#Triangle Strategy
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pathetic-gamer · 2 days ago
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there she is!!!!!!!!!!!
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linderosse · 6 months ago
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@knowledgebear Thank you!!! And I’m so glad to see more TriStrat fans in here!!!
Triangle Strategy is an amazing game, folks. If you’re into tactical RPGs at all, I’d highly recommend it.
Anyways, here’s a lil’ crossover art for all of you Zelda/tactical RPG folks: Flora (BotW/TotK Zelda) and Frederica Aesfrost had a swell time discussing various worlds, histories, and timelines. Turns out the Zelda series in particular has a lot of time shenanigans going on (wow, who would have guessed 😆)
I’m actually also playing a random-army, deathless, NG++ challenge run of TriStrat right now! If you’re interested, stop by and join me! It’s been a blast so far!!
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felikatze · 2 years ago
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also also also serenoa is a fantastic protagonist. in a lot of games with split story paths, you have a silent protagonist, who can choose whichever path the player desires, because they had no opinion on this all to begin with, like smt.
but serenoa? serenoa is a fleshed out speaking character, yet he never feels inconsistent. because no matter what you pick, serenoa's goal doesn't change. "for my kingdom. for my people. for my family."
what drives serenoa never changes. the only choice is faced with is, what is the best path to keep the people i love safe?
the end is the same, but the means differ. serenoa isn't a malleable protagonist, he is a deliberate one. he only makes choices after intense thought, after considering every side of the argument, and the serenoa you play as is the one who arrived at the conclusion that your choice was the best one.
there are choices serenoa loathes, and you can tell. you can fucking tell when every bone in his body is telling him that this is wrong, but he continues anyway, because he sees it as the only viable option. in picking utility, serenoa forsakes morals to do what he must to survive another day. in picking liberty, serenoa believes in the impossible against all odds. in picking morality, he will do what he believes is right, no matter what price there is to pay.
but in all version of this character, there is always the same goal. in the bitter end, serenoa fighs for his family, and nothing will change that.
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mrpuripurin · 2 months ago
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Happy 3rd Anniversary to my favorite triangle game~!⚖️❤️‍🔥
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theastralbard · 5 days ago
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If I had a nickel for every time I was on track to get the good ending in a videogame but then got a worse ending because I said "eat the rich", I'd have two nickels. Which isn't a lot, but it's weird that it happened twice
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dunmeshistash · 11 months ago
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A post from Kui's blog I think people might find interesting (Commentary is google translated)
"Game Drawings
Game-related doodles drawn from 2014 to 2022
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Divinity2 (Does this elf have sixteen pack abs...?)
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Pokémon Shield (Imagine Wooloo's pupils becoming parallel to the ground and it's sheared appearance)
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Wierd West
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Return of the Obra Dinn
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Her story
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Triangle Strategy
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Witcher3
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Jibanyan
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Cuphead "
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satsuha · 5 days ago
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guide to team asano games!
this is a spoiler-free quick look at all* games produced by tomoya asano from 2012 onwards. all games on this list have voice acting in both japanese and english.
*not including mobile games, which includes various daylife despite it now being on consoles because i don't have enough experience with the game to speak on it.
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genre: fantasy, adventure gameplay: turn-based rpg platforms: 3DS (original) and switch 2 (HD remaster) on june 5
the one that started it all! bravely default: flying fairy is a turn-based rpg with a rich story that uses unique battle mechanics: "brave" and "default" which allow you to use or accumulate BP to do multiple actions in one turn. it also features 24 "asterisks" or jobs that any of your characters can use for a huge mix of potential strategies
in terms of story, you follow the 4 main characters - tiz, agnes, edea and ringabel - throughout their journey around luxendarc to free the four crystals that will return light to the world.
with character designs by akihiko yoshida (final fantasy xii, xiv, nier series) and soundtrack by revo (sound/linked horizon of attack on titan opening fame), the game combines 3d sprites with beautiful 2d painted backgrounds, with an incredible soundtrack to accompany it.
why you should play it: if you're a fan of the classic turn-based rpg style, i highly recommend BDFF! it's an engaging story and the interactions between the main team is a lot of fun. the asterisk system and being able to adjust difficulty/encounter rates makes for a highly tailorable experience. why you might not like it: it's quite a long and difficult game, and can feel grueling at times. some story/character moments did not age very well and the series has famously had some parts censored overseas.
