#Frontier Developments
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orangenottangerine · 2 years ago
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Damn you marine pack
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miloscat · 5 months ago
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[Review] Wallace & Gromit in Project Zoo (GCN)
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A pleasant day in.
I recently watched Aardman's new feature film, Vengeance Most Fowl, which is a follow-up to the plot of 1993's The Wrong Trousers, the second Wallace and Gromit short. But did you know that there was already a sequel in 2003, in the form of a video game by British studio Frontier Developments (mostly known for their theme park simulation games)? It's true! Anyway, I played it.
The plot is slight but makes for a decent W&G premise. The duo are visiting the zoo for the birthday of Archie the infant polar bear, who they have a connection to through the zoo's sponsorship program. But oh no! Feathers McGraw, the penguin criminal mastermind incarcerated at this selfsame zoo, has taken over and has enslaved the animals, including Archie, to further his schemes. As you make your way through the increasingly industrialised zoo enclosures (and secret underground mines), you must free the animals and ultimately foil Feathers.
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The game world has a nice cartoonish vibe that fits the tone of the claymation shorts, including the dark and shadowy parts. The characters and animation don't look particularly clay-like but they're on-model; the staff evidently invested a lot of polygon budget in making the major players nice and rounded, and the other animals are delightfully Aardman-esque. Along the way Wallace has plenty of amusing blather, voiced as always [until he retired] by Peter Sallis. Feathers has some fun mechs and machines that fill in as boss encounters, while basic enemy types are an assortment of animalistic robots, animal collaborators, and the occasional zookeeper (which are also revealed to be robots). What happened to the actual zookeepers is not explored.
The game plays out as a puzzle/exploration 3D platformer, with the player taking control of Gromit (ie. the competent one). Wallace follows along almost like Yorda in Ico; you can call him, and occasionally have to guard or guide him out of peril. He's needed to fix various contraptions to enable progress, although it's mostly just repairing panels to open doors. He does come up with weapons for Gromit at key points, silly G-rated things like a turnip launcher and porridge gatling. You also find a torch, fire extinguisher, etc. although oddly two slots on the weapon wheel are never filled and remain blank at the end of the game.
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Apart from the weapons, Gromit has a surprising number of moves. A crouch jump, Mario 64-style side flip, a wall rebound thing that I never found a use for, as well as basic combat moves including a breakdancing spin kick. He can cling onto ledges which I always love to see. There's also a roll that gives you a bit more horizontal speed and chain into a long jump, but it's tricky to use effectively. There's not a huge call for this expansive moveset within the level design, though.
The levels vary in structure, which is interesting. The first world in the elephants' jungle enclosure is a set of three mini-hub style stages, like compact Banjo-Kazooie worlds with a lot of verticality. The mine, lava, and factory stages that follow are a bit more linear, although there is still plenty of branching and overlapping. The polar bears' icy zone was my favourite, an open and expansive playground. The game then ends with a very on-rails obstacle course, with lots of "save Archie from the timed hazards" going on. Between levels are boss fights and vehicle sections, some of which play out as rail shooters or an Asteroids-style fight against a submarine.
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It's all impressively solid considering this is Frontier's first game of this type. And maybe I'm just projecting because they're British, but I got some Rare vibes from this game at times. From the BK-lite structure and Gromit's coin-nabbing celebration animations to a slightly Star Fox Adventures soundtrack, to minor things like the health bar mimicking Conker's Bad Fur Day's chocolate squares but with crackers, the DK64-style giant keyboard activity, and the boat-mounted turnip cannon having googly eyes for no reason. There's even a Donkey Kong homage with a barrel-throwing gorilla!
Otherwise there's some nice touches in here, like not having a life counter, widescreen support (not a guarantee in 2003), and the collectibles unlocking clips from The Wrong Trousers to view (as well as a short behind-the-scenes documentary). Sure the camera is janky but that's to be expected from games of this vintage. And because it's a 3D platformer from the early 2000s, there is of course a slide section. I think these were mandated by the government in this era. After this game, Frontier got brought back to do the tie-in game for Curse of the Were-Rabbit, but this one interested me more for its unique story and I wasn't disappointed. Like the Wallace & Gromit shorts and films themselves, it was a nice pleasant experience.
