It's Community Spotlight time! This time bringing long-forgotten lore to your tabletop. Can you navigate the maze, solve its puzzles, and escape this perilous tomb of tomes? 📚
The first thing to talk about is the fact that the map is predominately upside down. I believe this is just because of a magnetic reversal, as in, the continents didn’t all move, just where north is pointing, within the timeframe of 49 million years this is entirely possible.
Next, overall we can see we are in a period of warming, by looking at locations like the Great Lakes which are all completely flooded into one lake and Florida is half underwater (thank goodness).
Moving into Hazards that would be experienced by each country/region.
The first thing to mention is the areas that are experiencing subduction (which cause the most hazards overall)
The coasts of The Federation of Ochima, Kakin Kingdom, and Azia would all experience Tsunamis, high intensity earthquakes, and stratavolcanoes (think hazards experienced in Japan) The coasts of Kukan’yu Kingdom would also experience similar hazards due to different subduction zone.
Between Kakin and Ochima there is the beginnings of a new ocean forming between them (think of the East African Rift) Hazards would include Bimodal volcanism, which means some volcanoes would behave very similarly to Hawaii and others would behave more like Iceland. There would also be frequent shallow earthquakes.
Zones that are shearing (or sliding beside each other) are between Ochima and Begerosse and between United States of Saherta and Kukan’yu. The only notable hazard for this would be local large earthquakes very similar to the Anatolian fault and the San Andreas Fault.
The last thing to note is the island in the middle of the ocean that has a circular river in it. More than likely this island is much smaller than it appears on the map much like Greenland and that this is a volcanic island that, during its last eruption, collapsed in onto itself and created that looking lake. This is something that occurs in the real world often and is more than likely supposed to represent the future of Iceland. However, it also could be the sight of a large meteor impact.
One of the final stretch goals of the recent DungeonMorphs IV Kickstarter was to include an alternate version of the DungeonMorph cards (2.5″ x 2.5″ cards of the geomorphs) in the style of one of the artists involved in the design. That artist was ME! So I spent a month and change redrawing all the […]DungeonMorphs – Sewers Set 8
One of the final stretch goals of the recent DungeonMorphs IV Kickstarter was to include an alternate version of the DungeonMorph cards (2.5″ x 2.5″ cards of the geomorphs) in the style of one of the artists involved in the design. That artist was ME! So I spent a month and change redrawing all the […]DungeonMorphs – Sewers Set 8
Dungeon Floor Modules by Kabal Gaming Systems, $5.00 for 20 cardstock sheets, 13 sq ft total area -- “A very visual way to play with reality! An assortment of pools, doors, passageways, rooms, pillars, bridges, stairs & pits can be assembled in an infinite variety of Dungeons . . .” Most of these rooms have a plain white gridded map with a stone texture border, unlike most other dungeon tiles with stone patterns on the floors (ad in Dragon 72, April 1983)
decided to stretch my limits with character designs, and I'm thinking of bringing back prof. I miss prof. i want more prof I need her in my life again that was in 2020 jesus christ
Laid down some guest vocals on this EP from Lëäthër Lïps last week. ‘The Great Axe of Lust’. Thanks to Tristan and Jon for inviting me to join the Geomorphs family via doing my best Cronos / King Diamond impersonation.
The lyrics and vocals on the tracks “The Old Rickety Stairway” and “Cruzin’ for a Bruisin’” we’re by me.
Thinking about it, I think I am honestly just gonna go for a geology lab tech position. I'm already working crazy well with microscopes, frantz separators, and panning tables - plus NIS elements... not only that my health isn't mega great for field work
So I should focus on getting a GIS certificate and learning more lab equipment...
Now to decide what kind of geo lab tech job I want
Geomorphs are essentially little bits of dungeon that fit together in any orientation, and they're probably one of the most fun things I've ever messed around with when it comes to TTRPG mapping.
They're great to make when the blank page seems too intimidatong because a little 10x10 bit of a dungeon is a smaller commitment than a full dungeon, you can make them in a couple minutes, and if you get into the habit of drawing one or two every once in a while you'll soon build up a big library you can use to make dungeons of any size.
So here's how to make 'em.
Draw a 10 by 10 square. Place entrances on the 3rd and 8th square of every side
(You can actually do any size as long as all entrances are the same distance from the corner)
Draw a bit of a dungeon however you want. Not all entrances need to be accessible from each other, some can even be dead ends.
Optionally, draw some 5x10 and 5x5 ones to close off edges and corners.
Draw a lot of them
When you have a full page, cut them
(I store mine in ziploc bags to avoid losing them)
Assemble them! If you placed the entrances correctly, they should fit together no matter how you place them or rotate them.
You can ever stagger them like bricks
Then, transfer it to a more permanent medium (redraw it or just take a picture)
Here are some more examples of dungeons I've made using my geomorph set:
-_- the homophobic girl who was in my geomorph class is in BOTH my current classes. Has a naturally loud speaking voice, and keeps talking to her friends. When I’m hard of hearing, noise adverse and just want some quiet so I can do my graphs.
HiPOD 22 Jun 2023: An Interesting Scene in Juventae Chasma
This image shows dark-toned, windblown sand that surrounds these mounds and yardangs. Other landforms in the area might be possible inverted stream channels? Fans? Odd layer expressions? Our goal is to try to deepen our understanding of the sedimentary rock record and geomorphic history recorded in Juventae Chasma, by looking at areas that are not the famous mounds.
ID: ESP_073693_1750
date: 16 April 2022
altitude: 266 km
Examples of different dungeon map geomorph shapes, from a section on how to make and use your own as a DM, in the AD&D Dungeoneer’s Survival Guide by Douglas Niles (TSR, 1986; cartography and diagrams were credited to David Sutherland)