#code kite
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mobageheroine · 3 months ago
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Happy Women's Day
Shoutout to these beautiful and strong heroines! [2/2]
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ikemenfangirl · 9 months ago
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Code: Kite (Ashes of the Kingdom) mobile game
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This is a Live2D interactive story game that beautiful and smooth movements, while also sexy and romantic feeling
will be launched in mainland China, which is expected to lead to more updates.
🚩 Embark on an emotional journey filled with pleasure and pain
Title: Ashes of the Kingdom (Code: Kite) Language: Traditional Chinese, Simplified Chinese Platform: iOS, Android
🚩 When love in troubled times is involved in the vortex of conspiracy and ambition
Your Highness… how will you choose?
※ female protagonist
CAST
🔴 Liu Bian A romantic and lonely puppet emperor
🟣 Fu Rong A loyal subordinate with a poisonous tongue
🟢 Yuan Ji Gentleman and jade-like son of an aristocratic family
⚪️ Zuo Ci The teacher who raised the heroine
🟤 Sun Ce A bright man
Taiwan / Singapore :代號鳶 Mainland China :如鸢
DOWNLOAD
Hong Kong, Macao, Singapore Malaysia, Thai, Indonesia
🍎 iOS: https://apps.apple.com/th/app/id6444551035
🤖 Android: https://play.google.com/store/apps/details?id=com.qookkagames.codekite.gp.hk
TAIWAN (iOS & Android) 🔗 https://bit.ly/3Y5U75C
MAINLAND CHINA 🍎 iOS: https://apps.apple.com/cn/app/id6526484451
🤖 Android : https://yuan.lingxigames.com/ Tap 【 立��下载 】
Size: 3 GB. up
OFFICIAL SITE
🔻Hong Kong, Macao, Singapore, Malaysia: https://ashesofthekingdom.qookkagames.com/prism-leduk39b/
🔻Taiwan: https://ashesofthekingdom.sialiagames.com.tw/prism-ledum2pm/
🔻 Mainland China https://yuan.lingxigames.com/
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aishangotome · 8 months ago
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Chapter 6-22 Holding the Emperor Hostage (挾天子)
Chapter 6-18
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Yuan Ji: It's the Black Mountain Army...
During Emperor Ling's reign, life was unbearable for the people.
Many, in their desperation, joined the Taiping Dao and rose up with Zhang Jiao, becoming the Yellow Turban Army.
After the Yellow Turbans were scattered, they formed many factions, spreading throughout the north and south. The ones attacking us are the forces known as the Black Mountain Army.
Black Mountain Soldier: Drag the people out of the carriage and divide up their belongings!
Refugee: I haven't eaten meat in days... How many people are in the carriage... Enough for us to share?
Refugee: Ah!
An arrow, shot from who knows where, killed him instantly.
Black Mountain Soldier: We're under attack! It's cavalry!
Liu Xie: Who is the Black Mountain Army fighting?! ... Ugh!
You: Your Majesty! Hold on to me!
Cavalry: The governor has ordered that those who surrender will be spared!
Black Mountain Soldier: Don't be fooled! The old man believed those corrupt officials before, and they were all buried alive!
The carriage shook violently in the chaos, as fragile as an ant. Blood, stray arrows, and flashing blades constantly assailed the carriage...
Cavalry: Shield bearers, block them! – Quickly push the cauldron over!
Black Mountain Soldier: It smells so...so good... What is that smell?
Refugee: It's the smell of meat! It's meat! It's meat... meat...
Cavalry: Everyone, take a ladle of meat porridge. I was once a Yellow Turban too, but the governor recruited me.
Everyone rushed towards the cauldron, scrambling for the porridge.
???: If I wanted to kill you, I wouldn't give you food. Submit and be recruited, and you'll have food every day.
That voice is... Cao Cao?!
Liu Xie: What a benevolent and powerful tactic...
The officers methodically counted the Black Mountain Army, assigning them to squads and distributing supplies.
I noticed that Liu Xie had been peering through the curtain, watching everything outside with rapt attention.
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Liu Xie: Prince of Guangling, Grand Coachman, I want to meet this governor.
You: This is just a tactic to win people's hearts. We don't know his true nature, so it's better to be cautious.
Liu Xie: Only after I speak with him will I know if he is trustworthy.
You: Cao Cao has troops. If you reveal your identity to him, how can we ensure he won't become the next Dong Zhuo?
Yuan Ji: The son of a wealthy family does not sit in a dangerous place. Cao Cao has an army, it's too risky to rashly reveal your identity.
Liu Xie: I don't believe those rumors and suspicions. Stop the carriage, I must see him.
Liu Xie: Prince of Guangling, I want to save the world, save the people of the world. He may be our hope.
You: Hope? The Xu Shao brothers in Runan make monthly character assessments, and they called Cao Cao a hero!
Yuan Ji: "A capable minister in times of peace, a hero in times of chaos." I wonder if it will... become a self-fulfilling prophecy.
Yuan Ji: Your Majesty must discern carefully. Perhaps some people desire to use their troops to hold the emperor hostage and command the feudal lords.
Liu Xie: If he has me, he can pacify the chaos... I have no complaints.
I absolutely cannot let them meet!
Attendant: Ah! Your Majesty, be careful!!!
The carriage stopped abruptly – Liu Xie struggled to reach for the curtain, leaning out of the moving carriage.
Liu Xie: I am Liu Xie, the Emperor of Han!
Liu Xie: I, am Liu Xie, the Emperor of Han!!!
Cao Cao pushed through the crowd and walked towards the carriage.
When he saw me and Yuan Ji, his expression was one of astonishment.
All decisions were made in a split second, both mine and his.
I desperately reached out, trying to pull Liu Xie back. But a cold sword hilt blocked my hand –
Cao Cao: This is the Emperor, what does Your Highness intend to do to the Emperor?
You: The Emperor will return to Guangling with me, he cannot travel with the army.
Cao Cao: Your Majesty, is this true?
Liu Xie: ...The Emperor's person cannot be touched casually, please release your hand, Prince of Guangling.
Liu Xie stepped out of the carriage and stood before Cao Cao.
Cao Cao performed the grand ceremony for meeting the emperor and removed his sword.
His subordinates silently separated me and Yuan Ji from Liu Xie.
Yuan Ji: Lord Mengde, as a subject, I should accompany His Majesty.
Cao Cao: Step back. The Yuan family has been executed by Dong Zhuo, I cannot verify your identity, and I cannot allow you to approach the Emperor.
You: You were friends with Yuan Shao in your youth, how could you not recognize his elder brother, Yuan Ji?!
He ignored us. A line of armored soldiers stood between us, not allowing us to get any closer.
Cao Cao: Cao Cao, Governor of Dong Commandery, pays his respects to Your Majesty.
Liu Xie: Are you willing to welcome the Emperor and pacify the chaos?
Cao Cao: I am willing to give my life for the Han Dynasty.
