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#and also how fascinating the kh series uses kairi by NOT using her
hollowwhisperings · 1 year
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KH4 Spec: Disney Worlds & Emotional Vulnerability (for boys)
A key part of any Kingdom Hearts game is the use of Disney (& Pixar!) films as Microcosms to the greater Macrocosm of said game (& often the Series as a whole). The Disney Worlds act as easily recognisable Settings, toyboxes if you will, to convey concepts otherwise difficult to "fit" within the limitations of the JRPG genre.
(even then, KH does tend to rely on Monologue Heavy Cutscenes & Collectible Texts to direct players toward All Those Emotions & Reactions That Are Happening)
Societal Preconceptions of what stories can be told with a Young Male Protagonist actively sabotage the KH series in its efforts to show the emotional experiences of its young male characters: Sora needs the Framework of a Disney Princess in order to express and recognise concepts traditionally Denied to his gender. Players need Very Explicit Parallels and Dialogue, often repeated & rephrased across several Worlds, just to prevent their Dismissing Emotional Text (let alone Subtext) out of hand because "JRPGs/Action Heroes/Boys don't feel Scared/Sad/Insecure".
Emotional Depth is not "masculine", especially for Male Protagonists and Male Antagonists because "Feelings" are "feminine".
KH actively subverts this false perception of [How Brains Work] by very pointedly removing its "Token Girl" from the most Emotional & Introspective moments in the series.
Kairi's whole PURPOSE, in the greater scope of the KH series narrative, is to "Not Be There" when she "should" be: when Sora feels overwhelmed by the enormity of his quests or feels scared of Failure, it is never Kairi who magically pops by to do the Emotional Heavylifting in Sora's Stead. Sometimes Sora is able to articulate his feelings by recognising them in the Stories of the Disney characters (most of them Female) but as "Story" characters, the emotions and memories that are being Expressed are, by default, those of our Male Protagonists (Sora & Riku). The Disney Worlds act as framing devices for a Young person struggling to articulate whst they Feel & for a Male Protagonist to Recognise his own emotions even as his "own" World (the society he grew up in, the societies of We Players) has preconditioned Sora to "grow out" of Feeling emotions, let alone Expressing them.
Kairi the UnCharacter
Kairi's function within the greater narrative of KH ("the Coming of Age of a young boy named Sora") is to Be Female and to Not Be Where She Is "Supposed" To Be.
In most works with Male Protagonists, especially those of the Shōnen or action genres and ESPECIALLY in the videogame medium, a "Token Girl" functions as an Emotional Outlet for the Male Characters.
Has the (male) Protagonist just experienced something Frightening, suffered Loss or become Lost after the Peacefup Setting of the game's Tutorial?
The Token Girl will be there to Recognise and Express feelings of "something sad and scary" having happened to the Protagonist, of how "shaken and out of sorts" the Protagonist must be. The Token Girl will then act as an Outlet for these emotions, a Comfortable Vehicle to Focus on (to "redirect" the negative emotions to masculine "action") via becoming Someone To Protect or Someone To Impress. Or, if the Token Female is Dead By Tutorial, grief for "Her" is an Acceptable Emotion... to then be directed to the "more acceptable" method for dealing with Males Having Emotions via Monologues To The Setting ("talking at the scenery") or Promises To The Dead.
These emotions are, subsequently, Never Brought Up Again except as Character Motives or within the "acceptable" outlet of a Romantic Sideplot or an Epilogue Montage/Cutscenes. Sometimes games will use character commentaries in item descriptions or story logs to Remember The Plot Device but since these Expressions of Emotion are hidden within optional reading, players & the game's cast can Dodge any further acknowledgement of Having Feelings or anything resembling [Emotional Labour].
Kairi, the "Token Girl" of KH1, exists to "not exist": as the Designated Female in the lives of Sora and Riku, Kairi's absence is Glaring and, for some, Uncomfortable.
When Sora is at his lowest, when he feels scared and overwhelmed... Kairi is Not There to do his [Emotional Labour] for him. When Sora feels insecure or has a sudden understanding about himself or his relatio ships with others... Kairi is Not There to be Sora's ("Acceptably Female") Emotional Outlet. When Sora feels inspired or moved by his experiences... Kairi is Not There to say Sora's emotions for him, she is Not There for him to confide in, Not There to serve as a "purpose" for Sora "Having An Emotion".
Sora is a Very Emotional character: he is in a Coming of Age Journey, he is constantly put into the emotional stories of Disney films, and emotional introspection is a fundamental component of his setting's [combat mechanics]. Sora spends most of his games with Disney characters as his companions, his mentors, his confidants: when each KH game has its Emotional Climax, removed from the Disney settings & characters who had subconsciously prepared Sora (& players)... Kairi is Not There.
The emotions in Sora's Story are HIS emotions: his to experience, his to recognise in Others, his to express and articulate.
And, when removed from the comforting framework of Disney, who does Sora share his emotions be they positive or negative?
Riku, the OTHER Male Protagonist.
Kairi is Not There for Riku's emotional experiences either. Kairi, whose "purpose" in most works is to be Designated & Acceptably Female Emotional Outlet, is Not There. When Kairi is conveniently nearby either boy when they have an Emotional Revelation... Kairi is left in the background. The KH games COULD include Kairi, the Designated Female most "convenient" for its Male Protagonists to Emote At... yet, at every opportunity, Kairi is Not There. Kairi Not Being There is Deliberate, it is Pointed: it is the KH series saying "here is where you expect Emotions to come from & go to" and "we will not be doing that".
