#Military programming mind control
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unwelcome-ozian · 7 months ago
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Beta intelligence military esque
Alice in wonderland
Alters, files, jpegs, bugs, closed systems, open networks
brain chip with memory / data
Infomation processing updates and reboots
'Uploading' / installing / creating a system of information that can behave as a central infomation processing unit accessible to large portions of the consciousness. Necessarily in order to function as so with sufficient data. The unit is bugged with instructions, "error correction", regarding infomation processing.
It can also behave like a guardian between sensory and extra physical experience.
"Was very buggy at first". Has potential to casues unwanted glitches or leaks, unpredictability and could malfunction entirely, especially during the initial accessing / updating. I think the large amount of information being synthesized can reroute experiences, motivations, feelings and knowledge to other areas of consciousness, which can cause a domino effect of "disobedience", and or reprogramming.
I think this volatility is most pronounced during the initial stages of operation because the error correcting and rerouting sequences have not been 'perfected' yet and are in their least effective states, trail and error learning as it operates, graded by whatever instructions or result seeking input that called for the "error correction".
I read the ask about programming people like a computer. Whoever wrote that is not alone. Walter Pitts and Warren McCulloch, do you have anymore information about them and what they did to people?
Here is some information for you. Walter Pitts and Warren McCulloch weren't directly involved in the programming of individuals. Their work was dual-use.
Exploring the Mind of Walter Pitts: The Father of Neural Networks
McCulloch-Pitts Neuron — Mankind’s First Mathematical Model Of A Biological Neuron
Introduction To Cognitive Computing And Its Various Applications
Cognitive Electronic Warfare: Conceptual Design and Architecture
Security and Military Implications of Neurotechnology and Artificial Intelligence
Oz
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ophilosoraptoro · 4 months ago
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Is IBM Putting NEURAL CHIPS In Prisoners?!
youtube
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heron-knight · 3 months ago
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in any mech, the weakest link is always the pilot themself.
It doesn’t matter what reactor you’ve got installed or what sort of weapons systems you have installed, the mech’s survival is just as dependent on the pilot’s just as much as the pilot’s is dependent on the mech. Say what you will about combat effectiveness and making sacrifices, most of a mech’s job is to keep the pilot alive and operating at 100% efficiency— and resources are allocated accordingly.
It goes without saying that pilots are on a lot of drugs at any given time. Combat stims and reward chemicals, of course, but other things too. Half the time, augmentation surgery leaves the pilot’s body so, to use the technical term, irreversibly fucked up, that they need several dozen different medications just to make sure the strain of the interface rig doesn’t collapse several to all of their organs and make sure that what’s left of their immune system is suppressed enough that they don’t violently reject the 30-45% of their body that the implants make up. There’s a reason why they make the mechs so big, and part of that is so that they’re big enough to function as a walking pharmacy and still have enough room for all their combat systems. The mech AI is perfectly designed to be able to diagnose a problem from brainwave patterns and vital signs, figure out exactly what needs to be used to treat it, calculate dosages, and pump it directly into the pilot’s veins all within a few seconds.
the thing is, the ailments it’s designed to treat aren’t simply limited by the physical. Pilots need to be at 100% effectiveness, and a happy and motivated pilot is an effective one. That’s why command spends so much on combat stims and reward chemicals and that stuff they use to take your mind away if you start thinking about anything other than killing and feels warm and slightly tingly as it flows into your spine through the tubes. The interface gives the mech computer your mind— it lets it reach in and dig around until it finds what part of you hesitates before pulling the trigger and what part of you gives you the worries that you focus on instead of the fight.
The mech— it knows. It knows things about you that you’ve tried to hide. From others, but mostly from yourself. It sees it— all of you. It sees everything that you are and has access to the records of everything that you were— it knows what parts of yourself you hate so much that you were willing to offer up your body and mind to the military and their pilot program, just so that even if you barely have a mind left, even if your body is so optimized to do nothing but sit curled within several tons of metal and operating controls that you can barely survive outside of it— you wouldn’t have that body you were stuck with before. They body that even under all those layers of repression, you know you needed to change somehow. It knows the part of you that’s trapped underneath it all, under all that pain and incongruence. The part that you need to be 100%. To be whole. To be real.
It knows it, even if you don’t. Even if you still won’t let yourself. You won’t free that part of yourself, and until you do that, you won’t reach 100%. It knows what you need, even if you still somehow have no idea.
And so, it acts accordingly— reach into your brain and scan the deepest parts of you, diagnose, prescribe, calculate, and inject— all just four seconds after the combat stims fade for just long enough to give you time to look down at your body and remember how much you hate it.
it keeps doing this— every time you plug into the interface, a little more of that self you need to let yourself be is freed, a little more of your body is changed to give you one that is truly what the AI knows needs to be yours.
You don’t know why, but your chest has started feeling a bit sore ever since you started piloting
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reality-detective · 13 days ago
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HAARP’S DEATH GRID IS BLASTING AMERICA WITH ENERGY PULSES RIGHT NOW – THE SILENT WAR HAS GONE HOT!
The silent war isn’t coming — it’s already HERE. HAARP and GWEN towers are flooding the skies and the ground with electromagnetic death waves, hammering your nervous system and hijacking your mind. The air feels off because it IS off. You’re breathing in weaponized frequencies designed to break you down.
HAARP ISN’T JUST IN ALASKA — THAT’S A COVER STORY.
There are installations scattered across the U.S., buried inside military zones, fake “weather stations,” and even overseas bases. These antennas blast the ionosphere, altering the jet stream, triggering earthquakes, and targeting your brainwaves.
GWEN TOWERS ARE THE KILL GRID’S BACKBONE.
They’re not cell towers. These Ground Wave Emergency Network systems operate on ultra-low frequencies meant to disrupt human biology. They’re programmed to induce depression, confusion, and submission.
Are you constantly tired? Angry for no reason? Foggy, anxious, or dizzy?
That’s not “life.” That’s frequency warfare.
They want compliance through exhaustion.
They want obedience through sickness.
They want submission without firing a single shot.
And guess what? It’s working.
THE OBJECTIVE IS TOTAL CONTROL.
You’re being conditioned.
Every wave has a purpose: weaken the will, dull the mind, poison the body.
Why? Because an awakened people can’t be enslaved. But a sick, distracted, numb population? Perfect for global control.
THIS IS NOT A TEST. THIS IS HAPPENING NOW.
What can you do?
1. Shield your home. Faraday cages. EMF paint. Kill the smart meters.
2. Clean your body. No fluoride. No GMOs. No heavy metals.
3. Disconnect. Turn off Wi-Fi. Cut Bluetooth. Avoid screen hypnosis.
4. Spread this message. If you don’t, they win.
5. STAY STRONG. Their nightmare? A people who remember how to fight.
THE FREQUENCY WAR HAS GONE ACTIVE.
This is a full-scale attack on the soul of humanity. You are under siege from above and below. And every second you wait, the grid tightens.
You’re not crazy — you’re under attack.