Liu Xie: Are you willing to swear an oath?
Cao Cao: If I disobey, the Cao clan... will be extinguished for three generations.
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Chapter 6-26
If you’d like to support my translations, feel free to buy me a coffee here! :)
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starcurtain · 3 months ago
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Some Notes on Mydei's Characterization (Part 2)
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<- Part 1 is back this way.
I hit the tumblr image limit way before I ran out of things to say about Mydei, so here is the second half of the notes I've been collecting on his characterization. As always, interpretations are my own.
6. Mydei Both Embodies and Challenges Nikador's Virtues
We know that Mydei is regarded, by characters in the game at least, as the perfect avatar for Strife. Repeatedly, the game parallels Mydei and Nikador, and throughout our journey in 3.0 with Gnaeus, we're supposed to see the similarities between his aloof but noble behavior and Mydei's belief that violence without honor is nothing but meaningless slaughter. Obviously the undying king with powers literally based on the spilled blood of legions would be a good match for the warrior god whose conquest plucked the sun out of the sky... (Although I do like the recent discussions I've seen of there being mismatches between the Chrysos Heirs and the titans, hmm.)
But though Mydei reveres Nikador as his people's god, at the same time, he actually reviles what Nikador has come to represent, quintessentially rejecting the the central tenants of his own people's faith. Even as he recognizes the inevitability of the prophecy, Mydei is unwilling to accept the coreflame because he sees his own identity as diametrically opposed to Kremnos's conception of Strife. Mydei doesn't want to become what Strife means for his people; he does not feel fit to be Strife's demigod because he understands that doing so will mean losing himself, a person who is fundamentally different from the Nikador of Amphoreus's current timeline.
So the game is simultaneously telling us that Mydei is a great parallel to Nikador and a terrible parallel to Nikador, and it achieves this interesting contradiction by deliberately examining Nikador's five core traits in comparison to Mydei, who both exemplifies those traits and defies them.
According to the Kremnoans, the five virtues of Nikador are:
Unfearing of blade at the throat, manifesting the visage of courage
Unyielding to conniving treachery, protecting the crown of honor
Unblinking of eyes burning bright, upholding the cornerstone of reason
Unbending from wounds to flesh, forging characters of tenacity
Undaunted of risking life to protect, embodying corpus of sacrifice
Taking only the key concepts--courage, honor, reason, tenacity, and sacrifice--it should be abundantly clear how closely Mydei hews to these virtues and how they've informed his character arc so far, but I think it's particularly interesting: Mydei's story also intentionally refutes the traditional Kremnoan interpretations of those virtues.
I'll talk more about sacrifice later, but the other virtues are very apparent:
"Unfearing of the Blade at the Throat"
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I barely have to say anything, do I? I doubt there's anyone who would question Mydei's courage given what we see in from 3.0 to 3.1. Without flinching, Mydei was willing to plunge into single combat against Nikador, despite knowing that he would almost certainly die a countless number of times while trying to hold the god off. Even knowing that Phainon was literally losing his mind in Nikador's coreflame trial, Mydei was willing to jump into the trial himself to save Phainon, again without a single ounce of hesitation. Mydei has lived a life where he has constantly faced death head on, where he has needed to stand up against impossible odds over and over again.
Clearly, he fully embodies the classic Kremnoan notion of charging into battle without wavering, of never backing down from the challenge, and of never shying away, even when loss is imminent. On the surface, we can easily say that Mydei parallels Nikador in this manner, and that Mydei gracefully fulfills his people's expectations for a leader to be absolutely undaunted in combat.
But then the game takes another track and tells us that Mydei is not only what he seems on the surface. With direct confirmation, the game tells us that Mydei is not fearless.
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In fact, he's flat out terrified--not of combat, but of history. He is frightened of his own authority, of the responsibility he bears toward others, of choice that has been left in his hands. He is afraid of making the wrong choice, and for both 3.0 and 3.1, we see him do the exact thing a Kremnoan king--an embodiment of Strife--should never do: he wavers. Multiple characters criticize him for this hesitance, even Phainon, who jokingly scoffs at the idea of Mydei breaking his people's traditions, only to backpedal when he realizes Mydei is serious.
The conclusion of Mydei's arc in 3.1 is not the trial with Nikador. It's not Mydei's becoming a demigod. It's not Mydei's battle with Flame Reaver. It's Mydei finally making up his mind and committing both himself and the Kremnoan people to the dead opposite path expected of a blood-stained conquering nation. Mydei's definition of courage directly opposes the traditional Kremnoan definition, and therefore also opposes their interpretation of Nikador's "unfearing" virtue.
Rather than charging into battle without flinching--Mydei's courage demands the Kremnoans surrender the fight instead. Instead of dying, now they have to live. This is what makes it so fascinating that Krateros actually reacts to Mydei's brand of courage with terror:
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Kremnoans know how to throw their lives away without hesitation. But asking them to embrace peace? Change? To survive? They are unprepared and entirely out of their realm of experience.
Mydei's courage parallels Nikador's--but also utterly inverts it.
"Unbending from Wounds of Flesh"
Tenacity, too, should be very obvious. Of course Mydei fits the traditional Kremnoan interpretation to a T--he takes every hit and stands right back up again. Very little needs to be said about Mydei's willingness to keep going even if it kills him, then to come back swinging even after dying. In the eyes of the traditional Kremnoan people, who could possibly be a better example of tenacity than someone whose body can't even be stopped by death itself?
The implication of the original Kremnoan virtue, linking tenacity to being "unbending from wounds," is that physicality is what matters. Before all else, to be able to battle without ceasing is the aspiration, while other aspects of the soul, other elements necessary for meaningful lives, are left under-developed or entirely eschewed. You keep going into battle or you might as well not keep going at all.
But Mydei once again challenges this notion, as his character revolves around a central conflict whose answer is "peace"--he doesn't want the Kremnoans to have to show the type of tenacity they most ferociously believe in. Like Mydei's courageous decision to lead his people away from their own faith, Mydei's actual tenacity appears most clearly in his ability to face Amphoreus's cruel world with empathy.
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Given everything he has experienced in his life, Mydei is the character in Amphoreus who has the most right to be jaded, to believe that people are inherently cruel, that nothing in their dying world can be improved, and that there's no meaning to life other than to suffer. He was murdered by his father who also murdered the mother who loved him. He suffered ten thousand deaths drifting miserably in the abyss of the Sea of Souls, entirely alone--yet he clung tenaciously to that life that promised nothing but more suffering, dragged himself free of that hell and kept going. He embraced friendship and found himself a family, only to lose every tiny shred of joy he had cobbled together for himself as they died in front of him in horrific ways, one after another. He became the crown prince of a fallen kingdom, leading refugees into a city that hated and mistreated them for years while he served as fodder for battle, all while knowing that his own ultimate fate would be to surrender his remaining humanity to become an avatar for calamity, ensuring his own future would nothing but endless pain and loneliness.
