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#House of Agnes
ikroah · 4 months
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A girl can get somewhere in spite of stringy hair or even just a bit bowed at the knees if she can show a faultless…personality! —“Personality,” Johnny Mercer and the Pied Pipers (1946)
It Keeps Right On a-Hurtin’ #26 - Ring-a-Ding-Ding V
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Notes / Original Pencils / Transcript:
Notes:
ohhhhh my god why did i make this script so long my hand hurts this took forever aaaaagh
Welcome to the Lucky 38! This is a script that has remained basically the same for a long time but went through COUNTLESS extremely small rewrites over the course of production just to really nail Mr. House's dialogue. He's a long-winded guy, this whole issue is basically just him doing monologues, and I wanted to make sure it was all interesting and non-repetitive. I think I took out at least three uses of "merely" from the first draft.
One of the biggest production decisions of this issue was whether or not to cut the scene with Agnes and Cass and Victor, which immediately follows the end of the previous issue. The reason to include it was because it very necessarily established the change in location from the Vegas Strip to the Lucky 38 penthouse, which would have been jarring otherwise; the reason to exclude it was that it the issue was already extremely long and I thought opening right on Mr. House would have been more impactful. Ultimately, I did keep it, which was a good decision, but only because of the literally issue-saving idea to convey it as closed-circuit television footage instead of actual panels. Every single attempt at overlaying them with the lead-in to Mr. House was way too busy, but that idea really tied the page together like a nice rug.
And lastly, the framing device of the tarantula and the tarantula hawk was actually an extremely late addition to the comic. I had already finished the first three pages when I thought of it. My problem was that Mr. House's constant monologuing and Agnes' sad expressions got pretty repetitive. I needed something to break the action up while adding thematic heft and artistic variety. I've become a real enthusiast for wasps and tarantulas over the last couple months, so this one really was just a stroke of luck. It took only minimal revisions to make room for the framing device, with the most dramatic change being the complete replacement of the last page (which was originally just a splash page of the Lucky 38 in Vegas; bookending the first and last pages is so much better). So you see, the only reason for weaving a scene into this issue of a skittish desert-wanderer getting paralyzed and dragged toward a certain demise by a predator almost perfectly evolved to destroy it was just that I like bugs a lot. That's the only reason, yep.
Original Pencils:
Due to all of the photo-collage in the final version of the comic, there's a lot of panels and details that I (thankfully!) didn't have to draw myself. Sorry that the pencil isn't blue on the last three pages, I've been on the move for the holidays so they got scanned in grayscale by accident.
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I did experiment with drawing the tarantula framing device myself, but ultimately went with the photo-collage method because the artistic juxtaposition actually made it much more readable when interspersed with the proceedings in the Lucky 38.
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Transcript:
EXT. DESERT OUTSIDE OF NEW VEGAS. The city glitters in the distance, nestled between the shadows of mountains, with the spire of the LUCKY 38 towering above all else.
In the wilderness, a TARANTULA emerges from its burrow.
EXT. THE NEW VEGAS STRIP. On closed-circuit television monitors, a SECURITRON ROBOT approaches AGNES SANDS and ROSE OF SHARON CASSIDY, saying
VICTOR: Well howdy, partner! Fancy meetin' again here in Vegas!
CASS: What the fuck?
AGNES: Victor?
Unlike the usual police units, VICTOR's robotic "face" is that of a cowboy.
VICTOR: And heck, ya clean up nice! Sure lookin' a lot better now than when I rustled ya outta the bone orchard back in Goodsprings*--
CAP: *As was explained to Agnes way back in IKROAH #2. --Lou
VICTOR: --so how's about ol' Vic skips the rigamarole, huh? 'Fore all my yappin' makes ya want to go back, heh-heh-heh! I'm the welcome wagon, see. I'm to come and collect ya.
CASS: Agnes--
VICTOR: Boss wants t'see you, is what I'm sayin'.
AGNES: Boss?
VICTOR: Only of all of Vegas, friend!
CASS: Agnes.
MEANWHILE, the TARANTULA crawls beneath the starlight.
VICTOR: So why don't we mosey on over to the Lucky 38? And your good pal can come along, too!
CASS: I need to know what the fuck is going on, right now.
AGNES: I...I don't know.
VICTOR: And y'know, boss ain't ever let a soul inside before, least for not as long as I've been rollin' around on my spurs, so this ain't just an everyday social call, mind...
On the closed-circuit television monitors, VICTOR escorts AGNES and CASS to the entryway of the LUCKY 38.
VICTOR: ...but heck, I reckon ya'll oughta get along like franks on a fire! So come on! Lift's in the lobby here, and up to the top floor--and we can get the formalities out of the way before ya'll get [cut off]
INT. THE LUCKY 38 PENTHOUSE.
AGNES stands awestruck, looking upward, bathed in electronic green light. With horror, she ekes out a single question.
