#dst modding
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a-wilson-collector · 26 days ago
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despite my best interest, i have gotten back into modding dst
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blackered · 1 year ago
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my journey in DST modding: day 7
yes, today is the final day for art. the "Tale of Tails" didnt end exactly how i wanted it to, but it was the best i could do with what i had. . first thing i did was tackle the ghost part: i cut her horns from the headbase, resized the ghost pngs and pasted them on there. with a few adjustments. but of course resizing the fucking file means i have to edit the eye placement. . my first try vs messing with the pivot point in under a minute:
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a good start already. . i changed some minor stuff in the other files (added the modicon, silho, swap icon, etc), but now im proud to say that i have a working, fully animated demon girl:
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obviously she doesnt look perfect, but at least it's decent.
. some problems that i havent been able to fix: the scale. she looks fine next to wilson, but hats still look fucked up on her.
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the fact that some things STILL move out of place. the back view is the worst of all three because there are too many things moving all the time. as much as i tried to camouflage the tail into the coat, it still moves on its own cause thats how it's animated. (would be awesome if yall just ignored it)
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she can't wear any skins. all the parts are too dependant on each other for that to work, especially the tail. . these are her final looks (changed some info in the select screen):
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. i can't believe this is finally over. it's been one hell of a week. we are still not done, but now it's out of my hands and into my friend's. ill keep you posted of anything that happens. . thanks for reading!
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tanetime · 2 years ago
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Drew like a dark, fucked up version of the don't starve extended template character haha. Just a glimpse into my dark reality. A full stare into my twisted perspective would make most simply go insane lmao
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mizartz · 2 months ago
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three of them
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littleghostblogs · 3 months ago
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I’ve noticed that I end up focusing on a different character every time I get back into Don’t Starve. So now I’m playing the funny robot for the first time.
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bamsara · 2 years ago
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cotl x dst is so much fun actually, I love when two interests mash together
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wendailycarter · 3 months ago
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un-mime · 16 days ago
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guess who's back on my mind!!
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I kinda wanna give them non-shadowed designs
( @pseudowandered iirc you like them)
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a-wilson-collector · 1 year ago
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she's... technically an oc! i guess??
she's gonna be a running gag in a lot of my future works if they have the option to let me hide things.
sortof like an easteregg.
but a lot whiner.
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drawingwilsoneveryday · 24 days ago
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day 93 - fnf cover concept sprites, idle and event
i plan to make a wynwil mod at some point, with just a compilation of little one shots of the two singing together (and probably a woodie solo song because i don't give him enough love).
anyway, that Hypno's Lullaby cover i posted not too long ago is gonna be in it, and these are concepts for the slow parts of it, since wynslow has a lullaby mechanic and all. not completely sure that i'm gonna make these a reality because idfk how to code and it's a lot of effort for something niche anyway but m
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blackered · 1 year ago
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my journey in DST modding: day 5
the "Tale of Tails" continues. i decided to bite the bullet and just redraw Zakaria's tail to look exactly like the template's so the animation wouldnt break. and it looked terrible. i tweaked it a little so it didnt look as bad but it's still fucking weird.
i also remade the braids to look significantly shorter, but it also looks weird.
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this is how she looks with the "proper" pivot points (not counting the layer thing):
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and this is how she looks when i reset the .scml file:
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as you can see, everything is all over the place, i still havent figured out HOW to change the layer hierarchy OR the pivot placement in a way that matters.
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im kinda reaching my breaking point tbh.
i did some other stuff i didnt care to screenshot, like reposition the head a little higher (almost unnoticeable) along with the face, redid some facial expressions and made a horn-less version of the head so it didnt clash with the hats. does it make physical sense? not really, nobody takes their horns off so they can wear a hat, but im definitely not gonna bother coding her to "be unable to wear hats" or something like that.
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i added her name in gold to the character page, it looked really good but suddenly it stopped showing up (i now know it's the autocompiler's fault, at least it's fixable)
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this is how we're looking in-game now (i resized her but she still looks horrible with a hat):
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this fucking tail is getting on my nerves. i didnt wanna resort to this, but i guess im just gonna draw it on the tail-0 file and leave it as a single piece. it was worth the try, i guess.
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but the "Tale of Tails" is not over!!!! i still have to fix the back view. i spent some more time searching in the Klei forums and while some posts were promising, most of them were just people with the same problem as me and no answer.
also, the braids count as pigtails i guess? theyre on the pigtail layer.
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now, i found someone who said the only way to change layers is changing the animation itself. i have no idea how to do that but let's keep going i guess.
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i sent the links i found to my friend in hopes that he can decode what the posters are saying cause my brain's already turned into a pile of goo.
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probably the last thing i'll do for the day: redraw the tail, then take a textured brush and make the outlines of all the parts significantly thicker so she doesnt get swallowed by the environment.
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so! end of the post, this is where im gonna stop. most of the art issues are fixed, i probably wont have to think about it two days from now.
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kissingonclouds · 8 days ago
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brotha help i do not follow tutorials well could you explain dst character modding to me like i'm fuckin stupid
Hi!! I totes can help :3
Ok so. there is this post on the klei forums that was basically a LIFESAVER! It's a guidebook of sorts, which I would say is... basically a tutorial BUT it covers everything you will need, and even links to a DST CHARACTER MOD TEMPLATE! and be sure to download the Don't Starve Mod Tools off of Steam, that's how you can check your mod out and make sure it actually works :3
This template was basically my holy grail, it has literally EVERYTHING you could need, and has all your coding sorted out for you! Definitely look at the guidebook, it has visuals and a comprehensive list of every little tool you could need!
For actually DRAWING the character... it's a lot of drawing, checking, adjusting, and rechecking. I made my Wystie Mod a sketch first so I could figure out layouts, but you don't have to! Open the PNGs in your art program of choice and genuinely just draw over them!! It's how I made sure everything would line up and stay in DST's proportions. In the sample character template, everything is already cut up for you, so all you really ahve to do is draw and adjust!! Also i checked Wysteria in Spriter [download here for no dollars!]
You don't have to learn how to use spriter, btw! you don't use any of the tools because the character is already set up for you! I just use it for looking That's... sort of all my advice?? The guide goes over everything in great detail AND has pictures [which helps me tons, since I'm bad at tutorials myself] and I literally made my Wystie sketch mod in like. a day [Changing Wysteria's dialogue and actually lining/coloring is a different story, I'm still working on that!] and I've NEVER made a dst mod before ToT!! Feel free to pop in with any specific questions tho and I can totally help :3
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mizartz · 2 days ago
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procrastinating on work by remaking silly deltarune memes for the steam workshop page
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drawingdstdaily · 2 months ago
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Day 33: I forgot what this one was about
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tsarjozinzbazin · 1 year ago
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W...Warbucks...
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wendailycarter · 3 months ago
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hello, new mod bee here! i'm very excited post my wendy doodles here!! hope we get along :]
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