Kairi is Conveniently Female so that the KH series can Actively NOT USE THAT CONVENIENCE: Sora's Coming of Age Journey is emotional, as all such stories are, and it is SORA'S. Sora's to feel, Sora's to act upon, Sora's to recognise through Disney Parallels, Sora's to come to terms with, Sora's to express to whomever Sora most wants to express them to.
Now that the KH series has "retired" Kairi from her Role as "Convenient Female We Actively Never Use For Convenience", she might be allowed to have an opinion and perhaps even Have A Personality! I fear, however, that Players will need even more very pointed instances of Kairi Being There & Female and how Pointedly Unused she is when Sora needs to do something "feminine"!
Because KH is about deconstructing the "gender" of emotions: it is about exploring how feelings affect and influence our memories, our behaviour. How our identities, our relationships, require us to engage with our emotions. How refusing or ignoring what we feel leads to pain, isolation and sometimes tragedy. How each generation's relationships with emotional expression affects the generations that follow them, shaped by beliefs of predetermined suffering: how younger generations, if given the tools and context for such trauma-shaped beliefs, can show us all that these cycles of suffering are not inevitable or destined. That it takes all of us engaging with our emotions honestly, respecting each other's emotions as being as important to them as yours are to yourself... and, together, we can share our emotions (our Hearts) and find grounds for reconciliation (Connection). How we can only become stronger by embracing our ability to "feel" and by respecting how important and natural emotions are to us all. Emotions ("hearts") and the tools we use to understand them (stories, friendship, introspection) are not solely "allowed" to "children", to females or within the bounds of romance. Emotions are human and limiting who is "allowed" to express them or how they "should" be expressed? That harms us all. So open your hearts, connect with the hearts of others, and heal the hurts we have done unto ourselves & each other.
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phoenix-downer · 5 years
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This may seem like a random question but is there a difference between a "wayfinder" and a Paopu Fruit? In the context of Sokai it seems to be aimed towards being more Romantic but when it comes to the Wayfinder trio it's aimed at it (the wayfinfer) being more like a friendship thing, People say that a Wayfinder is like a spiritual Paopu Fruit and that the whole sharing of the Paopu Fruit is a "platonic thing", I believe otherwise (I mean Sokai is canon right) what are your thoughts on this?
This is a really interesting question, thanks for asking! It actually touches on how cultural exchange works in real life, so I find it really fascinating. This is my own interpretation of how things went, of course, but I think it’s well-supported by the series.
The original legend of the paopu fruit from Destiny Islands is romantic. It is framed in romantic terms, and Selphie even tells us it is romantic. The dialogue she has on Destiny Islands with Sora tells us as much: 
“Hey, Sora, have you heard about the legendary power of the paopu fruit?"— talking to Sora about the Paopu Fruit.
”They say if you share it with someone you really care for… it binds you together forever and ever through eternity! It’s so romantic. I gotta try it sometime.“— talking about the Paopu fruit.
As far as we know, Selphie is native to Destiny Islands in the KH universe, so she has a pretty good idea of her home world’s culture, legends, and stories. And Sora clearly cares a lot about possibly losing the race to Riku, because it might mean missing out on the chance to share the paopu fruit with Kairi. It’s still clearly bothering him afterwards as well, which is why he goes to the cave and draws him sharing his fruit with Kairi:
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(Screenshot from here).
She, of course, finds the drawing and completes it by drawing her sharing her paopu fruit with Sora: 
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(Screenshots from here)
Now, as what often happens when new concepts, celebrations, etc. are introduced to new places, they tend to be adapted to the new culture instead of taken wholesale from the original culture. For example, when Christmas made the jump from the West to Japan, it kept the gift-giving aspect of the holiday but changed other things (Christmas is a romantic holiday in Japan, for example, as they already have a big family-centric holiday: New Year’s). New traditions were also created, such as eating fried chicken (turkey is not native to Japan, and chicken is easier to get a hold of). Valentine’s Day also changed when it made the jump from the West to Japan; instead of men giving their SOs gifts, it’s women who give chocolates to the men, and a whole new holiday was created (White Day) for men to return the favor with gifts a month later. 
How does this come into play with the KH universe? Well, The Land of Departure is a different world from Destiny Islands, so I think it’s safe to say they have their own cultures, customs, etc. This is at least hinted at in the names of the characters; while Sora, Kairi, and Riku all have Japanese names and hail from Destiny Islands, Terra, Aqua, and Ventus are not from Destiny Islands and all have Latin names. The Pixar consultants for KH3 encouraged the KH team to keep Sora’s mannerisms in line with Japanese mannerisms, but they suggested the KH team change the Toy Story characters to use more American body language. 
So there are little hints like this that different worlds have their own customs, cultures, names, etc. And thus the paopu fruit legend could have crossed cultures and worlds and changed along the way, much like cultural exchange and adaptation happens in real life. It doesn’t surprise me at all that the version of the legend of the paopu fruit Aqua heard is platonic in nature; it simply changed enough by the time it reached The Land of Departure that it holds a different significance to people from that world than it does for the people from the paopu fruit’s world of origin, Destiny Islands. Again, we see how Christmas went from a family-based holiday in the West to a romantic holiday in Japan; it’s easy to see how the reverse could happen as well. 
