#Jam2Go
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jam2go · 2 months ago
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It’s still so wild that we have raytraced reflections now.
I don’t think game visuals/effects have really made the most of them yet.
[song: Ghost Data - Aromatheraphy]
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rickrubinnumber · 1 month ago
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James Hodge, aka jam2go?
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Jam2go has a Rick Rubin number of 6.
Jam2go's Bounce2me features production by ODDEEO.*
ODDEEO featured on It's 2013 Again by Jamie Paige.
Jamie Paige collaborated on annihilation waltz with Powerdoll and blackwinterwells.
blackwinterwells mixed 8485's 4real.
4real was produced by umru.
umru was a writer and producer on Charli XCX's I Got It.
I Got It was written by Jesse Shatkin (among others).
Jesse Shatkin was a writer and producer for Imagine Dragons' One Day.
One Day appears on Mercury Act 1, an album executive-produced by Rick Rubin.
* specifically, ODDEEO helped with SOLARIA's vocals. thanks to Jam2go for the confirmation!
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trixxedheart · 10 months ago
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play Kitten Burst
genuinely one of the best games ive ever played I'm putting it there god its so good. if you like old web stuff especially I recommend it.
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alexmey-does-an-arts · 9 months ago
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Kitten Burst stickers!
get them on redbubble here, here, and here
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gebo4482 · 7 months ago
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GANGSTALK
Official Trailer
Steam / X
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sleppu · 2 years ago
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LATE LATE LATE, but I had the incredible honor of providing portraits for delTree and eClips in Jam2Go’s bullet-hell-cat-racing game KITTENBURST!! 🐈💨🐈💨🐈💨
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bryce-bucher · 1 year ago
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Been Learning to Paint Old Cel Animation Backgrounds
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Lately, I've had the drive to learn and practice creating digital paintings that closely resemble the traditional background paintings found in older anime. As a first step, I decided to grab a Kingsfield 4 screenshot from @moonlightfaust and use it as a reference.
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I honestly ended up kinda surprised at how good I think it turned out. I haven't really tried painting a background before, and I think this is a very good first step for where I wanna be.
How I do it
Firstly, I loaded up my reference on my second monitor and started painting away in clip studio paint. I sketched things out at first and then used the default gouache brush for the broad strokes. I made sure to use a nice variation of colors and values on the surfaces to give them texture. After that I blended stuff together using a custom blend brush I grabbed called "wet betty", and then I used the thin gouache brush to work on smaller details. I drew out the caustics and then painted some blue lighting on the walls on a layer set to additive (glow). Here are some wip photos showing all that off.
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After creating the base drawing, I brought it into Affinity Photo and adjusted the brightness/contrast and added a softproof adjustment layer to make it look as though it was printed. I also used a white mask of the caustics in order to make those parts of the image transparent.
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After that, I brought the image into blender in order to simulate the cel animation look.
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I'm using a variation of @jam2go's under-lighting method here in order to get that nice, naturalish glow. I'm using a special compositing setup in order to simulate the little variations in light and lens artifacts you might get from capturing cels that gets processed onto the final render.
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I've also given the image cel plane very subtle bumpiness in order to simulate real celluloid not being completely flat. (It's a little hard to see, but I just subdivided it and used a displacement modifier)
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The light artifacts and the cell bumpiness are both animated, and I also added very subtle noise to the position of the cell to simulate how each frame in cel animation isn't placed in exactly the same spot. After rendering, it all comes together to simulate a cel animation look fairly nicely I think.
Anyway back 2 gamedev now
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get-thee-to-a-shrubbery · 7 months ago
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sometimes
i wish that lightning would come down
and strike my backup drives and usbs
and zap them back into bricks
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thesoupbird · 2 years ago
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~ warm glow ~
i watched this tutorial and was inspired to remaster a recent piece with bloom! this guys videos are great!
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dontcallmelovereichmt · 21 days ago
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source: The Entire History of Cat Memes by Jam2go
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The Entire History of Cat Memes
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originalharmonysalad · 25 days ago
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Jam2go: The Entire History of Cat Memes
Cat memes have evolved based on our culture and the sites of each era. Maybe by charting the course of cat memes, we could see the direction our culture is moving in.
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jam2go · 11 months ago
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I'm looking for a University to allow me to do my dissertation on Cat Meme Waves.
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soapdispensersalesman · 5 months ago
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bobcat-pie · 6 months ago
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graphic programming youtubers have 1 look
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gebo4482 · 7 months ago
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GANGSTALK: A Horror Game from the POV of Your Stalkers
Steam / X
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gaxhar · 2 years ago
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