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#hope you have an awesome one
the-bae-spencer-shay · 4 months
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🎂HAPPY BIRTHDAY JERRY!🎂
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michuyox · 1 year
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Double date
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another version without the lighting i guess
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volitioncheck · 3 months
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i think i wouldn’t hate disco elysium’s collage mode nearly as much if it weren’t for 1) the way that it was marketed in such a tasteless, soulless manner, let alone the fact that it was a last ditch distraction from a dead on its feet studio piloted by dumbass thieving execs and released on the day of the court declaration, and 2) those dumbass fucking stickers
like if it had been included with the base game from the start and had been titled something a bit more tasteful and in-line with how i would have liked the feature to be marketed as— something like “exploration mode”, something that perhaps could only be unlocked after completing the game for the first time, AND didn’t have those stupid as hell visually and tonally incongruent with the artstyle stickers, i would have applauded it as a nice little bonus for being able to study and appreciate the 3d models and environments for reference.
#it is just so bleak man.#i have no words left to say for the latest development at zaum studios so instead i will just remember how fucked up this was lol#those stickers are the same energy as that dumbass fucking christmas card they put on steam.#cutesy fanart is awesome and all but don’t muddy the tone of the actual source with it. why is that necessary.#for gods sake what happened to boundaries#again i probably would take a different tone to even the stickers if#it had been done under the original creators (which i don’t think it would have‚ which is my point‚ but say hypothetically it happened)#but with the circumstances the way they are it is impossible to not view it all as tainted with a veneer of absolute tastelessness#and a disrespect to the source material and a sorry attempt to appeal to the shallowest parts of ‘fandom’#like you can add cartoony emoji faces and a sticker with harry and kim as cats. or their hands with the caption ‘best friends!!!’ (wtf lol)#and a frame with a bunch of pride flags being waved around (hard to articulate why i feel doubly annoyed of this one.#your corporate pride parade aesthetic is showing again. also it feels… lazy)#but you can never‚ ever erase the fact that you are parading around a stolen IP that you are entirely out of touch with#and one that you clearly have *no idea what to do with*#(something that we’ve all known for months with these hints but today has finally been basically confirmed as the sequel seems to be#officially cancelled with the last of the original writers’ crew being laid off)#how could you have known what to do with Elysium? how could you ever have?#hope you have fun with your stickers. rot#disco elysium#me talking
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teddybearty · 3 months
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❤️💕 Happy Valentine’s Day from Alastor ❤️💕
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peridots-pixiwolf · 1 year
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[Start ID. A three-circle venn diagram with Gabriel from Ultrakill, the Lonely Wizard from Inscryption, and the Hollow Knight from the game of the same name. Between Gabriel and Lonely is the text "guys will see a character with vague biology, say 'is anyone gonna buggify that' and not wait for an answer". Between Lonely and Hollow is the text "void beings placed in solitary confinement by a superior they admired with the intention of keeping them there forever". Between Hollow and Gabriel is the text "existed only to be a tool for their god. just wants to be perfect. never allowed to be a person". In the center between all three is just the word "trauma". End ID
having Thoughts
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zecoritheweirdone · 27 days
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eyy,, i made a pokétrainer oc !!!! been trying to design them for nearly a month, i think- only managed to finalize her design with some help from some friends,,, sksmsknsjs. lineart isn't mine, btw!! instead made by my friend sap @pinesented my good friend sap. colors are by me, tho! (and no i definitely didn't just steal the color palette from the gender-fluid flag, bc i am. so good at colors).
anyway this is malachai last-name-pending and he specializes in dark/ghost types <3. she looks scary but really they're pretty chill and just a bit introverted. prolly messes with tarot cards, too,,,
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yuriyuruandyuraart · 5 months
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"BLOODY HELL, WHAT A MESS!"
congrats on 400+ followers @its-paperd!!! >:Dc you deserve that and so much more muah muah<333
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tatakaeeren · 2 years
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Gojo vs Miguel
An Epic Gojo for and epic friend @gojosattoru 🥰 Happy Birthday Ana! 💖
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tricoufamily · 1 year
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last day of school, 2003
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torgawl · 7 days
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diluc mentioned in the lore of "wings of concealing snow", nice!!
you know, i wonder if the owls in this story are connected to the underground intelligence network that contacted diluc in snezhenaya. his character story definitely refers to the "observer" as a third-party entity, considering diluc's distaste for the fatui, the abyss order and the knights of favonious we can rule all those options out of the way. the way they don't go into detail about it or even go as far as saying its name, mentioning how secretive they are, i assume they're not a group we've met/are aware as of yet.
going back to "wings of concealing snow" though, the story is very clearly about sal vindagnyr. the description separates the population, if i can call it that, in two different groups: falcons and owls. owls are described almost as if they were councelors while falcons are described as ambitious, with the desire to rule the skies.
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from the information we have of sal vindagnyr, we know there's 3 important figures with higher hierarchy: the princess (prophetess and highly connected to the frostbearing tree), the scribe and the priest-king (the princess' 'father').
the princess was able to foresee the future - for example, she foretold what would much later happen with durin - and painted the murals we can still see in dragonspine. she was specifically called a lovely maiden and described as having beauty and skill that was thought to be as eternal and pure as moonlight. it's also relevant to point out the frostbearing tree was very likely an irminsul tree. if we know anything about symbolism in genshin is that moonlight, knowledge and the ability to foresee the future are all key-words that directly point to seelies. and we can parallel this princess directly to someone like sibylla, mentioned in remuria as advisor of god-king remus, who appears as a golden bee and who protected the irminsul where an ancient civilization was located in the abyssal depths. the form of these remuria bees are very akin to what seelies look like and there's also heavy implications she was a seelie. it would make sense that someone overlooking the irminsul tree in ancient dragonspine was also a seelie, or at least related to one somehow.
as for the concept of priest-kings, they're not something exclusive to sal vindagnyr. we've seen the exact same depictions of crowned individuals guiding populations in tsurumi island and the concept was also talked about in the "guilded dreams" artifact set (the set focuses on king deshret and a sumeru desert civilization).