This does not mean that the new version of the legend of the paopu fruit The Land of Departure has means that the version Destiny Islands has ceases to exist or is no longer relevant any more than Japan’s new Christmas traditions mean the West’s various Christmas traditions are no longer valid or relevant. It’s just two different ways of celebrating a holiday with a common origin. The meaning of the legend depends on the culture, and for Sora and Kairi, who grew up on Destiny Islands, the fruit is romantic in nature. For Aqua, it’s a sign of friendship. The common factor is the idea of bonds and connection; the Destiny Islands legend focuses on romantic bonds and connections, whereas The Land of Departure focuses on platonic bonds and connections.
Hope that makes sense, and thank you for the ask!
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secret-reports · 4 years
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This is half-crackpot theory and half-serious. From what we saw of it, death was going to be a very prominent theme in Versus XIII. And now that Nomura has, seemingly, started to re-create Versus in KH, death has started to creep its way into this series too, with stuff like Strelitzia and the Final World. So, I’m assuming that death will be a major theme in the coming saga.
The theme song of Versus XIII was named ‘Somnus’ after the Roman god of sleep. Sleep and dreams are of course a big part of KH lore, and will probably continue to be prominent if Re:Mind is to be believed. Worlds become Sleeping Worlds when they fall to darkness and Dream Eaters, the natural inhabitants of the Sleeping Worlds are creatures of darkness as well. So we can probably infer that sleep and darkness are heavily tied to each other in KH. To continue, Chirithy tells Sora in III that the edges of sleep and death are very close to each other. Does that mean that death is linked to darkness as well? If yes, that means that life, as death’s polar opposite, represents light.
Here’s my theory on MoM’s endgame: he seeks to eliminate the very concept of death from the KH universe, granting everyone eternal life and maybe even reviving all the dead. If MoM sees death as the ultimate representation of darkness, then completely eradicating it would be the ultimate victory for the light. It is our fear of our own mortality after all, that often causes dark thoughts to spawn in our minds. Xehanort himself seems distraught at the idea of dying in his reports in BBS. Maybe the Master believes that eradicating that fear will also erase the darkness of the human heart. And if the endgame involves reviving the dead, that might explain how he can be so callous about starting a war or two: if all can be fixed in the end, to him it’s no big deal.
Unfortunately I have no idea how the things he has done so far actually advance towards said endgame. He obviously has plans for Kingdom Hearts, where all hearts are born and where they return when their owner perishes. If Sora still has the X-blade after arriving to Shibuya, it’s likely he plays a crucial plan in the Master’s plans for Kingdom Hearts. Maybe Xehanort’s entire Keyblade war was organized by the Master specifically so that his chosen candidate, Sora, would be granted the means to open Kingdom Hearts? 
I mentioned Strelitzia earlier, but if she truly was killed, then I wonder if her cloaked form is some kind of pseudo-revival? Or maybe it’s a temporary measure to bind her heart to the world of the living, a way to delay the inevitable. Maybe the Master will use the threat of her impending death to entice her to join him? Will Lauriam and Elrena also join MoM’s forces in the present time to save her? Or how about Sora? Is It possible that foiling the Master’s plan will result in him actually dying? Riku and Kairi won’t be happy with that!
Finally, maybe Yozora’s world is some kind death world or something similiar. Versus XIII did sort of 'die’ as XV ended up very different from the initial plans, so maybe it makes sense in a meta way that it’s cast, concepts and maybe even plot became a literal death world. Would be funny if there were some abandoned or forgotten Disney characters running around too *cough cough* Oswald *cough cough*
If you think this half of a theory is total rubbish, that’s fine, I’m not 100% confident in it either! I just wanted to share it with someone at least. I hope you’ll have a lovely September! 
THIS IS SO LATE I’M SO SORRY, LIKE THREE WEEKS LATE. I think this is a really FUN theory! I still am a lot less familiar with Versus XIII AND FFXV so unfortunately I can never add onto theories involving those two :’( But I still am over all fascinated with the relationships between, sleep, darkness, death, etc etc. And if Sora trying to revive his loved ones and accidentally resetting time as a result, I wonder if the MoM trying to pull something similar will also have a huge effect on the world. Either way it’ll be interesting on if the Power of Waking in general is involved with this. I know you said this is still a playful theory but I still think it’s very fascinating 🔍🔍🔍👀👀👀
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kitsoa · 5 years
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How do you think Sora's relationship w/Roxas and Xion will be developed in future titles. The brief impression I've gotten is more of a sibling dynamic thing going on. Sora is already pretty dedicated to Roxas's wellbeing and I feel like this will extend to Xion too now that he knows about her. The BH6 world kind of implied Sora sees Roxas like a sib too. From Sora and Xion's side I definitely see some idolizing going on. Once Roxas got over resenting Sora for something he couldn't control. He-
-seemed to believe 100% by DDD that Sora would resolve his situation. Actually Roxas seems to believe Sora can handle anything to almost unrealistic levels. From dumping all his bad memories into Sora to being surprised that Sora is worried (post Kairi murder and Xehanort starting to open KH). I've noticed in gameplay analysis (and my own playthrough) Xion follows Sora around a lot in battle when he's hurt. Later she was the only one to comfort him about Kairi and give him hope she was okay Basically I think Xion (being created from Sora's most important memory: Kairi) is naturally observant of Sora's deeper feelings. While Xion's main decision to sacrifice herself was for Roxas. She also seemed interested in Sora as a person (wanting to meet him. Believing both her and Roxas belonged w/him). All the above seems to paint Xion as seeing Sora as 'special' but also showed a more protective side when she does finally meet him. It could be Roxas has confidence in Sora's strength-while Xion sees his wounds better. Which makes sense since Roxas had to acknowledge how strong and compassionate Sora was face to face. While Xion knew about Sora in a vulnerable state. She also met Sora's desperate best friend, is made from Sora's memories of a loved one and knew Sora was the enemy of the evil org she was apart of. But yeah those dynamics are fun to think about. I do think the games set up Sora being a older brother to Roxas and Xion.
