. and tbh pinterest is a rabbit hole, they gave me suggestions after suggestions, like this and this which became my inspiration for the color palette (i added the gold from those pics) and the sun moon design gave me the idea to incorporate space stuffs too. i somehow landed on this too, and because i wanted to include space theme, i made a simple phases of the moon. ultimately the hero of this edit was the lyrics, i didnt want the graphics took the center stage. i was inspired to make a crystal ball and do this kind of typography but after several trials i couldnt get the the typography right, so i scratched that idea and went with the space theme instead.
1.2 PICKING COLORS
after i was feeling inspired enough, i went looking for the right colors. i usually just type “color name” and “palette” on pinterest. example “dark grey color palette” and i chose the one i liked best. when the request only asked for 1 color, i always searched for either a complimentary or contrasting color to give it a jushz, to add sprinkles. that’s why i added gold on top of the dark grey. 
1.3 FINDING FONTS
this is the hardest part. the fonts play important role to the design. they need to convey the vibes of the lyrics, in this case witchy/magic vibe. i needed to find fonts or font just as magical and a bit whimsical. tho i hoard fonts... i like to use new font for every typography edit lmao sue me.
i highly recommend going to creativemarket free goods site, pixelsurplus font freebies and behance to search for fonts. i always use 100% free fonts, that means i can use it personally as well as commercially. creativemarket gives me desktop license for the fonts, which means i can use it for commercial as well. the reason i do this because i want to open an etsy shop someday, and i want to have the right license when i sell my stuffs. i almost never buy fonts bc they are expensive lmao. 
the fonts in used are “Vintage” for the main typograpy (i think i was a freebie from creativemarket) and “Morganite” for the title of the lyrics and the name of artist. 
2. CREATING
once i have my materials and ideas, i open my illustrator and hope it doesnt crash every 5 min.
for this kind of typography edits, i use 600x700 px. tbh i dont like using 540px, the suggested tumblr size, as the width bc to me it doesn’t look as good in quality, so i up the px. but more on this sizing later. i utilize the artboards function in illustrator, and i use 2 artboards.
i use illustrator (ai) bc i’m working with vectors. when i work with vectors, the graphics/texts or whatever im making in ai wont become blurry or lose its quality when i enlarge or shrink it. in compare to photoshop, i need to make for example the moon graphic very big, so i wont lose the quality when i reduce and enlarge it again. with vector, i can start small and when i expand it, it’s still as good as when it’s tiny. 
2.1 GRADIENTS
i started with the gradients first. i created a rectangle as big as 600x700px and with the “freeform gradient” tool in ai, i played with the colors. below is the color palettes i used
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2.2 LYRICS AND GRAPHICS
once the gradients are done, i worked with the lyrics and graphics right away. when i first doing this edits, i made typos a lot lmaooooooo. so i copy and pasted the lyrics on top of my artboard, so i wouldnt have any typos. 
i had 3 layers in my ai. one for the inspo pics and the OG lyrics. the rest for the edits themselves. i broke up “It's an old curse/dreamers diving headfirst” into to parts, hence the 2 more layers
i almost always started with the lyrics first then the graphics. but for this edit, i made the smoke first so i can layout where my text would be.
tbh the process of making the lyrics is a trial and error. i tried bunch of different stuffs and i chose whatever the best. but i worked like methodically, i made sure i finished the first part of the lyrics first then i could move on.
i was lucky with this font “vintage”. the font offers me several glyphs like these
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and i chose the one at the bottom. you’re very lucky if you find a font and they have glyphs.
excursion: glyphs vs fonts
glyph is an individual character. It might be a letter, an accented letter, a ligature, a punctuation mark, a dingbat, etc.
A font is a digital file which is used to display a typeface, which contains the entire upper- and lowercase alphabet as well as punctuation, numbers, and other special characters.
after i was finished with all the lyrics i added some graphics to make the edit pretty like small stars or dots. i added the song title and the artist too, sometimes at the bottom sometimes at the top. and i added my watermark put it as small as i could and made it a bit invisible but still can be seen.
