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#Presumably because this is yugioh and if you attempted it
shitpostingkats · 2 years
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I felt like you might be a fun person to consult! We're watching 5Ds and my watch partner is obsessed with Exodia decks and will not stop theorizing.
In a tournament like WRGP, if you pull out Exodia on the first person do you think it counts as a clean sweep?
Hangon I gotta go consult the monks who keep the 872 page mystic tome wherein the secret tournament rulings for yugioh are held.
My gut instinct is it wouldn't give you an automatic win against all three opponents, you'd have to let the enemy team have a turn in between exodia-ing. Which, in 5Ds ruleset, means if you drew all five pieces turn one:
Turn 1: Exodia in hand. Win duel against your Opponent Driver 1.
Turn 1, end phase: Opponent Driver 2 tags in for the defeated Opponent Driver 1. Whoever takes the corner first has the next turn of this "new" duel.
Turn 2: Theoretically, you could win the Turn Turn Priority (<- a name I just made up) and repeat your success against Opponent Driver 1. However, if Opponent Driver 2 takes Turn Turn Priority, they have an opportunity to cast a spell/lay down a trap that negates, removes, or otherwise bungles your exodia gambit!
Granted, the possibility of a this being a non 3TK relies on them both winning Turn Turn Priority, and having something for removal in their opening hand, but hey! If this truly is happening in the world of the anime, don't worry about the odds! Just believe in the heart of the cards and your friends and you should be fine.
~
AFTER CONSULTING AN ACTUAL YUGIOH PLAYER:
I have been informed that Exodia is not a monster effect, it is a victory condition. And, as such, it does not resolve. Meaning it is still an active effect when Opponent Driver 2 takes their place on the track, even if they win Turn Turn Priority. If the player going second has all five pieces of exodia in their hand, they win the duel before the first player enters the draw phase. There is no window for retaliating play, they just. Lose as soon as they go to draw a card.
HOWEVER
I’ve pored over the rulings history, and am unsure how a continuous victory condition would interact with the fact that in the WRGP, when a drivers life points reach zero, the duel immediately advances to the end phase and the losing driver can activate card effects in they so desire.
If Opponent Driver 1 activates a card effect in their end phase that lets them draw a card during the end phase (rather than their next draw phase) and they add a card to their hand before they officially have to tag in their teammate, and in their opening hand had four pieces of exodia, and their end phase card effect put the fifth piece into their hand before they pulled into the pit and transferred their hand to Opponent Driver 2.
Opponent Driver 2 would also start their turn with all five pieces of exodia in hand. And the duel would end in a draw!
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the other day i remembered my most like successful social ventures w/peers in elementary school and how characteristic they were
first was that in like 1st and 2nd grade i had this bff and we created this game at recess with no actual rules and no actual like, gameplay. it was just the concept that we were the leaders of these rival groups. the only element of this that involved doing anything was a vague incorporation of tag, wherein one person on one team would have to switch sides if they got tagged by a rival, but also i guess you could make up specifics about how to Properly tag someone to make it more difficult. but also it absolutely had no stakes. there was an exception anyway that me and my friend, as the leaders (this leadership role involved: nothing) couldn’t be tagged to the other side. and i guess we could like, initiate other people Into the game, by going Yeah Okay. there were no specifics, there was no goal, all the tagging didn’t really happen that much, and at one point basically everyone in our grade was in on it, maybe because Why Not. so in essence we just added a layer of drama and intrigue to recess.
the other thing was, go figure, a game i made up for like indoor recess occasions probably around 4th and/or 5th grade. we had index cards as required school supplies, naturally i a) was already known to be one of the kids who draws and b) doodled like on worksheet margins throughout the day, so i made this card game by making up like Fighters to draw on index cards, probably mostly animals and objects and concepts b/c i didn’t like drawing people much back then. there was no attempt at like, assigning rules or Stats to each card (i also never actually played any card games although elementary school was early to mid 00s so pokemon and yugioh were definitely a thing. other less successful ways i had of trying to like participate in casual recess/lunch type group activities with peers would involve stuff like “when in a grade that did like faux currency to teach you about money i bought One random yugioh card from some kid for like fourteen fake cents. then i simply Had the card. i was not more cool or in on anything for it, go figure.) so what happened is you divided up the deck and dealt them out and everyone had their stack upside down and simultaneously took cards from the top and then it was decided whose card would Win, and that player added the other player’s defeated cards to their stack; you won when your opponents ran out. there was no strategy involved except Maybe arguing for which cards would win, although presumably i was given authority on it all what with making the cards and the game and everything. and i guess another fun element was just that since there was zero strategy and you didn’t even know what cards you had or which would show up in what order, every Draw was a surprise for everyone. and a highlight i think is the wrench i threw into everything, by adding like a few officially Most Powerful cards to the deck. second most powerful was The Wizard, defeated only by the card that just consumed all other cards without mitigation, The Void. so naturally as soon as you knew one player had The Void, that they would eventually overall win the game. but really it was more about the journey, the structure allowing for arguing, and me getting to draw whatever and have it be relevant to anyone else when i’m like 9 or some shit
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cartermarcian · 4 years
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4Kids Korner - Season 2 - Episode 3
I'm a bit late this week because I got caught up with work and school-related dread, but now I'm back to bring you more 4Kids products! This week we have an epic trifepic: Winx Club Magazine Issue one - the castle, Kirby Right Back at Ya - Ice Kirby (DVDouble-Shot) and Kirby Right Back at Ya - Kirby Comes to Cappy Town!
