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#but in geno they didn't broaden their horizons
Clover's personality (in-depth)
This thing turned out way longer than intended. As promised, I wrote my opinions in regards to Clover's mbti; I also wanted to include the enneagram but figured it would be too much, so I'll do that separaretly. For those who wanna get straight to the point, just scroll to the end of the post for a pic of the functions I think Clover has. But if you want more details, read the whole thing. Probably not many people will wanna do that, but I had fun, lol. Please excuse me for nerding out
Analysis
Even before they got into the Underground, Clover thought to themselves "Ok, this is a dangerous mountain and I ain't coming back, I'm probably gonna die and therefore not live to see the rest of my life play out BUT I'm gonna follow my values anyway. They're worth the risk." To me, right off the bat, that's Fi over Ti (aka inner values and morals over inner facts and logic).
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I've done some research on this stuff and found out how "Fi knows the value of something not by analyzing it but by feeling it deep inside themselves that it is how it should be" Ti has to be as objective as possible, Fi doesn't. So I sat down and thought about how exactly Clover approached situations.
I feel like their main reasoning for being in the Underground were their inner values and beliefs of finding out what happened to the children. That's why I'd say they're an introvert rather than an extrovert (it's not because they're quiet and reserved, although they are, but because Clover's inner world affects their outer world). Now, both Ti and Fi look inward, and those inner thoughts and feelings affect how they interact with the external world. The real question is: is Clover objective enough to be considered a dominant Ti user?
We can see in the Vengeance route that Clover is stubborn with their beliefs and refuses to look at things from a more... logical POV: "Asgore killed five humans. Is it fair to wipe out every other monster in my way who gives me even the slightest reason to do it?" Martlet was the only exception because she was the only one who had tried to be nice and understanding. Clover's dark side is that they're tunnel-visioned and see morality as black and white (don't look deeper as to WHY the monsters do what they do), and blindly follow their own beliefs over what objectively makes sense. Just like Ceroba, who I'm positive is a feeler (she only considers how she felt about Chujin and not how skilled of an engineer he actually was, even when there's clear proof he wasn't the best at his job). 
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Objectively, it's not fair to kill so many monsters after only five humans were killed. If Clover wanted fair vengeance, they would have stopped after five monsters were killed. But no. According to Clover's own logic, everyone morally imperfect, everyone who's hurt them, who tried to hurt them, or messed up somehow, must die. So, Clover isn't thinking about what makes sense; they're thinking about what makes sense to THEM, and stubbornly hold onto that till the end (again, like Ceroba), even after Martlet's warnings. She says how the Royal Guard will be after them.
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The logical (T) thing to do would be to STOP before things become even messier, but once again, no. Clover doesn't care about the consequences, only fulfilling their mission that is driven by their own set of values. No matter which route you choose, you will be presented with Clover's own version of what "justice" means. It's not the objective truth, it's not what's the logical thing to do; they follow their own framework based on their (our) choices.
"If unhealthy INFPs are dealing with threatened values or viewpoints that oppose their own, they can go the other way and imagine that others are all corrupt, thinking badly of them, and deluded. They may see themselves as the only people who see “the truth”, or the only people who really care to make a difference in the world. They can become especially harsh and critical of others and take on a martyr role, gradually secluding themselves from other people". - this feels like geno Clover; they thought they were the hero but they were playing the villain all along
Now that I think about it, the logical thing to do, the one that makes the most sense, would be never to have entered Mt. Ebott in the first place. And if vengeance was what Clover wanted to do, it is fair and makes objective sense to kill only five monsters (since that's how many humans died). But as explained, Clover didn't follow that logical conclusion, but rather their own twisted sense of justice. The same goes for neutral. It's Clover who chooses who gets to live and who gets to die based on their own beliefs and feelings, which are not backed up by facts. Everything they do they do because they themselves feel like it should be done. They are the one who decide who gets to live and who doesn't based on their own opinion/how severe they think the misdeed of the final boss is. This counts for the regular monsters who attack them, too; again, THEIR own subjective decision.
For example, they might see Dalv's actions as acceptable/forgiveable and spare him, but not Starlo's and kill him. Objectively, both characters are messy in their own way, but Clover gets to be the "judge" and decide their fate, not objectively looking at the situation, but subjectively. In short, according to them, Dalv may deserve to live, but not Starlo. 
