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spectronicsblog · 5 months
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Purchase Sony Xperia 5 V 5G 256GB/8GB RAM Black online from Spectronic Australia
Spectronic Australia is a well-known e-commerce store that specializes in offering the latest Sony smartphones. We delight in providing a wide range of smartphones with top-notch features at the most competitive pricing. Buy now and get the best rate on the Sony Xperia 5 V 5G 256GB/8GB RAM Black online from Spectronic Australia.
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Chipset: Qualcomm SM8550-AB Snapdragon 8 Gen 2 (4 nm).
📷 Main Camera: 48-megapixel.
📷 Selfie Camera: 12-megapixel.
🔋 Battery Type: Li-Po 5000 mAh, non-removable.
Color: Black.
In The Box: Phone, Documentations.
For more details, please visit our website and place your order today!
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spectronicuk · 5 months
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Purchase Sony Xperia 5 Iv 5g 256gb/8gb RAM Online From Spectronic UK
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The Sony Xperia 5 IV 5G come with the following specifications:
Internal memory: 256GB/8GB RAM.
Chipset: Qualcomm SM8450 Snapdragon 8 Gen 1 (4 nm).
📷 Main Camera: 12-megapixel.
📷 Selfie Camera: 12-megapixel.
🔋 Battery Type: Li-Po 5000 mAh, non-removable.
Color: Black.
In The Box: Phone, Documentation.
For more details, please visit our website and place your order today!
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wildgeese98 · 6 months
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Humanity really lost its way when we started making true wireless earbuds.
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361mu · 1 month
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Buy the Best Sony Smart Android TV
If you are seeking to Buy the Best Sony Smart Android TV online in Mauritius then your search ends right here. Immerse yourself in stunning visuals, rich colors and effective sound. Enjoy your favorite shows, movies, and games with seamless connectivity and countless entertainment alternatives. Upgrade your home theater now! Buy the Best Sony Smart Android TV Now.
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spectronic-ca · 4 months
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Get a Sony Xperia 10 V 5G 128GB/8GB RAM form Spectronic CA
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Spectronic CA is a well-known e-commerce store that specializes in offering the latest Sony smartphones. We provide the best value for your money by selling different varieties of smartphones with amazing features. Shop now and get the best price on the Sony Xperia 10 V 5G 128GB/8GB RAM, exclusively at Spectronic CA.
The Sony Xperia 10 V 5G comes with the following specifications:
Internal memory: 128GB 8GB RAM Chipset: Qualcomm SM6375 Snapdragon 695 5G (6 nm) 📷 Main Camera: 48-megapixel 📷 Selfie Camera: 8-megapixel 🔋 Battery Type: Li-Po 5000 mAh, non-removable Color: Lavender In The Box: Phone and Documentations.
For more details, please visit our website and place your order today!
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sirfrogsworth · 1 month
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Froggie's Guide to Budget Headphones
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@nimrella I am more well versed in traditional audio and home theater with big honking speakers, so I don't have much personal experience with headphones and headphone accessories. But I can tell you what I've learned from other people who are in the headphone world. And since you are starting more within the "budget" range I think I am somewhat qualified to guide you at this level.
You have three paths to choose from...
Wireless, low impedance wired (no amplification required), and high impedance wired (amplification required).
Basically... easy, medium, and hard.
But also... good, better, best.
Wireless Headphones
Wireless headphones have come a long way. Audiophiles used to scoff at them but now there are options that really do sound fantastic and the Bluetooth data rates are good enough to deliver high resolution audio. They also have noise cancellation options which may be desirable. If you do not have a quiet, dedicated space for listening to music you might find high end noise cancellation a godsend. People love them especially for planes, trains, and automobiles.
I don't know if everyone knows how noise cancellation works or not, but basically the headphones have microphones that listen to the world around you. They measure the incoming sound and then generate an opposite sound that just about kills ambient noise. If you play the same sound 180 degrees out of phase it basically nullifies those sound waves. The tech works best between 50 Hz and 1000 Hz. For reference we hear between 20 Hz and 20,000 Hz (lower if you are old). So anything super high or super low pitched can still get through.
In any case, if that sounds appealing, wireless headphones should be a consideration.
The other advantage of wireless headphones would be the ease of use. They pair to your phone, your laptop, your TV. They have controls to help you pause and skip songs and change volume. Some allow you to take phone calls.
But the big downside is the sound quality takes a bit of a hit. As I said, the bluetooth standards have actually gotten very very good. (Though there are audiophiles who will swear it still sounds like a 1990s MP3.) So streaming the actual media files are not really an issue. But trying to cram all of that tech into lightweight headphones you can wear around town all day requires compromises and added expense. Not to mention the battery has a limited lifespan. You may have more limited or inconsistent frequency response, poor dynamic range, distortion problems, weak output, and a high noise floor. Wireless options still can't match wired headphone systems in the same price range. And the wireless options that come close are quite spendy.
