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#and their worldbuilding was so interesting too
antianakin · 10 hours
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Saw a post about the Jedi Temple being haunted even after Palpatine made it his palace. And while I don't really like the "all Jedi are Ghosts now" angle, it would be an interesting angle to explore.
Rebels ducking behind a door and hoping the Imperials behind them don't check the door, boots stomp up to it only for their officer to yell at them. Can't they see that door is rusted over!? Nobody has opened it in years! Keep looking! And when the Rebels come out they see the previously untarnished door is covered in rust now. And there in the corner, was rust in the shape of the symbol the Jedi wore during combat. Or Imperial reports disappear only to reappear in the hands on Rebels. Or all the guns mysteriously malfunction after an order is given to slaughter civilians. And everyone that has even the slightest bit of Force Sensitivity is seeing the Ghosts of Jedi that are helping them.
This is pretty similar to the fic Haunt Me, Then from glimmerglanger who sadly deleted their entire account on AO3 a while back. It's definitely a fic that haunted my brain long after I'd read it, though, so the concept can be a really good one when done well.
The idea that the Jedi could all become ghosts sort-of goes against the worldbuilding that does exist for the Force ghosts (if any Jedi ghosts automatically after dying, why wouldn't Anakin know about that? why wouldn't Qui-Gon reach out earlier if he'd been able to do so?), but there's a lot of emotional reasons that the concept tends to hit well, obviously. Especially post Order 66, it really hits on the idea of unfinished business for the Jedi. They can't necessarily find peace and rejoin the Force until the Sith are gone and the galaxy is safe again. And the Jedi are the kind of people who would want to continue to fight to help others as long as they could, even beyond death if that was an option. Seeing them come back to help people who either didn't lift a finger to help or even cheered when the Jedi were killed is a gut-wrenching concept. Seeing them come back to help the people who killed them because they recognize the clones were just as much victims in this as they were and because they loved the clones is gut-wrenching.
It's an idea that's really emotional for a reason, even if it doesn't match with any of the established world-building. But also the ghosts have contradicted their own world-building like 5 or 6 different times already, so fuck it who cares, the Jedi can all become ghosts because the Force is now too dark to accept them all back in and they can't join it until the Sith are gone, why not. The Jedi can all become ghosts because the Force did some kind of shenanigans that caused them all to be ghosts until the Sith were gone as a response to Order 66. The ghosts make so little sense that it's not hard to come up with some kind of excuse as to why all the Jedi becoming ghosts after Order 66 might actually happen in a canon context.
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shewolfofvilnius · 1 day
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There is a huge part of me that is curious about dragon age because I love BG3 so much. But idk anything about it? Also none of the characters strike me as interesting (or attractive....) Maybe you could tell me what you like so much about ? maybe talk about the characters so I can give it a chance? I want to like it! but I just don't know!
I DIDN'T FORGET
So for me the first draw of Dragon Age is the incredible lore and worldbuilding that goes on in the games and books. It's arguably just as fleshed out as a setting like the Forgotten Realms despite just being three (soon four) video games and about a dozen books/comics. There's centuries of history. Ancient ruins. Environmental storytelling for days. A little visual cue in the first game that's referenced in optional banter in the third that pays off in the fourth (FIFTEEN years apart). I really appreciate that the first game, Dragon Age: Origins, only exposes you to part of the story. The game's set in a pestilence known as the Fifth Blight, and you're the plucky young adventurer that the grizzled old veteran manages to recruit out of a bad situation just before the end. And you and your friends are all that stand between victory and oblivion. But right off the bat there's storytelling about love and loss and prejudice and honor. There's a noble character who dies, leading to a coward being killed as the stakes are built. (There's also a dog you can pet, and moments to show kindness during armageddon, like a prisoner who just wants a sandwich before he dies, he hasn't been fed.)
And the banter is funny (if some of it's aged a bit unwell), and the gameplay really encourages you to get in the head of whatever character you want to build. Yes you can be the cliche prince charming. You can also be the sibling of a prostitute to pay the bills until your sister lands a high profile john who catches feels for her. From the start it's equal measures hopeful and bleak at the same time. (And as you invest in YOUR character emotionally, you inevitably emotionally invest in your companions too.) And gradually the world gets bigger. A character whose town you watch get destroyed becomes the protagonist of the second game, and they hook you in to. They're a refugee, a very timely story, and if they're a magic user, then they're an especially persecuted refugee. But you still make friends amidst the hopelessness. More of the world gets revealed. You have FUN, somehow. Characters from past games recur, either as cameos or in one very specific case as a high profile recurring character in 3 out of the 4. And you become so glad to see them as they represent continuity of story.
