olessan · 7 months ago
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Disappointed that DD2 has no canonical male romance options? HELP FIX IT!
In Dragon's Dogma 2 you can choose almost any NPC to be your beloved/romance option, like in the first game. You can literally pick anyone, including random road guards, to shower gifts upon and raise their affinity.
However. Only two NPCs are canonical romances.
Ulrika and Wilhelmina, both human women, have unique romance quests and scenes that conclude intimately (without any platonic option). Those are the only NPCs in the entire game that have them.
No hate on the girls, they're among my arisen's best buds, but having them be the only two with fully fledged romance arcs in the entire game is a bit absurd.
Pre-release marketing highlighted Ulra, Wil, as well as Guard-Captain Brant, Prince Sven (who tbf seems pretty young), elven siblings Glyndwr and Doirieann, and Empress Nadinia of Battahl and her Guard-captain Menella (who I assumed were a couple). Any of those characters should also have had unique scenes like Wil and Ulra, but they don't. That effectively makes Ulra/Wil the canonical options.
None of the npcs care about the arisen's gender. The main issue is that there are no male options with equivalent romance quest. There's nothing but crumbs for the guy enjoyers, which is somehow a step back from the first game where there was at least Julian.
There are three dudes who would have been strong candidates according to their plot importance:
Brant is the arisen's first and most important ally in Vernworth,
Sven could have been DD2's Aelinore (young noble in need of help) and could've caused loads of plot drama,
and Glyndwr is your introduction to the elf culture through his curiosity.
Do they get unique quests beyond their initial ones? Nope.
Anyway, we can potentially influence some getting added officially instead of as mods:
Capcom has released a player feedback survey.
The survey has questions on what you like, dislike, and would like to see in future content updates. It runs until April 21 and may well influence the future additions to the game.
I laid it on thick about them adding more quests and romance quests, and also about a Bitterblack Isle-type expansion.The more people that bring it up these issues the better.
Go forth, arisen <3
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heyyfluffu · 2 years ago
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varilien · 1 year ago
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song: selene by imagine dragons
baby crying noises i miss him so bad you don't get it <- can't even play the part of the game he's in because it MAKES ME SO SAD
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retphienix · 1 year ago
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Now don't get me wrong, I've done a lot of the moral decisions, or just decisions in general, poorly because I thought it was funny.
Be that triple double mega crossing someone for the hell of it, or finding an assassin, beating them senseless, and them going "Yeah but what if you pay me and I leave?" and I just go "Yeah sure whatever." or that time I messed around with the cult leader nonsense in the crypts.
But this guy?
Holy shit I don't like this guy.
So I made this decision confidently lmao.
Now I haven't played in ages so like, story reasons are lost on me, but what seems to be going down is that this prick is like the general or something of a nearby allied country who is turning their back on Gransys because they think the king is daft (he is) and they think wasting their soldiers killing monsters that are killing innocent people here is a waste when a dragon is around-
IE "Be selfish to protect ourselves from a future threat, fuck helping our neighbor" or whatever. It's a fair enough political bit of turmoil in this world.
But this guy?
Oh fucking christ this guy.
I reloaded the save like 3 times to make sure I was happy with my choice just so I could thoroughly fuck over this prick.
He's a sexist, disrespectful, ego-tistical, women-are-objects, "My people are superior and your people should die" piece of SHIT lol
Literally spends the entire scene telling Mercedes she's a piece of shit woman who would best serve as a "prostitute" in so many words, for his men, like fuck I hate him.
If you obey Mercedes and watch the duel she loses and he says what I just said he says and then turns to you (reminder that my arisen is a woman to boot) and goes "You exist to slay the dragon, not concern yourself with anything going on here. I may be a beast, but I am no dragon, I see you understand your place" then marches off like a piece of shit.
If you interfere he literally dies in 2 swings because he's all talk and a nuthair of a man.
Either way Mercedes takes his shit-talk to heart because of an apparent nugget of truth (her lacking skill I guess), but at least he fucking dies this way lmao
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saucywendeee · 2 years ago
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Serana - Arisen OC - Dragon’s Dogma
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imfullofworms · 1 year ago
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Including XB360, I've a combined total of 300+ hours over 10 years and yesterday I finally did it, I 100% completed my favourite game.
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Now time to mod the shit out of it and continue playing! What a time to be alive.
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mysteamgrids · 2 years ago
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Dragon's Dogma: Dark Arisen
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avoskorm · 1 month ago
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Dragon's Dogma: Dark Arisen is on sale for less than £4 right now
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colonel-crab · 1 year ago
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dragon's dogma - guts and casca
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The hype for DD2 has had me going through my screenshots folder again, and I remembered that I found a Casca fighter pawn to perfectly match with my Guts warrior Arisen, and I took a few screenshots at the arena of the online Ur dragon, can't wait for DD2
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timesvoice · 2 years ago
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Hey ya'll my brother is playing Dragon's Dogma: Dark Arisen please consider joining me in watching!
Watch aloneatlast1221 with me on Twitch! https://www.twitch.tv/aloneatlast1221?sr=a
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archangeltwins · 2 years ago
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primopinku · 8 months ago
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"Abandon all delusions of control."