AGNES: ...what are you?
???: A "Hello" would have been preferable, but it'll take more than a crude faux pas to tarnish this moment. Who I am, Agnes--
What AGNES is looking at is a gigantic SUPERCOMPUTER and terminal, flanked by closed-circuit television monitors and guarded on both sides by SECURITRON police units. On the supercomputer's massive screen is the green-lit image of a face. The face
MR. HOUSE: --is ROBERT EDWIN HOUSE. The President, CEO, and sole proprietor of New Vegas--and more to the point, the intended recipient of a long delayed package.
AGNES: Oh, you...you mean the platinum chip?
MR. HOUSE: Correct. It's a...very precious artifact of the old world.
MR. HOUSE: My world, once.
In the back of the room, beyond AGNES, is an oil painting of MR. HOUSE, standing outside in front of what must have been a very large robot.
MR. HOUSE: In that world, I was the founder of RobCo Industries--a titan of innovation. We created a litany of robotic solutions for diverse markets, such as the Securitrons that you see here, and even a line of consumer-grade devices like the wrist-mounted Pip-Boy. But the platinum chip was, more than any other, my design. It was my vision.
MR. HOUSE: But it never left the factory in which it was originally made. Before it could even cool off from its assembly...we had the Great War. An international, thermonuclear bombardment of unimaginable power that annihilated the world in all of two hours.
MR. HOUSE: But not the entire world. Not Vegas. Not my Paradise. From my fortress of the Lucky 38, I saw to that. But as for the rest of the world, and my platinum chip--it took generations.
MR. HOUSE: First for the scarce remnants of humanity to crawl out from under their rocks, and for the world to at least resemble a functioning society again in which to do trade. And then for the work itself--of countless scavengers, treasure-seekers, and the like, all contracted to comb over the wreckage of Sunnyvale. It cost millions of caps, and later, New California dollars. And a not insignificant piece of my pre-war fortune as well. I, quite literally, moved mountains.
MR. HOUSE: I do not believe in providence, Agnes, but I do believe in destiny. How else to explain it? It was pristine when it was found. Neither the bombs nor the passage of time had so much as scuffed its sheen. But still...its value far transcended the mere market price of pure platinum.
MR. HOUSE: Amusingly, despite the discovery, I was still only as close to acquiring the chip as I had been originally in 2077. A final ordeal remained for me: how to ensure the safety of the platinum chip en route to its destination, from Sunnyvale to Vegas, without broadcasting its preciousness to thieves, armies, and raiders--or worse, to heavily armed fetishists for pre-war technology like the Brotherhood of Steel?
MR. HOUSE: Misdirection. Through a network of anonymous liaisons, I contracted the Mojave Express for a batch of deliveries, all superficially similar knick-knacks, to various intermediaries of myself. All but one of the orders were totally worthless decoys. But your identity as the carrier of the one genuine item was somehow compromised, leading to you getting attacked, and to the second disappearance of the chip.
MR. HOUSE: But look around you. Look where you are. You've made it, haven't you?
AGNES, still staring up at the visage of MR. HOUSE on-screen, doesn't respond. She frowns, nervous. The SECURITRONS guarding MR. HOUSE observe her stoically.
MR. HOUSE: Let me clarify: I had nothing to do with Benny's ambush. Heavens no! It goes completely against my interests. It would have been a perfectly quotidian day's work for you if not for his, and I stress, unexpected involvement. The platinum chip...belies its significance. For Benny to have not only discovered its delivery route but possibly enough of that significance to motivate such an act, this constituted a very troubling breach of my security. And I had been looking into it...but in a way, the issue seems to have resolved itself. Hm?
MR. HOUSE: A wild card. Now removed from the deck.
AGNES' gaze sinks to the floor.
MEANWHILE, a small shadow blots out the starlight in the desert outside of Vegas. It flies over the exploring TARANTULA.
AGNES looks back up at MR. HOUSE.
AGNES: I killed him.
HOUSE: So you did. I only wish that we could have spoken before you went rogue on my former protégé: if this story breaks, I can grant you amnesty, but not without controversy. And your infamy as an assassin could make our further arrangements quite difficult.
AGNES: Um...I didn't think there would be more to it than delivering the--
MR. HOUSE: Oh! Of course, of course! My apologies. Two hundred years of anticipation and yet I'm still getting ahead of myself. Well--would you mind? I've been waiting a long time for my mail.
The SECURITRON closest to AGNES wheels forward with its claw outstretched. AGNES reaches her fingers into a pocket beneath the belt of her dress to produce it: the PLATINUM CHIP. She holds it in her hand for a brief moment.
MEANWHILE, the shadow descends; the TARANTULA HAWK engages the TARANTULA.
AGNES relinquishes the PLATINUM CHIP to the SECURITRON.
MR. HOUSE: Thank you--it's a relief to pay for this chip for the final time.