The man had absolutely nothing to live for (except for the fact he can't die, I guess), but instead of surrendering to despair, he's the one joining in on the Flame-Chase Journey, telling Aglaea that he admires her most because she managed to light the flame of hope in people--even in him.
Knowing that only more suffering lies ahead of him, Mydei still ferociously embraces the life he's been given and the heavy honor he bears in guiding others on the right path. Rather than just racing mindlessly into battle, again and again into the same cycle of conquest, Mydei's truest example of tenacity is his ability to "take the first step," moving forward mentally and emotionally toward the future he dreams of for his people.
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"Unyielding to Conniving Trickery"
Just as with all of Nikador's other virtues, Mydei clearly embodies the traditional Kremnoan definition of honor: He's honest, straightforward, and reviles those who use trickery to achieve their goals. To that end, we can see his act of patricide as the ultimate example of Mydei upholding the very classic Kremnoan definition of honor, killing a conniving schemer, his father Eurypon, to avenge an honorable warrior, his mother Gorgo.
Yet even as he accomplishes what he views as a necessary act--a duty to his mother's memory--Mydei does not react to the deed as other Kremnoans expect. Krateros rejoices at Mydei's decision to kill his father, but Mydei's only response is silence. Later, as I mentioned above, he discusses the pursuit of vengeance with Phainon and warns Phainon that revenge can never bring joy or closure.
In the ruins of Castrum Kremnos, when Phainon and Mydei debate the intersection of honor in combat, Mydei at first challenges Phainon's soft-hearted view with the traditional Kremnoan definition--but then, when Phainon claims that Mydei doesn't believe in his own people's tenets--Mydei remains silent again, tacitly agreeing with the truth Phainon has revealed.
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Mydei is a deeply honorable character. Certainly the Kremnoans would have no scruples saying that about him, if only his surface actions are considered. Yet at his core, Mydei's definition of honor ultimately rejects everything the Kremnoans stand for, seeing absolutely no meaning in their pointless battles or their excuses for bringing harm upon others. Recognizing that nothing is truly gained even during the most justifiable of killings, Mydei's own sense of honor makes all of Kremnos's sacred history look like nothing but a record of historic evils.
"Unblinking of Eyes Burning Bright"
"Reason" is the virtue missing from Nikador, the one that up and wanders away while the Black Tide moves in. We're introduced to Nikador's reason as an entire embodied concept through Gnaeus. Through Castorice's interactions with Gnaeus, we're led to believe that Nikador was once fair and just, capable of staying his blade in respect of worthy opponents and of discerning the schemes of lesser men. The virtue, in the classical Kremnoan interpretation, seems to lie in being judicious, in knowing when to strike to always secure victory.
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Mydei, of course, is not an unreasonable person. (He's more reasonable than the cranky/tsundere stereotypes he gets in fandom, anyway lol.) As I mentioned in the first part of this post, when Phainon wants to go charge straight into fight Nikador, it's Mydei who demonstrates this virtue of reason, reminding Phainon that they simply don't have the resources to tackle the fight. In 3.1, it's Mydei who reasons out what is going on in the first coreflame trial and determines how to solve their issue, find Phainon, and safely escape. Tactically, Mydei clearly demonstrates the ability to keep up with his opponents' moves, strategically divide forces, and see through enemy bluffs. By all accounts, he's a perfect picture of traditional Kremnoan "reason" too.
Yet, once again, Mydei's particular sense of reason puts him at odds with Kremnoan beliefs--because he is smart enough to see the bigger picture. What does victory in one, two, three battles mean? What does winning one war mean, if the next war is already on the horizon? What purpose does dying in noble combat even serve in a world that is already ending? Mydei applies his reason not to the short-sighted conquest of prior Kremnoans but to the longer view of the future, recognizing the futility and inevitability of the rise and fall of nations. For this clear view of history, Krateros warns Mydei that the ultimate consequence of his own intelligence will only be more suffering for him:
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Like Nikador's reason standing alone, Mydei's reason sets him entirely outside the Kremnoan faith, causing him to recognize the inherent failings of a cultural system of wasteful violence enforced for over a thousand years. Looking at his own people with a discerning eye, Mydei ends up accidentally separating himself entirely from the familiar confines of his people and their traditions--like Gnaeus, struggling but unable to return to the whole.
On the surface, Mydei represents an excellent embodiment of classical Kremnoan virtues. As Eurypon says in the Kremnos flashback, Mydei bears the seeds of all of Nikador's virtues, stepping unflinching into battle, refusing to surrender in the face of death, approaching every duel with honor, and knowing when and where to strike. But at every turn, he also rejects and exceeds the confines of his people's interpretations of those virtues, using courage to stop battles rather than start them, tenacity to take the first step on a journey toward a more peaceful future, honor to reject the cruelty of Kremnos's callous views on death, and reason to grasp the broader context of making meaning in a dying world.
Mydei should be understood, at his core, as a character of extreme contradictions--both the "most and least Kremnoan of them all." Examining the way his character parallels while also wildly deviates from Nikador's perfectly encapsulates the core conflict of Mydei's character arc, the place where who the world expects him to be--crown prince of Kremnos, demigod of Strife--clashes directly with who he wants to be--the revolutionary remembered for freeing his people from despair into a true "Era Nova" of hope.
7. The Person Who Matters Least to Mydei is Mydei
Okay, so wait--what about "sacrifice"? It almost goes without saying, but I left the last virtue to its own point because "sacrifice" is the single most important trait of Mydei's character.
This is true in two entirely different ways: Mydei's life and philosophy were shaped almost single-handedly by the sacrifices of others--first, by his mother fighting to the death in an attempt to avenge him, and then by the sacrifices of each of his five friends in turn, who died insisting that Mydei should live on in their place. Knowing of his mother's sacrifice and witnessing his friends' deaths were clearly the life-altering experiences driving Mydei's departure from the Kremnoan faith.
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Even as he tried to fulfill his friends' wishes by taking up his place as the crown prince of Kremnos, it's from these losses that Mydei truly learned the meaningless of the central tenet of Kremnoan belief, "valorous death before glorious return." There was nothing valorous in the deaths Mydei was forced to watch--the people he loved died pointlessly, fighting essentially for a cause and nation that had already rejected them. By watching everyone he cared for sacrifice themselves on the altar of Kremnoan ideology, he--the sole survivor, the one always, always left behind--was forced to confront the real reality of a culture that chooses to romanticize death, that hinges self-worth on a willingness to kill and be killed, that exists entirely as a war machine dependent on its ability to bring pain and suffering to others.
Even as he loved Kremnos for being the nation to birth him, the nation to embrace him, and the nation to need him--I think Mydei must have hated Castrum Kremnos in equal measure. This, I think is core to understanding Mydei's relationship with his own self-identity as Kremnos's prince: He loved what Kremnos could have been, while despising what it had become.