It's a game about family and faith and the lack thereof and prejudice and love and how one counters the other, about how persecuted people often pay the price of things that happened before their ancestors' ancestors were born, and that tomorrow should always be better than today.
That's thematic, though. Maybe you take a shine to Isabela the Pirate and Aveline the Guard Captain (maybe Merrill the blood mage elf, too). The three women basically form one of the best depictions of big/middle/little sister trios I've ever seen in a game. What starts out as cold hostility becomes banterful compassion and love. A lot of folks fell for Solas, an elven apostate whose every word is couched in three mysteries and two half-truths but seems to know way more than he's letting on. When you find out a horrible secret about the honourable Grey Warden Blackwall, do you leave him to his fate, try to redeem him, deliver a sufficient consequence, or outright torture him.
And you won't like everyone. The odds of you liking both the spirit-possessed mage Anders and the anti-magic elf Fenris in the same play of the same game are low unless you metagame it. And sometimes the games even rewards you for someone hating your ass or vice versa, and THAT'S organic. But being mean or having a negative interaction isn't some edgelord thing either, it's just "sometimes people don't get along" or "something you just need to punch someone"
You get to laugh at the tough stern warrior Cassandra getting absolutely beside herself wanting to know what happens in a book that it's writer, another of your companions, hated writing - and that even Cass herself calls smutty literature. Another character, The Iron Bull, is faced with a choice: His found family and the freedom to be who he's become, or the belief system he's known his entire life and that expects him to conform.
Does your character sacrifice? Does your character make the streets run red with blood? Is all you want to make people feel inspired and in something bigger than themselves? Even playing three (soon four) wholly new characters, you get to truly role-play and emotionally invest in these little blorbos, maybe even more strongly in Baldur's Gate. When a character returns you weren't expecting, is it joyful or melancholy? Can your character handle a confrontation of everything they've ever known.
And in the newest game, there's a baby griffon.
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I love Dragon Age. The lore is expansive beyond sanity for a franchise with it's commercial output. The characters feel alive, and the game tasks you to emotionally invest in order to reap the maximum reward and suffer the strongest heartache. Plus, in many cases, when the game doesn't tell you, say about your character? You get to roleplay and use your imagination so, so strongly.
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trashcanwithsprinkles · 10 months
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Hi, I'm sorry to keep bugging you, but I enjoy reading your rambles about things you're interested in. Also, your BitA fic is really good so far.
I have thought of another question.
What is your favorite video game/game series? Why?
i thrive on BitA appreciation tysm,,, and no worries! you're not bugging me hahah
favorite videogame series would have to be a tossup between pokemon and fire emblem. pretty basic answers i think but what can you do. for pokemon is the world, and for fire emblem are the characters. sometimes the story, when it's good. idk i've been playing both since a long long time ago, so they might be nostalgia picks tbh, but i really can't think of anything else atm for single videogames i'd have to go with either ib or the gray garden (or undertale). i had my indie rpg heydays back in highschool and the gray garden and ib both rewired my brain in ways you can't even imagine. and undertale is just Good, what's not to love about that game,,
i wish there tgg fandom was bigger on this side of the globe, afaik it's mostly confined to japan (or i haven't been looking in the right places). i do think it had a lot to do with the creator's ban on streaming/making lets-plays of the games. which- i mean sure? but like.......... seeing how streaming brings light to so many small games nowadays i feel like it was a badly-timed decision on their part. but who am i to judge,,
anyway- thank you for the question! the pokemon answer you probably could've guessed from my fanart of the genshin crew as pokemon trainers hahah that one should've been no surprise,,
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hellsitegenetics · 4 months
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https://scp-wiki.wikidot.com/scp-3999
String identified: SCP-3999 Object Class: Apollyon Special Containment Procedures: SCP-3999 cannot be contained stop be contained
String identified: Item #:
String identified: Researcher Talloran:
Closest match: Trametes ferrium Common name: Metal eating fungus.
Researcher Talloran is to be identified using the BLAST database modeled using AlphaFold kept in a standard terrarium suitable for moths.
Common name: finding tumblr's genome one post at a time.
String identified: The following file contains a virulent infohazard. Due to this, it is imperative that all personnel accessing this file be certified as having a Cognitive Resistance Value (CRV) of no less than 14.5. Should you fail an automated CRV verification, please remain calm and do not move. A member of your site's medical staff Researcher Talloran will be with you shortly.