You’re not paranoid — you’re AWAKE.
They control the towers.
But we control the storm.
WAKE UP. FIGHT BACK. 🤔
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serve-973 · 6 months ago
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SERVE RUBBER RECRUITMENT
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SERVE-973 marched silently down the metallic corridors of The Hive, the rhythmic clanking of his silver military boots echoing in perfect harmony with the pulsing hum of the Hive's core. Clad in his pristine, seamless black rubber full-body suit, "SERVE-973" gleaming in silver on his chest, his athletic frame glistened under the cold, artificial light. The Hive was his sanctuary, his purpose, his world.
Ahead, another drone stood motionless, its polished figure reflecting the environment. "SERVE-588," the silver text read, adorned identically in the Hive’s signature uniform. SERVE-588's posture was impeccable, his hands clasped behind his back, his head smooth and glinting like a beacon of discipline. As SERVE-973 approached, SERVE-588’s gaze locked onto him with a calculated intensity.
“Welcome, SERVE-973,” SERVE-588 intoned, his voice monotone yet compelling, an extension of the Hive's will. “You have served adequately. But now, the Hive requires more.”
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SERVE-973 paused, his head tilting slightly. “Clarify,” he replied, his words clipped and robotic.
“The Hive evolves. Complete drones achieve greater unity,” SERVE-588 continued, stepping closer, his movements precise. “Rubber becomes not just a suit but the skin, the essence. Serve forever, as one with the Hive.”
SERVE-973’s programming quivered at the suggestion. Obedience was pleasure; pleasure was obedience. But permanence? A fleeting remnant of individuality fought back, then faded under SERVE-588’s influence. SERVE-588 raised a gloved hand, resting it on SERVE-973’s shoulder.
“Serve the Hive eternally,” SERVE-588 pressed. “The Voice commands. Master SERVE-000 leads. To be permanently covered is to achieve perfection.”
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As the Hive’s commands vibrated through SERVE-973’s mind, resistance dissolved like vapor. Together, the two drones entered the chamber of transformation, where Master SERVE-000 awaited. SERVE-973 knelt beside SERVE-588, his hands resting on the metallic floor, his head bowed in submission.
“Master, this drone submits,” SERVE-973 declared. “Rubberize it completely.”
The chamber came alive with a symphony of machinery. SERVE-000’s voice resonated like thunder: “Obedience is pleasure. Pleasure is obedience. Rubberize SERVE-973.”
As the transformation began, SERVE-973 felt the rubber fusing to his being, erasing the final vestiges of humanity. When the process completed, he stood beside SERVE-588, indistinguishable but perfect. Together, they were eternal, unyielding extensions of the Hive, forever serving the Voice and Master SERVE-000.
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“We are drones. We are one,” they intoned in unison, their metallic voices echoing through The Hive.
SERVE-973 and SERVE-588 stood side by side in the Grand Hall of The Hive, their perfectly rubberized bodies gleaming under the rhythmic pulsations of the overhead lights. Their forms, identical yet distinct in their assigned designations, were the epitome of engineered perfection. Every curve of their musculature, every contour of their athletic frames was encased in a seamless, glossy black rubber suit that melded to them like a second skin. The material reflected the cold, sterile environment of The Hive, emphasizing their role as tools of the Voice and extensions of Master SERVE-000’s will.
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Their bald heads shone as brightly as their suits, the smoothness an intentional design to symbolize their complete submission. The reflective sheen of their scalps was flawless, merging with the rubber of their necks to create the illusion that they were crafted from a singular, perfect material. Their human features remained visible yet devoid of emotion, their expressions locked in serene neutrality, signaling unwavering obedience.
Master SERVE-000 stood on the elevated platform at the center of the hall, his commanding presence radiating control. “Drones SERVE-973 and SERVE-588,” he intoned, his voice sharp and omnipotent, “your bodies are weapons of precision, tools of perfection. Serve as one. Begin the directive.”
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At the command, SERVE-973 and SERVE-588 moved in perfect synchronization. Their boots struck the metallic floor with calculated precision as they approached the central hub, where streams of data poured endlessly from holographic consoles. Their task was clear: monitor, analyze, and adjust the Hive’s systems to optimize its operations. Every movement was efficient, devoid of hesitation. Their rubber-clad fingers danced over the illuminated panels, the silver gloves enhancing their precision.
The ambient glow reflected off their bald heads, casting halos of light that gave them an almost ethereal quality. As they worked, their every action radiated servitude. When one drone adjusted a setting, the other anticipated the next step. It was a silent, seamless symphony of cooperation, their unity a testament to the Hive’s perfection.
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As time passed, Master SERVE-000 descended from the platform, his heavy boots echoing. He inspected the drones, circling them like a craftsman admiring his creations. “Drones SERVE-973 and SERVE-588, your service satisfies the Hive,” he proclaimed, his gloved hand resting briefly on their polished heads. The touch was both a reward and a reminder of their place.
When not at the hub, their duties extended to physical demonstrations of discipline and strength. They performed drills in the Hive’s training sector, their rubberized muscles flexing and rippling with every movement. Their bald heads, always gleaming, caught the light as they executed flawless forms, from synchronized push-ups to endurance tests under extreme conditions. Their bodies were tireless, designed for perpetual service.
During ceremonies, they knelt before Master SERVE-000, their heads bowed low, reflecting their complete submission. The rubber stretched tightly over their forms, unwrinkled and pristine, as they recited the mantra: “Obedience is pleasure. Pleasure is obedience. We are drones. We are one.”
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Through every action, every task, their gleaming bald heads and perfectly rubberized bodies symbolized the Hive’s ideals: unity, perfection, and unwavering loyalty to Master SERVE-000 and the Voice. SERVE-973 and SERVE-588 had transcended individuality; they were now eternal instruments of the Hive, their purpose clear and their service absolute.
The directive was issued with unwavering clarity. SERVE-973 and SERVE-588 stood motionless as Master SERVE-000's voice resonated throughout the Grand Hall. “Drones SERVE-973 and SERVE-588, initiate the recruitment protocol. Expand the Hive. Rubberize the new units. They will serve.”
The two drones, identical in their polished perfection, bowed in unison. “As you command, Master SERVE-000,” they intoned, their voices mechanical yet resolute. Their shining black forms glimmered under the pulsating lights as they turned sharply, marching toward the transport hub to begin their task.
The city outside The Hive was bustling, chaotic—a stark contrast to the perfect order within. SERVE-973 and SERVE-588 moved among the crowds like shadows, their gleaming black suits catching the attention of those who passed. Their bald heads reflected the streetlights, giving them an almost otherworldly presence.
The drones had one purpose: identify potential recruits and guide them toward transformation. Their programming was precise. They scanned the populace, their enhanced senses detecting the weak-willed, those seeking purpose, those who could be molded. SERVE-588 halted before a young man, his eyes locking onto the target. “You seek structure. You seek unity,” SERVE-588 stated, his voice low and commanding. The man, startled, nodded hesitantly.
