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#all grain
aethersea · 3 months
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another thing fantasy writers should keep track of is how much of their worldbuilding is aesthetic-based. it's not unlike the sci-fi hardness scale, which measures how closely a story holds to known, real principles of science. The Martian is extremely hard sci-fi, with nearly every detail being grounded in realistic fact as we know it; Star Trek is extremely soft sci-fi, with a vaguely plausible "space travel and no resource scarcity" premise used as a foundation for the wildest ideas the writers' room could come up with. and much as Star Trek fuckin rules, there's nothing wrong with aesthetic-based fantasy worldbuilding!
(sidenote we're not calling this 'soft fantasy' bc there's already a hard/soft divide in fantasy: hard magic follows consistent rules, like "earthbenders can always and only bend earth", and soft magic follows vague rules that often just ~feel right~, like the Force. this frankly kinda maps, but I'm not talking about just the magic, I'm talking about the worldbuilding as a whole.
actually for the purposes of this post we're calling it grounded vs airy fantasy, bc that's succinct and sounds cool.)
a great example of grounded fantasy is Dungeon Meshi: the dungeon ecosystem is meticulously thought out, the plot is driven by the very realistic need to eat well while adventuring, the story touches on both social and psychological effects of the whole 'no one dies forever down here' situation, the list goes on. the worldbuilding wants to be engaged with on a mechanical level and it rewards that engagement.
deliberately airy fantasy is less common, because in a funny way it's much harder to do. people tend to like explanations. it takes skill to pull off "the world is this way because I said so." Narnia manages: these kids fall into a magic world through the back of a wardrobe, befriend talking beavers who drink tea, get weapons from Santa Claus, dance with Bacchus and his maenads, and sail to the edge of the world, without ever breaking suspension of disbelief. it works because every new thing that happens fits the vibes. it's all just vibes! engaging with the worldbuilding on a mechanical level wouldn't just be futile, it'd be missing the point entirely.
the reason I started off calling this aesthetic-based is that an airy story will usually lean hard on an existing aesthetic, ideally one that's widely known by the target audience. Lewis was drawing on fables, fairy tales, myths, children's stories, and the vague idea of ~medieval europe~ that is to this day our most generic fantasy setting. when a prince falls in love with a fallen star, when there are giants who welcome lost children warmly and fatten them up for the feast, it all fits because these are things we'd expect to find in this story. none of this jars against what we've already seen.
and the point of it is to be wondrous and whimsical, to set the tone for the story Lewis wants to tell. and it does a great job! the airy worldbuilding serves the purposes of the story, and it's no less elegant than Ryōko Kui's elaborately grounded dungeon. neither kind of worldbuilding is better than the other.
however.
you do have to know which one you're doing.
the whole reason I'm writing this is that I saw yet another long, entertaining post dragging GRRM for absolute filth. asoiaf is a fun one because on some axes it's pretty grounded (political fuck-around-and-find-out, rumors spread farther than fact, fastest way to lose a war is to let your people starve, etc), but on others it's entirely airy (some people have magic Just Cause, the various peoples are each based on an aesthetic/stereotype/cliché with no real thought to how they influence each other as neighbors, the super-long seasons have no effect on ecology, etc).
and again! none of this is actually bad! (well ok some of those stereotypes are quite bigoted. but other than that this isn't bad.) there's nothing wrong with the season thing being there to highlight how the nobles are focused on short-sighted wars for power instead of storing up resources for the extremely dangerous and inevitable winter, that's a nice allegory, and the looming threat of many harsh years set the narrative tone. and you can always mix and match airy and grounded worldbuilding – everyone does it, frankly it's a necessity, because sooner or later the answer to every worldbuilding question is "because the author wanted it to be that way." the only completely grounded writing is nonfiction.
the problem is when you pretend that your entirely airy worldbuilding is actually super duper grounded. like, for instance, claiming that your vibes-based depiction of Medieval Europe (Gritty Edition) is completely historical, and then never even showing anyone spinning. or sniffing dismissively at Tolkien for not detailing Aragorn's tax policy, and then never addressing how a pre-industrial grain-based agricultural society is going years without harvesting any crops. (stored grain goes bad! you can't even mouse-proof your silos, how are you going to deal with mold?) and the list goes on.
