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#brightshore high
fearbehere · 8 months
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you know the end before it starts
wolf in white van, john darnielle / the secret history, donna tart / gone girl, dir david fincher / the illiad, homer / seven pounds, did gabriele muchino / oresteia, robert ickle / the raven boys, maggie stiefvater / they both die at the end, adam silvera / romeo and juliet, william shakespeare / war of the foxes, richard siken
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feralsylph · 12 days
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I've been listen to my dnd character's crush playlist, there is something so wrong with me
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presidentromana · 1 year
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Was just discussing the problem of creating Time Lord House names that don’t sound too much like Warrior Cat names (there is crossover but also different overall vibes) and here is my strategy for creating them- staring at all the canon House names that I like, breaking them into word categories and using that to generate new combos:
Stillhaven, Heartshaven, Lungbarrow [Quick, Slow, Frozen] [Organs] [Hallow, Hollow, Vale]
Oakdown, Deeptree, Bluewood [nature words] [colours] [deep, down, fall, sink, high, shallow, low, fathom]  Blyledge- I think this one’s a reference to turn of the screw Brightshore [Dark, Dim, Dawn, Dusk] [flood, edge, coast, sand, any name for a body of water] Everstone [moment, never, span] [nature things again] Mirraflex and Dvora = odd ones out Firebrand, Goodlight, Solshine, Warpsmith - these are from Axis Gallifreys iirc? but they mostly fit, other element-related words could work; not sure if there’s any other words of the “good” category that would work, Goodlight works but Bad or Evil or whatever sounds weird; Lunar as a opposite of Sol could work
Warpsmith seems strange because the Warpsmiths of Phaidon, presumably they don’t exist in that timeline and thus that House probably isn’t called that on Prime Gallifrey? but the prefix Warp has potential and similar words like Glitch, Twist, Arch. Also makes me think of warp and weft which is a thing you do on an actual loom, a House called Warpweft would be a fun pun! 
Also ironic how present nature is in House names when most of them live inside a hermetically sealed dome and decorate with fake plants 
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entropy-mephit · 1 year
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So: this is a dramatic intro for the character backstory of one of my NPCs. Or maybe the beginning of one of my favorite OCs' stories. Both things conceptually are the same, but I don't know if at this point he is more OC or NPC. Woes of game master I guess.
Feilen Alaris knew full well that what he was doing was illegal, the exclusion zone was such for very good reason. He could loose his job and all previously collected research. But on the other hand he prided himself on not giving any fucks about divine mandates and the lab is worth jack shit without new discoveries to fuel his efforts. As head archivist in Brightshore Magic Academy he was one of few people qualified for ruins delving anyways. Not that stuck up bureaucrats would ever sign permits for such attempt.
It seemed almost peaceful, faint wind barely disturbing surface layer of sand, weak enough that Feilen after moment of thought, pulled onto the weave of arcane to summon larger blast of wind to erase footsteps he left behind. It wouldn't do to let someone see tracks and investigate.
The ruins were mostly buried under the sand, only few broken towers clearly marking the area of interest and Feilen knew well it would take fair amount of digging before he can get to anything remaining in more or less functional state.
The sand was getting more stable as Feilen approached remnants of buildings. And then he saw in some distance group of eight people. He stopped in his tracks, almost panicking to not have any way to hide. They stopped as well, staring openly before glancing between each other and changing direction. Right towards him.
Feilen took deeper breath before also moving towards them. He knew how he looked, petite elf man, no weapon on hand, coming all alone. If they weren't idiots they should be expecting powerful mage. Not many people were arrogant enough to travel like this, and all of them had power to back up the bravery. Feilen usually wore attitude of archmage like cloak of protection.
"Good travelers," he spoke first, putting in just a tiny bit of power to make his voice carry to them across the distance, "you should be aware that travel within bounds of the Blood Sands Exclusion Zone is strictly forbidden without official permit from Military Affairs Office signed by at least two members of the High Council. You should consider yourself warned and..."
And they were pulling out weapons. Right, pretending to be on official business clearly didn't work.