And even if they're a dominant Ti user, which I don't think they are, Clover is more past and future-oriented than present-oriented (N over S). As mentioned, they thought about how much they'd risk by going down Mt. Ebott (potentially dying, and definitely never seeing the surface ever again, or their family) but they followed their heart's desires; to them, morals and ethics (their own morals and ethics) were more important than what the more logical thing to do was (stay on the surface where it's safe).
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In other words, they could already "predict" what would happen in the future, while in the present moment (the beginning of the journey).
And right before sacrificing their soul in pacifist, they think about how their death would affect ALL the monsters in the future, whether they had directly met and befriended them or not, even though they wouldn't be there to see it.
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Clover seems to be able to easily move between the past, present and future, unlike sensors, who are mainly in the present moment (this is what I've heard somewhere at some point and remembered it, dunno how true it is). They can easily recall the past, and what they remember are things that moved them on the inside.
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I've heard some of my friends say that Clover's character arc was to become a kinder person (develop their Fe), which, honestly, I don't think is the case. They simply acted on their inner views of what justice truly means, without further analyzing whatever they believed justice to be.
In pacifist, they're naturally selfless and kind and forgiving: a bit of a prankster, but they're one of "the best souls" according to Martlet. Just look at the ACT options that they used to befriend monsters. Quietly listens to Decibat, offers Dalv a handshake (and friendship), easily forgives Martlet, Starlo, and even Ceroba (+ gives her a hug), endures so many hardships yet keeps their heart pure and selfless. 
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They were always driven by something bigger than themselves (like Chujin, who I also think is a N user).
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ISTPs are more adventurous and independent and flexible and focused on current problems in the present moment; Clover has been future-oriented from the start; they depended on Toriel to take care of them, and didn't try to immediately "adapt" to the monster world. Their 1st reaction was to stay safe and cozy. ESTJs (yeah, at some point I thought Clover could be one) are more "ruthless" in their pursuits, they "force" others to adopt their inner values. Clover doesn't do this in any route; they simply act upon their own beliefs, but aren't demanding that other monsters to have those same beliefs.
That's why I think they're an INFP.
Functions
Fi (dominant) – "If something goes against their moral code, they will not go through with it." It went against Clover’s moral code to spare monsters in genocide and abort the mission, so they didn’t, regardless of Martlet’s warnings.
"Fi dominants are inclined to speak up against beliefs or actions that go against their personal values or express disapproval of certain behaviors." I can't find the screenshot, but in the Mines, if you interact with the character who's in the same room as one of the puzzles, Clover will find out how that character pulled a prank on that guy who later got a promotion in the pacifist end credits (I need to reply the game to find the screenshot). But basically Clover was upset that their own morals weren't met and gave them a "disapproving look" or smth
"Ti dominants most often feel compelled to speak out when people are acting inconsistent (ie: contradicting themselves) or when people are being illogical from the Ti user’s perspective." I think Clover reacted to the above situation as a Fi user
"Unlike Fe users, Fi users are very blunt and direct. Fi and Te creates a person who is brutally honest about their opinions and feelings. If they don’t like a person, they will let that person know." Not a person in this case, but an example of this are the options we get for Martlet's questionnaire. Clover will have no problem honestly giving her the lowest scores for both questions; we also also get the chance to honestly tell Ceroba that we're not into Starlo's training. There are these cases where they're direct as well:
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...and blunt:
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they would have given at least a smile or a thumbs up, but no, their honest opinion is their honest opinion
"They appear cold and withdrawn, but tend to warm up as they get to know a person."
Ne (auxiliary) – "Ne views a situation from multiple angles and motivations" I feel like this is best seen in pacifist; this is exactly why Clover decided to give up their soul in the end; they saw all the motivations of the monsters, from many different angles. On the flip side, in the vengeance route, it’s the complete opposite situation: Clover only looks at things from their own pov, completely disregarding others. That’s the thing about the INFP dark side: INFPs become "disillusioned or stuck in their ways." This 100% describes Clover at their worst: stuck in their ways is already explained, while we can say they were disillusioned when even Martlet turned against them/gave up on them (in Genocide). That was enough of a reason for Clover not to feel bad about finishing her off. They never liked her, but they definitely liked her more than anyone else, so I’d say it counts.