Wireless Headphones Suggestions
In your price range the two wireless options that I hear mentioned over and over again are the Sony WH-1000 series and the Bose QuietComfort. They are both well regarded for having a good mix of sound quality and noise cancellation while also being a decent value. You might be able to visit a Best Buy and demo them to see if you prefer the sound and comfort of one over the other.
The Apple AirPods Max are said to work really well within the Apple ecosystem. They have some interesting spatial sound modes and very good audio quality. I've heard the noise cancellation is some of the best currently available. But they seem too expensive and a lot of people feel they are too heavy. I also suspect they are due for an update. That said, if you wait for the new ones to come out and buy used, they could come into your price range. I'd really only suggest these if you have multiple Apple products that you will be streaming sound from.
Before we move into wired headphones, let's go over some terms that you might see pop up when doing research and reading reviews.
Froggie's Glossary of Audiophile Terminology
Driver A speaker is made up of drivers. Some speakers have a woofer, a midrange, and a tweeter. Each individual thing is a driver. And with headphones you will often hear "headphone driver" instead of speaker because it is more specific. Headphones typically have an all-in-one driver that does all frequencies. A woofymidteet.
That's not a thing.
I made that up.
Frequency Response This is the range of frequencies produced by the drivers from low to high. You want to make sure your headphones have good, deep bass. That will make more of a difference than anything else. It's the foundation of all sound and what is sorely lacking in devices with small/cheap speakers.
Music typically doesn't go much below 40 Hz in the bass range. So if you are only interested in music listening, that is plenty deep. Movies can go down to 20 Hz, but this isn't necessary for a good immersive experience unless you have giant subwoofers. So if you find something that can play ~40 Hz with decent output, you should be all good. Every speaker has a frequency response curve. It looks something like this.
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The X-axis represents the frequency and the Y-axis represents the volume in decibels. We are most concerned with the 40 to 10K Hz section, as most sound happens there.
I'm not going to go super in-depth and overwhelm everyone, but typically you want this graph to look fairly flat in that range. A flat-ish line will give you a "neutral" response.
The above graph gets a little bumpy in the high frequencies. That means those frequencies will have a higher volume than the lower frequencies. If a higher frequency has a big peak, that could make your sound seem too bright or tinny.
Or you could have the opposite problem. You could have a null in the bass where the output dips below everything else. This can make your sound a bit anemic and lacking punch.
Whereas a more flat speaker will output all frequencies at about the same volume and sound much more balanced and smooth.
Equalization or EQ A flat response is good because it will accept EQ well. Equalization is where you add peaks and dips in volume deliberately to taste.
This can be as simple as 3 knobs.
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Or it can be a more complicated parametric EQ.
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A lot of digital EQ methods have presets to help get you started. I promise it isn't as intimidating as it looks.
Some people like to buy speakers/headphones that are EQ'd how they prefer out of the box. (Or if you get Beats by Dre they just turn the bass all the way up and say "Fuck them other frequencies!") But this is often a bit of a crapshoot because it is hard to EQ a speaker that sounds good in every room or every environment or just to varying individual preferences.
By making the speaker more neutral, it can be much easier to equalize specifically to your needs and enjoyment.
So if you like the bass a little bassier and the mids a little quieter, you have the power to dial that in with great specificity on a neutral speaker. You can apply any EQ you wish and you won't be fighting the speaker's predetermined response.
Basically if you are reading reviews and the headphones are described as "flat" or "neutral" that's a good thing (in my opinion). Just remember nothing is going to be perfectly flat. We're shooting for flat-ish.
If you do decide to get a neutral sounding pair of headphones you may find them a little bland out of the box. Do not panic. You just need to learn a bit about how to apply EQ, but thankfully YouTube is plentiful with tutorials.
The Harman Curve was researched to be most liked by the most people, so you might start there. (Also, SoundSource is a very popular EQ app for Mac.)
Dynamic Range This is the spectrum of how quiet to loud something can get. If you have speakers that can render both a pin drop and a big explosion with great fidelity and proper intensity, you will be in audio heaven. There is so much emotion and drama that can be expressed by expansive dynamic range and most cheap speakers compress it to an inch of its life. When the soft and the loud sounds are the same you miss out on so much audio information intended by the composer.
Distortion This is just how loud a speaker can go without breaking up. Low distortion is good. While every driver distorts at some point, usually that is at a much higher volume than you will use. This typically only plagues cheap, tiny drivers.
