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#but i have been playing a lot though so i'll be posting some legacy content later and some sim dumps i been working on hehe
opheliasprings · 2 years
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hello friends! i'm back by unpopular demand hehe i bet you thought you'd seen the last of me huh
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youredreamingofroo · 8 months
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Long winded rant of me talking about NSB, doing a new series, storytelling and whatever else I talked about under the cut, feel free to read it's just me rambling, I don't really care if ppl read it or not it's VERY long 😭
I've been painfully itching to start a new series, I know I'm doing NSB rn, and I do plan to at least finish the normal NSB legacy (up to Gen 9), although I might finish or take a break at around Gen 5 or 6, just because I don't wanna lose motivation and also because it takes A LOT to make some of these posts (for example, the last NSB post... took a lot out of me), and I'm only on Gen 2, almost Gen 3 rn, and I was originally planning to do all 30 or 40 Gens in the updated ver of NSB, which def doesn't seem like it'll be happening right now, because at the current rate at which I post, and how fast things in my game move, Sims 6 will be out before I even finish Gen 30 😭😭
Anyways, I don't know what the series would be about, if I were to do a new series, it would definitely be a lot more story based, if not completely story based, I don't know if I'd do/include gameplay, but I really wanna dive into more storytelling and setting up scenes, I'm not a film or theatre kid by any means, and I really don't know much about writing and setting up scenes and stuff, to be honest, i don't even know how I storytell, I guess it's just regurgitated content molded to shape the statue of my story if that makes sense lmao, I guess it's also the art of using so many fucking metaphors and similes that doing something like comparing love to drowning in a cold ocean comes sorta easy to me? I'm not grammatically inclined and don't know a lot about punctuation, my teachers all kinda gave up on me in English class, so all of my writing is basically self taught, which I guess is the case for a lot of things I do- I feel like starting a new series would help me learn how to write better, even though it seems like a lot of ppl love my writing, I still feel like I could improve so much and do so much better. I already have a couple ideas in mind for a new series, I don't think I'll say much rn just in case I decide to make them a series, but as for right now, I've got plans for Gen 3 NSB (aka Calico), and if I were to start a new series, I would not stop playing NSB, but due to how I function and shit, I would have to put NSB on hiatus, I kind of have a hard time doing two stories at once, hence why Sharkie's story got put on hiatus, because it was too stressful for me to double up, especially with how often I post (at least 3 or 4 times a week), I would like to go back and play Sharkies story and share her story up to this point where I last played her, her story is a lot more gameplay centered (for example, I am more inclined to make a blender scene for NSB, then Sharkie, for Sharkie, I'd do stuff like go to the bar and see how it plays out and take screenshots and just edit those) which I like more, but that's not to say I don't enjoy NSB, because I equally LOVE storytelling as I do gameplay.
While writing this, I did think of something I could do, which would be posting NSB every other week (so one week I do Sharkie or some other series and then the next week I do NSB, then a diff series, so on so forth), the only problem is that usually when I get an idea, and I finish that idea, I like to post it asap, I'm not good at scheduling posts lmao, but it might be worth it if people want to see another series (that is if anyone is still reading up to this point lol), I'd like to channel my storytelling into a more story based save/story, but idk! I'm just kinda doing my thing rn and I'm at a point where i wanna do something different. I especially wanna start doing more in blender, it just takes fucking forever to do some of the stuff I wanna do, and some of it means learning new stuff which is thrice as hard and takes thrice as long compared to normal posing and stuff 😭
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chzdavmpr · 6 months
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Goodnight Punpun Reading Diary Volume 2
Content Warning: I try to avoid going in detail about the more explicit parts of this story, but this does book gets real explicit for a while, so I'll still warn here that this post will discuss a plot point about abuse and sexualization of a minor. Also if you plan on reading this book yourself PLEASE LOOK UP THE TRIGGER WARNINGS FIRST CAUSE THAT'S JUST THE ONE I CAN'T AVOID TALKING ABOUT
Theory: perhaps "God" represents a part of Punpun's inner thoughts. (Note: I tend to be pretty bad at picking up on themes and symbolism in a story before finishing it, so for some of you that statement is probably pretty obvious.)
There's 2 of him now???
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With the wager Punpun and Yaguchi set up it's very much them ignoring Aiko being her own person, but for different reasons. For Punpun he's in his incel arc but for Yaguchi it very much he more has his own issues in how he sees himself that he needs to overcome before he's ready for any relationship.