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genre: fantasy, adventure gameplay: turn-based rpg platforms: 3DS
bravely second: end layer is the direct sequel to BDFF, with returning characters and the same region of luxendarc with new regions to explore. the gameplay is also the same with 30 asterisks in total, many of them returning from BDFF but with 12 new asterisks included. BSEL also adds chained battles, which are consecutive encounters that grant you boosted exp and rewards.
the story takes place 3 years after the end of BDFF, with new protagonists yew and magnolia joined by tiz and edea from the previous game. yew journeys to rescue agnes from the clutches of the glanz empire, a mysterious new force with a floating stronghold.
akihiko yoshida returns as character designer but the soundtrack this time is handled by ryo (supercell, composer of the one and only "world is mine" ft. hatsune miku).
why you should play it: it's more of BDFF, both in terms of gameplay and story! the new asterisks are a lot of fun and if you care about story continuity, you'd definitely want to play this one after BDFF. seeing returning characters in their new roles is really fun to see! why you might not like it: BSEL is more divisive in the community largely because of the story, which is somehow both goofier and darker at different parts. if you're a gameplay-first type of person this might not bother you, but note that the writing and music are often seen to be inferior to BDFF's.
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genre: fantasy, adventure gameplay: turn-based rpg platforms: switch, steam, xbox one, PS4/5
octopath traveler is team asano's new take on the turn-based rpg genre, with BP returning as a similar but revamped mechanic compared to the bravely series. battles are focused around exploiting your enemy's weakness and "breaking" them to do massive damage. with 8 protagonists and 12 jobs in total, OT follows its predecessor in strategic possibilities with job combinations. each character also has unique "path actions", special ways to interact with every npc in the game.
OT has 8 protagonists with separate stories, which you are able to pick and choose when to progress as you wish. all of the travelers journey in pursuit of a goal - ranging from an adventure to find treasure to a lifelong pursuit of revenge throughout the land of orsterra.
character design and artwork is by naoki ikushima and soundtrack by yasunori nishiki, with both being most prominently known for their work on team asano's games. OT was also the first game to feature HD-2D graphics, a combination of classic pixel sprites and modern technologies to create an immersive experience.
why you should play it: again, i think fans of the turn-based genre would enjoy trying this game out! the boost and break system makes for exciting battles with an amazing soundtrack to accompany it. the different stories make for a varied experience, with the format allowing for a wider pool of character archetypes to have a story to call their own. why you might not like it: OT is sometimes criticized for lacking the character interactions between the protagonists that often form the heart of many other rpgs - while the travelers do interact, these are uncommon and have no bearing on the story. if you're someone who really values that kind of character interaction, you may find yourself underwhelmed by OT.
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genre: fantasy, adventure gameplay: turn-based rpg platforms: switch and steam
bravely default II is the next installment in the bravely series, with an all-new cast and region and a familiar battle system. BDII's gameplay also focuses on the "brave" and "default" mechanics and 24 asterisks in total, with chained battles also making a comeback from BSEL. the protagonists all have the same base stats this time, allowing for even more flexibility. while the game is still turn-based, it now features an active time battle (ATB)-like gauge that determines when characters make their move.
taking place in the new land of excillant, gloria, a princess from the now-destroyed kingdom of musa, must journey with her companions seth, adelle and elvis to recover the four crystals of light that were stolen from her homeland.
naoki ikushima (octopath traveler) takes over the character designs while revo (bravely default) returns to do the soundtrack, with the new battle arrangements being a real standout. the graphics follow in BDFF's footsteps with 3d models in a 2d painted world - BDII also features an interactable overworld where you can encounter monsters and find items.
why you should play it: if you enjoy the battle system of BDFF and BSEL, this is a newly refined and polished version of it! battles are challenging but lots of fun and revo absolutely outdid himself with the ost. it features a touching story with similar twists and turns that made BDFF so memorable. if you've never played the 3DS bravely games, i think this is a great way to try out the series since this one is standalone! why you might not like it: bravely fans might not be happy with the fact that this is an entirely new entry with no connection to the existing world and lore. other than the lack of continuity the same drawbacks from BDFF apply, with the game sometimes feeling grueling at times - this is heightened by many the new counter ability that many new bosses have.