Special Containment Procedures: Researcher Talloran is to have his genome aligned with its 12 closest genetic matches using MEGA. Navigate to the "table" section and select phylogenetic tree. Click "yes." Use sub-branches to note connections between each branch, such as families or kingdoms.
Item #: Cydia strobilella genome assembly, chromosome: Z Object Class: Spruce seed moth
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(Researcher Talloran must link the image source.) This can be the only conclusive fact.
So stop asking.
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This rendering of readerly empathy outlined here seems to describe how fiction is received today. If something horrible acts upon a character, the reader can sometimes feel as though the author is punishing some innocent little doll baby with whom the reader has overidentified. The character has become a de facto stand-in for the reader, so the character carries this burden of readerly expectation. Thus, for a character to feel real, we shave down the contours of their lives and their interiority until they match what readers know of their own flow of thoughts and life events. I believe that this accounts for what feels to me like a decline in character in contemporary fiction.
— Brandon Taylor, "False Light: Moral Worldbuilding and the Virtues of Evil"
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marlynnofmany · 4 months
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Hey, let's overthink werewolves some more. Why does the full moon make them change, anyway? Do they have to get Maximum Moonlight, and any other night isn't enough? What about when the moon is full during the day, when it's just not as noticeable? What's so special about the moon, which is just reflecting light from the sun? While we're at it, stars are just suns that are far away.
Sounds like their particular brand of magic is a delicate balancing act of how much solar radiation they get at a given moment. And possibly there's something about lunar dust that kicks it into high gear.
Questions:
*Do the moon rocks that the astronauts brought back do anything?
*What if an astronaut was a werewolf?
*Since werewolves change even when they're indoors, then the relevant bits of moonlight can pass through such things. Are there any scientists around who can tell us whether there's a wavelength of light that could bounce off the moon but not off a door?
I mean, the alternative is "because the magic says so," and that's just the easy way out.
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fluffle-writes · 2 months
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In the weird core Au, is Yuu just a normal human or what?
Because I don’t doubt they would’ve passed out, out of primal fear when seeing everyone here.
As soon as they were somewhat getting used to Grim appearance, Crowley comes out and it makes it worse. At least depending on his appearance
At the same time it would be kinda hilarious to watch.
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Yep! Yuu/the reader is just a normal human who's been whisked away or backroomsed to the Weirdcore TWST dimension lol - some parts of this AU is inspired by another Weirdcore AU I've seen actually! I can't remember where I read it - I'm pretty sure the writer stopped writing TWST stuff tho xP
If you've watched my Meeting With Vil video, you can see how the Weirdcore cast has to be a bit more careful around the resident human! They have a much more fragile psyche and body, so sights that would be fine for the Weirdcore guys may cause distress or injury for Yuu!
I feel like it'd be fun for all of the Weirdcore cast to be much larger than normal humans! But also, they'd be inconsistent - like reality warps around them. For example, Riddle looks very large when he's angry - but he can shrink down to an almost human size if he wants to come across as less intimidating.
As for Yuu encountering Grim and Crowley! I feel like being chased by Grim would be significantly more frightening for them - I'm still deliberating on how the Weirdcore beings of the world will react to a human though... Part of me wants to make them be perceived as baby otter levels of cuteness since the juxtaposition of these massive monsters cooing at Yuu seems like a fun thing to think about.
As for Crowley! Crowley will be imposing af I think - I'll probably give him more wings than Vil, as well as floating elements like Lilia (probably in the form of keys and mirrors since that seems to be a motif of his)
Yuu will probably be in some kinda state of shock during the prologue for sure, but humans are adaptable! They can eventually develop the vaguest sense of normalcy in the strange world they find themself in.
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Weirdcore AU Masterlist Here!
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faislittlewhiteraven · 5 months
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Been having some ISaT tech level and timeline (as in 'when backstory things happened') thoughts and want to ramble a bit:
Tech
ISaT's setting is based on your classic sword and sorcery fantasy JRPG so its easy to assume that tech wise everything is 'fantasy medieval' and call it a day but consider:
Body Craft is at bare minimum is magic sex changing surgery (earliest known equivent in our world dating to 1930) that any old person can learn to do safely on themselves in only a few months, and more likely has many many broader applications like regular old surgery, the 'combat healing' Mira and Sif use, etc.