In volume 1 I thought Punpun's uncle was a chill dude, but he not only has a pretty cynical outlook at life, but he thinks his own sister should die just for having armpit hair, but gets off to a vhs labeled "high school hotties" and now I think I hate him. [Note from after finishing the volume: it get's worse. Now I 100% hate him]
Ok so either we are getting guy-with-afro lore that he works the this karaoke bar, or he's just a gag character that the author puts everywhere for no reason
Uh oh. UH OH. I see where this flashback is going STOP USING THE SAME WORDS YOU USED FOR THE POTTERY TO DESCRIBE THE 16 YEAR OLD!
As of the end of "part 3" I am very uncomfy. And that's probably the point, it forces the reader to be like "that's fucked up" and then look back at that whole date scene that was played mostly wholesome and say "this whole situation is fucked up" (which they probably should have already but the legacy of Scott Pilgrim has taught that you can never be too obvious with this stuff).
They have a lot of zoom ins on Yuichi's eyes in the scene where he brings- what's her name again (checks list of important characters at beginning of part 4) oh shit her name hasn't even been said. That makes this even worse then I thought.
Back to the point though, the scene in Yuichi's apartment has a lot of zoom ins on his eyes being drawn in a more human and realistic manner. I think this is to remove that "goofiness that undercut the darkness" I talked about for Vol 1. If this scene played out and was constantly showing Yuichi as a little bird in a crude artstyle it would make it easier to look past the monstrous behaviour of him by writing him off as "silly." But I feel the author really wants you to stew in the uncomfortability of this so that you really grasp that Yuichi is a bad guy.
Since Yuichi is the one telling this story, I wonder if he's lying about any details, in particular I wonder if he did actually go all the way with the 16 year old. I hope I'm wrong, but there is a chane.
WHY THE HELL IS THE CAFE GIRL STILL INTERESTED IN HIM? Honestly that makes me highly suspicious of her, cause I don't buy "love at first sight" for an appropriate motive to still be interested in a guy significantly older then you, who you've gone on ONE date with, who just told THAT story. Honestly I hope that there's more to her motive cause if not I will be honestly disappointed in that character writing.
Wait the guy who attempted to murder the mom and then set himself on fire isn't either dead or in prison? He's just fine?
The appearance of another "God" who is a different face raises a lot of questions and I don't think I have enough info to piece together an answer rn.
It's definitely healthier then being dead, but this relationship with Yuichi and cafe-girl doesn't seem healthy at all.
"God" opened his eyes. I wonder what that could mean.
So it looks like there will be a 2-year timeskip at the end of each book. Assuming Punpun was like 8 in Vol 1 he'll be like 20 in the last. Interesting.
Closing thought on the volume: This is honestly more what I expected going into Volume 1. I would no longer call this a "dark comedy." We are in full on dark drama now, just with some goofy elements.
Looking back at my notes I had a whole lot more to say about Yuichi's story then I did Punpun's, and I'm trying to think about why that is. Cause Punpun's story is one which I feel I probably should have more to say about but most of the time I'm just kinda along for the ride and don't end up having much to write notes about. The only thing I can think of that I probably could comment on is how Yaguchi is like the only morally good character (except maybe cafe-girl) in this whole volume.
I think part of this is that Punpun himself isn't really the strongest character to me. I know about him, how he feels, what he wants, but him rarely talking and has almost non-existent body language so his scenes flow weird. He can't really bounce off the other characters. I hope that by the end of this story I have less of an issue with this.
While reading this volume I also, as an exercise to get better at media literacy, tried to ask "what is Goodnight Punpun about?" What is the main thing this story is trying to tell? My conclusion so far is that I have no idea. My best guess is it has something to do with how being surrounded by negative influence can make someone worse. Which I guess isn't the worst first attempt at figuring out the theme. But with later reading diaries we'll check back in with this theme and see if it holds up.
Also I realized I only used 1 image for this, and it was for basically a background detail. I should be more liberal with them next time.
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ayrell-sims · 21 days
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Hello everyone!
It's been… 84 years a very long time since I last posted here. You know how it is with real life, COVID, etc. In the past few years, I've mostly been lurking and enjoying other simmers' content. Not that I haven't been playing my game, it's just that I haven't really been taking many screenshots or sharing.
Here's a summary of what's been going on for me, Sims-wise:
No further progress in the History Challenge, sadly. I did keep the save, and I saw that there are new/updated rules, so I might be able to go back to it in the future. :)
I started a Nightmare Legacy Challenge on short span. Had a lot of fun with that, reached generation 7, which is the furthest ever for me. After losing a bit of progress due to a broken SDD, though, I kind of lost steam and feel like I can't progress somehow, but I still want to continue it.
