#fnapf
Explore tagged Tumblr posts
Text
Vee meets Lolbit's FNaPF counterpart.
Yes, I posed Vee in roblox studio lol-
#josephthesnail#joseph rambles#fnaf#five nights at freddy's#fnapf#five nights at prototype fredbear’s#lolbit#dandys world#vee#vee dandys world#dw vee
10 notes
·
View notes
Text
Regarding the haunted copy urban legend of Five Nights at Prototype Fredbear’s…
Alright…uh, so it’s been getting too hard for me to even continue this series nowadays, and I want to make a special note because I noticed that many people have been playing the series less, and I noticed how not many people are even bothering to record the game.
Now, keep in mind that I'm not trying to get anyone to record the games. I am just clearing this up as I think the haunted copy is keeping those from playing the series, and I don't want people feeling scared of playing/recording it.
What is this supposed copy? The haunted copy is an urban legend/creepypasta that explains a version of the first game that features disturbing occurrences like many nightmares, people getting their cats murdered, and violent real-life clips playing in static intervals. When did this start? It started back in a poll where I asked if the game was haunted, and yes was the highest poll, which led to many accounts online involving a supposed cursed copy, specifically from the user named TobyBlogger.
Okay, now, I should just say it now. None of this crap is real; the game is completely free of any supernatural stuff outside of lore purposes only. Please don't fear your pets or loved ones getting murdered or any character from the game showing up in real life and hunting you down.
I hope this clears things up; I just want people to enjoy this series, not fear it over some internet horror story. However, I still don't mind if you write a creepypasta about it, but for now, please note that the story never happened.
Thank you so much for reading, please don't let the legend or anything prevent you from playing or recording.
REBLOG TO LET MORE PEOPLE KNOW
#josephthesnail#fnaf#five nights at freddy's#fnapf#five nights at prototype fredbear’s#fangame#creepypasta#drama#reblog this#please read
5 notes
·
View notes
Text
"Five Nights at Prototype Fredbear's 2"
A similar experience I had but with the sequel:
"Prototype Fredbear... I thought I would never see it again, but it’s back! I am sorry for that strange start-up to a story like this, but something similar to my original experience happened recently. Let me explain.
So, many people may remember my previous post where I downloaded that fucked-up copy of Five Nights at Prototype Fredbear’s from that sketchy site, which resembled Gamejolt in a way. Well, unfortunately, I don’t think I learned my lesson from last time, and that’s curiosity to blame for that. You see, the original site was taken down originally, but someone else managed to recreate it.
For those thinking that Five Nights at Prototype Fredbear’s 2, the sequel to the original game, is free from whatever the first game was involved with. Unfortunately, this site targeted that game as well; I don’t know who’s producing these copies, but they really need to stop. Let me just stop rambling and tell my experience.
Five Nights at Prototype Fredbear’s 2 takes place after the first game, with the protagonist escaping the building featured in the game called Fredbears and with the murderer, specifically Jack Kennedy, on the run. Typical Five Nights at Freddy’s-inspired stuff, and the setting of this game this time was the cartoon production company called Joseph’s World Incorporated, clearly a location inspired by another project by JosephTheSnail, which is called Joseph’s World and is where that lost episode under the name Joseph’s Schoolday came from.
I downloaded this game and started playing immediately, instantly hit with a warning about the usual stuff; this is a horror game anyway. I can tell that this game was still going to that Five Nights at Wario’s approach with the style involving Google images and stuff instead of the original SFM (Source Filmmaker) style from the first game. Just like the first game, I was hit with a newspaper from July 10th of 2018 with a disturbingly realistic image attached about a minor urban explorer discovering a strange figure found in the basement of the previous location.
The image was disturbing as it was a real-life black and white image of a basement staircase leading down into the darkness with a figure in the middle, which seemed to resemble Prototype Fredbear with black sockets and human-like eyes. Trust me, I was already scared of Prototype Fredbear enough thanks to my experience with the first game, and this didn’t help. I checked the official JTS wiki, and I now know what this is meant to resemble. This was confirmed to be a virus version of Prototype Fredbear, which looked like a gruesome mess with fleshy holes and a fleshy-looking and gaping mouth with double layers of sharp teeth.