Thank you anon for this wonderful discussion starter. 
Ha okay, so. I for one absolutely get behind Sora-sibling dynamics with any of the heart hotel kids. I remember making a wishlist when the BH6 trailer came out noticing just how heavy-handed the brother parallels were getting with Roxas. I want nothing more than for the series to address the unique elements of the Sora-Roxas relationship and expand upon that. If they were given the time to breathe who knows what could have been alluded to. Of course the conclusion of KH3 does not give us much room to consider their relationship because Sora went off and faded his ass to another realm and what-not. We are being deprived of that potential before we can assess it’s likeliness. But say Sora didn’t fade, say the most immediate future does not have any of Sora’s heart hotel tenants more than a gummiship ride away. 
Well… I lowkey still think we wouldn’t get the canon sibling dynamic. And like… ugh don’t get me wrong its there it’s just… the relationships in kh are painted in very broad strokes. The most exploration we ever got beyond platonic bonds is the familial bond with the bbs trio and Eraqus. And that stood out remarkably well against the different flavors of friendship the different trios and cross combinations provide. A part of me thinks maybe Nomura’s testing waters with that scenario and maybe he can break the characters out into different dynamics. 
Because different types of bonds have different implications and responsibilities. Bonds of friendship are unique in how memories are the key foundation of those relationships. Contrarily,  bonds of family have blood or responsibility interwoven. Family as a caretaker. Family as a guardian. Family as one’s identity. The latter aspect is where both Xion and Roxas draw the strongest familial ties with Sora as he is a key part of who they perceive themselves to be (by choice and against their will). The other aspects then fall into place. Do they feel protective or nurturing? Is it the other way around? Sora’s role in a hypothetical needs a ton of exploration. Sora’s feelings toward Roxas in KH3 felt like it came from guilt more so than anything. But that connection can spawn familial responsibility easily. A nurturing older brother kind of dynamic we want to imagine. 
(On the flipside, this is also where Ven’s dynamic with Sora could be extrapolated easily because there is canon mutual protectiveness between the two of them)
I’ve mentioned a lot of Roxas and not as much Xion because Sora’s regard for Xion has always been through a proxy. He is technically at square one with her albeit, they do have a unique bond of identity (which is in some ways familial)-- more so with Xion’s perspective. She has a strong fascination and as you’ve observed, a sensitivity toward him. One that you’d hope he’d reciprocate if given the time with her. 
Oh anon I want this more than anything but it’s gonna have to live in my headcanons probably well after the next installment cause our stupid big brother Sora is too far away to develop his side of the relationship potential he abandoned. The bastard.
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yasuda-yoshiya · 6 years
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So, KH3 is over.
Wow. That sure was a thing.
Closing reflections on both the game and the series as a whole below.
I guess I’m not even really surprised that Xion pretty much got a whole five minutes of screentime in the end after all that build-up. Don’t know what else I expected, Nomura...
You know, KH has always been terrible at pacing, but I still can’t quite believe just how much nothing happened in the first ~20 hours! The Disney filler is fine and all (I mean, the game wouldn’t sell without it), but I have to admit that the initial rush of childish excitement at getting new KH content started to wear pretty thin after four or five worlds of it. Games like KH2 and BBS at least tended to break things up with some big plot events halfway through, right?! I feel like this game really would have benefited a lot from having some kind of breather somewhere in the middle, even if it was just a matter of moving things like the Aqua/Ventus rescue up a bit earlier. They really had to cram a lot into those last few hours, and a lot of things ended up feeling more rushed than they really needed to be as a result. But for all the game’s flaws, in the end I still felt like I was able to leave the characters I cared about most on a satisfying note, and I think I’m content with that.
I really loved the way Axel was portrayed in this game! I feel like they hit a pretty good balance with him in the sense that, yes, he’s obviously realised that he messed up horribly and wants to do better, but he still totally feels like Axel. He’s still very much an obviously flawed and self-centered person who still habitually puts his own emotional needs above others, still wants to frame himself as the hero of the story who will obviously be the one to save Roxas in the end - and I love that the game itself never really buys into that framing. There is honestly not a single scene in this game where I felt like the emphasis was on what a cool and good person Axel is. His constant apologies to Kairi feel incredibly uncomfortable, like he’s very clumsily trying to finally hold himself accountable for what he’s done but still has absolutely no idea to actually handle it. His boasts about being a Keyblade wielder feel like empty arrogant bluster that never really gets backed up. When he pointedly interrupts the big cast reunion to scream “Um, hello, what about ME?!”, it seems more petty and ridiculous than anything. And when we get to the final battle, he repeatedly and consistently fails, on every count. He tries to have a big badass moment rebelling against Xemnas, but Xemnas totally beats his ass, and in the end it’s Roxas and Xion who have to jump in to save him, not the other way around. He has absolutely nothing to do with saving Roxas, or bringing him and Xion back, or even dealing with Saix, despite how much he heatedly promised that he was going to totally do all those things.