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retrocgads · 10 months ago
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UK 1998
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satoshi-mochida · 1 year ago
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Planet Coaster 2 announced for PS5, Xbox Series, and PC - Gematsu
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Frontier Developments has announced coaster park management simulation game sequel Planet Coaster 2 for PlayStation 5, Xbox Series, and PC (Steam). It will launch this fall.
Here is an overview of the game, via Frontier Developments.
About
Dive into the thrilling world of Planet Coaster 2! Construct the theme park of your dreams with an intuitive piece-by-piece building system, as you meticulously craft and customize every aspect of your park like never before, down to the smallest detail. From towering rollercoasters to spectacular twisting water slides, let your imagination reach new heights to delight and thrill your guests. In Planet Coaster 2, take your park to the next level by adding incredible water attractions that will truly make a splash. From meandering lazy rivers to adrenaline-pumping wave pools, looping flumes to exhilarating water coasters, you’ll have everything you need to create the ultimate coaster and water park paradise. Discover a vast array of exciting new rides, themes, and scenery pieces to make your amusement park truly unique. Whether you’re aiming for a mysterious mythological land or a dazzling deep-sea world, there’s something for every aspiring park manager to explore with extensive new customization options. Get ready to embark on the coaster park adventure of a lifetime. Create, manage, and share your experience with Planet Coaster 2. Are you ready to make a splash?
Key Features
The Ultimate Coaster and Water Park Simulation
Build the Theme Park of Your Dreams – Shape your terrain, make use of the enhanced and improved building tools to lay paths and scenery, and populate your creation with glistening swimming pools and thrilling rides.
Combine Water and Coaster Rides – Discover an exciting array of new rides, along with returning favourites, and all new water coasters too!
Create an Unforgettable Experience – Surprise and amaze your guests with exciting animatronics shows using the new event sequencer tool.
Push the Boundaries of Creativity
Design Epic Coasters and Rides – Build your very own magnificent rollercoasters, twisting water flumes and jaw-dropping rides piece-by-piece to create the ultimate experience for your thrill-seeking guests.
Encounter Exciting Themes – Along with the original Planet Coaster theme, discover four distinct new themes to give life to your park, whether it is the majestic Mythology Theme, the sunny Resort Theme, the vibrant Aquatic Theme, or the rustic Viking Theme.
Customize Everything – Unleash your creativity with enhanced customization tools! Choose the color of each individual piece, add and scale up or down scenery and objects to your rides, and build the most incredible themed creations you’ve ever imagined.
Master Management
Discover the Secret to Success – Find the balance between managing your budget, building the right amenities in the right place, and populating your park with thrilling rides to open the perfect park for your guests!
Remember, Safety First – Take care of your guests’ health and well-being with shade coverage, sunscreen, and employing lifeguards and mechanics to make sure no one gets hurt, whether it be by waiting in a sun-soaked queue or overestimating their swimming abilities.
Guarantee Guest Satisfaction – Understanding the wants and needs of your guests has never been easier, read your guests’ opinions on your park by simply selecting them, and understand all the wider parks needs with just a click thanks to the new heat map tool.
Share the Ride
Build With Friends – Jump one-at-a-time into a shared save to build a park with your friends or players around the world across platforms! Save your progress to allow your fellow thrill-seekers to build upon your changes. Race to the top of the leaderboards in Franchise Mode, or explore your creativity together in Sandbox Mode.
Share Your Creations – Upload your blueprints or full parks into the game for other players to delight in and download your favourite creations. Everything will be available directly from the in-game menu or online on the Frontier Workshop.
Visit Other Parks – Explore parks built by other coaster managers in first person: experience their coasters, rides, slides and pools and get soaked in the fun!
Watch the announcement trailer below. View the first screenshots at the gallery.
Announce Trailer
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direwolfrules · 1 year ago
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Frontier games have decent pathing systems challenge: difficulty level impossible
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frostbitegator · 2 years ago
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Lazy gator's lazy Halloween costume, dressing up as my favorite video game mascot.
