#Metaverse avatar development
Explore tagged Tumblr posts
Text
Join the exclusive Entrepreneurs Club that has embraced the groundbreaking potential of personalized Metaverse avatar development. Elevate your virtual presence with our Avatar Development Services offering Realism, Full-body tracking, Haptic feedback, Voice recognition & synthesis, Interoperability, 3D Model, Inverse Kinematics, Dynamic LOD, and cutting-edge Shader Technology. Explore a new realm of immersive experiences and stay ahead in the evolving landscape of the Metaverse at iMeta Technologies.
0 notes
Text
#Metaverse Avatar Development#Metaverse Avatar Development Company#Metaverse Avatar Development Services#Metaverse 3D Avatar#Metaverse 3D Avatar Development#Metaverse 3D Avatar Development Company#Hire Metaverse Avatar Developer
0 notes
Text
Expert Metaverse Avatar Development Company
Metaverse Avatar Development Company offers exclusive and extensive services for all your business needs. Lead the market in no time with superfast Metaverse Avatar Development solutions from experts.
1 note
·
View note
Text
Blockchain Development Company in India -AnA Info
Creating a successful NFT marketplace involves more than just listing digital assets for sale. It requires a deep understanding of these platforms' underlying technology and infrastructure. Our latest blog post, "Building Blocks of an NFT Marketplace: Technology and Infrastructure," delves into the essential components needed to build a robust and scalable NFT marketplace. From blockchain technology and smart contracts to secure storage solutions and user-friendly interfaces, we cover everything you need to know to get started. Whether you're a developer or an entrepreneur looking to enter the NFT space, this guide provides valuable insights to help you build a thriving marketplace.
#crypto development company#blockchain development services#web3 development services#nft games development company#web3 development company#crypto wallet development#blockchain development company#blockchain solution#smart contract#stellar blockchain development#opensea nft#binance marketplace#white label nft marketplace#nft selling sites#nft marketplace development company#nft marketplace development#nft marketplace development services#nft marketplace#crypto wallet#metaverse 3d avatar
1 note
·
View note
Text
In this post, we will certainly discover the myriad reasons you're complying with video game needs to accept VR Game Development Company's modern technology.
#best 3d game development company in us#best nft game development company in us#game design and development company in us#game development company in usa#nft game development company in usa#online games#3d games#metaverse avatar development services in us#across the spiderverse#top 2d game development company in us
0 notes
Text

How can you create your Avatar in Metaverse
Here you can check the few points for Metaverse Avatar creation. For Metaverse development services contact us now!!
1 note
·
View note
Text
Zuck’s gravity-defying metaverse money-pit

Tomorrow (Oct 31) at 10hPT, the Internet Archive is livestreaming my presentation on my recent book, The Internet Con.
Think of everything that makes you miserable as being caught between two opposing, irresistible, irrefutable truths:
"Anything that can't go on forever eventually stops" (Stein's Law)
"Markets can remain irrational longer than you can remain solvent" (Keynes)
Both of these are true, even though they seemingly contradict one another, and no one embodies that contradiction more perfectly than Mark Zuckerberg.
Take the metaverse.
Zuck's "pivot" to a virtual world he ripped off from a quarter-century old cyberpunk novel (reminder: cyberpunk is a warning, not a suggestion) was born of desperation.
Zuck fancies himself an avatar of the Emperor Augustus (that's why he has that haircut) (no, really). The emperors of antiquity are infamous for getting all weepy when they run out of lands to conquer.
But the lachrymosity of emperors has little causal relationship to the anxieties of tech monopolists! Alexander weeps because he just loves a good conquest and when he finishes conquering the world, he's terminally bored. That's not Zuck's problem at all. When Zuck attains monopoly status, his company develops an autoimmune disorder, as his vicious princelings run out of enemies to destroy and begin to knife one another.
Any monopoly faces these destructive microincentives, but tech is exceptional here because tech has the realtime flexibility and speed that brick-and-mortar businesses can never match:
https://pluralistic.net/2023/02/19/twiddler/
Sociopaths with tech monopolies are worse for the same reason that road-rage would be worse in a flying car: adding new capacity to indiscriminate self-destructive urges turns ordinary car crashes into low-level airburst warfare:
https://pluralistic.net/2023/07/28/microincentives-and-enshittification/
The flexibility of digital gives tech platforms so much latitude to break things in tiny increments. A tech platform is like a Jenga tower composed of infinitely divisible blocks. The Jenga players are the product managers and executives who have run out of the ability to grow by attracting new business thanks to their monopoly dominance. Now they compete with one another to increase the yield from their respective divisions by visiting pain upon the business customers and end users their platform connects. By tiny increments, they increase the product's cost, lower its reliability, and strip it of its utility and then charge rent to restore its functionality:
https://pluralistic.net/2023/10/24/cursed-bigness/#incentives-matter
This is the terminal stage of enshittification, the unstoppable autocannibalism of platforms as they seek to harvest all the value created by business customers and end users, leaving the absolute minimum of residual value needed to keep both stuck to the platform. This is a brittle equilibrium, because the difference between "I hate this service but I just can't stop using it," and "Get me the fuck out of here" is razor-thin.
All it takes is one tiny push – a whistleblower, a livestreamed mass-shooting, a Cambridge Analytica – and people bolt for the doors. This triggers the final stage: the "pivot," which is a tech euphemism for "panic."