In the end, the real crux of his arc feels like that moment where Xion tells him to step back and leave it to them, and Axel just smiles and admits that, yeah, when it came down to it, the two of them were always stronger than him. They don’t need him, and they never did. I love that so, so much. I love the way that when the three of them are left alone together after the battle, he’s just so obviously awkward and uncomfortable and has no idea what to say, until the three of them all just finally break down crying and hugging each other. It felt so totally genuine and powerful and heartfelt, and I couldn’t have asked for more. I really appreciated Axel’s acknowledgement at the end that they had a lot to sort out, and I expect they probably still do, and a lot of it’s probably going to be messy and painful and difficult - but I’m also fine with us not getting to see that onscreen or with the game dwelling on it too much, because in the end, what’s really important as far as the series’ themes go is that they’re all finally here and alive and free to be themselves, and the ending rightly puts the final emphasis on that - on the sheer joy and wonder of them finally being able to live in the world, as people, to be happy and confident in themselves and who they are. Xion showing up at the tower in those beautiful clothes was the point where I pretty much just started crying my eyes out and couldn’t stop for the entire credits sequence. I love that the framing of their final scenes doesn’t really put any real special emphasis on Axel at all; it makes it feel like their happy ending isn’t really about them reuniting with him as a trio (in the way that, say, the BBS trio’s ending is very much framed), it’s about a much broader sense of them being able to live, and to experience the joy of living, with all that entails - that he’s just one of many friends for them now, and that the days of their messed up co-dependent relationship where they all had to desperately cling on to each other to feel human are hopefully over. The only thing I don’t really like about it in the end is Saix being there, but hey, nothing’s perfect. I do wish that things like Xion’s return had been a bit less rushed, and that her and Roxas had more screentime than they did, but all in all, I feel like I definitely got the closure I wanted, and I’m overjoyed with it.
As for the rest of the game... well, I’d be lying if I said the overall plot wasn’t pretty much a giant incoherent mess overall - the finale had way too much crammed into it, a ton of the antagonists seemed to do sudden 180s at the end for no reason, and it was an absolutely terrible choice to spend such a huge amount of time on obvious sequel hooks and cliffhangers (the black box, Subject X, Marluxia and co secretly being ancient keyblade warriors or whatever the hell Chi is doing) in a game that should really have been firmly focused on giving closure to the existing arcs after all these years - but... well, it’s Nomura, and it’s Kingdom Hearts. I don’t think I really expected anything else. But I did feel like the game was generally charming and enjoyable on a moment-to-moment level, the quality of the dialogue and cutscene direction felt like a big step up for the series, and I did actually enjoy the sheer scope and ambition of the final boss rush for what it was. It was absolutely a mess, but it felt like a sort of final celebration of the series and its characters that made me feel really excited and nostalgic in a sort of “bringing out my inner twelve-year-old” way, and there were a lot of great individual moments in there - the RXA reunion, Repliku’s sacrifice, Sora apologising to Namine - that genuinely did manage to hit hard and leave an impact. I guess at this point, KH has been ongoing for so long that it’s just inevitably exciting to see all these stories finally coming to a conclusion instead of just stalling at the same point forever, however weird the execution.
The one big thing I’d say they totally dropped the ball on was the BBS trio; their resolutions just felt completely empty to me, way too easy and simplistic and without any real consequences or acknowledgement of things like Aqua’s fall to darkness and how it impacted on her, or Terra’s rock-bottom self-esteem and the ways Aqua and Eraqus contributed to that. (Hell, when Ansem and Xemnas’s last words gave me much stronger Terra feelings than Terra’s actual resolution did, something must have gone terribly wrong!) They weren’t really ever my favourite characters, so I’m not too upset about it, but I still think they deserved better than they got. And I pretty much just tuned out all the nonsense at the end with Kairi’s unbelievably transparent and cynical fridging (”You require motivation” oh my god get lost!!) and the drama over Sora being separated from her again becuse I just...really didn’t care any more. I’m sorry, I just didn’t. Those two can keep cycling through their same old boring plot forever if they want to, I just don’t care!! I actually barely even noticed Sora disappearing at the end because I was too busy crying over Xion, lmao. Thank god my favourite characters don’t have to live inside those two losers any more. They are free from their nonsense now, and so am I.
So, how do I feel about the series as a whole, coming out of KH3? I’ve spent quite a bit of time revisiting and reflecting back on the older games in the run-up to KH3′s release, and honestly, I think my opinion coming out is more or less the same as it was coming in. I can’t really honestly say that the series as a whole is good, and it’s probably not at all worth the investment for anyone new to the series trying to get into it now - but I do feel that there is genuinely a lot of good stuff in there among all the nonsense, and I’d have to say that my personal experience growing up with the series and following it all these years has been an overwhelmingly positive one, overall.