2.3 EXPORTING
exporting! this is where i’m going to go deeper with the dimension of my work. in ai, i always choose to save with “export as screens” function. it automatically divides the artboards i have and save them separately. i always save as png, bc the size is smaller than jpg but can maintain the quality.
now the export tab looks like this
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see the formats? i always scale up my edits, 2-3 times the original artboard size. reason is, to maintain the quality. i have tried to save it as original, 600x700 px, but it turned out a bit blurry. bc everything in ai is vector, when i scale up it doesnt lose the quality. BUT once i save it as png, it’s not a vector anymore, and when you zoom in until a certain degree it’ll be pixelated. that’s why i always scale up, to avoid it becoming pixelated when it’s just zoomed 1 or 2 times.
2.4 FINAL TOUCH
i opened my photoshop and also pray it won’t crash. import the png of my edits, add some grains/noise. the reason i use photoshop is, the noise filter is way better than in ai. it’s smoother somehow. and then i export my edits.
(i have a timelapse of how i made one of my edits, it’s not this one, but it’ll give you a better visualization. find it HERE
3. POSTING
now the hardest parts are done, we go to posting!
i uploaded the 2 posters on tumblr as photos then i wrote the captions. for this typography edit, i always chose another lyrics that i like from the same song for the caption. i bolded the lyrics, add link to all of my typography gradient edits.
i always use this link to color my caption. i usually choose 3-4 colors, and i took the colors from my edit. but this was not until recently lmao. before i just took a guess and looked for similar colors that match the edit, but then i thought “why didnt i just use the color in the posters lmao”
ok after i have my html code for the caption, i go to this site to replace the “;” with “ “ so tumblr can read the code.
i’m not one who puts their edits in draft, bc i just cant wait to post it. i have to option here, either i post it immediately when the time is right (i usually post between 4-8) or i schedule it, if im finished before 4. 
i put all the necessary tags and click post! i am done finally!
i’m tagging:
@thetriangletattoo​ for this amazing series
@deludedandlostcause​ for this impressive gif
@half-lightl​ for this spectacular edit
@gayndrew​ for this stunning drawing
@thechampagnelovers​ for this cool collage
@cloudslou​ for this incredible edit
@heyangels​ for this incredible edit
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faterpresources · 3 years
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Anonymous:
Do you have any advice on how to start an rp blog? I feel like there's so much to do and so many specific things, it looks intimidating, but I really want to get into it (and your blog seems like a safe space to ask as a baby in the matter)
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Hi! Thanks you for asking and for trusting. I do admit that rping on tumblr can look daunting and there is a series of things that are considered “etiquette” that might not be obvious for newcomers. And the only way to learn is to ask, right? As I’m not sure if you would like something more specific or a step-by-step, I’m going to go through the whole process.
note: this is a repost from an ask in a more reblog-friendly format
1.       Setting up the blog
You might want to make a new e-mail account for each blog you want. I recommend making a gmail/google account, so you may be able to use other services and associate them with your blog. I’ll go into more details in a minute.
Some people would rather have a personal blog and then making the RP blog as a side-blog. Or a “hub” blog and many side-blogs so they have everything centralized. The downside is that you can’t follow people with side-blogs, only the main – and some rpers are a little suspicious of personal blogs, so if you intend to go this route it might be a good idea to state somewhere in your blog that you have a RP blog.
Tip : It isn’t said too often, but I recommend saving your blog’s e-mail and password somewhere, maybe a flashdrive or even google drive. This way, if something happens you will be able to retrieve your account.
When picking the URL, for a very long time tumblr had problems tagging URLs with a hyphen ( - ). I’m not sure if it has been fixed or if there are still some issues, so I recommend only using letters and maybe numbers. Other than that, pick anything that sounds nice to you!
Themes are nice, but not entirely necessary. Not everybody has photoshop skills and all that. Some people do have commissioned themes, but if you want to try your hand at it my first stop is usually @theme-hunter  or @sheathemes . They reblog many themes from many creators, so there are always many options that might suit your needs.  Some creators offer very newcomer-friendly themes that you can configure a lot of things without much hassle but some might require basic HTML knowledge – a few creators have guides on how to properly set up their themes and are willing to and answer questions, so don’t be afraid to contact them! You can also send me an ask, I’m not a specialist but I can certainly help walk you through the basics.
