#Triangle Strategy
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@knowledgebear Thank you!!! And I’m so glad to see more TriStrat fans in here!!!
Triangle Strategy is an amazing game, folks. If you’re into tactical RPGs at all, I’d highly recommend it.
Anyways, here’s a lil’ crossover art for all of you Zelda/tactical RPG folks: Flora (BotW/TotK Zelda) and Frederica Aesfrost had a swell time discussing various worlds, histories, and timelines. Turns out the Zelda series in particular has a lot of time shenanigans going on (wow, who would have guessed 😆)
I’m actually also playing a random-army, deathless, NG++ challenge run of TriStrat right now! If you’re interested, stop by and join me! It’s been a blast so far!!
Info Post
#lin draws#triangle strategy#zelda timeline#frederica aesfrost#botw#totk#wisdomverse#zelda#wielders of wisdom#loz#fe3h#tactics ogre reborn#fe fates#lin responds
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I wanted to draw a pretty Roland haha.
Also some experimental stuff haha
#triangle strategy#roland glenbrook#kelbunn's art#Giving him a nice break since I draw him in despair so much asdfghjkl
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sketchin'
(shoutout to @adorkastock for the pose!)
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I didn't like this at first but it's here now
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Happy 3rd Anniversary to my favorite triangle game~!⚖️❤️🔥
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Geela Braisse - clothing study
i love her shawl, maybe one day when im a working adult I can comm someone to make it
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A post from Kui's blog I think people might find interesting (Commentary is google translated)
"Game Drawings
Game-related doodles drawn from 2014 to 2022
Divinity2 (Does this elf have sixteen pack abs...?)
Pokémon Shield (Imagine Wooloo's pupils becoming parallel to the ground and it's sheared appearance)
Wierd West
Return of the Obra Dinn
Her story
Triangle Strategy
Witcher3
Jibanyan
Cuphead "
#Ryoko Kui#Long post#longpost#not dungeon meshi#cuphead#jibanyan#witcher 3#triangle strategy#her story#Return of the Obra Dinn#weird west#pokemon#divinity 2
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guide to team asano games!
this is a spoiler-free quick look at all* games produced by tomoya asano from 2012 onwards. all games on this list have voice acting in both japanese and english.
*not including mobile games, which includes various daylife despite it now being on consoles because i don't have enough experience with the game to speak on it.
genre: fantasy, adventure gameplay: turn-based rpg platforms: 3DS (original) and switch 2 (HD remaster) on june 5
the one that started it all! bravely default: flying fairy is a turn-based rpg with a rich story that uses unique battle mechanics: "brave" and "default" which allow you to use or accumulate BP to do multiple actions in one turn. it also features 24 "asterisks" or jobs that any of your characters can use for a huge mix of potential strategies
in terms of story, you follow the 4 main characters - tiz, agnes, edea and ringabel - throughout their journey around luxendarc to free the four crystals that will return light to the world.
with character designs by akihiko yoshida (final fantasy xii, xiv, nier series) and soundtrack by revo (sound/linked horizon of attack on titan opening fame), the game combines 3d sprites with beautiful 2d painted backgrounds, with an incredible soundtrack to accompany it.
why you should play it: if you're a fan of the classic turn-based rpg style, i highly recommend BDFF! it's an engaging story and the interactions between the main team is a lot of fun. the asterisk system and being able to adjust difficulty/encounter rates makes for a highly tailorable experience. why you might not like it: it's quite a long and difficult game, and can feel grueling at times. some story/character moments did not age very well and the series has famously had some parts censored overseas.
genre: fantasy, adventure gameplay: turn-based rpg platforms: 3DS
bravely second: end layer is the direct sequel to BDFF, with returning characters and the same region of luxendarc with new regions to explore. the gameplay is also the same with 30 asterisks in total, many of them returning from BDFF but with 12 new asterisks included. BSEL also adds chained battles, which are consecutive encounters that grant you boosted exp and rewards.