Feilen huffed, gathering magic as discreetly as possible with level of power he was pulling under his command. They were too far to stab him before he was done, but obscuring spellcasting helps to make it at least harder to counter.
"I would suggest, rather than suffer unnecessary danger of fight, you would consider cooperating with me to benefit mutually for delving into ruins." He rung magic trough the air, imbuing spell into the words. And he felt it hook into the minds, one, two, five... Three of them had slipped past, but also paused as they see their allies seem to have changed their minds.
Feilen smiles at the outcome. He might have just burned the most magic he had, but he knew enough about ancient ruins... There weren't any active dangers waiting inside. He will not need that power.
"Now, you are surely aware that implications of your presence here are dire, but I am willing to provide some assistance, as long you are willing to help with more physically demanding parts. I know enough about the runes of ancient magic to be able to figure out which ones are truly dangerous and which ones merely defunct, which you would surely find a great boon," he offered with light flourish. Of course, depending on what they are there for and who they are he might end up needing to kill them, but he has few hours to figure it with most of the group magically compelled to see his words in positive light.
His presence saved those bumbling cultists from accidents with forgotten arcana on the way. (Kids just want to learn, that's actually kind of adorable. Feilen absolutely can keep them under control and maybe even take them on the next excursion. That could be nice.)
Most of the damaged arcane constructs luckily just didn't work, but about forty percent have a nasty tendency to explode if activated somehow. He felt more than justified in taking charge, guiding them across the ruins and sharply ordering them around to coordinate efforts in gathering bits of a broken, ancient technology for further study. They even found something looking like an office. The fragile scrolls almost cracked with age as their protective spells had fizzled out. Yet another proof that something had happened to mess up the structure of magic that used to be in place, but it's just confirmation of what Feilen knew for years.
Magic was not what it used to be in age of wonders.
He gently brushed the tips of his fingers against the slightly chipped stone wall thoughtfully, scanning the shape of an empty room, the damaged braziers, the black crystal obelisk dominating the very center of the room, and, on the opposite side of the room, carved suggestion of the arch. That was something that must have been significant.
Feilen looked closely at the floor, looking for any possible arcane sigils that might have been twisted from their original purpose by the shift in magic into a deadly trap.
He stepped forward carefully, just a bit deeper into the room to glance at the wall from a better angle, and there he found them, traces of old spellforms. He only glanced over, without trying to read them yet.
Something he could work to reconstruct.
With a faint smile, he reached into his bag, pulling out notes to copy those findings piece by piece.
Careful to not activate anything by errant touch, he examined the rune where the script should be starting, at the very center of the wall. It was dizzying to look at. Somehow just shape of it brought pain on his head in sharp spike then shooting down his spine.
He stumbled backwards. Closed eyes don't help, the image of shape blares, burned into his retinas. The world is echoing with sickening pain and quivering, then lurching like stormy sea.
Smooth cold surface hits his back, edge digging into his fingers somehow.
Personhood. Human. Elf. Person, identify shape. Self. Perception. Selfperception,humanityawarnespersonpersonself society communication. Language. Awareness.
The concept crashes and echoes off itself, bringing up concept in purest form and washing associated images and connections like waves, one after another. Fascinating.
Curious. Question. Fascinating, more. Knowledge, research, data, information, find, examine, know, more more more curious. Fascinating. Know. Find out. Researchexaminecuriousfindquestion. More.
The sentiment echoed, pulled something closer. Existence. Mind, aware, getting tangled with another. The wave of pure... Thoughts, too much to bear.
Mind body person. Person nice like enjoy companion. Idea together. Existence. Self. Aware. Curious. Person.
Echoing across his head, painfully ringing. It felt like his mind was getting crushed under the weight of that attention.
Then the bunch of carnal sensations, touch, pressure, softness of skin with firm muscle underneath, thick hair brushing between his fingers, shades of skin, pleasant timbre of voice, the close look at an eye, blue-green like a sea, the warmth of a body, the roughness of glistening scales and thundering dragon roar echoing in the bones, claws, nails digging in, teeth gently nipping...
Feilen came crashing down on the floor, right by the obelisk, his head feeling like someone scrapped out inside of his brain with sandpaper. He could feel wetness on his face, warmth dripping out of his ear, and dull pain of impact on the back of his head.