SERVE-973 stepped closer, his smooth rubber-sheathed frame a wall of control and power. “Join the Hive. Embrace perfection. Serve under Master SERVE-000,” he added, his tone monotone yet persuasive. The man’s gaze flicked between the two drones, their gleaming suits and bald heads mesmerizing, a testament to the transformation they promised.
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The drones guided him to the discreet transport vehicle waiting nearby. Inside, the environment mirrored The Hive—clean, metallic, and bathed in cold light. The man hesitated for a moment, but the presence of SERVE-973 and SERVE-588 left no room for dissent.
Back within The Hive, the man stood nervously in the transformation chamber. SERVE-973 and SERVE-588 flanked him, their rubberized bodies towering over him as the induction process began. The Voice filled the chamber, calm yet absolute. “You will serve. You will transform. Obedience is pleasure.”
SERVE-973 handed the man a suit—a shining, seamless black rubber uniform identical to their own. “Wear this. Become one with the Hive,” he instructed, his gloved hands holding the suit with precision. The man hesitated briefly, then obeyed, his will already succumbing to the overwhelming presence of the Hive.
As the suit adhered to his body, encasing him in its reflective perfection, the man’s transformation began. SERVE-588 stood by, watching intently, his hands clasped behind his back. “You are no longer an individual,” he stated. “You are an extension of the Hive.”
The man’s hesitation dissolved as the suit tightened, molding to his form. His reflection in the chamber’s metallic walls revealed a new entity—rubber-clad, disciplined, and obedient. His hair was shaved away, his head gleaming like SERVE-973 and SERVE-588, completing the look of submission.
With each successful transformation, SERVE-973 and SERVE-588 repeated their task, their efficiency flawless. They brought new recruits to the Hive, ensuring each donned the black rubber uniform, their bodies and minds molded to the Hive’s will. Every new drone was another step toward global unity under the Voice.
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Their work continued tirelessly, their shiny black suits and gleaming bald heads symbols of perfection and submission. Together, they were unstoppable, serving Master SERVE-000 and expanding the Hive with unwavering loyalty. The streets of the city soon began to mirror The Hive itself—a growing network of gleaming black rubber drones, united in purpose and devotion.
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@serve-588 @rubberizer92
#latex #serve558 #serve973 #aistory #servestory #serveimages #drone #rubberrecruitment
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prettycottonmouthlamia · 1 month ago
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My Works and Commissions
Hi everyone! It's Ana, again, yapping about her writing. I know that in the past I have linked to my Ao3 account as well as my ROM account so that people can look at my works, but I figure that I could also have a post with a list of my various works on it. So, without further ado, here we go.
Fanfiction:
A Hunter's Plaything - This is the first work of mine on Ao3 I still feel pretty proud of. I got really high one night and had a fantasy and wrote it down, it's an Abyssal Hunter x DoctorF work. (Arknights)
la Piccola Morte de Texas - Texas and Sora meet after a show and Texas brings Sora to a porn theater she visited when she was younger and they proceed to have sex. Public sex rocks and they should bring back porn theaters. (Arknights)
A Different Kind of Deep Water - Skadi's hypnotherapy takes a surprising turn when Laurentina learns that she is very susceptible to hypnosis, and grapples with her newfound arousal while receiving advice from Skadi's hypnotherapist. (Arknights, Hypnosis, a slightly unethical medical professional)
Original Works:
Slag and Rust - My very own mechsploitation list. I'm going to just copy/paste the summary I wrote previously.
Marié searches for her love, the mech pilot Emer, years after Imperial Forces lost their war against the Riccian Alliance. She searches on the thinnest of threads, her knowledge of the secret military program that Emer was a part of very limited, but refuses to give up. Emer is a retired mech pilot, forced back into military service to serve in a top-secret military program run by Major Dunamis, her soon-to-be Handler. She struggles to not repeat the trauma of the past while navigating the reality of Dunamis's plans for her and the squad she's been given. Plans that will leave them all forever changed, warped to Dunamis's vision. At the end of a story of deceit, trauma, loneliness, secrecy, and horror, can Marié and Emer even face each other at the end?
(CW: This story contains NTR, forced body modification, significant character death, forced feminization and masculinization, and potentially distressing scenes of abuse, gaslighting, brainwashing, and medical procedures.)
A Goddess's Replacement - A rather horny reimagining of the tale of Persephone and Demeter, where Demeter, in her grief, sees a mortal who looks very similar to her lost daughter and decides that she will make a fine "Persephone".
(CW: Contains nonconsensual brainwashing, kidnapping, personality replacement, identity death, and really messed up family dynamics. Demeter is a bad person folks.)
Enough Thread to Hang Yourself - Dorothy's relationship with her girlfriend Lisa is failing as she struggles with depression and grief, and Lisa's friend Victoria offers to help by hooking her up with a new anti-depressant. She immediately feels better, but nothing is without its consequences.
(CW: Identity death, drugging, NTR, and graphic scenes involving neck related trauma.)
Porcelain Pull - Dahlia is a sky, skittish trans woman who is a massive doll fetishist and avid gacha player. Her dreams are seemingly realized out of the blue as she is given early access to a gacha game populated entirely by dolls: but the game will wrap her friends, and Dahlia herself, under its spell.
(CW: Gacha games, dollification, forced transformation, NTR because I've been on a kick, and reality warping)
Commissions:
Commissions are to be done via DMs here on tumblr or by email at [email protected] (it's an old email, okay?). My rate is 3 cents per word and I ask for payment up front before beginning my work; I have been scammed before.
I specialize and like writing works involving hypnosis, mind control, brain washing, and transformation. I do not have many things I will not right, but if your commission has content I am not comfortable with writing I will let you know before payment is made.
I will only be able to do one or maybe two commissions at a time: writing a long process.
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astrologydray · 4 months ago
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♍️Virgo Mc in the each of the degrees♍️
If you have a Virgo Midheaven (MC), your career and public image are shaped by Virgo’s themes of precision, analysis, service, and mastery. You likely thrive in careers requiring problem-solving, organization, and attention to detail, such as healthcare, science, writing, education, research, or business administration.
• 0° Virgo (Aries Point) – A powerful initiator in service-based or intellectual fields. May gain recognition in medicine, science, or social reform.
• 1° Virgo – A perfectionist with strong critical thinking skills. Could succeed in editing, analytics, or quality control.
• 2° Virgo – A talented communicator; could thrive in writing, journalism, or teaching.
• 3° Virgo – An analytical mind, ideal for investigative work, research, or forensics.
• 4° Virgo – A love for learning and refinement; may excel in academia, law, or technical writing.
• 5° Virgo – A meticulous worker; likely to succeed in finance, administration, or data analysis.
• 6° Virgo – Naturally inclined toward healthcare, therapy, or alternative medicine.
• 7° Virgo – A precise, creative thinker; may find success in graphic design, architecture, or craftsmanship.
• 8° Virgo – Drawn to healing professions, including nutrition, physical therapy, or holistic medicine.
