I haven't asked you some Jango stuff yet and idk why. But I know you can do him so good because of the many plots/thots/thoughts we've talked about everywhere, so if you can...
Say Jango and Bane got into a real nasty argument which included guns be pointed at each other but ended up walking away to cool off. Who makes the first move? And how will it pan out?
Warning: NSFW. Smut talk.
Oh, good question. This requires me explaining their dynamic a bit as far as ideas for my fic.
Jango would be Bane’s mentor as was canon. Nothing else is known about them working together or even associating with each other except at some point Bane says “he owed Jango a few favors” regarding Boba, and Hondo mentions in “Secrets of the Bounty Hunters” that he had many adventures with Jango Fett and Cad Bane, among others.
Thinking about their place on the GFFA timeline, they most likely interacted BEFORE Jango created his clone army, and even sometime afterward before the Clone Wars as it was mentioned Boba KNEW who Cad Bane was and desired to work with him on a job in the comics.
To that end, both were near the same age, though if my calculations are correct, Jango is older. Considering how hotheaded Cad Bane is, I assume that in his youth he was even worse.
I see Bane picking fights after one too many drinks, letting the insults fly, and drawing his weapon for no reason other than to intimidate someone. I see others coaxing him to stand down, either verbally or by force, or perhaps Jango has a secret weapon or two up his sleeve that is noted to work nearly every time.
I imagine Bane to be a bit of a brat in this era. Hard to train, hard to control, but also capable of holding his own. Jango saw potential. It may have been he took him under his wing once they worked together, or perhaps they were in direct competition with one another and Fett decided that instead of being enemies, he wanted a partner, or an equal, as what he saw in Bane was the equivalent of the “mentee” being able to one day surpass the “master.”
At this point, Jango didn’t have a son. We know he has that gene, the one that desperately needs and wants to be a father, apparently. He may have used this drive to mentor Cad, but of course there are definitely times they do not get along.
For one thing, I don’t see it working out in the end between them, one of the MANY REASONS BEING THEY ARE TOO MUCH ALIKE.
Both are sort of stoic by nature, have a hot temper, will do anything the job takes, and have few scruples when it comes to what they will or will not do for credits. We might say Jango is more driven by his hatred for the Jedi, but as a Jedi hunter, Bane has inherited some of this disdain.
Anyway, I digress. The point is they are both stubborn. They both rarely talk about their feelings. They both march to the beat of their own drum, and they both are excellent at what they do.
My interpretation of their relationship would dictate Jango being the one to make the first move after having a terrible argument. Maybe Bane wasn’t sure Jango wouldn’t shoot him, and that made him feel things. I’m writing him as being a bit sensitive overall, but also so obstinate he would sulk and keep his head down after being scolded well enough that he decides to mope off by his lonesome. Of course, this is outwardly expressed as anger though deep down he is hurt.
His person yelled at him. Not only that, Jango at this point in time, is a better bounty hunter than Bane, although one day he may surpass him as I mentioned, and technically he does as he goes up against many Jedi and doesn’t get his head cut off. ;D But, in this instance, he may very well be cautious of him. I wouldn’t say afraid, though there are times he feels fear in the moment, but he also holds a kind of love in his heart for the “old man” though it may never be expressed verbally and instead shown through actions.
I imagine Jango would sit alone, contemplate, and sigh. After some time has passed and he’s cooled off, he would go to Bane knowing the boy rather die than come crawling back. Bane would make it a point to avoid him or stay out of his way until he made it clear he wanted to speak to him again, or make up. In the end, Bane didn’t want to fight him. He wanted them to reconcile as much as Jango did.
I see Jango taking the lead, maybe stroking the side of his face with the back of his hand. Maybe he tips his hat up by the edge to better see his eyes. Bane would stay solemn and wait.
“Cad. Look at me.”
And he would. When in the mood, Bane would do anything that Jango asked of him. This is after he’s attached and before their falling out ( >D ).
Maybe Bane nuzzles his cheek into the man’s hand, or shows some other sort of affection once Jango shows him it's all right, either by a look, or by lifting his chin up or some other small gesture. I assume his eyes are full of apprehension and he remains on guard just in case.
Jango says a few words about how he was wrong, or that he’s sorry he got carried away. Bane believes him, though this may have happened many, many times. He’s receptive to whatever Jango offers him – a kiss, a stroke to his wrist, a pat on the belly, or sharing a drink. In the end they probably fuck nasty to make up, and Bane’s the catcher while biting into the pillow at Fett’s mercy. That, or he rides him while Jango watches the way his fangs gnaw into his lip, or the way he stares ruthlessly into his eyes without once breaking eye contact.