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i think it's not that crazy to think ancient civilizations had similar social foundations. the way seelies cohabited with humans, also learned from the chasm lore, implies they guided humanity in some way as divine envoys (words used in "flower of paradise lost", artifact set about nabu malikata). or, more specifically, advised civilizations' gods/kings.
the wings' description also goes on to talk about "birds of the land of the wind" and say the owls gained dominion in the absence of light while fledgeling birds stayed in their nests. this happened after the nail was casted upon sal vindagnyr and the darkness drowned the land (likely the abyss, in reference to forbidden knowledge). if owls and falcons are adult birds in this story, maybe the fledgelings refer to the basis of what would later become the mondstadt civilization. the line "the nestlings would never know who it was who saved them" followed by "the dragon ... would also be forgotten" imply the saviour of the people was someone who ended up being forgotten. as far as i'm aware, there's only one being who was worshipped in mondstadt and ancient civilizations like the one in enkanomiya who ended up forgotten, istaroth. so, there's that!! i also thought it was interesting that the owls that "once shone brightly in the darkness" would also end up with the same fate, although there's no mention they ever disappeared, which brings me to the next point.
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"a flash of red flames would reveal his silhouette for but a moment in the darkness of the night, before he disappeared in an instant" sounds a lot like what the owls were like to the people of mondstadt. diluc also only started his darknight hero endeavours after he returned from snezhenaya, after entering the secret organisation and rising quickly in its ranks. and guess who, in the manga, wears an owl mask? an owl is also diluc's constellation and these are diluc and kaeya's respective voicelines in the section "interesting things":
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coincidence that kaeya associated the owl with dragonspine? moreso, some of diluc's voicelines are very intent on judgement/punishment: "time for — retribution!" or even "lay waste to the wicked!" which parallels fischl's "no rest for the wicked...". fischl has also said the retribution voiceline in "summertime odyssey". these are interesting parallels because fischl from "the legend of the shattered halberd" and "flowers for princess fischl" has a red eye - auge de der verurteilung or eye of judgment/condemnation - and her mission is to observe and weave the threads of fate. fischl not only parallels kaeya but also king irmin, though it's still interesting this theme is also connected to diluc. but how does this connect to dragonspine? this is the ending line in the description of "wings of concealing snow".
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whatever that "greater trial" is, it also implies some sort of payback towards celestia and/or the abyss. as for who are the "we", if not the seelies who got basically wiped out from teyvat, i can only think of the owls.
at last, i want to leave here the messages found in the scribe's box found in dragonspine that clearly belonged to the scribe in sal vindagnyr:
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the first message shows resentment towards the skies (it almost sounds like tsaritsa's desire to burn the old world described in the cryo gemstone). the second message refers dust and wind which are very suspicious words considering they can be connected to concepts like alchemy, khaenri'ah and either the anemo god or the god of time. it also shows intent in finding imunlaukr (the hero from another land that left sal vindagnyr to fight what i assume was the abyss during the conflict). the fourth message directly states this person was the last to survive and that it made no more sense to keep watch (of what? the fledglings like the owls?), probably meaning this person left dragonspine. and, in the last message it directly references khaenri'ah's establishment and early days. could this person have fled to somewhere outside of teyvat, away from the gods, like khaenri'ah? this really isn't that surprising when we have in account sal vindagnyr and khaenri'ah share the same written latin-based language.
i actually went a bit more in depth about sal vindagnyr and imunlaukr on this twitter thread, if anyone cares, but i'm going to include here part of it. the name imunlaukr means "sword", being a direct reference to the god ullr - step-son of thor and the son of lady sif. sif was famous for her beauty and unique golden hair, said to be inherited by her children. genshin's imunlaukr went on to pass his name on to a clan in mondstadt that was known for raising brave and gifted warriors that fought hard and died young. the clan adopted their progenitor's viewpoint that combat was merely for the entertainment of the gods and as such would fight anyone and anything for the sake of fighting, as well as enact war tales. do you know who else is a sword, happens to be blonde and has connections to khaenri'ah? dainsleif, which translates to dáinn's heirloom. dáinn (or dain) means 'dead' and he's a character in norse mythology. most of the tales relating to him depict him as a dwarf or king of elves. hehe, break time to introduce fun facts about nibelung. the term in legend has usually referred to either a group of humans or a group of dwarves but the name in genshin is likely derived from richard wagner's four-part opera der ring des nibelungen "the ring of the nibelung", in which the dwarf (or nibelung) alberich creates a ring capable of controlling the world, using gold he stole from the rhinemaidens (or rheintöchter "rhine-daughters"). the conflict that arises over the ownership of this ring eventually leads to the destruction of the gods and their home. continuing with dainsleif, in myhtology, the sword is involved in a so-called eternal battle between kings, initiated by one man falling in love with and running off with another's daughter. dainsleif was forged by the dwarves whose god/king was alberich, and the sword was cursed with insatiable bloodlust and would not be able to be sheathed until it had killed and any wound caused by the sword would never be able to heal. maybe the connection between imunlaukr and dainsleif is a stretch - timewise, it wouldn't really make sense as dain seems to be exclusively from the eclipse dynasty but khaenri'ah was somewhat recent in the scribe's notes - but i really don't think the connection between khaenri'ah and sal vindagnyr is.