The SECURITRON inserts the PLATINUM CHIP into a slot in MR. HOUSE'S supercomputer, feeding it into the drive with a CLIK.
MEANWHILE, the TARANTULA is fighting the TARANTULA HAWK.
From behind AGNES, another SECURITRON presents her with a stack of NEW CALIFORNIA REPUBLIC DOLLARS, which she gingerly takes in her hand and looks over.
MR. HOUSE: And I trust that you're satisfied with the agreed-upon compensation from the delivery contract, yes?
AGNES: Yeah, it's...it's fine...I'll be going now. Thanks.
MR. HOUSE: Oh? But you've only just arrived. I insist that you make yourself at home.
SFX: KZZSZZZTTT
The faces on the screens of the SECURITRONS in MR. HOUSE'S penthouse suddenly change from policemen to soldiers. AGNES recoils and tries to step away.
AGNES: H-hey, uh--
MEANWHILE, the TARANTULA HAWK pierces the underbelly of the TARANTULA with its stinger.
SECURITRONS surround AGNES.
MR. HOUSE: You are the first guest ever through the doors of the Lucky 38, you know. Nobody has so much as checked a coat inside since the war, so this meeting confers you a significant level of privilege...and inevitable celebrity. The people of Vegas have always gossiped, after all. Many have even clawed at the door desperately with dreams of being where you now stand. Surely you can comprehend how this compulsion to leave after such a deliberate and remarkable invitation risks considerable insult--to both myself and my citizenry? And very deliberate this invitation was. Don't you realize: if handing off my package was all for which you were needed, why wouldn't I have just had Victor relieve you of the chip outside? No, no, you see, as necessary as its acquisition was, the chip is ultimately just a key, for unlocking a new frontier...of possibilities.
MR. HOUSE: Possibilities for prosperity, peace, and technological advancement that haven't been seen in two hundred years. Possibilities greater than anything the New California Republic or Caesar's Legion could dream of, let alone achieve, by playing pretend in the clothes of their forebearers and convincing everyone else that it's statecraft. Possibilities--which if they key is turned by human hands--become certainties.
AGNES (a whisper): Are you not human?
MR. HOUSE: Don't let the video screens and computer terminals fool you: I am a living human. No less so than you. I just live with a particular set of, well...handicaps.
AGNES: You said you'd waited hundreds of years to--
MR. HOUSE: One could argue that the world has been waiting hundreds of years for this moment. Waiting for me. For the chip. For the long-dormant doors of the Lucky 38 to finally open, to a single and specially ordained individual: you, Agnes. And there are tremendous things waiting for us, waiting for us to accomplish them, together. I certainly couldn't do them with Benny. What do you say?
MEANWHILE, the TARANTULA has become completely paralyzed by the TARANTULA HAWK'S venom. The TARANTULA HAWK seizes its prey.
AGNES: ...no.
MR. HOUSE: I'm sorry--"No?"
AGNES: Yes--I mean, no. No! I don't want to help you! I...
Tears well in AGNES' eye.
AGNES: ...I just want to go back home.
MR. HOUSE: ...I see. Hmm.
MR. HOUSE: How do I put this in a way you'll understand?
MR. HOUSE: The die is cast.
AGNES, crying, looks up at MR. HOUSE again. Fear bulges on her face.
MR. HOUSE: Throughout the long delivery of this chip, several precise plans and fortuitous coincidences have aligned in just such a way as to make you, you specifically at this exact juncture, an irreplaceable asset in the ongoing endeavor of this wounded world's recovery from otherwise hopeless ruin.
MR. HOUSE: Your cooperation going forward is not merely crucial to this endeavor's success, but it's utterly non-negotiable. Should you entertain the moral issue of what's at stake, it's obligatory, even. It's why your refusal comes as such a...genuine surprise. Can't you see?
MR. HOUSE: I'm not a fascist, Agnes--I would never force you. But given the circumstances, I'm entitled, wouldn't you agree, to at least a brief demonstration of my vision? The vision that the platinum chip promises? Victor has surely seen your companion to the presidential suite by now--my other Securitrons can escort you to the basement, where I'm sure you can make a...properly informed decision.
The SECURITRONS close in on AGNES, who screams in protest.
AGNES: No! I said no! I already delivered your chip, I--I killed Benny! I-- I-- ...what do you want with me!?
MR. HOUSE: Haven't you been listening? I want what's best for you--for us. I know it's a lot, but bear with me for one moment longer, and I can assure you--that this is the beginning of something very incredible.
MEANWHILE, the TARANTULA HAWK has dragged the paralyzed TARANTULA back to the entrance of its own burrow.
The TARANTULA HAWK shoves its helpless prey into the hole, and then crawls in after it.
The TARANTULA is not seen again.
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fallout-lou-begas · 3 months
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Make yourself at home.