KH1 was a very conventional shounen story, but a charming and beautifully told one. CoM was a genuinely unique and unsettling game that pulled apart KH1 in a ton of interesting ways, and even if the series didn’t have the guts to really keep going with the ideas it set up, I still feel that it was really interesting and cool as a standalone. KH2 was a mess, but it was an epic mess that I totally loved and obsessed over as a twelve-year-old, and it set up some genuinely fascinating concepts with Roxas, the Nobodies and the Organization which 358/2 Days went on to capitalise on incredibly well. I genuinely find 358/2 Days to be a game that still has a lot of power and resonance for me even now; it’s probably the only KH game I’d say I wholeheartedly respect and admire from a writing perspective, and I still love how comprehensively it tears apart everything KH2 was trying to say (in a way that the series totally was willing to run with and expand on, unlike CoM, which even 10 years later is still kind of unbelievable to me). BBS’s writing was a big step down from Days, but there were still a lot of really cool and interesting characters and concepts in there, and even if KH3 ultimately failed to stick the landing on them, I’d still say that a lot of what the game tried to communicate with Terra’s character in particular has continued to stick with me. Re:coded and DDD were both pretty silly, but they were still totally fun and addictive games (debugging system sectors was great fun, and I can’t hate anything as transparently Pokemon-derivative as the Dream Eaters), and I loved how they both so unapologetically continued down the path Days set up in kicking KH2′s original conclusions about Nobodies to the curb. And KH3, for all its missteps, still managed to cap off the character arcs and themes that I most cared about in a way that was ultimately satisfying to me. The overarching plot might have been absolute nonsense, and the series more often than not a ridiculous and filler-bloated mess, but in the end I really can’t feel anything but happy and positive memories when I look back on any of these games. I can’t really hold the series’ flaws against it too much when it’s brought me so much joy over all these years.
I think the one thing I love and appreciate most about the series, looking back now, really is just how willing they were to scream from the rooftops that the sacrifices Roxas and Xion were pushed into making were categorically wrong, that they deserved to be their own people, right through to the very end. In the end, the series was already pretty much irreversibly going down the path of bringing them back and giving them their own happy endings by the end of DDD - which was amazing - so in the end all KH3 really had to do for me to love it was to just complete that obvious final step, and I was more or less guaranteed to be okay with whatever other nonsense it might do. But even so, there was a part of me that still couldn’t quite believe it seeing their happy ending at the end of KH3; I still almost couldn’t process that this was actually real, that they actually seriously did it. KH2 so obviously wanted its players to uncritically take Roxas’s choice to go back to being part of Sora as a good thing, and even Days left a heck of a lot of wiggle room for people to read Xion’s willingness to sacrifice herself as a positive choice, rather than something she very clearly did not want but was forced to convince herself was okay because she simply wasn’t given any other viable options.
And this kind of goofy shounen-adjacent series having a lot of disturbing and uncomfortable subtext beneath the surface of its seemingly conventional plotlines isn’t exactly a rare thing in itself, but I feel like it’s pretty uncommon to see a series like this go so far in explicitly bringing out that subtext and making it into text - unambiguously shouting from the rooftops and making it outright unavoidable canon that, no, Days was in fact not just a tragic story about people with no hearts who were always just tragically doomed from the start to sacrifice themselves and return to the “real people” they came from, but was in fact a story about perfectly real and complete and valuable people being subtly and systematically brainwashed into believing that they had no hearts and were less real and valid and important than others, about the horrible things those kinds of beliefs can do to people and about force them to willingly dehumanise both themselves and others to cope. Xion’s story was not a beautiful tale about accepting her true nature as a part of Sora’s memories and willingly returning to him, it was a story about a person who absolutely deserved and wanted to live for herself having her entire identity and self-confidence crushed and destroyed, about her being pushed into becoming actively suicidal even by perfectly “well-meaning” people. Roxas’s tragedy was in fact not just that he “didn’t get to meet Sora himself” before getting assimilated back into him - him being assimilated into someone else in the first place was the tragedy, because giving his own independently developed self up should never have to be something anyone has to do. Namine merging with Kairi was not a beautiful happy ending, it was an incredibly depressed and guilt-ridden person taking the first excuse she had to fade away because she no longer saw any value in herself and her existence, and Sora and Kairi uncritically validated that perception of herself by accepting her merge with Kairi as right in a way that they absolutely shouldn’t have.
None of this is reduced to subtext or interpretation, KH makes it all outright canon by implication - and not only makes it canon but actively sets up the entire main thrust of its epic multi-game arc to be about setting these mistakes right and bringing these people back and validating them as full human beings in their own right. And honestly, I just think that’s incredible. I love it, and I’ll always be grateful for it, and a huge part of what lets me keep coming back to games like 358/2 Days and still being able to fully appreciate them even now is having that knowledge that these interpretations are not just me reading too much into the text, but that they have been outright objectively confirmed as the correct readings within the series itself, over and over again, and only more and more and more explicitly and unavoidably as time has gone on. I honestly can’t express how much it means to me that KH is so loud and unambiguous about how much it loves and values and holds up these people as real and important, whatever their origins, whatever the fanbase might have to say about how bringing them back is “fanservice” and “ruining their original conclusions”. It’s so important to me, and I’m so thankful for it.
So yes, overall, I think I’m content with this game, and with the series in general! As long-awaited series finales go, I’ll definitely take it over things like Homestuck and Zero Escape’s efforts any day. I feel pretty much happy ending my time with the series on this note, and while I probably will still end up checking out whatever Nomura does next, I think it will probably be more out of vague curiosity than any strong investment by now, which is fine - the plotlines I cared about most within the series have now been pretty definitively closed, to my satisfaction, and I doubt anything else it does will manage to interest me nearly as much, but I’m sure I’ll still be willing to pop in again in a few years anyway for old times’ sake. For now, I am free, and I’d have to say that feels pretty good! I’m willing to forgive Kingdom Hearts a lot just because it’s brought me so much joy over the years, and I can’t think of any other series that has managed to stay emotionally significant to me for as much of my life as this one has. So in the end, all I can say is: thank you, Tetsuya Nomura! Keep on co-opting those beloved Disney movies to indulge your absurdly convoluted shounen anime nonsense, you wonderful, ridiculous man.
