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#also don't worry scorch you're the apples
cuddles-with-dragons · 10 months
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More Bad Batch and Delta Squad shenanigans
Crosshair: Standing next to sunflowers always makes me feel weak like ‘look at this fucking flower. This flower is taller than I am. This flower is winning and I’m losing.’ Boss: Wow, you are not ready to hear about trees.
Sev: Would you take a bullet for me? Fixer: ...yes? *Crosshair angrily bursts into the room* Sev: *running away* Great, thanks!
Tech: *Pulls a glass a water from out of nowhere* Boss: Where did you get that? Tech: My pocket. Boss: How do you keep a glass of water in your pocket? Tech: Skills.
Sev: Comparing Tech and Scorch is like comparing apples and oranges. Tech: We’re both unique in our own ways? Sev: Apples are superior in every way and all oranges should be eliminated. Scorch: Which one of us is the orange?
*The squads are asked what they would do with 5 children with only 3 chairs.* Scorch: Get two more chairs! Fixer: They can get their own chairs. Boss: Make them fight for it. Sev: You only need one chair to beat them all with. Tech: I would never be near children. Crosshair: Kill two.
Crosshair: I don’t think we can mansplain, manipulate, or malewife our way out of it this time. Sev: *cracks knuckles* Manslaughter it is!
Crosshair: Why is it that I always lose things as soon as I need them? Tech: Actually, it's not that you lose things when you need them. You lose them a while before. It's just that you LOOK for things when you need them. Boss: Okay yeah thanks Tech, that's great but WHERE'S THE FUCKING FIRST AID KIT?
Hunter: Scorch, you’ve tried 37 times and you’ve failed every time. Give it a break. Scorch: DO I HEAR “FIRST TRY PART 38?”
Tech: You're violent. Scorch: Yeah but I'm also short and that's adorable.
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trigunwritings · 2 years
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Hey! Saw your new blog! Lovely layout! Anyway, if your accepting requests can I please have a request of vash traveling with a time traveler that claims they are from 21st century earth but are now stuck on Norman land? Maybe she tells him stories of all the wonders of the world?(huge trees that touch the sky, thousands of flowers of different colors, all the different types of donuts that exist, water that comes from the sky in such huge amounts it could flood a valley, volcanos that spew hot lava and giant glaciers of ice that float in giant pools of water) they just tell each other stories of their adventures on their respective planets while vash also teaches his time traveler buddy all the stuff about Noman land. Much thanks!
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Vash's eyes fill with glittering awe as the words of home continue to fall from your lips. Of Earth. What had once been idle conversation to fill the awkward and empty air quickly became stories of things that had, at least at one point, been completely normal to you. As normal as things could be to a person who had been whisked away from everything familiar and safe in the blink of an eye. Even weeks after the fact, you still clutch onto the dire hope that you're simply dreaming a fantastical, horrifying dream.
"So you're telling me it could rain so much that it could fill up this entire gorge?"
The man's tone had not faltered from childish disbelief for a moment since deciding to tell him of the various wonders of Earth—it is so different from this... place, this No Man's Land of endless desert and scorching heat.
The fact that anyone could even survive upon such an inhospitable planet is beyond understanding.
Your eyes glance from one side of the rocky landscape to the other, then up towards where the edges of the rocks jut into the amazingly bright sky. Several meters high and several more wide at least. Idly, you wonder what could have happened in the history of this planet to create such a formation if rain was not the maker.
Nonetheless, you nod and look towards him again. "Easily," you say with a smile nearly forced. "There are plenty of places on Earth where the rain would fall so quickly that the ground can't absorb it quick enough—even in the desert. I think they were still called flash floods."
"Would it rain like that everywhere?"
"Oh no, not everywhere," you say, tapping a finger to your chin. "Lots of places didn't get so much rain that it washed everything away. There were forests and jungles, meadows and mountains—have you ever even seen a tree?"
"A tree?"
The blonde looks utterly befuddled by the word, though there's a thin veil of... recognition? He doesn't offer anything besides a look of genuine interest as that expression fades away, and you're not sure if you had simply misread him, and merely nod.
"A tree. It's tall and full of bright green leaves usually—Earth had all sorts, some were so huge you couldn't see the top, others grew fruit like apples and oranges."
You take a moment or so before glancing down towards your feet. There isn't even a tuft of grass, a sprig of green; dead or alive, there isn't an inch of plant growth to be found.
"Trees and grass... and bushes and flowers—never thought I'd be this desperate to even just see weeds or some cactuses."
Vash blinks, looking both as if he understands and doesn't at the same time, but before he can say anything the ground suddenly starts to shake beneath your feet. Not hard; it feels like a gentle rumbling as opposed to anything else, but fear rolls down your spine all the same.