I created or downloaded several different Sims to try different types of gameplay or challenges or to explore the new packs and always lost interest very quickly.
Packs I haven't really explored much: Batuu (of course, haha, I've had the pack for years and haven't even visited it), Snowy Escape, High School Years, Horse Ranch, For Rent.
I'm adding some random screenshots of various saves. I seem to have lost or misplaced the folder with the screenshots of my Nightmare Legacy, though. :(
I've been playing a new casual save and I'd like to start sharing that here. I haven't really been taking too many pictures though, so I'll do a short text recap with a couple of images to bring you all to speed.
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eziojensenthe3rd · 29 days
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Midnight Gaming: Working Man Roguelikes
So last night I played both Immortal Redneck and Ziggurat past midnight, checked socials later to find....nothing notable to talk about it, though the countdown for the new nintendo direct is up as I write this so maybe I'll talk about something there after.
Ok directs over lets talk now.
Balatro has a crossover with several properties such as witcher, dave the diver, vampire survivors and amogus. Power wash simulator has a shrek crossover where you clean shreks swamp. Star overdrive looked to be cool with you travelling across a planet on a hoverboard. Goat simulator 3 on switch looks choppy and terrible. Stalker trilogy is coming to switch... why. I know these games came to console last year I think but these games are kinda janky on pc, not sure how they ran on xbox or ps5, can assume it'll run like DOGSHIT on switch, should be fun. FGC is eating good since Capcom Fighting Collection 2 is announced and it'll have POWER STONE 1 AND 2 INCLUDED! Never really played those games but i've heard a ton from people who were pining for that series to come back, so thats cool. DS Castlevanias are coming to switch in Dominus collection very cool. Mysims is back in cozy bundle that has the first game and kingdoms included. I enjoyed them for what they were on wii, an attempt to do a chibi sims game. So thats cool. Yakuza Kiwami is ported to switch, thats crazy and weird. Last yakuza game on Nintendo console was the 1 + 2 hd remaster on Wii U and it sold ass, so sega never bothered with yakuza on nintendo for a while. Why they decide to bring Kiwami 1 which is considered questionable in quality for some people and not port zero instead is beyond me.
Ok thats done, lets cover roguelikes
So I decided to a double feature of two games for this post today, talking about a couple of roguelike fps games that I liked. Some folks do reckon that roguelikes are a bit too common nowadays. In fairness, I can see how it may feel like a cheap way to stretch content in a sort of "play it again, it'll be different woooo" vibe but there are cases of games that utilise the randomness well and actually have a compelling base for a game that a roguelike approach adds to. Take Enter the Gungeon and Streets of Rogue for example. Here I'm gonna talk about two Roguelike fps games I played last night.
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Immortal Redneck has you playing as a redneck who drove into Egypt and died. And then he became a mummy. So you have three pyramids you need to go in and clear out, each having some bosses you gotta fight and they are scripted bosses so once you figure them out, you can beat them easy. Progress works kinda like Rogue Legacy where you need to spend on passive upgrades and unlocks before you enter as you'll lose all your gold starting each run to prevent you from just banking it.
IR's combat loop of exploring the map and dealing with enemies is nice. The guns do feel punchy though there are some guns that feel more practical and some that feel more gimmicky such as the infinite ammo ankh that doesnt do a whole lot of damage but is infinite which can be helpful if you run out. You get ammo back when enemies drop a blue box or from a chest and there have been a couple times were I was low on ammo so discretion with your aim is important to keep in mind.
You can choose a god from your sarcophagus in the main hub which gives you some different stats, a starting weapon loadout and a power that recharges overtime such as a grappling hook, a decoy or a power that can turn dropped gold into healing items. You can even choose the redneck himself and he has dynamite bundles and an infinite ammo power. Like the game enough, I say give it a go when you find it on sale.
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So Ziggurat is another Roguelike with you as a student wizard needing to clear a challenge to graduate. You have 4 magic groups that you can only carry 1 for each, your starting wand which recharges, spells, staffs and an alchemical weapon. Progress in Ziggurat is 5 levels to go through with unlocks tied to score so regardless if you win or die, you'll eventually unlock every perk, character and weapon in the game for the random table to choose from. Another thing to note is that theres multiple endings depending on difficulty and how thorough you go through so if you find the portal key and go straight to the boss then you'll end up with a worse ending.