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themattress · 6 years
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Everything wrong with the series heroines’ scenes in Kingdom Hearts III
Because it is legit fascinating how horrendously sexist this game’s writing is.
SCENE: Kairi and Lea, post-Twilight Town
- "I'm training to become a Keyblade wielder like you".  Right off the bat, we have something wrong. Kairi apparently needs formal Keyblade training in order to be a “real Keyblade wielder’ like Sora and Riku. Except that Sora and Riku didn’t receive formal Keyblade training - it was just fine and dandy for them to pick up a Keyblade, start slinging it, and become a master at it through their adventures. But a GIRL doing the same? Oh no, we can’t have that!
- "That's right. No more waiting for you to come back from your adventures. I want to get out there and do my part to help."  This is bullshit, because this was a development that Kairi already made in KH2! Seriously, talk to her before entering the door to Kingdom Hearts and she outright said “I’m tired of waiting, from now on where one of us goes the other follows!” and the epilogue is framed as if Sora, Riku and Kairi will be going on an adventure together now. But then Nomura and Oka decided “NAAAAH!”, retconned this in BBS’ secret ending by having Kairi meekly agree to just wait behind for Sora and Riku again, and are continuing this degradation of her character here, where she only steps up when Yen Sid calls for her to.
- "I'll admit I was a little scared of him at first, but I've gotten to know him better. All he ever wanted was to help his friend. Honestly, it's hard not to like him." Fuck this. Axel didn’t want to help his friend, Axel wanted to help himself. Roxas, the friend he betrayed, made him feel like he had a heart. Axel wanted that feeling back, and was willing to harm Kairi and Sora to get it back. He was a selfish bastard, and this whitewashing of his character in order to pander to his popularity is disgusting, especially when at the expense of his past victim. The line given to her of “It’s hard not to like him” is especially wretch-inducing. I sure as Hell don’t like him!
- "It won't be easy, but I hope you'll remain the happy and cheerful Sora I know. There's no heart your smile can't reach." Schmaltzy, forced SoKai crap right here. Remember how good and subtle the writing in the original KH was? Where all Kairi needed to say was “Sora, don’t ever change” and that said SO MUCH about her character and her relationship with him?
- "But I won't send it. It's more for me. I just like talking to Sora, even if it's on paper." OK, now you’re just making Kairi and her feelings for Sora look pathetic. In KH2, when she couldn’t remember Sora, she still sent him a letter in a bottle that she wrote, having faith that it would reach him. And now I’m expected to believe she’s too shy to send a letter to Sora now?
- "You're sweat, Lea." God, I think I’m going to be sick!
- "Don't hold back, Lea. Promise?" A contrived line in order to use Kairi for Xion-related angst for Lea to go through. By that same token, Xion is also being used for a man’s development.
- "Call me Axel from now on."  This is so fucked up! A girl tells the older man who once kidnapped her that she’s not comfortable with his constant apologies. The man doesn’t respectfully stop, he instead tells his former kidnap victim that he’ll only stop doing this thing that makes her uncomfortable “one one condition” - that she begin calling him by the name she knew him by when he kidnapped her! WTF!? In what universe is this appropriate!?
SCENE: Aqua and the two Ansems, post-Monstropolis
- "Don't need it!" And thus begins Aqua’s degradation into a joke in this game - she attacks a powerful Heartless without her Keyblade, and shockingly is owned in two seconds flat and turned into a Darkling. There’s being brave, and then there’s being dumb. This...is dumb.
SCENE: Kairi and Lea, post-The Caribbean.
- "Now that she's a part of me again, I figured all was right. But she can't look at this forest, feel the wind on her face, none of it. And if she could, it would be different for her. Her time was short, but she lived it, and that makes it hers. What right did I have to take those feelings and experiences back? They don't belong to me. Nothing's as it should be. Not for her or Roxas."  FUCK THIS. This pisses me off so much. I loved the happy ending of KH2, including for Roxas and Namine. But now it’s been retconned so that it wasn’t a happy ending, that they didn’t retain their individuality from within Sora and Kairi despite what was clearly said and shown in KH2′s ending, and it’s a terrible fate that they must be “saved” from to end their “hurt”. And Kairi is now blaming herself for it - “what right did I have to take those feelings and experiences back”? Oh, I don’t know - maybe you had a right because Namine wanted it and fucking extended her hand to you so that she could rejoin with you!? Remember that!? I guess not, since otherwise the game would remember that it was said/shown that Namine would still exist and be able to experience things and keep hold of her own feelings and experiences. But that might create lots of bonding scenes between Kairi and Namine, and we can’t have that, can we? This series is all about the MALE bonding!
- "Well, you don't have to worry alone anymore, Axel." GAAAAAAAH!!!