In the sacrifices of his comrades, Mydei found the very opposite cause his friends expected of him--he found his will to tear down their entire nation's thousands-year-old system of wasteful bloodshed.
But, another contradiction: While hating the sacrifices others were willing to make for him, Mydei has also proven himself to be an exceedingly, unflinchingly giving person. There is no aspect of himself, his own happiness, or his own freedom that Mydeimos is not willing to sacrifice if it means protecting the people, the land, and the world. If by giving something of himself, he can improve the lives of those who deserve it, Mydei will always choose to take the suffering of others on himself.
We see this selflessly giving nature from his earliest memories. His first character story impresses that even from his time as a tiny child, he was willing to aid others with no thought of reward, at his own expense even, helping drowning fisherman make it to safety but never seeming to be able to make it out of the Sea of Souls himself. By 3.0, we're told that Mydei and the Kremnoan detachment had become Aglaea's blade, carrying the brunt of Okhema's battle against the Black Tide and the raving titankin. Despite the fact that Mydei has reservations about Aglaea's orders, he follows them essentially without question, even when he knows this will put him at risk of pain and death:
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But 3.1, of course, is what truly hammers the extent of Mydei's self-sacrificial behavior home. In 3.0, we see Mydei flat out refuse the coreflame of Strife several times. Mission text for the game tells us that he has "an absurd extent of hesitation and objection to accepting the god's authority," but Mydei also insists repeatedly that his hesitation doesn't have to do with worrying about himself. Instead, he says that his only hesitation is his people. Whether this is true... more in a second, but for now:
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Mydei does not want to accept his destiny to become the demigod of Strife because he fears it will bring harm to those he cares for, the Kremnoan people he has fought for and died (many times) to protect. He is afraid he will perpetuate the exact same cycle of needless violence he despises if he loses his self-identity to the soul of Strife. He is, he claims, perfectly willing to sacrifice his humanity and self-identity as "Mydei" to become "Amphoreus's Guardian"--but only if he can do so while still ensuring a real future for the Kremnoans. Sure, this seems like a noble goal, but in all of this, there is no talk of Mydei's life, Mydei's freedom, or Mydei's dreams. It is only ever "what is best for the Kremnoan people" and "what is best for Amphoreus."
In essence: What Mydei wants does not matter, because Mydei's only spoken concern is the needs of other people.
For me as a fan of this character, the first half of 3.1 was viscerally discomforting. As players, we have the oh-so-pleasant privilege of starting 3.1 watching Mydei be systematically manipulated into sacrificing his own autonomy. I absolutely love Aglaea and Tribbie, but I won't sugarcoat it: by word and action, both of Okhema's demigods knowingly stripped Mydei of his agency:
First, Aglaea insults and pressures Mydei, calling him foolhardy and essentially suggesting that if Amphoreus falls, it's going to be because of Mydei's indecision. She essentially drops the responsibility for all of Amphoreus on his shoulders:
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Then, Mydei confronts Tribbie about the even harsher truth, that both Aglaea and Tribbie had knowingly gambled with Phainon's life strictly to push Mydei into that corner:
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Yet even after all this, even knowing that Aglaea and Tribbie have just doomed him to an end in pain and misery, what does Mydei say? "I have no intention of condemning you for it." He knows the meaning of the Flame-Chase Journey and understands that his autonomy was never going to stand up to the prophecy. He just lost every hope he might have had of living the life he dreamed of--and what does he still say? "It's okay. I don't blame you." Goddamn Mydei, won't you stand up for yourself at least a little?
Then we get to watch Mydei grow desperate. His freedom and future are already bought and sold. He knows he's running out of time, and he still hasn't found a way to protect the people who are relying on him. He practically begs Krateros to help turn the Kremnoans away from their path of bloodshed, and what does he get from the closest thing he ever had to a father figure?
A extremely cutting guilt trip, and, maybe even worse, a thinly veiled threat to withhold regard:
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This might as well be a father saying "You have disappointed me."
Mydei has no one to turn to in these early scenes. Again, not a shipping post, but his only genuine ally, Phainon, isn't here to be his back up, leading to scene after scene where Mydei is treated like fate's chew toy. Players get to watch every single character who is indebted Mydei for his service and who has every reason to respect his wishes instead turn on him and push him into doing things he doesn't want to do.
(Okay, I'm lying, this is a little bit of a shipping post: I can't help but laugh, because the plot of mid-3.1 is literally "Phainon comes back for one scene and almost single-handedly solves Mydei's central character conflict by sending him to talk to Chartonus." He really said "I gotchu, man." 😂)
In Mydei's final goodbye to Castorice, we even see this unhesitating self-sacrificial nature when Mydei thoughtlessly offers to let Castorice kill him just so he can help with her own goal of pursuing Thanatos. Castorice is quick to rebuke him because, unlike Mydei, who has come to view his uncountable number of lives as nothing but currency to be spent in service to others, Castorice desperately values life. She chides him for being so willing to sacrifice himself, but he basically deflects, claiming it's an aspect of all Kremnoans rather than reconciling with the fact that, by this point, he's basically given up on trying to have any regard for himself.
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In the end, Mydei manages to find his way forward, making the final, devastating difficult call to dissolve the dynasty and end the history of Castrum Kremnos. This is framed as Mydei reclaiming his agency, making the choice that he knows is right over the choice everyone expects of him. This is what Mydei wants for his people.
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But what is the final outcome here for Mydei? The Kremnoans staying safe in the holy city wasn't Krateros's wish, nor the detachment's wish--it wasn't even the young Kremnoan children's wishes to stay in Okhema. It was Mydei's wish to live peacefully in Okhema with those he cares about, finally free of the shadow of Kremnos's bloodstained history and the madness of the path of Strife.
The life that Mydei secured for the Kremnoans is the life he dreamed of living.
And now the only Kremnoan who doesn't get to live that dream is Mydei.
Mydei went to Castrum Kremnos knowing he would likely never return. He went knowing his own death was already signed and underlined in future records of history, either at the hands of enemies from the Black Tide or at the hands of the person he trusted his deepest secret to. He knew that he would spend the rest of his life alone, engaged in the very same endless war he wanted to stop, the strife he did everything to spare his people from.
He sacrificed his own humanity, his entire life--everything he fought to claim as his own--all to protect other people. (I.... love this character so much...)
Nikador's last virtue is sacrifice. If you want to understand Mydei's character, just remember: Mydei is the kind of person willing to sacrifice everything he has.
8. But the Fact that "Mydei" Exists Means Something
Okay, but with all of that said, the true tragedy of Mydei's story is that he wasn't completely selfless. If he genuinely had no thoughts for himself and lived only for the happiness of others, his actions in 3.1 wouldn't be framed as a sacrifice in the first place.
Mydei's decision was difficult, and his ultimate departure was saddening, because he did have some regard for his own life. Mydei had dreams that didn't involve becoming the demigod of Strife. There were things Mydei was looking for in the world that now he will never get the chance to find.