“That’s a good boy, you do know how to listen. If only you were always so well behaved.”
Bane definitely bites back what he wants to say as he’s too busy trying not to cum, drunk off Jango’s dick as he drives it home doggy style nice and slow, let's say.
If he did manage a word or two it’s probably: “Fuck off, Fett.”
Most likely Jango just smiles, not bothering to address him any further. He's content to watch, or to run his hand down the length of Bane's back and the curve of his waist as he brings him to a peak.
17 notes
·
View notes
One of my biggest nitpicks in fiction concerns the feeding of babies. Mothers dying during/shortly after childbirth or the baby being separated form the mother shortly after birth is pretty common in fiction. It is/was also common enough in real life, which is why I think a lot of writers/readers don't think too hard about this. however. Historically, the only reason the vast majority of babies survived being separated from their mother was because there was at least one other woman around to breastfeed them. Before modern formula, yes, people did use other substitutes, but they were rarely, if ever, nutritionally sufficient.
Newborns can't eat adult food. They can't really survive on animal milk. If your story takes place in a world before/without formula, a baby separated from its mother is going to either be nursed by someone else, or starve.
It doesn't have to be a huge plot point, but idk at least don't explicitly describe the situation as excluding the possibility of a wetnurse. "The father or the great grandmother or the neighbor man or the older sibling took and raised the baby completely alone in a cave for a year." Nope. That baby is dead I'm sorry. "The baby was kidnapped shortly after birth by a wizard and hidden away in a secret tower" um quick question was the wizard lactating? "The mother refused to see or touch her child after birth so the baby was left to the care of the ailing grandfather" the grandfather who made the necessary arrangements with women in the neighborhood, right? right? OR THAT GREAT OFFENDER "A newborn baby was left on the doorstep and they brought it in and took care of it no issues" What Are You Going to Feed That Baby. Hello?
Like. It's not impossible, but arrangements are going to have to be made. There are some logistics.
37K notes
·
View notes
Your personal triggers and squicks do not get to determine what kind of art other people make.
People make shit. It's what we do. We make shit to explore, to inspire, to explain, to understand, but also to cope, to process, to educate, to warn, to go, "hey, wouldn't that be fucked up? Wild, right?"
Yes, sure, there are things that should be handled with care if they are used at all. But plenty more things are subjective. Some things are just not going to be to your tastes. So go find something that is to your tastes and stop worrying so much about what other people are doing and trying to dictate universal moral precepts about art based on your personal triggers and squicks.
I find possession stories super fucking triggering if I encounter them without warning, especially if they function as a sexual abuse metaphor. I'm not over here campaigning for every horror artist to stop writing possession stories because they make me feel shaky and dissociated. I just check Does The Dog Die before watching certain genres, and I have my husband or roommate preview anything I think might upset me so they can give me more detail. And if I genuinely don't think I can't handle it, I don't watch it. It's that simple.
69K notes
·
View notes
I think there's no greater indication that disco elysium is sympathetic towards communism when it literally says "communism is failure" and then the literal gameplay itself rewards trying and failing. The most obvious one being the Shivers check at the FELD mural, which is an Impossible 20 check BUT opens itself up again and again the longer you spend in the world doing things, but even just looking at sheer probabilities, for any given white check, rolling first and THEN putting a point into that skill upon failure is more likely to grant you success than putting a point first and then rolling, but that would require failing first.
Other things too: Precarious world saying you'll 100% fail red checks no matter what (not necessarily a bad thing, btw!! throwing the boule into the sea is a success but like. in some other ways one would want a perfect petanque throw instead. but people wouldn't typically assume that failure is desirable sometimes from the start) persuading you to accept that you'll fail some things that is irrevocable, for a world where everything is just a tiny bit easier.
The faux game over screen when you faint after reading Dora's letter— emulating a sense of failure on the scale of the entire game. When it rolls up most people go "What?? Game over?? No way, what did I do wrong!!" and waking up after that, with no huge or lasting impact on Harry's health or morale really tells the player, "Sometimes things will seem so bad that it all seems like it's coming to an end, but it's not the end, it's really not the end, go drink so water, you can still go on despite this failure"
I'm sure there are other things as well that are eluding me but like. The literal gameplay rewards failing and succeeding far more so than simply succeeding every single time, and I think you get a fuller experience of Elysium that way too
3K notes
·
View notes