Sound Pressure Level (SPL) This is a measurement of how loud a speaker can get. While you don't want to listen to anything louder than a sustained average decibel level of 80 to 85, you do want peaks over 100, especially in the bass. Bass is less damaging to ears and hearing damage is all about sustained volume rather than quick peaks here and there. Most headphones can comfortably do an SPL between 90 and 110 dB. The ability to go louder is good, but only because that expands headroom, not because you should actually listen to them that loud. So if the headphones can get super loud, that means they will have a much easier time delivering normal levels.
Noise Floor Every sound system has background noise. You know that static you hear when you turn a radio up really loud when there is no sound playing? That is your noise floor. You want that to be as quiet as possible because if you turn up the volume, you don't just turn up the volume of the sounds you want to hear, you also turn up the volume of that background noise.
If you can find a headphone system with a decent low noise floor and you can also find a very quiet space to listen in, you could have a religious experience. I don't think people realize how much the room you are in matters, even when listening to headphones. When you are in a quiet room, you can play at lower volumes. And that can mitigate a lot of the problems associated with cranking the volume. You won't damage your ears for one thing. But the speakers won't have to work as hard so you'll have less distortion and better clarity.
Noise mostly comes from the amplifier, which I will talk about later on.
Froggie Pro Tip: If you want cheap speakers to perform better, go to a quiet room and move them as close as possible. This allows you to play them at a lower output while maintaining your desired perceived volume.
Okay, now we can finally talk about...
Wired Headphones
You have open back and closed back styles.
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Open back tends to have a more natural sound and feels more comfortable. Like listening to regular speakers. People generally feel they are able to listen to them longer because they don't create a seal and cause pressure on your ear drum. However, if sound can get out, it can also get in. So with open back headphones people nearby will be able to hear what you are listening to. And if you are not in a quiet room, all of that sound will leak in. Meaning you have to increase the volume and the noise floor and the distortion.
Closed back seals off your ears and gives you a quiet and immersive experience. You can be in a noisier room without having to crank the volume as much. Some prefer this style just because it helps them feel like they are going into their own personal dimension of sound. These are great for ASMR too. But ear fatigue can become an issue and you may need to take little breaks to let your ears breathe and your ear drums rest.
And the last thing we need to discuss is impedance.
The impedance of headphones mostly determines how hard they are to amplify. Impedance is measured in ohms which is this little horseshoe symbol... Ω.
Lower ohms means less electrical resistance and easier to amplify.
Higher ohms means more electrical resistance and difficult to amplify.
If you get headphones rated below 100 ohms, they can typically be driven by smartphones and laptops just by plugging into a standard headphone jack. Though depending on the device, 100 may sound a little quiet so you may want to go lower. 30 ohms is fairly typical if you plan to drive your headphones with everyday electronics.
Above 100 ohms you are going to need some sort of amplification—usually a DAC with a headphone amplifier. (There are DACs without amplification so be sure to check that.)
A DAC, or digital-to-analog converter, is already built into your phone and laptop. But those are very small, don't have a lot of power, and might have a higher noise floor due to interference from other components and heat and just a lot of electrical signals nearby.
By getting an external DAC w/amplifier you separate out the components, make them larger and more powerful, and typically improve the sound quality. Because it is more isolated, the amplification can be much quieter despite being more powerful.
If you plan to stay in a static location and you have high impedance headphones, you can get a little box DAC that sits on your desk. It works like an external sound card for your computer. If you record music or stream, a digital audio interface works great as well (remember to check the Ω).
But if you need to be more mobile with your headphones you can get a little USB dongle DAC, though you will probably not get the same sound quality and power.
Both will be superior to the internal DAC built into your computing devices.
So, low impedance headphones are easier if you need to move around.
High impedance headphones are better for staying put in a single location unless you get a dongle DAC.
Just remember, high and low impedance doesn't necessarily indicate quality. It's just that in order to drive high impedance headphones you need the larger amplifier with the nicer components and, by necessity, you automatically get that quality bump.
You can get very good low impedance headphones. However, if you power them *only* with a smartphone, you may not use them to their full potential. Which is why getting an external DAC is a good idea regardless.
But the nice thing about low impedance is you can get the headphones and still use them until you save up for the DAC. Or you can use them as normal while out and about and have a special listening spot at home with the DAC.
To review...
Low impedance and high impedance can both be high quality.
Low impedance (less than 100 ohms) works with anything.
High impedance (more than 100 ohms) requires amplification.
Both will be used to their full potential with a DAC/headphone amplifier of some kind.
Wired Headphones Suggestions
Again, I have not personally listened to any of these. I am just relaying what experts I trust have mentioned as being nice quality in your price range.
The beyerdynamic DT 770 headphones are some of the most well-regarded budget headphones I've heard of. They come in low and high impedance versions.