For Zuck, the pivot got real after a disappointing earnings call triggered a mass sell-off of Facebook stock, history's worst one-day value incineration, which lopped a quarter of a trillion dollars off the company's market cap:
https://www.bloomberg.com/news/articles/2022-12-19/dramatic-stock-moves-of-2022-led-by-meta-dive-nordic-flash-crash
This was when the metaverse became the company's top priority.
Now, in my theory of enshittification, the step that follows the pivot is death: "Finally, they abuse those business customers to claw back all the value for themselves. Then, they die":
https://pluralistic.net/2023/01/21/potemkin-ai/#hey-guys
Many people have asked me about the conspicuous non-death of Facebook! That's where I have to fall back on Stein's Law: "Anything that can't go on forever eventually stops." Facebook can't continue to annihilate value, alienate its workers, harm the public, hemorrhage money in support of a mediocrity's cherished folly forever. Can it?
Admittedly, it sure seems like it can. Facebook's metaverse pivot has thus far cost the company $46,500,000,000. That is: $46.5 billion. That's even more money than Uber torched, seeking to maintain the illusion that they will be able to create monopolies on both transport and the labor market for driving and recoup the billions the Saudi royal family let them use for the con:
https://pluralistic.net/2022/02/11/bezzlers-gonna-bezzle/#gryft
Don't worry: the Saudi royals are fine! They cashed out at the IPO, collecting a tidy profit at the expense of retail investors who assumed that a pile of shit as big as Uber must have a pony under it, somewhere:
https://pluralistic.net/2023/05/19/fake-it-till-you-make-it/#millennial-lifestyle-subsidy
Uber has doubled the cost of rides and halved drivers' wages, using illegal gimmicks like "algorithmic wage discrimination" to squeeze a little more juice out of the nearly exhausted husks of its workforce:
https://pluralistic.net/2023/04/12/algorithmic-wage-discrimination/#fishers-of-men
But Stein's Law hasn't been repealed. Drivers can't drive for sub-subsistence wages. Do that long enough and they'll literally starve: that's what "subsistence" means. We lost a decade of transit investment thanks to the Uber con, at the same time as traditional taxi drivers were forced out of the industry. Uber can't be profitable and still pay a living wage, and the fantasy of self-driving cars as a means of zeroing out the wage-bill altogether remains stubbornly, lethally unworkable:
https://pluralistic.net/2022/10/09/herbies-revenge/#100-billion-here-100-billion-there-pretty-soon-youre-talking-real-money
Which means we're at the point where you can get off a commuter train at a main station and find yourself stranded: no taxis at the taxi-queue, no busses due for an hour, and no Uber cars available unless you're willing to pay $95 for a ten-minute ride in a luxury SUV (why yes, this did happen to me recently, thanks for asking).
As more and more of us are exposed to these micro-crises, the political will to do something will increase. This can't go on forever. "Don't use commuter rail" isn't a viable option. "Walk three miles each way to the commuter rail station" isn't viable either. Neither is "Pay $95 for an Uber to get to the station." Something's gotta give…eventually.
"Eventually" is the key word here. Remember the corollary of Stein's Law: Keynes's maxim that "markets can remain irrational longer than you can remain solvent." Sure, anything that can't go on forever eventually stops, but that is no guarantee of a soft landing. You can't smoke two packs a day forever – but in the absence of smoking cessation, the eventual terminus of that habit is stage-four lung cancer. Keep hammering butts into your face and your last smoke will come out a crematorium chimney.
Zuckerberg hasn't merely blown a whole-ass Twitter on the metaverse with nothing to show for it – he's gotten richer while doing it! In the past year, his net worth increased by 130%, to $59 billion, thanks to an increase in Facebook's share-price, driven by investors who stubbornly remain irrational, keeping the Boy Emperor solvent long past any reasonable assessment of his performance.
What are these investors betting on? One possibility is that the rise and rise of Facebook's share-price represents a bet on technofeudalism. Since the Communist Manifesto, Marxists have been predicting the end of capitalism. That end seems to have come, but what followed capitalism wasn't socialism, it was the return of feudalism, an economic system where elites derive their wealth from rents, not profits:
https://pluralistic.net/2023/09/28/cloudalists/#cloud-capital
Profit is the income you get from investing in capital – machinery, systems, plant – and then harvesting the surplus value created by workers who mobilize this capital. Capitalism produces massive returns for its winners – in the Manifesto's first chapter, Marx and Engels just geek out about how productive and dynamic this system is.
But capitalism is also a Red Queen's Race, where the winners have to run faster and faster to stay in the same place. Capitalism drives competition, as other would-be winners pile into the sector, replicating the systems that the current winners are using and then improving on them. This is why the prophets of capitalist end-times like the FBI informant Peter Thiel say that "competition is for losers."
Capitalism's "profits" stand in contrast to the feudalist's "rents." Rents are income you get from owning something that other people need to produce things. The capitalist owns the coffee-shop, but the feudalist owns the building. When a rival capitalist opens a superior coffee-shop and drives the old shop out of business, the capitalist loses, but the rentier wins. Now they can rent out an empty storefront in the neighborhood everyone's coming to because of that hot new cafe.
Feudal and manorial lords also made their fortunes by extracting surplus value from workers, but these rentiers don't care about owning the means of production. The peasant in the field pays for their own agricultural equipment and livestock – control over the means of production is necessary for worker liberation, but it's not sufficient. The worker's co-op that owns its factory can still find the value it produces bled off by the landlord who owns the land the factory sits on.