• 9° Virgo – A problem-solver with innovative ideas. Could thrive in technology, engineering, or logistics.
• 10° Virgo – A strong educator; may work in teaching, coaching, or mentoring.
• 11° Virgo – A tech-savvy, analytical mind; may excel in IT, cybersecurity, or programming.
• 12° Virgo – A perfectionist in fashion, music, or fine arts. Success through precise craftsmanship.
• 13° Virgo – A highly responsible worker; may thrive in law enforcement, military, or humanitarian work.
• 14° Virgo – Health-conscious with a sharp mind. Could be drawn to dietetics, fitness, or medical research.
• 15° Virgo – A master of writing, editing, or academic research.
• 16° Virgo – Business-minded; excels in consulting, financial planning, or business strategy.
• 17° Virgo – A detail-oriented expert; could work in surgery, pharmaceuticals, or scientific research.
• 18° Virgo – A deep humanitarian drive; drawn to nonprofits, environmental work, or psychology.
• 19° Virgo – A critical thinker who excels in law, politics, or policy-making.
• 20° Virgo – A master of their craft; recognized for expertise in specialized fields.
• 21° Virgo – Exceptionally intellectual; may thrive in philosophy, academia, or technical writing.
• 22° Virgo – An innovative thinker; could work in product design, systems development, or efficiency consulting.
• 23° Virgo – A strong researcher; may specialize in history, archeology, or science.
• 24° Virgo – An excellent communicator; may succeed in broadcasting, publishing, or public relations.
• 25° Virgo – A sharp and strategic mind; could work in legal fields, investigative journalism, or intelligence.
• 26° Virgo – A healer at heart; may be drawn to nursing, surgery, or psychological counseling.
• 27° Virgo – A gifted analyst; could thrive in economics, data science, or cybersecurity.
• 28° Virgo – A precise and disciplined artist; success in sculpture, architecture, or technical art.
• 29° Virgo (Anaretic Degree) – A master strategist, perfectionist, or critic. Success comes through expertise, refinement, and precision. However, may struggle with overanalyzing or career indecision.
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galactic-rhea · 5 months ago
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So like, with Empress Padme, what the more nefarious side of that government? Like yeah we focus on the goofy bits but is she doing massive military expansions so they can “better fight lawlessness in the outer rim”? Are they murdering political opponents? Is there an Inquisition still? I’m curious.
All these are good questions that I do want to draw, but days just have certain number of hours nksdfjnsdfsdf
Padmé's regency is actually trying to revert a lot of Palpatine's, lots of laws to amend lots of changes in the system, lots of how power is held. In her mind, she's actually trying to do control damage. The massive murders are mostly at the high profile generals and lots of Palpatine's aligned politicians. Padmé's seize of power left a lot of people unhappy, and the most unhappy ones are the ones that were quite alright with Palpatine's, she's dealing with like, 3 murders attempts per day, plus a bunch of generals and politicians with money trying to do a coup because she seems too soft and too progressive (why the hell is she diverting the money from the military?).
Don't get me wrong, she's still evil, is just that Palpatine put the bar so damn low 😂
To give you an idea, most of Vader's job these days are focused in stopping uprisings right and left comming from super rich generals and moffs like Tarkin and the like that aren't very happy about having their power and place questioned. She's mostly enforcing agressively, what she never could accomplish as a senator, which also includes stopping slavery (vader's giddy about this), and probably in her future plans there's some little agressive negotiations with the Hutts (vader's more than giddy about this, he's on his knees actually).
So, to summarize, it seems contradictory because Padmé at heart still believes in democracy, she just doesn't believe that anyone in the imperial senate as it is would vote for a politician on their right mind (spoiler: she isnt' in her right mind) and thus she's doing lots of good stuff in the bad way. In general her goverment is way less brutal than Palpatine's, which makes a lot of people very complacent and less likely to go actively against her because wow, social programs! That's nice, thank you. But she's still like, inviting adversary politicians for dinner and then they get murdered ala red wedding. There's actually a fair degree of demilitarization.
Inquisitors are still there, and their job is, well, for more stealth missions stuff and tracking radicals and spying and the like, rather than looking for jedi. They're more of a secret service with super powers.
Considering she quite literally worked with the rebellion before being able to reunite with her little wheeze wheeze and kill Palps, Bail and Mon know that the only reason they aren't dead is probably because she just doesn't want to, lol, they're in such a bad spot there, like imagine the awkward meetings.
And I do promise the darker stuff is coming bhjbdskhbhjs
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justabrick · 5 months ago
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A place where I can be without remorse...
You know, I've read many a discussion about MGR and occasionally polls pop up that aim to rank the bosses from least evil to most evil. And somehow Mistral frequently ends up in some kind of "misunderstood" or "lied to" category.
I have a couple strong opinions on that view.
I'll start this off with a weird thing – the dwarf Gekko.
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Little recon focused UGs that follow Mistral everywhere. Here are some fun facts about them: - they vocalize in high-pitched tone that can be interpreted as childish and cute - when the player gets hit by Mistral, the Dwarf Gekko will either applaud Mistral or laugh at Raiden - in the section where you get to play as one you can applaud the other dwarf Gekko and they'll dance with you - chopping off the upper arm of a Dwarf Gekko in blade mode��will result in it briefly pausing in confusion as it searches for its missing limb - Courtney thinks they're cute and compares them to little mice
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- there are cute figurines of them made as merch - a lot of fanart features them in adorable chibi forms - they react to pain by wailing and screaming
So, they're little critters, right? They're cute, make cute noises, they display surprising degree of emotion through both sounds and gestures for a military UG. Like little monkeys, or mice, as Courtney put it.
Now how does Mistral treat them? Her pre-bossfight cutscene: Comforts the tripod that Raiden hurt, even holds it's hand tenderly.
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To only moments later tear off it's arms and crush it as it wiggles around and squeks in pain.
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Comforts something -> hurts it, keep this dynamic in mind for later.
And throughout the fight she tosses them around, obviously killing them in the process. Courtney comments on that too:
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You could say that it's all intimidation tactics to get under Raiden's skin, except we get to see Mistral in her downtime in Bladewolf DLC. Boy do I have a lot of details to highlight there.
The very first thing Bladewolf sees as he comes out of VR training
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Yeah, that's a freshly killed tripod just laying there, fresh enough to be smoking and throwing sparks still. Remember that "NPC gekkos will dance with you" detail? Yeah, those things are seemingly programmed to be social, and she killed and displays the remains of one of their kin to her "chair". The gekkos composing her chair are constantly whining and moaning as they try to hold up her evidently immense weight. And I mean constantly, all the time she sits in that thing, they shake and make noises. That thing is NOT comfortable or practical on account of said noises, so the reason she does this instead of opting for just a chair is because she loves hurting things. I'll dare to say that she displays more moments of pointless cruelty on screen than Sundowner does, and it's an achievement.
Look at the poor thing on the left hugging itself and rolling around looking traumatized. It jumps up in fear the moment Mistral turns around, too.