Tip: @glenthemes have very good themes and a basic installation guide here.
When fiddling with the options, try to pick colors that have nice contrast and are easy to read. If you are bad at picking colors or have problems in finding the code for them, I recommend trying this link. There is also this one that auto-generate palettes.
Tip : If you mess with your theme, remember there is the Theme Recovery.
Tip: If you use Chrome or Firefox you can set up different profiles and associate each with a different blog, so you don’t need to log out from any of your accounts.
There are two pages that I recommend having: one is an about your muse. If they are an OC, it is always a good idea to have at least some information out there to make things easier. If they are from a canon source, not everybody is familiar with the material so it might be a good idea to state. For example, if you are going to roleplay as Altria/Arturia, it is a good idea to have a “RP blog for Saber (Altria Pendragon) from FGO/FSN “ somewhere visible. The other page that is a good idea having is a rules/guidelines page. This one can be a little intimidating, but it is usually a way to communicate important things. For example: are you comfortable writing violence? Do you have any personal triggers? There is something you absolutely won’t write? There are things you may figure out along the way and it is absolutely ok to fine-tune this session every now and then. Some people also credit source for their icons and graphics in general in their rule/guideline page.
If you are using the tumblr default themes, when you create a new page you can turn on the option to show a link to the page. If you are using a custom theme, most of the time you will have to link it manually.
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Oh, and if you are planning to do a multimuse, it might be a good idea to list which muses you have. The same goes for a hub blog; list the muses and link to the pages.
Icons aren’t necessary but are considered commonplace. You can find some icons I’ve done here but there are plenty of other sources. If you want to do your own icons, keep in mind to don’t make them too big, as a courtesy to your mutuals.
Tip: Anything larger than 300 pixels will be stretched to fit the post. As of today ( 4/29/2021 ) the posts are currently 540 pixels wide. This can be useful as making banners for your blog.
Tumblr allow users to “pin” posts. This mean that they will always visible if you access your blog, even on dash/mobile. You can use this to set up a post with basic links for mobile users or something else. For example, if you are out on vacations and won’t be able to do replies, you can pin a hiatus notice and then remove the pin once you are back.
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2.       Introducing yourself
Time to officially join the fun! (insert a “Hi, Zuko here” joke) Don’t worry if you don’t have a fancy promo graphic or anything, most people make their initial introduction with a simple post.
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(as you can see, I’m not very good at saying ‘hi’)
Try to introduce yourself in a few lines, but make sure to state which muse you RP as. Some people also like adding their pen name/alias and establishing a brand. Follow as many people as you want that reblogged or liked your post, and tumblr is going to start recommending other blogs that are related to the tags you use normally or have any relation to the people you follow. You can put as many tags as you want, but tumblr will disregard more than 6 tags in their system. Try tags like “<fandom> rp” and “<fandom> roleplay” along with the media, such as “movie” “video game”, “anime” and so on.
It might also be a good idea to follow a few RP memes blogs. They often have options to break the ice, like one-liners that your mutual can send you.
Tip: Don’t forget to turn on the asks and the anon
3.       Practical advice
Alright, now that you have a few mutuals, it is time to get to some general tips:
Tumblr can be a little “iffy”, and a great quality of life extension for RPers and navigation in general is installing the New Xkit extension. They offer a number of options to enhance your tumblr experience, but the ones I consider essential are the “editable reblogs”, “quick tags” and “blacklist”. Get it for Chrome or Firefox.
As a rule of thumb I recommend writing your RPs using Google Docs before posting or replying. By doing this you can do some spell check and if your browser crashes for any reason you can easily recover your work. You can also use Word, Open Office, or any text editor you feel like.
Because I’m a bit of a perfectionist, I also have Grammarly ( Chrome / Firefox ) installed for an extra layer of spell/grammar check. There is a subscription option, but the free one works perfectly fine.
To make things easier to locate, always tag the URL of your RP partner when doing a reply. There are other useful things you can tag, such as open starters, memes, and such.
Risking being obvious here, but when you are not interacting as your character it might be a good idea to tag as “ooc” or “out of character”.