The jury's still out on whether American workers really see themselves as "temporarily embarrassed millionaires," but America's capitalists have a palpable, undeniable loathing for capitalism. The dream of an American "entrepreneur" is *PassiveIncome: money you get from owning something capitalists and/or workers use to create value. Digital technology creates exciting new possibilities for rent-extraction: a taxi-operator had to buy and maintain a car that someone else drove. Uber can offload this hassle onto its drivers and rent out access to the chokepoint it created between drivers and riders, charging all the traffic can bear. This is feudalism in the cloud – or as Yannis Varoufakis calls it, cloudalism.
In Varoufakis's Technofeudalism, he describes Amazon as a feudal venture. From a distance, Amazon seems like a bustling marketplace of manic capitalism, with sellers avidly competing to offer more variety and lower costs in a million independently operated storefronts. But closer inspection reveals that Amazon is a planned economy, not a market.
Every one of those storefronts pays rent to the same landlord – Amazon – which determines which goods can be offered for sale. Amazon sets pricing for those goods, and extracts 45-51% of every dollar those sellers make. Amazon even controls which goods are shelved at eye-height when you enter the store, and which ones are banished to a dusty storeroom in a distant sub-basement you'll never find:
https://pluralistic.net/2023/06/14/flywheel-shyster-and-flywheel/#unfulfilled-by-amazon
Zuck's metaverse is pure-play technofeudalism, Amazon taken to the logical extreme. It's easy to get distracted by the part of Zuck's vision that will convert us all into legless, sexless, heavily surveilled low-resolution cartoon characters. But the real action isn't this digitization of our fleshy wants and needs. Zuck didn't spend $46.5B to torment us.
The cruelty isn't the point of the metaverse.
The point of the metaverse is to rent us out to capitalists.
Zuck doesn't know why we would use the metaverse, but he believes that if he can convince capitalists that we all want to live there, that they'll invest the capital to figure out how to serve us there, and then he can extract rent from those capitalists and start earning "passive income." It's an Uber for Cyberpunk Dystopias play.
Zuck's done this before. Remember the "pivot to video?" Zuckerberg wanted to compete with Youtube, but he didn't want to invest in paying for video production. Videos are really expensive to produce and the median video gets zero views. So Zuck used his captive audience to trick publishers into financing his move into video. He fraudulently told publishers that videos were blowing up on Facebook, outperforming boring old text by vast margins.
Publishers borrowed billions and raised billions more in the capital markets, financing the total conversion of newsrooms from text to video and precipitating a mass extinction event for print journalists. Zuck kept the con alive by giving away (fewer) billions to some of those publishers, falsely claiming that their videos were generating fortunes in advertising revenue. These lucky, credulous publishers became judas goats for their industry, luring others into the con, the same way that the "lucky" guy a carny lets win a giant teddy-bear at the start of the day lures others into putting down $5 to see if they can sink three balls in a rigged peach-basket.
But when we stubbornly refused to watch videos on Facebook, Zuck stopped spreading around these convincer payouts, and precipitated a second mass-extinction event in news media, as the new generation of video journalists joined their predecessors in Facebook-driven unemployment. Given this history, it's surreal to see publishers continue to insist that Facebook is stealing their content, when it is so clearly stealing their money:
https://www.eff.org/deeplinks/2023/04/saving-news-big-tech
Metaverse is the new Pivot to Video. Zuckerberg is building a new world, which he will own, and he wants rent it to capitalists, who will compete with one another in just the way that Amazon's sellers compete. No matter who wins that competition, Zuckerberg will win. The prize for winning will be a rent increase, as Zuckerberg leverages the fact that your "successful" business relies on Facebook's metaverse to drain off all the value your workers have produced:
https://pluralistic.net/2022/12/18/metaverse-means-pivot-to-video/
This can't last forever, but how long until Zuck's reality distortion field runs out of battery? That's the $46.5B question.
The market can certainly remain irrational for a hell of a long time. But the market isn't the only force that regulates corporate outcomes. Regulators also regulate. Europe's GDPR is now seven years old, and it plainly outlaws Facebook's surveillance.
For nearly a decade, Facebook has pretended that this wasn't true, and they got away with it. Mostly, that's thanks to the fact that Ireland is a corporate crime-haven with a worse-than-useless Data Protection Commission:
https://pluralistic.net/2023/05/15/finnegans-snooze/#dirty-old-town
But anything that can't go on forever will eventually stop. Facebook has finally been dragged into EU federal jurisdiction, where it will face exterminatory fines if it continues to spy on Europeans:
https://pluralistic.net/2022/12/07/luck-of-the-irish/#schrems-revenge
In response, Facebook has rolled out a subscription version of its main service and its anticompetitive acquisition, Instagram:
https://about.fb.com/news/2023/10/facebook-and-instagram-to-offer-subscription-for-no-ads-in-europe/
For €10/month, Facebook will give you an ad-free experience across its service offerings (it's €13/month if you pay through an app, as Facebook recoups the 30% #AdTax rents that the feudal Google/Apple mobile duopoly extracts).
But this doesn't come close to satisfying Facebook's legal obligations under the GDPR. The GDPR doesn't ban ads, it bans spying. Facebook spies on every single internet user, all the time. The apps we use are built with "free" Facebook toolkits that extract rent from the capitalists who make them by harvesting our data as we use their apps. The web-pages we visit have embedded Facebook libraries that do the same thing for web publishers. Facebook buys our data from brokers. Facebook has so many ways of spying on us that there's almost certainly no way for Facebook to stop spying on you, without radically transforming it operation.