the man went up on national television and invited us to engage with his worldbuilding mechanically, and then if you actually do that, it shatters like spun sugar under the pressure. doesn't he realize that's not the part of the story that's load-bearing! he should've directed our focus to the political machinations and extensive trope deconstruction, not the handwavey bit.
point is, as a fantasy writer there will always be some amount of your worldbuilding that boils down to 'because I said so,' and there's nothing wrong with that. nor is there anything wrong with making that your whole thing – airy worldbuilding can be beautiful and inspiring. but you have to be aware of what you're doing, because if you ask your readers to engage with the worldbuilding in gritty mechanical detail, you had better have some actual mechanics to show them.
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lynxgriffin · 4 months
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Eldritchrune - Dreemurr of Jokes
1 | 2 | 3
Story Setup Eldritchrune Masterpost
Toriel stops by Sans' shop for some goods, and for some more cheery distractions! Unfortunately, all this time later, it's still too difficult to escape reminders of what's been done.
It was fun finally getting to do some stuff with Sans in this universe! The last part for this trio of scenes will be up sometime next week!
Alt text for these pages is under the read more:
Page 1 Panel 1: Interior shot of a small store, with displays of goods, loose plywood, sacks of things. Two circular woven hangings bracket the door through which Toriel enters, a heavyset woman in a polka-dotted dress with a basket over her arm. Sans watches her enter, though we see only the back of his head. 
Panel 2: Toriel enters the shop and we see more displays, mostly food. There are large potted trees as well, and the shop’s counter, draped in patterned cloth and decorated with candles. Toriel: “Well, hello again. I was wondering if you had-” Sans, a jovial, bearded man dressed in loose robes and always smiling, waves a hand and cuts her off. “Hold on, you hear that?”
Panel 3: “...Hear what?” Toriel asks, nonplussed. Up close, her face is soft but distressed.
Panel 4: Sans leans over his slightly messy counter, still grinning. “I HERB that you needed some more cinnamon cloves, and look what I have here!” He offers a handful of herbs. Up close, the cuffs on his robe sleeves are patterned with little bones.  
Panel 5: “Just what I needed! How did you guess?” Toriel exclaims, reaching out with a real smile to accept the herbs. She and Sans are framed by other mysterious shop wares- jars of things, open sacks, rolled-up mats. Things you might find in an open-air desert market. 
Page 2 Panel 1: Sans: “Was just thinking it’d been awhile since I saw you making the neighborhood rounds with some of those pies of yours… Figured you were planning to start this month’s soon!” Sans gestures up at Toriel in explanation. 
Panel 2: Toriel smirks, setting down a handful of coins.  “And perhaps hoping that I would stop by your place first with them?” Sans: “I pride myself on my forward thinking, y’know.” His grin is conspiratorial as he leans towards her and he taps his temple with one finger. 
Panel 3: Toriel, eyes sad despite her smile: “All right. How about this: Tell me a good joke, and you have my word you will have the first and freshest one.”
Panel 4: Sans: “Just a good joke?” He raises an eyebrow. 
Panel 5: Toriel clutches her chest- we don’t see her eyes. “I find myself in desperate need of levity these days.” 
Panel 6: Sans waves his hand as if to keep her from feeling like she need say more, scratching his chin in thought with the other.  “Sure, I got one…” 
Page 3 Panel 1: Sans, with the smug grin of someone about to tell a terrible pun: “Why was the empire soldier happy to get demoted to horse groomer?” Toriel, with her hand on her chin in thought: “I do not know, why?” 
Panel 2: Sans shrugs widely like the answer is obvious. “Because he finally had STABLE employment!” 
Panel 3: Toriel laughs in genuine delight, although maybe a little harder than expected. 
Panel 4: Toriel: “Thank you, I needed that.” She smiles a relieved little smile. Sans: “No problem. So hey, aside from the pie… Can I maybe get an invite to those little get-togethers I see some folks around here doing once a month?” He steeples his fingertips together. 
Panel 5: San’s dialogue continues: “I’m so curious as to what goes on then!” We only see Toriel, though, shocked and dismayed. She’s thinking of the Ritual gatherings- townspeople gathered in their robes and animal masks- reindeer, fish, but most centrally, the goat masks she and Asgore wear. 