Cameras and photos are rare enough that Odile comments on it (namely she's happy the group get a photo in the House due to them being 'so rare') yet are also common enough that everyone in the party knows about them and doesn't question the existence of a camera beyond being surprised that the mirror was one. (In our world cameras date back to the 19th century, with the earliest manufacturing of them being in 1839). 
Printing presses and ways to make plenty of paper to feed those presses given absolutely everyone in this game can read, expects everyone else to know how to, and both mass produced book series and newspapers are a thing. (Note: Printing presses have existed since waaaay back but it's the mass paper manufacturing that makes newspapers and The Cursing of Chateu Castle possible that really has my eyebrows raised here, especially since neither Siffrin or Odile find either odd in any way, indicating such things are common everywhere, and while newspapers have been around since 1604 in our world, mass produced fantasy books didn't really take off until the start of the 20th century).
Food production and storage: despite being in the middle of a national disaster that almost certainly cut off trade networks and access to most suppliers for literal months now, Bonnie, a small child, is able to easily get their hands on fresh Pineapple, curry ingredients (for samosa), potatoes, plantains etc with no issues or anyone commenting on this being unusual or lucky. Oh and the only character who even brings up the concept of potential starvation is the Fishing One, and only in a sort of 'we're not at risk now but sooner or later...' kinda way due to noticing that the fish they fish up for fun are disappearing and likely being frozen. So yeah, that heavily implies Vaugarde has very good food storage tech/Craft (possibly better than ours), and likely also good food production and harvesting tech/skills also.
The Island's incredible knowledge of the stars: while the oldest known orrery in our world is dated from around 205 to 87 BC (ancient Greek, earth centric model), the fact Sif -who would've learnt this as a child/teen- is so very certain that stars are big balls of fire made up of gas is interesting as that's something our world couldn't prove the theory of until around the 1900s (note: it'd been theorized a LONG time but Sif talks like its complete facts to them . Additionally the earliest existing record of a telescope in our world dates to a 1608 patent and we see one of those in game.
Post posting EDIT: A wonderful user qds-place pointed out that Mirabelle has anti-anxiety medication in her room. This is in both ISaT and SAaP and though we're not sure what form the medication takes (pills? Valium? Megitech esc Craft boosters???) the fact they specifically have 'anti anxiety' medication at all (as opposed to idk dragging Mira off and drugging her through the gills) is kind of impressive and if it IS modern anti anxiety pills those could be as recent in creation as the 1950s! So um. Some high levels of tech implied in chemistry there <3
So... yeah. All this, plus the fact that the highest tech implied area, The Island, literally specialised in the study/Craft of turning wishes into reality (for a long enough time period that Wish Craft is culturally so ingrained in the King and Sif that they do it without thinking and it seems intertwined with their nation's religion) has been completely erased from memory to the point anything heavily associated with them has been forgotten, and also we only ever see Dormont aka a little village well away from the cities, it's not hard to conclude that you can basically justify giving the ISaT world any level of tech you want, so long as you lock any of the truly 'setting breaking' stuff like planes and rockets behind The Island's forgetting curse (I would've said trains too but thinking about it trains were invented in 1802 so it's honestly easy to imagine that they totally exist in the ISaT setting/Vaugarde but aren't ever on screen because rail is way too dangerous to consider using while the Curse is active and potentially time freezing things on the tracks).
Side note: We know absolutely nothing about Vaugarde's transport system but as a fan of fantasy RPGs it is honestly a travesty I have yet to see a fic that has flying dragons/wyverns or other fantasy mounts in setting. Like, ok yes, the party would probably have wanted to use those but maybe they don't like the Curse and fled? Maybe the King's Curse targeted them first? Maybe all their handlers dropped the heroes off in Dormont and said 'Well Saviors it's been fun, but well me and Scales here are off to Poteria until things wrap up so best of luck to you' before buggering off?
This isn't really a serious complaint just. Me reminding myself/potentially other fanwork writers out there that there's a lot about the setting we just don't know about and limiting all travel to walking, horse drawn carriage and boat is not actually required. (Also please mix up travelling to the Island. Boats are a wonderful classic and have great thematic vibes for Sif's original leaving of the Island but like. Imagine the sheer in-universe wtf of the memories of The Island suddenly coming back and people on the north coast suddenly realising there's a massive bridge, subway or underwater tunnel leading there that everyone just forgot about - potentially filled with all kinds of Sadnesses that need taking down. Or Warp Panels in a House of Change, idk XD).
Timeline
Canon notes first:
Bonnie is a preteen (8 to 12), Mira and Isa are in their early to mid 20s (with Isa slightly older), Sif is late 20s to 30, and Odile is 40+ Nille is stated to be around 18 to 20.