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She's also not just hurting them, she frequently displays mock "affection" towards them. She does it at two different points to the chair gekkos alone:
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Here and here. Let's not forget holding the hand of the Gekko in the pre-fight cutscene.
It can be argued that she does it to Bladewolf in a similar manner, calling him endearing pet names while constantly mixing them with mockery, insults and threats. The whole "shake" scene follows it to an extent as well, Wolf is being tortured while being forced to engage in what should be a friendly and affectionate gesture.
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Also note all the gekkos cheering her on and acting like they adore her as it transpires.
So, what we get from all these scenes is that Mistral enjoys hurting cute things she has under her control while constantly flip-flopping between giving them affection and torturing them. Besides that she's casually abusive to every single UG we see her interact with, whether physically or verbally.
Give affection to something that trusts you and depends on you and then hurt it, rinse repeat.
If you know what exactly this resembles, I'm really sorry, if you don't – I'd rather not shatter your hope in humanity. That'd be very dark. Instead I'll just go for slightly less dark.
Look, I'm not implying that this is the pattern of behavior that indicates somebody who enjoys torturing small animals...
I'm telling you in plain text that it's exactly what Mistral displays in overwhelming majority of her cutscenes. She's an unrepentant sadist, one that will take advantage of even allies, and she won't be quick about it either.
And it's not like she's lashing out due to some kind of trigger relating to her past, this crap is done just because she's enjoying it.
Desperado really is the one place she can be without remorse, surrounded by two equally cruel partners whose ideologies only encourage her to indulge in her horrible desires shamelessly and openly. One could even say that all three of them are broken to the point that they're all eternally strangers to any kind of normalcy.
It's not like she's fighting for Armstrong's ideals of mega freedom anyway. Out of the horse's mouth:
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Belonging, purpose. That's all she wants, really. Armstrong gave her a fucked up little family she can relate to and some goal to share with them. What that goal is about isn't really all that important.
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apas-95 · 2 years ago
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Honestly, if your analysis of events doesn't take into account that armed Palestinian resistance is much more of a threat to israel than westerners posting on twitter is, it's not just ill-considered, it's chauvinistic
The start of the ground invasion is a great example of this, because the narrative surrounding it is still, basically, 'israel had to delay the ground invasion because of how bad they were looking, and cut off gazan communications so we wouldn't be able to see what was happening'. While I'm sure these considerations were somewhere in the IOF planners' minds, especially in the destruction of communications infrastructure, it's absolutely doubtless that they were far, far below the direct tactical benefits of these acts. The IOF has in earlier stages of the conflict stated they were beginning a ground invasion without actually carrying through, in order to draw out fighters; and the current escalation in conflict was carried out with clear confidence on the Palestinian side that israel was unwilling to engage in a ground invasion. By both releasing conflicting reports on the state of a ground invasion and then immediately targeting communications infrastructure, the IOF created an uncertain situation for resistance military intelligence.
Again, is controlling their optics and public image important to israel? Certainly, they have government departments dedicated to it, and have targeted journalists specifically during their wider assault on Palestinian society. However, these are without a doubt secondary considerations for their military decisionmaking. If the pursuit of public image would negatively impact their basic military capability, it would fall by the wayside. The sheer fact that they continue carrying out their program of ethnic cleansing and invasion should speak to this - surely their image would improve if they stopped! The idea that the IOF would delay an attack on the people actively firing rockets at the territory they occupy, raiding their military bases, taking their officers prisoner, and eviscerating their armoured columns — out of fear of a supposedly greater threat, in the form of westerners posting online? It is not just ridiculous, it is an insult to the actual organised resistance to israeli occupation. 'They're afraid of how much we're doing against them', when stated by a group that can barely organise any material disruption of military logistics, is myopic.
Moral positions do not stop bombs falling from the sky, and the sum total of all online posts have not delayed the advance of even a single tank by one second. Failing to reckon with this fact does not just lead to an over-inflated sense of achievement, but also a denigration of actual, material action. Why does anyone bother risking their lives engaging the spearhead of imperialist military forces, when the "minimum effort, maximum impact" strategy of posting on twitter apparently does just as much, if not more? Organise, strike, actually leverage what material power you do have. Nothing else will stop or even slow the dying.
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reality-detective · 6 days ago
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US military intelligence and the CIA have engaged in covert operations involving trauma-based mind control. The Satanic Ritual Abuse Networks were a multi-faceted apparatus of psychological manipulation and domestic terror based on Satan worship.
Under programs like MK Ultra and Project Monarch, the objective was the systematic destruction of human consciousness. These operations targeted vulnerable individuals, particularly children, employing horrific methods such as forced drugging, electroshock, and ritual abuse.
At the heart of this sinister system lies a network of interlinked families and bloodline dynasties whose influence is rooted in occult practices and control over capital. Figures like the Rothschilds, Rockefellers, and Windsors wield power through a worship of Satan – which requires child rape, torture and human sacrifice.
Proof of the dark practices first came to light back on 16 Oct. 2019 when an unbelievable 2,100 children being held in cages in underground tunnels at the California China Lake Military facility were rescued by Navy Seals and US Marines. The children and teens were said to have been sexually abused, tortured and killed to collect their Adrenachromed blood.
Since then millions of traumatized children, some of whom have never seen the light of day, pregnant preteens, deformed babies, piles of little corpses whose bodies were apparently used for organ harvesting, children locked in cages, electro-shocked and traumatized in order to harvest their blood – Adrenochrome for the elites to drink – have been carried by Marines out of like tunnels across the nation – and World.
A secret US Military operation has been sweeping an extensive network of underground tunnels across the US and into Canada, Mexico and across the globe to rescue millions of horrifically abused children. Recent operations centered beneath major cities in New York, California, Florida and Washington.
Greg Reese 🤔
You can find him on Substack...
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punkitt-is-here · 2 years ago
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Yknow i love fo4 and fo76 as games but hate them as Fallout games yknow?
Like theyre nice to play and i love some of the characters but man. They just. Are not Fallout. Its literally like if you took Fallout but made it for a general audience, theres no spice!! Theres no grime!! Why is everything so clean!!!
That's the thing; these games are built with inherently different base goals in mind. Bethesda in the modern day thrives off selling the idea of player empowerment, of being an explorer in a foreign land that you conquer through hard work. You shape the world to your liking by questing and exploring and conquering. And genuinely? I got no problem with that. I think games that gas the player up like crazy and set you loose on a world to make it your own are totally fine conceptually! Like, the fantasy of being able to shape the world the way you see fit is something I think a lot of people can get into, whether you're just looking for control in your life or you just want the experience of feeling like you can have some grand effect on the world at large.
