Currently watching the warp effect since it's been on my list since forever and omg I love it??? Which I didn't think I would for some reason. But it's very queer? And even the straights are interesting?????
Who would've thunk...
Also go watch if you haven't yet!!
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PART 4!!
01 02 03 04 05 06
I stg I'm kicking yall in the shins one last time, we're ALMOST done with the angst!
Let me tell you I had this finished(!) twice(!), but no, I had to go back and change it lmao
In my first go the fight scene was much more rough, it was hard for me to draw from the beginning, I'm not really good at this sort of thing. So I took a little break from the comic and when I got back to drawing the last two panels (static ch close ups) they turned out so GOOD and CRISP! I just had to go back and redraw the previous ones. Didn't change the composition back then, just made the drawings less sketchy and fixed minor mistakes. This panel in particular went through bigger fixes, I couldn't get the pose right:
I emphasized the arch in Zoro's back so it's more clear he's hunched over, the head is lower, and the hand on his stomach wasn't looking good, so I switched its direction and I feel it looks more natural now. The whole pose is shifted to the side now, whereas in the previous ones it was more straight up, but I wasn't conveying perspective well.
So after that I had it all exported, loaded into drafts and as I scroll it on my phone I'm like... There should be one more panel where Zoro's getting kicked : | Imma need to change it AGAIN.......
It just didn't flow well. I work on the comic in chunks so I haven't put these panels together before, I always saw them side by side in my main file.
I just didn't like how you go from Zoro getting kicked to him being thrown, it just felt disjointed to me.
So first I looked through the three sole volumes of BNHA that I have at home to maybe understand drawing fight scenes just a little bit better. That's how I got to the new version of Zoro getting kicked so there's more lines showing movement etc. but most importantly you have the kick and Zoro's reaction separate. So now Zoro's face has a bigger closeup, you can see his open eye.
In the previous version it was more distant, the closeup wasn't as big and you couldn't see his expression well. With just the side view you could only see he's in pain but nothing more than that,whereas when you have a full view of his face you can get much more from that. You see where he's looking, you know he's looking at Sanji when he kicks him in the guts.
I guess that's why, in the first version, I was trying to still show his face where he's being thrown off of Sanji bcs I felt the side profile wasn't doing it's job, but at the same time it felt off, like there was less force in the kick bcs his head wasn't following the movement idk. Also he was def too big in the frame. So now Zoro's smaller to emphasize the perspective more, the head is down, the right arm is more to the side and there's more lines, the flame is more aggressive now and bursts into the sides when it comes in contact with Zoro's body to show the impact. I know they could be better still, but this is the best I can do right now and I'm happy with the result!! I'm glad I kept pushing it! These poses were VERY confusing to draw lol
Alsooo, it would make more sense if Sanji threw Zoro in the other direction, over his head like in karate/judo, but I wanted to keep my directions consistent. I had to have Sanji standing back to the carriage, so he doesn't notice the spear being thrown and Zoro facing the carriage so he can get hit from the front, right after he gets up. It's like..... did he not see it? Did he get hit on purpose? You decide lmao
Though I'm probably too rigid with my 'camera', in BNHA you see the action from any and every direction, i guess it adds to the dynamism of it all, also there's just many MANY more panels in manga lmao
Judge giving me major "isn't there somebody you forgot to ask" vibes at the end there lmao I hope you forgot he's even there and this comes as a surprise!
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It's crazy how Dungeon Meshi's manga can feel more cinematic and emotional than the anime to me, even when they're practically the same. Compared to the anime, this moment is such a heartbreaking gut-drop. The way Kui uses negative space and flat compositions to create a sense of horrific stillness is so key.
The way the text (Senshi's monologue) is sequestered to an empty corner of a panel or huddled away from the edge of its text box is not only a great way of showing Senshi's headspace (fearful, isolated, dissociating), but creates a visual representation of pause, as if you hold your breathe after each line. The first panel puts us directly in Senshi's perspective too (compared to in the anime, which puts us as an outside observer over Senshi's shoulder). The detail of the door and bricks so effectively implies that he stared at it for so long, waiting and hoping, that its image is burned in his memory. The wood grain, the brick arch, the number of rivets. The lack of dialogue in the second panel shows a moment of realization too –– "he's dead" (also a great example of the Kuleshov effect). And it's that pause that creates a beat and sets a great rhythm to his headspace, like a music rest: "He never came back." (oh god.) "I'm all alone." Finally, the third panel's negative space, cropping Senshi, shows how truly alone he feels. Without his family, the world ceases to exists. Under shock, he traps himself in a 1-foot radius, too scared to even perceive a world outside its boundaries; a world that can hurt him, kill him, make him disappear with it. There is only his body, the stone beneath his feet and against his back, his thoughts, and that awful bowl of soup.
Even though they're a series of flat images, there's an implicit reading of silence in Senshi's realization and horror. Kui influences your experience to slow down and take your time.
Compare this to the anime, which fills every shot with dialogue. The pacing is fast; we never get to sit in silence like we do with the manga. The horizontal frame allowed the boarders to add Senshi, turning the composition into an over-the-shoulder shot, which takes us out of Senshi's POV. They also added a zoom-out in shot one, which adds unnecessary energy to a very somber scene. The tightening on Senshi as a close-up reaction shot also dulls the moment. In the original panel, Senshi stares ahead at the empty space to his left as a shadow surrounds his mind. It not only shows how Senshi's senses are dulling and his world is shrinking (setting up panel three), but shows how terrified Senshi is of what's in front of him, how the air itself becomes pitch black and opaque, how Senshi is surrendering himself to fear. The pacing is understandable and necessary; this episode packed a lot of story content together. It's just a shame because it really (imo) deflated one of the most nauseating moments in Dungeon Meshi.
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uhhh so the number four is associated with death in certain cultures, including japanese, which is fitting for the butcher’s son, yes but just remember neil was supposed to be number three and jean was supposed to be number four ,and in every draft but one jean dies. he is symbolically saved from that fate by dodging the number four (being given, instead, the number three which represents REBIRTH of all things - i made a whole post about that if ur curious) because it means he was never marked for death. so in this draft, where he’s number three, but was supposed to be number four, he comes so close to death - to the point where renee doesn’t know how he’s still alive - because he was supposed to die, doomed by the narrative, but that number three saves him. that number three represents resurrection, and so he doesn’t die like he was supposed to. because he’s not number four, he’s number three. he comes back. he transforms, he heals. he becomes number 29 (i will eventually make a post about jean and the 29)
neil, though, was marked for death. he had the number four tattooed on him, and he goes through his own narrative believing he will die by the end of it. his survival, however, is foreshadowed in the very moment neil thinks he’s about to die - when he is kidnapped. lola burns the number four - the signifier of death - off his face, leaving him scarred, yes, but not marked for death anymore. and so he lives. and guess what: the number 10 represents the start of a new chapter, that one cycle is coming to an end and a new life is starting, one that you’ve worked hard for. so for the number four to be burned off of neil, that tells us neil is going to live. and when neil becomes neil legally, he settles into the number 10 properly. and his new life begins.
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