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furthermore, dainsleif is called "bough keeper", a bough being a branch of a tree - like the irminsul. if you notice his design, one of his arms has blue lines akin to those in irminsul trees. blue lines also appear in his and pierro's mask. the introduction to his character is written by a self-proclaimed prophet and mentions the desire to see the skies burning - like the message in the scribe's box - as well as desire for atonement of bygone mistakes and mentions of alchemy (gold being the end goal as it's related to reaching the magnum opus and the philosopher's stone - elixir of life and immortality). the symbol the angel figure in dragonspine's mural is handing to the humans resembles a circumpoint, that can represent gold. it's also something that appears associated with rhinedottir in one of the videos about the hexenzirkel (which makes sense as she's such a proeminent figure related to the art of khemia and khaenri'ah, very much associated with the cataclysm).
not sure what the conclusion of all of this is but i don't think it's impossible this underground intelligence network and the owls might be something connected, directly or indirectly, to the person from sal vindagnyr that might have fled dragonspine all those years ago or even khaenri'ah. could diluc and kaeya work more closely together than we think? considering the third-party observer that rescued diluc is said to be from the north when that supposedly happened in snezhenaya, does this mean this north they speak of is beyond the land of the tsaritsa?
note: i wanted to make some type of connection to the book "anecdota septentrionalis" or anecdotes of the north, as the book not only talks about snezhenaya but also tells a very fantastical and non-sensical story that includes other nations but i understood very much zero about it other than the fact that north from where the major plot takes place there's a tall wall in the middle of the sea stretching into the sky with countless densely packed human figures suspended "and though they had neither bodies nor muscles, their forms could clearly be seen". whatever that means, so i can't really make any inference to what it beyond snezhenaya.
note 2: forgot to mention but owls besides being birds associated with wisdom, in sumerian, akkadian, and babylonian culture, are also associated with lilith. she was theorized to be the first wife of adam and is cited as having been "banished" from the garden of eden. it's just a fun fact if we think of seelies, divine envoys who are symbols of wisdom and guidance, that got punished by the heavens after their ancestor married a traveler from afar.
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confetti-cat · 3 months
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Twelve, Thirteen, and One
Words: 6k
Rating: G
Themes: Friendship, Self-Giving Love
(Written for the Four Loves Fairytale Retelling Challenge over at the @inklings-challenge! A Cinderella retelling feat. curious critters and a lot of friendship.)
When the clock chimes midnight on that third evening, thirteen creatures look to the girl who showed them all kindness.
It’s hours after dark, again, and the human girl still sleeps in the ashes.
The mice notice this—though it happens so often that they’ve ceased to pay attention to her. She smells like everything else in the hearth: ashy and overworked, tinged with the faint smell of herbs from the kitchen.
When she moves or shifts in her sleep (uncomfortable sleep—even they can sense the exhaustion in her posture as she sits slumped against the wall, more willing to seep up warmth from the stone than lie cold elsewhere this time of year), they simply scurry around her and continue combing for crumbs and seeds. They’d found a feast of lentils scattered about once, and many other times, the girl had beckoned them softly to her hand, where she’d held a little chunk of brown bread.
Tonight, she has nothing. They don’t mind—though three of them still come to sniff her limp hand where it lies drooped against the side of her tattered dress.
A fourth one places a little clawed hand on the side of her finger, leaning over it to investigate her palm for any sign of food.
When she stirs, it’s to the sensation of a furry brown mouse sitting in her palm.
It can feel the flickering of her muscles as she wakes—feeling slowly returning to her body. To her credit, she cracks her eyes open and merely observes it.
They’re all but tame by now. The Harsh-Mistress and the Shrieking-Girl and the Angry-Girl are to be avoided like the plague never was, but this girl—the Cinder-Girl, they think of her—is gentle and kind.
Even as she shifts a bit and they hear the dull crack of her joints, they’re too busy to mind. Some finding a few buried peas (there were always some peas or lentils still hidden here, if they looked carefully), some giving themselves an impromptu bath to wash off the dust. The one sitting on her hand is doing the latter, fur fluffed up as it scratches one ear and then scrubs tirelessly over its face with both paws.
One looks up from where it’s discovered a stray pea to check her expression.
A warm little smile has crept up her face, weary and dirty and sore as she seems to be. She stays very still in her awkward half-curl against stone, watching the mouse in her hand groom itself. The tender look about her far overwhelms—melts, even—the traces of tension in her tired limbs.
Very slowly, so much so that they really aren’t bothered by it, she raises her spare hand and begins lightly smearing the soot away from her eyes with the back of her wrist.
The mouse in her palm gives her an odd look for the movement, but has discovered her skin is warmer than the cold stone floor or the ash around the dying fire. It pads around in a circle once, then nudges its nose against her calloused skin, settling down for a moment.
The Cinder-Girl has closed her eyes again, and drops her other hand into her lap, slumping further against the wall. Her smile has grown even warmer, if sadder.
They decide she’s quite safe. Very friendly.
The old rat makes his rounds at the usual times of night, shuffling through a passage that leads from the ground all the way up to the attic.
When both gold sticks on the clocks’ moonlike faces point upward, there’s a faint chime from the tower-clock downstairs. He used to worry that the sound would rouse the humans. Now, he ignores it and goes about his business.
There’s a great treasury of old straw in the attic. It’s inside a large sack—and while this one doesn’t have corn or wheat like the ones near the kitchen sometimes do, he knows how to chew it open all the same.
The girl sleeps on this sack of straw, though she doesn’t seem to mind what he takes from it. There’s enough more of it to fill a hundred rat’s nests, so he supposes she doesn’t feel the difference.
Tonight, though—perhaps he’s a bit too loud in his chewing and tearing. The girl sits up slowly in bed, and he stiffens, teeth still sunk into a bit of the fabric.
“Oh.” says the girl. She smiles—and though the expression should seem threatening, all pulled mouth-corners and teeth, he feels the gentleness in her posture and wonders at novel thoughts of differing body languages. “Hello again. Do you need more straw?”
He isn’t sure what the sounds mean, but they remind him of the soft whuffles and squeaks of his siblings when they were small. Inquisitive, unafraid. Not direct or confrontational.
She’s seemed safe enough so far—almost like the woman in white and silver-gold he’s seen here sometimes, marveling at his own confidence in her safeness—so he does what signals not-afraid the best to his kind. He glances her over, twitches his whiskers briefly, and goes back to what he was doing.