Some people like making google docs with basic info and other useful stuff for easier access on mobile. It is a recent trend, it might be easier to edit as opposed to going through tumblr page editor and dealing with the HTML.  You can find some templates here and here.
Tumblr’s activity can be unreliable, so don’t be afraid of contacting your partner to see if they have gotten your reply after a few weeks. However, some people also enjoy using the RP Thread Tracker in order to be on top of things. It might be a good idea to check it out.
Because of Tumblr shadowbanning and shenanigans, it isn’t unusual for people to have NSFW sideblogs (sometimes referred as ‘sin blogs’). If you want to write smut, it might be a good idea to consider making one.
Some people don’t like replying to asks, as Tumblr won’t let you remove the initial ask. It has become common to see people making new posts to reply to asks.  This is a simple example:
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As you can see, I used the mention to have the RP partner notified then I copied and pasted their question on my post and used the quote to indicate it. You can also have fancy graphics, like a line to separate the contents, just do whatever you feel like with the formatting or keep it simple.
To make sure your partner got the answer, I recommend copying the link to the post and pasting on the ask and then replying it privately.  An example sent to my rp blog:
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4.       Basic Etiquette
Ok, this is a little subjective most of the time but here are a few things that are considered universal courtesy.
Never reblog someone else’s headcanons. If you enjoy it, maybe it should politely contact the author and ask if it is ok to write something based on their original idea but you should never downright copy or lift something from another creator. It is considered rude, or even theft in some cases.
Don’t reblog threads you are not involved with. It is ok to leave a like, but never reblog. This is because Tumblr can mess up the notifications and disrupt the flow of the RP.
Don’t copy other people’s graphics. It is very rude and sometimes they commission (aka: paid) for it.
Trim your posts. What does that mean? Every time you reblog with a reply, the post tends to get longer and longer, and it can cluster your and your mutuals’ dashes. This is why the New X-Kit’s “editable reblogs” is an almost must-have tool. If for some reason you can’t install X-Kit (if you are on mobile for example), then remove the previous post or ask your partner to trim for you.
Never take control of your RP partner’s muse. This is called “godmodding” and it is heavily frowned upon. It is ok to control your muse and the possible NPCs that you inserted, but never seize someone else’s character. Likewise, it can also be very upsetting if you use what people call “meta-gaming”, applying knowledge that your muse shouldn’t know about the other. For example, let’s say your RP partner’s muse is a vampire, but they have never disclosed that information to your muse, who also doesn’t have an excuse to know that (for example, being a vampire hunter) so it can be quite jarring sometimes. When in doubt, contact your partner.
This should go without saying, but RPing sexual themes with users under the age of 18 are illegal. It doesn’t matter if the age of consent in your location is lower, once you join Tumblr you are abiding by their user guidelines and the law of the state they are located in. If you are an adult, don’t engage minors with these topics, maybe a fade to black would be a better option. If you are a minor, don’t insist or you might cause a lot of legal problems for others.
Try to tag anything triggering. Violence, gore, NSFW. Both Tumblr and the New Xkit have options to block keywords.
When picking PSDs or graphics for your blog, you should avoid templates that change the color of the skin of POCs muses and try to pick the right race/ethnicity of the muse you are going to RP as. I won’t go through a lot of details, as it is a rather lengthy subject in an already lengthy conversation but keep this in the back of your mind.
Some RPers don’t like when you reblog memes from them without sending anything. Try to always reblog from a source or to interact with the person you are reblogging from, it can be rather disheartening to be seen as a meme source rather than a RP blog. This isn’t a rule and some people don’t mind, but it is always a good idea to try to do this.
This might be more of a pet peeve of mine than proper etiquette, but it is ok to use small font. What is not ok is use small font + underscript. Some people have disabilities that might make it harder for them to read it, so it might be a good idea to refrain from using it. Maybe if you feel like doing something fancier every now and then, but I wouldn’t recommend making this a habit.
Mun and Muse are different entities. Remember that it isn’t because a muse does something (especially a villain one) that the mun condones something. Never assume anything about the mun, when in doubt talk to them.
Be mindful of your partners and treat them the way you would like to be treated.
