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#but vis fails his most of his other four kids in that regard to
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I think people overestimate how feminist team black is. If someone brings up how Baela should be the heir to Driftmark, it's always "she would've been Queen if not for the Greens!", ignoring that 1, she would be Queen consort, not a Queen in her own right, and 2 she has a legitimate claim in her own right to Driftmark. Team Black's goal is to crown Rhaenyra, but Rhaenyra becoming Queen isn't a win for feminism because it does nothing to dismantle the rest of the patriarchal system that exists in Westeros. From what we've gotten so far, it reads that Rhaenyra wants to be the exception and not the rule. Rhaenyra has made a lot of bad political decisions, which means she can't acknowledge Baela's claim because it would weaken her own claim (blatantly admitting her eldest sons are illegitimate would not end well for her to say the least). So she betrothes Jace and Luke to Baela and Rhaena to kind of atone for that, like as a consolation prize Baela will be Queen and Rhaena will be lady of Driftmark, neither of them would hold either title in their own right. It's good matches because the kids like each other and will treat each other well, but it's not a feminist win or a feministic liberation. It's usurpation, usurpation that takes place because Rhaenyra has to do damage control after having illegitimate children and after a serious of bad political decisions (both hers and her fathers, Viserys is the arbiter of this entire mess). To me, Rhaenyra is very reminiscent of Mary Queen of Scots, I can see a lot of elements drawn from Mary's history in Rhaenyra's story and character, down to their sons eventually taking the crown they failed to claim/keep.
#hotd#hotd spoilers#house of the dragon#house of the dragon spoilers#Rhaenyra targaryen critical#I'm going to do a rewatch prior to season 2 & I'm going to analyse the bad political decisions from vis & Rhaenyra that lead to the dance#like by no means the only factors at play lets not forget otto daemon larys etc#but it's an interesting factor that the fandom doesn't really acknowledge#and a lot of Rhaenyra's bad political decisions are understandable because of her youth and because viserys does fuck all to prepare her#like even if she wasn't who he choose as heir she should've been given a better political education as a princess#but vis fails his most of his other four kids in that regard to#i mean he also fails to acknowledge them or remember them but anyways#he is a huge part of the reason aegon and aemond became he they did#props to whoever probably alicent for sending daeron to oldtown so he could grow up well adjusted#alicent: i'm writing a letter to daeron is there anything you would like to say to him?#viserys: daemon? why are you writing to daemon?#alicent: daeron?#viserys: who?#alicent: our son? the one you sent to squire in oldtown?#viserys: i think i'd remember if we had a son who's name was one letter different to my brothers#viserys: in fact i do alicent do you mean the one who lost an eye?#alicent: *screaming internally*#viserys targaryen#king viserys#rhaenyra is such an interesting character but i hate how the fandom sanctified her because how dare characters be complex and have flaws#like you dont have to justify their actions or bend over backwards to deny their faults to like a character you know 😭#and the same thing is done to daemon who is far more fucked up and far more flawed in the show than the fandom allows#i hate the team stuff tho i get hbo going for it as a marketing move that was genius but my god are certain stans insufferable#the entire point of the dance is that its a pointless tragedy there's no good or bad side theyre both awful in their own ways#but thats a longer rant for another time outside of the tags
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cienie-isengardu · 3 years
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The Development of Law and Zoro relationship - Part VI: Wano, Against Emperors (The Untold Journey)
<<Part I: Before Meeting>> <<Part II: Sabaody Archipelago, The First Meeting>> <<Part III: Punk Hazard: The Alliance (A)__(B)>>  <<Part IV: Dressrosa, The Breaking Point (The Plan Failed)__ (Saving Law)__(Protecting Law)__ (Birdcage, Pica and Doflamingo)__ (Aftermath)>> <<Part V: Zou, The Kindred Spirits (Traveling Together)__(Searching for Nakama)__ (Reunion)__ (Ninja-Pirate-Mink-Samurai Alliance)__(The Last Moments before War)>>  <<Part VI: Wano, Against Emperors (The Untold Journey)__(Zoro & Luffy means Trouble)  ...>>
A word of introduction to the 6th part of The Development of Law and Zoro relationship: Wano arc is still an ongoing adventure and because of that, weeks if not months will pass before we learn all the details and its impact on the main characters and world as a whole. Right now, One Piece reached the 1000th chapter and from on, the Supernovas will finally face Big Mom and Kaido. It’s hard to tell if this will be their final battle or not and how much the author still has up his sleeve about Zoro and Law in regard to their relationship during this arc. I suspect some flashback may happen in the near future, especially since Luffy, Law and Zoro are going to fight arm to arm with Kid and Killer against the main target of the alliance - the Emperors. Because of that I can’t rule out the possibility that upcoming chapters could show the dynamic of Zoro and Law already analyzed by me in a different light yet I decided to slowly tackle the analysis of what was shown so far and eventually write an annex and/or correction if the future source material will bring any contradiction. 
Every part of the analysis so far got an individual subtitle from me, as a quick summary of Zoro and Law’s relationship stage. For example, Dressrosa Arc was the breaking point that in the visible way separated their neutrality (indifference?) from previous adventures and the clear comradeship presented from on. Wano is pretty hard to name properly so I went with the general “Against Emperors'' title. But frankly speaking, the Together But Separated so far would fit even better because from chapter 909 to 1000, Law and Zoro interacted directly or indirectly (including, having some thoughts about the other) for like, maybe 10 chapters at best. At the same time, most of the likely development of their relationship was happening offscreen - the journey to Wano that is basically omitted by the story so far and so is the time before Straw Hats went undercover. The upcoming confrontation with Emperors thankfully is going to change that. Because of lack of direct interaction I decided to write  also about A) Law and Straw Hats (especially Straw Hats men) and B) Supernovas to show how different it is from his and Zoro dynamic.
That said, time for a proper analysis!
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The alliance separated into four groups. Luffy's team went to rescue Sanji and got into a fight with Big Mom. Zoro and Law became part of Kinemon’s team and headed to Wano Country scrambled in Law’s submarine. For now (up to chapter 1000), there was little to no detail or flashback about that time of journey, but who knows what future chapters will reveal. 
Despite the lack of proper information, some conclusions may be drawn on the basis of previously established informations and logic:
➽ On Zou, Law promised Kinemon a safe passage to Wano. Since shogun Orochi worked closely with Kaido, Beast Pirates posed an additional threat on this part of the sea. Another  problem was limited ways to enter the country by ocean. The hidden tunnel leading to Mogura Port was used only when Kaido or Orochi granted someone permission thus was out of question. The other known method was the Climbing Koi Waterfall which itself was a pretty dangerous method, especially since sea currents and weather there were all the time bad for sailing (chapter 910)
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So far, there is no information how exactly Team Kinemon avoided or passed by the natural dangers nor how they entered the country (did they find another way underwater?).To get into the country without being spotted by the enemy the submarine most likely needed to be submerged for the majority if not all of the course since Zou alone was already targeted by Beast Pirates.
➽ It’s hard to tell how long the journey took from Zou to the samurai homeland - what depended on the Elephant’s location, submarine’s speed achieved while sailing or during the submergence and eventual obstacles on the way. The most telling time reference we have is that:
⟹ Luffy’s team needed “multiple (several) days” to reach Big Mom’s territory (chapter 823, 824). Nami said Luffy wasted a week’s food supply which also supports the claim that the journey was meant to last for more than one-two days.
⟹ Additionally, the enemy subordinates transporting Sanji to wedding (chapter 825) also needed “several days'' to cross the borderline of Big Mom’s territory and they left Zou two days before Luffy, Zoro, Usopp, Robin, Franky and Law get there. The Straw Hats spent at least two days before they separated into two groups, which gives the enemy four days of advantage. It feels like Big Mom’s pirates sailed around a week (4 day at minimum). 
⟹ Saving Sanji and fighting the Charlotte Family took another five days. On the fifth day, in the early morning the Straw Hats escape Totto Land (chapter 901)
⟹ While Luffy’s team sailed to Wano (chapter 903), manga showed the events happening at the same time in a different places, including the world leaders sailing to Mary Geoise for Reverie that last for a seven days. In chapter 904, it was said the conference would start in two days that have passed in chapter 908. Chapter 909 brings the storyline back to Wano and chapter 910 is the moment when Luffy’s team reach the country boardline. It seems safe to assume Luffy’s group took at least 2 days to reach Wano.
⟹ The journey from Zou to Whole Cake Island took Straw Hats several days but from Totto Land to Wano closer to two days.  
⟹ Jack the Drought’s return to Wano happened several days before Luffy’s arrival. Since “several” is an “indefinite number more than 2 or 3 but not many”(x), he most likely got there before Luffy left Big Mom’s territory. Of course that doesn’t tell much how long it took to sail from Zou to Wano, because Jack needed to be rescue from the bottom of sea first (after Elephant destroyed all ships of Beast Pirates on Momonosuke’s order, chapter 824) but at the same time it suggests that journey from Wano and back took days. To find Jack, the Kaido’s people most likely followed the vivre card - otherwise, how did they manage to find and rescue the person stuck deep underwater? And because they traveled through their captain’s territory, they didn’t need to avoid anyone in their journey, unlike the alliance. 
Though it’s impossible to determine how long time passed from Luffy leaving Zou to arriving in Wano, it was longer than a week yet the most likely shorter than a month. I feel like the safest bet is something around two weeks. When Luffy arrived in Wano, Zoro’s group was already working on their tasks yet the indirect information suggests that Kinemon’s group most likely traveled for a few(?) days rather than just hours. Whatever it was a few hours or one day or more, the Zoro and Law’s group was stuck in enclosed space deep under water for a while.
➽ The manga does not provide a precise scale to measure Thousand Sunny with Polar Tang. The closest in that matter are frames from Marineford and Dressrosa arcs
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in which both Polar Tang and Thousand Sunny look tiny compared to Marine Battleship. It’s hard to tell for sure the difference in length but it’s not something truly drastic. Thousand Sunny uses a soldier dock system and the Coup de Burst in specific situations, relying mainly on sailing in a traditional way. Although Submarine is also equipped with sails, more often was shown during immersion. Both boats are equipped with some advanced technology though I suspect that engines and machinery for air circulation and heat (the basic life support equipment) built into Polar Tang may take some of space (that and at least some space was intended for the operating room). 