The Sennheiser HD 560 high impedance headphones are also praised for their value and performance.
If you can go a little pricier...
The HIFIMAN Sundara headphones have low impedance and can be driven easily by all your devices.
And the HIFIMAN Edition XS are even lower impedance and about the same price.
And if you want to try a DAC, I've heard good things about both Fosi and Schiit (yes, like the poopies), though there are many different brands. Just make sure the DAC has a headphone amplifier rated for the ohms you need.
The FOSI K5 Pro is a cheap "beginner" DAC that will power anything up to 300 ohms. This is the kind that sits on your desk.
And if you want a more portable dongle DAC, you can get something like the iFi Go Link.
I've also heard good things about the AudioQuest Dragonfly, though I hate recommending AudioQuest products due to them claiming they can do magical things. They use scientific gobbledygook to scam customers most of the time. That said, the DragonFly might be their only valid product.
Note from Future Froggie: AudioQuest just can't help themselves. While the Dragonfly itself is a good product and not a scam, they developed the "DragonTail", which is a scam.
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It's just a USB A to C Adapter for the Dragonfly. But they have to find a way to justify 30 fucking dollars so they came up with this bullshit.
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Definitely need to stabilize my geometry. If I have unstable geometry that could lead to quixotic trigonometry. And we all know that could introduce vertices into dodecahedrons. Which leads straight to accelerated cosmotic entropy catalyzing the heat death of the universe.
Fucking AudioQuest.
ANYWAY...
An inexpensive DAC may be all you ever need but DACs can get crazy expensive—just like headphones. And if you are really fancy you can get a DAC and a headphone amplifier as separate items. Audiophiles claim when you simplify components to a singular function you increase quality. While I think there is some small truth to that, I suspect they just think the tubes look neat.
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Froggie's Disclaimer: I am not telling you to get these specific things, but I do think you'll probably be happy with anything I've suggested. But sound is a subjective experience and it is always best to test things out before you buy them, if possible. Or make sure there is a return policy. You might see if there is a brick-and-mortar store nearby that allows you to demo headphones. Remember that comfort can be just as crucial as sound quality for long listening sessions.
Final Thoughts
Good sound has been life changing for me. And I am excited when anyone goes down this journey. While the stuff mentioned is considered "budget" by audiophiles, this can give you a good starting point if you want to upgrade down the road. You'll get to know your preferences and get a better understanding of how this all works and choose your own adventure from there.
Though it is very possible you'll be quite content with "budget" and the sound quality is more than enough.
Personally, while I am very happy with my current home theater setup, I am hopeful one day I can upgrade one budget tier above where I currently am and that will be my endgame. I've heard $10,000 speakers and it is mostly a land of diminishing returns once you reach that level.
I'm fine in "budget" land.
Further Research
I didn't mention the different types of headphone drivers because I didn't want to put too much data in everyone's head. But if you want to do additional research you can learn about the 4 main types... dynamic, planar magnetic, electrostatic, and balanced armature.
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accio-victuuri · 1 year
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CPN : Why the Camera 📸 is driving us mad 🫶🏼
sometimes i forget that not everyone will get the reason why a certain number of cpfs are screaming about something. or if they do, is it because of only the present candy or is there a history behind it. this is something i find hard to gauge and i usually just post very quickly in hopes that people get it. most of the time i have a post about that “history” and link it but for this one i did share some bits but not enough to connect the dots.
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that’s the purpose of this post, to hopefully connect events and make sense of the story.
Let’s start with the whole “LEICA” story and why we think it’s a gift to match ZZ’s. Back in April, there was a whole CPN about an alleged camera that was good for vlogging given by WYB to ZZ to take to Milan. It’s a Sony camera, but the point is, WYB gave ZZ a camera to take to his trip abroad in Europe. Now it’s ZZ who is allegedly giving him a camera ( Leica ) to take with him to Paris. Both are big events related to Fashion week and while they cannot be together, giving each other a proper camera is a way to to be connected. It’s an incentive for them to take photos and share with each other after. Apparently, taking photos from their iphones or their team’s camera ( take note, WYB was with someone holding a proper camera with a big ass lens too ) is not enough. They should have their own.
The reason why this made us all 👀 was we were already speculating that WYB had a new camera back in Mid Autumn Festival.
This is personally why I was screaming cause the clowning is correct. Even before we saw WYB in the streets of Paris using the actual Leica camera, turtles were already guessing he didn’t take the Moon photo with a camera phone. Based on the quality, dimensions and size of the file. All the more how accurate the kind of camera is.