Let's start by getting the smallest one out of the way. Here's Kirby Right Back at Ya - Ice Kirby (2005)
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There's something I oddly like about DVDouble-Shot. Starting In 2005, the DVDouble-Shot line was introduced featuring two-Episode DVDs of 4Kids most profitable shows as a way of promoting 4Kids TV. As for the consumer, the main selling point is that you could buy them for a low price, collect and possibly trade them with your friends, kind of like Pokémon cards. I like the idea of one kid saying to the other on the playground, "hey, wanna trade your Ninja Turtles for my YuGiOh?" How successful they were, I have no idea, but they're fun and easy to review on this show. Given their small portion size, practically every DVDouble-Shot is the same. This one had the episodes "The Chill Factor" and "DeDeDe's Snow Job," in accordance with the ice theme of the disc. It also features assorted promos for then-current and upcoming 4Kids shows identical to those seen in the 4Kids TV September demo disc (which I will hopefully review some time in the future.) Before we move on, though there's one little thing I want to point out about the box art. You can't see it in the photos I've provided, but the ice monster on the cover is far more pixelated than Kirby, if you look closely at it, so it appears to me that they lifted it right out of the episode and placed it on the cover. I guess that's just what happens when no official art of a character exists for your graphic designers to use...
Now that we have that one out of the way, let's talk about the stars of today's episode, which actually turned out to have much more historical value than most of the other stuff in my collection. So say hello to the Winx Club Magazine Premiere Issue, The Castle (2005)
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This is a very special addition to my collection not only because it's part of what I consider to be 4Kids' absolute peak year, but since the book was presumably printed in January of 2005, it means this was one of the first pieces of of merchandise to feature the now-famous 4Kids TV logo. Heck it might have even been printed before then. As for the book itself, it's quite cute as it features everything an 8-11 year old girl wanting to be a hip and trendy 2000s teenager could want, and contains surprisingly few ads for Winx Club merch. And even more adorable, is the publisher's attempts to fit that description using words like "slammin'" in sentences. I call it a magazine, but it's really more dedicated to the comic included, "The Castle," which I would have read, but I needed to get some sleep the day I read it, so I skimmed the book's numerous activities, instead. But for those still interested, the comic is a retelling of Bloom's enrollment in Alfea, with original art that's pretty accurate to the actual show. But the book's real allure is the activities. Like the free trading card you'll see in the photo above. It even comes with a full-page description of what a trading card game is, making reference to YuGiOh in the process, which I thought was funny since 4Kids owned that, and also because it heavily implies that only boys play YuGiOh when the show itself has many female duelists. After that, you have a faux interview with Bloom taken from the perspective of a fellow Alfea Student. What I remember most clearly about that, is that Bloom says she listens to top 40's, which made me think "man, she's got some trash music taste," even though I, myself have said on multiple occasions off of tumblr that I listen to basically everything. Also included on the magazine are a paper fortune-telling toy, a best friend diary which includes a "secret crush" slot to fill in, a page for writing down predictions about the reader's future, and even a personality test which assigns your traits to a type of flower, as suggested by Flora on the page. The funny thing about this is that one question asks for the reader's favorite kind of movie, and one of the options is "anime everything," which I thought was funny since anime was just starting to get big at that time in America, and the online anime community was just starting to grow. Finally, on the last page, probably the most creative of all, is a step-by-step slumber party plan by Musa, which details inviting everyone over, having them show up dressed as their favorite popstar (like Brittany Spears, for example) and bring their favorite CD from said popstar, then taking turns playing them and talking about them. It sounds quite fun, and it made me smile imagining all the little kids who tried this. That's exactly what I think is awesome about children's entertainment: it makes them happy and builds their imagination. So that's the Winx Club Magazine, a really good buy, but I must admit they used the same art of the girls more than once on a few occasions, and also wrote in a plot hole in the interview with Bloom, where she says she discovered her powers as a child, but in the show she unlocks them at her current age when saving Stella from the first monsters of the series. So it may have a couple flukes, but still quite enjoyable.
And last, but never least, it's time for Kirby Right Back at Ya: Kirby Comes to Dream Land (2002)
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This one is also historically significant for two reasons. One is that it was the very first release of one of the more famous non-Pokémon/YuGiOh shows 4Kids had to offer, but it also played a part in promoting the very launch of the Fox Box, as you'll see on the box art. This disc may only have the first three episodes of the show, but it super makes up for it with a plethora of special features, more than any of the DVDs I currently own, and that they strangely enough don't tell you about on the box. And speaking of the box, though you might not see it, the episode descriptions on the back are written entirely in comic sans. Yeah, it's clear to see 4Kids wasn't quite as sharp as they would be in the next few years... and the DVD menus are also written entirely in this font. But that doesn't take away from the outstanding value. much like the Fright to the Finish DVD, this one's special features are split between two menus. For this one, there's "More Kirby" and "Added Attractions," which is the far superior one, but more on that in a minute. The More Kirby menu features a character gallary telling you about the main cast, set to music from the show. Then there's "Kirbyoke," which is there to teach the kids the words to the theme song. And finally, we have a preview for the next DVD in the series, which at that point hadn't a proper name, so Mike Pollock's voice just refers to it as "Kirby Right Back at Ya Volume 2." Then, in the "Added Attractions" menu, we have a promo for Cubix - Robots for Everyone's first DVD release, a short promo for the newly-launched FoxBox.TV website, and the star of this review by far, "What's Inside The Fox Box?!" This incredible 14 minute long promo (which you can find on Youtube, by the way,) previews every single show in the Fox Box's initial lineup as a way of hyping up the network for it's September 2002 launch. Well, kind of... You see, 4Kids made multi-minute promos for their own productions, complete with plot synopses by Mike Pollock and others and theme songs for the shows. Meanwhile, Stargate Infinity, a third-party show, only got a promo featuring still images of the main cast, a paper-thin explanation of the plot and no opening, all clocking in at under a minute. So, yeah, pretty lame move on 4Kids part, but at least we get to see HD footage of 4Kids lost Ultraman Tiga dub. Ultimately, it's a really fun promo from 4Kids' very beginnings as a dedicated children's entertainment company, even though it uses some uncut clips of guns in Fighting Foodons since the dub wasn't finished at that point. One last thing to point out: the promo for Teenage Mutant Ninja Turtles (which hadn't even started production at the time,) features an unused theme song demo for the series which also made it's way onto the illusive Fox Box CD. So there you have it, one of the DVDs that started it all. Thanks for reading about it, as well as my other items this week. I will be back with more next week, so hang in there, and I'll see you all next time. Take care!