➽ Even if Law’s Polar Tang was spacious boat, it needed to accommodate Heart Pirates (Law and his 20 crewmembers), samurais (Kinemon, Momonosuke, Raizo and Kanjuro) and remaining part of Straw Hats (Zoro, Robin, Usopp, Franky). An eight additional people to feed and bunk somewhere, in case of a longer journey. For record, Thousand Sunny during its journey to Dressrosa carried only 9 Straw Hats and four additional people (Law, Momonosuke, Kinemon, Caesar Clown). Even if both ships are more or less of the same size, Sunny hadn’t been crowded like Polar Tang was while heading to Wano.
➽ In contrast to normally sailing Thousand Sunny, the submerged submarine has less space to find privacy (isolation) from the group or the noise. All members of Straw Hat crew have their personal space on the ship, be it Usopp’s Factory or Sanji’s kitchen or Zoro’s gym (lookout point). A place they may work in peace or relax. On Polar Tang, samurais and Straw Hats were the guests, thus on personal territory of other pirates. If they didn’t get along well, the journey could be awkward and uncomfortable. Most likely it wasn’t, considering how Heart Pirates were excited to meet their allies and the two crews already were partying together on Zou. At the same time, during that party, the lonely panel (evidence) showed only Usopp interacting with Penguin(?). Zoro was drinking with wolf Mink, while Robin, Franky and samurais weren’t there at all. The little bits of Law’s crew presented in the previous arc suggest they are more emotionally open and easy going people than their captain and both crews have a lot of stories to share and laugh about during their journey to bond over. Usopp and Franky most likely didn’t have any problem fitting into the new situation, but Zoro is a much more reserved, no-nonsense person than them, especially around strangers. Much more intimidating too. And the last journey with Bartolomeo’s crew proved how short-tempered he can be if surrounded by noisy and/or idiotic people for too long.
➽ Straw Hats for the first time had a chance to see Law on his turf. Up to this moment, they interacted on either neutral, enemy or Straw Hats’ home ground. Now the roles were reserved, Law was the host and captain of the submarine. Kinemon may be the leader of the team, but during the journey it was Trafalgar (and Heart Pirates) that guaranteed safety and took responsibility for the wellbeing of the rest. Straw Hats were the ones who needed to adapt to the situation (like not getting in the way of Heart Pirates when the crew performed their duties) and trust Heart Pirates’ navigation skills.
➽ Adding to that, all the additional 8 people weren’t really accustomed to traveling underwater for longer period of time. Of course, Straw Hats had some experiences with the little submarine built by Franky but from all of them (beside maybe Franky himself), only Robin, at least manga-wise, took part in submerging search for Fishman Island, two years earlier - what was seen in chapter 490. And was apparently aware of the danger submerging too deeply.
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All Straw Hats experienced submerging to Fishman Island but according to Nico, it was “nothing like a submarine” and it felt like they were “flying through the air” (chapter 604).
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Which may imply that traveling in Law’s submarine was very new and/or different experiences to what Straw Hats knew.
➽ Also, out of 8 people, half were devil fruit users. We may only wonder how spending hours/days underwater could affect samurais (who were still catching up with the technological change that happened in the last 20 years) and Robin - and depending on the result, affecting Zoro, Usopp and Franky. Like was mentioned above, Robin already had some experiences with submerging but we must remember that “Shark Submerge III” was built by Franky, thus trusted to be a safe way of exploring the ocean while Polar Tang was totally new, alien territory belonging to other pirate crew. Once again, we don’t know how long the journey lasted and how enclosed and crowded space was and how being trapped for a longer period of time under water was affecting devil fruit users. Claustrophobia and panic attacks could happen at any moment, even more if the submarine was attacked by sea monsters or flowed into an excessively strong current. Law presumably was used to the feeling and enclosed space by now but at the same time, his crew so far doesn’t seem to have any other devil fruit user beside him. Traveling together with so many (inexperienced) stranger devil fruit users could be much more exhausting than it seemed at first glance.
➽➽ Frankly, the additional scene in episode 490 showed that:
A) living conditions on the submarine can be affected by external factors. In this case, the submarine going through an underwater volcanic(?) region caused the rise of temperature inside the boat and thus brough discomfort to Heart Pirates. 
B) The living conditions worsened to the point Bepo was suffering overheating. He admitted “I hate riding the submarine. Spending several hours in a cramped area together with these scruffy guys.” and even kinda bullied Penguin and Shachi into submarine ascent so he could breath with fresh air.
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We don’t know much about the underwater region(s) between Zou and Wano but manga mentioned at least strong sea currents. Depending how deep the submarine could - or rather needed - to submerge, the outside temperature (and pressure) of water could affect traveling people. Generally, the deeper into the ocean, the temperature is lower while the hydrostatic pressure increases. Of course, waters of the Grand Line are unpredictable and there was no one in the group that knew for sure what awaited them during underwater travel. So if even experienced Heart Pirate like Bepo, who according to SBS (vol. 84, chapter 840) met Law shorty after Cora’s death and is his friend since then thus we may assume has the same years of experiences with submarine, could be so affected by heat, cramped area and hours of traveling underwater with “scruffy guys”, the possibility of happening something similar to Straw Hats or Samurais can’t be excluded.
➽ In contrast to the uncertain situation of devil fruit users, Franky and Usopp most likely were smitten with all the technology of the submarine and bonding over it with Heart Pirates. In addition, both men were friendly by nature.
➽ Zoro, sadly, wouldn't have much to do there. No lookout point available, no guarding ship, no way for a serious trening or real fight with Law or samurais (to avoid destroying the submerged boat). Did he happily sleep or drink through the journey or did he grow restless at some point, we don’t have any clue so far. At the same time, Zoro wasn’t on his (safe) ship, had other Straw Hats (and samurais) to look after, didn’t have anything important to do (no real duties, no knowledge how to maintain submarine) and unhealthy habit of sleeping barely 3 hours per day that could finally took its toll. Though looking at Law’s dark circles under eyes, his sleeping habits may not be better than Zoro's .
In general, the alliance journey to Wano could provide a lot of interesting and important details about the development of Law and Zoro relationship, especially since for the first time in the four arcs, Law was on his home ground and had better control over the course of events. At the same time, his dorky crew could tell many stories of their (and Law’s) past or previous adventures. There were also matters of Wano to discuss, but also no place to run away if Zoro wanted some distance from noisy Law’s crewmembers - on Thousand Sunny Law at least could choose to sleep on the ship deck instead of being cramped with others in the men quarter. Straw Hats and samurais didn’t have such luxury.
Zoro and Law could learn something new about each other or simply fall into an already established dynamic or even get tired of each other after being forced to spend time together in enclosed space. Sadly, so far manga did not provide anything useful about their journey.
The next part: Zoro & Luffy Means Troubles...
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natsubeatsrock · 4 years
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So, I watched The Melancholy of Haruhi Suzumiya, and...
The Endless Eight arc is one of my favorite arcs in anime.
No, I'm serious.
It's legitimately one of my favorite arcs.
It's not a particularly fun arc to go through on the first watch. I wouldn't be shocked if you went through this arc and felt like something wasn't wrong. Many people have decided not to watch this season or even the series because of this arc.
But I think that this arc very accurately shows how frustrating being stuck in a time loop would be. It also shows a taste of how Yuki Nagato must have felt simply observing the whole thing going down. Not to mention, it's one of the reasons the Disappearance of Haruhi Suzumiya is one of my favorite anime movies, ranking as the best among movies related to a television series.
Now that I've checked off MAL and r/anime's Endless Eight praise checklist in one paragraph, onto what I want to talk about.
I find the big criticism for this story arc to be hilarious and worth talking about more than any of the other things I've talked about. The big criticism with this arc is that it's basically the same episode done over eight times. Certain things are different, but it's essentially the same thing over again.
And you know, they're right.
But that's not as bad as they'd have you believe. After all, as King Solomon once said, there is nothing new under the sun. Essentially everything that has ever been done is a version of some other thing.
For example, Kyon from Haruhi has basically the same personality as Tomoya Okazaki at the start of Clannad, Hotaru Oreki for most of Hyouka and Hachiman Hikkigaya for a large portion of My Teen Romantic Comedy SNAFU. All four of these characters learn to see the world differently after joining a club which includes a female character they have to learn to like throughout their respective series. 
Now, I know what some of you might be thinking: those guys aren't all the same. Sure they may seem similar, but they're not the same character. 
And, you're right.
I would be seeling those characters and their series short by saying that because they share similarities. And I would be lying if I said that I like these characters exactly the same for the same reasons. I understand that might seem like a weird example, so let me give another.
As far as the European system goes, music is written using any combination of the same twelve notes spelled in any number of strange ways, and entire genres of music are built on repeating and reusing the same patterns over and over. If this sounds familiar, you may have heard of the infamous I-V-vi-IV (1-5-6-4) chord progression. To be fair, the reason this pattern exists is that each chord naturally leads to the next one. (A gross oversimplification, I know) However, you'll still find iterations of this in every key in music from Bach to Bieber and everywhere in between. And that's just one chord progression. There are plenty of other popular chord progressions, song structures, musical forms, lyrical topics, and instrumentation combinations that have been done time and time again. This has gotten to the point that one could almost be forgiven for thinking all music is the same.
Except it's not all just the same thing. Many are similar within a specific genre and many genres often feel like they're similar to each other. However, they're each doing something different enough to be called a new thing. As the famous musical theorist, Heinrich Schenker put it "Always the same, never the same way." A quote that means a lot more the more you know about his thoughts on music.
