#This is what's going on in my mind for that playthrough while I replay Inquisition
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tevintersnakes · 11 months ago
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Antyllus is recovering from the events of his fuck up dealing with Caesar and Benny by going back to work at the Fort for a while. Him and Arcade are busy with Follower stuff. Main plot?? What's that??
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wolfsong-the-bloody-beast · 7 months ago
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Some thoughts about Veilguard
I said I was going to try and make a spoiler free summary of my opinions, so finally here it is. This post, or rather a series of posts, is not meant to be an actual review, and it is not meant to convince anybody to purchase or not to purchase the game, to love it or hate it. I've just felt like all the noise is really overwhelming, and felt like sharing my thoughts as somebody who's actually enjoyed Veilguard, while acknowledging that it has issues.
I'm going to talk about things 1) I liked, 2) I didn't like, 3) additional things, neither good or bad, mixed feelings, 4) final thoughts.
Initially, I planned to make one post with bullet points, but the yapper in me took over, and I found out there's a character limit to a text post here, so I had to split it, which is why I'm going to post these topics separately, in a series of reblogs.
And before you groan at my choice to include something in one category or another, know that one thing can be in more than one category.
I also feel the need to point out that for years, I've been a huge fan of Dragon Age: Origins, which I have replayed fully quite a few times and also played with a few other characters partially. It is my favourite game in the franchise and one of my favourite games of all time. I'm also rather fond of Dragon Age: Inquisition. Dragon Age II, I have learned to appreciate for the things it does well, but it is my least favourite out of the bunch. Honestly, I had an awful time with DAII on my first playthrough for many reasons, but I'm not going to go into that much in these posts. With Veilguard, I'm still making up my mind where exactly it stands on the scale, but I've had a lot of fun playing it, while realising that it's far from perfect.
Because it might influence my opinions, I also feel like I need to say that I have not read the books or the comics. First of all, I picked this franchise up because it's video games, and I'm perfectly happy to stick with the video games. Also, I've always been a bit protective of my own worldstates, and I didn't like it when I found out that they decided on king Alistair as BioWare canon in some of their materials. (However, I admit I've recently purchased Tevinter Nights, as it's been repeatedly recommended to me by other fans, but that's mostly because it expands on what some of Veilguard's companions and characters were up to before the events of the game.)
Please, remember these are just my personal opinions. I'm not trying to tell people how they should feel about the game nor will I pretend that I'm an authority on what a Dragon Age game should be. Also, I'm an employed adult, and I am very tired, so please, let's stay calm.
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thekingofwinterblog · 2 years ago
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What do you think of the people you can romance in DAI? Who is the best in your opinion?
I honestly don't have a good answer. For all my time playing Dragon Age Inquisition, for good or bad, it's romances are something I've mostly left untouched simply because unlike Origins, and even DA2, Inquisition doesn't lend itself all that well to replaying the game with a different origins.
A Kossith Mage Herald is unfortunately not nearly as different compared to playing as anything else as it should be. The only exception is playing as an elf, and unlike Origins, that only opens up all the cracks and flaws to the Inquisitor as a character.
The end result is that i effectively only have two Inquisitors I use, and as a result, i have only two romances i've gone through.
With that in mind, i can only comment on those, and what i've seen in other's playthroughs.
Josephine
Josephine is a good character, and if you go her romance, it does feel like you forge a connection... But the game unfortunately does not let you delve into her deepest secrets on such a route the way it should.
One common thing I've seen is a big problem with all the romances is that because Bioware didn't want to touch any of the inquisitors pasts in any meaningful way, it's impossible to open up to anyone about one's past, and get their take on it all.
Josephine tells you of her past, her family, siblings, etc. But you cannot really do the same.
Do the inquisitor have siblings? How do they feel about their parents? Have you had previous relationships? I have no idea.
If the Inquisitor was written as an actual in game person, defined by their background like hawke and the Warden, then the game's way of handling romance would have hit way harder and better. Because there is good stuff here, as I know just going through two romances.
The best highlight of Josephine's romance of course is her personal romance quest where you decide to engage in a duel for her hand, a very, very antivan thing to do, and a display that goes more to flesh out the actual Antivan culture than almost anything else in the games.
This kind of open, grand, romantic displays is what actual antivan society is all about, far, far more than it ever is about the tiny minority of assassins that are their most famous part to the world ever was...
And subsequently, it's excellent to showcase how Josephine differs greatly from other Antivan noblewomen. Rather than be taken in by it all, or swept of the feet, she is angry, and terrified, a results of her own history as a failed bard in the monstrosity that is the great game.
But if the Inquisitor choses to just anounce their love then and there for all to hear(also a very antivan thing to do), she is ultimately swept off her feet, and the lord you're fighting also choses to back down as he realises it's an actual duel for love, while he merely wanted a challnge and the honor of having dueled the inquisitor.
Again, this is a very great way of showcasing actual Antivan culture.
Overall i would say that though there is nothing wrong with Josephine's romance, and i do like the way it's a departure from previous ones by being all about courtly love, it didn't exactly wow me by being outstanding the way Morrigan's and Alistair's did in Origins.
Cassandra
Cassandra's romance meanwhile is both better, and worse than Josephine's.
Better in that you have a much, much more defined and in many ways more nuanced relationship with her, which can actually have some real weight depending on your choices. Like if you decide to actually make her divine... And she no longer feels she can have a relationship with you, despite how much she wants to, because she feels it would not be proper.
I would also say i greatly do like how the game handles the fact that Cassandra's an older woman, who is also a romantic at heart, but not very experienced in such matters... Which leads to an intentionally corny, but very enjoyable wooing scene after setting up a romantic date.
Subsequently, if you are a woman, i do like how she actually does go through a moment where she intentionally turns you down due to incompatible orientations. It's a small moment that shows her awkwardly fumbling as she usually does, but showcases that she is a good girl at heart, as she tries to let you down gently.
Now to the bad stuff.
Namely if you woo her off her feet as an elf... Like I did.
Now there is the core of something good here... But it's not fleshed out at all.
As i've said before, cassandra's biggest issue as a character is that like most of the companions, there are aspects of her personality you are not even allowed to change, and in this case, it's her less than flattering opinions on Elven religion(which even if completely true in the end, it doesn't exactly paint her in the best light).
There is a moment where she questions a dalish inquistor about possible Synchronization between creator worship and Andrastian, but you are not allowed to go any deeper on the subject, either positively, or negatively.
Which sucks, because if it had been, this could have added some much needed peraonal growth for her on the subject, either if you affirm the idea that there is room for such(as we know from lore, you would not be the first dalish to think so) and through that maybe Cassandra might actually learn that Creator worship isn't quite as scary as she has been led to believe, or reject it, and she eventually grows to love you anyway.
Because that is one of the strengths of this romance playing as a dalish. For all the way she talks shit about the creator religion, she comes to both love the inquisitor, and respect them like absolutely no other, felling that they are force of nature, that can do anything. And she does that regardless of whether you convert, is an atheist, or remain steadfast creators worshipper, all the way to tresspasser.
Now, we could debate whether he actually does, but the important thing here is that she believes it.
There was room here to really make something really special by delving into this, as cassandra has a moment where she notes that in the future, she will either be recognized as the lover of a saint, or an elven madman.