Speaking of bosses, while IR had scripted bosses, Ziggurat has random bosses which honestly seem more like souped up big versions of the regular enemies that usually tend to spawn in those regular enemies during the battle. The exception is the end boss Cephaus who is the same in every run. You can choose from several characters to start a run with, each having different stats and starting perks such as a vampire that loses health slowly but gains it back from enemies, a cleric who has healing abilities and can't get divine punishment from offering to gods but more enemies spawn for them and etc.
Rooms in Immortal Redneck had some verticality so you do need to platform at times to get to enemies while Ziggurats rooms are mostly flat. Another to note is that each level has a hidden room with a free perk inside that you can find by looking for a cracked wall. Once you notice how all the rooms are layed out in a level, it become trivial to know where to look. Just know that all the rooms are connected via a grid and any spot where a door is likely to be placed will likely have a cracked wall. During your run you'll need to grab knowledge stones dropped from enemies in order to level up so you can select a perk but since they can despawn, you'll often need to run in and grab them during combat.
I liked Ziggurat enough for the variety in the perks and weapons you can get even while the levels are all rather samey. Theres a sequel already out that I should one day try out to see what they've done for that. Another game worth checking out when its on sale.
Thank you for reading this, feel free to leave feedback and game suggestions. Anons are currently on.
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simpuritysims · 8 months
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So. Hi. It's been eight whole years, man.
A lot's changed! I go by Blue, now, and primarily use they/them pronouns. I've graduated from university twice over. I've moved out of my parents' house to live in the city I studied in with my best friend. My mom died, and so did my first cat. I've been diagnosed with hypermobility and fibromyalgia. I still haven't finished that damn book I was working on, lmao.
And now I've reinstalled the sims 3 because a whim to re-read my old sims stories hit me like a nostalgia brick to the face. Bit of a different process in this the year of 2024 of course, but so far it seems to be working alright. Even with the ungodly amount of CC I downloaded, but we'll see if that holds up during gameplay or if I have to trim... (said as if I'm not already thinking 'wow do I really only have this many hairs?)
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Recreating them took forever even with genetics to go off but. The boys live!
More rambling under the cut, but TL;DR: I'm in the process of re-creating the most important Pierces and keeping the core family tree as intact as possible, and may get back to posting about my families on a more casual basis than I once did. I also have a sims 4 legacy that might pop up, and a sims 4 version of Elanya and Calypso that might appear. Plus I might need some new actually active blogs to follow.
I'm genuinely kicking past me for deleting my old sims 3 files for reasons I no longer remember, and I'm also kicking them for not having uploaded any of gen 4 for download. BUT, I have access to the the throuple and a chunk of the family from early on, plus the original downloads of all but three of the werewolves. So I think I can recreate part of the family, even if I have to re-make at least those three sims (little Calypso included) by referencing screencaps. Which is going to be easier said than done, as my adventures with the boys have proved, but it'll have to do.
Setting up Cottonwood Hills is proving an adventure 8 years later when finding builds for the residental areas is harder and also half the CC is dead, but I'm getting there.
All those WIP poses I was working on are, unfortunately, gone for good, and I doubt I'm going to get back into making them. I don't even have access to any of the poses I finished and used for the story but didn't upload. I think if I start playing the Pierces again, it's going to start off much more gameplay heavy and only start pulling in more story once I'm sure I'm actually committed. So, even re-downloading other people's poses is going to be a lower priority than other content for a while.
I've been playing sims 4 in the years between, on and off. I have a legacy called the Higas that's on gen 3/4 that maybe I'll post about if I do get back into posting. If it had all the right occults I might have just recreated the Pierces in sims 4 wholesale, despite the things I miss about sims 3 but no fairies = no chance. I might play that AU of Elanya and Calypso without occult traits, though. They are very cute!
I'm going to have to find some new blogs to follow, probably? I think a lot of people dipped around the time I did, or not long after/sometime in the time since, and my dash seems rather slow, but it's hard to really say since I haven't been around in a long time and have no idea what the current vibe is like.
We'll see how it goes. I'm still looking for a job IRL, and I have a lot of other creative commitments, but I really do miss sims 3. I'm sure there'll be features from s4 that I'll miss when actively in 3 (I already forgot there weren't separate friendship/romance bars, for one example, and my god the build mode struggles...) but I saw so many little features when re-reading that I miss.
So. Who knows! We'll see!