And the Endless Eight arc understands this amazingly well. Each episode shares a similar line of events. However, each episode handles these events differently. It would be one thing if each episode were only animated differently. The things that get fixated on are different each time. The musical score implies different tones in each episode. Some events get less time in some episodes than others. Certain small events don't even happen in some of the episodes like the trip to the movies, the trip to the store to get yukatas, the batting cage, the test of courage, or Kyon talking to Yuki after the SOS Brigade shares lunch the first day. 
On my second time going through it, I decided to make note of my favorite versions of each moment in each episode. The idea that you only need to watch the first two episodes and the last to get the idea of the arc is fine if you want the gist of it. But doing that means you would miss the cold open in episode four where Kyon finished Haruhi's request and only realized afterward. You'd miss Kyon saying what Haruhi's introduction to the kids in episodes four and seven. You'd miss Kyon answering his phone as if he were an answering machine in episode five. You'd miss Kyon doing the math for how much time the loop lasted on a calculator in episode six.
Now, let me be fair. Does the fact that these episodes aren't exactly the same, but only slightly different mean that there is no reason to be frustrated by the fact that you've basically seen the same things happening already? No.
And that's totally fine.
While some people find the repetition of aspects a reason to be a fan of those aspects, the same repetition can cause others to be turned off to it. If you didn't like something once or twice, you're probably not going to enjoy seeing it again and again. There might be a version you'll like, but that will probably be an exception to the rule. Of course, this is part of the reason this arc is so hated. After one or two times through the time loop. Many feel like the point was gotten and this arc had overstayed its welcome.
But, in the defense of Endless Eight, the characters are also sick of this arc. Why else would you get cold opens where Kyon says something feels wrong, even before learning what was the issue? Why else would there be scenes where Kyon thinks it's strange that he remembers things that haven't happened yet for him? Why else would Kyon try to understand what Yuki's reasoning for letting the loop happen after learning about it? Why else would every episode after the first have an ending where Kyon clearly recognizes that he has to stop the loop predicated on a strong feeling similar to the ones before? What's more, whenever he fails, why would it matter to him to do his homework?
I think it's fair to say that one of the best moments in the arc for most people is in its final episode. You've seen this scene already seven times. Haruhi is heading out the door. After the first episode, Kyon is hit with a wave of anguish, similar to what he's felt throughout the past two weeks. And every time, he wants to stop her but can't think of the right thing to say or do to stop her. This last time, Kyon figures he ought to do something different than normal if he's going to stop the loop.
Now, I can imagine that the fact that the thing that was missing was a last-minute cram session could be annoying. I got to that moment the first time and felt as much. "Really? This is how the loop stops?"
However, this didn't come out of nowhere. The idea that homework was a looming certainly was brought up during every episode, unlike many smaller events. This was something you were supposed to have in the back of your head as the episode would play out. At the end of the first episode, it's a matter of how all the homework Kyon put off will get done. Starting from the second episode on, it becomes a matter of why Kyon doing homework matter at all. Either way, Kyon decides that he isn't able to completely address the issue in one night by himself.
The last episode deals with both issues with a single scene. He gets all the homework done by working with the rest of the SOS Brigade. And by hosting them, he stops them from looping any more times. He was right to assume that he couldn't handle all of the homework by himself. He was wrong to assume that he was the only one who would end up fixing the issue.
Of course, a great thing about this moment is that it also marks a great difference in the episodes in the arc. As previously mentioned, there were smaller changes to and differences in episodes which are all good and interesting. However, since the second episode revealed the time loop, there wasn't a major change to the formula of the episodes. By actually trying something different, Kyon effectively changes the pattern of the episodes in the arc.
This moment changed the way the rest of the arc is to be interpreted. A lot of people complaining about Endless Eight seem to talk about this arc as if it's just another supernatural set of events. A weird shift from what we'd expect to happen and not much else. While that isn't untrue, I don't think that's all that's happening or the correct way to view the arc.
With this change, the arc continues in the vein of mystery. If you've gotten to Endless Eight, you've definitely seen the Remote Island Syndrome episodes and Melancholy of Haruhi Suzumiya VI. Mystery isn't something that this show hasn't dealt with before. In fact, depending on how you see it, Disappearance was also one big mystery regarding the nature of the drastic world change.
In a mystery, there's one important rule regarding the solution to the problem. It should be something that makes sense within the world but wouldn't be easily guessed on by the audience. The breaking of the cycle fits that bill amazingly well. We know that Kyon has homework to finish, especially considering every episode ends with him unable or resigned not to complete it. Haruhi says each episode that she was quick to get through the work to enjoy the rest of break.
It took Kyon 15,532 times, but he sure cracked the mystery and gave us an amazing arc to boot.
To wrap this up, I took note of my favorite versions of scenes the last time I watched this show. Fun fact: another big thing that helped me get through this is my love for Season 2′s OP, sung by Aya Hirano, Haruhi’s Japanese voice actor who’d later go on to voice Lucy Heartfilia.
Intro: 4, 6 & 7 (especially 7)
"You're Late!": 2, 5 & 7
By The Pool: 2, 3, 7 & 8
Introduction: 4 & 7
List: 2,4 & 5
Yukatas: 1, 2, 6 & 7 (no yukata picking scene in 5)
Festival: 3 & 8
Fireworks: 1, 5 & 7
Homework?: 3
S.O.S.C.C.C. : 1 & 5
Part-Time Job: 3, 5 & 8
"Ah! Kyon!": 3, 4 & 5 (especially 5)
Explanation: 2, 3, 6 & 8
Stargazing: 2, 5 & 6
Batting Cage: 2 (no batting cage scene in 3 or 5)
Test of Courage
Other Stuff: 1 & 4-8 (obviously especially 8)
Homework...: 3, 5 & 8
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michams · 4 years
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VIXX “Scentist” analysis based on “Perfume”, by P. Suskind PART I  - The MV (1/2)
“Scentist” is definitely one of my favorite songs/ music videos/ concepts in kpop so last year, when I got to know it was based on a book, I went after and read it. Since then I’ve been wanting to share an analysis focused on more direct references to Suskind’s story.
In “PART I” I’ll be giving my thoughts on how the Music Video is related to the book. Since it turned out quite long, there will be two posts.
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Some considerations i. This analysis does not really explain the story in the MV itself, since it has a lot more factors involving stuff (apparently) specifically made for Vixx. There are many interesting theories posted by other Starlights though.
ii. I didn’t originally read the book in English, so I’m using my own translations – which can differ from other editions.
iii. This is somewhat a personal interpretation; one could read the same book and have different opinions. Feel free to tell me your thoughts about it  :^)
iv. As referred before, English is not my first language. Feel free to let me know about any mistakes.
v. Mind that this analysis contains SPOILERS of the book.
vi. This post makes reference to sensitive subjects (such as violence), like the book itself.
The structure of the analysis I decided to follow the plot of the book rather than the sequence shown in the music video and I divided the whole analysis in parts.
The book “In the XVIII century France, Jean-Baptist Grenouille is a young man with a sublime gift – an absolute ability to perceive odors. He doesn’t have any smell himself. Obsessed with capturing scents, one day he smells an fragrance that will take him into a disturbing search for the world’s most powerful perfume – one capable of dominating people’s hearts.”
The novel is divided into four parts: in the first post (1/2) I will talk about the 1st and 2nd, and in the second (2/2) about 3rd and 4th.
                                                          * * * FIRST PART In the first part of the novel, we get to follow Grenouille’s birth and youth. When he was born, he almost died, however he was found out and taken care of by different people before being sent away to a sort of orphanage. As a kid, he went through many illnesses and accidents, which left many scars – but he was very resistant.
The boy had a late and slow development process. By this time he was conscious of his outstanding ability for smelling and began to build his inner aromas library, combining them to create new ones. He mostly shut himself from the world and avoided interaction.
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[Image 01 - 0:56 sec]  This can be a representation of the young Grenouille, lost in his thoughts and imagination regarding what he smells.
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[Image 01.2 - 1:36 min] The lenses some members use are the color in which the boy’s eyes are described: a tone between grey and opal-blue.
When he was 8 years old and the convent ceases from sending money, he was exchanged at a tannery. He was supposed to do the heavy work and quietly subordinates himself to his boss’ orders.
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[Image 02 - 0:39 sec]  I associate this to the unique way Grenouille had to view the outside world, always on the look for the finest, undetectable smells.
“He is very greedy and takes in any sort of smell; he wished to posses all kinds the world had to offer.”
In a night of celebration, during a firework show, he felt a really soft aroma – one he had never sensed before and superior to anything he had ever known. He felt an urge in his heart to posses that scent. He is confused when he’s led to a girl, since he didn’t think a human could smell to anything good. He ends up killing her, only worrying about not missing the scent.
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[Image 03 - 1:41 min]  I like to associate this scene to the night he first feels that special scent. Leo is seen with his eyes closed, which relates to both Grenouille conducting himself in the dark and being pulled by the scent, allured by that sensation.
“This is when he understands his fate is to be the greatest perfumer of all times.”
When delivering suede, he meets an old traditionalist Italian perfumer – who had  great knowledge, but not much natural talent – and tells him he wishes to be his apprentice. He proves his ability by making a perfume. At first, the man was horrified by his non-methodical ways but is suddenly dumbstruck by the smell. Grenouille frenetically created many scents everyday. This is when he learns appropriate methods to work, how to use formulas and the first techniques for isolating essences.
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[Image 04 - 0:51 sec] This would represent Grenouille making perfumes by measuring the ingredients, noting and starting to view them as formulas.
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[Image 05 - 0:52 sec] [Image 06 - 0:32 sec]  The images showing flowers in a sort of liquid makes reference to the process of extracting their essences.
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[Image 07 - 0:55 sec] [Image 08 - 0:27 sec]  Here, Hongbin watches and waits as the drops of essence (usually oils) get collected.
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[Image 09 - 0:34 sec]  I associate this scene to the fragrances Grenouille creates combining mentally the smells he knows; Hongbin and Hyuk would be the representation of his work in a kind of “inner laboratory”.
He began tracing a scheme on how he would use that knowledge in the near future plans. He starts experimenting. However, when failing to obtain essences from objects and other unusual materials, he stopped and fell deadly ill. Only after being told there are other methods, he recovers. They get to an agreement so that he would be permitted to go. With his title of auxiliary and new skills, he begins a new journey.