Some of the straw is too big and rough, some too small and fine. He scratches a bundle out into a pile so he can shuffle through it. It’s true he doesn’t need much, but the chill of winter hasn’t left the world yet.
The girl laughs. The sound is soft and small. It reminds him again of young, friendly, peaceable.
“Take as much as you need,” she whispers. Her movements are unassuming when she reaches for something on the old wooden crate she uses as a bedside table. With something in hand, she leans against the wall her bed is a tunnel’s-width from, and offers him what she holds. “Would you like this?”
He peers at it in the dark, whiskers twitching. His eyesight isn’t the best, so he finds himself drawing closer to sniff at what she has.
It’s a feather. White and curled a bit, like the goose-down he’d once pulled out the corner of a spare pillow long ago. Soft and long, fluffy and warm.
He touches his nose to it—then, with a glance upward at her softly-smiling face, takes it in his teeth.
It makes him look like he has a mustache, and is a bit too big to fit through his hole easily. The girl giggles behind him as he leaves.
There’s a human out in the gardens again. Which is strange—this is a place for lizards, maybe birds and certainly bugs. Not for people, in his opinion. She’s not dressed in venomous bright colors like the other humans often are, but neither does she stay to the manicured garden path the way they do.
She doesn’t smell like unnatural rotten roses, either. A welcome change from having to dart for cover at not just the motions, but the stenches that accompany the others that appear from time to time.
This human is behind the border-shubs, beating an ornate rug that hangs over the fence with a home-tied broom. Huge clouds of dust shake from it with each hit, settling in a thin film on the leaves and grass around her.
She stops for a moment to press her palm to her forehead, then turns over her shoulder and coughs into her arm.
When she begins again, it’s with a sharp WHOP.
He jumps a bit, but only on instinct. However—
A few feet from where he settles back atop the sunning-rock, there’s a scuffle and a sharp splash. Then thrashing—waster swashing about with little churns and splishes.
It’s not the way of lizards to think of doing anything when one falls into the water. There were several basins for fish and to catch water off the roof for the garden—they simply had to not fall into them, not drown. There was little recourse for if they did. What could another lizard do, really? Fall in after them? Best to let them try to climb out if they could.
The girl hears the splashing. She stares at the water pot for a moment.
Then, she places her broom carefully on the ground and comes closer.
Closer. His heart speeds up. He skitters to the safety of a plant with low-hanging leaves—
—and then watches as she walks past his hiding place, peers into the basin, and reaches in.
Her hand comes up dripping wet, a very startled lizard still as a statue clinging to her fingers.
“Are you the same one I always find here?” she asks with a chiding little smile. “Or do all of you enjoy swimming?”
When she places her hand on the soft spring grass, the lizard darts off of it and into the underbrush. It doesn’t go as far as it could, though—something about this girl makes both of them want to stand still and wait for what she’ll do next.
The girl just watches it go. She lets out a strange sound—a weary laugh, perhaps—and turns back to her peculiar chore.
A song trails through the old house—under the floorboards—through the walls—into the garden, beneath the undergrowth—and lures them out of hiding.
It isn’t an audible song, not like that of the birds in the summer trees or the ashen-girl murmuring beautiful sounds to herself in the lonely hours. This one was silent. Yet, it reached deep down into their souls and said come out, please—the one who helped you needs your help.
It didn’t require any thought, no more than eat or sleep or run did.
In chains of silver and grey, all the mice who hear it converge, twenty-four tiny feet pattering along the wood in the walls. The rat joins them, but they are not afraid.
When they emerge from a hole out into the open air, the soft slip-slap of more feet surround them. Six lizards scurry from the bushes, some gleaming wet as if they’d just escaped the water trough or run through the birdbath themselves.
As a strange little hoard, they approach the kind girl. Beside her is a tall woman wearing white and silver and gold.
The girl—holding a large, round pumpkin—looks surprised to see them here. The woman is smiling.
“Set the pumpkin on the drive,” the woman says, a soft gleam in her eye. “The rest of you, line up, please.”
Bemused, but with a heartbeat fast enough for them to notice, the girl gingerly places the pumpkin on the stone of the drive. It’s natural for them, somehow, to follow—the mice line in pairs in front of it, the rat hops on top of it, and the lizards all stand beside.
“What are they doing?” asks the girl—and there’s curiosity and gingerness in her tone, like she doesn’t believe such a sight is wrong, but is worried it might be.
The older woman laughs kindly, and a feeling like blinking hard comes over the world.
It’s then—then, in that flash of darkness that turns to dazzling light, that something about them changes.
“Oh!” exclaims the girl, and they open their eyes. “Oh! They’re—“
They’re different.
The mice aren’t mice at all—and suddenly they wonder if they ever were, or if it was an odd dream.
They’re horses, steel grey and sleek-haired with with silky brown manes and tails. Their harnesses are ornate and stylish, their hooves polished and dark.
Instead of a rat, there’s a stout man in fine livery, with whiskers dark and smart as ever. He wears a fine cap with a familiar white feather, and the gleam in his eye is surprised.
“Well,” he says, examining his hands and the cuffs of his sleeves, “I suppose I won’t be wanting for adventure now.”
Instead of six lizards, six footmen stand at attention, their ivory jackets shining in the late afternoon sun.
The girl herself is different, though she’s still human—her hair is done up beautifully in the latest fashion, and instead of tattered grey she wears a shimmering dress of lovely pale green, inlaid with a design that only on close inspection is flowers.
“They are under your charge, now,” says the woman in white, stepping back and folding her hands together. “It is your responsibility to return before the clock strikes midnight—when that happens, the magic will be undone. Understood?”
“Yes,” says the girl breathlessly. She stares at them as if she’s been given the most priceless gift in all the world. “Oh, thank you.”