Obviously, this is a horror game, so I can’t be shocked by this, but something about the human-like eyes being added to characters like these seems to unnerve me to death. But I don’t want this entire story to be me rambling about how unsettling a small little detail is, so I will move on to the gameplay.
I was now thrown into the office, which looks a lot better than the original one in the first game, judging by how there are no doors to be distracted by. To explain it better, the doors in the first game didn’t look attached properly and can be distracting to look at, but I am not the guy who criticizes small details in video games, so I don’t care, and as I was checking the cameras, the phone guy, better known as BeemanZ, addressed what I will do, and trust me, the phone guy in this game actually explained how to play the game rather than excessively throwing the game’s tragic lore at you like the original game did. BeemanZ succeeded at teaching me how to use the lockers and stuff.
I actually liked the second game more than the first game. I can tell it used the same MFA file as it had similar gameplay elements but altered for the sequel, and they were original too, very creative with how you used corresponding lockers to avoid the threats. I did notice two new characters, Agent 49 and Bon-Bon.
Agent 49 was probably more unique compared to Bon-Bon, as he was basically a 2D sprite, unlike the others, which were 3D models in Blender. He was hand-drawn, and the disturbing part about his appearance in the game is how, in the exterior camera, you can actually look at his body.
I can tell that Agent 49’s AI was recycled from Jack Kennedy (Springfreddy)’s AI from the first game, as he behaved similarly, but Agent 49’s mechanic was more disturbing, as instead of looking at the control room camera in the first game to avoid Springfreddy, you actually have to sit and stare at the exterior camera, which had Agent 49’s body hanging from the tree, which was very graphic and unpleasant to look at as he had a branch impaled in his chest.
Luckily during my nights, I was able to avoid Agent 49 often, and it wasn’t long until I made it to the fourth night. I was trying to make it to the custom night, like the original game, specifically the version I downloaded in the first post, which is where the messed-up stuff started to happen, but I don’t know yet. I think this will be different; maybe the disturbing changes will be happening on the fifth night or something.
I really wish I were joking when I said that last part, but what did I expect? This was an unauthorized copy of a game by Joseph after all.
I beat the fourth night, just hiding in the lockers, avoiding the vengeful ones (the vengeful ones are the group name of the antagonists of the series, like...I think I am being dramatic, but I still fear uttering his name as I think it would put a curse on me when I do so, but...Prototype Fredbear, Springbonnie, Bonnet, Lolbit, and many others who venture out to murder Jack Kennedy). It was now the fifth night, and it was the same as the other nights, just the AI becoming more aggressive.
Then it happened.
As Prototype Fredbear showed up in one of the cameras, there was static as he left, and in the static intervals, I saw what was shown; it flashed, but there was an image of what seemed to be a cat, not the one belonging to the now-deceased user named EerieWhispers on Tumblr, rest in peace to her. But a cat mangled similarly to her cat.
I don’t really want to explain the details or share a picture of it, and yes, of course, I shared a picture of it, and before I wrote this story, I sent my evidence to the police as they’re still actively searching for the suspect who is responsible for the disappearances of these cats. They briefly questioned Joseph himself but understood that he had nothing to do with it, and their search had gotten a bit easier thanks to the reports by many players who encountered a robotic yellow-looking bear with a purple bowtie and hat.
Back to the game itself, after that image flashed, the game started to become corrupted. The game just flashed back on the camera with a now black background and Prototype Fredbear staring into the camera, similar to the unused photo but more unsettling.
Instead of the pure white glowing eyes, Prototype Fredbear has black sockets and small human-looking eyes. His mouth was gaping open with human-like teeth. His expression looked more like a permanent smile, far more unsettling than what I saw, as he actually looked identical to his in-game appearance but similar to the virus one with the eyes.
