Circle of Sports Homebrew
Have been wanting to whip this up since last week's episode. I love the circle of sports. Used the circle of stars as a base, even though circle of spores is the more obvious typo lol. Enjoy!
Druid: Circle of Sports
Since the first being aspired to test their might, hone their skill, and chase the thrill of victory, the power of sports has shaped the planes.
None understand this better than the druids of the Circle of Sports, students of the Plane of Sports. These druids have balled since time immemorial, dunking with primordials and discovering lost secrets in the ancient temples of gains. By honoring sportsmanship, competition, and the purity of the big man taking the rock all the way to the points hole, the Circle of Sports pursue teamwork, self-betterment, and a dynamic universe full of excitement and challenge.
Many druids of this circle keep records of the Great Games of the world, feats of strength and sportsmanship that ring forever in the legendary Hall of Fame at the heart of the Plane of Sports. They contend these records hold the spirits of those who came before, and can serve as markers, clues, and guides to what is possible. Shrines, gyms, trophies, trading cards, or artifacts signed by heroes long passed are both defended and sought after by these sages, scoundrels, and adventurers alike. Other druids seek to place their own names in the Hall of Fame and pave the way for heroes yet to come.
Sports Trance
When you join this circle at 2nd level you form a link to the Plane of Sports that grants you proficiency in Athletics and doubles your proficiency bonus for any check made using Athletics. If you already have proficiency in Athletics you may gain proficiency in a different skill of your choice.
Additionally, you learn to ascend your consciousness to the sequestered Plane of Sports and enter a sports trance. While in this trance your body becomes a Tiny sports-related object of your choice, with resistance to all damage, that can be used as a simple melee weapon that deals 1d8 bludgeoning damage and has the finesse, light, and thrown properties (range 20/60).
While in this state you are unconscious, but can be roused as if from sleep, ending the trance. You can complete a long rest in 4 hours, if you spend those hours in this trance.
Circle Spells
The pure energy from the Plane of Sports grants you access to some spells when you reach certain levels in this class, as shown on the Circle of Sports Spells table.
Once you gain access to one of these spells, you always have it prepared, and it doesn't count against the number of spells you can prepare each day. If you gain access to a spell that doesn't appear on the Druid Spell List, the spell is nonetheless a druid spell for you.
Druid Level - Spells
2nd - Compelled Duel, Catapult
3rd - Kinetic Jaunt, Spiritual Weapon
5th - Motivational Speech, Haste
7th - Freedom of Movement, Staggering Smite
9th - Conjure Volley, Greater Restoration
Sports Form
At 2nd level, you gain the ability to harness the power of sports to alter your form. As a bonus action, you can expend a use of your Wild Shape feature to take on a sports form, rather than transforming into a beast. Changing into a sports form ends any other active Wild Shapes.
While in your sports form, your clothes take on the appearance of appropriate sports attire, and appropriate sports-themed music plays. The form lasts for 10 minutes. It ends early if you dismiss it (no action required), are incapacitated, die, or use this feature again.
Whenever you assume your sports form, choose which of the following styles you embody; your choice gives you certain benefits while in the form:
Fastball. A series of sports-themed balls and projectiles appear in orbit around you. When you activate this style, and as a bonus action on your subsequent turns while it lasts, you can make a ranged spell attack, hurling a ball or other projectile that targets one creature within 60 feet of you. On a hit, the attack deals bludgeoning damage equal to 1d8 + your Wisdom modifier.
Nike. An incredible set of appropriate sports footwear appears on your feet. While in this style your walking speed increases by 15 feet. You gain a swimming and climbing speed of 30 feet. If you already have a swim and climb speed, you can instead increase that speed by 15 feet. When you jump, you may add twice your proficiency bonus in feet to the distance in any direction.
Roughhouse. Your muscles bulge and glisten as if oiled. In this style you can add your Wisdom bonus to Strength checks, Strength saving throws, and Constitution saving throws to maintain concentration. In this form you can make a grapple or shove attack as a bonus action.
Rally the Team
When you reach 6th level, you learn to channel the power of sports to your allies. As a bonus action, all creatures you choose within 30 feet may either gain 1d8 temporary hit points or immediately roll a save to end any continuous negative effect that could normally be negated with a successful saving throw. They must be able to hear or see you to gain this benefit.
You cannot use this ability again until you finish a short rest.
Welcome to the Jam
At 10th level, the styles of your Sports Form improve. The 1d8 of Fastball becomes 2d8. While Nike is active all opportunity attacks have disadvantage against you. While Roughhouse is active you can grapple or push creatures of any size without penalty.
Moreover, at the start of each of your turns while in your Sports Form, you can change which style you embody.
Hall of Fame
At 14th level, your connection to the plane of sports has become something of legend. While in your Sports Form, this legacy grants you a kind of immortality, giving you resistance to bludgeoning, piercing, and slashing damage.
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okay, so i was thinking about a mishanks demon/priest au.
if mihawk is the priest and shanks is the demon, then my thoughts are that mihawk is the best exorcist in the world, and ends up on assignment to exorcise one of the four reigning demons out in the human realm, dubbed emperors by the supernatural community. except when he gets there, it becomes clear that at least this one demon emperor is more than he appears, and that the ethics surrounding this entire community--including the people mihawk works for--are questionable at best. they fight, mihawk acknowledges how thrilling it is to find an equal in one of the emperors of hell, and they uncover a sordid plot together. all very action-drama-mystery-intrigue-love story.
but if shanks is the priest and mihawk is the demon, then i think shanks would get sent to kuraigana to bless the grounds of the castle there (possibly as a punishment from garp who is annoyed with shanks at introducing some questionable moral concepts to his grandkid, or on a dare from benn and yasopp that he wouldnt be able to), and instead comes across the presiding demon who's been living there for the last three centuries, and perhaps even his two demonic charges (a ghost demon from thriller bark and the fabled demon of the east, on a mentorship for whatever reason). and it would just be a comedy of shanks trying to subtly get into the pants of--and even, god(lol) forbid, date--a demon under the guise of trying to exorcise him, and mihawk being very, very annoyed at the handsome priest trying to convert his castle home into some sort of church. (shanks is a priest because he's good at it, not because he believes in everything being preached haha.)
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Eddie throws himself into the investigation. He’s not going to make the same mistake he did with Steve, and that means learning everything he possibly can about the Carvers, in general, and Jason specifically.
The Carvers are new money. Jason’s father a former NFL player; a lauded quarterback, the kind that people know even when they don’t know football. When he retired, he got into real estate and raked in money from overcharging tenants. Typical.
They’ve been sued a few times over the years. Tenants over unlawful entries, poor living conditions, and evictions; “businessmen” about shady deals; and one instance of sexual harassment. Each was settled out of court with a major payout to the plaintiff.
And Jason—
It’s not easy to find dirt on Jason.
Chapter 9 of Forever is the Sweetest Con out now!
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