hot take ??
the only reason people say that "mafuyu and tsukasa have nothing in common" when presented with mafukasa parallels is because they equate mafuyu and tsukasa being similar to "tsukasa has depression" because the fandom equates mafuyu's personality to being depressed and nothing else.
it doesn't help that people (primarily younger people in the fandom) who DO believe in mafukasa parallels end up making the mistake of portraying tsukasa as depressed because as of right now he is not (although it's possible he was in past because of his Very Unclear Middle School Backstory but that's irrelevant)
anyways, mafuyu and tsukasa are narrative foils because their core personalities are built off of the concept of wanting to make the people around them— especially their families— happy.
they both developed personalities at a young age based on someone they looked up to. for tsukasa, it was seiichi amami's performance that inspired him to be a star— a hero that could cheer anyone up. for mafuyu, it was her mother taking care of her that inspired her to be a nurse— and you can see the similarities from there.
for mafuyu, her identity would first come into conflict when her mother expressed her want for mafuyu to be a doctor— suddenly, "everyone's" happiness didn't match what she wanted to do, leaving her in a state of disorder and eventual depression.
for tsukasa, his identity was something he nearly forgot in its entirety at the start of the main story— becoming arrogant and fully absorbed in a hero persona, forgetting the kind person he truly is. furthermore, his current character arc seems to be foreshadowing that what "being a star" to him is going to be called into question— maybe it is something more than just being the main character that saves everyone.
their insecurities are incredibly similar.
in mafuyu's first mixed, mafuyu feels insecure towards ichika because unlike ichika, she feels as if her lyrics have no genuine meaning to be expressed to other people— despite them being her very real feelings. this is brought up again in her second mixed as well.
in tsukasa's third focus event, something similar happens. when watching seiichi's performance, he thinks that his acting is "real" and feels inferior towards him, which is ironic because tsukasa has been method acting this whole time. when tsukasa is acting out rio or bartlett or really anyone at this point in the story, it's not just those characters— it's a reflection of his traumas.
just like mafuyu, tsukasa undermines his passions he's poured his feelings into because someone else's work is more genuine in his eyes.
now, then, foils have many similarities and parallels (and i could honestly list a lot more), but how i define them is that they usually have some kind of major branching difference that MAKES them foils.
for mafuyu and tsukasa it's pretty straightforward.
mafuyu's people pleasing behavior comes from external expectations and pressures— her mother's demands.
tsukasa's people pleasing behavior comes internally, from himself— if he can't meet his own standards, if he can't be the perfect big brother or the perfect star, then he is nothing.
and even then, there's some overlap.
tsukasa's behavior was indirectly encouraged by his mother praising him for being a "good big brother" over the phone instead of asking him if he was okay while home alone.
mafuyu's terrified to be herself around other people because she doesn't want to worry or bother them— she doesn't want to be a burden— and projects her mother's expectations onto them, not realizing that they would prefer the real mafuyu if they knew the truth.
and the concept of mafukasa being foils is most perfectly and blatantly portrayed in these two cards.
mafuyu, the marionette, sitting limp on the floor— puppeteered by her mother's demands and donning a mask to hide her true self.
tsukasa, the jester, standing above everything else— puppeteering silenced plushies— his feelings. he's not being completely honest with himself, and he doesn't even realize it.
mafuyu has cut her strings and ripped her mask in half. she has acknowledged her true feelings and expressed them to her mother, even if she had to run away in the end.
tsukasa has not yet cut his.
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PART 20
of the dfk 2023 audiobook translation
@cnka
Narrator (audiobook):
Robert puts another piece of wood on the trunk and swings the axe.
Bökh: „And you never wanted to get in touch?"
The Nichtraucher picks up a piece of wood.
Silence.
Nichtraucher: „Why should I? We didn’t see each other for the past ten years either.“
He rips the piece of wood apart with his bare hands. While holding eye contact with Justus.
Silence.
Justus lowers his head.
Jo: „Uh.. weren’t you-"
Martina, quietly: „Jo, leave it. Lets go.“
Martina, louder: „We need to go! We still have something to do.“
The kids leave. Jo and Martina are holding hands as they walk away.
Bökh: „Yeah… Thank you, kids.“
Jo, whispering as they walk away: "What was that just now?!"