IKROAH #27 releases February 27th.
Follow @ikroah for updates. Guest Artist: @sas-afras.
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wrong-energy · 5 months
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If i had a nickel for every time Robert Sean Leonard was in a show where he is in a tragic romance that ends with him getting cancer id have two nickels. Which isn’t a lot but its weird that it happened twice.
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orlaogden · 6 months
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vulto-cor-de-rosa · 7 months
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Agnes Montague is such a tragic character if you stop to think about her for more than 5 seconds.
She grow up in a cult, with no parents, and was raised by people who really didn't know what they where doing. She wasn't allowed near other children or left alone for any length of time, completely isolating her from anyone with her age until she went to Hill Top Road, which, not a great place to grow up either. She wasn't raised as a child but as a fucked up chosen one. Even the relationships that she had with other people where tainted with her status as the Messiah, I mean look at this quote from MAG 139:
["Jude had only just joined at the time, and was – besotted with Agnes, though I couldn’t tell you if she loved her as a god, or as a woman"]
She couldn't have any normal relationship with anyone around her because everyone worshiped her.
We don't know much about Agnes as an individual. Most we know about her is second hand knowledge or from people from her cult or from the people that ended up crossing paths with her, and none of it is about who she was as a person, only about what they thought of her. We never got to know Agnes, we never got her statement or anything really. The closest thing we ever got to know what was going on inside her head is from this part from MAG 67, the statement of Jack Barnabas regarding a short-lived courtship with Agnes Montague in the Autumn of 2006:
["We sat on a bench as the sun went down, watching the sky redden, and Agnes asked me a question. It was the first time she’d said anything more than a few words since we left my flat. She asked me if I had a destiny.
I don’t need to tell you the question caught me off guard. I don’t know if I’ve given the impression clearly enough yet, being a single guy in my early thirties still working the till at a Sheffield cafe, but I don’t really see myself as having much of a destiny. Hell, I’m not even sure I believe in destiny. I certainly don’t believe in God, and I feel that’s kind of linked.
So I told her this. She looked at me, with the same sadness I’d seen on her face before. “That must be nice,” she said and went back to staring into the sunset."]
This is the only time we get to see what's going on inside Agnes head and it's so important, because it's not a stretch to come to the conclusion that she didn't want this. She never asked to be born into a cult, she never asked to have a destiny and she never asked to be the chosen one! She was raised into the believe that she had a destiny to follow, that she was the Messiah that was going to bring The Desolation into the world, but she didn't want that. I can't say that she never did, because we don't know that. Maybe she did. Maybe, after she met Jack, she changed her mind. Maybe she realized what actual real love felt like, what a normal life felt like, and she wanted more. But these are all maybes because we will never know, and that is the true tragedy! We will never know what Agnes thought about all of this. As Arthur Nolan in MAG 145 puts it:
["Never really knew what she (Agnes) felt ‘bout any of it, not really. Not in her own words. Guess that’s the thing about being the… chosen one, [...] you’re always just the point of someone else’s story, everyone clamoring to say what you were, what you meant, and your thoughts on it all don’t mean nothing."]
Agnes "Messiah" Montague is on the other side of the same coin that Jonathan "The Archivist" Sims is.
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a bite to eat and a spot of tea in the morning ☕
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spacewr3ck51 · 2 months
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TMA FANDOM
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I LOVE YOU.
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idliketobeatree · 2 months
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hello hi my good omens fellows hear me out. yes i know it's ooc. and i think it could be more ergonomic (already readjusting the straps in my head) but.
aziraphale wearing THIS
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thank you for your attention
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oblivious-troll · 10 months
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Page 4/4
Pages 1&2, 3
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flotheory · 1 month
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Hogwarts Students year 2023
CC robes by @silsharkie84
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ikroah · 2 months
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I have reached the breaking point, the point of no return, it’s very clear to see a fool like me will never, ever learn. I have reached the breaking point, I hear the drums of doom, I’m gonna flip my wig in one great big atomic boom! —“The Breaking Point,” Bobby Darin (1966)
It Keeps Right On a-Hurtin’ #27 - Ring-a-Ding-Ding VI
Collaborative Issue! Guest Artist: @sas-afras
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Read IKROAH on Archive of Our Own
Notes / Transcript:
Notes
Huge thanks to Monty over at @sas-afras for getting this one done! I handled the original layout and lettering, but the rest was all them. Layouts like this can seem simple and easy because of how straight-forward and repetitive they are, but when all you've got are a dozen and one reaction shots, every single one of those reaction shots needs to be as perfect as you can get them. And Monty did a hell of a job. Especially on the coloring! Monty, if you're reading this, you're a hell of a good colorist (on top of everything else). Thanks again!