He was just staring at me before twitching, and more images of dead cats started flashing rapidly, and there was even one that made my horrified expression become a bit saddened. It was a cat similar to my cat, and I instantly got out of my chair and headed to where my cat was; he was there, just eating his food, and eventually stopped to turn at me, noticing my saddened yet relieved expression as he ran up, and I picked him up, then hugged him tightly.
I am glad he’s okay, but soon enough, it wasn’t long until I heard footsteps outside of the house. My eyes widened in horror as I noticed that this wasn’t a nightmare. It’s... it’s here! Prototype Fredbear arrived back at my house, and with quick action, I immediately held onto my cat and ran into the room, slamming the door shut and covering up the windows.
I also turned off the computer immediately; I didn’t care if it wasn’t 6 AM yet; I didn’t want to keep playing the copy, and then I huddled in the corner; my cat was there in my lap, holding onto me. For some reason, he didn’t fear what I was doing with him. Normally, my cat would be confused at such sudden movements, but he was aware of my fear. It is as if my cat is aware of Prototype Fredbear’s presence, as I noticed his tail becoming puffier and puffier, and I can feel the cat shivering as I hold him.
Suddenly, I heard the front door open, and I heard what seemed to be mechanical and satanic laughter along with footsteps; they were getting closer to my room. I immediately grabbed my phone and started to dial 911 and reported that the creature was in my house. The operator didn’t dismiss my call as they noticed the shakiness and fear in my voice and immediately stated that they would be on their way.
Soon enough, I saw the door slowly open, and I saw it. Prototype Fredbear was standing there, looking directly at me with that predatory smile of his, dripping with saliva and blood. Its sockets were pitch-black, and it had human-like eyes like what I saw in-game. I held back the urge to vomit as I looked down, despite being an animatronic and how it was not an addition to his original model in-game; it had a physical groin hanging out, completely exposed. I know, stating such detail was unnecessary, but I have never seen Prototype Fredbear with this detail, and I found it both disgusting and unnerving, as during my nightmare and other similar encounters, it looked identical to his in-game appearance.
Prototype Fredbear got closer to me as I held my cat tightly, and of course, I saw it bending down and reaching towards my cat, and I had no choice but to do it. I used the pen I used to mark my calendar and stabbed the creature in the groin; with blood now soaking the pen, it started screaming. Rather quickly, I attempted to write on a random sheet of paper to see if it was still usable; the ink was still there but was now fading away, the blood now ruining it, and I felt Prototype Fredbear’s metal hands grabbing onto my shoulders as I did this, and to escape, I went on ahead and stabbed the creature in one of his eyes; it let go of me, and I ran out of my room.
I heard the creature state the following in the most unsettling and raspy robotic voice ever: “You will regret that.” As I turned at the hallway, I saw it staring at me with its remaining eye, blood now leaking out of the wounds. In lucky timing, with the cat still in my hands, I heard police sirens outside of my house, and I made sure to place my cat down and told him to hide immediately; he obeyed as I locked Prototype Fredbear onto the ground, making sure it doesn’t escape again and making me seem like a dumbass who needs to be locked up in a mental institution! The police entered my house and turned around to see me grabbing the creature’s neck.
One of the police officers was shocked at what he was seeing—not me strangling the monster, but the monster itself, and one of the officers was unnerved by the appearance of the creature. I was told to let go; one of the officers asked me if I was okay, and I said yes, I just felt some pain around my shoulders as it held onto me aggressively.
Prototype Fredbear stood up and attempted to escape from the house through the backdoor, and one of the officers shot through its leg. The creature screamed and fell to the ground, and then, as it was trying to escape still, the police started to shoot up the creature; one of them even went as far as to walk up to the creature and, with as much force as possible, he slammed his foot down onto the creature’s head and crushed it, making a bloody mess despite the robotic nature.
It was dead.