Robert picks up the chopped wood and walks back to his wagon. Justus looks after him.
Narrator (audiobook):
If the two friends will find back together? Matze isn’t so sure of that.
Matze, sarcastically: „Well, that was a great success!“
Jo: „Yeah, so much for friendship between Internals and Externs.“
Narrator (audiobook):
At least Robert granted Herr Bökh access to his wagon. He looks around lost in thought more or less, while Robert washes the dishes.
Dishes clatter. There is silence otherwise.
Justus stares wistfully at Robert while he washes the dishes.
Justus takes his eyes off Robert and starts looking around while Robert continues to ignore him.
Bökh: „I thought you were living in London.“
Nichtraucher: (silence)
Bökh: „It's nice here.“
Nichtraucher: (silence)
Justus starts walking around.
Bökh: „I told the kids about our friendship.“
Nichtraucher: „As a cautionary tale?“
Bökh: (chuckles/scoffs) „No. Of course not.“
Narrator (audiobook):
Bökh spots the poster of „the Bandits“, the same one hanging in his apartment.
Bökh: „The 'Wild Dog' that we always played in is still there.“
Nichtraucher: (silence)
Bökh: „Should we meet there sometime? For a beer?“
Robert looks up.
He lets out a small huff, almost like an incredulous laugh or a scoff.
He dries his hands on a towel and folds it.
Nichtraucher: (silence)
Nichtraucher: „I don’t know what we would have to say to each other.“
Bökh: „Hm. Well. A lot of time has passed.“
Narrator (audiobook):
Robert sits down at the table and lights himself a cigarette.
Justus turns as well and starts looking around again.
Nichtraucher: „Why didn’t you come to Marie’s funeral back then?“
Nichtraucher: „You didn’t even get in touch.“
[„You didn't even get in touch“ -> parallels to „And you never wanted to get in touch?“]
Justus is silent. He starts fiddling with his jacket and pulls it off his shoulder. He lets out a deep, shaky sigh and is silent for another few moments.
Bökh: „…I don’t know, you met her and… and suddenly you were gone.“
[Parallels to „suddenly your closest loved ones are gone“]
Bökh: „As if everything -our friendship, the band- as if that had all just been a dream.“
Justus turns around and looks at Robert.
Bökh: „Wir zwei. Wir hatten doch Pläne.“
Bökh: „That really hurt me.“
Nichtraucher: „It hurt you.“
Silence. Just the music.
Bökh: „Yes. Very much back then.“
The Nichtraucher lets out a soft incredulous laugh again, almost like a scoff.
Nichtraucher: „I see.“
Long silence. Justus stares out the window. Finally, he turns and walks to the door.
Bökh: „You know where to find me.“
Justus leaves the wagon. Robert nods to himself silently.
Narrator (audiobook):
And with these words, Herr Bökh leaves his friend’s train wagon. If the two will ever see each other again?
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2 & 3 from section 1 for peri and 7 from whichever section has a more interesting #7 for diodore -moss
oooh these are fun ones!
2. Describe their tent set-up (outside and inside) (Peri)
I think Peri's tent is constructed similarly to Gale and Astarion's (boxy, fabric walls, little covered area outside). Deep blue fabric w/ golden astronomical embroidery, mostly the sort of thing you see on star maps. Little golden tassles around the edges of the tarp (?) and the doorframe. He'd have a small, circular, dark wood side table short enough that you can use it sitting on the ground, and a dark blue pillow next to it; there would be some parchment and a bronze miniature astrolabe on the table. The inside would be just. full to the brim with the gaudiest night-sky-themed pillows you've ever seen. No bedroll, no palette, just a nest that would put those cube pits in trampoline parks to shame. There would be two bird perches for his familiar Medani: one taller one next to his tent and one shorter one under the overhang. The shorter one would have a crow-sized bow-tie hanging from it. Rugs on rugs on the outside area ofc.