Another note about this issue is that it, along with the previous one, were some of the most difficult to write in this whole damn comic so far. I really hate repeating in-game dialogue verbatim without good reason, but there's really not much else I could do here. It's a very necessary part of the story that is also literally a part in the game where your character is fixed in place listening to a monologue. I took some liberties, did some punch-up, not just for its own sake but to really drive home what I find most interesting and vital here about Mr. House as a character.
Anyway, Agnes is in trouble. And there's only one issue left in Volume 2! The next one closes out this arc of the story, at long last. Stay tuned.
Transcript
INT. LUCKY 38 BASEMENT. From an observation deck of sorts, AGNES SANDS watches several SECURITRON robots position themselves in a testing area, containing several sandbags, dummies, and makeshift fortifications. A voice booms from an unseen speaker.
MR. HOUSE: You're well familiar with my Securitron police force. But have you ever wondered: what exactly makes them the marquee option in perimeter security and pacification?
AGNES glances in the direction of the voice, uncomfortable.
MR. HOUSE: Well to start, the reinforced titanium alloy housing of each unit, which protects its electronic core, easily deflects small arms and shrapnel.
MR. HOUSE: As for its offensive capabilities, its X-25 gatling laser—produced to spec by Glastinghouse, Inc.—is deadly against soft targets at medium range.
SFX: BZZTZZTZZTZZTZZT
AGNES recoils as a red glow washes over her from the testing area.
MR. HOUSE: And then for close-range suppression or crowd control, the Securitron is also armed with a 9mm sub-machinegun.
SFX: DAKKA DAKKA DAKKA DAKKA DAKKA DAKKA
AGNES shuts her eyes, wincing from the crack of gunfire.
MR. HOUSE: These features have been sufficient for keeping the peace within Vegas, but with the NCR and Legion closing in on Hoover Dam, and sizing up my city like a piece of prize cake, more than ever we need to be prepared for, well...external conflict. Policing is one thing, but when geopolitical powers are involved, my Securitrons can only pose so much of a threat.
MR. HOUSE: That is...if they're forced to rely exclusively on their secondary weapons--as they have been, all this time!
AGNES looks upward, surprised.
MR. HOUSE: Remember, the Great War interrupted a pivotal moment for RobCo's work. Consequently, all extant Securitrons have been stuck, running on a mere Mark I operating system—the first production version of the OS—which has simply lacked the software drivers for the use of their primary weapons all this time!
AGNES looks around, as if HOUSE were in the room somewhere and she could find him, in a panic.
MR. HOUSE: The platinum chip, you see, was never just a token. At a time when industrial espionage ran rampant, it was minted as a high capacity, proprietary, and uniquely irreplicable data storage device. In a way, it's more like a computer chip. And now—with the data from the platinum chip finally installed onto my nextwork—it's time for a very crucial software update. Behold: the new Mark II Securitrons!
AGNES gawks downward at the testing area, eyes wide. Oh no.
MR. HOUSE: Their newly accessible M-235 Missile Launcher gives them the ability to engage ground and air targets at significantly longer ranges...
SFX: PSSSSSHHH KTHOOM THOOM THOOM THOOM
AGNES flinches, covering her face for protecting, and screams as explosions rip apart the testing area below.
MR. HOUSE: ...and their rapid-fire G-28 grenade launching system, another part of the Mark II, makes them much more powerful in close-range engagements as well.
SFX: THMP THMP THMP KRRSSH KRAKTK KABOOM
AGNES, nearly frozen, watches the bombardment with horror.
MR. HOUSE: It also includes rewritten drivers for the Securitrons' auto-repair systems—although always sophisticated, the new optimizations render them inexhaustible in even the most protracted and attritious of engagements. Altogether, the Mark II upgrade confers a 235% total increase in combat effectiveness per unit—and it's all because of you!
AGNES lowers her arm slowly, jaw slack, mortified.
MR. HOUSE: Vegas finally has an army—worthy to protect not just the city itself, but the best interests of all of mankind, at home and abroad. Which is to say: this simple display of might remains a mere teaser for what I can, and what I will, accomplish, in an illustrious new epoch.
AGNES sinks further into a paralytic terror.
MR. HOUSE: What we will accomplish, Agnes—should you accept my offer, of employment. Ah—but I digress. I'm certain that you've had a long day. You can rejoin Miss Cassidy in the presidential suite for the night, if you'd like to, as they say, "sleep on it."
MR. In fact...say for as long as you'd like. However long you may need, to think everything over. And you'll be very well provided for in the meantime, consider it a taste of what could be...should you make the right choice before you.
MR. HOUSE: That reminds me—I've already sent Victor to collect your belongings from the Vault 22 Hotel, so no need to exhaust yourself further by making that trip on your own, hm? There's much about your future to consider, Agnes—and I would like you to think of it as our future.
AGNES stares straight ahead with a deadened expression.
The testing area in the basement has been reduced to smithereens. Fires rage on the rubble of obliterated structures, gnarled steel, and collapsed walkways. The dummies have been dismembered entirely.
