you know. when i first picked up ace attorney i thought perhaps the thing between edgeworth and phoenix was being exaggerated but there is no subtext in this game. they really are like this. there’s no reading into anything they literally are just like this
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quick crop of a part of a minicomic I may or may not finish, feat. my non-Inquisitor Lavellan, Viren, and Solas- on the din'anshiral... together.
Long story short, their base world state in Inquisition is not good. The Inquisitor is a Templar-supporting, brutal, mage-suppressing Trevelyan warrior. Viren survived the general chaos and initial explosion of the Temple of Ashes only to be coerced into joining the Inquisition, their talents as a mage and insight into the nuances of life outside of the rule of Ferelden or Orlais, as well as their experience delving into ruins and historical record, undeniable to even a harsh Trevelyan. He threatened the well-being of the clans, subtly, but without being mistaken. His methods chased off much of his inner circle, but Viren remained, hardening their heart and putting up with it so they could attempt to save and warn those they could. Better to be in a position to actively change what they could than watch it all turn to rot from the sidelines. Thanks to their efforts and the efforts of those before them, they started an underground movement among elves to put aside the differences of background. Over time, they and Solas drew closer - for their mutual interests, their abhorrence of Trevelyan's methods and means, and their love of the Fade and spirits.
At the end of Inquisition's plot, both Viren and and Solas slip into the night, disappearing from even Leliana's watchful eyes - and despite everything, or perhaps because of everything.... Viren joins Solas' cause, and now works hand in hand with him, intent on bringing down the Veil and setting magic and spirits free once and for all...
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Will you be commenting on the Taylor drama?
I love the way this was worded, like I'm one of the siblings on Succession and the press has cornered me outside my penthouse to ask if I'll be releasing a statement on my family's latest scandal. Hehehe anyways.
Sorry but I just don't understand how anyone is shocked. Truly what has that woman ever done to successfully convince people that this is out of character for her. Like I don't want to diminish anyone's pain or anything but I see all these stans on here and over on Twitter in all this distress, having their very first epiphanies like "Hold on . . . does Taylor . . . suck??" And I kinda just have to chuckle at them cause like bless your hearts babes, but omg catch UP 😭
Lol because 1) she is a severely emotionally stunted person who thinks edgy British "bad boys" are hot like she's 12 years old, 2) she has no true deeply-held moral principles outside of issues that directly affect herself, and 3) truthfully, she seems to be suffering from a serious crisis of identity after the end of the longest and most significant romantic relationship of her life, and in my opinion is pretty clearly desperate to prove something to the world/her ex/herself.
The first reason is cringe but not news to longtime viewers, the second reason is pathetic but also not news (to those who can be honest with themselves), and the third is . . . understandable in some sense, but not pitiable enough to make me willing to humor this insufferable little episode she's having. I wish her luck on this humiliating rebound journey, but she is gonna have to walk that road on her own.
Normally, I always roll my eyes when people make these kinds of jokes, but given the circumstances I feel justified in saying: I can't wait to hear the breakup song about him, sis 🤡
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y'know, I've been hearing about the new Zelda's $70 pricetag a lot -- but I've also been enduring a rough patch at uni, so I haven't been able to do any of the thinking or researching that I'd want to do before throwing my lot in there. regardless, there are two... fragments of points that I've had bouncing around in my head for a while, and I never see anyone getting close to them, so I figured I might as well lob them out to the internet to see if they'll bounce around enough to inspire some completed thoughts in anyone
the first thing: while Nintendo was the one that decided to take the first shot here and now, with a very highly anticipated title in one of its absolute flagship franchises, the matter of fact is that bumping up the Standard AAA Game Pricetag -- and to $70 exactly, even -- has been a talk in the industry for many, many years now. it's not a coincidence, or even just the industry's typical unparodiably vulture-like behavior, that as soon as Nintendo took the first shot, other studios were tripping over themselves to pin their next big releases at $70 as well.
(if you ask someone speaking for the studios, they'll probably tell you that $60 has been a downright generous pricetag for a long while now given how much production costs have soared in that time, and even $70 is still a steal all things considered. a less charitable point of view would invite you to consider why production costs are increasing so much anyway, despite that consumer satisfaction has long stopped increasing proportionally to that metric. is it an oversight, or a decision in the service of someone besides the consumer? that's not a rhetoric question, incidentally -- I did say these aren't finished thoughts.)
the second thing: first worlders have been much worried about what a price hike in games would mean for children, and to that I say: you may have more insight on the present situation if you look to countries where this sort of thing already has or still does happen.
I can say at the very least that, for a solid while here in Brazil -- that solid while having peaked around the 00s -- economic factors made the seemingly reasonable pricetag worldwide an oft-unthinkable one for most consumers (and the few that could actually afford videogames straight-up were still a stingy lot regardless). and what we did about it was... rampant piracy. and I don't just mean downloading shit, I mean that parents were buying their kids the sketchiest disks you can imagine to pop into their PS2s at home that probably weren't 100% the legit article either. owning a completely legitimate copy of any game was seen as some sort of Collector's Edition kind of rarity, even. anyway, I'm not exactly making predictions about how your first-world markets are going to adapt when/if videogames seriously slip out of the average consumer's grasp -- again, unfinished thoughts here -- but if you've been thinking about it, then this kind of thing may be worth studying up on.
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