It's a poignant moment, which is echoed by what happened with other historical elven related figures in the game, but unfortunately you aren't allowed to ask her the simple, yet extremely important question "Do you care what they think?", instead the closest being "I don't care what they think, what do you believe?" Which ultimately is there to affirm Cassandra's belief in the maker, and that she does fully believe you were chosen by god, rather than allow her to express that regardless of what other people might think, she does love you, and will stick by you to the very end.
That kind of thinking is obviously still there... But it's subtext, when it should have been the main thesis around which her character arc was built.
All in all, Cassandra's romance arc is good... But if you're playing as Dalish, there is a lot of jank that mirrors the way the game handles so much about a dalish inquisitor.
Sera
From here on I haven't actually played any of these, so this is more observation more than anything else.
Sera seems to be okay enough, if you like her brand of humor, and personality, but i've seen a lot of people who greatly dislike the fact that if youre dalish and you refuse to abandon the elvhen gods, she breaks up with you, and is another reason Sera is a terrible character.
I disagree heavily on that front. The fact that Sera refuses to compromise on her beliefs and accept a "pagan" partner is a character flaw... But it's a very human one, and unlike so much else, I would say it's a character aspect you should not be able to change.
Its something that makes her a fundamentally different person than Cassandra, and that is good... But if you hate her as a character already, this really doesn't help much with that.
Blackwall
From what I can tell, this romance doesn't really add much to his character... Though it does add much to the Inquisitor, by showing how badly she wants it, and is willing to play the part of the sub for some love.
Solas
Ah, the Solavellan Hell.
Cullen
I don't really have any bigger thoughts on this one, other than to note it seems to be a better told version of the blackwall romance. Also it tells us that Cullen is not into women who are either taller than him, or way shorter.
Dorian
The most interesting thing about this romance from a character perspective is how the romance quest brings out Dorian's Tsundere side, something not seen much elsewhere in the game.
You only briefly see it in his personal quest depending on your choice of words, and far more in his banter and relationship with The Iron Bull.
Other than that it seems a perfectly decent romance quest.
The Iron Bull
Now this one is interesting for a number of reasons... But by far the most facinating thing about it, is that while Bull is not being disgenious, tresspasser shows us two things.
1. That regardless of how he feels about you, you ARE second to the Qun in his eyes, and 2. The thing he truly, truly cares about more than both the Qun and You if you romance him, is his mercenary crew.
They are his true family, his home, his soul.
That adds a lot of interesting hidden subtext for his romance as far as I'm concerned.
Bull is facinating, because as Cole reveals if he betrays you, there is no malice, no hatred, nothing. This really was not anything personal. He really did like you... But you were essentially just a bond girl of the week to him, and him the great spy, the glamorous Bond, moving on from yet another conquest.
Of course bond doesn't tend to get brutually murdered by said Bond girl(or guy, Bull ain't picky) after the fling, so there is that.
That is a fascinating dynamic, and great and interesting way to handle a romance with a spy.
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mumms-the-word · 11 months ago
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Hi! I found your blog through your post about new DA fans in the tags! So I played through Origins and DA 2 as a mage for the first time and absolutely loved the combat and the gameplay, but I'm really struggling in Inquisition. It feels so choppy and like I have no control over anything, and on PC, you can't even see what the spells do when you hover over them on your toolbar. Do you have any tips or advice or know of any good add-ons?
Yeah I don't think DAI won game of the year for combat reasons, let's be completely honest here.
I can give you some advice but warning it is HEAVILY colored by my personal preferences when playing the game, which I mostly did on console (I only got the PC version a few weeks ago and haven't had much time to tinker around with it because I've been replaying DAO).
I'll put random bits of advice under the cut!!
Controls
First bit of super biased advice: If you're using the tactical gameplay mode and you hate it--just don't use it. Just don't! Unless it's a skill you want to keep pouring into, I'd just abandon it for now. It's terribly configured and I hate it so much. It's moderately better on PC but on console it was super un-fun to me and I think the only time I used it was to move party members out of the way of AOE attacks because their AI is wacky sometimes.
(That said, if you are a micro-manager who is like "No I need absolute control over this team" then the tactical camera IS for you. I am just a lazy gamer who plays DA games on casual or easy most of the time because I dislike the combat and want to get to cutscenes and dialogues faster. From what I remember about using it, though, it's definitely more like a "set up your next attack and then press play, then pause and set up the next attack, then press play, etc" kind of thing, which sucks for big group fights but works for big dragon fights or whatever.)
To me the game plays much better in live combat mode, but that was on console, where all I had to do was hold down the right trigger for endless attacks and then use the shortcut buttons. This is not the case for keyboard and mouse, because holding down a right click or R is tedious and isn't fun after a while.
Having messed around a tiny bit with DAI PC controls (and being a staunch console player for decades) I can say that I hate the PC controls, but I always tend to hate keyboard and mouse controls. I guess my advice here is to either remap the keyboard to suit you, which you should always do anyway for any game where they make that possible, or try playing with a console controller (which is what I'm planning on doing).
Controls aside, my issue with the combat is that if it isn't choppy, due to controls, it's...boring? At least until you get more abilities and specializations. I definitely played on casual for most of my multiple playthroughs because I just couldn't be bothered to learn the combat system forwards and backwards. I was playing the game because I loved the story and the banter and the open world concept, which was new to DA at the time.
The combat DOES get more fun/better once you start unlocking more abilities to use, but that does take a small bit of time. I'm not sure about any mods at the moment to help with the ability descriptions but maybe someone in the replies will know! For me, I think I just got used to memorizing them...which, now that I think about it, is poor accessibility.
Battle Advice
I can come back later with some PC-specific advice but for now, I can say that if you switch to live-combat mode, then it's a matter of playing the game as a damage control strategy. You're going to get hit, because there are no robust evasion options and no blocking at all (from what I remember), so you have to adapt with that knowledge in mind.
Keep up your Barrier and Guard abilities, because the temporary HP they give you is essential to surviving a fight. Potions suck. There is no healing. So it's better to tack on as much temporary HP through Barrier and Guard before enemies start chipping away at your actual HP.
Focus your efforts on crowd control (freezing enemies, stunning them, etc) and taking down distance fighters (archers, mages) first, because like I said, you're going to get hit, and every distance fighter has a near-perfect homing beacon on you with their projectiles. The squishier mooks need to go down first so they don't pester the hell out of you when fighting bigger things. Bigger things are slower, they can wait.
Also, adjust your companion's tactics (this is worth doing in any DA game) so that they use the abilities and spells you want to see more often. Having Barrier set as a preferred spell so your mages use it more often is honestly an essential tactic choice, and I'd say the same for upper-level Guard abilities.
A balanced party can make or break a battle encounter. The AI isn't always great (I guess that's what tactical view is for) but in general you always want a warrior to be up front taking hits while at least one mage and one other distance fighter (another mage, or Varric/Sera as an archer) is staying out of direct damage but still dishing hits and status effects. Your fourth companion (or you) can make up any difference that needs filling after that.
If you're playing a mage, use Fade Step to get out of range quickly and then get used to being the battlefield controller--you can deal damage, but you can also more quickly apply status effects (freezing, burning, etc) than anyone else. Fade Step + Tactical Camera to readjust + see what's going on the battlefield + then make your next move = might end up being your best friend, if you're a tactical mage player lol
Status effects and elemental damage do way more than you think. Way more than you think.
Don't be afraid to use grenades. They're more effective than they seem, and Jar of Bees is just fun in general.