He smiled to himself bitterly. Of course, that's where he gets after confidently marching in, convinced he knew how to delve safely.
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aramis-dagaz · 5 years
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So @midnight-mod developed some rules for fishing in D&D 5e and we ran them through a playtest adventure to see how they fared.  All in all, I think they are very good and a lot of fun if you want to making fishing a more central part of an adventure or just want to add a little more flavor to rolling on your Survival checks to see if you can find food to subsist on.
I won’t steal Midnight’s thunder and go into great detail on how the fishing rules work, but here are the main concepts:
You can use the fishing tackle as listed in the PHB for simple bait fishing, but you can also gain proficiency with more advanced fishing tackle, allowing you to use angler’s tackle, fly fishing tackle, and even a legendary version of either
There are five tiers of fish, from puny to legendarily massive.  You need better equipment and higher ability checks to land the big ones.
To catch a fish, you first roll a Nature or Deception check to hook the fish.  If that’s successful, roll a fishing tackle check with Str modifier to pull it ashore.  If you fail that, you must roll another fishing tackle check with your Con modifier to outlast it.
The bigger the fish, the more food it provides and the more money you can sell it for
Some backgrounds either start with angler’s tackle proficiency (such as the Fisher background, naturally) or have the option of selecting it
For this adventure, the party consisted of:
Caelynn, played by Midnight, female wood elf ranger, fisher background.  A cheerful ball of energy and sunshine.  Raised by a family of enthusiastic anglers.
Liona, played by me, female half-elf warlock, criminal background.  Figurative fish out of water this session.  Last time she went fishing was on a camping trip as a child.  Basically the non-proficient control for this experiment.  Has a pet black cat named Emmy.
The adventure centers around a fishing tournament held in the town of Brightshore, which attracted several out-of-towners as well as locals who treat the event as just an excuse to enjoy good food and drink and go fishing.  There’s the grand prize of 50 gp for whoever can catch the largest fish in either the saltwater or freshwater category at the end of the three-day tournament, but there’s also a special prize for the first angler who can catch nine different fish from a particular list.  This special prize is really nothing more than a gaudy lantern in the shape of a cat and with a minor enchantment on it.  Liona is pretty ambivalent about fishing to begin with, but the moment she lays eyes on this lantern she is determined to win the tournament, much to Caelynn’s delight.
The evening before the first day of the tournament is spent locating the local fishing supply store and chatting up the locals.  Caelynn uses her fishing tale background feature to befriend Imie, the store owner, which works almost immediately because fishing stories are much appreciated in a town full of fishermen.  As a result, Caelynn gets a slight discount on a couple of specialty lures for two of the fish on their list, which grants advantage on fishing tackle checks to catch that particular fish.  The party will need all the help they can get, because their competition includes Moru, a triton, and Avela, a mermaid, both equipped with tridents, harpoons, and determination.
The first day of the tournament starts before the sun even rises, though it takes a couple of tries to get cityslicker Liona out of bed this early.  Their list of fish to win the special prize involves catching three different species of fish from three different locations around Brightshore: the beach at the bottom of the short bluff the town is built on, Misty Lake located a short ways inland, and out in the Lyhali Sea, which they’ll need to hire a boat for.
The party opts first to try the beach, and quickly catch all three fish on their list for this location as well as a few others.  They quickly head back into town just as the sun is rising and register their catches, only to learn that Moru just dropped off three of her fish about ten minutes earlier.  Caelynn sells her fish to Imie and buys herself a fly fishing tackle, hoping to make good use of it at Misty Lake.
True to its name, a light fog hung over Misty Lake in the early morning.  Caelynn and Liona were able to catch two of the three fish species here with little trouble, though Liona rolled a natural 1 on one cast, triggering a random event where she accidentally hooked Avela’s harness.  That got Liona’s lure thrown right back at her, thankfully bouncing off of her leather armor.