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Sul sul simblrs,
This post's arrival from the queue means one simple thing. The Nebula Legacy is on Hiatus
To explain, because after some thought I realized this may be a dramatic shift in content on my page and I wanted to give the "why".
So, I got my Sims 4 game and all of my expansions back in 2019. They were a big love bomb from my ( now ex ) husband. This was back when Sims was through Origin and I since lost my access to that Origin account. My game didn't get updated, but I was satisfied with what I had...
Until August 28th 2023. when I had the opportunity to buy 'High School Years'. To do this, I had to create an EA account. Getting the expansion meant that my base game needed updates ( lots of them ) and because I couldn't get into my old account, when the game updated it took away all of the expansions I already had. So, I was left with ONLY the base game and High School Years. The game file with the Nebula legacy is still there, but it is badly incomplete, missing tons of things in Vulcan's house, the dog was gone, Stella's birth certificate was gone. I couldn't move it forward the way it was.
Onto the good news though, and I'm excited to say that that I've been replacing the expansions, game and stuff packs slowly, week to week since this happened. The goal is to have the Nebula's back to normal by October, just in time to see Fortune and Vesper age into Infants ( which will be a new experience for me gameplay wise ) and also the Venus generation will be the first of the legacy to have an in-depth high school experience. Add to that, newer generations could also move on to college, as since this all hit the way it did, I plan to get Discover University as well.
What this means for the blog, content-wise, is that I have the Celestial Legacies file frozen and unsaved where we left it. But on a new file I'll be playing around with and exploring parts of the game's pieces as I acquire them slowly. They won't necessarily be fully stories, but contained one shots as I feel inspired to edit or write something. I'm a fan of interpersonal drama in stories.
I've really just making this process of buying the games back as part of my healing. That now I'm getting the games I love, for myself, they aren't from someone else to get held over my head later, they're all mine, and that feels very good. Then also in my time without focusing on the Nebula's, I am experimenting with poses and other small mods for storytelling, and maybe will be getting some family photos as the nebula generations continue. Excited to explore elements I didn't realize I had access to before and dive into much bigger stories when I come back to the legacy.
Werewolves may also be getting incorporated in the future, so stay tuned for that. All the lore coming out.
Much love,
Saturn, The Page-Master of the Celestial Legacies.
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grazhir · 1 year
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Hogwarts Legacy
So, okay, what I don't like.
Game was rushed? Right. So we're missing a lot of what could have been. Though I, for one, do not miss the idea of being forced onto a quidditch team to be the star player, just to fill out my field guide. But other stuff? Relationship stuff? Yeah, that's annoying. (No, I don't mean romance, because I've not met anyone aside from Ominis I'd even consider, and he just might be gay, and I was playing as a girl.)
I feel like the devs were players of Skyrim. Like that, many dungeons have the quick access back to the start, whereas the odd few make you walk. So no different, really. But what we're missing is local maps. I despise not having a local map. Finding my way back out in the backtracking dungeons is just fucking rude with only a mini-map to go by.
[Even the respawn thing makes me think of Skyrim. That's a fuckton of poachers, devs. And loyalists. (Still talking like they're gonna take over because Head Evil Goblin is all that, as there's no flag to alter their dialogue post-Big Blowout Battle at the End.) Where the hell are they prior to Camp/Mine XYZ having the MC go scorched earth on the place? They must bring them in by the truckload to continue operations, with literally no explanation as to why they're still there post-main content—because you can get your combat props on other things, like hostile critters, or in the battle arenas.]
Flying for records/Ismelda (whatever her name was). Mind you, I've only done the initial one. Flying around the countryside is mostly just fine, except when my fingers get confused and I hit Caps Lock instead of Shift, or Ctrl or Tab or whatever is over there, or Alt instead of Ctrl (because I'm randomly confused about what game I'm in when it comes to control schemes). Yeah, fuck me actually doing balloon popping at speed. Pfft. I am so not that coordinated, and I find broom controls to be dodgy and unresponsive. I can never tell how high I am and constantly misjudge where I am in relation to a hoop or balloon or what-the-hell-ever. Not a fan, really.
What the hell was that scene at the end where all the students are doing exams or something? They have a Ministry, so why weren't these done the way I expected them to be. Students sitting right next to each other? No cheating avoidance measures?
Very few meaningful classes. The hell with learning the spells in an actual classroom setting. Mercy no! I'll just go waltz into an enemy camp and whip out my venemous tentacula, mandrake, and Chinese chomping cabbage to earn the right to be taught a spell completely unrelated to Herbology! Sure!