And lastly, keep up with your weapons and armor. Schematics will be your best friend because they allow you to craft and upgrade weapons and armor until they're almost OP for your level. Nothing you find as loot will top a Masterwork version of a high-tier weapon or armor you make yourself.
I don't know if ANY of that helped, but maybe!! Hopefully you'll hit your stride soon and enjoy various aspects of the game!! <3
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aqueouserbium · 2 years ago
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I'm feeling like having a word vomit regarding Dragon Age romance.
So, like, a few weeks ago now I finished a replay of Dragon Age: Inquisition with a Solas romance (wanted to see what all the hubbub was about). I also struggled and struggled and eventually got Dragon Age: Origins to play on my computer, so I started that (still crashes but can sustaibably play for a bit if I don't tab out). Since I couldn't start at DAO, I spent time reviewing stuff in Dragon Age Keep.
I've already ranted about how I got cucked twice on PS3 from a Leliana romance, and how that first time led me to romance Morrigan (didn't finish the second one out of spite), but that led me to experiencing moments in my first (and, for a while, only full) DAI playthrough to have tidbits of Warden×Morrigan dialogue, so I didn't get to experience anything from what I had hoped to experience with Leliana. I thusly proclaimed in DAK that the Warden romanced Leliana. And every moment Lady Nightingale shared with the Inquisitor about the Warden was just about everything I needed. It was great. 10/10 will do again.
Regarding Hawke and the Dragon Age 2 romances, I've always been enamored by Merrill. She's so damn cute and driven and studious and ajhsvrosj. Naturally, I set her as Hawke's romance in DAK. Unlike Leliana's dialogue, though, I didn't get much about Merrill. You don't spend enough time with Hawke for the Inquisitor to become friends with the Champion, and I yearn for my powerful blood mage.
In DAK, I maintain a "This Is My Ideal World State—My Personal Canon" option, and it changes every so often if I care enough to review it. Naturally, this replay and re-dive into Dragon Age led to me caring, so I went through it all again after finishing DAI. All the art I've seen on here and the continued excitement of the fandom despite only having blips of communication and non-game media from BioWare helped push this, too. Despite my absolute love for Leliana and Merrill, I think my headcanon for the overall story has changed.
I think it's become Warden/Morrigan and Champion/Fenris.
For the former, a male Warden being Kieran's father sends me to a place in my mind that I haven't yet explored, and I love that. I don't remember much of any of the connection being deeply regarding in my first DAI playthrough, but I want there to be more for it, and I think this situation will be incredible. I'm sorry for taking the love of your life away, Leliana. I still love you.
For the latter, I've seen some amazing art depicting Fenris finding Hawke in the Fade, and there's something about it that just fucking slaps so damn good. I don't doubt that Merrill would do the same, but Merrill has a lot of responsibility that she's taken based on what I know from the games—she has other people she needs to protect. I don't know—maybe I just feel like it'd be garder for her to pursue Hawke with all that. (NOT TO MENTION THAT BIOWARE FORCES HAWKE TO BE VERY AGGRESSIVELY ANTI TO BLOOD MAGIC IN DAI WHICH EITHER MAKES THEM A HYPOCRITE ABOUT MERRILL OR FUCKING ABUSIVE TO HER.) Again, I don't fully know, but Fenris going after Hawke in the Fade is just a powerful image that I love so much. Merrill I absolutely love you, and I would never talk shit about blood mages in a general sense that would have to include you because it's said so generally.
In regards to DAI romances, my first was Cassandra, which was partially accidental because I was kind of flirting with a lot of people but would often talk to her first. I really liked it, too, especially when she and my Inquisitor would hide away with each other once she was the Divine. There's something so sweet and powerful about that. However, I feel like the Solas romance will end up being my ideal canon. I don't know. It wasn't that it was exceptionally fantastic to play through, but I think it has the greatest potential for intrigue in future games, especially Dragon Age: Dreadwolf (obviously). Like, The Iron Bull is hot, but his romance is weirdly lacking after climax, with sex being one of the only obvious elements of it. While I love Cassandra as the Divine and romancing the Inquisitor, I think I want Leliana as the Divine, so that plot intrigue becomes limited. And the other romances, while often enjoyable, just don't have the power of plot driving them for me. (I desperately want to romance Scout Harding, though. So bad. I know she can get with Sera, but I'm down for a throuple.)
All the romances (except Sebastian) have their merit and fun, but Morrigan–Fenris–Solas will probably keep as my canon. Kind of sucks because I normally like with queer ships but I see my Hawke as female.
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theharellan · 6 years ago
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dragon age positivity meme | accepting
i’m going to be answering these in one post for the sake of simplicity and cutting down ooc posts!
✾ your favourite da:o main quest | sent by @cuervocanto
my actual favourite quest is paragon of her kind, but i talked about why i love that one here. and yes, i don’t even rly mind the deep roads.
my second favourite is probably the landsmeet, especially taking into account that it has some sub-main quests that are grouped together under the umbrella of preparing for the landsmeet. such as resucing anora, breaking out of fort drakon, and solving the unrest in the alienage. i find returning to the alienage as tabris second to aeducan returning to orzammar, but it’s still very interesting coming back to a place where you grew up with no power, suddenly having power. and regardless of origin the worldbuilding is good, immediately the fact that you’re barred from the alienage upon initially entering denerim tells you a lot about the state of elves in ferelden. the choice at the end isn’t particularly difficult, “slavery is bad” isn’t a controversial opinion even in ferelden and so even the warden i created with the intention of being That Kind of Human couldn’t choose that option, BUT it does make for an emotional choice when playing tabris
as for rescuing anora and breaking out of drakon, i just love the humour in the quest. i never have my warden break out themselves just so i can have the companions bullshit their way in. my personal favourite combination is zevran and oghren, although i do enjoy morrigan-leliana and sten-dog, as well. i think my fave thing about oghren and zev tho is that iirc they’re one of the most successful combinations.
as for the landsmeet itself, it’s not particularly challenging, but i enjoy the variety of options you get and how it changes the game going forward. like, in every game anora is queen for me in some capacity, but beyond that i’ve had a bitter king alistair working with a warden who recruited loghain, loghain and the warden alone, etc. i enjoy the politicking and making an alliance with anora. it’s enjoyable even on replays.
❄ your favourite da:i personal quest | sent by @pentaghasted
my actual favourite personal quest is cole’s, which i talked about here. instead i’ll talk about iron bull’s b/c i’m glad they committed to what they started in trespasser and i also appreciate how the choice is set up. most of us save the chargers b/c the lot of them stole our hearts in the two scenes they were in, but unlike some other choices in the series choosing the sadder/arguably worse option doesn’t require you to be roleplaying as an evil bastard to choose it.
so like, most games i save the chargers, but my playthrough where i’m playing a practical trevelyan-- she goes with the qunari dreadnought. the chargers were assets, but a qunari alliance could have been more beneficial in the long term. heck, even my inquisitor who saves the chargers feels a lot of guilt about it-- because even if she didn’t know the people on the dreadnought, there were a whole lot of them, and her decision got them killed. she needed to show she cared for her own people first, but that doesn’t mean they didn’t matter.
which contrasts this personal quest for something like... say, fenris’s third one, which don’t get me wrong, is very emotional. but i cannot fathom why a hawke how kept fenris around for all that time and clearly spent time talking to him would just say “yeah you can take him” its just kinda over-the-top cruel. so i am glad when i can roleplay the alternate decisions i ordinarily wouldn’t make.
and i love seeing the quest’s differing effect on bull. he adjusts either way, but one puts him on a path where he’s going to be facing you, one way or another. and he pays the price for that.