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[Image 10 - 1:13 min]  Although I was confused by the car, I generally associate it with Grenouille’s journey and travelling (which will keep on in the future, as we will see); at this point, it would represent him leaving the city.
                                                          * * * SECOND PART This is the period when Grenouille’s seclusion takes place. The farther he walked from Paris the better he felt and his nose became more sensible the more he got used to nature. It became unbearable to have any kind of human smell around him, it was disgusting. He began walking only at night. He goes to the most isolated place in the kingdom, the peak of a 2000 meters mountain. He finds a faint stream of water, small animals and plants to feed himself with, as well as a cave; at its bottom, there were a tight place he felt had never been touched by a living being – he laid there and only left for basic needs. He would get lost for days in his inner empire, filled with the smells in his memory.
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[Image 11 - 0:05 sec] [Image 12 - 1:38 min]  This would be the moment Grenouille finds and enters the cave.
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[Image 13 - 0:04 sec]  I associate this with Grenouille reaching the bottom of the cave and feeling at ease by setting in that place.
He fell into a deep sleep (almost as if hibernating), and created whole settings making use of smells of the things he wanted to be a part of his perfect kingdom, where he reigned supreme. He felt home in his purple castle.
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[Image 14 - 0:25 sec] [Image 15 - 0:46 sec] [Image 16 - 0:46 sec]  This represents Jean-Baptist during his sleep inside the cave, dreaming of his kingdom and palace.
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[Image 17 - 2:30 min]  Here, the boy representing Grenouille appears again, this time wearing his crown, as he rules his inner kingdom built of smells.
In his purple salon, resting on a sofa, he asks imaginary servers to bring him volumes from his scents library and bottles of the finest smells to drink. As he did so, he was delighted by pleasure and peace. He drinks the girl’s aroma for last. Drunk, he falls asleep.
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[Image 18 - 1:21 min]  Serving as a background throughout the MV, Ken stands in front of the scents storage, which Grenouille savors as drinks by bringing them back from his memory.
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[Image 19 - 1:18 min] [Image 20 - 2:09 min]  The representation of the aroma drinks being served.
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[Image 21 - 2:25 min]  N, as Grenouille, appreciating one of the memories (possibly the girl’s scent, judging by his reaction).
The outer world was completely hostile to him. He stayed like this for 7 years. However, one day a catastrophe happened in his fantasy. While sleeping in the salon, slowly, a cloud of smell began to take over the place. It was his own smell, but the boy gets desperate finding out he couldn’t feel a thing.
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[Image 22 - 1:38 min]  This could a be representation of Grenouille observing and reflecting over the mist taking over his fantasy.
He screamed terribly, destroying the walls of his kingdom. Even scared by the uncertainty of not being able to smell something, when he is sure there’s no odor, he puts his clothes rags on and leaves.
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[Image 23 - 0:52 sec]  The crashing glass could represent the destruction of the palace when Grenouille is taken by the fear of not smelling himself. (Note: I also considered whether this scene was related to Grenouille’s frustration when he fails to obtain the essences, during his period working for the perfurmer, specially taking to account the sequence it’s shown along in the MV).
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[Image 24 - 2:46 min]  I associate this to Grenouille once again considering going out of the cave into the outside world, as Hyuk is seen bathed by exterior light.
Grenouille looked terrible; he tells people he had been robbed and kidnapped, being kept captive for 7 years in a cave. He is then taken to to a Marquis who dedicated his life to science and led a study on the relation between the proximity to earth and vital energy. He is invited to the Marquis’ castle and showed off to the academic community in Montpellier. Grenouille was fed and groomed. It was the first time he was addressed as monsieur and the first time he saw himself in a mirror.
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[Image 25 - 1:26 min]  Grenouille sees himself in the mirror. We can associate this to the impression he causes in himself; somehow a boy looking at a man, with many hidden goals deep inside. He describes the image as a “(…) figure disguised as a person (...)” - he thinks all that was because of the clothes and makeup (rather than the Marquis curing him or a change of character).
Making use of some excuses, he gets to use the laboratory of a local perfumery and makes a fragrance to spray himself with and smell “like a human”. Walking around to test its effectiveness, for the first time, people finally noticed his presence (in a very natural way).
“He understood he could overcome what he just did and create a perfume able to make people love him, fall on their knees for him without knowing the reason why. He wanted to dominate their hearts. The omnipotent God of aroma.”
References used:  - Book: Perfume, the story of a murderer; by P. Suskind (2007 ed., Editora Record). - 빅스(VIXX) - '향 (Scentist)' Official M/V (YouTube). - Film:  Perfume, the story of a murderer (2006).
To be continued...here!
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recentanimenews · 3 years
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The Quintessential Quintuplets – 14 – Scattered to the Five Winds
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While his family sleeps, Fuutarou is hard at work hand-writing comprehensive problem sets to ensure the quints pass the exam coming up in seven days. As usual, his burning of the candle at all five ends results in him collapsing into a “death-like” sleep before he can reach the door of their apartment.
Itsuki, frustrated that he’s late, finds him out in the hall, and her annoyance immediately shifts to genuine concern, then genuine gratitude to see how hard he worked for her and everyone’s sakes. It’s no surprise she’d react this way, considering she was the first to originally seek Fuu’s help…but it’s still lovely to see her smile behind his back.
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Fuutarou is happy that all five sisters are present for the session, but things go off the rails shockingly fast due to the persistently butting of heads of Nino and Miku. First, it’s little things like Miku borrowing Nino’s eraser or Nino drinking out of Miku’s can (though joke’s on her, it’s matcha soda!) Fuu’s attempts to get them to get along fail miserably.
Then Nino, regarded as the most sensitive (as well as prickliest!) sister, gets fed up and heads to her room to study alone. When Fuu tries to stop her, she tells him to butt out of family business. When Miku hands her her copy of the problem set, she slaps it out of her hand. Then Itsuki gets involved, slapping Nino and ordering her to apologize, showing Nino how Fuu handwrote all those papers.
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Nino is clearly contrite, but also doesn’t want to lose face (as she sees it). Above all else, she’s hurt, angry and disgusted that her four sisters have turned against her and fallen for all of Fuutarou’s “slick talk”. She then decides to double down on her stubbornness and move out.
When she accuses Itsuki of being a “domestic violence meat monster”, Itsuki decides to move out too. It’s a disaster! The next day (with only six days before the exam) Miku joins Fuutarou to search for her missing sisters; Ichika and Yotsuba are apparently busy with other stuff.
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Then Miku asks a crowd if anyone’s seen someone who “looks like this” (referring to herself, not a photo), and they locate Nino at a luxury hotel, to which Miku is able to gain access by simply pretending to be Nino. Fuutarou pleads with Nino through the door to remember how she’s always been the one who cared the most about her sisters and their home, but that doesn’t work.
Any time Fuu, an “outsider” to Nino, tries to act like he knows them, it only makes her more resentful. However, she does notice the bracelet Fuu was wearing when she mistook him for “Rintarou” (and basically fell for him), and takes it off his wrist before slamming the door. As for Itsuki, well…as soon as Miku mentioned she ran out without her purse, I had a pretty good idea where she ended up: Fuutarou’s place!
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She’s already having a second helping of Raiha’s curry when Fuu comes home, seems to borrow Fuu’s gym clothes to sleep in, and along with Fuu make an adorable Raiha futon sandwich at night. Basically every second of Itsuki at Fuu’s place is a gift, with her seiyu Minase Inori delivering a wonderfully warm and subtle performance. While on a moonlit walk, Fuu protests Itsuki continuing to crash at his place, saying a “well-off girl” won’t be able to survive.
Itsuki corrects him: only a few years ago (and likely around the time Fuu met Mystery Quint(s) in Kyoto), she and her sisters lived in poverty, due to her mother having to raise five kids all at once. When mom fell ill and passed, Itsuki took it upon herself to “guide the others” in her stead, which for Fuu explains why she slapped Nino. But Itsuki laments that she seems to have failed.
The next day, Fuu conronts Yotsuba, who has apparently joined the track team. She apparently couldn’t say no to the captain, and he’s unable to get her to quit. He tries to reason with Nino, but can’t get past hotel security. With all the quints separated, his prospects of helping them pass the next exam are in dire straits—especially with Nino saying she doesn’t care whether she passes.
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With only four days until those exams, Fuutarou considers trying to drown himself in the river, thinking it might unite the girls, before immediately checking his suddenly dangerous thoughts. He then comes around to thinking Nino was right; he should have never come into his lives, which seemingly caused all this discord.
Of course, they came into each others‘ lives years ago, as the arrival of a grown-up version of the Mystery Quint appears before him, leading him to jump into the river after all. What the hell was that? A hallucination? Ichika with extensions, dressed for an acting role? A sixth sister? (No, probably not that.) Who knows, but she’s gone when Fuu climbs out of the drink.
Yotsuba runs past Fuu, but doesn’t stop, as she’s practicing for track (we also see that her shoes match the shoe that snapped a twig while Fuu and Itsuki were on their walk. Not sure what to make of that except…is Yotsuba doing track to stay out of the way vis-a-vis Fuu and the other sisters? At any rate, dunking himself apparently washed away his discouragement, and he heads back to Nino’s hotel, where again he’s stopped by guards.
But when Nino spots him, part of her admires his dogged perseverance, part of her feels bad for how wet he is, and part of her doesn’t want the other hotel guests to be subjected to him, so she invites him up to her place. Maybe she’s cooled down enough to hear him out…or maybe she just wants to ask how he came to possess Rintarou’s bracelet!