As a rule of thumb, always talk to your RP partner. It is only fun as long both of you are enjoying it.
5.       Closing Words
This got longer than I expected.
Despite all of that, don’t be too worried about not being very good at first. I assure you that you will get better with time, so don’t be afraid of experimenting as long you feel comfortable. And don’t be afraid of saying “no” if something bothers you.
My inbox is always open to questions and ideas, so feel free to contact me anytime!
I would also ask my followers: there is advice I missed/overlooked? Anything you would like someone have told you when you first started? Add your thoughts so I can update this.
Happy RPing!
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MID Overview/Review
Ok so I redid it because tumblr broke the first one. Luckily, it gave me the oppurtunity to fix some of my grammar/spelling mistakes.
It’s actually even longer than before.
I’m thorough what can I say?
besides please read this it took a while.
·         On the menu’s Extra Section there’s a trailer for Nancy Drew and the Hidden Staircase (2019). A movie that came out way before this game which is kinda funny
·         The movement is a little janky, to put it in professional terms, it’s a little fast and jumpy. It took a bit to get used to the navigation.
·         The problem with the movement really jumps out in the end in the tunnels. I could barely get my cursor around the Hardy Boys or even Mei.
·         Also in the tunnels, if I went slightly off trail the game would FREAK out. I wanted to look around the tunnels and maybe get a bad end but our Sleuths but I couldn’t look around without being yelled at.
·         This happens in other mini games and puzzles, whenever you mess up the characters make a snarky remark in your direction. Every. Single. Time. It would be funnier if it was only on a few occasions but it was every time I “messed up”.
·         The graphics were obviously terrible. They also were variable…Somethings looked kinda okay and somethings looked awful. Like the quality changed from time to time. Sometimes even in the same frames. Frank, graphically, looks better than some of the other characters. When he and Joe stood next to each other, they almost looked like they didn’t belong in the same game. This goes for some of the other characters too.
·         I don’t get why Frank was always in that pose? Everyone else stood awkwardly but admittedly it was a bit more normal. They stood with their hands towards their hips like how people typically do. Although there was a few times where people just grabbed their wrists for no reason.
·         As someone who loves mythology and folklore (and pretty much anything that can be tied to into those) it was really cool to see the Malleus Maleficarum or The Hammer of Witches in the game. I wish it actually had more use in the game and maybe helped in some way. I know the book did some terrible things but it is an interesting read. As I do own a copy of it.
·         Also my birthdate was used on the puzzle. Which was cool. It’s fun to be born on special dates. Except my birthday isn’t part of the solution but that’s okay.
·         There’s a couple times where Nancy(and Frank) starts talking about clues or reading things out loud before I got the chance to look at them which was super annoying.
·         The game crashed multiple times while playing
·         The closer look at the clues was nice but was only okayish for me. It didn’t always work that well. Besides I’ve seen other games with the same function that worked smoother.
·         I’m not a big fan of the new chat format. I prefer the old way. In this new format a lot of the dialogue options were getting cut off or the option didn’t fully describe what Nancy was going to say so I didn’t know what I was choosing.
·         The text boxes were a bit buggy and there were times I couldn’t click on some of the dialogue options.
·         The cutscenes were slow and the game had WAY too much talking. There was more talking than gameplay. The game was honestly just walking and talking
·         I liked the text messages, they were fun and cute but they didn’t add much to the gameplay
·         Lots of objects were clipping into each other
·         Loading screens were always glitch
·         The audio was off a lot of times. There were times when I could barely hear the characters over the background music or ambience sound. In Austria, I called Ned and Carson and I wouldn’t have even known they were speaking if not for the subtitles. Even after lowering the music and ambience sounds specifically and I still had this issue.
·         Also Ned’s voicemail has changed. Did he make up with his sister?
·         There were a lot of spelling and grammar mistakes. Almost every other written thing (books, pamphlets, and notes) had some kind of mistake. Hotchkiss’ book is one example.
·         There were times when the pop-up text box was harder to read than the written thing. Not all the paragraphs were spaced out far enough in the boxes but were fine on the written thing.
·         No “Can’t check that off yet.” The Checklist was unusable by the player. Unlike every other game. It did it automatically which wasn’t fun. I liked using the checklist.