[Though, let's be real. Dropping a cabbage or three in an enemy camp is fucking hilarious in how brutal the things are against hostiles. On my next playthrough I totally have to set up enough pots for those, budget allowing, and get the perk to double the fun. Can you imagine it? Harry Potter just happens to be carrying around 12 cabbages, and springs those fuckers on Death Eaters and Voldemort. Most embarrassing death ever for a dark lord or fearsome minion?]
Some of the Merlin Trials. Okay, I've seen all the configs, I think, but I recall two of them... One was the three sets of five small spheres to be dragged over to a receptacle. Yeah... Where did that third set go? Fuck if I know, and that's after Revelio-ing the shit out of everywhere nearby. Skip, move on. Or the one with the large sphere you have to guide to the well? And you want me to trek halfway across the area to get that sphere to guide back? Skip, move on.
Bugs. Mind you, I've only found one (if you don't count the missing sphere set)? A moth mirror thing. I get the picture, I go to the place, and … no moth. I looked everywhere in that area, and no moth. Rrrrr. So much for getting 100% field pages in Hogwarts. Maybe it'll be there if I check back again?
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thebliznet · 3 years
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Uncharted Movie Rant
WARNING: There will be spoilers on this post, so please avoid if you haven't seen the movie already!
Finally! The movie has come after what? Three director changes?? Anyway, I watched, I loved, and there is still parts when I'm going whaaat?? And Whyyy?
So, let's start with the topics I didn't completely like:
LAST WARNING ON SPOILERS!
Sam Drake's Hair:
It's blonde. Didn't like the fact that was incorrect. Young Sam Drake had brunette, brown, Nathan Drake's hair color, heck, I'll even take dirty blonde, but I didn't see not a single drop of brown hair on Sam's head. Like seriously...
How...
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How was that missed like what?!?
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We have a scene of young Sam and Nathan (and they nicely got as close as possible with their outfits) and they seriously couldn't get the hair down?
They got young Nathan Drake's appearance perfectly fine based off of Tom Holland's young face and they couldn't get brown hair on Sam Drake?? The end credit scene even shows the older Sam Drake with blonde as well!
Anyway, there isn't too much I can say about it because what's done is done. Moving on!
Story Change (Just a bit):
It's been years since I played Uncharted one, two, and three and something felt off to me.
- Where Nathan and Victor (Sully) Sullivan met.
- The cat??
- Jo (the villain and Sully's ex girlfriend)
- Nathan as a bartender
- How Sam met Sully first, but in the games Nathan met Sully before Sam.
There's a lot of: "Wait, that ain't right?" or "It didn't go like that?"
I understand they probably want a refresher because Uncharted is the first "Playstation Exclusive Cinematic Film" because they now have something like this before you start the movie:
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So, I think we're in the stage of experiencing a "new world" for Uncharted or maybe I'm missing something.
Most of my dislikes came from the changes that has occurred and Sam's new hair color, but the rest was just really good.
Famous Lines and Easter Eggs:
I'm starting with my favorite:
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UNCHARTED THE LOST LEGACY GOT SOME LOVE!!!!
In the movie, at the very end, Nathan reveals that he was able to grab gold for Sully and the last thing he pulled out his pocket was some gum. Nathan hands it to Sully and Sully throws it out the window of the helicopter. Nathan responds with:
"That was my last one!"
In Uncharted The Lost Legacy, Sam pretends he had lost the tusk of ganesh which made Nadine and Chloe panick. Sam instantly reveals the treasure and hands it to Nadine as she takes a punch at him. Sam drops the cigarette in his mouth and says:
"That was my last cigarette."
Troy Baker, the voice of Sam Drake in the video games, actually improved that line! He had a cigarette prop in his mouth and actually dropped it, saying that line and making Claudia Black (Chloe Frazier) and Laura Bailey (Nadine Ross) laugh! It was liked so much, it was put into the game!
I am so happy Lost Legacy wasn't pushed aside because it had received a lot of hate when it first released because it started out as a downloadable content and switched to a full game. And since it didn't have Nathan Drake, some believed there was no reason to play it.
Well, Well, Well...
You know, you know. 😉
Nolan North, but no Troy Baker:
We got a cameo of Nolan! Though, sadly Troy wasn't in it. 😔 Of course we didn't get the other voice actors, but we'll probably see them in the later movies since the second uncharted movie is confirmed to be coming.
That's all I can think at the top of my head that I can talk about and had my interest until the movie comes out on DVD, so until then, take this rant as a first impression and not my final thought!
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