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Episode Two Quintuplet Ranking:
Itsuki: The classic and presumptive Best Quint on most lists, here she really earns that top spot with the lion’s share of screen time. She showed all the sides: the eager student, the strict mom, the freeloader, the clear-eyed reminiscer, the moonlit walk companion…just a very strong overall showing. Total Points: 8 (2nd)
Nino: Yes, she’s a huge pain in the ass, but also yes I love her very much and just want her to go home! Getting that super-expensive hotel suite is so Nino, who’d never. She’s also wonderfully dense about the Fuutarou-Rintarou connection. Total Points: 9 (1st)
Miku: Good to see her standing up to the seemingly stronger-willed yet also more sensitive Nino, and defending Fuu’s hard work beside Itsuki. Total Points: 5 (Tied for 3rd)
Yotsuba: Second straight ep where there’s just not much of her, to the point I’m wondering if she’s avoiding Fuu on purpose. Total Points: 3 (5th)
Ichika: Ichiwho? A near no-show this week, though like Yotsuba there may be a reason: despite being the eldest, Ichika tends to fade into the background when sister conflicts rage. Total Points: 5 (Tied for 3rd)
By: sesameacrylic
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ciathyzareposts · 4 years
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The Black Gate: A Microcosm
Pride goeth before the fall.
                      Lord British wasn’t quite as bad as I suggested in the last entry, although I might have expected a warmer greeting (and an explanation) from someone I haven’t seen in 200 years. It occurs to me that Lord British and the Avatar aren’t really “friends,” as such, and come to think of it, he probably would prefer that I weren’t there. I mean, let’s look at the evidence. First–and this blew my mind when I realized it–Lord British has never actually summoned the Avatar to Britannia. When the Avatar comes in Ultima IV, it’s because moonstones and lore books were scattered throughout the multiverse in hopes that someone who could become the Avatar would find one. Lord British didn’t know that the person who became the Avatar, specifically, would find it.
      Dupre, Iolo, and Shamino were responsible for the Avatar’s arrival in Ultima V, and they weren’t acting on Lord British’s orders because he’d been kidnapped. The gargoyles summoned the Avatar in Ultima VI to kill him. It’s not clear who opened the moongate in this game except that Lord British specifically denies doing it. Note, too, how quickly Lord British sends the Avatar back to Earth after each game. There’s absolutely no denouement–the Avatar gets shoved through a portal the very moment he completes the main quest.
     The reason becomes clear when you think about it: The Avatar is a threat to Lord British’s own power. The Avatar is a spiritual figure who enjoys almost universal love, admiration, and recognition. He’s shown himself wise and courageous enough to save Britannia from destruction several times over. He’s built and re-built himself from Level 1 to Level 8 half a dozen times. He’s mastered the arts of war and magic. He knows everyone important in the kingdom. And by Lord British’s own standards, the Avatar the only person virtuous enough to bear his title. Would you want him around if you were a monarch? 
         The conversation starts out well.
        But he’s not dumb enough to recognize the Avatar’s utility, and he’s aware that a few things are clearly wrong. The most obvious concerns magic. It’s been going wonky lately. Spells don’t work. Mages, including his long advisor Nystul and Rudyom in Cove, are going insane. Rudyom had been studying something called “blackrock.”
Almost immediately, he wants to know if I brought my Orb of the Moons. I thought the backstory had me grabbing it, but it’s not in my possession, so I say no. This concerns Lord British. He worries that I’ll be trapped in Britannia. He gives me his Orb so I won’t have to stay, suggesting that it might work better for me because I’m freshly arrived.
           “Feel free to try it right now.”
          As we saw last time, Lord British is a bit naive about the Fellowship and Batlin, but he is aware that something is going on. In addition to the trouble with magic and the ominous rumbling, he says, “there is something wrong in Britannia.” He’s not sure exactly what, but: “Something is hanging over the heads of the Britannian people. They are unhappy. One can see it in their eyes. There is nothing that is unifying the population, since there has been peace for so long.” He wants me to go hang out with them and see what I can find out.     He is horrified to hear about the murder in Trinsic. He remembers a similar one from four years ago in Britain, and he suggests I talk with the mayor, Patterson, about it.               
I ask him about the earthquake, and he’s 100% up-to-speed on that. He says that for some reason, the Isle of Fire where I defeated Exodus has recently risen from the ocean. He warns me to watch out for the remains of Exodus and to make use of the shrines of virtue that I might find there. “Shrines of virtue?” I reply, confused. Yes, he says. In addition to the shrines to each individual virtue that I visited repeatedly in Ultimas IV through VI, Lord British also had built three shrines to the three principles of virtue: truth, love, and courage. These were on the Isle of Fire when it sank.           
You lose more credibility with every word you speak.
                I’m not sure how much I buy this little retcon, which not only suggests that Lord British conceived of the Quest of the Avatar before Sosaria became Britannia, but that first three shrines he had built were coincidentally unneeded during the actual quest. He goes on to say that the shrines are “meant for the use of an Avatar only,” so not only had he planned the quest before building any of the other shrines, he was so sure that it would succeed that the first three he built presumed the quest would be completed. Uh-huh. Anyway, he gave me a deed to a shop, docked near Vesper (Vesper’s back!) if I wanted to visit the island.      Beyond that, we make a little small talk. The castle has been renovated. He likes it but is annoyed by the nursery, which the Great Council talked him into implementing for his staff. (I’m 100% sure this reflects something happening at ORIGIN at the same time.) He’s kept my stuff, including a spellbook, in a chest for 200 years; I’ll find it in the west side of the castle; the key is in Lord British’s study.           
Indeed.
                  A couple of entries ago, in relation to Trinsic, I noted that the increased realism of the simulation and graphics made it increasingly hard to regard the small number of buildings and people in the city as a representative sample, leading us to the uncomfortable conclusion that a major city houses only 10 people. Ultima VII, like the Elder Scrolls games but unlike, say, Baldur’s Gate, has chosen not to fill the streets with generic NPCs or provide matte backgrounds suggesting untold miles of city blocks beyond the few that we can walk and experience for ourselves. Nonetheless, many of you argued that we should still regard the few buildings we see and the few NPCs we meet as a small representative sample of a much bigger world. While I have logical problems with this, I noted more and more signs of the truth of this view as I explored the tiny Castle Britannia.             
A) It’s kind of weird to denigrate your own sister as “prudish.” B) You’re so very, very wrong.
          The fortress is a single story, except for a roof with four corner rooms. The main floor has a courtyard in the middle with Lord British’s throne room north of the courtyard. When he’s on the throne, it’s just him and four guards–no advisors or courtiers or anything. The guards are all generically named “guard” (an exception with the “no generic NPC” rule), and they all call me an idiot for asking about their jobs.              
The Avatar’s eye twitches. His hand floats towards the hilt of his sword . . .
           Moving clockwise around the castle from Lord British’s throne room, we first come to the dining room and kitchen. A woman named Boots (it’s been her nickname since she was a child) runs the kitchen and cooks for the entire castle. She turns out to be the matriarch of a family that is all in service to Lord British. Boots’s husband, Benny, is the head butler. Her son, Charles, is a servant in love with a bartender at the Blue Boar named Jeannette. Her daughter, Nell, is a chambermaid. More on Nell in a minute. Anyway, Boots tells me that her husband is going absent-minded and forgot to order a bunch of mutton from Paws; if I go there and pick it up, she’ll pay me 3 gold pieces per loin or chop or whatever mutton is divided by. Surely there’s some kid who could do this?             I guess being the Avatar doesn’t qualify me to eat whatever I want from the kitchen, because the first time I grabbed a piece of bread, every NPC in the area screamed bloody murder and the guards came running.           
Great. Lord British’s own guards are open to bribery.
                  Lord British’s hated nursery comes next. It’s run by an old woman named Nanna. While she loves her job, she complains about the class system in Britannia and the crushing level of taxes imposed by the Britannian Tax Council. (I’m not sure that we ever meet these people, which is more evidence for the idea that the NPCs we do meet are just supposed to be a representative sample. Clearly, the Tax Council exists somewhere). Nanna has recently joined the Fellowship.          
Oh, right. Somehow Sherry the Mouse is still alive, too. I don’t believe any explanation for the ability of the mouse to talk is ever given, let alone its longevity.
            Nanna’s charges are three toddlers, and the weird thing is that only one of them is a child of an employee. What Nanna is really running is an orphanage. Max is the son of Miranda, who serves on the Great Council. A toddler named Kristy was found in an abandoned building in Paws. (The fact that there are no abandoned buildings in Paws is a perhaps evidence for the idea that the buildings we see are just supposed to be a representative sample.) Nicholas, the youngest, was left at the castle gates one night. He can’t even really speak. Sometimes, the kids are sleeping in cradles, which you can rock by double-clicking on them.           
If this was a modern console game, getting them to rock all at once would probably be an “achievement.”
           It’s a point of amusement that the Avatar’s script–NAME, JOB, BYE–never wavers even when he’s talking with children, who are particularly confused about the idea of a “job.” This is particularly funny for me because ever since I read this XKCD comic, my default reaction to being presented with a friend’s new baby is, “I hope it does a good job.”          
The Avatar’s dialogue options don’t change even when the subject is pre-verbal.
             We learn that Nicholas’s “job” is to try not to wet his diaper. At this, he has apparently recently failed, and the Avatar has the opportunity–this is not only a “first” in CRPG history but likely an “only”–to replace it with a fresh one by double-clicking on the clean diaper and then double-clicking on Nicholas. You want to get this right because there’s also a dirty diaper in the room, and if the Avatar uses that one, Nicholas’s vocabulary develops real quick.          
“Nurture” wins the old “Nature/Nurture” debate.
               While we’re on the subject of diapers, Spark complains at one point about the smell of them. You wouldn’t think three children, two of them almost too old for diapers, would produce enough to really ruin a room, particularly in an age that didn’t otherwise have actual toilets. Here again is some evidence that we’re supposed to imagine more children, perhaps even more staff members, in this area.
Continuing on, we pass a servant’s bedroom on the way to the Royal Council Chamber, which has only three seats despite having at least five members. I say this because the one member present, Miranda, mentions that she’s one of three women on the Council, and the gargoyle in the chamber, Inwisloklem (doesn’t that would like it would be an Ultima V spell? IN WIS LO KLEM!), says he’s one of two gargoyles. Miranda suggests that three women is in fact a small minority. I’m not sure we ever get an actual number of people on the Great Council, but let’s assume it’s at least 12. This provides us quantifiable evidence that the real size of the world, its buildings, and its people is supposed to be about four times what we actually see.              