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bitway-arts · 5 years
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title: Haunted House fandom: Yugioh Arc-V characters: Yugo, Yuri pairings: pawn shipping summary: He plans to scare Yuri. Did he really think he would? 
Yugo swears this was the most brilliant thing he had ever thought of. It was an idea so amazing that he would finally be able to get his sweet revenge on that plant obsessed asshole. He was sure of it.
He had led the other boy towards a house that was well decorated for the holiday. Carved pumpkins lit the path to the entrance, spiderwebs and skulls were littered on the porch, bodies and gravestones were placed out on the lawn- some of them moving in an attempt to frighten oncoming guests, haunting music played from an unknown source, and the residents were in costume, welcoming those who dared to survive the fights beyond their door.
"We're going…into a haunted house?" Yuri asks, deathly unamused.
The comment had gotten under his skin as he was expecting a more…frightened response, but Yugo came to the conclusion that he was scared. He was only using his calm and cool facade to hide the fact that he was cowering before spooks of the night. There had to be something that Yuri was afraid of and that something should be inside. Hopefully, it would make him jump and scream and make him wish he'd never made a fool out of the mechanic before.
While Yugo's thoughts were running rampant, he hadn't given Yuri an answer. He was left to see that idiotic smirk on his face, one he knew too well. He let out a sigh.
"You know, when you called me out late I was expecting something…well, not this. I suppose I should say it serves me right for getting my hopes up. Then again, you're not exactly the greatest when it comes to planning things, are you?"
"I- hey!" Yugo glares at him, wanting to bark back as usual. It's difficult too hold back words that were just hanging from his tongue. Somehow, not even he's sure how, he keeps quiet. Soon, he'd be the victor of their little bickering. As long as he managed to get a good scare out of Yuri, he'd make sure that he would never hear the end of it.
"You said you've never been to one, right? So, now's your chance. It only happens once a year."
Yuri rolls his eyes. No matter how displeased and disinterested he looked, it wouldn't get him out of this. There was a silly determination in the idiot's eyes, one that was impossible to escape from. And he was already dragged out here, so he might as well indulge in his poor fantasy while he's here.
"Very well. You still owe me for bringing me out so late to do…this."
It was a 'yes' that passed through Yugo's ears. It made him grin, now eager to go through this haunting adventure with him. He took a step towards the other, grabbing his wrist and pulling him towards the owners of the house, who simply waved them on through.
He had heard from Yuya that it was one of the best haunted houses in the city. They were praised for their use of decor, their props, even the screams that would come from the guests passing through. That was all he needed to hear, thinking that even this walking terror beside him would let out a scream.
But, maybe he should have checked the house out before bringing Yuri along. As soon as they had gone through the front door, it had slammed shut. They were left in silence, darkness. The proud look that Yugo wore began to fall.
It was dark. Too dark. And the air around them seemed to grow cold, as if a spirit was passing through the entrance with them. He has to resist the urge to tighten his grip on Yuri, but unfortunately for him, his hand does so regardless. Then he hears a giggle that's more frightening than any ghost in this house.
"Oh, is the big bad cyclist scared? Hm?"
Yugo is all too grateful he can't see that sneer on his face but he can sure as hell hear it.
"Scared? Me?" He tries to sound cool. His voice cracks. A nervous laugh escapes to cover that up. "Hahaha…I'm not scared. Definitely not. No wa-AAAA!"
He let out a shriek when he felt something touch his shoulder. It was a hand that lacked flesh and seemed to grip onto him. Yuri could only guess it was something to get the poor souls moving if they hung around the entrance for too long. It was a shame he couldn't see how it worked, but it wasn't anything surprising for him. It was for Yugo.
Yuri holds back a sigh. Normally, it was fun to prod at this boy, to make him whimper and fall prey to whatever thought crossed his mind. But, it was much less fun when he couldn't see his reactions and it wasn't his doing. Nor would he enjoy it with all the constant screaming that was to come if this simply trick startled him.
This was going to be a very long walk through the haunted house.
Yugo tries to recover from that scare, tries to put on a brave face that no one could see. He tells himself that it wasn't a real ghost over and over. He's not rightened at all. Yuri is. Not him. Definitely.