Siffrin ran away from home when they were a teenager (13 to 17? 18?) and this is heavily implied to be when the Island was Forgotten.
Bonnie (in ISaT specifically*) says that Nille told them that when it happened all the adults were talking about it, hence why they think The Island is close to their village. *In Start Again a Prologue, Bonnie says that they themself remember the adults talking about the Island disappearing, which er. Is a bit impossible given they likely weren't even born yet when that happened but that can be explained away by AU differences, InsertDisc5 still finalising details between SAaP and ISaT, and/or OG Siffrin having been in the loops so long they weren't actually listening when Bonnie was talking and just 'scripted' in their head something 'close enough' to what Bonnie was saying to get the idea (note: mentioned that idea before in my post here on the differences between the House and King in Start Again vs In Stars and Time for anyone curious so er please feel free to give that a read if you haven't already).
Odile mentions remembering 'when it happened' as well and has been 'travelling for years'.
The King 'appeared out of nowhere' sometime in his adulthood, and lived in the city of Corbeaux for a few years before he became the King.
The King became the King as was freezing people in time long enough before his attack on the House of Dormont that everyone inside knew he was coming, there were a wall's worth of newspaper articles about him, and everyone was expecting Euphrasie to defeat him.
Mirabelle's quest began 'almost a year ago' and Sif lost their eye 'recently'.
Thoughts on the above:
Calculating when The Island was forgotten:
Sif being mid 20s to 30 and having run away from home as a teen means that The Island has to have been forgotten somewhere between 9 to 17 years ago with nine only possible if he ran away at age 17 and is only age 26 now, and seventeen being the far opposite if he ran at age 13 and is currently 30.
To narrow down the timeline: Given Sif ran away from home because he 'didn't want to eat his veggies' and 'just wanted to scare [his] parents a little bit' it's probably safe to assume Siffrin was likely on the younger end of the teen spectrum (teens run off all the time sure but with loving parents and over veggies? That screams 'kid who has not yet learned that freaking out the parents will get their ass grounded and/or yelled at a LOT and is therefore best saved for doing fun forbidden stuff that ideally the parents will never find out about' XD) Additionally given Siffrin can't remember his age/birthday etc but Isabeau outright says near the beginning of the game "But you're older than most of the people here?" meaning Sif must be visibly older than Isa or Mira, so he's probably closer to 30 than not.
Those alone would imply the Island likely disappeared closer to the '17 years ago' side of things BUT Nille (tops 20 years old) told Bonnie that "[the Island's disappearance] was all the adults would talk about for ages" and kids usually can't remember anything prior to 4 years of age so with that in mind...
I'd say The Island most likely disappeared between 13 to 16 years ago.
Nille stuff:
This is more a general mention but. Nille is tops 20 years old. Bonnie is between 8 and 12 and doesn't remember their parents at all.
This means Nille ran away with Bonnie and gained emancipation and custody of Bonnie (if Vaugarde has formalised that kind of legal stuff) while she was at most 12 years old herself and could have in theory been as young as 6..!
Regardless, it's very likely the original home situation was that bad, Nille deserves a ton of credit for raising Bonnie as well as she has and I'd say it's very VERY likely she had a lot of help from villagers in Bambosche and/or the local House of Change in doing so. ...But also Bonnie is very adamantly 'my sister and village' and not 'my sister and [specific names who live with us]' so there's clearly by the time Bonnie was 4 or so they were living in their own place so... Yeah. Lotta drive for independence there too it seems (so the party might have more trouble adopting Nille into their group post ISaT than Bonnie might expect).
King stuff:
Already an adult 13 to 16 years ago so at bare minimum 33. Given his vibe probably much older though.
Newspapers get printed pretty quick though for there to be so much speculation and research done into his background so quick, either Vaugarde has some form of fast messaging system (something like a Chappe telegraph on top of the Houses of Change? Odile I think does mention that they'll have a message sent to let Nille know they'll be returning Bonnie...) or the King was freezing stuff for IDK around a month or two before reaching Dormont? Alas can't find out how long it takes to walk across all of France out very easily (I'm sure the numbers are out there but my brain is pudding rn) but if we had those numbers we could probably make some guesstimates based off the rough sketched map of Vaugarde InsertDisk5 did... Which I would link but apparently the tumblr post I had it linked on has been deleted???? 'wails at this very unhappy development'
Mira's journey and Sif's eye:
We really don't know a lot but almost a year ago gives us somewhere around 9 to 11 months to spread the journey out along and after eye removal surgery the patient can out and about as soon as 2 to 6 weeks after, maybe sooner with magic healing (though full recovery/growing used to the changed spacial awareness -which Sif clearly does not have- probably can't be sped up and takes around 3 to 6 months) so um. I'd guestimate Sif's eye injury is really recent; like two months ago tops recent. ...Which sorta explains a lot of why Bonnie is not dealing with it right now and also why the others might be trying to avoid bringing it up (since Sif clearly loves avoiding the issue but they haven't yet realised that maybe they really should bring it up even if it annoys them anyway?)