To comply with the GDPR, Facebook must halt surveillance advertising altogether. There's no way to square "spying on users" with "you can't surveil without explicit consent, and you can't punish people for refusing."
And of course, "not spying" isn't the same as "not advertising." "Contextual advertising" – where ads are placed based on the thing you're looking at, not who you are and what you do – is hundreds of years old. Context ads underperform surveillance ads by a slim margin – about 5% – but they're vastly more profitable for publishers. That's because surveillance ads are feudal, controlled by rentiers like Facebook, who own vast troves of the surveillance data needed to run these ads. Traditional ad intermediaries (agencies, brokers) took 10-15% out of the total advertising market. Ad-tech companies – the Google/Facebook duopoly – take 51% out of every ad dollar spent.
Eliminate surveillance ads and you torch their feudal estates. Facebook will always know more about someone reading a news article than the publisher – but the publisher will always know more about the article than Facebook does:
https://www.eff.org/deeplinks/2023/05/save-news-we-must-ban-surveillance-advertising
There are rents under capitalism, just as there are profits under feudalism. The defining characteristic of a system is what happens when rents and profits come into conflict. If profits win – for example, if productive companies beat patent trolls, or if news publishers escape Facebook's rent-extraction – then the system is capitalist. If rents win – if investors continue to bet large on the metaverse as its losses pass $50 billion and head for the $100 billion mark – then the system is feudal.
Anything that can't go on forever will eventually stop. The question isn't whether the platforms will eventually become so enshittified that they die – the question is whether they will go down in an all-consuming fireball, or whether they'll go down in a controlled demolition that lets us evacuate the people they've trapped inside them first:
https://pluralistic.net/2023/07/09/let-the-platforms-burn/
If you'd like an essay-formatted version of this post to read or share, here's a link to it on pluralistic.net, my surveillance-free, ad-free, tracker-free blog:
https://pluralistic.net/2023/10/30/markets-remaining-irrational/#steins-law
Image: Diego Delso (modified) https://commons.wikimedia.org/wiki/File:Puente_de_las_cataratas_Victoria,_Zambia-Zimbabue,_2018-07-27,_DD_10.jpg
CC BY-SA 4.0 https://creativecommons.org/licenses/by-sa/4.0/
#pluralistic#mark zuckerberg#meta#enshittification#facebook#twitter#elon musk#billionaires#follies#failing up#metaverse#steins law#big tech#technofeudalism
1K notes
·
View notes
Text
The Metaverse: A New Frontier in Digital Interaction
The concept of the metaverse has captivated the imagination of technologists, futurists, and businesses alike. Envisioned as a collective virtual shared space, the metaverse merges physical and digital realities, offering immersive experiences and unprecedented opportunities for interaction, commerce, and creativity. This article delves into the metaverse, its potential impact on various sectors, the technologies driving its development, and notable projects shaping this emerging landscape.
What is the Metaverse?
The metaverse is a digital universe that encompasses virtual and augmented reality, providing a persistent, shared, and interactive online environment. In the metaverse, users can create avatars, interact with others, attend virtual events, own virtual property, and engage in economic activities. Unlike traditional online experiences, the metaverse aims to replicate and enhance the real world, offering seamless integration of the physical and digital realms.
Key Components of the Metaverse
Virtual Worlds: Virtual worlds are digital environments where users can explore, interact, and create. Platforms like Decentraland, Sandbox, and VRChat offer expansive virtual spaces where users can build, socialize, and participate in various activities.
Augmented Reality (AR): AR overlays digital information onto the real world, enhancing user experiences through devices like smartphones and AR glasses. Examples include Pokémon GO and AR navigation apps that blend digital content with physical surroundings.
Virtual Reality (VR): VR provides immersive experiences through headsets that transport users to fully digital environments. Companies like Oculus, HTC Vive, and Sony PlayStation VR are leading the way in developing advanced VR hardware and software.
Blockchain Technology: Blockchain plays a crucial role in the metaverse by enabling decentralized ownership, digital scarcity, and secure transactions. NFTs (Non-Fungible Tokens) and cryptocurrencies are integral to the metaverse economy, allowing users to buy, sell, and trade virtual assets.
Digital Economy: The metaverse features a robust digital economy where users can earn, spend, and invest in virtual goods and services. Virtual real estate, digital art, and in-game items are examples of assets that hold real-world value within the metaverse.
Potential Impact of the Metaverse
Social Interaction: The metaverse offers new ways for people to connect and interact, transcending geographical boundaries. Virtual events, social spaces, and collaborative environments provide opportunities for meaningful engagement and community building.
Entertainment and Gaming: The entertainment and gaming industries are poised to benefit significantly from the metaverse. Immersive games, virtual concerts, and interactive storytelling experiences offer new dimensions of engagement and creativity.
Education and Training: The metaverse has the potential to revolutionize education and training by providing immersive, interactive learning environments. Virtual classrooms, simulations, and collaborative projects can enhance educational outcomes and accessibility.
Commerce and Retail: Virtual shopping experiences and digital marketplaces enable businesses to reach global audiences in innovative ways. Brands can create virtual storefronts, offer unique digital products, and engage customers through immersive experiences.
Work and Collaboration: The metaverse can transform the future of work by providing virtual offices, meeting spaces, and collaborative tools. Remote work and global collaboration become more seamless and engaging in a fully digital environment.
Technologies Driving the Metaverse
5G Connectivity: High-speed, low-latency 5G networks are essential for delivering seamless and responsive metaverse experiences. Enhanced connectivity enables real-time interactions and high-quality streaming of immersive content.