Yuri is the one who begins to move. Standing around would do nothing for either of them. Their eyes begin to adjust to the darkness, now able to see where they should be heading through this indoor maze. Yugo never lets go of Yuri, not even for a second.
That is, not until something manages to frighten the poor boy. At one turn, there had been an unmoving dolls seated in the hallway. One had fallen off it's seat, causing a yelp from the mechanic. And when he turned, the doll was getting to its feet, steps taken towards its next two victims.
While he had freed Yuri's wrist, he then proceeded to cling onto him, letting out a panicked yell into his ear, pointing at the 'living' doll inching closer and closer. Yugo feels himself moving, more like being dragged by the other boy with him.
"For someone not scared, you're really latched onto me," he mutters.
"I'm not!" He shouts. "You're the scared one, okay!"
It's stupid to shout out his inner thoughts, but fear had taken over. Thinking before speaking wasn't his strong suite, and it fell lower in this situation.
Throughout the house, they come across more hauntings, each making Yugo squeeze the life out of Yuri. He wasn't sure if the skeleton freeing himself from it's coffin or the headless ghost had made him scream more. All he knew was that by the end of this walk, he'd be deaf in one ear.
After the final ghost, one simply popping out of a well that still managed to make Yugo scream, Yuri is finally released from his grasp. They had ended up outside, presumably the backyard. A path led to the open part of the fence, a bowl of candy was placed near it as a treat for surviving the terrors.
Yuri leaves Yugo at the exit, making his way to the bowl to eye the candy. There wasn't anything to his liking, but he'd take one. Or two. It was one less for the next participants. Meanwhile, Yugo was catching his breath, a hand on his chest and his heart was still racing from all the scares. Yuya had been right. This place was definitely scary. He could see why it was recommended to him. And yet, he was still disappointed.
When he looked over to Yuri, he could see no fright on his face. Just that condescending look while he searched the bowl of candy. That look would soon be aimed towards him, he knew.
"How come you didn't get scared?" Yugo pouts as he makes his way to his side. Eyes dart to the bowl, grabbing a small piece of chocolate.
"Because, I'm well aware this all just theatrics. None of it is real."
"So, if it was real then yo-"
"No," he deadpans.
Yugo huffs at his response, deciding now was the perfect time to eat his chocolate of victory. He tried to think of what could scare him if nothing in there had. He was entertained with the thought of fire for a while, but he figured it would only piss him off instead- especially if it got close to his plants.
"There has to be something you're scared of."
Yuri entertains him but putting a hand to his lip, acting as if he had to think about this. He wasn't scared of much. Even at a young age he couldn't recall being afraid of things that others were. The dark wasn't so bad once you go used to it, snakes and spiders had their charm, and he didn't believe in ghosts. If there was something that did scare him, it wasn't anything physical. Nothing deemed 'normal' by others. But, that was something he couldn't- wouldn't say to Yugo.
"Your driving."
"Huh?"
"You heard me. I fear for my life every time I'm forced on that death bike with you."
At least that was partially true. While he did come to learn to trust in the mechanic's driving skills at some point there were times when he'd rather take a chance walking through heavy traffic instead.
"My driving isn't that bad!" Yugo defends. "Besides, you weren't screaming on he way here!"
"Oh no, you caught me." Yuri sighs in defeat, one with no emotion behind it. "Anyway, let's leave before you end up killing me in your frightened grip."
Yugo fumbles with a response back. There was nothing else he could really say. He let out a sigh and mumbled an 'alright' as they began to leave. At least this night wasn't so bad, even if his plan had ended up in failure. There was something fun about being scared. Maybe he'd find another one to go to before the month ended. And he'd be sure to drag Yuri along with him.
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emily-420 · 7 years
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Title: magicians are con artists who steal both your money and your ability to trust Fandom/pairing: yugioh gx, manjoume/misawa, shou/kenzan, unrequited manjoume/judai, unrequited manjoume/asuka Words: 2311 Warnings: mild internalised homophobia Summary: The Love Magician's next big act is, apparently, pulling relationships out of a hat. Or a bottle, as it were.
ao3
Fubuki breezes into Manjoume’s wing of the Red dorm with a bottle, an innocuous smile that fools precisely Judai and no one else, and a scheme. The group pauses, taking their attention away from the movie that never quite held it in the first place, and stares at him as one vast, many-eyed body.
“What is it, Fubuki-nii-san,” Asuka asks tiredly from the couch, where she has strategically placed Judai between herself and Manjoume, who is sulking with the popcorn and steadfastly avoiding getting any of Judai’s many hairs in his mouth.
“It occurred to me,” he says mystically, coming to stand in front of the TV like it’s some grand podium, “that you poor children have probably never had the chance to play spin the bottle, and as your senpai and mentor, I feel it’s my duty to correct that.”
“I’m leaving,” Asuka says flatly, rising from the couch and leaving with her usual grace and dignity, and any excitement Manjoume might have felt dies a sad, tragic death.
“Oh well,” Fubuki says, “I guess that was bound to happen. But still! You have to play spin-the-bottle with your friends at least once! It’s a rite of passage!”
“Is it now,” Shou says from the floor, those three words holding as much disdain as is conceptually possible. Misawa, cross-legged next to him, has a face on him like he strongly agrees, but would also like to avoid saying so at cost of death.