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( excuse the auto translate but you all get the point, it’s leica — a proper camera, not a phone. this was posted 9/29/2023. )
Also Yibo-official added fuel to this because instead of reposting and giving the same greeting like they usually do, they praised Photographer WYB. 📸
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This was out of the ordinary, it’s like they know something. Turns out, they do. WYB has a new camera that he is playing with ^^
ZZ has a leica camera. This should not come as a surprise knowing part of his job before is being a photographer.
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( for reference some of XZ’s known camera/s. the ones used in commercials tho, not sure if it’s his. )
ZZ is Leica Q2 ( spotted as early as 2019 ) and WYB is Leica M11. It’s so freakin expensive. WYB is many things but he is not exactly a photographer. Yes, he takes photos for his personal documentation and shares it to friends. Sometimes, he shares to the public, but I don’t think an amateur will buy something like this. He may be rich and the cost of this is virtually nothing to him, but I personally feel like if you’re starting out, you wouldn’t choose this. All the more buy it as “i-need-a-camera-cause-i’m-going-to-paris” purchase.
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The CPN is, ZZ, who knows his way with cameras/photography and only wants what’s best for the love of his life —- gives him this, and what better time to play with it than a trip abroad. The Moon photo is him testing it out, and maybe he already has other photos that he just doesn’t share.
This is actually on brand for this couple. Matching Gucci lion head necklace? Check. Matching Shoes? Check. Matching clothes? Check. Matching phone case? Check. Matching Apple watch? Check. So this Couple Camera is part of a pattern and makes sense 🤍
-END.
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doubleddenden · 8 months
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The topic of Palworld is pretty charged, but often times I see people be shamed for liking it because the CEO tweeted stuff about NFTs and the company using AI art in a separate game. Acting as if that's the most damning thing ever for a gaming company in an industry filled with similar people.
Make no mistake, I dislike both AI art and nfts, but do you realize how many gaming companies have involvement with that?
To begin with, Pokémon used AI art in a promotional piece for Pokémon Go in September, and nobody gave a shit because uwu Pikachu. The Pokémon Company also put a job listing some months back seeking an expert in NFTs. That's not quite damning evidence, but if I were a betting man, no "NFT expert" will willingly say "yeah nfts suck are bad for the environment, man, I'll take my paycheck and fuck off now." There's also a strong argument to be made that Pokémon has stolen ideas from fakemon artists (Finizen and Palafin, Scovillain, Dipplin, etc) and other franchises (kaiju movies, Dragon Quest, Megaman, final fantasy, western cartoons and food mascots, etc), a dubious legal statement that claims they own all fan art from the remixes and fakemon made on youtube to the pikachu your kid drew at breakfast; they have yet to apologize for the state of Scarlet and Violet while charging full price to millions of paying customers for a clearly unfinished and barely functioning game (which i did enjoy, but you can't tell me it was finished baking when it struggles not to shit itself just to run), and a bunch of other things people shit on Palworld for, but A. It's Pokémon so people don't care and think it's fine, and B. That's not the point of this post.
You know who else does NFTs and AI art? (Yes I heard Muscle Man from Regular Show in my head just now, too, moving along)
Square Enix sold several of their IPs for NFTs and claims to have used AI art "a minimum amount" in Foam Stars, yet I see nobody yelling for boycotts of Final Fantasy 14, 16, Kingdom Hearts, Dragon Quest, Life is Strange, etc etc etc.
Sony has invested in both, they want to implement AI into gaming, and has a patent for nfts to be used in games and consoles, yet there's no movement to throw out your playstations.
Bandai Namco- you know, that company with a hand in pretty much most anime games on the market and popular games such as the Dark Souls games? They have a game called RYU that's essentially a virtual pet game that uses the blockchain, and its AI driven, among other projects. Yet there's no outcry to stop playing the many, MANY games they brand with. This also includes quite a few Nintendo games (btw they just partnered together to form a special studio quite recently) like Smash Wii U/3ds and New Pokémon Snap. Nobody gives a shit though.
Android, Microsoft, Google, Apple- I don't even need to explain those, they have whole teams dedicated to both. Even popular VPN companies accept crypto.
I'm just saying an awful lot of you guys that scream and shit bloody murder about Palworld's company being involved with that shit are either the biggest "It's okay when my favs do it" type of hypocrites, or you're sorely ignorant to just how evil and greedy most corporations are. You'll be hard pressed to find a game company with popular AND fun games that DOESN'T have some interest in either, let alone movie and show studios. That's the awful reality we live in.
You have 2 options
1. You basically stop doing anything involving most modern tech, including throwing out your pc and smart phone. You could probably live a comfortable life with tech circa 2010, but you have to be aware that any thing you buy may go towards a cause you don't like.