The castle is decorated brilliantly. Flowery garlands hang from every parapet, beautiful vines sprawling against walls and over archways as they climb. Dozens of picturesque lanterns hang from the walls, ready to be lit once the sky grows dark.
“It’s been so long since I’ve seen the castle,” the girl says, standing one step out of the carriage and looking so awed she seems happy not to go any further. “Father and I used to drive by it sometimes. But it never looked so lovely as this.”
“Shall we accompany you in, milady?” asks one of the footmen. They’re all nearly identical, though this one has freckles where he once had dark flecks in his scales.
She hesitates for only a moment, looking up at the pinnacles of the castle towers. Then, she shakes her head, and turns to look at them all with a smile like the sun.
“I think I’ll go in myself,” she says. “I’m not sure what is custom. But thank you—thank you so very much.”
And so they watch her go—stepping carefully in her radiant dress that looked lovelier than any queen’s.
Though she was not royal, it seemed there was no doubt in anyone’s minds that she was. The guards posted at the door opened it for her without question.
With a last smile over her shoulder, she stepped inside.
He's straightening the horses' trappings for the fifth time when the doors to the castle open, and out hurries a figure. It takes him a moment to recognize her, garbed in rich fabrics and cloaked in shadows, but it's the girl, rushing out to the gilded carriage. A footman steps forward and offers her a hand, which she accepts gratefully as she steps up into the seat.
“Enjoyable evening, milady?” asks the coachman. His whiskers are raised above the corners of his mouth, and his twinkling eyes crinkle at the edges.
“Yes, quite, thank you!” she breathes in a single huff. She smooths her dress the best she can before looking at him with some urgency. “The clock just struck quarter till—will you be able to get us home?”
The gentle woman in white had said they only would remain in such states until midnight. How long was it until the middle of night? What was a quarter? Surely darkness would last for far more hours than it had already—it couldn’t be close. Yet it seemed as though it must be; the princesslike girl in the carriage sounded worried it would catch them at any moment.
“I will do all I can,” he promises, and with a sharp rap of the reins, they’re off at a swift pace.
They arrive with minutes to spare. He knows this because after she helps him down from the carriage (...wait. That should have been the other way around! He makes mental note for next time: it should be him helping her down. If he can manage it. She’s fast), she takes one of those minutes to show him how his new pocketwatch works.
He’s fascinated already. There’s a part of him that wonders if he’ll remember how to tell time when he’s a rat again—or will this, all of this, be forgotten?
The woman in white is there beside the drive, and she’s already smiling. A knowing gleam lights her eye.
“Well, how was the ball?” she asks, as Cinder-Girl turns to face her with the most elated expression. “I hear the prince is looking for fair maidens. Did he speak with you?”
The girl rushes to grasp the woman’s hands in hers, clasping them gratefully and beaming up at her.
“It was lovely! I’ve never seen anything so lovely,” she all but gushes, her smile brighter and broader than they’d ever seen it. “The castle is beautiful; it feels so alive and warm. And yes, I met the Prince—although hush, he certainly isn’t looking for me—he’s so kind. I very much enjoyed speaking with him. He asked me to dance, too; I had as wonderful a time as he seemed to. Thank you! Thank you dearly.”
The woman laughs gently. It isn’t a laugh one would describe as warm, but neither is it cold in the sense some laughs can be—it's soft and beautiful, almost crystalline.
“That’s wonderful. Now, up to bed! You’ve made it before midnight, but your sisters will be returning soon.”
“Yes! Of course,” she replies eagerly—turning to smile gratefully at coachman and stroke the nearest horses on their noses and shoulders, then curtsy to the footmen. “Thank you all, very much. I could not ask for a more lovely company.”
It’s a strange moment when all of their new hearts swell with warmth and affection for this girl—and then the world darkens and lightens so quickly they feel as though they’ve fallen asleep and woken up.
They’re them again—six mice, six lizards, a rat, and a pumpkin. And a tattered gray dress.
“Please, would you let me go again tomorrow? The ball will last three days. I had such a wonderful time.”
“Come,” the woman said simply, “and place the pumpkin beneath the bushes.”
The woman in white led the way back to the house, followed by an air-footed girl and a train of tiny critters. There was another silent song in the air, and they thought perhaps the girl could hear it too: one that said yes—but get to bed!
The second evening, when the door of the house thuds shut and the hoofsteps of the family’s carriage fade out of hearing, the rat peeks out of a hole in the kitchen corner to see the Cinder-Girl leap to her feet.
She leans close to the window and watched for more minutes than he quite understands—or maybe he does; it was good to be sure all cats had left before coming out into the open—and then runs with a spring in her step to the back door near the kitchen.
Ever so faintly, like music, the woman’s laughter echoes faintly from outside. Drawn to it like he had been drawn to the silent song, the rat scurries back through the labyrinth of the walls.
When he hurries out onto the lawn, the mice and lizards are already there, looking up at the two humans expectantly. This time, the Cinder-Girl looks at them and smiles broadly.
“Hello, all. So—how do you do it?” she asks the woman. Her eyes shine with eager curiosity. “I had no idea you could do such a thing. How does it work?”
The woman fixes her with a look of fond mock-sternness. “If I were to explain to you the details of how, I’d have to tell you why and whom, and you’d be here long enough to miss the royal ball.” She waves her hands she speaks. “And then you’d be very much in trouble for knowing far more than you ought.”
The rat misses the girl’s response, because the world blinks again—and now all of them once again are different. Limbs are long and slender, paws are hooves with silver shoes or feet in polished boots.
The mouse-horses mouth at their bits as they glance back at the carriage and the assortment of humans now standing by it. The footmen are dressed in deep navy this time, and the girl wears a dress as blue as the summer sky, adorned with brilliant silver stars.
“Remember—“ says the woman, watching fondly as the Cinder-Girl steps into the carriage in a whorl of beautiful silk. “Return before midnight, before the magic disappears.”
“Yes, Godmother,” she calls, voice even more joyful than the previous night. “Thank you!”