And nothing more clearly tells players this than the existence of the name "Mydei."
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Unfortunately, the effect of Mydei's name change is a little bit lost from the original Chinese to English: In Chinese, while "Mydeimos" is the same as in English (Màidémósī/迈德谟斯), "Mydei" is actually "Wàndí" (万敌), functionally an entirely different name. This works in Chinese because the use of specific characters allows the meaning of the name to stay the same (the "My" in Mydeimos means "ten thousand" and so does "万") while the sound of the name changes noticeably. In English, just using an abbreviation doesn't have quite the same effect unfortunately, but obviously the English translators didn't have the same options.
Anyway, the point is that in the original text, Mydei didn't just ask the Chrysos Heirs to use a nickname; he literally gave them an entirely different name--almost an entirely different identity. This distinction is reflected in his very first voice line, where he introduces himself as both "Mydeimos, the crown prince of Castrum Kremnos, and Mydei, the warrior of Okhema," as if these are two different people.
Mydei was essentially inventing a different life for himself, a life where he didn't have to be a prince but instead could be just a regular warrior, where he wasn't "of Castrum Kremnos" but "of Okhema."
At the end of 3.1, Mydei's return to Castrum Kremnos is framed as "returning home." The mission description suggests this, and when Mydei returns to Castrum Kremnos, he's greeted by his mother's voice and answers her turn.
But this is actually bittersweet, because the game tells us repeatedly that Mydei has deeply conflicted feelings over whether to think of Castrum Kremnos as his home. In 3.0, Phainon insists that Mydei must be feeling extreme homesickness while exploring the ruins of Castrum Kremnos, but Mydei's conflicting backstories make it unclear whether he ever truly lived in Castrum Kremnos as a child.
Then, in 3.1, Mydei's scene with the children is obviously meant to be an evocative parallel. The children insist that Kremnos is their home, but Mydei pauses and asks them: "Can a place you've never seen be called your home?" This scene is important, because it is clearly intended to parallel Mydei's own situation. Most characters in the story--including all the Kremnoans--view Castrum Kremnos as Mydei's home, but he was thrown into the sea from the time he was an infant. Even if he returned to Kremnos after that, it could only have been under a false name, hiding his existence from his father the king. Is he himself holding on to the notion of Kremnos less for what it is and more for what he feels it's supposed to mean to him? Merely because of tradition and history? Was Castrum Kremnos ever really his home, or has Mydei's home always been the people he loves?
When Castorice asks him if he's returning home at the end of 3.1, Mydei struggles to answer the question, making it clear that he doesn't truly believe that Castrum Kremnos is his home anymore:
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But if Kremnos isn't his home, then where is? (Oh, you wandering lion...)
I'd like to point out that Mydei's "About Self" line isn't "About Self: Castrum Kremnos." It's "About Self: Holy City." In this voice line, he expresses his surprise about the new life he managed to create in Okhema, how he never would have dreamed of ending up there as their ally one day. But in the same breath, he laments that "Okhema cannot be a home for everyone," because, as he discusses later in his "Annoyances" voice line: "Castrum Kremnos and Okhema have long been at odds. A spear can pierce the enemy king, but it cannot resolve the deep grudges of the people." Mydei is vexed by the barrier between the Kremnoans and the Okhemans because he doesn't want his two nations to be at odds. He wants Okhema to be a welcoming place for the Kremnoans--himself included.
The game tells us that Mydei was a person who was looking for a home, and that he wanted Okhema to be that home.
Mydei admits to Phainon that he is (they both are) naive, always wanting the best for everyone:
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What Mydei believed was "the best for everyone" was a peaceful place. A place his people could prosper, a place where they could live on without needlessly wasting their lives on the battlefield, where, like the Mountain-Dwellers pushed from their homes in Chartonus's story, there would at least be a future for the Kremnoans that wasn't just "valorous death."
But Mydei wanted all that for himself too.
In "As I've Written," the author writes that Okhema was the final gift Mydei gave to his people--but in doing so, he had to sacrifice the chance to keep Okhema as a home for himself.
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Mydeimos was willing to make the ultimate sacrifice for his people without hesitating. He was willing to throw himself into danger over and over again, even when it would kill him painfully numerous times. He was willing to face his deepest fear and take on the coreflame of Strife to protect Amphoreus, despite knowing that the cost would be his personal happiness and freedom. He did so almost entirely without regard for his own life, unwavering in his sense of duty to others.
But the existence of "Mydei" meant something: a small, secret wish for a different future, to become someone who could live freely in a world without meaningless, endless violence, unchained from the evernight at last, surrounded by the people he cared for and who cared for him in turn.
Many people are worried for the numerous death flags surrounding our favorite prince... but the truth is that "Mydei" is already dead. That hoped-for life died the moment Mydeimos accepted the coreflame of Strife and surrendered his humanity, the moment he returned to the empty darkness of a fallen kingdom, where only a throne of blood was waiting, bidding farewell to any dream he ever had for a softer future.
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9. Deeply Affected by Okhema's Discrimination
All right, that was bad. So you know what I'm going to do now? Make it worse.
I truly believe that part of the reason Mydei did not fight harder against his fate is that, even as he made his decree telling all the other Kremnoans to stay in Okhema and adapt to their ways... He didn't know how to do that himself. Even as he wanted to make Okhema his new home, he didn't know how to make the holy city accept him. (He probably doesn't know how to make himself feel at home anywhere, really.)
"As I've Written" says that cruel rumors followed him everywhere he went in Okhema, even though he never raised a hand against anyone in the city:
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His voice line "Annoyances" suggests that Mydei is frustrated that he could kill what was likely one of Okhema's greatest enemies, Eurypon, and yet still the city would not forgive the grudges of the past. In 3.0, one of Mydei's first lines to Phainon is to remind him that Okhemans and Kremnoans still don't get along, even as he also says "I'm not in a place where I'm free to change that."
In 3.1, we see that despite serving the city faithfully as frontline soldiers for years, dying for Okhema's cause, the Kremnoans are still so mistrusted that the Council orders higher ranking members like Krateros to be placed under surveillance. In 3.0, the Kremnoan NPC Aeleus basically ends up running off from Okhema (to his implied death) simply because the Okhemans would not accept his relationship with one of their own. At the very beginning of 3.0, one of Phainon's first lines is chiding Mydei for not protecting "Okhema's citizens," but the way the line is framed accidentally excludes Mydei from being counted among those citizens, something which Mydei calls Phainon out for.
In 3.1, what the Kremnoan children tell Mydei is pretty devastating: they're being ostracized so badly, they can't even think of the place where they were born as their home.
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At the end of 3.1, Mydei is even shocked to see that people other than the Kremnoans have come to see him off, seeming genuinely surprised that any of the Okhemans would respect him enough to want to say goodbye.
Even more telling, Mydei's own allies, his fellow Chrysos Heirs, admit that they've completely neglected the situation of the Kremnoans, turning a blind eye to the discrimination and hardships Mydei's people have been facing for years.