Odile with some Ka Bue speculation:
When it comes to The Island, how did Odile, presumably living in Ka Bue at the time, remember 'when it happened'? Was the Island well known enough even on the other side of the world that it's disappearance made waves? Or was Odile herself or someone she's close to paying attention to the region? (Like maybe her dad or a friend is/was into politics or trade, keeping up with overseas news and got concerned it could happen to Ka Bue? I'd say 'I remember when it happened' line implies it was more immediate knowledge than being informed by a messenger much later though...)
As for Odile's 'years of travel' I have to wonder, what's left behind for her in Ka Bue? She brings up going back there quite a bit, might just miss home and possibly her father if he's still alive, but given it took her years to get here for something so personal rather than idk 'materially rewarding' I think Odile might have some kinda family estate or something back in Ka Bue... Something she wasn't worried about potentially losing while far away, but solid enough to want to return to, beyond her father who she'd definitely want to see again if he's still around. (...But given how open she is to chilling about Vaugarde a few more months with the others, I really don't think he is alive, since well, given their respective ages and travel between Vaugarde and Ka Bue apparently taking years, there'd definitely an uncomfortably high chance of him passing away while she's gone and that seems like the thing that'd stress Odile out so... Yeah. Probably got an estate in Ka Bue she'd like to take the Family to visit/possibly sell off if she decides she'd like to live with them in Vaugarde so... Just my off the cuff headcanoning here and hoping that gives others ideas or something).
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Anyway that's all the ramble I've got in me so... yeah! Hope this was interesting and useful for those needing a bit of a 'possible tech'/timeline calcs breakdown for the Island + a few more vague things and um. Probably will post a long winding ramble about my attempt at a ISaT Selkie AU fic I've been working on next <3 (Not to be confused with looped-140-and-counting's already existing and quite wonderful Selkie Siffrin AU which already has a completed oneshot fic, a snippet of sequel, two snippets of prequel/Sif flashbacking and I believe a comic too, all of which I highly recommend <3)
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beneathsilverstars · 4 months
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hello for the ask game 9: any theories on stuff unexplained by the game?
I always love theories and thoughts and worldbuilding hcs etc so anything in that vein works :3
I think my favorite little worldbuilding headcanon is that Ka Bue is super chill about aromanticism and asexuality! Not in the same way as irl activism, but it's something that is understood and respected in their ideology, like transgenderism in Vaugarde. So if we combine the powers of everyone in the crew we'll get an entire queer-friendly worldview going lmao!
Maybe... Something about an overarching philosophy of understanding the self? In Vaugard they see the self as something you refine through making, creating and destroying and rebuilding, but in Ka Bue you're supposed to be uncovering and polishing what's already there. And part of that is understanding your position in relation to others, so they have a lot of little descriptive words for flavors of relationships and dynamics, and being the sort of person who seeks those dynamics. Like "oh i'm usually the comedic straight man of the friend group and i seek out jokesters who play well off of that". And that means that nonsexual romance, nonromantic sex partners, QPRs, etc, are all understood dynamics, and various kinds of friend and family and colleague relationships are seen as distinctly important, and being alone is seen as a valid dynamic!
Now that I've typed this out I love it more and more... I was originally just thinking about the metaphor of cutting and polishing a gemstone, but having a lot of little Dynamics that various people may find more or less relevant to themselves is a similar approach to having thousands of Expressions! And it meshes with the transphobia as well - you can describe yourself as having dysphoria but you're not supposed to go and try to change that.
And there's that Odile + Isabeau conversation where she gets really specific about their relationship: "We're not friends, we're associates. Colleagues. Allies at best." And she's obviously joking, but this hc puts some extra weight behind her making that particular sort of joke! Plus she's the one who's like, "I wouldn't call you all friends, that would be weird, we're more like family," and she gets mad about being called the mom. I love the idea that she has Very specific dynamic classifications in mind for her relationship with each member of the crew, and gets pissy that Vaugardian doesn't have the same nuance/connotations!
