The small flash was an explosion caused by the comet Shoemaker-Levy 9 that collided with Jupiter. The explosion had the force of 5 billion atomic bombs and twice the size of Earth
I'm as disappointed as anyone else that they cut out the reagent abuse subplot from the OG Re-Animator, but I do have to appreciate how now the audience is left to wonder whether Herbert is on speed or just an incredibly manic person
Within the massive list of Bomberman games up until this point, it’s hard to get more unusual than Atomic Bomberman. As the first game in the franchise to be developed by an American company (Interplay Productions) and the first original title developed for computers, Atomic Bomberman channels trends and energy that are best described as “Extremely 90s”. As a result of its different origins, Atomic Bomberman makes many changes to the overall experience as well. The iconic protagonist is no longer the little white robot we’ve all come to love and has been replaced with multicolored robots that are much angrier and chattier. There’s no story at all and no other characters besides Bomberman show up. The visuals have been upgraded to 640×480 SVGA, making them crisper than any other 2D game up until this point, though the visual style still looks different from its previous games. Jun Chikuma and her wonderful musical stylings are obviously not present, but Atomic Bomberman does manage to beat Bomberman Hero to the punch with its use of drum and bass. Though it may be wildly different in many regards, this game successfully maintains the mechanical essentials of the Bomberman experience and can still provide solid multiplayer sessions even today.