"What-" you say, trying desperately to figure out if the shaking is coming from something large moving outside of what you can see within the valley of the gorge. "What is that? An earthquake?"
"Earthquake?" Vash sounds too amused, but lays a hand on your shoulder to steady you—perhaps more emotionally than physical. "That's just a sand-worm. Big one, I bet. They don't tend to surface in rocky places so I don't think we need to worry about anything."
A dozen questions immediately surface about nearly every word that came out of the man's mouth, but you shove them down so as to nod in silent acceptance of his answer. The rumbling continues for at least a minute before eventually calming down, leaving the ground beneath your feet still once more.
Vash removes his hand from your shoulder and adjusts himself, flashing a grin that looks almost stupidly energetic on his face.
"See? Nothing to worry about."
You simply remain silent, brows furrowing just enough over your downturned eyes that the stress must have looked obvious enough; your traveling partner quickly makes a noise to get your attention and gestures widely with his hands as he talks.
"Look, we're way too small to be considered any kind of good eating to a sand-worm like that—those things mostly eat tiny bug that live deep in the dunes out in the open sea anyway."
What?
"Sea?" The confusion grabbed you so quickly that there wasn't a moment to be concerned over the horrible way Vash had described such a monstrous thing—humans were too small? You narrow your eyes at him and tilt your head to the side. "What do you mean sea?"
He meets your confusion with some of his own, echoing the expression across your face.
"I mean... the open sand," he explains with a useless wave of his hand out towards the end of the gorge the two of you had entered from, where the sand dunes rolled on for miles upon miles. "No town for days, just dunes and stuff."
"That's...a desert."
Vash only looks more confused as you try to clarify his choice of words. It leaves you wondering if, perhaps, there's been a defined shift in what he means from your use of the language.
"A sea is a large body of water," you finally explain, uselessly trying to conjure up flashes of memories in your mind as if that would help you describe it perfectly into words he could connect with. "Like, huge. They're hundreds of miles wide at the smallest and deeper than anyone could ever swim. They have dolphins and whales and squids—"
"Are you sure you're not making some of those words up?" Vash asks with a chuckle, but you ignore him in favor of trying to finish your thoughts.
"—and we'd have huge ships that could sail across them, sometimes people would spend vacations on fancy cruises or— or scientists would find all sorts of new animals we never knew existed! They were huge and deep and filled with water and not sand—"
As your words turn less explanatory and more frantic, you swear that the world starts to shake just a little bit. Or maybe that's just you shaking, brain unable to wrap around the fact that this never-ending desert is not home, it's not Earth, and you are far, far away from anything even remotely familiar to you.
To this, Vash finally seems to take a step towards you, face empty of humor and instead filled with a look of soft concern.
"Hey hey hey—" his hands fall on your shoulders just hard enough that the pressure snaps your mind out of its whirlwind of worry. "Don't start thinking too much about it. I promise I don't think you're lying, not at all."
Your eyes meet his own for several long seconds. Even through the tint of his glasses, you can't help but feel comforted by the soft blue-green of the man's eyes, mirroring a perfectly clear sky and filled with an assurance so strong you couldn't help but feel calmed at least a little.
"...I miss it," the words gently mumble past your lips. "All of it. Earth."
"There's nothing wrong for someone to miss home," he whispers in return, soft tone nearly lost in the wind blowing through the gorge and whistling its lonely reminders. "And I'll do everything I can to make sure you go back to it, okay?"
Your face bounces with a nod after a few seconds, temporarily comforted from the anxiety biting at the edges of fragile thoughts.
"Please," you say, gentle and firm, "Don't make promises you can't keep."
Vash is silent for a moment. At first you think he's going to say nothing and merely change the subject or hurry the two of you to keep moving before the day turns too hot—but instead, the grip of his hands on your shoulders grow tight and hard, just short of uncomfortable.
"Don't worry." The words are simple, and there's a smile on his face. "I won't."
It's a painful, honest smile.
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it1776 · 3 years
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youtube
The Best Nintendo Switch Controller Review
The Pro Controller is fine.
I still recommend it to most people
but if you play a lot of 2D games that the D-Pad placement
just isn't gonna cut it. 8BitDo is been making
fantastic Deepak controllers for a while now.
I originally recommended the old SN30
if you wanted to play a lot of 2D games.
Its biggest flaw was it's ergonomics, making it hard to play
3D games with its thumb sticks.
They fixed that with the release of the SN30 Pro+
a near-perfect controller that quickly became
my favorite controller for the Switch.
I used it so much that I ran it into the ground
and had to buy a new one recently. Almost two years later,
they finally released an updated version,
simply called the 8BitDo Pro 2.
Thank God that name was starting to be a mouthful.
This version adds a lot
to the already fantastic Pro Controller alternative.