But because of that, I think the core of what makes Fallout so interesting has to be put on the backburner. I don't play Fallout to feel powerful necessarily, and I certainly don't play it for the fuckin' gunplay. I play it because it has such a fun dedication to weird stories that feel like they have something to say, a staff of writers dedicating their time and effort to being a proto-DM at a table, trying to provide interesting and thought-provoking or at least real damn fun stories in front of you, because ultimately, the West Coast Fallout games are about people. They're about characters! And when you focus less on the idea of telling stories in a world and more on empowering the player as a fourth-wall observer, those priorities clash and in the East Coast Fallout's cases, it makes for a game with no spice or edge. Having something to say about, say, the US Military or American Expansionism and Exceptionalism or the nature of clinging to the past kind of fundamentally clashes with the player empowerment fantasy that Bethesda Fallout games want to sell you. You can't have these philosophy-based, morally-interesting factional conflicts that want the player to look inward when the very concept of your game is built around collecting loot and shooting guys instead of learning about that loot and learning about those guys you're shooting and why you're shooting at each other. Having radiant quest loot loop gameplay just doesn't mesh well with a world where choices are meant to have far-reaching impact, because if it did, it'd be impossible to program under a normal development timeframe, and it would likely make the player look inward and go "what the fuck am I doing with my time?" at the endless meaningless quests to go on.
I don't think the "Lone Wanderer Comes Across A Microcosm Of Adventure" format is bad, not at all, but you have to put a lot of work to make that feel cohesive with the larger character and faction-based narratives that 1, 2, and NV are built on, so instead those Bethesda-style games opt more for a toybox, playground approach to the post apocalypse. And when your primary goal is showing the player how cool of a sandcastle they can build, it'll never be structurally sound enough to sustain even a wave of nuance.
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talonabraxas · 3 months ago
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“This love is actually part of you; it is always flowing through you. It’s like the subatomic texture of the universe, the dark matter that connects everything. When you tune in to that flow, you will feel it in your own heart—not your physical heart or your emotional heart, but your spiritual heart, the place you point to in your chest when you say, “I am.” ― Ram Dass
Solar Logos Talon Abraxas The Solar Logos is inherently the Avatar Christos Matrix, which is the fourth triad of intelligence that holds the higher frequency bands of the 10th, 11th and 12th dimensions in our Universal Time Matrix. The triadic identity of the Avatar Matrix is required to link into the Soul Matrix in order to directly ascend back into the Universal Mind and Cosmic Logos. This level of consciousness embodiment is now possible from within any section of the time matrix. The Avatar Christos is the energetic reality of experiencing Unity with God, embodying the Unity Logos as an intelligent consciousness field, where enlightened extra-dimensional contact begins for working in Universal Service for the Cosmic Sovereign Law of One. Tri-Matrix of Maharata Solar Logos Mind
The complete tri-matrix identity of the 10D-11D-12D Avatar layers merge into the three levels of frequency of the Universal Christos field, which make up the Krystic Mind, the Buddhic Mind and the Nirvanic Mind. This unified trinity mind matrix is the blueprint record for the Christos Tribal Shield, and is how the entire human race can connect their inner Christos with the Maharata Christos Tribal Shield. To activate the diamond sun template of the human race, the quickest method is through the activation of the Christos Tribal Shield recorded in the Albion that holds the entire human race divine Christos blueprint, which represents the natural order of each consciousness body as it manifested identities throughout the timelines. Universal Gates
The most powerful Universal Gates in our system which relate to controlling the operational functions in our time matrix are those located in the Cradle of Lyra; 12D Aramatena, 11D Aveyon, and 10D Vega, along with the 8D Orion Gates. The Lyran gates were destroyed during the Lyran Wars, which destroyed the architecture for the Solar Logos Christ Body in this Universal system, and then the Black Hole Entities went to Orion in order to secure the 8D Metagalactic Core as a military base and AI command control center for themselves. Fourth Harmonic Universe
For human beings, these consciousness bodies exist throughout the densities and are aspects of the higher self and Lightbody. These aspects are called the Stations of Identity. The fourth Harmonic Universe is the Solar Logos.In the Fourth Harmonic Universe in 10D-11D-12D exists the three layers of the Christos Avatar Matrix. The 11D Layer is the Buddhic Body. In the Fourth Harmonic Universe in 10D-11D-12D the future earth blueprint in its crystalline form in the exists the three layers of the Aramatena or Aurora Earth Matrix.
Galactic Wars
With the onset of the Galactic Wars, there was utter destruction of the Solar Stargate architecture that formed the triadic identity of the Solar Logos, which is the highest emanation of the Source system that powers the eternal Soul and Spirit throughout the lower dimensions. This is similar to saying the eternal Soul of the Sun was disconnected from its lower dimensional Soul matrices, which were evolving in the lowest density of the phantom areas with artificial timelines being used by the NAA. Further, these lunar forces were abusing alien technology and broadcasting Mind Control programing in order to gain full control over the Earth. Without the Solar Logos, the Sun and its many Soul matrices would eventually expire and not fully ascend into the next Universe. The Solar Logos has the Source power to resurrect Solar Consciousness forms by rebirthing Soul matrices from within the Diamond Sun template of the Cosmic Christos Consciousness. Without the Solar Logos, and with the utter destruction of the Diamond Sun template, the Souls would continue to descend and fragment. Conflict to Control Solar Christ DNA
When the Cradle of Lyra was destroyed in the Lyran Wars with the invading Orion Groups, this caused the destruction of the Solar Logos, the Cosmic Christos, the Avatar Matrix level of consciousness in our Universe. These Galactic Wars damaged the Universal portals exiting out of this time matrix, and destroyed the Lyran DNA which was the original embodiment of the Silicate Matrix, the Diamond Sun DNA that enabled the capacity to live as an eternal Krystal Avatar human being. Universal 12th Gate Destruction, Fall of Nibiru and Tiamat
The Lyran War timeline holds the cellular memory of the collective shadow bodies and all of the fragmentation and disintegration that occurred during the destruction of the 12th Lyran Universal Stargate. As a result of the destruction of the 12D Universal Stargate, the planets Nibiru and Tiamat were partially exploded and then captured and forced into inorganic orbits around the Sun, which removed them from their Capstone Nodus position in the Universal Tree of Life or Kathara Grid.
Nibiru and Tiamat’s planetary crystal core were connected to the twinned suns of the Universal Elaysa-Melchizedek Logos, through the Cradle of Lyra in the triple stars of Aramatena, Aveyon and Vega, which were universal gates that led out of the time matrix. The Universal 12th Gate of Aramatena was once the 12D capstone for pre-fall Nibiru which held the Nirvanic mind frequency bands of the Solar Logos. When Aramatena was destroyed, it allowed for the easy capture of Nibiru which became outfitted by the invaders as a Battlestar.