Caelynn managed to hook a giant freshwater stingray, the last fish to catch at this location, but it tagged her pretty good in the leg as she was pulling it out of the water.  Thankfully she resisted the effects of the poison, and immediately headed back to town, heedless of the deep puncture wound in her leg and Liona trying to tell her to get it bandaged up.  Once they are back in town and get their fish recorded, they learn that Moru was still a step ahead of them.  Not wanting to waste a single second, Caelynn ran down to the docks to hire a boat, leaving a small trail of blood across the town square.
They quickly located the boat Imie recommended to them last night, the Sea Cog.  It’s piloted by G. Guma, a salty warforged covered in brass plating and sounding like an angry, gruff Frenchman with none of the elegance the language is known for.  2 gp later, the three of them are heading out to the Lyhali Sea.  Caelynn shares another fishing tale with Guma, which prompts him to go off on a ranting tale about when he killed some kind of sea monster during the Pirate Wars.  Even though he seems to get increasingly agitated, Caelynn recognizes his ranting as part of the usual exchange of tall tales between sailors and fishermen.  At least she’s sitting still long enough for Liona to bandage up her leg.
Soon they are in a prime fishing spot, and the two catch some magnificent specimens, including a massive Lyhali marlin which no doubt will win them the prize for the largest saltwater fish.  With all nine of the fish on their list caught, it’s time to head back to town.
On the way back, however, they spot another boat at a complete stop.  A couple of high Perception rolls reveal that someone is standing on the boat and seems to be fighting off something.  When they draw closer for a better look, they realize that it’s Moru, her boat trapped in a large patch of sargassum and monsters made of seaweed trying to climb aboard to get at her.
At this point, Caelynn and Liona no longer care about winning the tournament, unwilling to leave even their rival to a terrible fate.  G. Guma is in full agreement, aiming his boat at the sargassum patch and gunning the engines.
The party land a few shots on the monster as they close in, and as the boat comes to a sudden stop when it catches in the seaweed, Caelynn uses the momentum to launch herself at the beast, twin shortswords in hand.  The monster has no choice but to fight her as Liona and Guma provide supporting fire.  Unfortunately, despite Caelynn landing some solid hits on the monster, it manages to strike some powerful blows of its own, finally knocking her unconscious.  As Caelynn’s vision fades to black, Moru rolls high on her attack roll, and throws her trident right into the creature’s head.
Caelynn eventually comes to, safe aboard the Sea Cog.  The monster is dead, everyone survived, and they found some useful salvage in an older boat tangled up in the seaweed.  They all decide to head back to town, seeing that they’ve had enough excitement for one day.  The sun sinks low over the horizon by the time they get back and get their fish registered.  Caelynn and Liona succeeded in catching all nine fish, but Moru only caught eight before that run-in with the seaweed monster, thus leaving our elven heroes the winners of the tournament’s special prize and in a good spot to win the largest saltwater fish.
But it’s only the end of the first day of the fishing tournament.  Who knows what else will happen to our heroes on day two?
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dareal3snoveldotcom · 3 years
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Book 26, Chapter 51 - Bluegrace Sect
Book 26, Chapter 51 – Bluegrace Sect
The Bluegrace Sect was one of the many sects within the enormous territory ruled over by the Brightshore Kingdom. It had been established by Daolord Bluegrace and was an ancient organization with deep roots. The Eastsmoke branch of the Bluegrace Sect. The residential area for high-level sect members. There was an estate located at the peak of one of these mountains, and outside this estate sat…
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Prydonian
(Koschei’s POV)
I ran further and further into the forest and gradually wound my way up the mountain until I broke the treeline. There were patches of snow up there, shining white under the burning orange sky. And a boy, gazing out across the valley. He was tall and skinny and wore no coat or cloak. His hair was tossed about in the wind.
Now, we Time Lords have a fairly high tolerance for cold, but this boy looked like he had been up here for hours. He turned around and I met his diamond-blue eyes. There was snow dusting his hair, and he wasn’t shivering but his lips were blue.
‘How long have you been up here?’ I asked.
His blue eyes sparkled and he glanced briefly at the burnished sky. ‘Judging from the position of the first and second sun... It’s time for me to get a watch.’
‘It’s awfully cold up here,’ I observed. ‘But the snow is lovely.’
