Screaming along to Requiem this morning and it made me think of the "people like Sol but not I-No" thing again and I just wanna say I know there's issues with how GG handles their women sometimes but like... the GG women are REALLY fucking cool and good. I-No is one of the most incredible narrative foils in fiction to me to both Axl and Sol in different ways. You have Sol Badguy, doomed savior, and I-No, who though we weren't totally aware of it at the start of her character story, has also been put into the same role. The two are at odds because of the future I-No has been cursed to know about and burdened with the idea that she can change said future, and she and Axl are two sides of the same coin in that I-No is stuck in a cycle of chasing a future she cannot change while Axl is stuck in a cycle of chasing a past he cannot return to. And she plays those roles EXTREMELY well. She's written to be a tragic character, doomed by the narrative, because she only has half of what she needs to get what she wants. And she's a Magical Foci - not human - and yet there's deeply human qualities about her that she can't fully embrace because of what she is and the circumstance she's trapped in. I-No willing throws away what little of her humanity is left because she's lost and tired and the crushing weight of all of humanity's hopes being placed into her is so much to bear that she becomes numb - that is a completely understandable reaction that I think anyone can relate to: the exhaustion of existence becoming so great that you just want to give in. She is a foil to Sol, who despite the loss of his humanity refuses to let it go, and chases it to the end, and because of that he's able to save the world (again) at the end of strive. I-No's existence and role in the story is just the other side of Sol Badguy's- it's crazy to me to like one and not the other; their value and narrative weight is identical in my eyes.
Millia and Jack-O both have incredible things to say about the value of one's identity and sense of self. Baiken is a killer example of the gruff revenge-seeking broken person archetype (a role stereotypically fulfilled by male characters) finding acceptance and managing to heal. Bridget tells an exceptional coming-out story (one of the best arcade modes in the game imo the conversation she has with Ky at the end about his fear of going public about his family still gets me). Ramlethal and Elphelt's journey to independence and understanding themselves as more than weapons or puppets. These are characters with incredible narrative weight and substance. It's the essence of Guilty Gear to me.
I don't know, I just thought about this for too long cause of Requiem and thinking about I-No today so sorry for the incoherent dump here.
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That tfa hypnosis au actually kind of sounds fun, especially the difference in how autobots and decepticons hypnotize. Autobots hypnotizing their wives to be pretty and dumb, just how they like, meanwhile the decepticons realize how much they love it when their wife has more spice to them. They soon realize that getting rid of their skills would be a waste.
Optimus can match Megatron in a fight, which is no easy feat. Ratchet's probably one of the only qualified doctors they have, Bulkhead is an expert with space bridges, and Prowl's a damn cyber-ninja, he'd make a great assassin and spy. (Also, Blitzwing definitely finds Bumblebee's attitude way too fun to get rid of. He prefers it over what happened to Sentinel.)
The autobots don't know how the decepticons hypnotized them into being their wives, for all they know their personalities were completely wiped and rewritten, so they treat them like poor, helpless beings. Decepticons are miffed because how dare they assume their wives are weak, but Team Prime realize the advantage this gives them, no matter how annoying.
All they need to do is act welcoming and playful, add a splash of neediness for good measure, autobots can't resist that. (Honestly, and they think the wives are the helpless ones, smh) Wait until they get closer, coax them onto the ground and remove their weapons while they're distracted, then strike.
And the autobots fall for it everytime, especially when it comes to Bumblebee. He's just so small and helpless! And the poor thing got stuck with someone like Blitzwing, how horrible! ...Bumblebee's torn between hating or loving this, because all he has to do is act bashful as he admits that he loves using his stingers, and how could they say no to his cute face? They find out too late that Bumblebee wasn't taking about him being shocked until he's unconscious.
When their husbands come back, they're either swooning or puffing up in pride.
oh yes, we've had someone bring up the difference in how the autobots and decepticons use their wifefication hypnosis before, i really do love it. The autobots erasing everything the bot was, rewriting their personality, their desires, their ambition... the decepticons, however, have no need for pretty little dolls with empty helms. they want wives, not... bimbos. Of course, the autobots aren't aware of the decepticons' preferences. When they see their soldiers separated from their decepticon husbands, they treat them like lost little things, stupid and full of cum, they need to be relocated to an autobot husband asap! Bumblebee absolutely fucks with them the most.
