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#Vision Pro
humanoidhistory · 8 months
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VR at NASA's Ames Research Center, 1989.
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lifein360p · 7 months
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viejospellejos · 8 months
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Graban a un hombre usando las Apple Vision Pro mientras conduce un Cybertruck:
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searchsystem · 1 year
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Apple / Vision Pro / Headset / 2023
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nando161mando · 8 months
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This isn't going to end well.
#Apple #VisionPro #AppleVisionPro
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tamapalace · 8 months
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manifesting Apple Vision Pro x TamaTown 🕶️
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welele · 1 year
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Y más realista.
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hananoami · 5 months
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Coming on Vision Pro
Love and Deepspace Vision Pro version has officially been greenlit! Love with you, beyond time and space. "Love and Deepspace" is committed to offering an increasingly immersive romance experience. As technology advances, one day, he will break through the screen barrier, stepping closer to you. This time, love will transcend time and space, bringing romance within your reach.
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mynamesjameslynx1412 · 5 months
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Lain predicted the vision pro
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abecat · 1 year
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I have so many nerdy thoughts about the Apple headset, particularly when it comes to interfaces and media, so read at your own risk:
I really think that Apple is a design company first, a technology company second. The fact it can do both well is impressive, but let’s be real: most of what was shown with the Reality Pro is stuff that other companies have done, piecemeal and less effectively, for the last 15+ years. Still, I bet even their competitors are relieved, and even excited, to have Apple in the VR headset market (and yes, it is a VR headset). Relieved because Apple didn’t show any new tech paradigm that puts them at a massive disadvantage; and excited because if someone is going to convince “normies” to put on a headset, it is going to be Apple. It may be through the Vision Pro that people get convinced of the value (such as it is) of spatial/volumetric/immersive interfaces, simply to go purchase a HTC Vive for a 3rd of the price. One can tell that Apple spent a lot of time and money showing what it would take to deliver some of the promises that VR manufacturers have been making for 15 years. Some users will happily take those promises as fulfilled with the Vision Pro, while others will agree to compromises and get other headsets.
But the real question is that of the value of spatial interfaces (what they really mean when they say “Spatial Computing”). It is not something we can answer in the abstract, as it involves a sort of media literacy accrued throughout generations, and spicy debates regarding immersive media. The generational issue is centered on a gamble these companies are making: That people who are naturalized to virtual worlds will demand novel user interfaces, expecting a 3rd dimension to simply “be there”. Why can’t I rotate my spreadsheet in Excel, revealing the transversal data space between the row and column? Can we put the formula in these new Z-Rows, instead of having to double-click on a single cell, like a caveman? What patterns will I discover once I can have graphs done based on rows, columns and Z-Rows, floating like holograms I can walk through? If these ideas sound bizarre to you, it may be because you have not been playing 3D games since childhood. Companies hope that new generations of users will ask these sorts of questions, however, as they need these spatial interfaces to become popular for their growth.
But even more foundational here is the issue of immersion. The concept of manipulation through media is as old as Plato, but it remains fresh and pressing in the face of social media and AI deep fakes. Most prescriptions on how to avoid manipulation put responsibility on individuals, who are supposed to “see through'' the BS (audience), or resist the monetary or libidinal temptations to create anti-social  behavior (cultural producers). This is a deeply moralistic view, as it completely misses the role that the affordances of any given medium play in being a person. The fact is all and each subject is, at moments, manipulated and manipulator. Which of those roles we play is determined as much by individual “fixed” world views (morals), as by the relational space drawn by our communication technology (including language itself). This is why perfectly kind people can turn aggressive online, or why well-adjusted individuals consume objectionable content every day. The reptilian brain is always there, ready to be pleased or forgiven, and will slip into any medium it can regardless of how much puritanical restraint the medium is designed with.
To further complicate things, it is really hard to find the perfect split between audience and cultural producers as separate entities. No only because of the “prosumer” concept (which I find uninteresting), but because it is clear that even the most cool and collected cultural producer is, in themselves, a medium through which the program of immersive technology realizes “itself”. In other words: Apple is the way in which immersive media happens, turning the company into just an effective operator of an entity with its own agency and goals. What does “immersive media” want? That is the imminently political question for all of us in design, as we continue to carry its will. I am thinking about this myself, obviously, but trying to assert agency over it is REALLY HARD (specially as individuals).
Last thing: I find it fitting that Apple may be the one to finally push a bunch of people into immersive media, since it is the company that most effectively de-fanged minimalism as a political strategy. To me, Apple Minimalism “looks like” Brechtian alienation without the political radicalism, and the dematerialization of art without the materialist critique. We finally saw what all of those clean and smooth surfaces were for! It is not so that you reflect on your lived experience as a subject under capitalism or the police state. They are there so that you can watch the sexy cat-people in Avatar: The Way of Water, without anything (or anyone) bothering you.
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catgirlfingies · 1 year
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Playing Resident Evil 4 Remake with the new vision pro
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viejospellejos · 8 months
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Esta chica usa las nuevas Apple Vision Pro para cambiarle la cara a su novio:
¿Preparados para este nuevo capítulo de Black Mirror?
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Ronnie Radke wearing VisionPRO on stage in Baltimore/MD, 2/13/2024
Ronnie Radke's new fav tool, the VisionPro glass accompanied him on stage tonight in Baltimore, during song "Watch The World Burn" 😍🫶❤️
Watch him moving his left hand like when he's programming the tool lol.
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simpleinspiration · 4 months
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secondaryartifacts · 1 year
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Sure, I can afford mixed reality
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grrl-beetle · 5 months
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David Brandon Geeting
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