2. You accept that people can enjoy a product while not necessarily agreeing with the CEO of said product. Most CEOs tend to be jackasses anyway, that's kind of the shared trait they all have. You can also discourage companies from using them while understanding it is everywhere.
Palworld at the end of the day is just a toy, that's it. From the looks of it, it's not even actually hurting anyone, and it seems like the company at least treats their employees pretty decently- at least according to a few things I've seen here and there that seems rather progressive for a Japanese studio (with room for doubt obviously, it's a company after all and as we've established, they're all evil). At the least its not like when people supported Hogwarts Legacy and directly put money into JKR's wallet so she can openly hurt more Trans women. In fact, the only people seemingly hurt in all of this Palworld drama are obsessed Pokémon stans that can't accept a parody, or the Pokémon Company themselves, who rightly deserve some punching up tbh.
You can just say you dislike the game, that's fine, I totally get that. Even though I personally think The Pokémon Company deserves a few nut shots after the way they've treated fans these last few years with the state of their games (and you know, stealing ideas from fans without credit), I can see why someone would be turned away from a parody that's literally meant to be Pokémon with guns. I can totally understand all of that, personally I'd prefer if the game was MORE like Pokémon with turn based combat.
But if you're going to defend Pokémon because you think its perfectly innocent because of Wooloo or something like that, just be sure you're aware you're defending the World's Richest Franchise and their own attempts at AI and NFTs while calling out an indie company (a real one thats learning as they go, not the fake "We're totally indie" franchise that hasn't been indie since gen 3) for having a ceo that also seems interested in the same stuff. And remember, you don't become number 1 without hurting people somehow (we could dig up receipts about certain partners Pokémon has teamed up with, such as Tencent with Unite, but I'd rather not right now.)
Just saying. I don't think you're an irredeemable person for still liking Pikachu, cuz I do too believe it or not. I've been a life long fan and still have fun with the games despite the clear scummy business practices towards their paying customers. Just maybe extend that courtesy to the millions of players just trying to have fun in this awful, putrid, shithole planet that just keeps getting worse and worse with each passing day.
Plus... you know, think about it. Do you think Pokémon would ever get around to making a gunless Palworld? Probably not. Do you think Palworld would exist if The Pokémon Company and Nintendo were the slightest bit chill about Pokémon fan projects like SEGA is with Sonic? Also probably not. From what I've read, the devs just wanted to make a fun game that happens to mostly be ARK with Pokémon adjacent monsters. That's not really a bad thing, all things considered, and it seems like the worst they've done is reference official Pokémon when making their own models.
Palworld being successful is actually beneficial to Pokémon fans, as well. It'll never really truly compete, but it has outsold Legends Arceus in terms of units sold (not as much financially because Palworld was only $30 plus a sale recently, but still impressive), and it is enough that Game Freak is aware of its existence. Let Palworld light a fire under their ass, and maybe GF will actually finish their next game before releasing it for full price (and no, we're not bringing up the tired imaginary ball and chain game devs, game freak owns 1/3rd lf the franchise and can easily take methods to get more dev time, they just haven't because money). Just saying, at least the Paldevs were honest enough to sell it in early access for half the price.
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andmaybegayer · 2 years
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Saw someone post about Rolls Royce making nuclear reactors going "why is a car company making nuclear reactors" and it reminded me of how many companies considered kind of bleh by consumers are like. Cutting edge research and development houses for very specific things.
Like Philips (technically Signify) is probably "hey they make lightbulbs" to most people, they are not "one of the most advanced lighting technology companies on the planet."
Samsung "makes phones and TV's" they are not considered "one of the largest chip manufacturers and also incidentally one of the largest shipbuilding companies"
Sony may "make the PlayStation and TV's and phones that no one buys" but very few people think of them as "the biggest image sensor company in the world."
Oh, and Ericsson, which people probably don't even know exists anymore, but who are a huge name in telecommunications technology.
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Note
what do you like about cars?
I think you knew, upon asking this, that I could only ever have answered with either an ironic one-liner or a dozen-part novel. And unfortunately, this is already the second line, so novel it is. So then, without any further ado than the literal half year that’s gone by since this was asked, let's go.
1. Engineering matters
At the end of last year (aka when I started writing this, yikes) my dear old iPhone 6S moved on to a new home because it simply wasn't keeping up with me anymore. (And again, I was using an iPhone 6S in 2023. If I say a phone is too slow, it's too slow.) I had plenty of criteria for the replacement: a smallish screen not overboard on resolution, ideally a physical media control button and/or vibration toggle, repairability, a FUCKING AUX JACK... Something like the Sony Xperia 10, whose only real issue is marketing so trash you've only just now learned Sony never stopped making phones.
And yet...