Advanced Graphics and Computing: Powerful graphics processing units (GPUs) and cloud computing resources are crucial for rendering detailed virtual environments and supporting large-scale metaverse platforms.
Artificial Intelligence (AI): AI enhances the metaverse by enabling realistic avatars, intelligent virtual assistants, and dynamic content generation. AI-driven algorithms can personalize experiences and optimize virtual interactions.
Wearable Technology: Wearable devices, such as VR headsets, AR glasses, and haptic feedback suits, provide users with immersive and interactive experiences. Advancements in wearable technology are critical for enhancing the metaverse experience.
Notable Metaverse Projects
Decentraland: Decentraland is a decentralized virtual world where users can buy, sell, and develop virtual real estate as NFTs. The platform offers a wide range of experiences, from gaming and socializing to virtual commerce and education.
Sandbox: Sandbox is a virtual world that allows users to create, own, and monetize their gaming experiences using blockchain technology. The platform's user-generated content and virtual real estate model have attracted a vibrant community of creators and players.
Facebook's Meta: Facebook's rebranding to Meta underscores its commitment to building the metaverse. Meta aims to create interconnected virtual spaces for social interaction, work, and entertainment, leveraging its existing social media infrastructure.
Roblox: Roblox is an online platform that enables users to create and play games developed by other users. With its extensive user-generated content and virtual economy, Roblox exemplifies the potential of the metaverse in gaming and social interaction.
Sexy Meme Coin (SEXXXY): Sexy Meme Coin integrates metaverse elements by offering a decentralized marketplace for buying, selling, and trading memes as NFTs. This unique approach combines humor, creativity, and digital ownership, adding a distinct flavor to the metaverse landscape. Learn more about Sexy Meme Coin at Sexy Meme Coin.
The Future of the Metaverse
The metaverse is still in its early stages, but its potential to reshape digital interaction is immense. As technology advances and more industries explore its possibilities, the metaverse is likely to become an integral part of our daily lives. Collaboration between technology providers, content creators, and businesses will drive the development of the metaverse, creating new opportunities for innovation and growth.
Conclusion
The metaverse represents a new frontier in digital interaction, offering immersive and interconnected experiences that bridge the physical and digital worlds. With its potential to transform social interaction, entertainment, education, commerce, and work, the metaverse is poised to revolutionize various aspects of our lives. Notable projects like Decentraland, Sandbox, Meta, Roblox, and Sexy Meme Coin are at the forefront of this transformation, showcasing the diverse possibilities within this emerging digital universe.
For those interested in the playful and innovative side of the metaverse, Sexy Meme Coin offers a unique and entertaining platform. Visit Sexy Meme Coin to explore this exciting project and join the community.
274 notes
·
View notes
Text
Metaverse for Business: A Complete Starter Guide
The Metaverse is no longer just a buzzword — it’s a powerful tool that smart businesses are already using to grow faster, work better, and stand out.
Whether you're just hearing about it or looking to build your first virtual space, this starter guide will walk you through everything you need to know — in simple Indian English.
🌐 What Is the Metaverse for Business?
The Metaverse is a virtual 3D environment where businesses can:
Create virtual offices
Run remote meetings
Build digital showrooms
Offer training and customer support
Host events and exhibitions
It creates an immersive experience — a space that feels real even though it’s digital.

💼 Why Should Businesses Use the Metaverse?
Here are top reasons why companies are moving to the Metaverse:
✅ 1. Better Collaboration
Virtual offices allow remote teams to meet, talk, and work as if they’re in the same room — improving communication and productivity.
✅ 2. Cost-Effective
Save money on travel, office rent, and event spaces.
✅ 3. Innovative Brand Experience
Customers can explore your brand in a whole new way — through interactive 3D spaces.
✅ 4. Next-Level Product Showcases
Display products in 360° views with real-time interaction.
✅ 5. Employee Training
Create realistic training environments using AR/VR integration.
🧠 Beginner to Advanced: Step-by-Step Breakdown
🟢 Beginner Level – Understand the basics
Explore virtual events on platforms like Mozilla Hubs, Spatial, and FrameVR
Learn how avatars, environments, and voice chat work
Try visiting a simple Virtual Office (ask for demo)
🔵 Intermediate Level – Custom branding
Build your own branded virtual office or showroom
Add 3D models of products or services
Invite clients to walk through and interact
🔴 Advanced Level – Full integration
Add backend logic, interactivity, or real-time analytics
Use NFTs, blockchain, or VR headsets for high-end experiences
Host full-scale training or product launch events
🏢 Why Choose We3Vision as Your Metaverse Development Company?
At We3Vision Infotech, we build custom Metaverse experiences for startups, enterprises, and agencies.
Our services include:
🧑💻 Metaverse development (offices, events, showrooms)
🎮 Immersive experiences using AR/VR
📦 3D product visualizations
🎥 Short demo videos and reels
🤝 Hire Metaverse Developers in India (freelance or agency)
Check our work: 🔗 Dribbble Portfolio 🔗 Upwork Agency 🔗 LinkedIn Page
📌 Final Thoughts: Metaverse Is the New Business Tool
The Metaverse is not just about technology — it’s about transforming how we work and connect. From small startups to global brands, businesses are entering the virtual world to deliver next-gen experiences.