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genre: fantasy, political gameplay: tactical rpg platforms: switch and steam
triangle strategy is team asano's first take on a tactical rpg, with HD-2D graphics returning in isometric form for an entirely different strategic gameplay. the game has you take charge of an army of 8 characters with 22 additional recruitable ones, and the gameplay has an emphasis on height and terrain conditions to spice up battles.
TRST follows serenoa of house wolffort in his quest to bring peace back to norzelia amongst the three warring nations. he is joined by his friend and the crown prince of glenbrook, roland, his fiancee frederica and the house wolffort strategist benedict. the player's choices can greatly impact the story as you test your sense of morality, liberty and utility to see the war through.
naoki ikushima returns to do the character designs (with in-game illustrations by tatsuaki urushihara) while the ost is composed by akira senju (fullmetal alchemist: brotherhood) for a more moody, dark overtone in the game.
why you should play it: fans of the tactical genre will find this a fun challenge! there are plenty of difficulty options to suit your preferences (even a "very easy" mode). the story structure made it one of the most immersive games i've played, with each choice feeling heavier as the game continues. why you might not like it: if you're someone who cares primarily about gameplay in srpgs, you might be put off by the amount of dialogue and cutscenes in the game between battles. each chapter has one battle and each route has up to 21 chapters, with story segments before and after every battle and additional optional stories focused on certain characters.
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genre: fantasy (individual chapter genres include sci-fi, historical, western, martial arts and modern) gameplay: turn-based rpg platforms: super famicom (original) and switch, steam, PS4/5 (remake)
live a live is team asano's first remake in the HD-2D style, starting with takashi tokita's classic 1994 rpg! the game features a unique battle system with turn-based battles taking place on a 7x7 grid. each part of the game also features a couple of unique mechanics, depending on which character you control.
LAL's story is split into 8 parts, each taking place across different time periods and regions. each character has a unique goal and gameplay style, ranging from more battle-heavy chapters to one that is clearable entirely through stealth alone.
LAL's characters were originally designed by 7 different manga artists, the most prominent being gosho aoyama (detective conan) who designed the "twilight of edo japan" characters. composed by the legendary yoko shimomura (kingdom hearts, xenoblade, mario & luigi) who also returned for the remake, the new illustrations are done by naoki ikushima.
why you should play it: it's a fun twist on the turn-based rpg format, and the various chapters with different protagonists and vibes keeps the game new and exciting. it also features a story with some very interesting ideas, which all comes together at the end. why you might not like it: similarly to OT, both the gameplay and story can feel disjointed since each chapter is kept short and simple. being a classic game, it's also fairly short, with even a completionist run being shorter than any other game on this list.
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genre: fantasy, adventure gameplay: turn-based rpg platforms: switch, steam, xbox one/series, PS4/5
the second installment in the octopath series, octopath traveler II is a new take on the original formula, with new characters and stories. the same battle system from OT returns with revamped jobs and 4 new "advanced" jobs in addition to the main 8. protagonists also have unique "latent power" abilities and an extra path action that can only be used during the nighttime to add extra flexibility and teambuilding possibilities.
OT2 follows the same story structure as the first game, with 8 individual stories but now features additional stories with certain travelers paired together as well as a dedicated epilogue. the range of stories is similar to OT, but characters are no longer stuck in a 4-chapter structure to better suit their journeys.
naoki ikushima (character design) and yasunori nishiki (composer) return for OT2, with the soundtrack now boasting additional nighttime versions of all overworld and town themes. the HD-2D style has also been improved to allow for more camera angles and animations.
why you should play it: whether you loved OT or found it a bit underwhelming, you will likely enjoy OT2's refreshing improvement on everything that OT laid the groundwork for, be it gameplay, story or graphics. since OT and OT2 are not connected, this is also a great way to get into the series as it offers a more polished octopath experience. why you might not like it: many of OT's original criticisms still apply to OT2, so if you're someone who's looking for a very close team relationship amongst the main cast then the octopath series isn't exactly the rpg for you. OT2 also has a grander scale than OT, so i have seen people prefer the first game for its more grounded protagonists.