the story takes place 3 years after the end of BDFF, with new protagonists yew and magnolia joined by tiz and edea from the previous game. yew journeys to rescue agnes from the clutches of the glanz empire, a mysterious new force with a floating stronghold.
akihiko yoshida returns as character designer but the soundtrack this time is handled by ryo (supercell, composer of the one and only "world is mine" ft. hatsune miku).
why you should play it: it's more of BDFF, both in terms of gameplay and story! the new asterisks are a lot of fun and if you care about story continuity, you'd definitely want to play this one after BDFF. seeing returning characters in their new roles is really fun to see! why you might not like it: BSEL is more divisive in the community largely because of the story, which is somehow both goofier and darker at different parts. if you're a gameplay-first type of person this might not bother you, but note that the writing and music are often seen to be inferior to BDFF's.
genre: fantasy, adventure gameplay: turn-based rpg platforms: switch, steam, xbox one, PS4/5
octopath traveler is team asano's new take on the turn-based rpg genre, with BP returning as a similar but revamped mechanic compared to the bravely series. battles are focused around exploiting your enemy's weakness and "breaking" them to do massive damage. with 8 protagonists and 12 jobs in total, OT follows its predecessor in strategic possibilities with job combinations. each character also has unique "path actions", special ways to interact with every npc in the game.
OT has 8 protagonists with separate stories, which you are able to pick and choose when to progress as you wish. all of the travelers journey in pursuit of a goal - ranging from an adventure to find treasure to a lifelong pursuit of revenge throughout the land of orsterra.
character design and artwork is by naoki ikushima and soundtrack by yasunori nishiki, with both being most prominently known for their work on team asano's games. OT was also the first game to feature HD-2D graphics, a combination of classic pixel sprites and modern technologies to create an immersive experience.
why you should play it: again, i think fans of the turn-based genre would enjoy trying this game out! the boost and break system makes for exciting battles with an amazing soundtrack to accompany it. the different stories make for a varied experience, with the format allowing for a wider pool of character archetypes to have a story to call their own. why you might not like it: OT is sometimes criticized for lacking the character interactions between the protagonists that often form the heart of many other rpgs - while the travelers do interact, these are uncommon and have no bearing on the story. if you're someone who really values that kind of character interaction, you may find yourself underwhelmed by OT.
genre: fantasy, adventure gameplay: turn-based rpg platforms: switch and steam
bravely default II is the next installment in the bravely series, with an all-new cast and region and a familiar battle system. BDII's gameplay also focuses on the "brave" and "default" mechanics and 24 asterisks in total, with chained battles also making a comeback from BSEL. the protagonists all have the same base stats this time, allowing for even more flexibility. while the game is still turn-based, it now features an active time battle (ATB)-like gauge that determines when characters make their move.
taking place in the new land of excillant, gloria, a princess from the now-destroyed kingdom of musa, must journey with her companions seth, adelle and elvis to recover the four crystals of light that were stolen from her homeland.
naoki ikushima (octopath traveler) takes over the character designs while revo (bravely default) returns to do the soundtrack, with the new battle arrangements being a real standout. the graphics follow in BDFF's footsteps with 3d models in a 2d painted world - BDII also features an interactable overworld where you can encounter monsters and find items.
why you should play it: if you enjoy the battle system of BDFF and BSEL, this is a newly refined and polished version of it! battles are challenging but lots of fun and revo absolutely outdid himself with the ost. it features a touching story with similar twists and turns that made BDFF so memorable. if you've never played the 3DS bravely games, i think this is a great way to try out the series since this one is standalone! why you might not like it: bravely fans might not be happy with the fact that this is an entirely new entry with no connection to the existing world and lore. other than the lack of continuity the same drawbacks from BDFF apply, with the game sometimes feeling grueling at times - this is heightened by many the new counter ability that many new bosses have.
genre: fantasy, political gameplay: tactical rpg platforms: switch and steam
triangle strategy is team asano's first take on a tactical rpg, with HD-2D graphics returning in isometric form for an entirely different strategic gameplay. the game has you take charge of an army of 8 characters with 22 additional recruitable ones, and the gameplay has an emphasis on height and terrain conditions to spice up battles.