Ready to begin? 👉 Start with a demo or talk to our team — your virtual business journey starts here
2 notes
·
View notes
Text
Shocking Trends in Technology and Gadgets
Technology is advancing at an unprecedented pace, transforming not only our methods of communication but also our lifestyles, work habits, and thought processes. The year 2025 is set to be a pivotal moment in the development of gadgets and innovations that influence everyday life. From artificial intelligence and smart wearables to groundbreaking advancements in energy and computing, each innovation is redefining our expectations. What was once considered science fiction is now a reality and frequently integrated into our daily routines. As we anticipate a more interconnected, efficient, and immersive world, the latest trends illustrate a profound integration of technology with human experience.

These transformations extend well beyond merely new smartphone models or sleeker laptops. We are discussing trends that impact health, sustainability, communication, education, and even our experiences with entertainment. This article delves into the most significant and surprising trends in technology and gadgets as they unfold in 2025. Each segment examines how these advancements will influence various industries and what implications they hold for consumers and businesses alike.
For more details visit this
Whether you are a technology enthusiast, a professional in the industry, or simply an interested observer, grasping these forthcoming innovations is crucial. They are poised not only to change how we engage with the world but also to provide insights into the future direction of society. Prepare to discover twenty revolutionary trends that you cannot afford to miss.
II. The Ascendancy of Artificial Intelligence in Daily Life
Artificial Intelligence (AI) has transitioned from a specialized concept limited to researchers and engineers. By 2025, AI is becoming an integral aspect of everyday life, seamlessly woven into our daily activities. Smart assistants have evolved far beyond basic voice commands. They now provide proactive suggestions based on our habits, preferences, and surroundings.
Smartphones continue to be central to our digital lives, and 2025 brings some jaw-dropping innovations. Foldable and rollable displays are now mainstream, offering larger screens without increasing device size. These form factors enhance multitasking, gaming, and content consumption.
AI-powered cameras automatically adjust settings to capture professional-grade photos, recognize documents, and even analyze skin conditions. Battery life has also seen significant improvement thanks to more efficient processors and smarter power management systems.
Biometric enhancements such as under-display fingerprint sensors and facial mapping improve security. Additionally, smartphones now function as hubs for controlling other smart devices, from thermostats to vehicles.
With the integration of satellite connectivity, even remote areas enjoy reliable communication. These upgrades reflect a move toward devices that are not just tools but essential companions in managing digital and real-world tasks.
XI. Rise of the Metaverse
The metaverse has matured from hype to reality. In 2025, it’s a dynamic space for work, play, and socialization. Powered by VR and blockchain, the metaverse offers immersive experiences where users interact with digital environments and avatars.
Social media platforms are integrating metaverse elements, allowing users to attend concerts, business meetings, or even classrooms in virtual spaces. Commerce is thriving through virtual storefronts, where users can shop using cryptocurrency or NFTs.
Hardware advancements like lightweight VR headsets and motion-tracking wearables enhance immersion. Meanwhile, developers focus on interoperability, enabling avatars and assets to move seamlessly across platforms.
Whether it's remote work or digital tourism, the metaverse is reshaping how we connect and collaborate online.
XII. Smart Transportation and Electric Vehicles
Transportation is undergoing a revolution driven by electrification and automation. In 2025, electric vehicles (EVs) are more affordable and widespread, thanks to advances in battery technology and government incentives. EVs offer longer ranges, faster charging, and smart integration with home energy systems.
Self-driving car technology is progressing as well. Autonomous features like lane assist, adaptive cruise control, and automated parking are common. Ride-sharing companies are also piloting robo-taxis in urban centers.
Beyond cars, smart transportation includes connected bicycles, e-scooters, and drones. These innovations contribute to cleaner cities and more efficient travel.
Public transit is also getting smarter with real-time tracking, predictive maintenance, and eco-friendly buses. Together, these trends create a more sustainable and intelligent transportation ecosystem.
2 notes
·
View notes
Text
Other
Virtual Reality
How close we are to Ready Player One (Oasis) and other fictional virtual reality games
The Readyverse launched in 2024 (but is still growing; as of 2025, it’s in Early Access), in collaboration with the book author and one of the film producers. The Readyverse was stated to be a “multi-world, interoperable metaverse experience that will allow users to own avatars, participate in virtual spaces, and more.” (Links: 1 2 3 4 5)
Otherwise:
2018: Viveport's OASIS beta, including Planet Gauntlet, Planet Doom – Battle for the OASIS, and Planet Doom – Rise of the Gunters
2022: Meta Oasis
TheWaveVR recreated the experience from the antigravity dance/rave scene.
Sansar recreated Aech's garage.
+ Bonus: (These are involved, but we’re kind of real to begin with, so I’ll just stick these here.) At the time I started this list, I’d found a full-body haptic “full dive” suit and omni-directional treadmill. That suit company “went dark”, but there are full-body haptic “Teslasuits” (not affiliated with Tesla.)


Log Horizon’s Elder Tale: In this post, someone mentions that an independent game developer is trying to make Elder Tale as an actual game, and provides a link, though that link doesn’t seem to be working. There is, however, Ancient Tales/here/link, a game based on Log Horizon. Due to the name and the fact that the game doesn’t seem to feature any of the anime characters’ avatars (and instead allows you to create one), I think this is based on the game-within-the-show. It’s hard to tell, cause it’s in Russian.
Summer Wars’ Oz: The Oz world was created as a VRoid app in 2019, and then as a web-based game in 2021.

Links lead to —> geektyrant.com, latimes.com, forbes.com, miethereum.com, decrypt.co, blockonomi.com, roadtovr.com, youtube.com, inverse.com, modemworld.me, youtube.com, youtube.com, reddit.com, ancient-tales.ru, youtube.com, massivelyop.com, crunchyroll.com, and crunchyroll.com, respectively.