Miranda will learn that such things must be possible for any free speech to be possible.
         My friend Corey, who is black, once told me that the true test of whether a white man is free of racism and prejudice is not whether he has black friends or whether he generally gets along with black people, but how he feels when he finds out that a black man is dating his sister. (“Daughter” also works well.) The CRPG version of this, for me, was finding a couple of gargoyles occupying prominent positions in Lord British’s castle. I confess I actually had a bit of a reaction to it when I first played this game back in the 1990s. I mean, it’s one thing to not want to see them victims of genocide, but to put them on the Council? What was Lord British thinking? That sort of thing. Naturally, I was expecting it this time, but I thought it was still an amusing example of art reflecting life.     Anyway, Inwisloklem reports that there’s a lot of tension between Britannians and the gargoyles, starting with the relatively inhospitable island, Terfin (which one had Lord Blackthorn’s palace), that they were given to settle. He’s considering joining the Fellowship, apparently unaware of their involvement with the Britannian Purity League. A second gargoyle named Wislem is lurking around the castle, claiming to be Lord British’s advisor. He reports that Lord Draxinusom is still alive, and he suggests that I visit him to report on the death of Inamo. Draxinusom will know if he has family.             
You would have thought 200 years was enough.
            Miranda, who’s something of a feminist, wants to see more women in government positions and would like to ban fantasy depictions of women in revealing armor. At the time, they’re working on a bill to outlaw the pollution of Lock Lake, and Miranda wants me to take a copy to Lord Heather, Cove’s mayor, for his signature.     Continuing onward, we find the quarters of Lord British’s personal bodyguard, Geoffrey, who despite his title spends all of his time training in his quarters. The quarters are notably spartan; Geoffrey appears to sleep on a bare mattress. I’ve always found Geoffrey to be the least interesting and most useless of my old Ultima IV companions–enough so that I generally play a fighter in that game so I don’t even get him in the party. He has nothing important to say here.          
For your sake, I’m going to forget you said that.
                Chuckles stands in the entry hall to the castle at the far south. Chuckles is perhaps the worst NPC in RPG history–and yes, I’m including the Adoring Fan. The classic jester character in fantasy–think Wit from Brandon Sanderson’s The Stormlight Archive or Robin Hobb’s Fool–is funny and witty but also somewhat deep and tragic. He has wisdom when it’s called for. Chuckles has none of that. He’s just a jackass. His jokes aren’t even funny. And you know what? Lord British doesn’t even seem to like him. I’m not even sure he really works for Lord British. He’s never in the throne room. He’s always hanging around the entryway to the castle, as if he’s some Britannian version of Mister Myxlplyx, and Lord British found it easier to just ignore him than deal with him. I mean, he’s been keeping up his shtick for 200 years now. What kind of sociopath does that?   Here, he wants to play The Game. It takes a few attempts at dialogue to understand what The Game is. I didn’t remember it from last time, but I picked it up fairly quickly: It’s to speak only in single syllables. A few lines of inane dialogue later, and I had a CLUE to consult the fortune-teller in Minoc. I’m sure the CLUE will turn out to be something about saving the gargoyles in Ultima VI (I don’t actually remember), so I’m not going to hustle off to Minoc real soon.           
Why couldn’t the first option have used “kill”?
         The west side of the castle goes quickly. Nystul’s quarters are next, followed by a random servant’s quarters, Lord British’s study, and two more servants’ quarters. Nystul has gone senile from whatever is happening to magic, but he still sells spells and reagents. There isn’t otherwise much to say about these rooms except for the books. This entry is already getting so long that I’m going to offer some book commentary as a separate bonus posting.
I’ll also note here that the Avatar can sleep in any of the beds, even Lord British’s, as long as he beats the true occupants to them. Another party member asks what time he wants to be awakened, and the Avatar specifies a time between 0 and 12 hours. I have no idea where the other party members go during this period, only that they’re back when it’s time to get up, and almost certainly they’re complaining about hunger. They’re really just like my cats in that regard. As I sleep the first night in the castle, the Guardian’s voice taunts me: “Yes, my friend, rest and heal, so you are strong and able to face the perils before you. Pleasant dreams.” It’s amazing how well the voice actor is able to turn such pleasant words into menacing threats.
In the northwest part of the castle, we have Lord British’s quarters. I note first of all that his “king” bed is just two double beds pushed together. It’s surrounded by bedcurtains that can be double-clicked to open and close. I’m slightly disappointed that the mirrors don’t reflect anything. (Even in 2020, have we seen any games with realistic mirror behavior?) You can also double-click the candles on his end tables to light them. How were 50 more games not created with this engine!?!
An astute explorer has noted a ring of servants’ corridors or guards’ corridors surrounding all of the rooms to the castle. Lord British’s changing room is the only place that offers access from this side, via a partly-hidden lever in the north. In general, secret doors in Ultima VII are denoted with barely-visible square stones in the middle of the wall textures. Sometimes, you can just double-click on them to open them, but other times they require a switch or lever. Here, almost every room in the castle has them, but they require a lever on the other side. This would make me uncomfortable, frankly, if I had one of these bedrooms.             
The arrow points to the lever. The wall to the northwest has one of the “secret door” symbols.
            Once you have access to the outer ring of walls, you can go up a flight of stairs to the castle roof. There, you can access a pair of cannons pointed down the drawbridge, although to no real purpose. I violated my “no theft” rule only once this session by “pocketing” one of the barrels of gunpowder next to one of the cannons; they’re just too damned useful to ignore. Incidentally, you mistake regular barrels for gunpowder barrels–which light and explode in response to double-clicks–exactly once.      Each of the four turrets has a corner room at the top. In the northwest room, I find the gear that Lord British was talking about: A shield, a bedroll (allowing me to sleep almost anywhere), a two-handed sword, some gold, some magic boots, some food, and my old spellbook It comes with a full set of Level 0 spells–basic cantrips like “Awaken,” “Weather,” “Douse,” and “Ignite”–and a few other scattered spells from the first through the third level: “Cure,” “Light,” “Fire Blast,” and “Heal.”           
The Avatar claims his spellbook.
         The northeast room has some armor, but I can’t figure out how to open the secret door to get in there. The southeast room is an empty jail cell. The southwest room holds Weston, husband of Alina, who I met back at the homeless shelter in Paws. Weston confirms that he stole apples from the Royal Orchid after the overseer, Figg, quoted an absurd rate. (He also reported that Figg has been giving free apples to the Fellowship.) Weston offers no excuse for his “crime” other than the poverty inflicted by an unjust class system. Every one of his lines is mocked by a nearby guard whose entire job must be to stand outside this one cell, because he continues doing it after Weston is freed. The guard is a satire of the modern cable-news-watching, talk-radio-listening observer whose political views are entirely devoid of nuance. Right and wrong are defined by rigid adherence to the law and those in power. Any attempt to excuse or mitigate crime is saying, “Boo-hoo; it’s society’s fault.” His father was poor and yet somehow managed to get by without committing crimes, so that anecdote should apply to everyone.           
Do you think the official term is “Paviaphobia?”
          I return to Lord British, who expresses horror at Weston’s story, searches the records, concludes that someone had “usurped mine authority,” promises a full investigation into Figg, and orders Weston released at once. This happens so quickly that the cell is empty when I return.            
I half-expected him to next say, “I usually execute people for that!”
         Before we wrap up, let’s return to Nell and her family. Nell is the castle’s chambermaid. She is pregnant and engaged to Carrocio, an entertainer who runs the “Punch & Judy” show out in Britain. When questioned about her child, she says that Carrocio is probably the father. She muses: “Then again, it could be . . . no, probably not him. Or could it be? Hmmm, that would be interesting.”                
Given your situation, I think you might waive that requirement.
            I don’t know if it’s possible to solve this mystery without killing Lord British, but–after taking a save, of course–that’s what I did. A few times a day, Lord British stands at the doorway between his throne room and the courtyard, looking into the latter with satisfaction. If at that moment you double-click on the plaque above his throne room door, it falls off and embeds himself in his head, supposedly a joke based on an incident in which a piece of metal fell off the ORIGIN building and hit Richard Garriott in the head, sending him to the hospital. To drive the joke home, the Avatar nonsensically yells, “Yancey-Hausman will pay!” This is the name of a still-extant commercial real estate firm that owned ORIGIN’s building.          
The Guardian is pleased with this turn of events. Note: To avoid the discussion, I have speech turned on, but if you just HEAR the Guardian, it doesn’t really help in a screenshot.
          Lord British’s corpse–for which the graphic artists designed a gruesome imagine of the plaque stuck in his head–holds only one object: His will.             
Being of sound mind and body, I hereby bequeath all of my belongings to . . . Nell, my beloved chambermaid. She has kept me warm so many nights, which is more than I can say for most of my bloody subjects! And to our unborn child I bequeath my crown. Long live the king. Or queen, whichever it shall be!
                 There’s so much to unpack in this letter, and a huge question is whether we’re to regard it as canonical. If it is, wow. No one would begrudge Lord British a love interest, of course, but it’s a little troubling that he keeps her and her entire family in servitude instead of recognizing her and at least elevating her to queen-consort or something. More important, he’s willing to let another man raise his unborn child, only recognizing the child if he dies, at which point he won’t be around to see the havoc that this causes for Nell and Carrocio’s marriage. Even worse, the letter shows a secret contempt for his subjects that we’ve never heard from his mouth, and he clearly expects that his government will continue as a hereditary monarchy.         
I didn’t do anything. I was just reading a plaque.