The castle is just as glorious as before—and the crowd within it has grown. Noblemen and women, royals and servants, and the prince himself all mill about in the grand ballroom.
He’s unsure of the etiquette, but it seems best for her not to enter alone. Once he escorts her in, the coachman bows and watches for a moment—the crowd is hushed again, taken by her beauty and how important they think her to be—and then returns to the carriage outside.
He isn’t required in the ballroom for much of the night—but he tends to the horses and checks his pocketwatch studiously, everything in him wishing to be the best coachman that ever once was a rat.
Perhaps that wouldn’t be hard. He’d raise the bar, then. The best coachman that ever drove for a princess.
Because that was what she was—or, that was what he heard dozens of hushed whispers about once she’d entered the ball. Every noble and royal and servant saw her and deemed her a grand princess nobody knew from a land far away. The prince himself stared at her in a marveling way that indicated he thought no differently.
It was a thing more wondrous than he had practice thinking. If a mouse could become a horse or a rat could become a coachman, couldn’t a kitchen-girl become a princess?
The answer was yes, it seemed—perhaps in more ways than one.
She had rushed out with surprising grace just before midnight. They took off quickly, and she kept looking back toward the castle door, as if worried—but she was smiling.
“Did you know the Prince is very nice?” she asks once they’re safely home, and she’s stepped down (drat) without help again. The woman in white stands on her same place beside the drive, and when Cinder-Girl sees her, she waves with dainty grace that clearly holds a vibrant energy and sheer thankfulness behind it. “I’ve never known what it felt like to be understood. He thinks like I do.”
“How is that?” asks the woman, quirking an amused brow. “And if I might ask, how do you know?”
“Because he mentions things first.” The girl tries to smother some of the wideness of her smile, but can’t quite do so. “And I've shared his thoughts for a long time. That he loves his father, and thinks oranges and citrons are nice for festivities especially, and that he’s always wanted to go out someday and do something new.”
The third evening, the clouds were dense and a few droplets of rain splattered the carriage as they arrived.
“Looks like rain, milady,” said the coachman as she disembarked to stand on water-spotted stone. “If it doesn’t blow by, we’ll come for ye at the steps, if it pleases you.”
“Certainly—thank you,” she replies, all gleaming eyes and barely-smothered smiles. How her excitement to come can increase is beyond them—but she seems more so with each night that passes.
She has hardly turned to head for the door when a smattering of rain drizzles heavily on them all. She flinches slightly, already running her palms over the skirt of her dress to rub out the spots of water.
Her golden dress glisters even in the cloudy light, and doesn’t seem to show the spots much. Still, it’s hardy an ideal thing.
“One of you hold the parasol—quick about it, now—and escort her inside,” the coachman says quickly. The nearest footman jumps into action, hop-reaching into the carriage and falling back down with the umbrella in hand, unfolding it as he lands. “Wait about in case she needs anything.”
The parasol is small and not meant for this sort of weather, but it's enough for the moment. The pair of them dash for the door, the horses chomping and stamping behind them until they’re driven beneath the bows of a huge tree.
The footman knows his duty the way a lizard knows to run from danger. He achieves it the same way—by slipping off to become invisible, melting into the many people who stood against the golden walls.
From there, he watches.
It’s so strange to see the way the prince and their princess gravitate to each other. The prince’s attention seems impossible to drag away from her, though not for many’s lack of trying.
Likewise—more so than he would have thought, though perhaps he’s a bit slow in noticing—her focus is wholly on the prince for long minutes at a time.
Her attention is always divided a bit whenever she admires the interior of the castle, the many people and glamorous dresses in the crowd, the vibrant tables of food. It’s all very new to her, and he’s not certain it doesn’t show. But the Prince seems enamored by her delight in everything—if he thinks it odd, he certainly doesn’t let on.
They talk and laugh and sample fine foods and talk to other guests together, then they turn their heads toward where the musicians are starting up and smile softly when they meet each other’s eyes. The Prince offers a hand, which is accepted and clasped gleefully.
Then, they dance.
Their motions are so smooth and light-footed that many of the crowd forgo dancing, because admiring them is more enjoyable. They’re in-sync, back and forth like slow ripples on a pond. They sometimes look around them—but not often, especially compared to how long they gaze at each other with poorly-veiled, elated smiles.
The night whirls on in flares of gold tulle and maroon velvet, ivory, carnelian, and emerald silks, the crowd a nonstop blur of color.
(Color. New to him, that. Improved vision was wonderful.)
The clock strikes eleven, but there’s still time, and he’s fairly certain he won’t be able to convince the girl to leave anytime before midnight draws near.
He was a lizard until very recently. He’s not the best at judging time, yet. Midnight does draw near, but he’s not sure he understands how near.
The clock doesn’t quite say up-up. So he still has time. When the rain drums ceaselessly outside, he darts out and runs in a well-practiced way to find their carriage.
Another of the footmen comes in quickly, having been sent in a rush by the coachman, who had tried to keep his pocketwatch dry just a bit too long. He’s soaking wet from the downpour when he steps close enough to get her attention.
She sees him, notices this, and—with a glimmer of recognition and amusement in her eyes—laughs softly into her hand.
ONE—TWO— the clock starts. His heart speeds up terribly, and his skin feels cold. He suddenly craves a sunny rock.
“Um,” he begins awkwardly. Lizards didn’t have much in the way of a vocal language. He bows quickly, and water drips off his face and hat and onto the floor. “The chimes, milady.”
THREE—FOUR—
Perhaps she thought it was only eleven. Her face pales. “Oh.”
FIVE—SIX—
Like a deer, she leaps from the prince’s side and only manages a stumbling, backward stride as she curtsies in an attempt at a polite goodbye.
“Thank you, I must go—“ she says, and then she’s racing alongside the footman as fast as they both can go. The crowd parts for them just enough, amidst loud murmurs of surprise.