�� your favourite piece of lore | sent by @felandaristhorns & @sephirajo
i’ve answered this before the last time i reblogged this meme and answered the dalish mage lore from da:i and rivain just. as a whole. i’m going with the lore regarding elvhenan, though, b/c i think the games do a good job of subverting what we were told in da:o and da2 while also explaining how those misconceptions happened. i love going back to the previous games and seeing new angles to the lore and the places where they were building up to it. i love seeing the foreshadowing within inquisition itself.
and i just love how elvhenan is characterised, as a hyper-magic society where reality and dreams aren’t necessarily different things. and where feelings are just as physical as every other aspect of a person. it explains so much about the fade, spirits, solas, it makes even comments like merrill’s-- someone with a pretty nuanced view of spirits-- kind of sad. she calls the fade “another people’s land” not knowing that it was her land, and her people.
while i’m on that spirits in general make me sad. how perception screws with them, and how i think that just further isolates mages. for once i don’t think this is a plot by the chantry, i don’t think they’re lying about how they think spirits are, they’re just wrong to characterise them as they do. but at the same time i don’t think they’d disapprove of the effect is has on mages. it’s cutting them off from potential friendships, and not only that but friendships the templars would have 0 way of regulating given they could potential happen in dreams.
but i’m off-topic. the point is i find the worldbuilding surrounding elvhenan, to be some of bioware’s best. it makes sense, it’s nuanced and varied and doesn’t make elvhen characters wear one single hat. clearly it was a heavily flawed place, but it had a lot of merits and you can see why solas misses it or why cole, upon learning that the veil was never meant to be, feels validated by the idea that he was never wrong to want to be a part of both worlds.
♬ your favourite part of the da:i soundtrack | sent by @daggersandpoison
da:i has the best soundtrack in the series and i don’t think this is a controversial opinion. i do love inon sur’s work, and i was a little worried when i heard morris was composing inquisition b/c i found me3′s soundtrack to be overall a step down from me2′s (it lost a lot of what made the mass effect series unique). BUT with inquisition he managed to keep dragon age’s unique sound while also improving upon it. the inquisition theme gives me chills when i start up the game and even while i’m walking around in the field and a few chords play while i’m picking up my 100th elfroot.
but it’s always hard to choose my favourite. it’s honestly a tie between journey to skyhold and the dark solas theme. both of these give me specific solas feelings, the former b/c you have solas entrusting a lot of hope and faith in the inquisitor (it’s esp poignant if by that point you have a burgeoning friendship with him). and b/c it comes off one of the strongest moments in the dragon age series, aka the battle of haven and encounter w/ corypheus. also i love the dawn will come, fite me. and from my inquisitor’s perspective, esp my main inquisitor, thora, this is probably the first time she’s felt like she was worth all this herald talk. even if she doesn’t believe it, the song beginning with a soft, unsure sound and rising to a triumphant end when skyhold is unveiled encapsulates what i love about the inquisitor’s story and my inquisitor’s personal feelings.
dark solas theme i love b/c it conveys so much of the sadness and loneliness of his character. i would talk more about it b/c it makes me so sad i literally can’t listen to it unless i’m writing post-trespasser solas and even then it’s risky. it’s just a good track ok. and it caps off my favourite dlc.
ღ your favourite da:i banter | sent by @renaudtrevelyan
i talked about some banter i love here between bull and solas. i have to admit i have a hard time choosing my favourite in da:i b/c i just love so much of the banter in this game. i always tell myself not to choose solas banter, and i’m going to... choose one solas and one non-solas.
Solas: I do not understand you, Sera. You have no end goal for your organization. Sera: Nobles get rattled, and people get payback. I play in the middle. Solas: Why not go all the way? You see injustice, and you have organized a group to fight it. Don't you want to replace it with something better? Sera: What, just lop off the top? What's that do, except make a new top to frig it all up? Solas: I...forgive me. You are right. You are fine as you are. Sera: You hurt my head sometimes, Solas. Solas: Yes, I have been known to do that.
this banter is great to me (and all the banter leading up to it) b/c it informs so much about both of their characters. solas is trying to help sera, in this string of banter. he’s trying to give advice so that the red jennies could potentially become an organisation that does more than makes little people’s lives better with pranks or the occasional knife in someone’s back. it’s a conversation between two characters who are, in different ways, absolutely sick of the system and have different ways of dealing with it.
solas wants change. sweeping, societal change. sera isn’t sure change will help any, and would prefer the relative stability of a pre-breach world where she knows which way’s up. neither is wrong to deal with it the ways they are, and solas just has to look at the top he lopped off to see that, yes, they grow back just as bad. idk i just love solas and sera a lot and i love seeing what they have in common and how they handle their frustrations differently.
Sera: I don't get it. If you want to change, just change. Why this "fake Warden" rubbish? Blackwall: For one, people wanted me dead. Being someone else kept me breathing. Blackwall: And then, knowing that people thought I was good made it easier. Sera: (Laughs.) You needed them to think you could, so you could think you could! Sera: You're smart, but you're sort of stupid.
i’m picking another sera banter b/c i love her. i love sera b/c she’s smarter than ppl give her credit for, she cuts through why rainier did what he did the same way cole does. their relationship on the whole is very sweet and it was hard choosing one banter. but i appreciate her ability to both love and support thom while also calling him out on his bullshit. the two of them are good for each other and im so glad they’re friends. my only regret is i’ve never seen thom as sera’s best man in wedding art. or sera as blackwall’s for that matter. their friendship needs more love-- actually, sera just needs more love period.
☄ your favourite da:i codex entry | sent by @chantrysworn
i love this codex entry, describing wisdom (solas’s spirit friend):
When the summoning ritual was complete, the spirit appeared. Both spirits and demons have no gender as we understand it, but this one, much like the rare and dangerous desire demon, presented as female. Although its form was not threatening, the spirit carried itself with a confidence, an awareness, I suppose, that I have seen only in the most powerful of demons.
This spirit of wisdom was polite and courteous. It answered our questions about the Fade, even acknowledging the difficulty when we could not understand what it meant. There was none of the bargaining one normally associates with a summoned creature, save that the spirit sometimes asked us questions as well. Heras shared a mathematical formula he had recently proven, while Etrenne explained her study on magical themes in the Chant of Light, and young Rhys talked a little about his mother.
When we were finished, the spirit thanked us for the conversation and then vanished, although none of us had dismissed it. We soon discovered that the summoning ritual we had devised was critically flawed. The spirit had been under no compulsion to come or remain. All the time it had talked with us, it had stayed of its own volition. Heras was greatly concerned that such a powerful spirit remained free, and has updated the ritual to correct for the weakness in the binding enchantment. I understand his caution, but I also confess that I quite enjoyed the conversation. I am not certain the spirit would have talked so freely had it been shackled at the time.
—An excerpt from Spirits of the Spire by Senior Enchanter Francois
you can see so much of why they were friends in this codex. the politeness, answering and asking questions, no bargaining just a nice conversation where both parties learn things. and then you find out it never had to show up in the first place, it just wanted to-- and likely would not have been as accommodating had it not been free.
it’s great for informing us on a character we tragically don’t know all that well. and also? it’s incredibly sad when you think about what happens to it, it almost makes you wonder if the mages who ultimately bound and killed it would have had better luck simply asking for its protection. solas says something along those lines, but he also says it prefers remaining in the fade (interesting in itself, given that the chantry pushes the agenda that all spirits want beyond it. contradicted by multiple spirits we’ve met tbh, including cole, who actually quite likes the fade).
this codex is also interesting b/c it tells you some about what mages study and do with their time. and it goes back to what i mentioned previously, w/ chantry attitudes depriving spirits and mages of one another’s company.
anyway i love wisdom and it deserved better.