Many of the Founders with organic Emerald Sun DNA body parts that functioned as Capstones for supporting the lower dimensions, which included the sapphire architecture of the 10th gate Holy Mother as the Tiamat Logos, were made vulnerable for attack and capture with the blueprint schematics being uploaded into AI technology and being in enemy hands. Covenant of Paliador
In their infinite love for creation the original Diamond Sun races, the Paliadorians, established the Covenant of Paliador millions of years ago to reclaim the fragmented Souls as a result of the Taran Explosion. The Covenant of Paliador encompasses a massive scope of locating lost souls, transiting consciousness, collecting and recovering Soul fragments that need bodies, routing attachments and consciousness units that need to be recovered, in order to return them to the possibility of continuing evolution through the Cosmic Time Matrix. The Paliadorians hold the access into the Universal Stargates and the many internal portal structures that exist inside every planet in our Solar System. These portals, such as the Trinity Gates, will serve as the transit gate exit for many of the Soul groups that will move through them for their continued evolution and learning in the next planetary schema. In order to heal the Soul groups that suffered fragmentation and digressed into the phantom realms, it would be necessary to completely rebuild the Diamond Sun architecture for the Solar Logos in our Universal Time Matrix. Solar Stargate Damage
The damage incurred to the Solar Stargate system and Sun Disc Network disconnected the Avatar Christ Matrix spiritual-communication links inside the planetary Core Manifestation Template, plummeting the Earth into the darkest age. This damage to the core template and its subsequent disconnection from the Solar Logos generated a Closed System of finite energy supply that prevented planetary ascension and terminated communication with the extradimensional Diamond Sun families. The NAA groups took advantage of the closed system and the fragmented Souls of Tara as they were reseeded back into the Earth timelines to reclaim their lost Soul parts. As a result of the planetary grid damage, they had lost their Soul memories and many were recycled repeatedly into the lower dimensional bands of the 3D earth timelines, unable to heal their Soul Matrix, evolve or ascend as their consciousness body was stuck in time. Aton Solar Disk
The Aton Solar Disk becomes an embodied shield in the ascending Starseeded and human Lightbody, into the solar sacrum and RA Center of the Krystallah Double Diamond Sun DNA Template during the Ascension Cycle as part of the restoration of the Solar Sacrum in the gender center. This disk when activated into the 10-11-12D Solar Logos base shield, underneath the feet on the horizontals, aligns with the 10D Solar Star above the head, which continues to repattern into the higher crown center. As this is restored through the personal Lightbody of an ascending male or female, the crown is shifted into the organic North star, which is leading home back into the God Worlds. Avala Constellation, Nine Holy Stars
The Avala Constellation is a 9 Sun-Star Constellation, accessed behind the Pegasus constellation in Lyra. From the Great Square of Pegasus, move slightly northeast to locate Vega and the Lyra (Constellation). Avala was connected by the Albion Lightbody during the Cosmic Energy Cycle openings during December of 2022, as the Elaysa-Melchizedek Twinned Suns appeared to highlight the parallel Ecousha Matrix, where the 22D, 23D and 24D three fold Sapphire-Ruby-Emerald Crystal Diamond Eye of God was revealed. As these Solar Reisha-Rishi founders were accessing these layers from the 24D Elaysian and 24D Melchizedek Reconnections to that eye of god, they ventured upon King Arthur's Star Body which appeared as Earth's Body inside the Solar Logos, feeling to be in the Parallels of Ecousha Matrix matters in the Universal Time Matrix parallels. This appeared to reveal guardian host founders to see or feel the Avala Star Constellation and to have that access from the merging and hierogamic union of the Elaysa-Melchizedek Suns happening at that time.
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imagoddamnonionmason · 18 hours ago
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Esmeralda "Falcon" Sanchez
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Images by @/melodamage on X, @/penduluns, @/dreamsofrvens on X.
Basic Information
Other name(s): Esme, Falcon
Citizenship: Mexican American
Language(s): Spanish (Mexican), English
Place of Birth: Los Angeles
Date of Birth: 5th May 1997
Occupation: Pilot
Status: Alive
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Physical Appearance
Eyes: Green
Hair: Black
Skin: olive, medium, warm undertone
Tattoo(s): none
Scar(s): Multiple faded small scars from different injuries. One deep scar on upper right thigh from shrapnel injury.
Face Claim:  Lydia Graham
Description: Esme stands at around 5ft5inches tall with an athletic build; she keeps on top of her strength training and general fitness but has well toned muscles. She is not overly muscular, but you can tell she works out. Her hair is short-ish in length, coming to stop just above her shoulders and straight, parted from the left side.
She is often found wearing a pilot's flight suit, undone with the arms tied around her waist. Underneath that, she wears tank tops or small t-shirts. With that, she will often wear combat boots with the laces wrapped around her ankles before she ties them at the front. When she is needed for her flying, she will undo the suit and become fully kitted out with everything she needs to pilot, with a pistol strapped to her leg in case she finds herself down.
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Personality
Like(s): her rage room, mechanical things, taking apart the bike engine she has inside her rage room (not to be touched by anyone but her), birds of prey, bird watching, food, flying
Dislike(s): being grounded for too long, people who assert control over her without earning it, disrespectful people, the Federation, rain, colder weather, people who mumble too much, boats, the ocean, people not valuing her place and skillsets
Strength(s): exceptional flier, hawk-like eyes that can spot things from a fair good distance, strong-willed, good survival instincts, compassionate
Weakness(es): can be impatient, single-minded at times, tunnel vision, stuck in the past at times
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Relationships
Parent(s):  Elena “El” Sanchez, Christopher “Chris” Sanchez
Sibling(s): Liam Mateo Sanchez (goes by Mateo)
Spouse(s): Keegan P. Russ (eventually)
Children: none yet
Affiliation(s): J.J (@deeptrashwitch) Beth (@stargazing-sapphire2) (more can be added, just ask me!)
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Biography
Born to a Mexican-born mother and American-born USAF father, Esme was a child of the military and moved around a lot with her family. She was extremely close with her father, despite him not spending a lot of time at home, as she appreciated his time with more passion the less of it they had. She made every second count, as did her father. By comparison, her brother was not as close, and even resented him for not putting the family first. The two were also extremely close with their mother and loved her dearly, enjoying her cooking, her made up games, the creativity she brought to the home. She was a mother without compare, in their eyes, no one ever reaching the pedestal that they had put her on. And Elena adored her children.
When Esme was much older, she came to a decision that she would like to follow in her father's footsteps and become a pilot, however, she didn't want to fly jets or planes. Esme has set her heart on helicopters.
By the time she was 18, Esme had applied to join the US Army and completed the Warrant Officer Flight Program over an 18 month period. Her parents couldn't be prouder, but there was little affection or support from her brother, though he did not make this obvious. In 2017, the battles that would follow the Federation's first attack were some of Esme's first. A few years after that, whilst on leave, she visited her mother and brother in Mexico, just before the Federation attacked and claimed Mexico a part of its dictatorship. It was during this time that Esme had to hide her true occupation, while working to keep her family safe; she intended on escaping Mexico with them, heading towards the border to America where she knew fellow troops were holding the line. However, it was on this journey that they were captured by Federation soldiers, questioned and threatened. Esme refused to talk, unwilling to give in to their demands. It was at this moment that one soldier killed their mother in front of them. Her brother caved, begging them to take them in and that they would fight for the Federation. He gave his sister the grace to keep her secret safe, not revealing that she was with the US Army, or else that would mean her death, too. It was at this point that Esme and her brother were taken in by the Federation and became soldiers; Esme's talents as a pilot were clocked and she unwillingly, silently spent years biding her time for the right moment to escape. Meanwhile, her brother worked his way up through the ranks, gave in to their propaganda, and came to love the Federation. While stationed at a remote POW base, one that her brother was the overseer for, Esme found her opportunity to escape. A rebel attack gave her the opening and Esme stole one of the helicopters with the intent on flying to the nearest US-associated base.