       You could argue that the letter is just supposed to be an Easter egg, an in-joke, accessible only by doing something that breaks the game, but that’s hard to countenance because it’s the second half of the mystery that Nell introduces in regular dialogue. Either way, I’ve said it before and I’ll say it again: If some ORIGIN employee is responsible for this note (and the general portrayal of Lord British in this and the next game) without consulting Richard Garriott, it was a pretty mean thing to do to one’s boss. If Richard Garriott was aware, or if it was his idea, then it’s a pretty weird thing to do to your alter-ego.            Oddly, no one in the castle has any reaction to Lord British’s demise, so perhaps he wasn’t all that beloved after all. Suspecting that his death makes the game unwinnable, I of course reloaded. 
             She said loudly and clearly while looking around her nervously.
             But we can’t go without finding out how Lord British reacts to being changed with a dirty diaper. I gave it a try while he was sitting down to dinner. The answer is: he screamed, fled to the corner, and then turned around and killed everyone in the entire room with fireballs.
        A diaper brings out the king’s true nature.
           I’m definitely saving one of those for Batlin.
Wow. Over 4,000 words on the castle alone. This is a very content-rich game. Shall I continue with this level of detail, or is it getting to be too much?      Time so far: 7 hours        Edit: I woke up in the middle of the night realizing that someone would ask what happens when you attempt to put a clean diaper on Lord British. I was mildly terrified by the possibilities but I knew I had to try it. Thankfully, he (and any adult) just says, “Those are for babies.” Nothing else happens. Whew.
source http://reposts.ciathyza.com/the-black-gate-a-microcosm/
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smoothiemakers2 · 7 years
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Story of the Tower of London
History of the Tower of Manchester natural disasters The Tower of London, uk. For nearly a thousand years, this great fortress, palace, and dejecting prison played a central position in England�s turbulent history. Through its gates passed kings, queens, courtiers, churchmen, politicians, and judges-some in order to emerge in triumph, other individuals never to be seen alive once again. inside its walls molded the course of English historical past. The Royal Fortress Right after Duke William of Normandy invaded England in 1066, he constructed a series of castles to intimidate the inhospitable Anglo-Saxons. The most formidable building came to be in the city of London. The wooden fort originally erected inside the southeast part of theold Roman wall surfaces was soon replaced by just a huge stone structure, the good Tower. Roughly square, testing 106 by 118 foot [32 x thirty eight m], it loomed ninety feet [27 m] into thesky, instilling fear in the local inhabitants. Whenever a later king had it whitewashed, it became known as the particular White Tower. Subsequent kings added towers of numerous sizes, two massive encircling walls, and a deep moat, making the complex one of the most impregnable fortresses in Europe. Certainly, sometimes monarchs had to find refuge behind its walls to escape their rebellious subject matter. In times of civil war, the particular victorious side was the the one which gained control of the Tower, seen as a symbol of electrical power and authority. In more tranquil times, it was the place to start for impressive coronation-day processions. When in residence, the california king and his entourage lived in abundantly ornamented palace apartments, wherever they entertained their pals with lavish banquets. Nevertheless , the king�s enemies became a different reception. sun�s corona State Prison Known to house its initially prisoner in 1100, the particular Tower was a prison with a difference. It was reserved for people of rank and importance. Among its high-profile detainees were defeated kings connected with Scotland and France and also members of the aristocracy and also churchmen who had fallen away from favor or turned traitor. On occasion, there were executions and even murders. Henry VI ended up being killed in the Tower, and thus were 12-year-old Edward Sixth is v and his younger brother. Prisoners were accommodated wherever there is space and were possibly closely confined or permitted to wander within the castle precincts. Some prison sentences ended up short, others long. Bill Penn, later the originator of the American colony involving Pennsylvania, was imprisoned regarding eight months for their religious beliefs. After a wipe out in battle, the This particular language king�s nephew, Charles, Duke of Orl�ans, was held intermittently for 25 years until a huge ransom was paid. The particular courtier, explorer, and article writer Sir Walter Raleigh whiled away 13 dreary years writing his History on the planet before his temporary let go and eventual execution. Accomplishments Increase The Tower�s popularity for harsh treatment of criminals really dates from the time period of the Reformation. Henry VIII, desperate for a male inheritor, broke away from the Roman Catholic Church and commenced executing people who refused to acknowledge him as brain of the Church of England. Henry�s second wife, Anne Boleyn, failed to produce a boy and was beheaded inside Tower for alleged treason and adultery, along with the girl brother and four others. Catherine Howard, the fifth of Henry�s wives, suffered precisely the same fate. In addition , many hobereau with royal blood, who have been thus threats to the throne, were put into the Structure and died on the scaffold. When Henry�s young kid the Protestant Edward MIRE became king, he carried on the brutal executions. He died within six years and was succeeded by Henry�s daughter Mary, a zealous Roman Catholic. She lost no time in beheading 16-year-old Lady Jane Grey in addition to her young husband, pawns in the struggle for power. Now it was time for Protestant enemies to die. Mary�s half sister Elizabeth spent many anxious weeks in the Tower before she was already released, but on becoming princess or queen herself, she imprisoned and also executed those who refused to discontinue their Catholic faith as well as who opposed her concept. Although thousands were jailed in the Tower, only 5 women and two men were being beheaded within its precincts, being spared the unpleasantness of a public execution. About three of the women were queens-Anne Boleyn, Catherine Howard as well as, after reigning just eight days, Jane Grey. Most of the other executions, usually beheadings, took place on nearby Tower system Hill and were saw by huge, unruly locations. The severed head was displayed on a spike in London Bridge as a warning to others, and the headless body was taken in to the Tower for burial under a chapel flooring. Eventually, over 1, 500 corpses were interred there. Sometimes, usually only with official sanction, prisoners were being tortured to extract croyance. In 1605, Guy Fawkes, who had attempted to blow up the particular king and the Parliament within the Gunpowder Plot, was expanded on the Tower�s rack to produce him reveal the names associated with his accomplices before he was executed. For a short time within the 1600�s, England and the Podium came under the control of Oliver Cromwell and the Parliamentarians, yet after Charles II has been restored to the throne, fewer prisoners were sent to the Tower. In 1747 the past beheading took place on System Hill, but the Tower�s part as state penitentiary wasn't quite finished. During the very first world war, 11 German spies were confined right now there and executed by heating squad. In the second world war, often the Tower briefly held criminals of war, including Rudolf Hess, Hitler�s deputy reichsf�hrer. The final victim to pass away within its walls is the spy Joseph Jakobs, hit in August 1941. Yeoman Warders and the Crown Jewels Ever since the Tower�s beginning, warders have guarded both prisoners in addition to buildings. But the specially preferred yeoman warders date their own origin from 1485. Just prisoners often arrived by means of river and entered the Tower through Traitor�s Door. If the accused was revisiting from his trial, vistors watched to see which method the accompanying yeoman gaoler (jailer) held his ax. A blade facing the particular prisoner signaled another rendering. Today yeoman warders continue to guard the Tower although act as knowledgeable guides for that many visitors. On ceremonial situations they wear their resplendent Tudor livery of a scarlet-and-gold tunic topped with a higher white ruff, but for normal duties they dress in their own navy-and-red Victorian uniforms. Warders are popularly known as beefeaters, a nickname that possibly started as a term involving derision during times of starvation. While Londoners went less than food, the yeoman warders were always given a new ration of beef to make sure that they stayed loyal towards the crown. The yeoman raven master is responsible for the Tower�s large ravens. Superstition experience it that disaster will fall upon England if the birds ever previously leave the Tower, consequently their wings are stored clipped. Jewel House wardens guard the famous British overhead jewels, on public screen since the 17th century. The best top-quality cut diamond on earth, the Cullinan I, is just about the priceless stones in the crowns, orbs, and scepters nonetheless used by the royal family. Zoo, Mint, and Armory Early in the 13th millennium, King John kept elephants in the Tower, but the supr�me menagerie really began while his successor, Henry 3, received three leopards, a polar bear, and an elephant from European sovereigns. Although the animals were designed for the amusement of the king and his court, when the bear went swimming in the Thames on the end of a bring about catch fish, all Greater london could enjoy the spectacle. Exotic animals arrived over the years, as well as the menagerie was open to the public from Elizabethan times. It had been closed in the 1830�s if the animals were moved for the newly opened zoo throughout Regent�s Park in London. Over 500 years, a major subset of the Royal Mint handled within the Tower�s precincts. Certainly one of its busiest times happened during Henry VIII�s reign, when it made coins coming from silver confiscated from the not too long ago dissolved monasteries. The Tower system also safeguarded important Express and legal records as well as manufactured and stored navy equipment for the king impressive army. A Reminder of the Previous Today the Tower of London is one of Britain�s major tourist attractions. It looks much as it did throughout earlier times, so one can hardly walk around the grim, gray rises and cobbled streets without being reminded of the violence, suffering, and human tragedy encountered within the Tower�s walls on the centuries. Its turbulent recent is well summed upwards at the site of the scaffold on Tower Hill. There a small plaque commemorates �the tragic history, and in many cases the martyrdom, of those who as a their faith, country, or even ideals staked their life and lost. �
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Alliance and Hierarchy pt.1
This is a Mass effect fanfic Idea I’d been playing with and I’m actually going to post the first two parts of because I think they’re just about as good as I can make it at this time. XD
Sibling Shepards, and I freely admit to making things up to fill in the gaps that I personally don’t know, so if that mismatches the official information on the background stuff, uh... Let me know, but handwave it all away as Lady Icarus making things up. Yeah.
This Jane Shepard is in fact the same one that I’ve got a (still) incomplete work on [here], so she is not going to be The Shepard (with a capital T in the article). But she is a Spacer/Sole Survivor Shepard, so Akuze brings issues.
Part 1
Part 2
3 June 2177
Akuze Colony Approach
04:38 Local Time
22:54 4 June 2177 Earth Time
"God damn!” Must have hit another sinkhole - how did anything stay on the surface with that much air under them? Her CO was still barking at her, pay attention. “Shepard, never drive a Grizzly again. Man the gun. Toombs! How’s your driving?"
“Good enough to pass!”
Jane shrugged and did as she was told, trading places with the Corporal. "Sorry, Boss, they didn't teach driving in field-tech school. Just how to fix'em."