·         The game was so linear that I couldn’t really look around or do my own thing. When one thing was down you were immediately shuffled to the next thing. It basically made the checklist unnecessary.
·         Terrible Animation. People moved for no reason. Just stuck in the same cyclical animation over and over and over again. They were pretty janky and awkward. Joe was the worst for me, he was constantly twitching on the screen. Frank was stock-still in comparison. No one else was that bad.
·         Many of the mouth movements did not remotely match what the characters were saying. Sometimes nonexistent.
·         Everyone’s EYES ARE SO WIDE. IT’S LIKE THEY DON’T HAVE EYELIDS. THEY’RE SO OPEN.
·         The Parry’s curtains glitch in the sink. There’s a few plants that look weird, they had a neon glow on them. Olivia’s hands are always clipping through her robe and hair. In Moosham Castle there is a thing that’s inside a table. Both the Hardy Boys’ feet (and maybe other characters) were entirely in the ground at times. There were plenty of other problems like that.
·         If I looked around a certain way while everyone’s talking at the Parry kitchen table Frank’s entire body disappears with the exception of his neck and watch.
·         Some of the windows had a view of the town outside but other windows have this shine that you can’t see through.
·         I’m not thrilled about the bystanders. Only the protest guy really helped. Over all they didn’t add to the game or help me at all.
·         Dr. Hirst’s silhouette was kinda weird
·         Also why did the game start in Austria??? That’s just weird? I thought we were just gonna start with Deirdre calling us but whatever
·         I really hate the needless and honestly misplaced drama. Why couldn’t we talk to Ned and why haven’t we talked to Ned. It really pissed me off. Why would you put this directly after Ned’s whole “I Love and Support- This Could Basically Be a Proposal” Speech in Sea of Darkness? It’s just super off
·         Not to mention the fact that the “Francy” moments in this game felt super forced. I don’t like what it does to their characters too. It feels like Ned isn’t trusting Nancy, which is crazy because he trusts her with his life. Frank is the more awkward Hardy Brother but that was ramped all the way up. Also Nancy completely ignoring Ned? What? They don’t feel like themselves here. It’s just off. This tone should’ve been brought in so soon, chronologically, after SEA. It’s out of place.
·         Who was the female voice that was in the phone call with Ned? That was never answered. Was that a drama plot that was unfinished? Why not take it out of the game if you’re never going to resolve it? Why start an unnecessary relationship drama that’s both half-assed and unfinished?
·         It’s kinda weird how in the end Nancy leaves the Parry house and calls Ned and we can hear her side of the conversation but not his. She’s just talking to herself.
·         The phone friends were basically useless. If it wasn’t for the flashlight and the checklist I would say that Nancy didn’t even need her phone. And I guess talking to Damian Faulkner. 95% of the calls I made just went to voicemail. I want to chat about the case, talk to my friends, and get hints like we used to. I didn’t even know we could call Dr.Hirst about the ergot poisoning. I only found out on accident. I don’t know how many conversations I missed. Calling people used to feel important but here it doesn’t even need to be in the game it’s so useless.
·         Just because this bugs me I don’t like the Hardy Boys starting their own detective agency. They began their work by working for their Dad. Who is a private investigator/private detective. Who runs a Detective Agency. Why would they start their own?? If you’re gonna make this a family business why not make it a family business? Right?
·         May February, 1692 was an actual date they used. I think it was supposed to be February and they changed it to May. Earlier in the same note they used May so I’m guessing they didn’t properly finish the rest of the note.
·         The lockpick game was visually glitch for me and the game itself didn’t work that great for me
·         Joe’s hair makes him look like a fake blond lol. There are parts of his head (by the nape of his neck for example) that have brown hairs. Also some parts of his hair didn’t load properly on occasion and underneath was brown. Did he dye it?
·         Which brings me to my next point. The hair was animated horribly. Frank and any of the other short and simple haired characters were okay. But probably only because they had short and simple hair. The longer haired characters were not as well animated.
·         I randomly got double the Johnny Cakes when I made them. So Teegan and Olivia got extra.