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the-unlucky-foster · 10 months ago
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Why does it piss me off so much that in Planet Zoo, the age of sexual maturity for wolves is 4 years instead of two. Like, as a serial Wolfquest player, WHY DID YOU GET IT TWO YEARS OFF?! WHY!? WHYYYYYYY?!
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brutalgamer · 2 years ago
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A new era dawns with the release of Warhammer: Realms of Ruin - Age of Sigmar
Finally landing on consoles and the PC is the newest RTS set in the Warhammer world, Realms of Ruin – Age of Sigmar.
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filipmagnuswrites · 2 years ago
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Warhammer Age of Sigmar: Realms of Ruin Promises to be a Triumphant Return of the Hero-Driven RTS | Steam Next Fest
The hero-driven real-time strategy(RTS) genre left an indelible mark on me at an early age. Warcraft 3 opened a whole new world ; I fell in love with its universe and story and gameplay, and had my first experience with the powerful sense of community a video game can create, in the best possible ways. I awaited its Reforged edition with the impatience of an abstinent drunk saving himself for the…
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a-bottle-of-tyelenol · 8 days ago
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Not to be dramatic but if Frontier is bringing modular building from their planet series into JWE3, that means there’s a possibility that we might get lagoons or aviaries in the next Plant Zoo game,,,
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savingcontent · 9 months ago
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Planet Coaster 2 now available for pre-order, and is releasing on November 6th onto PC, PlayStation 5, and Xbox Series X|S
Continue reading Planet Coaster 2 now available for pre-order, and is releasing on November 6th onto PC, PlayStation 5, and Xbox Series X|S
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meugamer · 11 months ago
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F1 Manager 2024: simulador disponível para Playstation, Xbox e PC
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twohitgames · 1 year ago
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F1 Manager 2024 confirma su llegada a Nintendo Switch
Frontier Developments ha confirmado que F1 Manager 2024, el juego de gestión de Fórmula 1 se lanzará digitalmente en Nintendo Switch el 23 de julio por un precio de 34,99€. Los jugadores experimentarán la mejor experiencia de simulación de gestión de F1 con total paridad de funciones con otras plataformas, incluidas las poderosas herramientas de creación de logotipos y diseños en el nuevo modo…
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boardgametoday · 1 year ago
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Warhammer 40,000: Chaos Gate - Daemonhunters Out Now On Consoles
Warhammer 40,000: Chaos Gate - Daemonhunters Out Now On Consoles #chaosgate #40k #warhammer40k #warhammer40000
Frontier Developments invites players to take command of a strike force of Grey Knights and quell a galactic plague as Complex Games’ turn-based strategy game, Warhammer 40,000: Chaos Gate – Daemonhunters storms onto consoles today. The game is available to purchase now on PlayStation 5, Xbox Series X|S, PlayStation 4 and Xbox One, with a suggested retail price of £34.99 / $44.99 / €44.99 for the…
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ciaervo1 · 2 years ago
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Video Description:
I traveled for two weeks in the black, from the Temple region to the Inner Scutum-Centaurus Arm, discovering and mapping many new, interesting systems in the process, and when I finally reached an inhabited system (Gandharvi) I sold all my cartographic data. It added up to about 66 million credits, which is not a huge sum of money in E:D, but it did make me an ally of the local power and immortalized my dozens of "firsts". Now I think I shall take a nap.
See also: Caravanserai - Gandharvi
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pjsgames · 2 years ago
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🎮🚀 Attention all gaming enthusiasts! This week, we're highlighting Frontier Developments great games to bring you an exciting sale that you won't want to miss!
From dinosaurs to immersive park management, Frontier Developments has been behind some of the most engaging games of our time. Now's your chance to snag your favorites at a truly unbeatable price.
We're already offering discounted prices on these fantastic titles, but guess what? We're throwing in an ADDITIONAL 10% off! Whether you're looking to expand your collection or dive into a new adventure, there's never been a better time to jump in.
This exclusive deal only lasts until Friday, so make sure to grab it before it's gone! Just click on the link below and start exploring the wide range of gaming experiences Frontier Developments has to offer. 🎉🕹️
👉 https://pjga.me/fdcol 👈
Your next epic journey awaits! Game on! 🚀🎮
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