THE DEADLY SPAWN Micro-budget monster movie cult classic!
‘Earth vs. the ultimate eating machine!’
The Deadly Spawn is a 1983 American sci-fi comedy horror film written and directed by Douglas McKeown from a story conceived with Ted A. Bohus and John Dods. The movie stars Charles George Hildebrandt, Tom DeFranco and Richard Lee Porter.
Plot:
A crash-landed alien finds refuge in the basement of a house and grows to monstrous proportions, eating those…
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Deadly Spawn
Image accessed on IMDB here
[The Deadly Spawn is a movie I’ve known about for decades, having read about it in Jeff Rovin’s Encyclopedia of Monsters and seen the truly grotesque creature design on The Bad Movie Report, one of the oldest b-movie websites still extant (even if it hasn’t updated since 2010). But I never got around to seeing it until this past weekend, and I am glad I did. It’s a very simple premise (monster comes to Earth in meteorite, eats a whole bunch of people in a country house), but the execution is stellar. The movie cost about $25,000 to make, yet the practical effects are as good as big budget movies from the same era. Don’t believe me? Watch it for yourself! A word of warning, it is incredibly, disgustingly gory. ]
Deadly Spawn
CR ½ NE Aberration
This creature looks something like a tadpole, but the resemblance is only superficial. It has an oversized eyeless head that is almost entirely mouth, a set of flabby protrusions along its underside and two vestigial arms growing from its upper side. It is a fleshy pink in hue.
Deadly Spawn Brooder
CR 6 NE Aberration
This grotesque mass of flesh has three heads, all of which are eyeless and dominated by toothy maws. The central head is larger; the two heads to the side are smaller and set slightly lower on the body. It has six flabby protrusions that it drags itself along, assisted by long arms ending in three clawed hands.
The deadly spawn are well named, as these ravenous creatures can strip a human to the bone in a matter of minutes, and reproduce whole armies in a matter of days. They travel through the vacuum of space in cysts found dormant within meteorites, and a single such space rock making planetfall can endanger an entire continent. An individual spawn is relatively weak, but they rarely are found alone, and are cunning enough to coordinate group ambushes of their prey. Worse, once they have fed well enough, they metamorphose into a deadly spawn brooder, a creature larger than a man with multiple gaping maws. The spawn brooder is the reproductive stage, and creates new spawn and helps protect them while they feed. Disgorging new spawn weakens a spawn brooder, but only for a brief time.
The deadly spawn have no society, living basically only to eat and breed. They are faintly intelligent, just enough to grant them curiosity and a savage disregard for life. They seem to enjoy intimidating and disgusting other creatures with their obscene appearances, and may leave their victims partially eaten in places where they will be found by others. The spawn brooders can understand Aklo, and may be persuaded to cooperate with evil alien creatures, but those who would control the deadly spawn put themselves at risk of being eaten themselves.
A deadly spawn is around six inches long, and the brooders stand almost six feet tall and eight feet long. There are rumors of enormous spawn brooders the size of houses that have grown fat by feeding undisturbed and without spawning (treat as a Gargantuan spawn brooder with 12 HD, Str 32, Dex 6 and Con 34, a CR 13 monster).
Deadly Spawn CR ½
XP 200
NE Tiny aberration
Init +0; Senses blind, blindsight 20 ft., Perception +5
Defense
AC 13, touch 12, flat-footed 13 (+2 size, +1 natural)
hp 8 (1d8+4)
Fort +4, Ref +0, Will +3
DR 1/-; Immune gaze effects, visual spells and effects
Defensive Abilities fast ability healing
Offense
Speed 20 ft., climb 10 ft.
Melee bite +3 (1d2+1 plus attach)
Space 2 ½ ft.; Reach 0 ft.
Special Attacks chew (1d4+1)
Statistics
Str 12, Dex 11, Con 18, Int 3, Wis 13, Cha 6
Base Atk +0; CMB -1 (+7 grapple); CMD 9
Feats Stealthy
Skills Climb +9, Escape Artist +2, Perception +5, Stealth +14, Swim +5; Racial Modifiers +4 Stealth, +4 Swim
Ecology
Environment any land and underground
Organization solitary, pair, gang (3-8) or brood (9-30 plus 1 deadly spawn brooder)
Treasure incidental
Special Abilities
Blindsight (Ex) A deadly spawn’s blindsight is based on its hearing. If it is deaf, it cannot use this ability and is treated as fully blind.
Chew (Ex) A deadly spawn that begins its turn attached to a creature deals 1d4+1 points of slashing and piercing damage to that creature.
Fast Ability Healing (Ex) A deadly spawn heals ability damage at a rate of 1 point per minute, and heals ability drain by resting as if it were ability damage.
Deadly Spawn Brooder CR 6
XP 2,400
NE Medium aberration
Init +3; Senses blind, blindsight 40 ft., Perception +6
Defense
AC 18, touch 9, flat-footed 18 (-1 Dex, +9 natural)
hp 63 (6d8+36)
Fort +8, Ref +1, Will +7
DR 3/-; Immune gaze effects, visual spells and effects
Offense
Speed 20 ft.
Melee great bite +9 (2d6+5 plus grab), 2 bites +9 (1d6+5), 2 claws +7 (1d4+2)
Special Attacks chew (2d6+5), disgorge spawn (6/day)
Statistics
Str 20, Dex 8, Con 22, Int 5, Wis 15, Cha 10
Base Atk +4; CMB +9 (+13 grapple); CMD 18 (24 vs. trip)
Feats Improved Initiative, Multiattack (B), Power Attack, Stealthy
Skills Climb +9, Escape Artist +5, Perception +6, Stealth +10, Swim +13; Racial Modifiers +4 Stealth, +4 Swim
Languages Aklo (cannot speak)
SQ weak claws
Ecology
Environment any land or underground
Organization solitary, brood (1 plus 2-30 deadly spawn) or army (2-5 plus 4-150 deadly spawn)
Treasure incidental
Special Abilities
Blindsight (Ex) A deadly spawn brooder’s blindsight is based on its hearing. If it is deaf, it cannot use this ability and is treated as fully blind.
Chew (Ex) A deadly spawn brooder that begins its turn with a creature grappled deals 2d6+5 points of slashing and piercing damage to that creature.
Disgorge Spawn (Ex) As a standard action, a deadly spawn brooder can vomit up 1d4+1 deadly spawn in an adjacent square. This deals the deadly spawn brooder 1 point of Constitution damage for every spawn it creates. A deadly spawn brooder can use this ability a number of times a day equal to its Constitution modifier (6/day for an ordinary spawn brooder)
Fast Ability Healing (Ex) A deadly spawn brooder heals ability damage at a rate of 1 point per minute, and heals ability drain by resting as if it were ability damage.
Weak Claws (Ex) A deadly spawn brooder’s claws are treated as secondary natural weapons.
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I think my favourite special feature on a DVD (side note: one of MANY reasons to keep physical media) is from the anxiety-attack "Perfect Blue": the trio of actors playing CHAM are in the booth singing their catchy J-Pop song, and one of them is SUPER INTO IT, it's adorable and endearing.
2nd place is on "The Deadly Spawn" where, with the types of cameras they had, we get silent, spooky footage of the special effects crew being adorable goofballs on set and playing with the monsters, pulling faces and kissing the latex masks. This is purity of vision, purity of cinema.
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