I wonder if the 2nd game is going to put me in an existential crisis like the 1st one.
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heyyfluffu · 2 years ago
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i can't find that one post about games you think everyone needs to play but its dragon's dogma for me. go play dragon's dogma: dark arisen it's $5 on steam rn go do it. and go listen to Into Free - Dangan by B'z
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spookspokay · 7 months ago
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Dragons dogma is very good
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retphienix · 1 year ago
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Whoa, okay, so let me get some thoughts out.
This game is just... extremely interesting.
So the short gist of how this all closed for my character.
We confront the infinite everfall, gather some wakestones, and it sends us to a realm in between the looping eternity we got to see through the everfall.
Here, we find god, basically. I mean, the dialogue itself confronts this and says that's a fair enough term but not one used by those aware of the truth etc etc
IE I'm using layman's terms.
But we find god, he's a past arisen, and he explains that all things are in a perpetual loop, one he oversees.
Basically, all of history happens, then a dragon is released to seek out those with sufficient will- sufficient desire to live and to experience or something along those lines. The implication being that most of life simply persist- they don't strive, a bit of a downer view but key to my understanding of this text- it's coming from someone who demonstrably has worn themselves down through eternity- they have burned through their own will and interest in life and have become an emotionless pawn (heh!) in the overarching game of eternity- he's become just a signpost keeping things moving forward, so he's lost that spark of empathy though also demonstrably not everyone with or without the immortality of an arisen has the correct drive to become a hero which is fair.
Anyways- dragon, arisen appear, they are tested continuously through god's various challenges, and the end goal is for one arisen to succeed and meet god and defeat god- thus taking their position.
The entire story is just a loop of fate. Already, that's neat, that's got plenty to talk on, but there's some more interesting bits I wanna point at too, so let's move on.
Upon taking the throne you're granted the position which is more or less overseer of all life- and you get to do what might be the most interesting, though, not fun, version of the post game world tour I've ever seen tbh.
I've said many times that I LOVE when a game does an Earthbound victory lap at the end and just lets you talk to all your old friends and really emotionally relive the entire journey before closing the door as you enter the starting home or something like that.
It's an ending that isn't "common" but it happens enough for people to know it when they see it.
It's an ending usually saved for games with lots of characters and an emphasis on said characters- it's not a universally good ending format lol
Well, in my opinion, Dragon's Dogma does not really make itself in a way that facilitates that kind of ending. To be frank, I don't care about a single character I met this entire game lol I love this game but it's not because I'm dwelling on the expertly crafted characters and my relationships with them- it's just not that game for me.
I don't hate em, barring characters that were made easy to hate. I even find one or two of them kind of neat like the Duke for being a failed Arisen who only made it to the dragon part, or that weird witch- most other characters with multiple quests kinda became less interesting the more I got to know them.
So you'd THINK an earthbound of undertale style "roam the world" ending would be poorly placed, except, no, because these crazy mother fuckers were using that format to continue the story and to help align the character and player's experiences for this final segment.
The entire time you're wandering YOU are thinking, or are expected to be thinking.
It's not the most philosophical ending or anything, it's also not some expertly crafted segment built to fully expect your every move or what not-
but it's a great level of forced inflection.
Instead of transferring directly from taking the throne to a cutscene of your character holding the blade and having some big context action on screen, they put in this free roam segment where you can't DO anything- no loot- no fighting (though you can kill innocents I guess) no GAME- you're just "there", and honestly- that's really neat to me.
Because the segment is usually used to emphasize the characters and journey you've taken in other games, but here it's used to emphasize the tone of this doomed loop and encourage you to reflect on if this is the ending you want, all while having the godsbane blade freshly tucked into your mind by the previous scene.
It's just neat, because I've never seen the "victory lap" ending format used for anything other than it's expected purpose I guess?
Like that's what I rambled too much on to try to convey- Dragon's Dogman ends with a victory lap ending that is NOT a victory lap- that's not it's purpose- that's not the feeling you feel while doing it- that's not why it's there- it's a victory lap meant to encourage you to challenge fate.
I really think that's cool, I don't think I can stress that point enough- taking a relatively uncommon trope and twisting it entirely to fit this narratives purpose is COOL!!!!!
Anyways, game's good, I loved seeing my best boy Beardypants collapse all his iterations in on themselves and becoming Vyse so he gets to live, like, truly live.
Also laughed at that guy I have no connection to at all but the game assigned as my love interest showing up, like, oh boy is that gonna be a weird one.
Good fuckin' game. I can definitely see myself messing around in it more, doing more loops, tackling more of the dark arisen place that I got some of my good loot from, just playin' more. But for my first playthrough where I sought out the dumbest solutions and just enjoyed myself a lot- this game surpassed my already optimistic expectations.
Dragon's Dogma is sick as hell man!
Not that I've posted enough about it to express that lol
But hey, I posted about the cool trope-expectation-shattering ending so I said somethin' lol
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alpha00zero · 10 months ago
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Daughter of Hearthstone
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