After that incident, Prototype Fredbear’s remains were thrown into the forest to rot away for good. I went to my computer and uninstalled this version of Five Nights at Prototype Fredbear’s 2, and even when the file came back, I just straight-up factory reset my computer, and it was gone. Easy as that, and I just want to take a break from gaming altogether due to this moment.
I had a few nightmares about this incident, some of them involving what the creature would’ve done to my cat. I checked the news, and something caught my eye. There was a report with the reporter residing in detail about a house being set on fire in my neighborhood, and there was an image attached of that house on fire, and next to the house was...
...
..Prototype Fredbear is there in the forest, very much visible, with his back turned and his head turning and staring at the camera next to the house. I snapped a photo to make sure I wasn’t crazy, and it was exactly what I saw."
3 notes
·
View notes
Text
NOTE(Ruins the arg despite it being obvious it's clearly fake):
Everything on this account is a alternate realty game, and is created specifically for the errors that's found throughout the FNaPF series (+ entertainment).
If you want to participate in the ARG, you are very much welcome to.
Thanks!
2 notes
·
View notes
Note
To Proto and Lolbit:
Kiss.
Prototype Fredbear: bet.
#five nights at prototype fredbears#fnapf#ask us things#fnaf#five nights at freddy's#josephthesnail#ship
3 notes
·
View notes
Text
My Cats Has Gone Missing….
Hello tumblr, I am a new user here. Now, normally, I wouldn't believe in the paranormal, but this specific game was created by JosephTheSnail, a semi-popular creator on the internet. I hope he sees this post, as I know he has a Tumblr account under the name JosephTheSnailShow. If anyone finds this post, send it to him. No, I didn't make this post in order to get attention from him so I could get this post added to the Spiral Nightmares wiki. Yes, I am familiar with that wiki, and I read most of the stories there, like Sammy the Cat and Burnt Luigi, which were written by him.
This post is about a Five Nights at Freddy's fangame that I feel needs attention. Now that I know my experience, as read in this post, I will not let you play it, as you will be scared of your system breaking and your loved ones and pets will be missing. If that's the case, then as long as you download the games on Gamejolt and Itch.io, you won't experience the messed-up events I had to witness.
So, with that being said, I wrote this post as I read a popular account written by TobyBlogger, which encouraged me to write this one as I had a familiar experience that he had. Here is my story:
In the dim glow of my computer screen, I stumbled upon a forgotten relic of gaming history: Five Nights at Prototype Fredbear's. Intrigued by its nostalgic charm, I eagerly downloaded the game, heedless of the warnings that accompanied it.
As I launched the game, a sense of unease settled over me like a heavy shroud. The menu screen flickered to life, revealing the haunting visage of Prototype Fredbear, his empty eyes boring into my soul. Ignoring the chill that ran down my spine, I dove headfirst into the nightmare.
From the moment I entered the abandoned restaurant, I knew something was amiss. Doors swung open and closed of their own accord, and the animatronics moved with an unsettling fluidity. But it was the disappearance of my cats that truly unnerved me.
One by one, my beloved pets vanished without a trace, leaving behind only a lingering sense of dread. Desperate to find them, I scoured every inch of the game, but they remained elusive, as if swallowed by the darkness itself.
Then, just when I thought things couldn't get any worse, I stumbled upon their mutilated bodies hidden within the game's code. Their once-familiar faces were twisted into grotesque parodies of their former selves, their eyes empty and lifeless.
Terrified and alone, I realized the true nature of the curse that plagued the game. It was not merely a game but a portal to a realm of unspeakable horror, where reality and nightmare converged in a twisted dance of death.
As I fled from the cursed game, vowing never to return, the echoes of my lost companions haunted my every step, a constant reminder of the darkness that lurked within.
To this day, the memory of my haunting experience serves as a grim warning to those who dare to venture where others fear to tread. For in the darkest corners of the digital world, there are secrets best left undisturbed, lest they awaken forces beyond mortal comprehension.
But for those who have tasted the bitter fruit of curiosity, the scars of their ordeal serve as a constant reminder that some nightmares never truly end.