“As far as I know,” Misawa starts very carefully, as if Fubuki actually cares if anyone disagrees with him or not, “it is a common practice among teenagers, but – with all due respect – I don’t see that it adds any significant value to one’s youth.”
Surely, Misawa believes he’s made his case with psychology on his side. The poor fool clearly hasn’t realised that Fubuki is a chaotic being outside the reach of trivial things like science and reason. “Oh, but it does!” Fubuki says cheerfully, presenting the empty bottle, which presumably once held something that was very much banned on campus, as if it is now filled with the secrets of the universe.
“Spin the bottle,” Fubuki informs them quite seriously, “is a wondrous game that can open new doors you’d never thought were available to you. It will give you confidence, make you question yourself, and ultimately strengthen the bonds between you all. Yes! That is the power of the bottle – to build up not just the individual, but also the unit!”
“That sounds cool!” Judai, the lone member of the group to be moved at all by this performance, says excitedly. “So how does it work?”
There’s a resounding pause where they all consider this piece of information. Manjoume is somehow smug and frustrated at the same time, which is not a new experience for him around Judai, but not one he necessarily enjoys, either. Honestly, he thinks to himself, even Misawa knows what it is. Misawa. How Judai managed to make it through middle school without anything having any bearing on relationships or sexuality entering his consciousness was a miracle the likes of which was surely unprecedented.
For the brief few moments where Fubuki happily explains spin the bottle to Judai, Manjoume enters another state of being that is far removed from anything related to Judai or bottles. And then he’s back, and quite possibly mirroring Shou, Misawa and Kenzan’s sour but relieved expressions – sour that any of this is happening in the middle of their movie evening, but relieved that they aren’t the ones who had to bite the bullet and fill Judai in.
Not that Judai gets why pressing faces with your friends is an activity that the average teenager would rather jump off a cliff than consider. “Okay,” he says, confused, “but I don’t know how to do that.”
Shou cuts in before Fukubi can let some new horror escape his mouth. “It doesn’t matter, Aniki. We’re not playing this game, right, guys?”
Kenzan nods emphatically on Shou’s other side. Flanked by him and Misawa, Shou looks like a very small boss-man with his henchman. Fubuki’s smile gains an even eerier dimension to it. “Oh,” he says, feigning innocent again, “Shou-kun, don’t tell me you’re afraid you’ll have to kiss Kenzan-kun?”
“No!” Shou protests reflexively, and then seems to realise all sorts of implications as a veritable salad of emotions flitter across his stricken face. “I mean, not that I want to – but it’s not like I’m scared, either–“
“So you wouldn’t mind?” Fubuki smiles sweetly. Shou frowns his frowniest frown. “Well, I suppose it doesn’t matter. Since Kenzan is definitely too scared to kiss you, Shou-kun.”
“I am not!” Kenzan protests, as reflexively as Shou had. Manjoume, seeing clearly what Fubuki is up to and not looking forward to the verbal warfare that’s sure to come, tunes the rest out. Next to him, Judai looks as puzzled as ever. Manjoume realises he still has the popcorn in his lap and offers the bowl to Judai to give the boy’s poor exhausted brain a break and receives a slap on the shoulder and several hairs in his mouth for the effort. He removes them primly and discards them over the edge of the sofa to get vacuumed up later.
On the floor, Misawa is carefully edging away from Shou and Kenzan, clearly trying to avoid being pounced on to decide who’s right. Fubuki stands in the middle of the room, backlit by the paused movie, arms crossed and inordinately proud.
Just as Shou and Kenzan progress to a form of mouth-based psychological battle that Manjoume frankly could have gone without witnessing, Asuka strides back in with a spray bottle and a cross look.
“Fubuki!” she chides, all formality down the trash chute along with the nice evening they had been having before pestilence showed his face. “If you keep messing with people like this I’m telling our parents you’ve been drinking,” she tells him, and sprays him right in his smug face.
Apparently, this is all it takes to get rid of him.
.
A few nights later, Manjoume is poking moodily at a fire in the forest. Things in the Red dorm had gotten weirder than before, which should have been functionally impossible, but it seems Fubuki has no problems breaking the laws of the universe. While Kenzan and Shou had previously absconded to Ra now and then – ostensibly to see their other friends, but Manjoume had heard them say it was for the food when Judai wasn’t around – they had both taken up the habit of making sure they’re around other people at all times, as if they can’t trust themselves to be alone without jumping each other.
That’s weird enough. Manjoume could no longer look at either of them without the memory of their aggressive making out helpfully coming to the forefront of his traitorous mind. What’s worse, Judai has decided that kissing looks very exciting and would someone please do it with him.
It was terrible. Afwul. Just the worst. Manjoume was barely restraining himself from agreeing and kissing Judai’s stupid pretty mouth until he understood what it meant.
It was a Bad Idea. The kind of Bad Idea that his brothers would probably not like. Manjoume scowls as hard as his eyebrows can scowl and prods the fire like it’s the one responsible for his emotional hang-ups.
“Oh, there you are,” someone calls, and Manjoume twists around to see Misawa walking towards him through the dark in the sweatpants his sleeps in and his school boots. “Judai said you’d gone missing,” Misawa says as he takes a seat on the log Manjoume had conscripted as a seat. “I think he thinks maybe you ran off to North again.”
Manjoume snorts. “Nope. Still here.”