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animatedpileofbones · 6 years ago
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DA q's!! 1, 4, 5, 6, 7, 11, 14, 17, 25, 33, 34, 37, 40, 42, 47, 51, 52, 60, 63, 66, 77, 78, 79, 98, and 99~! (◠‿◠✿)
eli i love you man here we go, this is long sorry but i have a Lot To Say! i literally wrote like 1500 words for these so it’s under a readmore.
1 how did you get into dragon age
i was on tumblr when inquisition came out and a lot of my friends and mutuals at the time suddenly became dragon age blogs for a while (some still are, howdy!) yEARS later i found origins on discount at gamestop and decided to check it out and whoops now i’m a fucking mess forever :)
4 about my warden(s)
My first, and most recently rehashed* warden was Gwinek, she was a casteless dwarf rogue, dual wielder. I didn’t know there were specific temperaments in this game like in 2 but I play her as gruff but fiercely loyal. She would do almost anything for her friends and sister, but is very naive in matters of magic. She romanced Leliana.
*rehashed because I came to the series completely blind, and as such made some not so great choices the first time around.
I also have an elven mage, named Lemmen, she was also a big helpy helperton but slow to trust. She romanced Alistair and I don’t like to think about that sacrifice. :’)
5 about my hawke(s)
My first Hawke was Marcel, a dual wielding rogue and I played him purple. He is big into his friends, obviously, but mostly just wants to be liked despite the fact that he is accidentally an asshole sometimes. He romanced Fenris. All my Hawkes romance Fenris. I love Fenris just so much and I keep telling myself one of these times I’m going to romance Isabela but then Fenris walks in all drama and vengeance and I’m just too gay to handle it. My latest Hawke was Lucien, a… purple dual-wielding rogue. He erred on the side of blue, though, whereas Marcel was vaguely red, so. Not Entirely the same but view my problem, especially going into...
6 about my inquisitor(s)
My first inquisitor was Vodahl Cadash, a… dwarven dual-wielding rogue. :) He was pretty anti-chantry but was also more invested in taking care of his crew than making enemies, preferring to let Josephine handle PR and just say what she told him to say while he supported his team as he saw fit. He lived for life on the road, mostly, an adventurer type, but whatever his inner circle needed, they got. He romanced The Iron Bull, because I’m a thirsty thirsty bitch. I rehashed the dwarven rogue in Heraht, this time romancing Dorian; Heraht was much more enamored with surface life, not necessarily Ferelden-style though. He was well manicured and a bit on the sarcastic side of charming. Right now i’m playing a human sword-and-shield warrior, Errol Travellyan, and he is accidentally just Dorian But From The Free Marches in personality. He can be easily frustrated, I play him fairly no nonsense at times but he’s trying to maintain his Approachable Facade. He’s…. also romancing Dorian OH NO
7 favorite origins backstory
Oooh this is tough because I love Leliana so much, and Alistair just makes me cry all the time I Love That Man, ooh this is tough but I think I have to say Morrigan. She is a story gift that keeps on giving, and I think this is because of what we learned in Inquisition. Without that info, I think… OH NO WAIT IT’S SHALE, HANDS DOWN IT’S SHALE
11 best hawke quote
it’s not specifically a quote but when you bring the viscount’s son back in act 1 and you can either keep your mouth shut about their disagreement or Well Actually yourself into that conversation, that’s my favorite.
14 favorite origins party combo
Before you get Shale, it’s Alistair, Leliana, and the dog. After Shale, it’s Shale, Leliana, and either Zevran or Alistair.
17 mabari name
In Origins, I named the mabari after a person from the backstory. For Gwinek it was Leske to keep her friend with her even now. For Lemmen it was Jowan, because at least the mabari would never let her down. In DA2, it was a family pet, so for Marcel it was named Champion, and for Lucien it was Handsome Cal, and you can envision all sorts of titles in there but I didn’t have enough characters. Lord Handsome Cal Esquire III (he was the first)
25 favorite inquisition place
It’s the Hissing Wastes for sure. It’s always dusk, it’s so vast and beautiful. I love just hanging out there.
33 favorite dragon age character overall
Hey Eli? I hate this question! I am doing my current playthrough solely for the benefit of Leliana this is true. But I have a horrible weakness for two (2) men, Fenris and The Iron Bull, I can’t choose between them, and also Varric, and, asdlfjasdf how could you do this to me? I also identify very heavily with Dorian, and, I’m going to just cry instead of answer this, how about that?
34 least favorite character
Oh it’s Anders no doubt, no question, I hate him. I hate him so much. Like don’t get me wrong, I am in full support of mages taking back their space in Thedas, I just. Have known guys like Anders and the way he hits on f!Hawke like immediately after his intro quest, y’know where we had to kill his boyfriend? felt so bad and just turned my mild irritation into full-on hate.
37 blood magic yes/no
Nope.
40 moment/action i regret in game
Just like everything with the ending of Origins. I don’t prefer to do the ritual with Morrigan because I tend to play women which means I need to coerce Alistair into doing it and I did that for exactly two savestates (one being my Cousland because I wanted to see how that went and then the first time around with Gwinek) thinking “this is the best long term post-game choice! Neither of us have to die! And I’m not even making him be king!” despite it sitting bitterly in the back of my mind the rest of the series. then comes Inquisition and the full consequences of my actions hit me like a brick in the face and I eventually scrapped that playthrough and went back and didn’t be a shithead shitbag, replaying Gwinek entirely so that choice wouldn’t have even begun to make sense to her. I regret that so much.
42 who do i wish i could romance
VARRIC “PARAGON OF MANLINESS” TETHRAS
47 best antagonist
Arl Rendon Howe from Origins, cos he was voiced by Tim Curry and that was just so sexy of a choice. In all seriousness though, Meredith from da2.
51 favorite warden/hawke/inq headcanon any/all
Lucien Hawke routinely had sleepovers at his estate in Hightown. He tried to a couple times while living with Gamlen, but everyone was too sad to indulge him.
Heraht nearly breaks up with Dorian on a near weekly basis whenever Dorian accidentally lumps him in with the Fereldens re: hygiene. Also, not a headcanon but just the way I played but the two of them absolutely had coordinating outfits at all times.
Gwinek shared tents with Wynne most nights, finding in Wynne the mother she wished she and Rica would have had.
Also with Gwinek, she may have helped her sister’s paramour become king but she doesn’t trust him half as far as she can throw him and comes down to Orzammar on the regs to make sure he’s treating Rica right, and he knows damn well that Gwinek put him into that throne and she Will take him back out of it, and he can’t do shit without risking absolute chaos. 
This is also a good time to mention my ot3s: Hawke/Fenris/Isabela, Heraht/Dorian/Bull
52 favorite npc headcanons
Fenris took to reading rather easier than Hawke would have guessed, only Hawke didn’t know just how well Fenris had taken to it until years into their relationship because Fenris thought the “lessons” were cute.
The Iron Bull introduced hot cocoa to Skyhold and literally changed so many lives in that moment; quartermaster Morris pulled so many strings to get marshmallows in, and when they arrived the first time the celebration was almost a riot.