MR. HOUSE: ...Goodness, what a mass. With friends like these, I sure wouldn't envy my enemies.
MR. HOUSE: Wouldn't you agree?
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fallout-lou-begas · 5 months
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This meeting has been a long time coming, hasn't it?
Follow @ikroah for more details.
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6-and-7 · 6 months
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Creeptober 26 - Hanging Tree The Tower: MAG 008 - Burned Out
"People had always whispered about Agnes, but now the whispers got nasty. Nasty enough that when smoke was seen pouring out of the old Fielding house a week after little Henry disappeared, no-one did a thing. No-one phoned the fire brigade or tried to help. They just watched. Agnes must not have phoned for assistance either, as by the time the fire trucks arrived, there was nothing left to save.
Through it all, nobody saw any sign of life from within the building. No screaming, no movement, nothing but the roaring of the flames. When the fire was finally put out, they did find human remains, but it wasn’t Agnes, nor was it Henry White. The only body they found was that of Raymond Fielding. All that was left was a badly-charred skeleton, missing its right hand."
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108garys · 6 months
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Mayshaw
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Of all the things I could have drawn I chose Lady Bradshaw and Jenny may because why not put to Midcentury blonde bombshells together ❤
I have named the ship of these two villianess baddies "mayshaw"
@kassiekolchek22 @delurkr @tatjana-fantasy @blubary @unhingedlesbear @ctrvpani @qusok @mybrainrotforreal @kindheartedgummybears(Agnes is short but Jenny is also sitting in her lap lol)
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deconstructthesoup · 2 months
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The Web House
Full disclosure—I did not have this all typed out before today, but this won the poll, and I do nothing if not deliver.
*cracks knuckles*
So, this is kind of an inverse to my already well-established AU, The Wittebane Archives, over on AO3—Luz is the Archivist and going through the horrors, there’s an equal amount of deep character moments as well as incredibly chilling encounters, it’s great, it’s one of my favorite things I’ve ever written, please go check it out. You got tragic Lumity, tragic Huntlow, wholesome Veesha, Skara and Boscha content, and Belos being much more morally grey than you’d expect. Also, there’s some fucked-up monster content.
ANYWAYS!
I finally decided to do an AU where a young Jon ends up on the Boiling Isles, and I took a similar approach with the tone that I did with Wittebane Archives. In that story, while I still highlighted the horror of the world they live in, I decided to make it more manageable for the characters and give them chances to still find ways to feel human, reflecting the fact that TOH is a more gentle and optimistic show (and I much prefer happy endings to sad ones). So, with The Web House, I decided that the Isles in this world are the Isles we would’ve gotten if Dana had been allowed to do her original vision… which is to say, all of the scary and horrific parts are kicked up to their extent. No sugarcoating here, the demon realm is explicitly referred to as Hell.
Now, to the characters!
Jon: He is, of course, in the role of Luz. Rather than being a naive ray of sunshine from Connecticut, he’s a prickly, anxious, and socially awkward kid from Bournemouth who gets in trouble for his constant refrain of correcting the teacher, having no interest in the assignments, and his habit of reading during class. This eventually leads to him nearly getting sent to a camp for “troubled kids…” until his habit for wandering off and getting distracted by things that are out of the ordinary leads him to stumble in through a portal to the Boiling Isles. Once there, Jon is absolutely blown away by the wonder and horror of the world, and he finally finds something that he’s truly passionate about—though, time and time again, he’s told that he can’t do magic because he’s a human, and he gets very defensive about it. It takes him a while for his walls to come down.
Gerry: He’s Eda—a snarky, anti-establishment, laid-back criminal with a lot of trauma and a habit of unintentionally adopting kids. Instead of an Owl Beast curse, he has a Spider Beast curse, and is referred to as the “Web Witch” by the denizens of the Isles. Gerry was actually pretty happy pre-curse, mainly because his mother died before she could do a lot of real harm… but after getting cursed, everything came crashing down, culminating in Gerry accidentally blinding his father and running away to hide in the woods. Since then, he has a hard time really letting people in, and the fact that he’s a wanted criminal doesn’t help. But that doesn’t mean that he doesn’t regularly take in strays. (Also, the curse turns his hair black, but it’s naturally red. You’ll see why in a sec.)
Annabelle: She is a slightly more mature version of King—a spiderlike demon child that Gerry found and took in at a young age. Knowing full well that she’s adorable, she takes advantage of the fact that people think she’s sweet and naive to get what she wants, which leads to a lot of shenanigans in the first-season arc. As the story goes on, and she finally takes the push to learn more about her past, she starts learning how to be responsible and to be more honest with herself and others, though she never loses her talent for deception. She’s a curious and devious little kid.
Helen: She’s a Hooty equivalent. Just a sassy door being who helps keep the Web House in tip-top shape.