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But all of this really culminates in the first coreflame trial. Although I've seen lots of people talking about how Mydei's fear was losing his friends, including Phainon, I think a lot of people kind of blanked over the fact that Mydei didn't just fear losing his friends--he specifically feared that his people would become the victims of hate crimes. The entire setting of the first trial for Mydei was watching the Okhemans turn on the Kremnoans, hurling slander and literally beating Kremnoans to death in the streets.
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(This last one was particularly harsh, as Mydei clearly holds Chartonus in high regard--seeing someone he cares for act frightened of him and tell him there's no place for him in Okhema clearly shook Mydei even more than seeing the shade of Perdikkas die again.)
Mydei confirms for Tribbie that in Nikador's trial, he saw his "greatest fear," something that "terrified him." But Mydei wasn't just frightened of losing his friends--if it was only losing his friends that he feared, then like Phainon was, he would have been transported to the past and relived their real deaths. Instead, we specifically see a new fear: Mydei is terrified of Okhema's xenophobia, terrified that his people (and himself) will eventually be entirely rejected, losing their last refuge in a dying world.
Part of Mydei's greatest fear is the belief that no one wants him, that there is no place in Amphoreus for the "beast spurned by all."
This, of course, makes Tribbie's comment about how she and Aglaea have sidelined the Kremnoans' concerns all the worse--while treating him as a friend and ally, the Chrysos Heirs seem to have largely failed to do anything to address the prejudice Mydei was facing. In fact, we even see this mirrored in the bath scene later; yes, it's light-hearted but also, in the broader context, it isn't the greatest of looks: Even though Phainon is obviously being dumb, everyone automatically believes Phainon when he pins the blame on Mydei, and they confront Mydei as if the whole thing were his fault.
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Mydei is an incredibly resilient and enduring person. He has faced the entire world as his enemy and still come out on the side of good. He certainly would not allow the opinions of plebeians to sway him. Nothing others could say or do would force him to bow his head.
But... I don't think Mydei was as immune to Okhema's discrimination as he liked to seem. The fact that he created an entire new name for himself, that he swore his loyalty to Aglaea and kept every promise he made to Okhema and the Chrysos Heirs, and yet still couldn't find a way to make Okhema his home... The fact that dream he had for his people's future was essentially for them to be able to live the exact same lives the Okhemans already do, in peace and prosperity, and yet even while living among them for years, the Kremnoans hadn't been able to reach that level of comfort... The fact that his last wish to Phainon was for him to be the bridge to finally help the Kremnoans adapt to life in their new nation...
Phainon's comments about what happened to the Mountain-Dwellers after they left their homes almost seemed to suggest that he fully understood the dangers of the action Mydei had just taken--like the Mountain-Dwellers, committing the Kremnoans to a future in Okhema does mean exposing them to further prejudice and mistreatment. Mydei accepts this as fact, suggesting that he knows just how much his people might suffer from the choice forcing them adapt to a foreign culture's expectations. And yet Mydei excluded himself from that need, and now will likely never--in this life at least--have the opportunity to grow to fit the place he expects his people to one day call home.
The fact that so much of Mydei's story revolves around this conflict between the two halves of his life, his two nations, suggests that this issue did affect him significantly, likely for years. I think it is actually one of the key reasons Mydei struggled so severely with his decision over the Kremnoans' future--and over his own future. If Okhema had accepted Mydei with open arms, treated him with respect and affection, if the holy city had given him a real home for possibly the first time... I don't think the story would be where it is now. Mydei was so willing to give up his own life and freedom at least in part because he felt like he had no other options, and some of that feeling certainly comes from believing he had no place in Okhema. Mydei was convinced that the other Kremnoans would eventually adapt and be accepted by the Okhemans, but I don't believe he ever thought that acceptance would apply to him.
It wasn't just the prophecy that drove Mydei away to Castrum Kremnos.
I think Mydei's character should be best understood as someone who, even while refusing to ever give in to the hurtful comments and behavior of others, was at least very much aware of, and shaped by, years of discrimination for beliefs he didn't even hold.
10. Stranger Danger/"I Won't Say I'm in Love~"
All right, with those wonderfully depressing points out of the way, why don't I end with some comedic relief? There's one last thing I want to say about Mydei's characterization:
He's kind of shy.
😂😂😂Okay, okay, I'm kidding. Mydei isn't actually shy by the average definition of shy folks (nervous, struggling to assert themselves, cracking under the slightest scrutiny). Mydei isn't going to ever make himself smaller or run away when someone tries to approach him, of course not.
But Mydei is reserved. It seems that he does not usually befriend people easily, is slow to trust, and keeps himself aloof, particularly among those he doesn't know well. It's easy to see this in the flashback from early on in Phainon and Mydei's acquaintance, where his responses to the conversation are exceptionally stand-offish, devolving into just one-word answers to try to free himself from the awkward small talk with a stranger.
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One of the places people are most likely to find Mydei in Okhema is withdrawn, keeping to himself all the way up on the farthest corner of the roof. He even flat out asks why the Trailblazer would ignore his obvious wish for alone time. Even in 3.1, when taking a photo with the Trailblazer, Mydei is pretty awkward about it, saying that he doesn't take photos often, which suggests that he doesn't put himself out there much, even on Okhema's World Wound Web. (Maybe he's just hiding behind his cute chimera tiktoks instead; I am a Fig Stew truther lol.)
But I think perhaps the funniest indicator of Mydei's reserved nature are the scenes in Castrum Kremnos in 3.0. Although the Trailblazer is obviously not the most talkative character in Star Rail, Mydei goes almost that entire sequence without speaking more than a single sentence directly to the Trailblazer. Literally, the only line of cutscene dialogue he says to the Trailblazer for an entire two hour sequence of the patch is "Think what you want." Every other line in the entire Castrum Kremnos sequence is instead spoken to Phainon; sometimes he even speaks about the Trailblazer but goes right over Trailblazer's head to talk to them through the medium of Phainon.
Even Mydei's voice lines start with bare bones, one-word answers; his greeting to the Trailblazer is just "Mhm," despite clearly having no issues speaking full sentences to people he knows better.
Mydei really said "I don't talk to strangers."
Which, honestly? Totally fair of him. When you're an exile from your homeland which is ruled by a king who tried to kill you and every single other surviving nation on the planet hates your guts, it's not like a lot of the strangers you meet are going to end up being friendly. Mydei has obvious reasons to be aloof and to withhold his thoughts from people until he's certain he can trust them. He even has reasons to not be that well adjusted; the first nine years of his life were spent with virtually no human contact, and then even after that, he was taken in by the Kremnoan exiles who were already predisposed to support him no matter what his ability to connect with others was like. It's perfectly understandable for Mydei to not be the most talented social speaker and to tend to keep to himself.