60 who do i wish had been given more story
Weird to say for the woman who had her own Origins DLC and also was pivotal in Inquisition, but Morrigan. She’s just really interesting to me. Also, Warden Stroud. I think he was just there to be the Easy Low Stakes Choice to leave in the Fade honestly but I hated not having a reason to care about him. I didn't play any da2 dlc tho.
63 best story moment
This is tough? I enjoyed the landsmeet in origins. I think most of da2 was great story. Except Orsino obviously. I think I’m just going to point to all of da2. Yeah.
66 something i hate about any of the games
it can’t seem to decide how it feels about the qunari. also that there are characters that absolutely are not straight that the writers decided Actually, Despite Everything, They Are Straight Actually :’)
77 what moment/memory still gives me chills/feels
Definitely definitely Dorian’s confrontation with his dad. That was so well acted, I felt that pain and betrayal so viscerally. It hurts every time. As for a different brand of chills, y’know when if you seduce The Iron Bull and stuff finally starts happening there, and he lifts the inquisitory by the wrists in One Hand and remember I was playing a dwarf, oo golly that shit is All I Need In Life
78 what am i hoping for in da4
More magic and Old Gods and stuff! More Morrigan? Familiar faces!
79 what am i worried about for da4
Familiar faces! :’) Also just so heavyhanded “morally gray” issues that is actually just bad edgy writing. Worried we will be racelocked like in 2 :(
98 if i could be any non human da species which/why
Dwarf, because halflings don’t exist in thedas and dwarves are fairly industrious as a culture
99 where would i live
Despite what I just said, I would probably live somewhere in the Free Marches! Kirkwall ended up pretty fucked and I am absolutely biased because da2 was my favorite.
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stran9eloop · 6 years ago
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Extremely niche post
hahaha wherein I work through an issue I have with Dragon Age Inquisition in my usual meandering way fml
So, I’ve been playing Dragon Age Inquisition. I picked it up at Gamestop because they were having a buy 3 get 1 free sale and I wanted FFXII Zodiac Age, FFXV, and the Kingdom Hearts collection. I had a different game as my fourth, but the salesperson told me I needed the playstation subscription thing to play it, so I passed. I asked her if she had any recommendations based on the games I was buying and she suggested DAI, so I was like okay. I play games so little that I’d probably never get around to it anyway.
About 2 weeks ago, I put it in on a whim and very quickly got hooked. I’m not a gamer. I’ll go months without picking up a controller, but sometimes I want to play ever second of free time I have. When I play I play for fun, not for the purity of the experience, so fuck yeah I play on normal (I’ll probably even do casual if I do another playthrough) and I walkthrough the hell out of it and google every big decision I make, because I am also absolutely the type of person who will go back and replay 20 hours if a decision I made earlier breaks bad.
Here’s the thing. I’m playing as a girl Levellan (Dalish elf) mage Inquisitor (named Ghilanna) and I romanced Sera (city elf rogue) before I spoiled myself for what a bad idea that is in my case. 
(Ongoing I’m going to assume whoever is reading this is at least slightly familiar with dragon age lore or else what are you doing lol. Go read the wikipedia, I guarantee you get lost down a rabbit hole for hours.)
I’m playing my Inquisitor as open minded, but absolutely connected to her heritage (if not completely devout to the elven pantheon), and skeptical of the Andrastian religion, the Chantry in particular since they’re responsible for a lot of the things that have happened to the elves. She denies being the Herald of Andraste if asked, but is content to let most people believe what they want. One of the things I love most about Inquisition is that it gives you a lot of room for imagination, so you can headcanon many different motivations for the same decision. 
In my mind, Ghilanna has taken on this burden of the Inquisition mainly because it’s the right thing to do; she’s the only one with the ability to close these rifts in the Veil, but even if that wasn’t the case she could never turn her back on innocent people--no matter what race they are. But she’s smart and she is very shrewd, so I also think she sees this as an opportunity to lift her people out of the mire and muck. With the Inquisition’s resources, the friends she’s made, the favors she’s owed--even when she disbands the Inquisition at the end of all this (provided they win, of course) she’ll still have quite a bit of personal power and prestige, and she plans on wielding it to make the world a better place for everyone, especially elves. It’s why I’ve been so circumspect in choosing customization for Skyhold. Inquisition heraldry and banners and throne, to show that everyone is welcome, no matter where they come from. I allowed Chantry drapes for the Andrastian’s comfort, but I chose Elven stained glass windows and Dalish banner crowns.
This is where the problem with Sera comes in. Sera is a city elf, which means she was in an alienage at least for a little while (Alienages are basically walled slums in cities where elves are sequestered. It’s almost impossible to get out of them and live in the city proper, and the few who manage it are usually driven back eventually). She was adopted by a human woman when she was a small child, and the woman--though she seemed to be at least mostly well-meaning--told some terrible lies that gave Sera a ton of trust issues. She’s internalized the discrimination against elves to a really heartbreaking point. She rejects any attempt to connect with her as an elf by making scathing remarks about being “too elfy”; she’s human trained so she can’t wear armor for elf-trained rogues. She feels like other elves look down on her, so she takes the initiative and repels them first and rejects every single aspect of elven culture. It’s incredibly difficult to romance her as an elven Inquisitor (which should have been a clue to what was coming tbh)
As I said, I spoiled myself after I’d already managed (somehow) to get on her good side and start up a romance with her. It turns out that after a certain quest, Sera tells the Inquistor that she thinks something that happened on the quest was bullshit. I’m not clear on exactly what happens, but I’m pretty sure it involves the old elven gods. Sera wants the inquisitor to agree with her that it’s total bullshit and what they saw wasn’t real, because how can THAT be real AND the Maker of Andrastian faith both be real? If the inquisitor disagrees and thinks there’s a chance it was real, or even that it’s at least worth exploring, she’s then given another chance when Sera pleads with her to lie about it! Say it was all nonsense so things can go back to normal with them. If the Inquisitor refuses to lie to her, Sera breaks off the relationship and there’s no way to get her back and all the other romances are also locked after this point.
Interestingly (frustratingly) Sera will have this fight with Inquisitors of other races, but she’ll only dump an elven Inquisitor, accusing her of thinking Sera’s not elfy enough and that they don’t fit. I watched the scene and my blood pressure went THROUGH THE ROOF.
Consensus seems to be that Sera is just overwhelmed and eventually comes around, but this whole thing really leaves a bad taste in my mouth. I could’ve taken the easy way out and just lied to Sera, but I honestly don’t think Ghilanna would ever do that. First of all, Sera has made a big fuss about the Inquisitor being one of the few people she can trust, so she’d never ever lie to her. Second of all, this is a stupid argument!! Where is my “Lets not fight about this right now.” option???? I’d even take the “It has nothing to do with us” if only it didn’t include the line about it being nonsense! Third of all, how dare you spoil my adorable lesbian romance?????
Anyway, it killed my enjoyment of the romance, and I’m a weenie who can’t even break up with an AI so I restarted from a save point 16 hours prior and replayed the game without romancing her. Maybe someday I’ll do a whole new playthrough with a Qunari or a Dwarf and romance her. The only people I can’t romance with this character are Dorian and Cassandra and I can’t do Sera if I’m a male, so it would be another whole playthrough just for Sera basically. smdh.
Anyway I just wanted to vent.