If you are on the fence about getting one before,
this one will for sure give you
a couple of pretty good reasons to reconsider.
(upbeat music)
This video is sponsored by Aspyr, the guys who brought you,
the Jedi Outcast and Jedi Academy Switch ports
are now bringing you Star Wars Republic Commando.
It's finally on Nintendo Switch
and PlayStation 4 for just 1499.
Check it out at the link in the description below.
Whoa! Whoa! Come on, dude.
Chaos has erupted throughout the galaxy.
As leader of an elite squad of Republic Commandos,
your mission is to infiltrate, dominate,
and ultimately annihilate the enemy. You will play as Boss,
leader of the special ops unit Delta Squad
together with Fixer, Scorch and Sev
working together as a team
instinctively, intelligently, instantly. You guys all right.
I was here first and then you guys just came.
Battle a variety of highly intelligent and deadly enemies
from brutal Trandoshan mercenaries, all right.
To the flying insectoid warriors of Geonosis.
This game was originally released in 2005
and I think is a crucial part of Star Wars history.
I love this era of Star Wars games and I love that Aspyr
is putting some games from this era on the Switch.
So again, you can try it for yourself for just 1499
at the link in the description below.
(water bubbling)
Sorry anybody got a USB-C charger.
(water bubbling).
So if you're new here
the biggest reason why I recommend this controller
is because of the D-pad. It's perfectly clicky.
It feels almost exactly like an original S.N.E.S controller
but you know, newer obviously. But it also has
all of the makings of a great modern controller.
It's thumb sticks feel almost exactly
like a DualShock 4 thumb sticks, making this a great option
for 3D games if you need something that could do both.
Here's something I often forget to mention.
It comes with a rechargeable battery, but it can be removed
and replaced with two double A's if you're in a bind,
something Microsoft should take note of.
It also has great motion controls and rumble.
The only thing that it's missing
that the Nintendo Pro Controller has is NFC.
But at the significantly lower price point,
are you really gonna be missing NFC that much?
The original SN30 Pro+ was and still is $45.
This new one bumps the price up to $50,
which is still a reasonable price
and some harsh competition for Nintendo's $70 controller.
It also works on Switch, Windows, Mac, Android,
and Raspberry Pi via Bluetooth, which is great
if you wanna play emulators or 2D games via Steam.
It's an all-around great controller
and I haven't even mentioned any of the new features yet.
Everything that I've said is also available
on the older $45 model.
The Pro 2 Sports 2 assignable back buttons.
This is a very welcome addition
and something I wish more controllers included.
My only gripe here is that
they're a little too easy to press. They're very large.
It's very difficult to grip the controller
without touching these buttons with your middle fingers.
In an intense game of Mario Maker
I accidentally press these buttons many times.
Luckily, by default they're assigned to nothing.
So pressing them did nothing at all.
You can assign functions to these buttons
using the brand new 8BitDo companion app.
In fact, you can remap all of the buttons
using the companion app.
And there are three different assignable profiles
that you can swap between on the fly.
Technically there's four because
there's just a baseline default one which is great
for when you don't wanna accidentally hit the back buttons.
Pressing this button right here switches between the modes.
There's off one, two and three.
In addition to remapping the buttons,
this software also allows you to fix the sticks dead zones.
It's also supposed to let you fix the trigger sensitivity,
but I couldn't figure out how to do that in the app.
I can only figure out how to do that on the desktop version.
But I like having my trigger sensitivity set really high
so they're like hair triggers because almost no Switch games
registered trigger sensitivity anyway.
Upon further review it seems that they disabled
the trigger sensitivity tab for the Switch.
So they got rid of trigger sensitivity
entirely for the Switch which is weird
'cause there are games that could still use it.
But if you go to Android or DInput or whatever,
it shows the trigger sensitivity, which is very strange.
You can also adjust vibration levels and of course,
macros, which go great with the new additional back buttons.
Previously, I used to assign macros to the share button.
Now I don't have to, unfortunately, the macro functionality
still, isn't very intuitive. You have to program it yourself
in the app, one button at a time. You can set the timings
between button presses but that's way harder to do
than just inputting a macro yourself on the controller
and having it record your inputs.
Something I've seen in a few other devices lately.
I hope that 8BitDo can eventually update
the Ultimate software and the Pro 2's firmware
to have this sort of functionality.
Because right now the macro function is pretty much
all only useful for like fighting games.
They did add the ability
to use thumb stick inputs for macros.
So if you have more patience than me
you can figure out some macros for Smash Brothers.
What might be more useful is assigning a turbo button
which is useful for many games, namely Animal Crossing.
I have a whole video on that if you're interested.
The old Pro+ had a turbo function but with this new Pro 2,
it might be worth it to assign one of the back buttons
to enable the turbo function. You can also have
the other back button assigned to hold.