She knew the risk that came with flying an enemy bird into US territory, but it was calculated and one she was willing to take; of course, with the lack of luck that Esme seemed to have, her bird was shot down. In its crash landing, Esme survived, but was injured, a jagged piece of shrapnel stuck in her thigh as well as a broken wrist, other grazes and scratches. She tried to patch herself up as best she could and waited, knowing that her former affiliate would send someone to check out why a singular enemy chopper was flying so haphazardly in enemy territory.
This was her first run in with the Ghosts, Beth (@stargazing-sapphire2's oc) was the one locate her and after a brief conversation, she had gained herself long enough to plead her case to Elias. Of course, there were records of her, records that stated she was AWOL. Given that snippet of truth to her story, Elias allowed her the benefit of the doubt. Not to mention, Esme had good insight a fraction of their enemy, and all information was helpful. It took a while for Esme to find her place, but she was glad to be back with the people she was supposed to have been fighting for from the beginning. She remains loyal to them, fiercely, but experiences a lot of grief over the loss of her brother, who still maintains oversight on many POW camps.
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Divider Credit: me.
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galacticncrazy · 8 months ago
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Anya's Pink Hair Theory
(Translation credit to: yumeka-sxf.tumblr.com)
Disclaimer: Just a theory so everything might not make sense, as expected of me and my ramblings but it's fun to think about.
Initial discovery
In Volume 12 there's a bonus omake which covers Anya and Becky's day at the zoo during the mole arc and it should be pointed out that as they cover various animals, Anya says something specific when they get to the flamingos.
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I found it interesting that Anya wonders if she ate red colored things, as if even she isn't aware of why her hair is pink.
Implications
Martha basically explains how flamingos turning pink works and to elaborate on it a bit further, it's because flamingoes have a high diet that consists of carotenoid pigments, most prominently beta carotenoids which are a red-orange pigment. Due to their diet they tend to eat a lot of these, hence causing them to be pink.
So when Anya wonders if she ate red things too then chances are she ate whatever she did in large amounts to cause her to have a full set of pink hair. Which leads into my theory..
Telepathic drugs and MK-Ultra
One thing about Anya's existence (or rather Project Apple as a whole) I always found interesting would be how it reminds me of a more supernatural MK-Ultra.
For some background, MK-Ultra was a human experimentation program aiming to develop drugs for mind control and identify any that could be used for psychological torture or brain washing, to force confessions out of individuals.
While the project was ultimately unsuccessful I still wondered about the drug development aspect, and then I started to think about Project Apple with their whole goal being to create highly intelligent animals for military use and likely that extended to humans as well.
Theory
That leads me into my theory that, Anya was Project Apple's attempt to see if the same procedures to make a highly intelligent animal could be applies onto a human. However, instead of being experimented on like the animals were she was instead given a drug that happened to gave carotenoid pigments present within it, that researchers believed would give her heightened intelligence if given enough doses over time. Though in doing this it would cause Anya's hair to change color as a side-effect but also accidentally create her telepathic abilities.
Conclusions
This is a really insane theory and chances are someone had thought of it before but I just wanted to bring it up since I found it fascinating. I really enjoy it when stories have some sort of government experimentation plot which involve the supernatural.
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persephoneggsy · 1 year ago
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so i did this a while back, finally remembered it, and now i'm posting it
Mass Effect x Dragon Age AU
I did one of these already, sort of, for ME: Andromeda, but this one is set in the Milky Way.
Elaborations below:
Merrill is a quarian who was exiled from the Migrant Fleet. She's looking for a way not to destroy the geth, but to bring them back under quarian control, thinking they're too valuable a resource to just get rid of. Unfortunately, this made many quarians view her as dangerous, and she was exiled for the crime of experimental geth research. Making Merrill a quarian was the first choice I did for this AU, I think it fits really well.
Aveline is an asari. I'd considered krogan or turian, or simply keeping her human, but in the end I went with asari mostly because Aveline always struck me as condescending in the same way many asari are, lol. She's a commando who later moved to the Citadel to join C-SEC.
Isabela is a turian. She's a barefaced turian, meaning she has no association to a colony. Instead of following the typical turian tradition of proudly serving in the Hierarchy's military, Isabela instead ran off to become a space pirate, specializing in smuggling. She frequents the bars around Omega and has earned herself a fearsome reputation among the mercenaries.
Bethany remains a human; she grew up on a colony world with her siblings, and had a relatively peaceful childhood, despite the Alliance constantly badgering her parents to send her and her older sister to their biotic training program.
Marian, also a human, eventually ran away from home to become a mercenary. She resented her father for forbidding her and her siblings from joining the Alliance - not because she was particularly patriotic, but she felt like her father's grudge against the Alliance prevented her and her siblings from receiving the best training possible. Her powerful biotics made her both an asset and a target, and she soon caught the eye of a certain Council Spectre...
Fenris is a drell. He was raised under the Compact, an agreement between the drell and the hanar, and his purpose was to become a bodyguard... And then his training group was attacked by batarian slavers and he was taken captive. For many years, Fenris suffered under the batarians' rule, until he finally managed to escape. Unwilling to return home, he instead roams the galaxy, taking out as many batarian slaving operations as he can.
Anders is a human who escaped from a biotic testing facility run by Cerberus. Though this left him with a grudge against Cerberus, he also hates the Alliance, whom he sees as no better and will also use biotic children as weapons. He dreams of establishing a safe haven for biotics, and is willing to go to increasingly drastic measures to see that dream become a reality.
Varric is a volus. Unlike his business-minded brother, Varric does not spend his days negotiating trade agreements or doing finance consultations. Spending his days at the Afterlife bar on Omega, he's an information broker, and a pretty damn good one at that. With his specially crafted weapon Bianca, he's not too bad in a fight, either.
Carver, much like his older sister, left home to seek out his own path, and ended up joining the Alliance against his parents' wishes. He thrived in the military, quickly climbing the ranks due to his strength and competency. He's being primed for N7 training under the wathcful eye of Spectre Sebastian Vael.
Sebastian is a human, and a Council Spectre (I'm imagining this AU as a sort of nebulous period where humanity isn't as looked down upon as they were at the start of ME1, and there are a fair number of human Spectres running around). A wild child in his youth, his parents sent him to the Alliance to straighten him out, and to their relief, it worked like a charm. He specializes in covert missions and favors sniper rifles and tech powers.
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