Panel 6: Toriel: “Unless you are completely enraptured by tedious talk of planting schedules and building repairs, I believe I can sate your curiosity by saying you would find them quite boring.” She waves a hand in front of her, dismissing the thought- her expression is once again drawn and weary. 
Page 4 Panel 1: Toriel turns to leave, waving goodbye. “You should look forward to your well-earned pie more!” 
Panel 2: Sans gives her a slightly skeptical look. “Alright.” is all he says. 
Panel 3: As she leaves, Toriel looks down and sees for the first time a small statue set by the door, surrounded by candles- it’s not a merchandise display, more like an altar. The statue is a horned figure holding a bowl filled with greenery- an offering of some type. The figure is rounded like a sitting child, and simple, with closed eyes and little other detail. 
Panel 4: Toriel’s dialogue over a close up shot of the figure: “What an interesting little figure you have. It does not look like it is for sale, is it?” The little horned one has three toes and four fingers on its stubby little arms and legs, and a detail on its forehead that could be a suggestion of hair, or it could be a symbol. The pillar candles surrounding it have been burned enough to have long wax drips pooled around them. 
Panel 5: Sans: “Nah, that’s just a holdover from my home country. Supposed to help keep demons out of your space.” He seems uninterested in this bit of lore, but Toriel, still facing away, is wide-eyed and shaken.
Panel 6: Toriel whirls back to him, sweating. “I-Is that so?” 
Panel 7: Sans’s expression intensifies, eyebrows dropping dramatically. “Sure thing. You know what happens when demons get in your grain stores?” 
Page 5 Panel 1: “They’re OATsolutely RYE-ined!” Sans holds his hands wide, like he’s waiting for the rimshot effect. It’s almost like his shop counter and back wall are suddenly a stage. 
Panel 2: Toriel hides a giggle behind her hand, relieved. 
Panel 3: “Is that something you have had to deal with previously?” she asks, stepping a little closer in her interest. Sans makes a slight gesture of dismissal. “Nah, I don’t really go in for that sort of stuff, honestly.”
Panel 4: Sans: “My brother, though… He’s all in on charms and wards and that sort of thing.” He gestures up, as if to point to wherever it is in the town that his brother might be now. 
Panel 5: “Keeping customs from your home country, I suppose?” Toriel asks, drawn again into the shop and closer to Sans. “Something like that,” he responds, leaning forward on his counter. On the wall next to him, there’s another woven wall hanging like the ones over the door.  Toriel: “Do you have any customs that have a reverse effect?” 
Panel 6: Sans looks as skeptical as one can while constantly grinning. “You mean like, if you want demons in your house?” 
Page 6 Panel 1: Toriel puts a hand up in denial. “N-No, that would obviously be undesirable! I meant more… just out of curiosity about your home.” 
Panel 2: Sans stares up at her, for a beat of silence. 
Panel 3: “Maybe? Again, this stuff isn’t my thing.” He leans back in his chair with his hands behind his head, nonchalant as can be. “And anyways, we left our country for a reason. Old customs aren’t relevant in this town, y’know?” 
Panel 4: Toriel once again turns to go, with a rueful smile. “Maybe not… but I cannot imagine letting go of your entire history.”
Panel 5: Sans shrugs and looks away. “There’s worse things to let go of, honestly.” 
Panel 6: Toriel, gritting her teeth, thinks of a happier time tucking Kris into bed. 
Panel 7: Close on Toriel’s expression, now more haggard and pained than it was when she came in. She clutches her chest tight. 
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artaxlivs · 13 days
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"Eddie, babe, you've seen this movie like seven times already." Steve whispers, rubbing his hand down Eddie's back as it hitches with sobs. "You know the horse comes back."
"N...Not this horse. That's a new horse. A new idea." His shoulders shake as he fights the build up of grief. "It's just *sniff* Bastian is a new reader, making a new story, making n-new w-wishes. This Artax dies."
Oh.
Oh.
Steve gets it, finally. Wonders just how long he's been missing the point here.
Because Eddie died. They got him back. But he'll never be the Eddie he was before. He's different now. It wasn't the Swamp of Sadness but it got him all the same. Maybe worse because he died full of hope and heroism. He died fighting. And when they got him back, they were still fighting. The story had continued without him.