Agnes: She’s Lilith—Gerry’s older sister and the head of the Emperor’s Coven. Of course, Agnes being Agnes, she’s a lot less tightly wound than Lilith at first and is genuinely sweet and caring, just deeply misguided. She truly believes that Gerry joining the EC is the best option for him, and she’s always been tormented with guilt over cursing him. After leaving the coven, Agnes tries her hardest to make up for lost time, both with Gerry, Eric, and their great-aunt Gertrude, even if she really has no idea how to interact with people outside of being the polite and perfect role model. It’s a learning curve.
Basira: She takes the place of Willow, though her character development is less about being insecure and slowly gaining confidence and more about being stoic and apathetic and learning to express her emotions and fight for what she believes in. Basira has natural talent in both Beastkeeping and Plants, and while she initially thinks that switching to the Plant track would be better for her, she eventually decides to take both classes once it’s approved. She’s painfully logic-minded and has a lot of internal doubts about the coven system, though until she meets Jon and hears his casual breakdown of how valuing certain types of magic over others just doesn’t make sense, she doesn’t yet have the courage to voice it. On her end, Basira turns out to be just the friend that Jon needs—someone who believes in him, but isn’t afraid to tell him when he’s being an ass.
Georgie: She’s in Gus’s position, though instead of being a prodigy at Illusion magic, she’s a prodigy at Abominations magic… and is more than a little terrifying as a result. Don’t get me wrong, she’s a wonderful person, but her keen interest in both humans and in subsects of magic that are more than a little macabre can be a little off-putting to some, which is why Basira’s her only real friend at first. After their initial meeting, which consists of Georgie excitedly asking Jon for a blood sample and him being incredibly spooked by her amazement at meeting an actual human, the two end up getting along like a house on fire, and are basically enablers in each other’s chaos. Georgie’s family doesn’t have a lot of money or social standing in the Isles, so she works twice as hard in order to prove herself and get better opportunities. This leads to burnout. Frequently.
Melanie: She’s… okay, so, she’s Matt in that she’s a fellow member of Georgie’s human appreciation club and a new student at Hexside, though she and Georgie don’t really have a rivalry beyond friendly ribbing. However, she’s also Viney, in that she’s a member of the Detention track who helps kickstart multi-track studies. She and Jon don’t get along immediately, mostly due to the fact that he unintentionally ratted her out for studying both Oracle and Construction magic the first time they met, but the two form a begrudging alliance during a basilisk attack and later become actual friends. Melanie’s a sucker for drama and conflict, and she carries that with her—whether she’s in the Human Appreciation Society, the Flyer Derby team, or just hanging out with Georgie and the rest of the gang. She’s fun.
Martin: He’s Amity, in that he’s a depressed rich kid who’s severely isolated due to parental expectations. Due to his incredible talent at Illusions, a lot of kids end up coming to him when they need to cheat, though they never actually become friends with him due to everyone seeing him as a quiet weirdo who never had to work for anything. When Jon comes along, Martin is distrustful of anybody claiming to want to be his friend, and he doesn’t help things by accidentally demeaning Jon’s interest in magic—which, in Jon’s eyes, cements him as a rival. After a string of miscommunication and failed interactions, the two eventually reach a middle ground and become friends… which later leads into Martin developing a gigantic crush on Jon. Which is later reciprocated. Aside from the romantic drama, Martin learns to both become more open and to stand up for himself, becoming the kind yet bitchy individual we all know and love.
Tim & Danny: They’re Edric and Emira—Martin’s class-clown yet charming older brothers who love teasing their little brother and getting into general mischief. Tim’s the oldest, and he’s usually the one who shows a lot of actual worry towards Martin, though he’s still a very flashy individual and tends to do a lot of crazy things just for the hell of it. Danny, on the other hand, has some identity issues that stem from being a middle child who doesn’t quite know who he is outside of his family, and he tends to throw himself into something if he thinks it’ll make him stand out. They’re both illusionists, like Martin, and while Tim and Danny are biological brothers, all of them are adopted. (Also, Tim eventually starts taking Bard and Beastkeeping classes, while Danny starts taking Potions.)
Daisy: If my decision to make Basira Willow hasn’t tipped you off, Daisy is Hunter—the Golden Guard of the Emperor’s Coven, praised as a teen prodigy yet possesses no magical talent of her own. She’s loyal to the emperor and genuinely believes in everything she’s been taught, and she is absolutely horrible at expressing any emotion other than smugness or anger, believing fear and sentiment to be weaknesses and being deathly afraid of being perceived as anything other than strong. Daisy is a very vulnerable person underneath her hard exterior, and she can be incredibly soft with people she cares about… though, of course, she’s not given much opportunity to connect with anyone outside of the castle, or inside, for that matter. In the canon of TMA, Daisy is a truly fascinating character to me, and I knew that the only character she could feasibly be is Hunter—hey, person who did bad things for a cause they believed was just and had that illusion stripped from them, meet other person who did bad things for a cause they believed was just and had that illusion stripped from them. And they both love wolves. So, yeah, she’s a very traumatized child soldier who makes the gradual evolution into a protective big sister friend and a disaster lesbian.