SCENE: Anti-Aqua in the Realm of Darkness
- Just...everything. From Anti-Aqua being treated as a villain that must be defeated rather than reasoned with even when the entire breaking speech she gives to Mickey is objectively true and well-deserved, from Sora needing to beat the shit out of her in order to save her, and from the hollow “you’re home” callback to the KH2 ending, with Sora in place of Kairi (are they going for a Sora/Aqua pedophilia ship tease here?) and Kairi herself nowhere in sight, not being a part of rescuing Aqua despite being allegedly her counterpart in the Destiny Trio. At the end of KH2 and even at the end of this game’s opening FMV, we had Sora, Riku, Kairi, Mickey, Donald and Goofy. Thus, Kairi’s absence is glaring (and not for the last time!)
SCENE: Castle Oblivion becomes Land of Departure again
- "Ven's expecting me. I promised to wake him. Said I'd be right back, but I'm not even close. I'm in for an earful." But Ven’s heart wasn’t in his body when you promised that! Why would he remember that promise or be expecting anything from you!? And the way you’re phrasing it (”in for an earful”) makes it sound as if you’re the child and he’s the adult! What the Hell!?
- "Why? Your heart never found its way home?" Did Sora really not tell her!?
- "Sorry, but you've seen me too weak, too often. Now it's my turn to shine." Where to begin? This notorious line is woodenly delivered right before a fight with Vanitas where Aqua is playable. She is saying it to Sora, basically admitting that this is a matter of ego and that she wants to show off in front of him (again, creepy pedophilic ship vibes here). Also, “you’ve seen me too weak, too often”? He literally just met you, and you were pretty damn strong when fighting him as Anti-Aqua! And after the playable fight is over, Vanitas blasts at Ven, Aqua jumps in front of the blast and has time to deflect it with her Keyblade or barrier magic...but she doesn’t, gets knocked out, and has to be saved by Sora and Ven. Weak!
- "Good morning, Ven." Wow, such an emotional reunion! (That’s sarcasm, btw.)
SCENE: Gathering at Yen Sid's Tower before the final battle
- Again, everything. Aqua and Kairi’s interaction is pathetically brief and only revolves around “Hey, remember when we met in BBS? That was a thing.” Plus bringing up the bullshit retcon of Aqua enchanting Kairi’s necklace, Mickey somehow not having pieced together that the little girl was Kairi until now, Lea whining that this talk is taking time away from him and his narcissistic entitlement complex, and more “Roxas and Namine need to be saved” crap.
SCENE: Land of Departure at night
- "It's like I've been part of some big adventure." This scene features Aqua and Ventus. But it’s only about Ventus, and his X connections. Aqua is nothing but a springboard for him.
SCENE: Paopu Tree on Destiny Islands
- "I want to be a part of your life no matter what. That's all." Except that Kairi already IS a part of Sora’s life no matter what. This has been true since the events of the original KH, where she inhabited his heart. The paopu sharing was never meant to be a literal thing to happen when it was conceived, it was symbolic, it was smart writing. This is dumb, and forced.
- "Let me keep you safe." This line isn’t going to have much payoff. In fact, between this and her dialogue in her letter at the very start, it’s sounding a lot like many a poor unfortunate shonen heroine who will pay lip service to getting stronger and helping the boys, and then ultimately proves useless when it comes down to it. Three guesses as to where this is going.
SCENE: Terranort appears
- EVERYTHING. The sheer incompetence displayed by Aqua and Kairi in this scene must be seen to be believed. Both of them have Keyblades, and neither of them use them. Unreal.
SCENE: Kairi brings Sora back
- "The light in the darkness. It was you. You're the one who kept me from fading away." Get it!? Because it’s like the first KH! Where Kairi was the light in the darkness who kept Sora from fading as a Heartless! And the scenery and music is literally straight from the scene where she showed him the memory of her grandmother’s story! ‘Member that fantastic scene? ‘Member? ‘MEMBER? Isn’t this coming full circle? Isn’t this poignant? (No. It’s not.)
- "I feel strong with you, Kairi." This line right here shows the big problem with Kairi in this game - she has nothing to offer for herself, she only has something to offer Sora. She is used for Sora’s role and development, as he says: to make him strong, all while she stays weak. 
SCENE: The Finale
- EVERY FUCKING THING. Larxene implies she was only part of the Organization because of her feelings for a man.  Aqua gets beaten by Terranort and has to be saved by Terra (which on it’s own wouldn’t be so bad, seeing as Sora and Ven are in the same boat, but it’s her last battle in the game after having lost all the other ones and she loses AGAIN). Kairi, after just half a battle as a party member, gets beaten by Xion and then kidnapped by Xemnas. Xion, who only shows up now, is again used as a prop for Lea, then gets beaten down by Xemnas and needs to be saved by Roxas, and then is a pitifully weak party member in the battle against Saix while Roxas is overpowered. Kairi is fucking killed by Xehanort in order to give Sora “proper motivation” and thus achieve his goal, meaning Kairi was more useful to the villain than to the heroes. Xion does nothing but say an out-of-left-field line about something she shouldn’t possibly know. Aqua is basically told by Eraqus that she shouldn’t have been named Master and that Terra should have (”Take care of them” - Eraqus to Terra about Aqua and Ven). Namine only shows up in the last seconds of the game, without any dialogue. And for the final slap in the face, Kairi is resurrected offscreen, only to lose Sora as a result of it.
Amazing. Literally every scene featuring these girls had something to demean them in it. KH3 is the absolute embodiment of the KH series’ woman problem. Hardcore fans can deny it all they want, they can accuse me of being a stupid hater or a killjoy or an SJW or what-have-you, but they cannot change the truth. And the truth is that Tetsuya Nomura is a sexist hack.
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