TRST follows serenoa of house wolffort in his quest to bring peace back to norzelia amongst the three warring nations. he is joined by his friend and the crown prince of glenbrook, roland, his fiancee frederica and the house wolffort strategist benedict. the player's choices can greatly impact the story as you test your sense of morality, liberty and utility to see the war through.
naoki ikushima returns to do the character designs (with in-game illustrations by tatsuaki urushihara) while the ost is composed by akira senju (fullmetal alchemist: brotherhood) for a more moody, dark overtone in the game.
why you should play it: fans of the tactical genre will find this a fun challenge! there are plenty of difficulty options to suit your preferences (even a "very easy" mode). the story structure made it one of the most immersive games i've played, with each choice feeling heavier as the game continues. why you might not like it: if you're someone who cares primarily about gameplay in srpgs, you might be put off by the amount of dialogue and cutscenes in the game between battles. each chapter has one battle and each route has up to 21 chapters, with story segments before and after every battle and additional optional stories focused on certain characters.
genre: fantasy (individual chapter genres include sci-fi, historical, western, martial arts and modern) gameplay: turn-based rpg platforms: super famicom (original) and switch, steam, PS4/5 (remake)
live a live is team asano's first remake in the HD-2D style, starting with takashi tokita's classic 1994 rpg! the game features a unique battle system with turn-based battles taking place on a 7x7 grid. each part of the game also features a couple of unique mechanics, depending on which character you control.
LAL's story is split into 8 parts, each taking place across different time periods and regions. each character has a unique goal and gameplay style, ranging from more battle-heavy chapters to one that is clearable entirely through stealth alone.
LAL's characters were originally designed by 7 different manga artists, the most prominent being gosho aoyama (detective conan) who designed the "twilight of edo japan" characters. composed by the legendary yoko shimomura (kingdom hearts, xenoblade, mario & luigi) who also returned for the remake, the new illustrations are done by naoki ikushima.
why you should play it: it's a fun twist on the turn-based rpg format, and the various chapters with different protagonists and vibes keeps the game new and exciting. it also features a story with some very interesting ideas, which all comes together at the end. why you might not like it: similarly to OT, both the gameplay and story can feel disjointed since each chapter is kept short and simple. being a classic game, it's also fairly short, with even a completionist run being shorter than any other game on this list.
genre: fantasy, adventure gameplay: turn-based rpg platforms: switch, steam, xbox one/series, PS4/5
the second installment in the octopath series, octopath traveler II is a new take on the original formula, with new characters and stories. the same battle system from OT returns with revamped jobs and 4 new "advanced" jobs in addition to the main 8. protagonists also have unique "latent power" abilities and an extra path action that can only be used during the nighttime to add extra flexibility and teambuilding possibilities.
OT2 follows the same story structure as the first game, with 8 individual stories but now features additional stories with certain travelers paired together as well as a dedicated epilogue. the range of stories is similar to OT, but characters are no longer stuck in a 4-chapter structure to better suit their journeys.
naoki ikushima (character design) and yasunori nishiki (composer) return for OT2, with the soundtrack now boasting additional nighttime versions of all overworld and town themes. the HD-2D style has also been improved to allow for more camera angles and animations.
why you should play it: whether you loved OT or found it a bit underwhelming, you will likely enjoy OT2's refreshing improvement on everything that OT laid the groundwork for, be it gameplay, story or graphics. since OT and OT2 are not connected, this is also a great way to get into the series as it offers a more polished octopath experience. why you might not like it: many of OT's original criticisms still apply to OT2, so if you're someone who's looking for a very close team relationship amongst the main cast then the octopath series isn't exactly the rpg for you. OT2 also has a grander scale than OT, so i have seen people prefer the first game for its more grounded protagonists.
genre: fantasy, adventure gameplay: turn-based rpg platforms: famicom, NES (original) super famicom, GBC, iOS/android, wii, PS4, 3DS, switch (remake) switch, PS5, steam, xbox series (HD-2D remake)
dragon quest III is the latest rpg to be remade in the HD-2D style, with DQ1&2 to follow later in 2025. this game is chronologically the first in the erdrick trilogy, and features classic turn-based gameplay with a few additions in the remake like battle autoplay and a new class.
the story follows the hero, child of the legendary warrior ortega, on their journey to defeat baramos after their father's disappearance and return peace to the world.