·         I will admit that making the Johnny cakes wasn’t the worst cooking minigame we’ve had in the games before.
·         Frank getting the Frankenstein ones were a little obvious. It also didn’t feel as personal as the other ones oddly enough. We had a fun little dialogue about the design with everyone but Frank. He just got some cringey “I’ll eat these right away” kind of dialogue.
·         I wish the truth serum was actually useful. Solving Tituba’s poem and going a bit out of the way to get the ingredients led me to believe it would be used for more than some “fun” dialogue choices. Joe and Deirdre are the only ones to use it. Which leads to some cute moments in which Deirdre admits she actually kinda likes and admires Nancy. I love her. Joe says he always tells the truth (no) so he doesn’t know how to tell if it works. I love him.
·         Maybe it’s just me or the audio was off but Carson sounded different in Austria than he did in Salem.
·         The use of the ergot poisoning was kinda of awesome. It’s one of the most popular theories on why Salem went bonkers and it was interesting to see it used to trick our favorite sleuths.
·         The note to save Deirdre didn’t appear when I clicked on it. Frank (and I think Joe) reacted to it but it didn’t let me examine it. The bug fixed itself by closing the examination and clicking on it again.
·         I love how the “ghosts” were handled. Especially them being hallucinations. My favorite was in the cemetery with the Hardy Boys and Olivia. The screen got kinda weird and everyone started to get worked up and really tense. They started fighting and you could see Abigail before they did. The build up to it was fantastic. The other scenes were cool too.
·         The tunnels where the “ghosts” jumped out at every wrong (and sometimes right) turns while you’re desperately trying to escape the tunnels with Mei was pretty awesome. One of the jumpscares even got me.
·         THERE WAS NO ENDING LETTER. She wrote a letter to Ned in the beginning but she never wrote a second one. Sure we sorta got to see how everything turned out at the party but it’s not the same. It doesn’t feel properly ended.
·         I lowkey ship Jason and Mei. I could totally picture the two of them making out in those hidden tunnel rooms beneath Salem. Not just because I would too. This easily could’ve been another unfulfilled romance sideplot.
·         Some of the books/notes really didn’t feel that helpful. I did learn some new things about Salem but I don’t feel we used the knowledge we gained properly in the game.
·         The Jack O Lanterns were fun.
·         The parallels between the Judges of the Witch Trials and Judge Danforth was a pretty interesting plot point. There definitely is a difference between accusing witches and accusing someone of arson when they were 9.
·         Teegan’s guilt for both the shed and Hathorne house was something I didn’t really expect. It was a good plot twist. I can see how it was hinted earlier on by Lauren who says “Teegan likes to protect what’s important to her, sometimes that’s Mei.” Sometimes being the key word.
·         The Hardy Boys being home-made ghost hunters was hysterical and adorable. I want them to have their own games soooo badly.
·         I am completely on Joe’s side that we can’t prove that ghosts don’t exists, even if we can’t prove they do exist.
·         I knew Alicia was the bad guy the second she started shit-talking Ned without knowing him. Only bad people don’t like Ned. He would never force Nancy to become a housewife, that’s not who she is and he loves her for who she is.
·         I did “OK Boomer” Judge Danforth. He deserved it.
·         I loved the little tidbits that we got of Frances’ and Lauren’s relationship we got to hear about. It’s really sweet.
·         The comparison of Jason being a fast food cheeseburger with extra extra extra cheese and Ned being a home-cooked meal is perfect. Home-cooked meal is a great way to describe Ned.
·         Either way they’re both snacks.
·         Ok Jason’s ugly in these graphics but it was implied he was supposed to be hot.
·         Jason could’ve been a true himbo but unfortunately he wasn’t
·         TBH Ned, Carson, and Damian were the most attractive characters in the game. Only because they weren’t subjected to these graphics.
·         I loved the Ghost Wavelength Spectral Analyzer 2.5 the Joe Hardy Guide to Amazing Finds but I hate the spectral analyzer itself. That mini-game was the WORST. It took forever!
·         Alicia was straight up just gonna kill everyone. I’m doubting her biology knowledge.
·         Also if you wanna raise kids in a more “modern” environment just freaking move. I know there was money in that real estate deal but there’s real estate in other towns.