3. What would their character quest be titled? Why? (Peri)
This is a hard one! His tav ending involves taking over the Waterdeep arm of the Harpers, so I think his arc would have something to do with that. He'd be pretty bitter about being dropped into another near-apocalyptic mess when dealing with the last one a few years prior was supposed to be a one-time thing. Something-something ptsd in a world that doesn't have the words for that yet, something-something 'once a hero always a hero', something-something the weight of responsibility...he's a planeswalker so I think part of it would be whether he decides to stay on Toril long-term and directly help rebuild the Waterdeep Harpers or if he continues to run travel around afterwards, so maybe The Far Traveller/The Far Walker?
Harpson/Fae-son are also potential options. "Fae-son" nods to him being a changeling without it being super obvious (like Astarion's "The Pale Elf"). It would also mimic his backstory reveals from RoT ("oh he's not 'from here' so, like, the Feywild" -> "OH he's not from here").
7. Describe their arc. How would a player help resolve it? What choices can be made? Can your Tav be turned down a dark path, or pulled to a lighter one? (Diodore)
Buckle up because we're in for a long one here. I've thought about Dora's story arc a lot because she's the first of my tavs that I truly made for the game while having full control over her backstory, etc. (versus Corentin, who had their arc baked into the story as a durge). Dora's a paladin of Corellon (oath of ancients) and her story arc as a companion would have to do with whether or not she should accept capital-r-Redemption, the process by which a drow can be truly "freed" from Lolth and rejoin the ranks of the rest of elven society. It involves all of the Redeemed drow's memories being erased and them being reincarnated as a surface elf. The implication seems to be that without that, regardless of a drow's actions, they'd be thrown back to Lolth when they die? Or at least that their eternal fate is unknown (which is the way I prefer to think of it for. personal reasons). Under normal circumstances, Dora would be a long way from Redemption being presented to her at all (she's not even 200 yet and has only been on the surface for a couple decades), but like with the other gods' Chosen among the companions, near-apocalyptic circumstances tend to speed up those sorts of things.
Of course, you'd have the themes of faith & relationship with deity when they're all unequivocally real and are also mostly all assholes; maintaining or breaking generational cycles; facing the unknown; morality when none of your choices are "good" (and how that interacts with morality vs self preservation); power vs freedom; identity outside of the people who made you; etc. The choice would first be presented to her sometime in late Act I/early Act II, likely the first long rest after the group resurfaces from the Underdark and you've probably gotten some of her backstory already. I have no idea how Larian would have characterized Corellon, but he's considered one of the more benevolent/open-minded deities iirc, which could be interesting to see contrasted with Mystra, Vlaa'kith, and Shar. How much that open-mindedness would extend to a drow, even one who has been a faithful follower even before she escaped to the Surface (and who inherited that faith from her father), is unclear. At the beginning of the game she would be leaning towards accepting Redemption, despite her own misgivings about whether or not she would still be her in that case.
Her final decision (at the ending pier scene) would depend on the relationship she has with the PC and the other companions. Her best ending, imo, would be her not accepting Redemption but continuing to be a force for good. If she has a good relationship with the PC, she would have something to lose. I think seeing the House of Mourning would affect her too. After all, the thing Corellon is offering to her as a way to find peace is the same thing the Sharrans are using as a way to manipulate and control others.
She's viscerally aware of how she was socialized and very actively chooses "good", so pushing her towards a darker path would be incredibly difficult but not impossible. If you side with the goblins she'll leave immediately, and turn on you if she's in your party when you attack the grove. But if you decide to try and control the cult in Act II, depending on your over-all actions before then and how you've interacted with her, you could disillusion her to the point of convincing her to break her oath. That path would entail convincing her that controlling the cult is actually the best idea. I'm sure there would be other times that her oath could break that wouldn't necessarily lock her into an "evil" path, especially with how Oathbreakers are handled in the game. Knocking out Minthara instead of killing her outright and letting Auntie Ethel go in Act I instead of killing her are two things that come to mind.
If she doesn't choose Redemption she would be at the epilogue party, of course. I'm a bit undecided on what would happen if she does choose Redemption. She may not be there at all, w/ Jaheira, Halsin, Minthara, and/or Astarion mentioning running into her in her new, reincarnated state. Or she would be there, confused, and mention how the PC seems familiar in a way she can't quite place. In that case, she would ask them how they know each other and mention something about feeling a twinge of grief looking at everyone, but that she doesn't know why she feels that way. It would be up to the PC how much they tell her (if they tell her anything at all).
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