0 notes
Text
Limpeza de terrenos: GNR inicia fiscalização na segunda-feira
Os proprietários tiveram até hoje para limpar terrenos florestais e agrícolas, para prevenir incêndios rurais, e a GNR inicia na segunda-feira a fiscalização, após ter sinalizado até ao fim de abril 10.417 terrenos por falta de gestão de combustível.

Segundo fonte da Guarda Nacional Republicana, o dispositivo da força de segurança, incluindo o Serviço de Proteção da Natureza e Ambiente (Sepna), está preparado, "a partir de segunda-feira", para fiscalizar a gestão de combustível em redor de edificações e infraestruturas, podendo aplicar coimas aos proprietários que não limparam os seus terrenos.
No entanto, a mesma fonte explicou que as autoridades vão ter "algum bom senso" na aplicação das coimas, pois "existe muita dificuldade em termos de mercado de trabalho e maquinaria", apesar de notar que, além dos proprietários, também é preciso ver o ponto de vista do "vizinho que cumpriu e tem legitimidade para exigir que o terreno do lado esteja limpo".
No entanto, embora o prazo para a limpeza de terrenos seja legalmente até 30 de abril, o Governo prolongou até 31 de maio, devido às condições atmosféricas, e posteriormente por mais 15 dias, até 15 de junho, como pediram as associações do setor.
"Os trabalhos de gestão de combustível na rede secundária de faixas de gestão de combustível podem decorrer até 15 de junho de 2025", lê-se num despacho conjunto dos secretários de Estado da Proteção Civil, Paulo Simões Ribeiro, e das Florestas, Rui Ladeira, publicado no Diário da República.
No âmbito da Campanha Floresta Segura 2025, destinada à prevenção de incêndios florestais, a GNR sinalizou, entre 16 de fevereiro e 30 de abril, "10.417 terrenos que poderão vir a estar em infração por falta de gestão de combustível", indicou a divisão de comunicação da força de segurança.
A gestão de combustíveis visa reduzir material vegetal e lenhoso de modo a dificultar a propagação e intensidade do fogo, à volta das habitações e aglomerados populacionais em espaço rural, com a maioria das sinalizações nos distritos de Leiria (2.606), Bragança (1.162), Santarém (941), Coimbra (818) e Viseu (798).
Os 10.417 terrenos sinalizados este ano superaram os 10.256 registados até 31 de maio no ano passado, mas estão abaixo dos 14.319 em 2023, 10.989 em 2022, 14.545 em 2021, 24.227 em 2020 e 31.582 em 2019.
Para Ricardo Vaz Alves, diretor do Sepna da GNR, o "número de sinalizações está em linha com aquilo que sucedeu no ano passado" e, face às 14.000 sinalizações de anos anteriores, acredita que existe "uma evolução em termos de consciencialização da sociedade para a gestão de combustível".
"Há aqui todo um trabalho feito de sensibilização e isso tem os seus frutos em termos de gestão de combustível efetuado", considerou o oficial, em declarações à Lusa.
O diretor do Sepna assegurou que o objetivo da GNR "é sempre sensibilizar e procurar corrigir as situações potencialmente em infração" e, só em último caso, será "levantado o auto de contraordenação por ausência de gestão de combustível", após "sinalizar, falar com os proprietários, falar com os vizinhos inclusivamente", para que a "mensagem passe e que possa ser feita a correção das situações".
Desde o arranque da Campanha Floresta Segura, até 18 de maio, a GNR registou, segundo dados provisórios, 36 autos de contraordenação por queimadas ilegais e 100 autos por realização de queimas de amontoados e de fogueiras.
A gestão de faixas de combustível visa prevenir fogos rurais, mas a Federação Nacional de Associações de Proprietários Florestais (FNAPF) pediu ao Governo o prolongamento de "mês e meio" no prazo, devido às condições meteorológicas.