For a few minutes they sit without speaking, watching the fire and listening to the bats shrieking in the trees above them. Manjoume is glad Misawa is here; he doesn’t particularly like being alone, and Misawa is probably his best friend, even if they haven’t talked about it. They tend to gravitate towards each other, after all – sitting together and commenting softly – Misawa always does make him feel especially warm–
Oh. So that’s what that is.
“So what’s the matter?” Misawa asks, not looking at him. Manjoume appreciates that. It’s like he understands his vulnerabilities and has chosen to respect them. I, Manjoume realises, have it bad.
“Judai is an idiot,” he says, instead of ‘I just realised I have three crushes and I don’t know what to do with them.’
Misawa nods sagely. “What did he do now?”
Manjoume sighs as if he has the collective weight of Jupiter’s moons on his shoulders. He might as well for all he’s suffering. “Well, since those other two have apparently realised that making out like they’re trying to punish each other is better than actually fighting, Judai has decided that he wants to try it too. And neither of them will have the decency to kiss him, because they ‘respect him too much as a brother,’ or some other nonsense. So he won’t leave me alone.”
“I see,” Misawa says, quiet and serious, the sound of his voice camouflaged among the crackling of the fire. Their shoulders are touching; Manjoume holds very still in an attempt to act nonchalant. Misawa still doesn’t look at him as he asks, “You’re scared, right?”
A sideways look at Misawa’s face, bathed in firelight, tells him that he’s not being made fun of. “Of what?”
Misawa glances at him, slightly evaluating. “Something real.” Before Manjoume can let out a weak protest – something about how his love for Asuka was 100% genuine, no doubt – Misawa ploughs forward like a steam train in midwinter. “You know. Like, if something actually happens, you can’t pretend you’re not feeling what you’re feeling.”
A noise comes from Manjoume’s throat that may or may not have wanted to be words. “How’d you know?”
“Asuka,” Misawa says with a wry smile. He looks Manjoume directly in the eyes and Manjoume gets warmer in the face than sitting moodily in front of a fire for forty-five minutes would call for and tries to look very interested in the way the twigs are slowly turning to ash.
“I do like her, you know,” Manjoume mutters. “I just also…”
“I wasn’t trying to say you didn’t.” Misawa leans his elbows on his knees. For someone who’s wearing a hasty mix of school uniform and pyjamas, he looks pretty mature. “It just seems to me that you focus on your feelings for her because it’s safe. I get that.”
Manjoume blinks at him. “You should be a therapist.”
He’s gifted with a chuckle for that. “No thanks.” There’s a beat in between, a slice of the night where that one chuckle curls gently around them and lingers like sweet incense. Then Misawa asks, “Is it harder for you? With your brothers? You don’t have to tell me, but.”
Manjoume considers the offered out, considers Misawa’s hunched-over shoulders and the way he’s rubbing his hands together, the slightest admission of cold. “Yes,” he says, blunt and more than a little distant.
A bat chatters, in that squeaky way of theirs. “I’m sorry,” Misawa says softly. Manjoume swallows, and tries not to outwardly show how wondrously bittersweet it feels to have told someone that for the first time.
“Yeah,” Manjoume says, at a loss.
Even through the solid army of foot-soldier trees, the ocean wind reaches them, especially chilling in the enveloping night. “So, will you kiss Judai?” Manjoume asks, half-curious, but mostly wanting to stop feeling like he’s going to cry. “Because at this rate he’s going to get desperate and ask Fubuki, and I don’t want to know what’ll happen if it comes to that.”
Misawa grins at him. “Well, if no one else will…”
Immediately, with the clarity and familiarity that comes from talking ambiguously about your sexuality with someone in the dead of night, Manjoume understands this to be Misawa’s own oblique way of coming out to him. He’s unexpectedly touched. “Go on then,” he says softly. “If you can live with yourself knowing that he hasn’t got a clue.”
His grin turns very wry very quickly. “Spoilsport.”
Manjoume shrugs and stands, brushing off the back of his coat. “Come on, help me put this out.”
The fire is quickly stoned into non-existence in much the same way Manjoume wishes he could do with his feelings half the time. Just before they leave the sanctuary of the forest, Manjoume stills Misawa with a slight touch to his forearm.
“Hey, um…” For someone who’s spent the last while talking about their feelings, the words are hard to get out. Maybe he’s hit his monthly quota or something. “Thanks for this,” he says, mouth dry. “I, um, know you don’t really like this stuff…”
In the dark, he can’t read Misawa’s face, but his pause seems measured. “It’s okay,” Misawa says finally. “Sometimes you have to think about it. I… Well, it sounds stupid, but I realised I’m not just a brain. I have a heart too.”
“…You know emotions are chemically registered in the–” Misawa whacks him playfully on the arm before he can finish, and Manjoume giggles. “Well, I’m grateful anyway. You’re a good friend.”
Misawa pauses again and Manjoume becomes very conscious of the fact that he’s still touching his arm. He can’t read this silence. His fingertips curl slightly into the fabric of Misawa’s school jacket. “Huh,” Misawa says. “That’s the first time you’ve called me your friend.”
“Oh. Well.” Manjoume clears his throat primly. “Don’t get used to it,” he says, dropping his hand and marching off towards the welcoming halo of light around the Red dorm. He hears Misawa snort as he follows him and feels, somehow, that it’s going to be okay.