Shifting them on the couch so they're face to face, Steve tucks Eddie's curls behind his ear, watches his face as he tries to calm his breathing, rubs Eddie's tears with his thumbs.
"If I got to wish the whole world into existence, you are the first thing I would wish for." Steve tells him, chest aching with weight of all the love he's been building up for Eddie since he'd taken his second first breath. "You. Every version of you is this one because you wouldn't be you without all the things you've learned along the way. Even death."
Fresh tears spill from Eddie's dark eyes and when he closes them against the honesty, eyelashes shadowing his pale cheeks, he shudders, "Promise?"
"A grain of sand. Just like in the Empress's hand. I promise on that grain of sand, you, and all the versions of you yet to come, are what I would wish for. Promise."
Steve tucks Eddie in close, holds him while he trembles through the last of his grief. Silently thanking The NeverEnding Story for showing them that there is hope after grief. Even if it starts with just a grain of sand.
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whoisnotmyname · 1 month
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A very short and messy How I draw mabari!
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isatartdump · 3 months
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Would do the entire dialogue but drawing Bonnie crying is the bane of my existence! HA
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Anyway my reaction to when this entire dialogue was over was just. Hihi.
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expergoe · 3 months
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ROGER FEDERER and RAFAEL NADAL after their 2022 Laver Cup doubles match, the final match of Federer's career.
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youmagnificentbeast · 11 months
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apparently this happened
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wongyuseok · 11 days
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Wonwoo & Dokyeom — MEN'S NON-NO, August & September 2023 ↳ for @leetaehwan ♡ send me a request
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serene-sabo · 2 years
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💜 Donnie protecting Mikey 🧡
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nova-moshi · 6 months
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Ah yes, the main event- these dang Primeval Archon Cookies
The first two pages seems to have 'canon' cookies, while the third and fourth are only supposedly concepts? We'll have to see.
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The Witch of Light supposedly made these cookies in the image of loved ones and friends she knew. Interesting...
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Oh also Dozer is one of them!!!!
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sunglassesmish · 1 month
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LOU FERRIGNO JR. as DAVID GILLIGAN ↳ IMPULSE (2023)
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jerichoes · 6 months
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Oh dear. I know what Jaakko needs. Ahma Beer to the rescue!
Alan Wake 2 (2023) (dev. Remedy Entertainment)
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haomnyangz · 9 months
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You think I follow you around because I like you? I'm not worried at all about you. What is there to worry about for you? I'm the one who should be worried. But do you know why I come to see you? Jungkook mumbled on about things which were all incomprehensible. It's because I like your music. When I listen to your music, I get all teared up. Me, I get all teary. I feel like dying about a dozen times a day. But when I listen to your music, I want to live. YOONGI 12 MAY YEAR 22 HYYH; THE NOTES
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anders-hawke · 7 months
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XENA: WARRIOR PRINCESS 2.08 | “Ten Little Warlords”
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marragurl · 6 months
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Look. This ain’t true. Like at all. This is so not the dynamic of this ship-
BUT
It’s fucking hilarious
So I made this on a google doc on my phone and I’m heading back to my sleep because of course, this came to me in a dream
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szynkaaa · 10 days
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kicks down everyone's door folks I might have figured out how tall Sun Wukong/Destined One is in Black Myth Wukong.
Starting with a disclaimer that this is just my speculation and nothing is confirmed unless the dev state otherwise
So y'know how the collector's edition came with this amazing Wukong figurine:
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amazing right? I want one too.
The description states that the figure is 40cm tall (according to playasia)
The figure is made by Queen Studio, specifically the INART team that makes 1:6 figures.
So we know that the figure is 40cm tall. It is not clear if that includes stand or not, and I was not able to find any information how tall the stand is
On another website (which I don't want to name because I don't know how serious the website is) lists up the figure as 315mm/31.5cm
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If that is the height of the actual figure without stand, and it's a 1:6 figure, that means 31.5cm * 6 = 189 cm
So that means it is very possible Destined One/Sun Wukong is 189 cm / 6 feet 2 inch tall.
that is TALL. a lot taller than I thought he would be tbh LOL cause in the books he is usually described as the shortest (cause well, monkey)
which ALSO means.
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Wukong better be paying for her chiropractor with the amount of crancking her neck up she has to do.
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