SEVEN—EIGHT—
“Wait!” calls the prince, but they don’t. Which hopefully isn’t grounds for arrest, the footman idly thinks.
They burst through the door and out into the open air.
NINE—TEN—
It has been storming. The rain is crashing down in torrents—the walkways and steps are flooded with a firm rush of water.
She steps in a crevice she couldn’t see, the water washes over her feet, and she stumbles, slipping right out of one shoe. There’s noise at the door behind them, so she doesn’t stop or even hesitate. She runs at a hobble and all but dives through the open carriage door. The awaiting footman quickly closes it, and they’re all grasping quickly to their riding-places at the corners of the vehicle.
ELEVEN—
A flash of lightning coats the horses in white, despite the dark water that’s soaked into their coats, and with a crack of the rains and thunder they take off at a swift run.
There’s shouting behind them—the prince—as people run out and call to the departing princess.
TWELVE.
Mist swallows them up, so thick they can’t hear or see the castle, but the horses know the way.
The castle’s clock tower must have been ever-so-slightly fast. (Does magic tell truer time?) Their escape works for a few thundering strides down the invisible, cloud-drenched road—until true midnight strikes a few moments later.
She walks home in the rain and fog, following a white pinprick of light she can guess the source of—all the while carrying a hollow pumpkin full of lizards, with an apron pocket full of mice and a rat perched on her shoulder.
It’s quite the walk.
The prince makes a declaration so grand that the mice do not understand it. The rat—a bit different now—tells them most things are that way to mice, but he’s glad to explain.
The prince wants to find the girl who wore the golden slipper left on the steps, he relates. He doesn’t want to ask any other to marry him, he loved her company so.
The mice think that’s a bit silly. Concerning, even. What if he does find her? There won’t be anyone to secretly leave seeds in the ashes or sneak them bread crusts when no humans are looking.
The rat thinks they’re being silly and that they’ve become too dependent on handouts. Back in his day, rodents worked for their food. Chewing open a bag of seed was an honest day’s work for its wages.
Besides, he confides, as he looks again out the peep-hole they’ve discovered in the floor trim of the parlor. You’re being self-interested, if you ask me. Don’t you want our princess to find a good mate, and live somewhere spacious and comfortable, free of human-cats, where she’d finally have plenty to eat?
It’s hard to make a mouse look appropriately chastised, but that question comes close. They shuffle back a bit to let him look out at the strange proceedings in the parlor again.
There are many humans there. The Harsh-Mistress stands tall and rigid at the back of one of the parlor chairs, exchanging curt words with a strange man in fine clothes with a funny hat. Shrieking-Girl and Angry-Girl stand close, scoffing and laughing, looking appalled.
Cinder-Girl sits on the chair that’s been pulled to the middle of the room. She extends her foot toward a strange golden object on a large cushion.
The shoe, the rat notes so the mice can follow. They can’t quite see it from here—poor eyesight and all.
Of course, the girl’s foot fits perfectly well into her own shoe. They all saw that coming.
Evidently, the humans did not. There’s absolute uproar.
“There is no possible way she’s the princess you’re looking for!” declares Harsh-Mistress, her voice full of rage. “She’s a kitchen maid. Nothing royal about her.”
“How dare you!” Angry-Girl rages. “Why does it fit you? Why not us?”
“You sneak!” shrieks none other than Shrieking-Girl. “Mother, she snuck to the ball! She must have used magic, somehow! Princes won’t marry sneaks, will they?”
“I think they might,” says a calm voice from the doorway, and the uproar stops immediately.
The Prince steps in. He stares at Cinder-Girl.
She stares back. Her face is still smudged with soot, and her dress is her old one, gray and tattered. The golden slipper gleams on her foot, having fit as only something molded or magic could.
A blush colors her face beneath the ash and she leaps up to do courtesy. “Your Highness.”
The Prince glances at the messenger-man with the slipper-pillow and the funny hat. The man nods seriously.
The Prince blinks at this, as if he wasn’t really asking anything with his look—it’s already clear he recognizes her—and meets Cinder-Girl’s gaze with a smile. It’s the same half-nervous, half-attemptingly-charming smile as he kept giving her at the ball.
He bows to her and offers a hand. (The rat has to push three mice out of the way to maintain his view.)
“It’s my honor,” he assures her. “Would you do me the great honor of accompanying me to the castle? I’d had a question in mind, but it seems there are—“ he glances at Harsh-Mistress, who looks like a very upset rat in a mousetrap. “—situations we might discuss remedying. You’d be a most welcome guest in my father’s house, if you’d be amenable to it?”
It’s all so much more strange and unusual than anything the creatures of the house are used to seeing. They almost don’t hear it, at first—that silent song.
It grows stronger, though, and they turn their heads toward it with an odd hope in their hearts.
The ride to the castle is almost as strange as that prior walk back. The reasons for this are such:
One—their princess is riding in their golden carriage alongside the prince, and their chatter and awkward laughter fills the surrounding spring air. They have a good feeling about the prince, now, if they didn’t already. He can certainly take things in stride, and he is no respecter of persons. He seems just as elated to be by her side as he was at the ball, even with the added surprise of where she'd come from.
Two—they have been transformed again, and the woman in white has asked them a single question: Would you choose to stay this way?
The coachman said yes without a second thought. He’d always wanted life to be more fulfilling, he confided—and this seemed a certain path to achieving that.
The footmen might not have said yes, but there was something to be said for recently-acquired cognition. It seemed—strange, to be human, but the thought of turning back into lizards had the odd feeling of being a poor choice. Baffled by this new instinct, they said yes.
The horses, of course, said things like whuff and nyiiiehuhum, grumph. The woman seemed to understand, though. She touched one horse on the nose and told it it would be the castle’s happiest mouse once the carriage reached its destination. The others, it seemed, enjoyed their new stature.