So it will hold down a button forever.
So you can breeze through long menus or something.
Another useful feature that was recently added.
You can set the left stick to be swapped with the D-pad.
This is useful for games like Link's Awakening,
which should have D-pad support, but it doesn't.
There's also an option
to swap the right stick with the triggers.
I think that's some fighting games.
But my favorite part about this new mobile app
is that it allows you to change your settings on the fly.
You don't have to disconnect it from your Switch at all.
You can have it connected to your Switch
and the app at the same time.
This is something that you could not do
with the previous desktop app. This is huge for figuring out
the timing of macros or finding out the right button mapping
for yourself and immediately trying it out in the field.
One of my least favorite things
about wireless controllers like this
is connecting it to the Switch.
I often find myself just (indistinct) the button
till it finally comes up.
This controller alleviates some of that pain
by adding a mode switch on the back.
On the previous Pro+ you had to hold Start and Y
to enter switch mode. Windows, Android, and iOS,
all had different corresponding face buttons.
You expect me to remember all those.
There was also no indication
what mode you were currently in.
Now it's as easy as just flipping the switch.
You have Nintendo Switch, Apple DInput and XInput.
XInput is for Windows and Android.
DInput is for like old. I don't know it's
just probably don't worry about it. Other than all that
the only other real difference is it's enhanced grip
which is really just a textured back
similar to the textured back
of the new DualSense controller.
Other than that, this controller feels exactly the same
as the old SN30 Pro+ controller.
Switching between the two reveals that the face buttons
feel more responsive on the newer one.
Maybe it's because it's newer
and I used the shit out of my old one.
It's hard to tell.
- Oh no. - Hit the button, dude.
I think this controller.
(upbeat game music)
You know, I'll try, I'll try the top ones.
The buttons, the build quality, everything feels the same.
The Pro 2 comes in gray, black and GB edition.
I pre-ordered myself the Game Boy looking one
so I'll be getting that one when it eventually comes out.
But 8BitDo sent me their gray edition one, which looks like
it's attempting to resemble a PlayStation 1 controller.
It's an okay design. The A, B, X, Y buttons
colored like PlayStation buttons is like unsettling.
It's like a sin. The strongest design that they have
is definitely the Game Boy looking at one.
8BitDo used to have controllers that looked almost exactly
like Super Nintendo and N.E.S controllers,
but I'm sure they strayed away from that
so that they weren't bullied by Nintendo's lawyers.
It's also probably why they don't have
a Super Nintendo looking one at all anymore.
But I mean, the feel of the controller
is more important than anything else. And for 2D games,
there's nothing better than this,
until you find your Lord and Savior keyboard keys baby.
So if you haven't yet picked yourself up a 8BitDo controller
now might be the time to make the jump.
$5 extra for the back buttons,
the updated Ultimate software, the mode switch,
the custom profiles that can switch on the fly.
Yeah, I'd say it's worth it to get this version
over the original or Pro. Now is it worth upgrading to
if you already have an original SN30 Pro+.
That I'm not sure about.
Maybe if yours is starting to feel like shitty.
I know mine started to feel like
a little unresponsive, I guess.
I don't know how to describe it other than
it just got shitty and then I had to buy a new one.
But if you're perfectly content with your original SN30 Pro+
then it's probably not worth dropping an extra $50
on a brand new controller. It's like 90% the same controller
and about 10% new hotness. Or maybe I'm sure
you could find a way to justify it.
Maybe you could teach your grandma how to do Kaizo Mario.
What do you guys think about the brand new 8BitDo Pro 2?
It's a lot easier to say at this time.
Is this gonna make you finally make the jump
into getting an 8BitDo controller? Or it's something that
you would consider upgrading to from the original?
I don't think you really need to
unless like yours got like old crappy.
If you have a Nintendo Switch Pro controller already,
and you find yourself playing way more 2D games
this might be worth getting in addition to.
I mean it's like a second,
you get a second player with it to.
Leave in the comments below, add me on Twitter
and all this social media garbage.
As always we have new videos here all the time,
at least once a week.
This week, I think you're getting two, lucky you.
And we got streams over on twitch.tv/wulffden
where we can hang out and chat with each other
about stuff like this. Look at that.
Make sure you turn on notifications for all of that stuff
so you know, when we go live
'cause you can't rely on YouTube or Twitch to tell you.
But of course the most important thing right now
is just subscribe. Thank you.
I appreciate you for wanting to watch these videos.
And share this video with a friend.
A friend who maybe hasn't gotten
one of these controllers yet and it's still stuck
with the freaking regular role Pro controller.
Or maybe they're using the freaking split Joy-Cons
like a real, degenerate.
(gentle music)
Thank you. Have a good week.
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