‘You only really get proper snow like this up in the mountains. I live here.’ He paused. ‘On this mountain, I mean, a bit further down in a lovely little cottage.’
He looked down at the valley below. The forests and fields. The impossibly shaped building that housed the Prydonian Chapter of the Academy, rebuilt during the gravity manipulation craze a few years before we were born. The scattered houses of cousins. There seemed to be a dry expanse of ground surrounding one of the more distant houses, as though all the moisture had been sucked out of the soil.
‘That’s Lungbarrow.’ He explained. ‘They use the field for sports.’
I made a face and he laughed.
He was obviously freezing, so I took off my cloak and offered it to him. He accepted it politely, draping the maroon fabric over his shoulders.
‘What do they call you?’ I asked.
His large blue eyes darkened and he glanced at the sky as though he might be struck down by the gods. ‘Never mind what they call me.’
---
Many months later I sat in the midst of a crowd, on that parched field outside Lungbarrow House, lazily observing three groups of Gallifreyan children. I supposed, if you squinted, they looked alike enough to be cousins. Or most of them did. There were a few obvious misfits.
Like that girl with the fiercely analytical gaze, who seemed to be coming up with ways to turn all of this into an experiment. Or the mischievous boy who seemed to find everything amusing. Or that one who appeared to be constructing a miniature particle accelerator out of- Where those paperclips? Or that one, paying more attention than the others, or the one who seemed to be fizzling with ambition. And that blue haired girl. She didn’t even go here. From her robes I could tell she was from the house of Brightshore. What was she doing here? And who was that boy talking to her? And was that one taking notes? And then there was... Him.
Sitting in the back, as unassuming as you please, the unkempt curls and bright blue eyes were unmistakable.
‘Thete!’ I shouted, running across the field, earning a glare from the supervising Time Lords.
Already I thought he was the most beautiful person in the world. Just seeing his eyes light up was enough to make you feel important. I ran to my friend, vaguely aware that everyone was staring at me. I pushed past most of the House of Lungbarrow until I was face to face with Theta Sigma. I embraced the taller boy briefly, then held him at arms length.
‘What happened, Thete? Why are you here?’
He met my eyes. ‘They sent me away.’
‘Who did?’ I asked concernedly, ‘Ulysses? Irving?’
He laughed sadly and the sound of it broke my hearts. ‘It’s the same as what they did with you, Koschei.’ The gentle sweetness with which he pronounced my name made me want him to say it again.
‘No it’s not,’ I said, ‘I’ve always lived in Oakdown.’
‘Oh yes,’ he said sarcastically. ‘At Oakdown it’s all Koschei, Koschei, Koschei.’
I grinned, but stopped, seeing his expression. ‘What happened, Thete? What did they do to you? You’ve been crying, I can tell.’
Theta Sigma bit his lip. He whispered, glancing at the crowd. ‘They- they called me a freak. They said I’d never be good at anything. I’d never know anything. I’d never be a Time Lord... And they believed them- They weren’t going to-’
‘Thete! Theta. Theta Sigma-’ I interrupted him.
‘Stop!’ he moaned. He didn’t want me to say his name.
‘Just listen to me.’ I said, holding his gaze. I saw his eyes unfocus and wondered how lovely a sky would look if it were the colour of those eyes. ‘They’re all wrong. Just jealous, probably. Because you’re brilliant.’
He blinked and rubbed at his eyes. ‘Koschei! I think you just... hypnotized me?’
I shook my head, noticing that around us everyone had moved away to follow the orders of the Time Lords. ‘But that’s impossible.’
I looked around, wondering if there was something I had missed. He had that clever look in his eyes again.
‘No it’s not. You wanted me to listen. And I listened. You need to be careful. If they find out-’
‘They won’t find out.’ I said confidently. ‘Besides, I’ll always have you to keep me out of trouble.’
‘Now that,’ he smirked, ‘I wouldn’t count on.’ He glanced at the setting suns absentmindedly. ‘You had better go. I believe Oakdown has a game to lose.’
‘You little saboteur!’ I cried.
He took my hands in his and whispered ‘I would never betray you, Koschei of Oakdown.’