And three—they are heading toward a castle, where they have all been offered a fine place to live. The Prince explains that he doesn’t wish for such a kind girl to live in such conditions anymore. There’s no talk of anyone marrying—just discussions of rooms and favorite foods and of course, you’ll have the finest chicken pie anytime you’d like and I can’t have others make it for me! Lend me the kitchens and I’ll make some for you; I have a very dear recipe. Perhaps you can help. (Followed in short order by a ...Certainly, but I’d—um, I’d embarrass myself trying to cook. You would teach me? and a gentle laugh that brightened the souls of all who could hear it.)
“If you’d be amenable to it,” she replies—and in clear, if surprised, agreement, the Prince truly, warmly laughs.
“Milady,” the coachman calls down to them. “Your Highness. We’re here.”
The castle stands shining amber-gold in the light of the setting sun. It will be the fourth night they’ve come here—the thirteen of them and the one of her—but midnight, they realize, will not break the spell ever again.
One by one, they disembark from the carriage. If it will stay as it is or turn back into a pumpkin, they hadn't thought to ask. There’s so much warmth swelling in their hearts that they don’t think it matters.
The girl, their princess, smiles—a dear, true smile, tentative in the face of a brand new world, but bright with hope—and suddenly, they’re all smiling too.
She steps forward, and they follow. The prince falls into step with her and offers an arm, and their glances at each other are brimming with light as she accepts.
With her arm in the arm of the prince, a small crowd of footmen and the coachman trailing behind, and a single grey mouse on her shoulder, the once-Cinder-Girl walks once again toward the palace door.
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becoming a magdalyne and nicholas fleit stan immediately. jesus CHRIST man.
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1-tiger-every-day · 4 months
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while i'm updating this blog i just wanted to say again how much i loved doing this project and all the lovely asks and positivity and encouragement that strangers offered along the way. Horanghae etc etc <3
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tenojan-in-tevinter · 11 days
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Honestly I really want to be able to side with Solas in dreadwolf. I think it'd be super interesting to play as an elf in Tevinter and be able to just go "yeah actually I think Fen'Harel is right let's tear down that veil." I mean I assume the main conflict will be Solas trying to convince your character to join him, or your character being told they have to try and stop him, and there are not enough games that let you side with the presented "villain" character. I want to see what the world is like with no veil I'm so interested. Also so interested to see what full-on Fen'Harel Solas is like. Is he still as empathetic? Or is he more conniving and distanced from "mortals" like the old stories would have us believe?
#side note it's been a hot minute since I've played trespasser I've been obsessed with origins and anders and justice recently ok#i don't have super high hopes cause bioware sucks ass#Idk if they'll have the balls to introduce the player to that level of moral nuance#i just think it would be fun and cool to have some choices on the final outcome#*with the main villain character I should say#instead of 'player character who is awesome hero defeats evil mean bad guy'#i feel like the past games have always tried to paint a very clear target of who the 'bad guy' is#when in reality that's rarely ever so simple#i want a story that lets you decide if you actually think the bad guy is bad or not#and then lets you choose what to do about it instead of directing you to kill this one guy to save the day yknow?#and I think this would be a wonderful opportunity to explore that#and I mean we did get this is 2 if I'm honest#there's not really a singlular villain#you can choose if you think the mages or the Templars are right and side with one or the other#dragon age dreadwolf#fen'harel#solas dragon age#i just like complications in stories that make decisions very hard#make solas the players friend or something again make him seem like a person and not an evil mage entity bent on killing everyone#maybe I'm just tired of how often the writers have done moral gymnastics and tried to swap it around#to make it seem like actually the mages should all be locked away and treated like shit cause they're all egotistical maniacs#and that the Templar/mage issue is a both sides have a point thing when it is clearly not#maybe I just want them to direct us towards taking the side of the oppressed instead of the oppressors for once#Hope you enjoyed my longish rant I hide in the tags as usual
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harukapologist · 3 months
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Talking about 0909 as a person with DID is frustrating, bc people are SO WEIRD about 0909 and I hate it and I see so many horrible incorrect opinions about systems from non systems and it just makes my blood boil bc GOD
Considering the fact haruka is implied to be a month off of 18 (i do believe he lies about his age and is older, but this isnt that conversation) the fact 0103 is shunned honestly feels more like another way to baby haruka bc "the acoustic smol boi" cant date or do anything intelligent despite the fact he is quite literally low needs autistic when you look even at the autism spectrum for more than a second
Today in a disc server I was in there was jokes about how the fandom is a bunch of illiterate teens that vote everyone guilty, unfortunately I have to agree with those members because they werent off the bat 😭
-awesome 0103 anon :D
Aaah it makes me so mad when singlets try to talk about Mikoto being good system representation or not let alone spreading misinfo about 0909 and in-sys relationships (the "selfcest" people WHEN I CATCH YOU-)
To clarify i am suspecting to be a system but since I don't have & can't have a solid confirmation I just refrain from commenting abt Kayanosys & systems generally like how difficult is it to listen to actual systems??? speaking of that, since I adore 0909 & Mikoto himself a lot, please feel free 2 correct me if there's anything I say about them that is wrong!
AND THANK YOUUUU, EXACTLY, Haruka has been stated time and time again to only struggle with communication and that's probably a mix of the autism and the effects of his awful neglect & isolation. Even then, he learns quickly when given a chance to!!
and I hate when people use the "he's age regressed" thing about Haruka being unable to date too, because that isn't even how age regression works....
Something that hurts my heart is how a project like milgram that makes you ponder about really important stuff, that had so much potential to make people think and reflect on themselves & their environments became just a playground for chronically online SJW 14yos (glaring at the awfully painfully huge intersection between pjsktwt and milgramtwt)
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allieinarden · 6 months
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Man, I still can’t believe how many people read that article about how six religious Tongan boarding school boys belonging to a culture of boating and fishing, who were close friends before they got lost, behaved when they found themselves stranded on an island, and went “This completely invalidates every idea William Golding had about how 50+ random British boarding school boys emerging from a plane wreck might handle it.”
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