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itstimetodrew · 7 years
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All the Reasons Why I Like Drew
The Big Essay
To truly celebrate this Drew Day, I’d like to talk about why I like Drew and what he means to me. This whole blog is kind of dedicated to that idea, but it’s not all stated outright, and definitely not all in one post. So…. here’s the granddaddy of them all. Happy reading! :D
How I found The One
So, the matter-of-fact portion: How did I get into Pokémon? When did I decide I liked Drew as a character? It was mostly on accident. I remember I was 10 and getting over my big interest in the Tokyo Mew Mew/Mew Mew Power series. I always had some sort of Big Interest, and it was boring to be without one (it had been Yugioh before and original Pokémon before that, funny how all my favorite things came back). Since I had dropped early Pokémon for Yugioh, I didn’t care for Pokémon. It was old news, not that great, not worth going back to. But then one morning before school I went through the TV channels and stumbled upon an airing of Pokémon. All the characters except Ash and Brock and Team Rocket were foreign to me…and who was that green haired guy? I thought he was cute and needed a rebound anime crush.
By 10 years old I had started using the internet a lot, and so I found out about this new series of Pokémon, and that what I saw on TV was part of the Hoenn Grand Festival, which included that interesting Drew character. Then I found out about what a fandom was, fanfiction, AMVs, fanart, everything. It was hard not to get sucked into a fan base that had so much content and excitement surrounding it! I really doubt 10-year-old me would have imagined liking the same characters at age 21, but here I am! So, the next question…
Why Drew? (Let’s do bullet points for convenience.)
-        He’s smart and resourceful! He’s sharp enough to see through Team Rocket and Harley’s plans more than a couple times. His appeals and battle techniques can also be pretty neat…mostly. Sometimes it’s just a Petal Dance and he gets a perfect score for it pfft but stuff like that Dragonbreath + Razor Wind combo? Neato.
-        The snark…I love the snark. I like that Drew brings some comedy to the show and says what I sometimes think as the viewer (The infamous scene...
May: What’s extremespeed, Brock? 
Brock: It’s when a Pokemon uses its speed to the extreme! 
Drew, appearing from offscreen because he never misses a chance to make fun: Only an amateur would ask a question like that, May. 
(like honestly girl what did you think it meant))
-        Drew is helpful! He’s obviously a challenge and barrier to May, but he doesn’t want to see her fail. Drew helps to get May, Ash, Brock, and Max out of 4 situations with Team Rocket, and his eagerness to do what’s right is cutely summed up in his first appearance 
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“No clue what’s goin’ on, but happy to assist!” 
He’s a gem and has a good heart.
-        He’s so talented! This boy is a winner plain and simple. …Ok most of the time. …Some of the time. It just isn’t onscreen. You know, it’s the attitude that counts. But really!! He got to the final round of his first contest? That he got the final round of his first Grand Festival (I assume)?? He’s a STAR. A prodigy.
-        He has realistic flaws: doesn’t like spontaneity, doesn’t display emotion well, not the best with some social interaction, stubborn, secretive etc. He is definitely not a perfect character, which makes him that much more likable.
-        Drew’s motivation and dedication inspire me. He’s so passionate and focused about what he does, and he’s worked hard to get where he is. It’s difficult for me to not want to see him succeed!
-        He’s polite and respectful! Drew isn’t a jerk to everyone, he just likes riling up May sometimes, and even then, he knows when to knock it off and be a friend. Also, when he’s uncomfortable around over-excited fans, he thanks them for their support and tries to make a quick but smooth exit. He could just as easily be mean or look down on people who think of him so highly, but he doesn’t take anyone’s praise for granted.
-        That aforementioned awkwardness around fans? Absolute plus. The irony of Drew pursuing a path that’s filled with glamor and style but being weird about personal compliments is adorable, 10/10. (But it does highlight how he loves contests for the sport itself, not for fame or vanity!)
-        He means everything he says. Drew never once apologizes for his outbursts, which can be a problem and highlights a stubbornness in not wanting to admit he was wrong. But I think it also shows how Drew is careful in what he says and has little regret about his opinions, despite how they come across.
-        Drew is mature! It’s fun seeing him become more mature over the course of the series. At first he’s a typical brat and instigates conflict with May to an obnoxious degree, but by the end we see him and May having nice heart-to-hearts about losing and how to regain motivation to try again. Amazing.
-        His bond with his Pokémon. Drew is tough and not overly affectionate with them, but it’s those little hints of friendship that make it all the better. Especially him and Roselia. They’re my lifeblood. That he keeps Roselia out of its Pokeball to see fireworks? To sunbathe? Adorable. Look at them....
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And knowing Roselia was Drew’s only Pokémon for the first few contests we see him, it makes his sadness over Roselia getting hurt that much more important. His small conflict and resolution with Absol is great, too. I kind of think May and Drew’s differing opinion during the Kanto Grand Festival is the same theme that goes on to compose a large part of Ash and Paul’s rivalry. That idea of what a ‘proper’ way to train is to get results. I’m getting sidetracked and wrote about this before but anyway!! They’re all great, the whole team is great. And I can’t believe Drew’s Roserade is making lovely teas for the whole region of Alola.
-        And of course……. he’s so cute. You know this point had to come in somewhere. But look at him! 
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Those bright, sharp eyes. Those lovely lashes. That smirk and – if you can catch a rare glimpse – genuine soft smile. His hair, that signature hair flip he does when he wants to seem Really Cool, his controlled mannerisms, his clothes that are way too warm for Hoenn and I don’t know why he wears them but he obviously doesn’t care---- everything!!! He’s so cute and cool and lovely and 
I Adore Him.