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becky-helene · 8 years ago
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a wild rambling long post appears
Is it weird that I’m excited for Mass Effect Andromeda….even though I’ve never played any of the Mass Effect games?
Or, is me thinking it’s weird the truly weird thing?
I haven’t played the ME games for the same reason I haven’t played DAO or DA2 in a very long while: PS4 player, and attempting to play DAO on PC a little while ago showed me that, other than Sims, I’m a console player through and through. I just didn’t enjoy Origins as I did playing it when I was on my PS3. And even the fact of that’s the only way I can play previous games wasn’t enough to make me power through my console>pc feelings.
It would’ve been great if I had had this thought of “let’s try Mass Effect!” back when my PS3 was still in the land of the living, but alas, one cannot go back in time. Dang.
And unfortunately, playstation hasn’t joined Xbox in the whole backwards compatibility for some games, ME included, thing. Dang again.
I’ve played DAI over and over again. I’m on my 23rd/24th Inquisitor (according to the save files, its 23, but Dragon Age Keep has me at 24, so I may have accidentally deleted an Inquisitor from the save files….oops. Here’s hoping if/when [it had better be *when*, Bioware] we have DA4, it’s like DAI where you import from the keep, and not dao->DA2 where it went via a save file. Or if DA4 has option for either way to import previous game).
And, mind you, that’s 23/24 *just* on PS4 (since late August/early September-ish 2015). Throw in all the PS3 game saves I lost in the “great PS3 meltdown of July 2015 which happened while I had let my ps plus subscription lapse so oh yay no online storage and therefore resetting PS3 to give it a, albeit short, life extension led to losing alllll my saves, and yes I know it’s been a year and a half but I’m still upset about it okay!”, the total bumps up to close to, if not over, 40.
I’m not bored with the game, since clearly I still enjoy it enough to keep on making new games, but it’s at the point where I’ve done all that can be done (barring some exceptions…of the Qunari alliance, and Cullen staying on lyrium indefinitely variety…..because NOPE. They were nope before Trespasser, and even bigger nope after hearing what happens in or after Trespasser if those choices had been made. Never have done them, and never will do them. Nope). I’ve romanced everyone at least once, played all the races, different personality types (though, not all. Even in a game I can’t be completely mean and ruthless, as my whopping 1 time playing a redHawke in DA2 showed me), Mages, Templars, different Divines, all that. It’s all revisiting it at this point.
Which, again, is still enjoyable. But now I’m wanting that feeling I had in the first few handful of playthroughs where everything was a new experience.
I’ve thought about getting into like Skyrim or something to have something “new” to play, but I’m on the fence. Given my history with video games (long story short….I know, too late….before DAI I felt like I ~couldn’t~ play any video game beyond Sims or fighting games. I’d try, have difficulty doing even simple things, get frustrated, give up, and convince myself I was just too stupid for Rpg/action/adventure/etc type video games. Playing DAI, and going back and playing Origins and DA2 pulled me out of that mentality), I’m just worried I’ll revert to that old thinking the second I get frustrated. Then again, dragon age has built up my video game confidence somewhat that maybe I wouldn’t…I don’t know. Skyrim remains a possibility for the future, I guess.
I know Mass Effect =\= Dragon Age, but meh, both are Bioware, and I keep hearing how Andromeda is going to have some similar things from Inquisition (like crafting! Yes! Oh how I’ve become a crafting addict. I feel like, other than parts it plays if doing Before The Dawn, the only reason I go to Emprise De Leon is for the plentiful tier 3 crafting items gathered or dropped by like Snowfleurs or Red Templars lol. Hell, most of the time I only play The Descent past the opening just to get the barrel with the dragon crafting stuff lol. I think I’ve played all of descent maybe 3 or 4 times, done half of it a few more…..and a lot of just getting to setting up camp so as to get the goods lol) and all that, so….yeah I’m excited for that. Replaying DAI….without replaying it lol.
I guess I’m overthinking and wondering, do I have the “right” to be excited and feeling like omg I have to get it day one.
I’ve had sort of similar thoughts about dragon age in the past. I got into it through Inquisition, and even that was months after it’d been out, then went back and played the previous two games about two months into dragon age obsession. I felt like I was tardy to the party, not to mention not having “earned my stripes” of like waiting and excitedly anticipating the next game in the serious gobbling up the slightest crumb of news.
Trespasser was the great equalizer, since then yeah I was right there freaking out over the trailer release right along with other folks, and now the speculating and waiting and GOD DAMNIT BIOWARE WHEN ARE YOU AT THE VERY LEAST GOING TO CONFIRM THERE WILL BE A DA4 has done the rest of the balancing out differences between newer fans and those who’ve been around for years. So, that’s lessened my feelings of “do I have a right to be excited/love it to this extent?” Because the answer is yes, yes I do.
It’s different with ME because, in not playing it, the excitement is without the proper context. It’s like when I was playing DAI before I went back and played the other two. “Oh okay Hero of Ferelden, Champion of Kirkwall, Alistair, Archdemon, Anders blowing up the chantry etc etc…..those are important things…..oh yeah totally know that…..cuz I read it on the wiki….ahem…..”
So when I read/hear people talking about Andromeda in possible similarities/differences/general comparison to the previous games, I’m just like “….yay?…..is that….is that good?” To myself. I’m more excited for it on the basis of “new game! New rpg! New Bioware game!” than others who are “new Mass Effect!!” excited.
Ah well, at least there’s being excited for Injustice 2 as well. Played and loved first Injustice, so my feelings of “oooomg that trailer why isn’t it may yet!” has a lot less “yeah, but have I ~earned~ the right to be excited?” mixed in it.
My only “hmm, I may have messed up” feelings there are from chastising myself for not sticking with the Injustice comics and only reading the first 2-3 ‘years’ of it, lol.
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thomasroach · 6 years ago
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A Plague Tale: Innocence Review – A Tail and a Half
The post A Plague Tale: Innocence Review – A Tail and a Half appeared first on Fextralife.
A Plague Tale Innocence combines a narrative driven story with puzzles, choices and a whole lot of rats…I’m not joking there are a ton of rats in this game. In this review I will look at how this title sets itself apart from your usual story driven titles with plenty of interesting rat mechanics, engaging plot as well as how it performs in terms of gameplay.
A Plague Tale: Innocence Review – A Tail and a Half
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Genre: Action, adventure, puzzle, narrative-driven Published by: Focus Home Interactive Release date: May 14th Platforms: PC (review platform), PS4, Xbox One Price at time of review: $44.99 Website: http://bit.ly/2JGQ8K0
Story & Setting
A Plague Tale Innocence follows a woeful tale of a family who are ripped apart during an Inquisition. The main focus is 15 year old Amicia who must now look after her ailing brother Hugo, afflicted with a mysterious disease. In order to save her brother, their journey will take them through the plagued streets that have now devastated the Kingdom of France.
They must find a path through the numerous soldiers, enemies and the masses of rats. With only a trusty sling shot to protect her brother and her resourcefulness, Amicia will face a number of evils, but will also find a few friendly faces along the way. There is a sense of mystery in this story that starts right from the beginning. Why are people after Hugo? How can his sister save him from his illness? Why are there so many damn rats?
Expect a lot of violence in this one as Amicia will find herself against a number of foes, the imagery is quite realistic and gruesome in places. If that hasn’t put you off, then you’re in for a unique adventure.