Perante as dificuldades na contratação de empresas para a limpeza, nomeadamente por escassez de mão-de-obra e limitação de equipamentos, a FNAPF e a ANEFA - Associação Nacional de Empresas Florestais, Agrícolas e do Ambiente consideraram insuficiente o prazo para a realização da maior parte dos trabalhos e pediram mais tempo, antes que as autoridades iniciem a fiscalização dos incumprimentos e aplicação de contraordenações.
As infrações à gestão de combustível constituem contraordenações puníveis com coima, de 140 a 5.000 euros para pessoa singular, e de 1.500 a 60.000 euros, no caso de pessoas coletivas.
0 notes
Photo

creative flow
10 notes
·
View notes
Text
Prototype Fredbear hanging out with Astro and Dandy
#josephthesnail#joseph rambles#fnaf#five nights at freddy's#fnapf#five nights at prototype fredbear’s#prototype fredbear#dandys world#astro#dandys world astro#dw astro#dandy#dandys world dandy#dw dandy
10 notes
·
View notes
Text
Seabass narrated my story!
youtube
I just noticed this when searching about it via youtube.
3 notes
·
View notes
Text
Do. Not. Make. Us. Angry.
This is how you can make me angry.
Snitching, do not get jumpscared by the shadows in the first and second games of FNaPF.
Do not and I mean NOT type in "DEBUG" on your keyboard in the main menu of the upcoming game, FNaPF 3.
If the game refuses to open for you, I have my reasons to not allow you to play it, might be because you know so much and/or I do not like you.
Related to number 2, I HATE hackers! Using code "BEATIT" in FNaPF 2's main menu will lead to consequences.
2 notes
·
View notes
Note
FAVORITE FNAPF WORLD CHARACTER???!?!?!?!?!?! OWO
Old Man Consequences! :D
7 notes
·
View notes
Note
To Shadow Fredbear:
Help Proto put up boards.
Do not question.
Shadow Fredbear: uhh ok?
(Shadow Fredbear hands Proto the board, and Proto proceeds to hit the nail with the hammer, but he ends up nailing his finger to the board.)
Prototype Fredbear: OUCH- SH- SH— IT! THIS HURTS LIKE HELL!
Shadow Fredbear: Oooo…—
(Blood come out)
Prototype Fredbear: we need to take this out of my finger-
Shadow Fredbear: Yea…
#fnapf#josephthesnail#ask us things#prototype fredbear#shadow fredbear#five nights at prototype fredbears#five nights at freddy's#fnaf
2 notes
·
View notes
Photo
oh oh oh OH NA i’m staying away from that puppet kids stay the way the puppet has a knife in its box and he just killed a 6 year old kid oh oh EVERYONE ONE WHY DID SAY THEY THE PUPPET CANT HURT ANYONE THATS BULLSHIT the puppet model blongs to mr trap
1 note
·
View note
Text
Governo prolonga até 31 de maio limpeza de terrenos e sinaliza 988 freguesias
O Governo prolongou por mais um mês, até 31 de maio, o prazo para os proprietários procederem à limpeza de terrenos e identificou 988 freguesias prioritárias para fiscalização dos trabalhos de gestão de combustível, em dois despachos publicados.

"Os trabalhos de gestão de combustível na rede secundária de faixas de gestão de combustível podem decorrer até 31 de maio", lê-se num despacho dos secretários de Estado da Proteção Civil, Paulo Simões Ribeiro, e das Florestas, Rui Ladeira, datado de 15 abril e publicado no dia seguinte no Diário da República.
A gestão de faixas de combustível em terrenos florestais em redor de edificações, infraestruturas e aglomerados, prevista na lei até 30 de abril, visa prevenir fogos rurais, mas a Federação Nacional de Associações de Proprietários Florestais (FNAPF) pediu ao Governo o prolongamento de "mês e meio" no prazo, devido às condições meteorológicas.