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This fancy wallpapers-sporting foldable is a Motorola RAZR 5G, a phone whose too-big screen already broke (though at the edge due to adhesive issues) and those who dared try warn repairing it will be as hard as phone repairs get. Why the fuck did I buy this? Well, because it has something more important than the aux jack, proper sizing, and good cameras: it made me go “That’s so cool!”, and when’s the last time a phone made you say that? It's the cusp of a new technology, and whether it becomes the future of phones, a future of phones, or just a weird footnote, it is an island of interesting in a sea of boring. And sadly, even this island is rapidly sinking. The drive for new form factors has already boiled down to the same two phones and their evolution is sinking into the usual millimetric proportion tweaking, camera rearranging, touchscreen expanding, case material switching, fingerprint sensor moving, and spec improvements not even manufacturers can come up with use cases for. I mean, seriously, how does the iPhone 15 differ from a software-updated iPhone X (which is apparently not pronounced "x", so I guess the iPhone Twitter)? Nothing is new. Nothing is tackled differently. The user experience does not differ. And why should it, when iPhone users will get a new one out of habit anyway and many are so tech illiterate moving a button could hospitalize them? Five generation newer and 150% faster are numbers you basically have to trust, because they don't make a difference that matters.
But in cars? 150% faster will matter alright. Even just looking at it. Cars are a visceral experience to even witness, let alone ride in or drive, and the frantic engineering pursuits for performance and overall capability actually have impactful real world implications beyond "some pockets will bulge 1mm less". And their engineering involves so many fields that there’s always a breakthrough going on somewhere - which leads to another reason their engineering is so interesting: there’s simply so much of it that anyone interested in engineering will find something for them, no matter their level or sector of expertise! Interested in mechanics? Well, obviously you’ll have a field day! Aerodynamics? Don't even get me started! Electronics? You're getting more goods by the year! It spread from engine management to safety assists to infotainment to ergonomic adjustments to even suspension and aerodynamics! Sound design? Even just working on the way engines sound is a profession of its own, let alone making these barrels of metal and glass propelling themselves at triple digit speeds through hundreds of explosions a second things you can comfortably have a conversation in - and that's not even mentioning horns and chimes! Hi-Fi? We’ve spent most of a century trying to get concert hall sound from a tiny tin can where everyone sits off-center and everything bumps and shakes around and you have maybe room for two components* a third the normal size and speakers can only be in a handful of places you wouldn’t want them which may well be the next room over**!
And this is just engineering.
*Like everything in the car world, there are exceptions to that
**For those unfamiliar, subwoofers, the speakers dedicated to, indeed, sub-bass, due to their frequent humongousness are often installed in the trunk.
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spectronicuk · 6 months
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aka-indulgence · 10 months
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Let me tell you if you wanna buy wireless earbuds/phones/headphones, get JBL and not sony because sony will force you to sign up to them and download an app to use them, while you can connect to jbl earphones as soon as you get them so
I know where my loyalties lie,
P.S. It might be a technical problem but still, it wouldn’t be a problem if you can just click connect on the settings without having to go through an app
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therealvinelle · 1 year
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ok now I'm curious. if all the cullens turned into smartphones, which phones would they be? And bonus question, which phone would Eleazar turn into
...
You know I've received three asks on this? Only you included Eleazar, though.
Alice is the nebulous concept of an iPhone that hasn't come out yet. It doesn't matter how hip and with it everybody else tries to be, Alice's phone is newer.
Bella is an iPhone series 5 or later, which is to say she looks fragile and she is fragile. Drop her on a cushion and the entire screen shatters. Edward is constantly buying her screen protectors.
Carlisle is a Marconi wireless telegraph, a life-saving technology that no one would have thought possible if Marconi hadn't been mad and brilliant enough to do it. Carlisle, having saved human lives in unconvential ways since long before there were smartphones, can only be a Marconi wireless.
Edward is a Huawei. This makes him more indie and interesting than the Sony and Samsung android phones of the world, and the fact that the US has forbidden all Huawei from being purchased or used within country borders means that Edward can cry about being rejected by society. Because he's a monster.
Emmett is a phone booth, to account for his sheer size. The man is a hunk. Rosalie is into it, everybody else wonders how she's planning to lug this guy around.
Esme is a landline, because she stays in the home and is at the heart of the family.
Jasper is an android phone, because none of Alice's nebulous concept phones have a good camera, on account of them being iPhones. Jasper, therefore, is on the hook for photoshoots with Barbie Bella, events, and all such things. Additionally, he's pragmatic enough to want an android.
Renesmee is her voice, as her entire world consists of people who are always close by anyway. She has never needed a phone to get in touch.