She earned the light hearted laughter when the Odette called in. "Odette to Away teams, you're getting close to the beacon. We don't see the ship, nor the colony, but keep an eye out for the crew and civilians, over."
"Away to Odette, we copy that." The Commander flashed a grin over his shoulder. "Use your technical skills to find the ship, colonists, or crew, Lieutenant Shepard. Sending out the orders to the rest of our poor S-O-Bs who came with us."
“Yeah, yeah, on it, boss-man.”
"Atta girl. You owe us a round when we get shipside for your shitty driv- Toombs! Watch that mountain cliff! Jesus, Joseph, and Mary, did any of you learn to drive properly? Since when were these vehicles supposed to drive vertically?"
Jane grinned and tapped a few buttons on the Grizzly's cannon. Point three-oh-four percent power increase.
"LT, I'll pass on the drink if you'll just teach me how to make a gun stated to be performing at its best even better."
She started to laugh. And then stopped. "I see the beacon. Small camp around it. Ship must have crashed into or too close to the mountains, the colony’s not supposed to be that way either."
"Which way?"
"Three-thirty for the ship, Commander. The colony should be at about eleven-thirty. Unless I got North mixed up again."
“Spacers. Can’t tell North from East, but they can make a top-performing canon even better than it’s supposed to be.”
“Shut up, Rain.” She grinned to let their medic know she wasn’t serious.
The Grizzly turned and she adjusted to line back with the beacon. Toombs had apparently left the driving to someone else.
"Wonder how many survived?"
"Three structures, broken down Mako, one badly broken Grizzly that looks like it's been here a long time. Structures likely have lavatory, kitchen, showers. Can hold up to five comfortably each, but can hold three times that. Five, three, fifteen. Forty five about highest to expect. None at lowest. Must have been set here for a couple of weeks now."
"Shepard, I don't want to know how you calculated all that for the space."
"Spacer kid, it was a game John and I would play based on the size and class of a ship."
"I just said I didn't want to know."
"Check the comms, anyone on chatter?"
Toombs called out. "No. Just the beacon."
"Alright. Rain, stop the Grizzly at the edge of camp. If anyone's there, we don't want to be seen as a threat."
"On it."
"Shepard, status."
"No movement. No lights." She waited as the vehicle slowed before setting the sights to zoom in. "Wait! I see a couple bodies. Scientists. Think I saw one move. I think. Might have been us moving."
"Let's load out and look for ourselves."
She really didn’t want to, not after improving the canon, but more people out there meat the faster they could find the missing colonists.
They left the vehicle and looked around. Jane examined the beacon for news, cursing when the beacon's VI turned out to be damaged in an odd way.  The beacon worked, but it was also running a secondary signal, and the termination sequence couldn’t be completed considering the button was missing and in fact covered by solid metal. Cheap equipment, she frowned at the thought.
The other members of their team drove up and disembarked as well to join the search.
The ground shook.
"Alright, who stayed on their bear?"
The full team sounded off as being in the camp.
Second Lieutenant Araina “Rain” Sunny pulled out her medical field kit and started checking over the bodies.
"Sir, I think this was a trap. These bodies are torn-” The ground quaked as a … giant worm thing screamed to look down on the puny mortal humans. Not a worm. The Citadel reports had these things as- “Thresher maw! Shit! Into the M29! Go, go!" The great beast spat toxic ooze over the team medic as she screamed warnings.
"Damn it, Rain!"
Jane climbed over the cannon of the vehicle and popped the top open to drop down, eyeballing for the cannon's target. "Give me a rocket!" The Maw dropped below the ground as a head count was made.
"Damn, we lost four."
"And no more-" Jane was cut off as the vehicle was thrown into the air, she looked above her and saw the Akuze surface. "Shit. Missile!"
"In, Shep."
She fired the damn-fucking rocket and blasted bullets as they fell, turret first.
"Noo!" Screams echoed into her comms as four tons landed. Her hands stretched from her face. She kicked with one leg, but the other didn't respond. Her throat was raw. Maybe the screams were hers.
"Odette!--" Toombs, he screamed as the Thresher Maw dropped back into its hole, and his voice had an echo to it.
"Shepard here. Headcount? Fire your blaster into the sky if your mic's down." Nothing.
"--ette to ground team. Come in, ground team."
She tapped her helmet. "Shepard to Odette. Beacon was a trap or something. Thresher Maw attacked. I can't move one of my legs very well. I repeat, Thresher Maw attacked. I-I don't know what happened. I can't get up, or look around very well. Working my way out."
She repeated most of the message several times as she crawled out from under the Grizzly and made her way for the jungle. Out of open space where the Maw would attack. No fucking wonder there were sinkholes everywhere.
"Shepard! Odette here. We have your signal, and we're coming in."
"Thank-" She wasn't sure she finished when she passed out.
She was all that survived of the original ground team. The bodies of a lot of her people, and the original people to be rescued, couldn't be found and the rest were declared KIA. Her claims of Akuze being a trap were dismissed by the brass.
She couldn't feel one leg. The Grizzly cut and destroyed what remained of it. It was a clean amputation, messy with the infections that left her in surgery under the levo equivalent of Quarian-strength antibiotics. They had to cut the rest of the femur out, even the joint because of the toxins, infection, and bone rot.
"Fuck."
"Lieutenant Shepard."
She almost glared until she realized it was the Odette's captain. The reflexive salute was all she could do in-protocol. "Sir, I'd stand, but..."
"No, stay seated. How do you feel?"
"Angry. I know Rain wouldn't lie. She said it was a trap, I believe what she said. The beacon was weird too."
"The top's refusing to listen, I'm sorry. I believe you. We saw the recordings. You're getting the best cybernetic leg we can find, even if it means going to the Council for it."
Jane looked at the bandage on her hip. There wasn't even much of a stump anymore, just the ball joint left that was scheduled to be removed in a few hours. "Sir, I can't afford--"
"The Alliance is paying, and for the therapy too."
She glared. "To keep my mouth shut?"
"No. To prep you for N7 training. Staff Lieutenant Jane Shepard, as the last officer in command before the last of your team was lost, you’ve been field promoted to Lieutenant Commander. Your quick reactions, even when falling upside down impressed the brass to bump you into N7."
"I'm being rewarded for failing my team?" She shook her head. "That's... Fu-Messed up. And I know messed up."
"Yeah. I can imagine how you feel."
A small suspicious part of her noticed that something was up. "What is really going on?"
"I don't know. Your recovery will be slow, but they'll be starting the book training before the physical part when you return from medical leave."
Jane closed her eyes as she felt a pair of boxes be placed in her hands. "Fuck."
"My condolences, Shepard. Commander Trapper was my friend, too."
"Thank you, sir." The doctor shooed her guest away and pushed the button to inject the sleep agent again.
“You’re a strong, brave, woman, Shepard.”
Her leg hurt where it used to be, and she didn’t do anything very brave.
Name: Jane Shepard Age: 22 [As of 4 June 2177] Current Rank and Two-Character Vocational Code: N6 [passed to be N7] Lieutenant Commander [Field promotion, sole ranked officer left surviving and in command, recording of at least on person of lower rank than she when Commander Trapper and Lieutenant Commander Heath perished] Notes: Younger sister of John Shepard and the daughter of Hannah Shepard. Born on the SSV Elizabeth. High scores on practice tests that have not been submitted, but appears to self-sabotage certain tests to avoid something. May have psychological issues regarding what she calls "the Shepard Legacy" and highly protective parents. Took up N-training, possibly to escape rumors of nepotism from other Naval officers. Was N-classed before her older brother. Updated Notes: Older brother was the Hero of Elysium. Updated Notes: Sole official survivor of a Thresher Maw attack on Akuze. Promoted to Commander and N7. Artificial leg as a result of the attack. Uncertain psychological profile changes to come. Alert appropriate Cerberus Cells to upgrade defenses in case Shepard decides to follow through with her warnings of investigating the beacon and attack. Update: Thresher Maw toxin results in a higher tolerance and requirements for achieving the effects of drugs and alcohol. Observe Jane Shepard for signs of substance abuse.
A lit cigarette was lifted to the mouth of a shadowy figure. A woman became visible, walking to him as they observed a blue giant be devoured by its denser neighboring star.
"Miranda, report." The smoking person was male.
"The Alliance is uncertain about suggesting Shepard for active duty, even with the Captain of the Odette vouching for her mental health. While he was not acting under any of Cerberus' direct suggestions, I recommend putting his proposal through."
The other sighed and lowered the cigarette. "Jane Shepard is one of many candidates for Humanity's first Spectre. We have others."
Miranda lowered her head for a moment. "Then why put the investment into her replacement leg?"
"She didn't do much of anything spectacular in order to survive the Thresher Maw."
"Then why the leg?"
"She survived. I want to see what she will do now."
"Have her put into active duty. On Earth, she under constant Alliance watch, and wary of being locked away into a mental health facility. Or she would be, based on her previous psychological profile."
"An interesting thought."
Miranda's eyebrow twitched.
The man's silhouette hinted at a smile. "It is good to see you are concerned about all of our candidates."
"Yes, the other was not showing nearly as well as Shepard siblings. On Torfun, the Butcher was not our other candidate either, but two people we had not considered. It is a shame the Akuze Rescue turned into a disaster before Shepard even arrived."
"Report received."
"Thank you." Miranda disappeared.
The man hit a few buttons. "I explicitly said not to use Akuze, doctor."
"I'm so sorry. The signal was jumbled."
"You will be punished for your failure. But not today." He ended the call before looking at the stars around him. The Thresher Maw project had some prospect survivors who might revenge. "Or the younger Shepard will."
"It is fitting that Shepard, our most scarred mentally and physically candidate, be a Spectre. Too bad she will now be unpredictable after finding the truth about Akuze. If not her, then her brother will be a Spectre. But he will also be unpredictable after learning the truth, liable to seeking revenge for what had been done to her personally or through the justice system." He lowered his hand to tap off the burnt ashes of the stick. Taking in a slow drag he spoke again. "I will need to adjust our plans regardless."
There was only a slight, but low-ranged sound, creak of machinery to respond to him.
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