But i'm also (unsurprisingly) very into the thought of the autobots coming into contact with Optimus and pitying him because of his cute little baby bump... poor thing, already carrying the warlord's heir. Of course, they don't get to pity him for long before he kicks their teeth in.
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saw a post about how people want will solace to have a gun because they don’t recognize the value of his healing powers which can be true but also
the whole thing in pjo is that for demigods fighting = autonomy and independence (which is why percy screams at the begging IT SUCKS TO BE A DEMIGOD) the idea is that the camp makes demigods safe (by teaching them how to fight) and any other type of labour isn’t that much valuable because they > don’t teach them that it is < / > they don’t live enough to need them <
The Harpies are the ones cleaning instead of themselves, the Ambrosia will heal instead of actual doctors (which puts a hell of pressure on Will when the ambrosia is not enough because he needs to treat those who are severely injured AND the light injured who already took way too much Ambrosia)
And I don’t think this was on purpose RR was just like “oh shit someone and something needs to do this boring stuff”
I think the camp should have an equilibrium going on like teach those kids valuable life skills (what is safe to eat in a forest how do I cook make themselves clean the dishes how do I treat an injurie without ambrosia ((this one for wills sake too)) how do I guide myself without a gps) and also what kind of fighting suits you because yeah in a world where monsters want to kick your ass you need to know how to defend yourself not because this is what makes you valuable but because it what makes you SURVIVE
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I was in Zesty equipment grinding hell for this and it still kinda makes me a bit sad that this localization totally misses the reference.
(Sanctified Astral Mastery btw, Mikleo’s rarest staff since it drops from Level 90+ enemies lol)
In Japanese it was a reference to Mix Master (ミックスマスター), one of the extension spells in Crazy Comet (クレイジーコメット), originally coming from Destiny 2 (and also in Hearts).
It’s 星河ミックスマスター, which I would probably translate to something like Galaxy Masterstroke? Galactic Masterstroke? Since Masterstroke is what Mix Master is localized as in Hearts R anyway.
This is how the weapon looks like:
Which kinda looks like Harold’s staff (or not really lol) except with Meebo colors. As a D2 fan I’m, again, very sad the localization misses this LOL.
Though if only Mikleo really had Crazy Comet and its extensions (Twinkle Star, Mix Master, and Princess of Mermaid... after all, Princess of Mermaid is a Water spell too in D2, and I guess the rest can count as non-elemental like in the original D2 too, so Void I guess lol). I also am wondering what’s with Mikleo and being star-themed, for some reason, since his sanctified circlets are named after the stars in the twelve zodiac sign constellations. Oh well, if anything, it goes well with his Prima Stella costume lmao.
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@studies-of-the-soul || Unprompted
I love your post about the origin of Goro’s toy gun! Though tbh when I played P5 for the first time, I thought “oh the detective prince doesn’t know about Iwai’s shop. he just picked up whatever was at Toys R Us and it worked”
|| AHHHHH thank you!!! That is a pretty funny thought.
On a serious note though, it doesn't really surprise me that Goro's gun is a toy. I don't think he ever states it in vanilla P5, but he does mention in Royal that he used to play with them when he was little. And in 'Proof of Justice' it's similarly mentioned, and Joker even searches for what that phrase is supposed to mean only to reach the conclusion of it being a toy ray gun before immediately envisioning Goro as a child.
Goro always wanted to be a hero, and that toy perfectly encapsulates his meaning of justice and what it symbolizes to him. I also feel like it's a hint that deep down, through all his anger and hatred, he's still very much a child. He didn't get a chance to just be a kid. He was forced to grow up quickly because of his circumstances, and meeting Shido only perpetuated that problem for him. But he makes it very clear that he's held onto this idea of wanting to be the hero all of his life. I don't think it's necessarily childish for him to think this way, but I think that for all of his bravado and cockiness it shows that in the end he's still very much a kid. That despite maturing mentally and physically he's still lacking a lot in emotional maturity. His perception is very black and white, one or the other, when it's not purely fact based.
His justice is heavily rooted into wanting to be a hero from his childhood. And I feel like that's really represented in the fact that his gun is a toy and that his sword is basically a lightsaber.
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