#defictionalization#fictional#makeitreal#makeitreal internet locations#makeitrealother#ready player one#the oasis#vr games#virtual reality#summer wars#log horizon
2 notes
·
View notes
Text
Neal Stephenson’s 1992 novel Snow Crash presented the world with the concept of the “metaverse,” imagined in the book as a fully immersive virtual reality in which people interact through digital avatars. Facebook founder Mark Zuckerberg was so influenced by the novel that, in 2021, he changed the company’s name to Meta, signaling his desire to realize a version of Stephenson’s idea. The book was also an inspiration for the development of Google Earth, and was mandatory reading for all members of the Xbox team led by Microsoft executive J. Allard. These examples suggest that the role of technology is best understood not as an agent of capital, but rather as an agent of imagination. Precisely because science fiction is so generative for our technological imaginaries, we need it to be genuinely experimental, committed to an expansive reimagining of not only what technology is, but what the future can be—and, most importantly, who gets to create it.
2 notes
·
View notes
Text
Blog Post #01- Fashion in the Metaverse
In this article, I will try to discuss the transformative effect of the metaverse on the fashion industry, underlining virtual fashion events. I will discuss in detail how luxury brands like Gucci, Balenciaga, and Ralph Lauren are using Roblox, Fortnite, and Decentraland to reach their audiences in new and innovative ways. I will also touch on the great role that sustainability plays in these virtual fashion events and how these brands are using the metaverse to reduce their environmental impact and redefine the future of fashion. ------------------------------------------------------------------------------ To begin with, let's talk about Decentraland and its role in hosting one of the first big digital fashion events—'Metaverse Fashion Week' in 2022. The event, which was virtual, saw possibilities opening up for digital fashion and showed how brands were actually moving away from traditional, physical showcases toward virtual engagement. In the metaverse, fashion shows are no longer bound by the costs of travel, arrangement of set-ups, and resource-intensive activities. Instead of the old ways, brands can create immersive virtual environments that attract audiences worldwide without carbon emissions. Decentraland provides a canvas for designers and brands to create bespoke, interactive spaces. These spaces allow brands to reach their audience in many ways, such as through fashion shows, virtual retail stores, and pop-up shops.
Moreover, virtual fashion shows are sustainable. The traditional fashion weeks come with a huge environmental price tag, that is, the transportation of models, designers, and collections, including the disposal of unsold garments. Virtual fashion events mitigate a huge volume of waste by offering digital portrayals of fashion collections. Consequently, these virtual events make it possible for brands to create digital representations of clothes instead of physical ones, therefore reducing overproduction and waste.
What interests me the most about virtual fashion is its ability to create on-demand clothing, which may also help reduce overproduction. By offering digital garments for virtual avatars, brands can reduce their ecological footprint.
Luxury brands like Gucci, Balenciaga, and Ralph Lauren are leading the charge into the metaverse with virtual fashion events on Roblox, Fortnite, and Decentraland. These digital spaces give brands new unique opportunities to engage with their consumers in ways that are more sustainable, immersive, and interactive while answering growing interest in digital fashion.
------------------------------------------------------------------------------
Luxury Labels in Virtual Fashion
Gucci: The Gucci Garden on Roblox
youtube
Here I want to throw light on the Gucci's 'Gucci Garden on Roblox', which is among the most inventive instances of virtual fashion. Launched in 2021, this immersive experience let users explore a virtual recreation of Venice that was created with the city's distinctive architectural brilliance in mind. There were themed rooms in this vibrant areas that represented various Gucci collections. According to Forc Magazine, the Gucci Garden was much more than a digital fashion show: visitors could buy virtual items, interact with the environment, customize their avatars, and be fully immersed in the world of Gucci.
The virtual fashion environment is most intriguing because it merges architectural components with fashion, hence creating something entirely new and unique. This example shows that brands can actually collaborate with the metaverse in order to come up with unique, sustainable fashion experiences.
------------------------------------------------------------------------------
Balenciaga: Collaboration with Fortnite

Next, I would like to talk about the collaboration between Balenciaga and Epic Games' Fortnite that took place in 2021. This collaboration marked a huge step in the development of digital fashion, as it gave Fortnite players a chance to dress their avatars in Balenciaga's virtual clothes. Here, we see how fashion may break the barrier of conventional shop windows and penetrate the virtual worlds, where users can also express their identity through their avatars. By selling virtual clothes and accessories, Balenciaga has succeeded in engaging younger audiences by demonstrating the potential for fashion to be effortlessly integrated into digital contexts. This collaboration will be important, first, because it underlines the emerging market that gaming platforms present for fashion brands. It also underlines the growing importance of virtual fashion within gaming communities, where digital assets are held in as high regard as their physical counterparts. I will therefore argue that with the increasing trend of fashion houses turning to online platforms for greater visibility and generation of revenue, this trend is only going to grow much stronger.
------------------------------------------------------------------------------
Ralph Lauren: The RL Virtual Experience
Lastly, it has to be recognized that Ralph Lauren's significant step into the metaverse was realized with the launch of The RL Virtual Experience in 2021. This interactive virtual shopping experience allowed users to navigate through Ralph Lauren's collections in a digital space that replicated the level of refinement and sophistication of their physical stores. The project was envisioned to deliver a similar level of exclusivity and upscale retail experience typical of the flagship stores linked with Ralph Lauren; in this case, though, it was realized in only a virtual version.