And this philosophy being the total opposite of the Change belief is so interesting for Odile in particular! It would definitely flavor people's perception of her in Ka Bue - oh, she's one of those fickle Vaugardians who change masks every day and will never truly understand themselves. No wonder she wanted to get actual Vaugardian perspective on their belief. Oh, how lovely it will be for her to synthesize the two extremes, and both discover and create who she is!!
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silverskye13 · 3 days
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(Forgot what the name of the order/church Helsknight is a part of) but being part of that while AFAB must be absolutely wild every month. I can just imagine a knight lying on the floor in absolute agony with a hot watter bottle over their stomach like "hels yeah, my sain't must love me right now"
Alakjsjdjfjf
"Saint of Blood and Steel," they pray miserably, laying face down on the floor, curled around a hot pad, "if I dedicate this next 5-10 day period to you, could you pretty please make the cramps stop? I am literally actually begging--"
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dingodad · 2 months
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to be fair i think the reasons why i believe quadrants r fake versus why i believe classpects r fake are pretty crucially different. like homestuck kind of goes out of its way to trick you into thinking classpects could be real whereas i genuinely dont think hussie ever expected anyone to read about moirallegience and think wow... so romantic.. i want that in my life ❤ LOL
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aroaessidhe · 2 months
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2024 reads / storygraph
The West Passage
medieval fantasy set in a giant crumbling palace of traditions with forgotten origin, ruled by giant eldritch Ladies
when winter weather comes in the middle of summer, and a beast below the palace begins to rise, two teens from Grey who have suddenly gained a lot of responsibilities set out on separate journeys to the other towers to find a way to stop it, and meet all sorts of strange people and creatures along the way
world where pronouns/names are based on people’s roles
tons of cool medieval-style chapter illustrations by the author
#the west passage#aroaessidhe 2024 reads#ooooh this is really interesting!!!#it’s like. you take those weird medieval illustrations and add some eldritch horrors and some alice-in-wonderland weirdness#and turn it into a strange fable-like adventure#it took me a little to get into it - I wasn’t sure about the writing style or characters initially- but it grew on me!#There’s very little detail about the world in the beginning but once I got a bit more into it and was like oh there’s just#weird and quirky little guys scattered all over this.#I was having trouble envisioning things and looked up the author half way through to find his art for it!#(I listened to the audiobook so was unaware there are also illustrations in the book) - that definitely refined my understanding of the vib#I didn’t actually have a look at all the chapter illustrations in the book til after and oh my god - obsessed#There’s so many of them and they’re perfect. I also enjoy the chapter titles.#And I think it’s one of those books that (for me) could teeter on the edge of like or dislike depending on surface level elements#and it went in the right direction 👍#there’s a tiny bit of romance (or: a relationship that has a romantic element) but not very much. and it is queer#also the worldbuilding kinda reminded me of keys to the kingdom (vaguely)#but like if the House was less populated and ur just following a random denizen who knows nothing travelling around. i should reread kttk#I know it means Ladies like Saints. but also every time my mind reads it as *sleasey man voice* ladiesss#oh also moment of appreciation for kuri huang cover art too
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ooo i love it (viciously despise) when my brain wants to do five different things at once, it's So funny (i need to bite concrete)
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tumblweeds-omegaverse · 2 months
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random omegaverse thought:
There must be people who experience specific instinct things with indifference or boredom.
Procreative cycle coming up? "Crap, I've got plans this weekend...stupid skip weeks."
Caught an intriguing scent while walking? "But I need to get to work! Shut up brain."
Had a snap response to a distressed sound? "Who was it?! ...right, it's my day off, I can go back to sleep."
Somebody growled at them? "Kid, I'm not a rival, that's my sibling."
Super cozy cuddle session happening nearby? "I'm gonna pass tonight guys, no social battery left, maybe next time."
Group of friends heading out to flirt and check out other singles? "I'm coming with you but only to make sure you all get home safe."
Setting where fated mates or soul bonds or permanent marks are a thing? "Meh. I don't really want one or care if I ever get one."
People in the actual omegaverse would get as bored of their stuff, as we do of ours, you know? It could be interesting to see that kind of vibe in fics. Biological demands faced with all the excitement of paying bills or doing laundry or tying your shoes.
Even if that kind of energy might not drive a plot, it could be interesting to have as a contrast to the people who do have big feelings about them - good or bad.