"Creative, open-minded, and able to think outside the box" We can say Clover’s creative when they build Axis’ robot companion, solved the two puzzles in the Mines, they’re also most likely into role-playing just like Starlo, based on their clothes (and they seemed into the whole larping thing with him), and how they seem to be into drawing; open-minded, definitely (Clover with everyone; the pacifist route in a nutshell); able to think outside the box (this goes hand in hand with them being creative: I forgot to mention the many creative ways they found to befriend monsters)
"Ne lives in the present like Se does but makes connections to past and future." Imo, this is exactly what Clover does (their sacrifice in the future, and all the things other monsters had said to them in the past; however, they DO interact with the present world at the same time. This is what I meant when I mentioned how they "jump from and connect all 3")
Si (tertiary) – "happy in their comfort zone" Is this Clover? Yeah. Initially, this was their "default" reaction/behavior: with Toriel. They subconsciously became more independent thanks to good old Flowey. As I said, their values led them to take the risk and come into the Underground in the first place, not adventure/excitement (the way I see it). Were they also seeking the truth? Yeah again, they wanted to know the truth behind the whole situation, but I think it had more to do with how they had found the fact that no other humans bothered to look for the kids immoral.
"Si users may draw on their past experiences to guide their present actions and decisions" Example, how the detailed lines they remembered everyone said in true pacifist, influenced them to make the decision to die in the present moment. Or when they asked Ceroba if she would date Starlo, after hearing and remembering Crestina mention his crush on her beforehand, wanting to set them up.
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"Si users have a strong memory for past experiences and details" Yep, explained above. Also, dunno if this counts as noticing details, but we can make them beat the Shufflers’ game with ease.
"Si users are typically practical and realistic in their approach to solving problems" The Snowdin mini-quests come to mind (although they use past information here too to figure out what each character needs to be helped). Also, how they fixed the elevator by using a pickaxe (most practical & realistic choice). They’re also pretty rational while dealing with Guardener, and in general, while dealing with enemies.
Te (inferior) – I guess this is why I suspected they could be an ESTJ.
"seen as leaders" By everyone.
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"Come up with ideas quickly" Pretty much throughout the game. They’re more low-key about this than ESTJs though.
"Ruthlss and domineering" This is them in vengeance route
"Extraverted Thinkers recognize the emotional content, but then they set it aside to focus on the facts" I feel like this inferior function of theirs is mostly seen in flawed pacifist. They recognized Ceroba’s emotional situation, but chose to be fair and just instead.
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"Te users are logical" Recognizing the dangers of the Underground and deciding to stay with Toriel. We can also say it makes sense that Clover attacked those who attacked them first, and finished Ceroba off (Te is what is objective, but from the external world)
"Though they are generally free spirits, they like to have a certain order in their lives. They do enjoy structure, just as long as it does not intrude with their feelings/morals/ethics/etc. They like to be the ones to create the structure, not to have the structure to be created for them."  Vengeance route and Clover’s "mission" come to mind. Basically, the structure is that, whoever Clover sees as morally flawed, gets to die. And they stick to it
tl;dr this picture pretty much explains the way I see Clover's functions in a nutshell ↓
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the-nysh · 2 years
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by that logic saitama also isn't straight or any other character that's into women
Good! 😌 Glad you're broadening your horizons and realizing just how narrow, limiting, and wholly inaccurate it is in scope to pigeonhole an entire fluid spectrum under the single label of 'straight.' (Which means having both romantic + sexual attraction to a different gender other than your own.) Unlearn the outdated, harmful belief that ‘straight’ is the universal ‘default’ experience for everyone. And do not be afraid or insecure to explore because you may not be as ‘straight’ as you thought, as for example bi, pan, and ace people exist who ‘like’ women too.
Thankfully Saitama has not shown any sexual interest in anyone. (And good thing Garou's genuine ideal for kindness, that he didn't receive at home, wasn't sexual at all in nature either - or that'd taint his wholesome feelings in an unattractive Oedipus light, which is way off-base for him - cause even he’d think that’s creepy, heh.)
But Saitama's closest/most important person to him, both for the significance in his life and towards grounding his emotional state, was dramatically established to be Genos. So! That means fans, in a transformative fandom, are free to interpret the (coded)signs, relate to the characters' experiences, and headcanon those sentiments any way they comfortably wish. 😌
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