DQ3 features work from series veterans yuji horii (creator, designer), akira toriyama (character design) and koichi sugiyama (composer), who have been with the series since its inception. the HD-2D remake had its cover illustrated by naoki ikushima.
why you should play it: dragon quest is a series that has solidified many jrpg staples throughout the years, and the HD-2D remake is a great way to experience it yourself, with or without previous experience with the franchise. the world is charming and has plenty of content to keep you interested. why you might not like it: many of its aspects naturally feel a bit outdated if you're not someone who's used to older games, with its simpler story structure and UI/system that can sometimes feel clunky. while the story is a highlight of the game, characters in your team don't have personalities or interactions like many other rpgs, so that may be off-putting if you are a character-first type of gamer.
that's all for now! i tried to keep it brief but i don't think that worked very well (lol) i may add to this list as more games are released!
also this may be fairly obvious but most of the criticisms i mentioned are not my own, i just wanted to mention them since many of them do have a very vocal minority who have issues with the games.
i'm not a very gameplay-first type of gamer so i can't help too much on that front but feel free to ask me about any questions you have about these games!
#the ones on steam are 50%+ off until 13 may!! and some are on sale on other platforms until early may as well#i wrote things vaguely enough that i don't think i made any mistakes but please let me know if i did...#i wrote this instead of working all day#satsusays#octopath traveler#octopath traveler 2#bravely default#bravely second#bravely default 2#triangle strategy#live a live#dragon quest 3
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Missed this on the anniversary itself, but we got new art from Rina Yoshiura of Avlora and Cordelia! (and Exharme and Kamsell in the background)
#triangle strategy#official art#cordelia glenbrook#avlora#general avlora#kamsell pharant#exharme marcial#the square enix team drew this for me personally. for me specifically. I know this in my heart#they said 'we want to draw something for tri-strat-notes in particular' and then they drew this. for me. <3#(tho it must be said I AM a little disappointed by the avlora yassification)#(where's her nose........ she should have her wonderful nose.......)#oh shit almost forgot to tag kamsell and exharme. so caught up in the euphoria of seeing avlora and cordelia that I forgot they were there#still tho nose complaints aside this is great art and I am shaking rina yoshiura's hand vigorously#I always really love the watercolor look the tri strat art has
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who tf is this guy
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happy new year (of the snake) from Team Asano!

#bravely default#I do not know who that fourth person is...#Anna pascal#triangle strategy#decimal#mystery solved thanks pidge#Edea Lee#Agnes oblige#tiz arrior
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Saw this post and it reminded me of how funny maxwell's chapter 2 mentor-zoning is
#triangle strategy#roland glenbrook#maxwell trier#I know this scene is supposed to be serious but it's never not funny to me#'surely you jest your highness' = medieval 'say sike right now'#though to be clear I do absolutely think maxwell considers himself a dad figure to roland#and just has a hard rule of 'we are NOT saying that out loud!!!!'#(20% because of the regna situation 80% because he and his mask have normal feelings about forming emotional attachments)
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"I promise to do all in my power to see us through this safely."
Happy 3rd Anniversary to my favorite game of all time!
#triangle strategy#triangle strategy spoilers#serenoa wolffort#roland glenbrook#frederica aesfrost#benedict pascal#kelbunn's art#very very happy with how this turned out
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there she is!!!!!!!!!!!
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Frederica!!
#triangle strategy#frederica aesfrost#my art#fanart#digital art#pleased with myself that i pulled off a consistent style#now i really want to complete the squad but idk#my drawing juice is spent#72254
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branching out and playing strategy games that aren’t fire emblem is such a culture shock. i thought i was goated but holy shit i fucking suck at all video games forever. on a related note: triangle strategy is really good
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