De acordo com o despacho, o prolongamento do prazo até 31 de maio justifica-se "considerando as condições meteorológicas que se têm verificado, com persistência de precipitação e elevados teores de água nos solos, o que limita os períodos disponíveis para a realização dos trabalhos de gestão de combustível".
A situação, acrescenta-se no texto, cria, "ainda, condições para uma maior produção primária líquida dos ecossistemas, com a consequente maior acumulação de combustível".
Além disso, "estão a decorrer ações de recuperação após a passagem das tempestades que assolaram várias regiões do continente e que, localmente, criaram grandes acumulações de combustível lenhoso derrubado", referem também os governantes, avançando que "foram ouvidas" a Agência para a Gestão Integrada de Fogos Rurais e a Infraestruturas de Portugal.
Num outro despacho, publicado em 17 de abril, relativo às freguesias prioritárias para efeitos de fiscalização, foram "identificadas 988 freguesias (34% do número total), cobrindo 2.871.924 ha [hectares] de área total (32% da superfície de Portugal continental) e englobando 1.988.232 ha de espaços florestais (37% da sua área total)".
"Mantiveram-se os critérios adotados desde 2022, que incorporam as componentes de perigosidade conjuntural de incêndio rural e de valor dos ecossistemas", explica-se no despacho dos secretários de Estado da Proteção Civil e das Florestas.
No continente, a adoção de critérios que priorizem as ações de fiscalização tem sido operacionalizada, desde 2018, através da identificação de freguesias prioritárias, que "correspondem, em número e superfície, sensivelmente a um terço do total de freguesias, concentrando-se nas regiões de maior perigosidade de incêndio".
No despacho, datado de 10 de abril, anterior ao prolongamento do prazo até 31 de maio para a limpeza dos terrenos, determina-se que a fiscalização da gestão de combustível se realiza entre 01 e 31 de maio, prazo que será estendido para o mês seguinte.
Essa fiscalização vai incidir nas faixas da rede secundária das áreas edificadas e dos estabelecimentos hoteleiros, parques de campismo e de caravanismo, infraestruturas e parques de lazer e recreio, áreas empresariais e industriais, postos de abastecimento de combustíveis, plataformas logísticas e aterros sanitários.
Os proprietários com terrenos a menos de 50 metros de edifícios de habitação ou atividades económicas terão de proceder à gestão de combustível numa faixa com largura de 50 metros em territórios florestais ou de 10 metros em territórios agrícolas.
A fiscalização entre 01 e 30 de junho incidirá nas faixas da rede secundária junto de rodovias e da ferrovia, linhas de transporte e distribuição de energia elétrica e de transporte de gás e de produtos petrolíferos, instalações de produção e armazenamento de energia elétrica e de gás, e infraestruturas de suporte ao Sistema Integrado de Redes de Emergência e Segurança de Portugal (SIRESP).
Nos aglomerados populacionais inseridos ou confinantes com espaços florestais, é obrigatória a gestão de combustível numa faixa exterior não inferior a 100 metros, distância também prevista para parques de campismo ou industriais e aterros sanitários.
Bragança é o distrito com quase duas centenas de freguesias (ou uniões) prioritárias, seguindo-se Guarda e Viseu, com centena e meia, Vila Real, com oito dezenas, e Coimbra, com sete dezenas e meia, enquanto Beja e Setúbal contabilizam quatro freguesias, seguidos de Lisboa (cinco), Portalegre (12) e Faro (14).
O presidente da FNAPF disse esta segunda-feira à Lusa que pediu ao Governo o prolongamento de "mês e meio" no prazo para a limpeza de terrenos devido às condições meteorológicas, mas o secretário de Estado das Florestas só aceitou "até ao fim do mês, porque em junho já podia haver risco de incêndio".
"Já é um caminho e depois logo vemos, pelo menos temos um mês a mais", desabafou Luís Damas.
0 notes
Text
Bro- get away-
#josephthesnail#joseph rambles#fnaf#five nights at freddy's#fnapf#five nights at prototype fredbear’s#prototype fredbear#tangle
7 notes
·
View notes