He’s a bit of an idol of mine at this point. Some sort of ideal self. Which sounds weird since he’s a 10-year-old secondary anime character who hasn’t been seen onscreen in like 8 years, but whatever. I admire Drew’s drive to succeed, how he helps others, respects their feelings, and doesn’t change just to impress other people. I wish I could be as unconcerned with other people and follow my own path the way he does.
But his flaws are good to reflect on, too! His strict means of training make him inflexible, and I think his lacking ability to adapt is what holds him back a bit. It’s nice to know what you’re good at it, but if you focus only on your strengths, weaknesses become that much more obvious, and new opportunities for growth may be missed! I relate to this a lot because I’m afraid of doing new things because I’m so uncomfortable at appearing unskilled. But there’s no way to improve at something if you never attempt it!
His line about there always being someone better out there than you sticks with me, as well. I think Drew takes a different take on his own advice (“I guess there’s always someone better”) between the two grand festivals we see him in. In Hoenn, Drew uses the idea of someone always being better as a consolidation as to why he lost to Robert, he doesn’t seem too upset about it because I think it was more about the person he was facing. Robert is older, presumably more experienced, so it’s fine and understandable to lose to him. 
But when he’s faced with the prospect of May having a good shot at beating him, he’s agitated and nervous. Scared. Because May wasn’t just a ‘someone’ that could be better than him. He had seen her as a novice, and so the idea of losing to this kluzty beginner girl wasn’t acceptable. When Drew has time to sit and think about why he’s so upset, with Ash and Brock giving him some thoughts, I think Drew realizes that if he comes out of the competition stronger and more experienced than when he went in, having won or not, that is more valuable than focusing on being better than specific competitors. That’s what rivalry is. The end goal of a rivalry shouldn’t be to definitively be the winner in the relationship, but to keep challenging each other to become more skilled. You hope your rivals and friends help you improve, and you want to see them experience that same growth as well.
Pursuing any goal in hopes of being the best will get discouraging fast because there really is someone better than you, eventually, if not now. The most reliable thing is to just keep improving yourself. Hope that your past self would be in awe of what you can do now, and know that you still have a lot of growth and accomplishment ahead of you.
The reason I love Drew so much, and why this essay is so ridiculously long, is probably because I’ve locked myself into a bit of an echo chamber, honestly. Since I watch episodes with Drew most often and reflect on him a lot, he’s become extremely important and fascinating to me. I realize he’s a standard character from an objective view: the love interest and classy, arrogant rival…but after a full decade he’s developed a whole life of his own in my mind. Making headcanons and backstories and predictions for the future is so much fun! I know I build him up to be a lot more than he is in the series (I mean I usually get disappointed at the lack of depth he has when I go back to watch episodes) and it seems silly but…I’m okay with that silliness at this point. I kind of have to be after a solid decade lol
After all, I only picked up art again after wanting to bring fanart ideas to life when seeing a challenge for drawing favorite characters. Is that a laughable reason? Yeah! But do I enjoy art and I’m glad I decided to try again? Definitely!
And I thought AMVs with Drew on YouTube were so neat that I decided I wanted to make my own. So, I tried video editing, and I liked it! I still do video work and may incorporate it into a career. A career – from wanting to put clips of Drew and May to cool music. It’s so bizarre, but I’m glad that started me on this path!
Last year I also decided to finally get serious about learning Japanese which unsurprisingly, probably wouldn’t have happened if I wasn’t so interested in the Pokémon anime and my doujinshis with you know……. Drew. Learning a new language is rewarding in itself because I think it’s so neat to develop the ability to communicate with an entirely new group of people. To share ideas and culture and conversation…it’s amazing! Speaking of which – the people.
I’ve met so many people because of my love for Drew. Quite literally all of you reading this. Otherwise my YouTube account wouldn’t have existed, this blog wouldn’t, the videos, the shitposts, the fanart, all the cards and packages sent to one another, the hilarious, thoughtful, bizarre, uplifting text messages, every interaction and friendship online…none of them would have happened. Not that I don’t have bonds built on things other than Pokémon (it’s hard to believe, but some people have no clue how much I like Pokémon, much less Drew lol), but it seems like a butterfly effect. Since I’ve loved him for literally half of my life and I’ve gone through my teenage and now early adult years with this Thing for him, I don’t even know how much of my own personality and experience living as myself would be different. It’s wild and weird. My time in the Pokémon fandom has factored into so much of my life that I can’t possibly imagine what my life in some Drew-less parallel universe is like. Not to say my life would be bad without this fixation, but it’s too much change and I love my life the way it is!
Although this Drew Day is entirely arbitrary and June 12th has no real significance for him as a character, it’s great to get all my thoughts and feelings focused on one date. It all probably sounds ridiculous, all the importance I put on Drew as a character, but I’m aware of that ridiculousness. I thoroughly enjoy it! Drew will likely always be my favorite character in all of media. Perhaps someday I won’t think of him much anymore, but I would have guessed that as a 10-year-old thinking of her 21-year-old self, wouldn’t I?
All I can hope for is that I continue to have a great time with the Pokémon series, and that maybe my love for Drew will end up leading me to new passions and interests even further in my life. I’m so thankful he exists as a character and that I’ve had such a great time discussing him in stories and jokes and art with so many others. So, thank you! Everyone!!
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puwacchi-blog · 7 years
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Trove Redeem Codes
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