Gameplay
Since A Plague Tale is primarily a story driven title, you will find most of the gameplay consists of exploring areas which will be met with playing out scenarios or cut scenes, the ability to gather materials, stealth, combat and puzzles to solve. While the puzzles aren’t your traditional read a text to discover a clue, or enter a combination of numbers to unlock doors, you will find in order to progress certain areas you will need to find ways to navigate through rats. The game cleverly uses lights to help steer rats away, meaning you will need to figure out the best way out of different situations.
Using a sling shot you will find there is auto-aim in this title, you simply need to point in the general direction of your target to lock on and then prime your shot for strength. There is an option to turn off assisted aim, but I didn’t feel is was necessary as targets are pre-determined and you don’t need to aim at specific body parts. No need to worry about the subtleties of projectile estimations, simply lock on, determine whether the target it close or at a distance, and away you go. There are definitely David and Goliath situations in the game, which makes you wonder whether its realistic, but that soon gets pushed out of your mind by the sheer awesomeness of delivering a final blow to the giant stacked soldier which is truly satisfying.
The game is told in chapters, meaning if you wish to go back to a previous chapter to pick up collectibles or simply replay a certain scene, you can do so. But be warned as any upgrades made during your playthrough from then on will be wiped clean. There are autosave points meaning you will need to wait until certain parts of the chapter or to progress to the next chapter in order to have your progress saved.
Mechanics
The strategy in this game concentrates on two main factors: stealth and puzzles. Letting you choose how you wish to distract the soldiers, either letting you hide while throwing a rock at a crate full of armor, or to choose a more invasive move of throwing Deverantis (a poisonous powder substance) at their helmets, causing them to remove them and then letting you swiftly hit them in the head using your sling shot. As you progress the game you will pick up new abilities that are chosen from a circular menu, most will require you to choose a target, and similar to the sling shot, prime your shot.
Stealth was a bit of hit or miss with me, at times it was well thought out and other points just seemed to be there for you to have something to do. Don’t expect Assassin’s Creed Odyssey or Sekiro stealth mechanics here, its a bit rough around the edges but it does its job and creates some sense of danger in-game. Each enemy has its own trigger meter, so you know if they have sensed your position. There is also the added factor of Amicia’s younger brother, who you can leave in certain situations to perform tasks, but leaving too much distance will cause him to panic. You will need to choose whether to distract guards by throwing a pot or going straight for a kill. With a number of enemies this can become be quite tricky to determine and can often have more than one way to be carried out.
Puzzles consist of using light to help navigate your way through the vermin infested lands. You will also run into 3 or even 4 person puzzles where you will need figure out who needs to assist in turning a lever at the right time or shift different blocks around. While not overly difficult, it does make you stop and think about your next move. If you fail at successfully coaxing the rats with a light source, this can result in the most devastating death, being eaten alive by these flesh hungry vermin. From time to time you may send Hugo to help with unlocking doors or reaching places that Amicia can’t fit, while pretty straight forward it provides a bit of variation.
As I was playing on PC, controls for the radial menu wasn’t always easy to navigate in certain areas of game, especially if you need to switch quickly between different abilities. Re-binding keys for shortcuts was needed in my opinion, as after doing this is felt much easier to tackle more intense gameplay.
Crafting
There is some degree of crafting in A Plague Tale, by gathering scraps of materials you will encounter crafting tables to help upgrade a few different aspects. You can increase the effectiveness of Amicia’s sling shot to lessen the time it takes to fire at an enemy. Other options include ways to help with stealth, abilities or to increase number of items carried. The crafting tables also acts as a save point, which is useful when you’re in between auto saves.
Audio & Visuals
At times that I can only describe as the ickiness of the game, really out does itself. Whether its the sound of rats scurrying in a huge mass, or just the visual itself, the developer does well to make you feel a little on edge especially when you’re trying to manoeuvre around a huge vermin pile. The story is in a medieval setting, full of stone castles, close knit towns and natural forest areas. Often these places are rather creepy looking due to the rat nests that have taken over the place, which is contrasted with some really idyllic areas.
Characters had voice actors that did well to bring life to the scenes as well as created some sort of connection, making you a little worried whether they’ll survive or not. The game is developed by a French studio, so you can also switch the audio to the original French soundtrack, there is also a German option. I tried to switch the language options mid-game but it seems you need to exit to the menu and begin at a check point to have this work. As far as I could tell from the brief experience of other language options, voice acting in other languages were well chosen.
The music swells at the right moments, with daunting cello sounds that can really put you on edge. There is also the sound of rats echoing throughout the game and sticks in your memory when you’ve even shut it off.
There were a few glitches here and there, some were visual where one characters head was placed at a rather awkward angle. The other caused a slight problem with solving one of the puzzles, resulting in restarting at a checkpoint to reset the puzzle. While neither of these glitches caused any major upset to gameplay, it just needed a couple of details ironed out to make the experience a little smoother.
Visually the characters are stunning, a lot of attention to detail to what they wear and the way they were designed. A slight drawback at times were the muted expressions in certain scenes. The more menacing characters really fitted their looks, and their armor was awesome.
Final Thoughts
Aboso Studio has done well to tell this particularly grim set story of a plague infested time. They truly got me to care about the characters as well as managed to throw in a few surprises along the way. A Plague Tale Innocence really manages to immerse you through the story telling, the beautiful and at times pretty disgusting surroundings. I don’t think I’ve played a game that has introduced this many rats, which definitely makes it feel quite unsettling.
The gameplay while not always as smooth as I would have liked, did a good job of creating urgency with oncoming soldiers and the piles of rats that are ready to devour anything that crosses their path. Using the sling shot was fun as it gave quite a few ways to play the game, choosing from the different abilities such as Deverantis or Luminosa (to light objects) made it feel very unique. I think if it was strictly just a straight forward sling shot option, it wouldn’t have been as enjoyable.
While you won’t be choosing the outcome of the story, how you play is where the options lie. You can go back and play out chapters differently, whether choosing a more stealthy approach or choosing to use different abilities. Unless you wish to playthrough in another language option or use different upgrade choices, replayability is a tad limited as there is only one ending.
If you’re looking to be whisked off into a grim yet intriguing title to play, introducing mystery, puzzles and something quite supernatural, then this is a title you should pick up.
A Plague Tale Innocence is available to play on PC, PS4 and Xbox One.
If you enjoyed this review we recommend you read more our reviews in Days Gone Review: A Saphire In The Rough and Sekiro Review: Shinobis Die Many Times. If you want another narrative driven title, you should look into the lovecraftian investigative title Call Of Cthulhu Review. You can also check out what’s releasing this month in Top 5 Upcoming RPGs Of June 2019 (Bloodstained, Warhammer And More!).
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lady-valtieri · 8 years ago
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I’ve been wanting to replay Dragon Age Inquisition for a while now - same canon inquisitor as last time, but slightly different decisions that I wanted to fix for my canon playthrough. So keep in mind i haven’t booted up this game since like Trespasser, so that’s like what? October 2015?
I fucking started crying.
That title screen. The music. The atmosphere. Just being reintroduced to this world and the characters, knowing I’ll be able to fall in love with them all over again. The hidden subtleties I didn’t notice before (Solas is actually super sketchy in the beginning when you already know he caused this shit and it is brilliant.) Knowing I am going to lose myself for hundreds of hours in a world I care so much about. (My first playthrough totaled at 192 hours).
Like say what you want about Bioware, but no game par maybe Skyrim has ever managed to get such an emotional response out of me.
Like, it feels like coming home.
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