There's the friends who can't wait til they have a pack of their own, and the one friend who isn't against it but couldn't care less. There's the group in the office who are all about scent compatibility tests and figuring out one's best match and what sprays most highlight it, and the coworker who has no intentions on putting that much effort in. There are parents who hover and protect their offspring by scenting them multiple times a day, and others who don't see what the fuss is as long as it's done in the morning.
...also: packs with introverts who show care by giving each other space. So often, closeness is depicted through physical touch and tactile affection, but comfortable silence is meaningful too. Knowing people are near, but not having to interact until you're ready. Sitting in the same room doing different things, knowing that all it takes is a "hey, look at this" to share what you're up to. People understanding and accepting each other's differing or fluctuating needs for how and when to recharge. Seeing somebody reaching out or sharing space, beyond what's their norm, as a signal of the fact that they care.
#omegaverse worldbuilding#a/b/o worldbuilding#a/b/o dynamics#kinda#not gonna tag sfw though it mostly is#heat/rut mention#twovvie chatters#hi its me im introverts#a version of me in omegaverse would love to live in a pack house#as long as i could have a space to myself#people nearby? good! people around all the time? uhhhh#even my family knows that after so many hours of fun family party#i'm gonna disappear to whatever room has the fewest people in it#or find a random corner and start reading#“oh! i didnt know you were here” yes that was the plan#also i just find the idea of someone#who couldnt care less about pairing up#to be funniest in a setting where that's a big deal#“too bad you havent found a mate yet” “no i already know who it is”#“congrats! when do we meet them?” “oh i didnt mean that i'm going to date them. i just know who it is.”#“but i thought you were single?” “yup.” “don't you want a mate?” “nah too annoying.”#cycle day? nice i get a free day off work#cycle day? ugh not this again#the duality of man (a/b/o edition)#granted i hc heats/ruts as heightened libido and greater fertility#because i dislike elements of heats/ruts that (imo) mess with people's ability to freely consent#if the only non-sexual options are pain or solitude and the species needs compaionship as much or more as regular humans#then not being able to or being unwilling to is like a punishment for those people#sure stress or other needs can short circuit it (irl) but theres plenty of reasons to not be interested that arent “you have a problem”#surely i'm not the only person who reacts to various body requests with “later i'm busy” right?
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longagoitwastuesday · 3 months
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I keep thinking that this Gojo is just like Sukuna. I truly don't see much of a difference between them beyond the human/curse point of view
#If not Sukuna then some other more palatable special degree curses like the one he just killed that talked about the new humanity#It truly looks like that I don't know#Trying to be unbiased about the pretty concepts I take personally#and trying to ignore the silly fact that Sukuna's domain is literally called temple of evil or something (makes one want to ask#so many things like why the hell does he call it such? isn't evil good for you? Isn't a species kind of thing?#Why are you adhering to human notions and conceptualisations if you seem so beyond them and think nothing of them?)#Gojo is quite terrifying from a curse point of view. He is cruel and merciless. He can't be reasoned with and he is playful. He has his fun#His powers are not much different in structure from those of a curse and he said that the power capacity of a sorcerer comes from birth#So it's ontological. It's not just skill. It's an essential differentiation. Just like curses#It's just... I don't know. It's almost as if he were a curse himself. He talks about emotions being the source of curses?#Maybe that's the difference? Was Sukuna born that way too?#I don't know. I keep thinking that he is quite idk monstrous in a very Sukuna way. He isn't terrible like Sukuna is like with the kids#But he is human after all. He does adhere to human categories. Sukuna is something else#And yet Gojo uses the kids. He draws lines and he is caring and gentle and sweet in his way#but he very much uses the kids and is a bit flippant about it. And he is human#I don't know. It seems completely intentional this similarity between Gojo and the curses and Gojo and Sukuna in particular#Sukuna seems interested in Megumi while Gojo seems interested in Itadori and idk I just keep thinking#but I'm not even know about what or how#I find this man very hard to trust haha the parallels are intriguing#I think this piece of worldbuilding has potential as well as their characterisations#I hope the author will do something with all this#I talk too much#Jujutsu Kaisen#Gojo Satoru#Sukuna
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verflares · 3 months
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nothing more frustrating than playing New Video Game and/or digesting new media in general and you're like "mmmm this is kinda bad/boring. honestly." so out of curiosity you look up to see if anybody else feels this way but you are instead greeted with if you think anything about this is bad or boring you need to be put in front of a firing squad
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