But it's also just so humorous in practice--an undying prince of a conquering nation, one of the lead warriors of Okhema, rife with the pride of Castrum Kremnos, refined in both body and manner... And he's just awkward with people he doesn't know well. As much as it might be influenced by a tragic past, it's also a charm point.
Hell, Mydei's a little bit awkward even with people he does know well, at least when it comes to trying to express himself. Of course, the bath scene is the best example of this. Mydei comes up with literally five different options for things to say to Phainon and then ultimately scraps them all because "None of those sound right." (What he goes with in the end honestly isn't any better lol.)
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Mydei was clearly trying his best to find the correct words, and the fact that he hesitated over picking the "right" answer tells us that he's not always as confident in communicating with others as he might initially come across. He's not just trying to come up with the first thing possible--he's trying to find the right thing to say because he is considerate and invested in in being understood by those he actually cares about. Krateros accuses Mydei of using words alone to try to end the Kremnoan dynasty, but the truth is that if Mydei were better at expressing himself--more eloquent and more persuasive--he likely would have faced less opposition for his beliefs.
When characterizing Mydei, I think he reads very much as the kind of person who can say the exact right thing in the exact right moment when it comes to, say, earth-shattering duels with the gods--the kind of person who can speak with poise if there's a challenging political or martial situation afoot. But in closer settings? In those personal conversations where he can't assume a distant, military commander stance and fall back on the expected answers of a warrior prince? The places where what he says really matters, emotionally, to the person on the other side? A lot tougher battlefield.
I think Mydei really is someone who comes across as distinctly reserved--not always because he's aloof or untrusting, but because sometimes he just doesn't know what to say or how to say the things he's feeling and thinking. It's cute, okay?
And you know what else is cute?
It's true that Mydei isn't classically shy, but his marketing has shown us that there is one scenario that he absolutely can't handle: Mydei can't even hear the word "romance" without getting flustered. (The gap moe is so, so real; I am not immune to your propaganda, Hoyo...)
In the 3.1 special program, just the rumor that Nikador once had amorous feelings is enough to leave Mydei stuttering, and in his weibo animation, when the "princess" demands that Mydei act charming, he completely falls apart, so much that he can't even get the sentences out straight and blurs them into a nonsensical mess.
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Mydei, fistfighting a god: For me, it was Tuesday.
Mydei, being asked on a date: This is how it ends.
I know it's popular to make jokes about Mydei having his harem, but honestly, if just hearing the word "pretty" makes him panic, I'm not sure how he would ever have managed it. 🤣
Of course, this gets even funnier when we remember that Mydei is also the male character who most consistently brings up talks about emotions and the importance of recognizing and embracing them, who chides Phainon for trying to hide his sadness during their goodbye, and who casually drops half of Amphoreus's most romantic lines. Mr. "If there's chance in the next life, you should come visit my library" can't handle "Do you wanna dance together?"
Make of all this what you will; I don't have a deeper meta analysis of this that wouldn't be better put in a ship post, but in terms of characterization, I think the way Mydei communicates, struggles to communicate, and the places where his communication completely breaks down are all great indicators of the overall person the dev team was trying to convey:
Someone who cares for other people, even more than he cares for himself, but who still, and perhaps always, longed to find a place to belong, loved ones to come home to, and those who will listen to both the words he says and the ones he can't quite get out.
Mydei isn't a brawn over brains brute whose temper pops off every single time he gets mildly annoyed, or someone who lives his whole life in the training arena and takes every chance he can to start petty arguments. He isn't especially grumpy, machismo, or repressing his feelings, even when he's not always capable of realizing just how justified those feelings are. He's not unnecessarily aggressive or particularly rash, and he's definitely not dumb muscle. He is self-sacrificial to a fault...
But he is also a character of true extremes, combining an incredible capacity for violence with a longing for peace, a desire to do his duty to others while still wanting to keep something for himself, a pragmatist who understood the futility of fighting fate while still, deep down, harboring the idealized dream of a kinder future. He is the one who always asks to talk, but also struggles to find the right words; the one who embodies every tenet of his people's faith, only to reject everything that faith stood for.
Mydeimos, the crown prince of Castrum Kremnos, and Mydei, just the warrior of Okhema.
The man that you are. ❤️
One of my favorite Star Rail characters, beyond a doubt.
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fuckyeahchinesefashion · 10 months ago
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fashion, crafting and serving level of chinese fandom merch
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kaiowut99 · 4 months ago
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lol poor Kite gets overshadowed more than you'd think for having a Light-Attribute ace
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madmachaca · 2 months ago
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Cinematic paralles
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thenatashapulleyuniverse · 8 months ago
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everyday im grateful that missouri kite is thinly veiled james flint blacksails because every time i watch a flint edit i can just squint and imagine im watching missouri kite edits from the kingdoms tv adaptation thats very real
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mobageheroine · 8 months ago
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Prince of Guangling
【Guangling Wang】 - 廣陵王
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【Ashes of the Kingdom 】
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dailydanielewski · 6 months ago
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"Transformation never ceased to blossom beyond the threat of permanent loss." - D.A.R.K., The Familiar v3
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aishangotome · 8 months ago
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Chapter 5-5 A Sudden Encounter with a Warship (艨艟一警)
Chapter 5-1
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You: We're about three days away from Shouchun by water. Ah Chan, one last confirmation, what are our identities now?
Chan: The daughter of Lord Qiao of Lujiang, and her maidservant.
The Qiao family of Lujiang is one of the Xiuyi Tower's allies in the south, and they have a long-standing friendship with the Sun family.
For this trip to Shouchun, I borrowed my identity from the Qiao family.
Scholar: Look, the flag on the bow of that ship, isn't that the Qiao family's vessel?
Vendor: Which lady of the Qiao family do you think is on board? Could it be... that one...
I heard the commotion on the shore as many men craned their necks to look at our ship.
You: I'm going to Shouchun on behalf of my "father," Lord Qiao, to visit Lady Wu, Sun Jian's wife.
You: I am the eldest daughter of the Qiao family, so they will also call me...
Da Qiao.
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You: Ah, the river breeze is so refreshing... Ah Chan, want to come out for some air? Those people can't see us anymore.
Ah Chan's head poked out from behind the curtain. The boat rocked a little, and she quickly retreated back inside.
Chan: ...I'm fine.
She seems to be a bit afraid of the water...
You: Ah!!!
The current suddenly became swift, and the small boat started to rock violently.
A naval fleet appeared ahead. Towering warships, like mountain fortresses on the water, cut through the surging waves.
You: Warships of Jiangdong, the Sun family's battle flag, they are...
The warships, with their dragon drums beating, crossed the river.
A young general, clad in golden armor and bright robes, stood alone at the bow of the leading ship. The sunlight reflected off his armor, blazing like fire.
???: What are you looking at? Trying to race a warship? Do you want to be fish food?
-You keep looking at him-
???: Why are you still looking? Hmph, you can look at me all you want, let's see how many heads you have to dare block the path of a warship... Whoa!