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genre: fantasy, adventure gameplay: turn-based rpg platforms: famicom, NES (original) super famicom, GBC, iOS/android, wii, PS4, 3DS, switch (remake) switch, PS5, steam, xbox series (HD-2D remake)
dragon quest III is the latest rpg to be remade in the HD-2D style, with DQ1&2 to follow later in 2025. this game is chronologically the first in the erdrick trilogy, and features classic turn-based gameplay with a few additions in the remake like battle autoplay and a new class.
the story follows the hero, child of the legendary warrior ortega, on their journey to defeat baramos after their father's disappearance and return peace to the world.
DQ3 features work from series veterans yuji horii (creator, designer), akira toriyama (character design) and koichi sugiyama (composer), who have been with the series since its inception. the HD-2D remake had its cover illustrated by naoki ikushima.
why you should play it: dragon quest is a series that has solidified many jrpg staples throughout the years, and the HD-2D remake is a great way to experience it yourself, with or without previous experience with the franchise. the world is charming and has plenty of content to keep you interested. why you might not like it: many of its aspects naturally feel a bit outdated if you're not someone who's used to older games, with its simpler story structure and UI/system that can sometimes feel clunky. while the story is a highlight of the game, characters in your team don't have personalities or interactions like many other rpgs, so that may be off-putting if you are a character-first type of gamer.
that's all for now! i tried to keep it brief but i don't think that worked very well (lol) i may add to this list as more games are released!
also this may be fairly obvious but most of the criticisms i mentioned are not my own, i just wanted to mention them since many of them do have a very vocal minority who have issues with the games.
i'm not a very gameplay-first type of gamer so i can't help too much on that front but feel free to ask me about any questions you have about these games!
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triangle-strategy-notes · 2 months ago
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Missed this on the anniversary itself, but we got new art from Rina Yoshiura of Avlora and Cordelia! (and Exharme and Kamsell in the background)
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three3two22 · 1 year ago
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Frederica!!
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stratecheez · 9 months ago
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Heart of Aesfrost
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kelbunny · 2 months ago
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"I promise to do all in my power to see us through this safely."
Happy 3rd Anniversary to my favorite game of all time!
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pathetic-gamer · 10 days ago
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gonna actually finish this at some point I hope!! I wanna do my favorite girlie justice but she's weirdly hard to draw. sob
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alien-onyx · 4 months ago
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who tf is this guy
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bravelyartbooking · 4 months ago
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happy new year (of the snake) from Team Asano!
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space-spring-art · 6 months ago
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Saw this post and it reminded me of how funny maxwell's chapter 2 mentor-zoning is
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slightartist · 3 months ago
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Doing a doodle dump. Will separate them into categories cause they aren't all Trollhunters related.
First we the King himself, Krel Tarron.
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I'll let you guys theorize who started teaching him brainrot.
Next is Trollhunters OCs. Cara is owned by @the-gateway-to-madness and Bernie is my smooth brained OC.
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Gonna hit the "Keep reading" below cause the rest of the doodles aren't fandoms 99.9% of my followers are here for lol
We have MHA. I only doodled Uraraka, so I'll also include my own MHA OCs here, too.
Curly-haired girl is my OC, Kriti Aimoto, and the bun girl- ISN'T TOGA- is my other OC, Kai Tsuno.
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Next is random fanart of characters from different series. We have Sanji from One Piece, Trish from Triangle Strategy, and Shiver from Splatoon 3.
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Finally, we have random doodles of @stab3ry's friendsona, and my Roblox avatar. The creepy dude behind my avatar is Jim Benson. He's a creep but like, a funny creep. Jim belongs to @ritsyristu : )
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