Rosalie is a Nokia, because she strikes me as too pragmatic and stubborn to ever bend to the smartphone craze. They'll be out of fashion soon enough and when they are she will be able to say she never accepted any of the CandyCrush invites. As far as Rosalie is concerned, phones are for ringing.
Bonuss Eleazar:
He is the communal Denali phone where they have the phone numbers to the Cullens and a host of dating apps. That's it, that's all any of them will ever need.
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gaysheep · 8 months
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Touching is Good: A Retrospective
My trusty Nintendo 3DS, which has held out since I was gifted it for my 15th birthday, has turned one decade old with my 25th birthday this past November. Given new life with custom firmware and nds-bootstrap via TWiLightMenu, the 3DS is stellar for visiting any past handheld title or console title up to (and somewhat including) the N64. (Quick plug for the CFW/hacking community for the less popular PS Vita, too, which has accomplished some pretty crazy-cool stuff this last year.) I use my 3DS more often than I use my Nintendo Switch most weeks.
The Nintendo DS (minus the three) launched in late 2004. The second display and stylus support were novel tools for developers to experiment with, and the NDS is best remembered for its robust catalogue of RPGs and visual novels. Where it lacked in power, narrative-focused games flourished under its technical limitations.
That being said, while browsing the ROM archives on Vimm's Lair to pick up some titles, I was reminded of what an interesting era the mid-to-late 2000s were for games. While Sony and Microsoft were fighting over the "core gamer" demographic, who had outgrown Nintendo mascots, Nintendo led a series of wildly successful marketing campaigns for its hardware after the light failure of the Gamecube, where the Nintendo DS and then the Wii were targeted at...everyone else.
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If you look at ads for the DS and the Wii, you'll see that adults are featured much more prominently than children, especially women and seniors. (This did not go unnoticed, as I found this ancient relic of misogyny while looking for images for this post.) A Nintendo handheld was already an easy sell to parents with small children (though I think it's also notable that ads which do focus on children often prominently feature girls. Munchlax is pretty hot...), but Nintendo's angle for the DS and Wii was that their hardware wasn't just for children. The Wii was a way to get up off the couch and to play board games with grandma. The DS was a great gadget for a working woman to keep in her pocketbook.
This worked. The Wii and DS were two of the best-selling consoles of all time. In particular, the DS's marketing campaign only worked because it came out in the perfect window of time. PDA-phone hybrids had been around since the 90s, and the Blackberry had been kicking around for a few years, but the iPhone wouldn't be introduced until 2007, and the 4G LTE standard wouldn't be released until 2009. While the Blackberry was popular with businesspeople and the PDA was out of style, smartphones were luxury toys for several years; they wouldn't become near-ubiquious until the mid-2010s. I didn't get my own smartphone until probably around the same time I got my 3DS, a full handheld generation later.
Browsing the software library for the Nintendo DS and DSi with that in mind is really interesting. Many titles released for the platform serve the same purposes that would be fulfilled by simple smartphone apps less than a decade later: planners and diaries, fitness trackers, calculators, language learning and SAT prep software, even a guide to the then-most-recent version of the driver's test in the UK. These proliferated with the release of the DSi's virtual store, but they existed even with the base model. You could go to a brick-and-mortar store and buy them on physical cartridges. (You might be wondering, "Why would you bother carrying those around over just buying a Blackberry?" You can't underestimate how expensive the service bills for a smartphone were before companies realized they were the most powerful spyware tool in history.)
There was never a time where every single businesswoman in New York carried a DS Lite, but adults did buy and use them, and a not insignificant portion of the DS's software library is aimed at a casual adult audience. Another niche covered mostly by smartphone games these days—games designed to be picked up and played in short sessions on-the-go, in places like waiting rooms and subway commutes.
Nintendo made crazy bank in the seventh console generation. Publications of the time talked about a console war between Sony, Microsoft, and Nintendo, but the real battle was between the PS3 and the Xbox 360 over the gamer demographic. Nintendo was producing hardware for a niche who would quietly disappear once smartphone sales began ballooning by hundreds of millions per year over the course of the early 2010s.
After the failure of the Wii U, Nintendo's marketing strategy pivoted again, though I doubt they'll ever completely abandon their family-friendly image. Currently beat out only by the PS2 and the DS, the Nintendo Switch may very well climb to a status as the best-selling console of all time before the end of its lifespan, but the "gamer" demographic is much bigger than it was two decades ago at the dawn of the DS. As more and more devices become consolidated into the Swiss army knife the smartphone has become, consoles can only carve out a role as dedicated gaming machines.
I'm not sure we'll ever see anything like the Nintendo DS or the Wii again. I think they're worth looking back on for their uniqueness in that way as much as they are for the more celebrated parts of their libraries.
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361mu · 2 months
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spectronic-ca · 5 months
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