·         I love Deirdre. She’s really funny and kinda sweet. Even though she likes Ned (and maybe Nancy too lol) she doesn’t try to break them up or get between them. At least not anymore. She knows how much Ned loves Nancy. She even gave Nancy relationship advice. Which Nancy desperately needs because she terrible at this.
·         This is just me but I kinda wish Nancy had an original idea for their vacation instead of just going back to Austria. Maybe let Ned pick this time because he’s the one who has to play catch up all the time and it’s only fair.
·         Carson’s an adorable dorky dad and the only rich white man I trust. I’ve said it in my tweets and I will say it until I die. No one can take that away from me.
·         This may be repetitive but I don’t like what this game did to Ned, Frank, and I guess even Nancy too. Ned knows about Frank’s feelings for Nancy. And now needless, useless, meaningless drama is gonna happen. I hate it I hate it I HATE IT!
·         Just the relationship drama didn’t add a thing to this game. It was stupid. Especially because it was unfinished. It should’ve just been taken out.
·         Joe looks 13 and way to skinny. He’s the brawn to Frank’s brain. Yes, he’s smart too and Frank isn’t weak. However, Joe is way stronger than him. If there has to be a scrawnier Hardy Boy, it’s Frank and we all know it.
·         To quote Joe he’s got Man Strength™.
·         Cause “Boy” is only part of the title, but Hardy Men doesn’t have quite the same ring to it.
·         At times it feels like that the creators forget that Joe’s supposed to be smart too. There were times where it felt like they made him a total idiot. Though that could be personal too.
·         Frank being a total Captain Obvious, perfect.
·         They’re both puppies that got turned into human boys. Frank is just a calmer puppy
·         Love that Mei’s going to Waverly but some of the other references fell flat. The Cat thing and the “I only smoke when I’m on fire” thing. It’s just not the same.
·         Jason deserves the Not-As-Much-of-a-Jerk-as-You-Could-Have-Been Award.
·         Mei’s a sweetie when she finally lets you in.
·         The multiple endings seemed to have changed from different culprits to just what happens to Hathorne House and/or Teegan (I think). They seem to be pretty much the same. I did expect that as that has often been my experience with “multiple endings” games.
·         I’m glad that both the Accused Witches and Lauren can get the house. It seems right for that to happen.
·         Olivia’s pretty funny. I have a thing for eccentric characters. And it was funny how she tried to induct us into the coven at the end.
·         The red/ginger hair superstition is a real superstition and I’m glad it was used. It’s for witches, werewolves, and vampires. Not just that gingers have no souls. (from the Malleus Maleficarum)
·         If there is another game, I hope it’s the Nedcy vacation. And that we actually get to see Ned lol. I don’t get why he has never made an in-game appearance. It’s a little unfair at this point.
·         Considering Emerson College is 39 minutes away from Salem and we still didn’t get him, I doubt it. Even though they mentioned both Salem and kidnapping Ned in Labyrinth of Lies.
·         Also that the next one feels more like a Nancy Drew game.
·         There’s no puzzles and there’s so much changed that it doesn’t have the same feel to it.
·         This doesn’t feel like it took 4 ½ years to make. It feels like it took less than ½ a year. I can tell that things have changed because pretty much all the people who worked on it originally got fired. And that the Austrian game development company that took over everything (besides licensing) struggled to match the quality of the previous games.
·         It definitely wasn’t beta-tested or was barely beta-tested. Quite a few beta-testers have come forward to say they didn’t get the offer to beta-test until September of this year. A month before preorder. Yikes.
·         I know I got a little mean for some of the points but coddling the company by just saying positive things doesn’t help. They’ll get comfortable and give the fans worse things than this. I’m not an expert but I’ve played and learned enough games that I know some basics about how they’re made. It’s not easy but that doesn’t mean we should excuse things because of it.
·         There’s been a lot of controversy with HER and Penny and this game and probably more. I’m not gonna get more into that besides mentioning that things changed because of this and not for the better.
·         I probably missed somethings but whatever this is over 3000 words. I covered the basics and then some.
·         This game is just a 2.5/5 for me
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