Sasha: I had to make her Vee. I had to. Even if you take away the whole fact that she was NotThemed and how similar that is to the basilisks, the fact that she was almost made the Archivist makes her perfect for that role. Her general story is pretty much the same as in canon—she’s a basilisk who was created in a lab for the purpose of studying magic draining and ran away to the human realm, falling in love with it almost as soon as she arrived. Once in the human realm, Sasha develops a love for computers and manages to make friends with the people she meets at the camp (I’m not sure who they are yet, though I’m leaning towards making them Sam and Colin—Alice already has a role), and when she and Jon actually have a chance to meet, they almost immediately bond as siblings after the distrust and animosity is thrown out the window. Also, Sasha’s existence helps Jon finally fully connect with his grandmother, so… bonus!
Oliver: He’s Raine. As much as I love Doorkeay, I have a different role in mind for Micheal, and Oliver’s dynamic with Gerry as two gorgeous witchy goth men connected with The End is something that I’d love to see more of. Anyways, um… so, Oliver and Gerry’s story is pretty similar to canon—they met when they were in high school, were best friends from that point on, and eventually started dating, though they broke up due to Gerry being tight-lipped about the curse and Oliver eventually making the decision to join the Bard coven. Oliver didn’t start being a rebel leader right away, though, since he initially believed that the best way to fix things was by changing it from the inside, but after years of that not working, he finally caved and started the BATs. He’s very practiced at pretending that he’s just an unassuming workaholic, and he often claims stage fright in order to continue operating under the radar. Oliver’s a smart dude.
Trevor: He’s… well, he takes the position of Eberwolf as the Beastkeeping coven head, but he also acts as Darius for a lot of the story beats—mostly because he takes the role as Daisy’s actually decent paternal figure. Trevor comes off as an old grump who doesn’t like people or fun, and he’s seen many a Golden Guard die in his time as a head of a coven… so, when he sees Daisy be rebellious for the first time in her life, his wolf dad instincts kick in. Not quite sure where Julia fits in yet, but she’ll fit in. Somewhere.
Jane: Terra. She has to be Terra. Gross plant woman who pretends to be sweet but is actually psychotic. She’d definitely suggest turning children into mulch as an apt punishment for failing a small challenge.
Nikola: Same deal, she’s Adrian. She can’t be anyone else.
Peter: He’s in the position of Odalia—an antisocial yet jovial businessman who reeks of old money. He also deals in security and weaponry, though he primarily uses oracle magic instead of Abominations, and he’s very interested in studying the effects illusion magic has on the mind. Of course, he can’t actually practice illusion magic, so he has to turn to other avenues for research… such as adopting three gifted illusionists. Needless to say, Peter is not a good parent by any measure,  and he kind of holds the fact that he adopted his sons over their heads so they don’t step out of line. Unfortunately, the kiddos don’t have an Alador equivalent (as far as I’ve decided), so the only person they can really go to outside of each other is Peter. Not a good environment, really. And it’s definitely complicated by the reason why their dad has all this standing and power, beyond just the family connections…
Elias/Jonah: So, he is in Belos’s place as the emperor who’s secretly a human witch hunter, but his motivations aren’t the same. Rather than planning on killing witches simply because he hates magic, his intention is to drain the magic from them and take it for himself—well, for humans, but mostly himself. Elias is also a lot more… shall we say, lax about interacting with other witches, which is why he has zero qualms with having an on-again, off-again relationship with Peter Lukas. And several other men throughout his time on the Isles. Yeah, Philip may be too deep in a Puritanical mindset to claw his way out of Narnia and admit that he’s not straight, but Jonah is a harlot and that’s a part of his character that stays constant. I’m not gonna go into his backstory, for spoiler reasons, but I will say that Gwendolyn is a Caleb equivalent, and Alice is her Evelyn. I’m riding on the Dyhard train and you can’t stop me.
Micheal (Distortion): And last but not least, I couldn’t make our boy Micheal anybody other than The Collector! I know that technically, he and Helen are kind of the same character, but she just doesn’t have the silly vibes that he does. All I can really say is that his story is… well, it matches up with in canon, except he’s more of a preteen than a kid. We know so little about Collie’s past outside of the events that led them to be trapped, and what we know about Micheal himself—pre-Distortion, of course—is equally as murky and unclear, so… yeah. He’s a funky neon star kid who originally manifests as a funky shadow kid.
And yeah, I think that’s it for now.
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ifnotlovepersevering · 6 months
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why is coven of chaos/house of harkness now called…*checks notes*…the darkhold diaries ?
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