-He suddenly stops talking and blushes after looking at you-
Navy Soldier A: Young Master, should we blast that boat out of the way?
???: ...Um... Um... Um...
Navy Soldier A: Young Master?
???: Forget it. She looks... quite pleasing to the eye.
The warships sailed away, and the bow of our boat bobbed for a long time before the water gradually calmed down.
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You: We can see Shouchun City now...
Shouchun is Sun Jian's territory. If we reveal our identities here, there will be no help for us.
You: Ah Chan, check the tallies one more time. If they ask why there are no male escorts, remember the excuse we prepared...
You: And also... this... that...
Chan: Tower Master, something's wrong at the city gate!
Following the direction she pointed, I looked towards the distant city gate of Shouchun.
You: ?!!
Why is the Shouchun city gate in such a state?!
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Chapter 5-8
If you’d like to support my translations, feel free to buy me a coffee here! :)
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cityandking · 5 months ago
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im late for headcanons but! here! ൠ■♦☆★ for dai, petra, minah and kol?
thank youuu // headcanon meme
ൠ - random headcanon
DAI — he takes up running during the year and a half that zaref is gone. a lot of his morning routine was based around the two of them sparring or working out together, but without zaref he needs something else to do with himself, ergo running. he’s got a few regular routes through lower isan, and it’s a little strange to be recognized (he often goes by anticlea's house)
PETRA — never learned how to swim. classic case of spacer never having the opportunity. the science crew she worked with always talked about teaching her, but the dig sites were never close enough to any bodies of water for it. she still enjoys wading when she gets the chance
MINAH — keeps a little notebook that’s full of all her secrets (lore edition). it’s a mix of thieves cant and her own personal cypher; she uses the characters of a popular play as alias for the people she writes about [in my head it's just antivan hamlet]
KOL — really good at math. she likes things that have clear, specific solutions. it's nice to have problems where there's right and there's wrong and she knows how to figure out which is which
■ -  Bedroom/house/living quarters headcanon
DAI — dai’s childhood bedroom is pretty sparse but everything in it is well used and well loved. there's a somewhat weathered bookshelf with a small collection of books, a couple toys (a carved griffon, a stuffed horse, etc), a warm quilt of blue and gold that someone made him as a gift, etc. he’s never had a particularly big or fancy home but it’s always been enough for him and his dad
PETRA — growing up on the citadel meant keeping houseplants was always kind of a war of attrition, but she enjoys the challenge and the greenery of growing things in space. one of the first things she does on the tempest is find something small and hardy to plant and ask if vetra can rustle up a sun lamp
MINAH — minah hasn’t had a bedroom in like 10 years. her barrack alcove at weisshaupt is probably the closest she’s come to a place of her own since she’s left home, but she doesn't really count that as hers — she's too well aware of the turnover rate of wardens and how precious they aren't with space
KOL — her childhood bedroom back in haven was super cluttered and cozy. she couldn't bring most of her things when she and her mom moved to westhead, which is why her bedroom now is so bare (her bunk at the boarding school is even barer)
♦ - quirks/hobbies headcanon
DAI — for a guy who is so settled by having a routine he’s really bad at sticking with new hobbies. he’ll try something a couple times but if it doesn’t scratch the right itch he just can’t keep it up. this is why he’s so bad about joining the rest of the party and their crochet circle
PETRA — played soccer as a kid. there was some kind of citadel rec league; she played on a coed team with seth and got really into it
MINAH — has a bit of a player's superstition, though she'll swear it's not that serious. it's mostly little things, and largely constrained to the theater — thanking the playing space, not using the name of the Marcher Play, etc. it's never a bad time to knock on wood, y'know?
KOL — she loves fantasy and adventure stories and keeps a notebook dedicated to myths and mysteries and that sort of thing. it's mostly dedicated to reproducing conlangs or inventing her own (y'know, fake dwarvish runes or whatever) but when the Devil Stuff(TM) happens she meticulously copies down a bunch of sora's notes and the 4 or 5 words she can translate from the ancient elven monster manual. (when the empire comes, the conlangs and stories feel extra silly, but she doubles down on the devils research. maybe if they'd only known more they could have known better, or found another option. sora could still be alive.)
☆ - happy headcanon
DAI — has a tendency to hum or sing under his breath when he's in a really good mood. catch him in the kitchen making breakfast humming some old airedon folk song
PETRA — despite how much of a mess the initiative's arrival in andromeda is, she really truly loves discovering new worlds. a lot of the reason she signed on with the initiative was because her dad and brother were going, but when she's actually out there exploring a new galaxy she's so glad to be there. nothing else compares
MINAH — the nice thing about the blight is how it brings people together. as someone who likes people and meeting new folk, she's honestly quite enjoyed the moments of levity and camaraderie she's found. at points she thinks she might even trust the wardens, which is a novel experience. she's closer to the party than she's been with anyone in years (except maybe alesso and a few long-time orchestra members)
KOL — she's so glad sora was is in the friend group — it's really nice to have someone she can sit with and read while bug and elodie do whatever tf they're doing. I imagine they spent spend a lot of time swapping book recommendations (at least, until sora starts exclusively reading tomes in other languages).
★ - sad headcanon
DAI — more bittersweet than sad, but he left home and he worked so so so hard to get back and when the party finally made it to airedon, he didn't fit anymore. everything was so much smaller than he remembered and he'd grown beyond it all, even his dad. (the order was the hardest thing to face; for all the changes helaine has encouraged, he's never going to be able to go back. I don't think he'd consider himself a member of the skysingers anymore.)
PETRA — sometimes she gets so caught up in the pathfinding that she kind of forgets about her dad. it's not that different from her work with the dig teams, and she's used to not hearing from him for months at a time, and sometimes it just slips her mind. then she'll remember and it's like learning he's gone all over again. everyone says it gets better with time but it doesn't, especially not after learning he sacrificed himself to give her and seth a chance to reunite with their mom (she can't imagine having to explain everything to ellen)
MINAH — everything about minah is a sad headcanon rip. you ever learn that maybe the choice you made that fundamentally altered everything in your life including your understanding of who you are as a person wasn't actually your own decision after all?
KOL — as she and her mom grow further apart, she can't help but think that maybe if her dad were still alive her mom would love her more
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in-maidjan · 5 months ago
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its been years but finally im remaking my oc page and after a night in coding hell its going smoothly
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hananoami · 1 year ago
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FLYHIGH
REDEMPTION CODE: FLYHIGH valid until 08/31 23:59 GMT+8 REWARD: 6 special kit stickers for three love interests! how to redeem Profile > Settings > More > Redeem Code
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peachesanmemes · 2 years ago
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I'm working on an english translation playthrough for code name kite! Please watch it and engage if you want to see more! :)
youtube
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grandquest · 1 year ago
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I need to be able to actually sort my thoughts aout abt queerness in canon pokemon content so bad like I’ve been meaning to actually say something for a WHILR
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