---
(Theta Sigma’s POV)
I probably should have qualified that statement. I’ve always had an unfortunate tendency to choose drama over truth, but in that moment I really meant it. I would not betray the boy I knew then. I would not betray my Koschei Oakdown.
When I walked into Lungbarrow that night I was met with glares.
‘Where were you, Wormhole?’
I shook my head and walked past them.
‘We lost!’ one of them shouted. ‘Oakdown won again.’
I stared at the floor distractedly, their voices blending together.
‘You wouldn’t have been able to help us anyway,’ someone decided.
‘You would have brought us down even if you weren’t a traitor, associating with the enemy.’
I knew better than to say anything, least of all defend Koschei, that would bring both of us more grief.
‘Nothing? Can’t you say anything? You’re supposed to be a Prydonian for Rassilon’s sake!’
I slipped out the backdoor and fled across the yard, mud clinging to my boots. I pulled open the door of the barn. No one would follow me. That was what I really appreciated. Tormenting me wasn’t their intention. They were just upset about losing again and wanted to take it out on someone. None of that really mattered, though. I burrowed into the warm straw. I would get off this planet one day. I knew I would.
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fearbehere · 10 months
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we were girls together.
a little life, hanya yanajihara / circle dancing, franz stuck / animals, frank o’hara / in a dream you saw a way to survive, clementine von radics / nimona, dir troy quane and nick bruno / seven, taylor swift / little women, dir greta gerwig / foundry, mikko harvey / marshmellow, victoria hannan / little women, louisa may alcott / an arundel tomb, philip larkin / park bench
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fearbehere · 1 year
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love as a form of destruction
wishbone, richard siken / no children, the mountain goats / carry on, rainbow rowell / quora / anecdote of the pig, tory adkisson / on earth we’re briefly gorgeous, ocean vuong / how to become a myth, nikita gill / bonjour tristesse, françoise sagan / all too well (10 minutes version), taylor swift / crimson peak, guillermo del toro / start here, caitlyn siehl / jason and medea, john william waterhouse / would’ve, could’ve, should’ve, taylor swift / bloodsport, yves olade / mabel podcast ep 28, becca de la rosa and mabel martin / a lot to be mad about, kiki nicole / gone girl, gillian flynn / gun song, car seat headrest / altered carbon, richard morgan / the good fight, ada límon / i come with knives, IAMX / wishbone, richard siken
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feralsylph · 13 days
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Current wip
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feralsylph · 13 days
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dareal3snoveldotcom · 3 years
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Book 26, Chapter 48 - Yet Another Mirrorsnow Painting
Book 26, Chapter 48 – Yet Another Mirrorsnow Painting
The Brightshore Kingdom was an exceedingly large place. Clouds fluttered about in the skies as a shuttle flew at high speed through the air. Ji Ning was seated in the lotus position aboard his ship, staring at the beautiful world of the Brightshore Kingdom. “So the Astral Islands were over there. As for the Sword Palace, that’s over there. And oh, that’s where they greet newcomers? So that’s…
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dareal3snoveldotcom · 3 years
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Book 26, Chapter 48 - Yet Another Mirrorsnow Painting
Book 26, Chapter 48 – Yet Another Mirrorsnow Painting
The Brightshore Kingdom was an exceedingly large place. Clouds fluttered about in the skies as a shuttle flew at high speed through the air. Ji Ning was seated in the lotus position aboard his ship, staring at the beautiful world of the Brightshore Kingdom. “So the Astral Islands were over there. As for the Sword Palace, that’s over there. And oh, that’s where they greet newcomers? So that’s…
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dareal3snoveldotcom · 3 years
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Book 26, Chapter 51 - Bluegrace Sect
Book 26, Chapter 51 – Bluegrace Sect
The Bluegrace Sect was one of the many sects within the enormous territory ruled over by the Brightshore Kingdom. It had been established by Daolord Bluegrace and was an ancient organization with deep roots. The Eastsmoke branch of the Bluegrace Sect. The residential area for high-level sect members. There was an estate located at the peak of one of these mountains, and outside this estate sat…
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