The thing that is most striking about the RL Virtual Experience is the integration of technology with luxury. In a sense, Ralph Lauren has almost reduced the ecological footprint of traditional retail by offering a virtual in-store experience, while simultaneously providing an entertaining and personalized shopping experience for its consumers. The transition into virtual environments is a clear sign of the future direction that fashion will take, where digital spaces are likely to play a far more important role in customer experience and engagement with brands.
------------------------------------------------------------------------------
Taking everything into consideration, the growing number of virtual fashion events within the metaverse is a clear testimony to the fact that the fashion industry has finally accepted new developments in digital technology and sustainability. Platforms like Decentraland, Roblox, and Fortnite offer brands the tools needed to create an immersive and interactive experience that reduces environmental impact while offering consumers new ways of engaging with fashion. There is an expected gradual move towards virtual fashion, noted for principles such as originality, sustainability, and accessibility, as brands like Ralph Lauren, Gucci, and Balenciaga keep on exploring these digital landscapes.
This move to virtual fashion shows, in my opinion, is a positive step for the sector. It encourages innovation, gives firms new avenues to connect with consumers throughout the world, and helps ensure that fashion has a more sustainable future.
Sources
Decentraland. (2022). The First Metaverse Fashion Week. Available at: https://www.decentraland.org [Accessed 26 December 2024].
Landvault. (2021). Fashion Brands in the Metaverse. Available at: https://landvault.io/blog/fashion-brands-metaverse [Accessed 26 December 2024].
Fashinnovation. (2021). Virtual Runway: Is Digital the Future of Fashion?. Available at: https://fashinnovation.nyc/virtual-runway-is-digital-the-future-of-fashion/ [Accessed 26 December 2024].
Forc Magazine. (2021). The Gucci Garden on Roblox: An Immersive Virtual Experience. Available at: https://www.forc.com [Accessed 26 December 2024].
Gucci. (2021). Gucci Garden on Roblox: An Immersive Virtual Experience. Available at: https://www.gucci.com [Accessed 26 December 2024].
Balenciaga. (2021). Balenciaga Partners with Fortnite. Available at: https://www.balenciaga.com [Accessed 26 December 2024].
Ralph Lauren. (2021). The RL Virtual Experience. Available at: https://www.ralphlauren.com [Accessed 26 December 2024].
Forbes. (2020). Ralph Lauren: A Virtual Store Experience that Will Change Shopping Forever. Available at: https://www.forbes.com/sites/josephdeacetis/2020/11/27/ralph-lauren-a-virtual-store-experience-that-will-change-shopping-forever/ [Accessed 26 December 2024].
2 notes
·
View notes
Text
How We're Merging DNA and Virtual Reality
You know what I've always aspired to? Creating technology that would allow everyone to know exactly how their body will react to any given supplement. And today, we're bringing this vision to life!
We've developed a unique metaverse where each user can create their digital twin, based on their own DNA. This isn't just an avatar - it's an exact genetic copy that will help understand how your body will respond to various components.
This project becomes particularly significant with the recent launch of our natural cosmetics line, Holisthetic Skin. We're not just creating new products - we're shaping the future of personalized beauty and health. Read more at the link.

2 notes
·
View notes
Text
In today's digital landscape, businesses constantly seek innovative solutions to improve efficiency, security, and transparency. Blockchain technology has emerged as a powerful tool, offering numerous advantages for companies across various industries. Here are some key benefits:
Enhanced Security: Blockchain uses cryptographic techniques to secure transactions and data sharing. By decentralizing information storage and using consensus mechanisms, it minimizes the risk of fraud and unauthorized access.
Increased Transparency: The distributed ledger nature of blockchain provides a transparent and unchangeable record of transactions. This transparency fosters trust among stakeholders and enables better accountability.
Cost Efficiency: Traditional business processes often involve intermediaries, leading to additional costs and delays. Blockchain eliminates the need for intermediaries by facilitating peer-to-peer transactions, reducing costs, and streamlining operations.
Smart Contract Execution: Smart contracts are self-executing contracts with predefined rules that automate and enforce the terms of agreements. By leveraging blockchain technology, businesses can streamline contract management processes, reduce administrative overhead, and mitigate disputes.
Data Integrity: The data stored on the blockchain is unchangeable and tamper-proof, ensuring its integrity and authenticity. This feature is particularly valuable for industries handling sensitive information, such as healthcare and identity management.
By leveraging the power of blockchain technology, businesses can transform their operations, drive innovation, and gain a competitive edge in digital transactions.
Partnering with a reputable blockchain development company is crucial for businesses seeking to integrate blockchain solutions. AnA Info stands out as a leading provider of cutting-edge blockchain solutions tailored to meet the unique needs of companies across industries.
#metaverse 3d avatar#crypto wallet#crypto marketplace#nft marketplace#opensea nft#binance marketplace#white label nft marketplace#nft selling sites#nft marketplace development company#nft marketplace development#nft marketplace development services
1 note
·
View note
Text
The top iOS game developer in India is Knick Global, one of the top software development firms in the nation. With a group of extremely talented and knowledgeable developers, Knick Global has carved out a place for itself in the gaming sector. The company's specialty is creating intriguing and interesting iOS games that captivate players for extended periods. To create excellent gaming experiences, the Knick Global team blends creative thought with technical competence.
#best 3d game development company in us#best nft game development company in us#game design and development company in us#game development company in usa#3d games#metaverse avatar development services in us#online games#across the spiderverse#top 2d game development company in us#nft game development company in usa
0 notes