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felassan · 4 months
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Dragon Age: The Veilguard info compilation Post 1
Post is under a cut due to length.
There is a lot of information coming out right now about DA:TV from many different sources. This post is just an effort to compile as much as I can in one place, in case that helps anyone. Sources for where the information came from have been included. Where I am linking to a social media user's post, the person is either a dev, a Dragon Age community council member or other person who has had a sneak peek at and played the game. nb, this post is more of a 'info that came out in snippets from articles and social media posts' collection rather than a 'regurgitating the information on the official website or writing out what happened in the trailer/gameplay reveal' post. The post is broken down into headings on various topics. A few points are repeated under multiple headings where relevant. Where I am speculating without a source, I have clearly demarcated this. if you notice any mistakes in this post, please tell me.
as this post hit a kind of character limit, there will probably be at least 1 more post. :)
Character Creation
CC is vast [source] and immensely detailed [source]
We will enter CC straight after Varric's opening narration [source]
You are given 5 categories to work your way through in CC: Lineage, Appearance, Class, Faction, Playstyle. Each of these has a range of subcategories within them. There are 8 subcategories within the "head" subcategory" in "Appearance" alone [source]
Lineage dictates things like race (i.e. human, elf, dwarf, qunari) and backstory [source]
Backstories include things like factions. Factions offer 3 distinct buffs each [source]
There are dozens and dozens of hairstyles [source]
There are separate options for binary and non-binary pronouns and gender [source]
"BioWare's work behind the scenes, meanwhile, goes as deep as not only skin tones but skin undertones, melanin levels, and the way skin reacts differently to light" [source]
CC has a range of lighting options within it so that you can check how the character looks in them [source]
There are a range of full-body customization options such as a triangular slider between body types and individual settings down to everything from shoulder width to glute volume [source]. There are "all the sliders [we] could possibly want". The body morpher option allows us to choose different body sizes [source]
All body options are non-gendered [source]
They/them pronouns are an option [source]
Rook can be played as non-binary [source]
Individual strands of hair were rendered separately and react remarkably to in-game physics [source]
Special, focused attention was paid to ensuring that hairstyles "come across as well-representative, that everyone can see hairstyles that feel authentic to them, even the way they render" [source]
The game uses strand hair technology borrowed in part from the EA Sports games. The hair is "fully-controlled by physics," so it "looks even better in motion than it does here in a standstill" [source]
The ability to import our choices from previous games is fully integrated into CC. This will take the form of tarot cards - "you can go into your past adventures" and this mechanic tells you what the context was and what decision you want to make [source]
In CC we will also be able to customize/remake our Inquisitor [source]
A core tenet of the game is "be who you want to be" [source]
There are presets for all 4 of the game's races (human, elf, dwarf, qunari), in case detailed CCs overwhelm you [source]
Story
The story is set 9 years since Inquisition [source]
The Inquisitor will appear [source]
Other characters refer to the PC as Rook [source]. This article says they are "the Rook" [source]
The ability to import our choices from previous games is fully integrated into CC. This will take the form of tarot cards - "you can go into your past adventures" and this mechanic tells you what the context was and what decision you want to make [source]
The prologue is quite lengthy. A narrated intro from Varric lays the groundwork with some lore and explains about Solas [source]. In this Varric-narrated opening section, the dwarf recaps the events of previous games and explains the motivations of Solas [source] (Fel note/speculation: this sounds like this cinematic that we saw on DA Day 2023)
What happens first off is that Rook, who is working with Varric, is interrogating a bartender about the whereabouts of a contact in Minrathous who can help them stop Solas. The bartender does not play nice and we are presented with our first choice: talk the bartender down or intimidate them aggressively [source]
The first hour of the game is "a luxurious nighttime romp through a crumbling city under a mix of twinkling starlight and lavish midnight blue" (Minrathous) [source]. The game begins with a tavern brawl (depending on dialogue options) and a stroll through Minrathous in search of Neve Gallus, who has a lead on Solas [source]. Minrathous then comes under attack [source] by demons [source] (Fel note/speculation: it sounds like the demo the press played is what we saw in the Gameplay Reveal). Off in the distance is a vibrant, colorful storm where Solas is performing his ritual. [source] Eventually we come upon Harding. [source] and Neve. Rook and co enter a crumbling castle, where ancient elf secrets pop up, "seemingly just for the lore nerds". [source] Then we teleport to Arlathan Forest, have a mini boss fight with a Pride Demon, and there is the climactic confrontation with Solas. After a closing sequence, at this point it is the end of the game's opening mission. [source] (Fel note/speculation: So the Gameplay Reveal showed the game's opening mission)
The action in the story's opening parts starts off quite quick from the sounds of things: the devs wanted to get the player right in to the story. because, “Especially with an RPG where they can be quite lore-heavy, a lot of exposition at the front and remembering proper nouns, it can be very overwhelming.” [source]
BioWare wanted to make the beginning of Dragon Age: The Veilguard feel like the finale of one of their other games [source]
Rook's Faction will be referenced in dialogue [source]
Minrathous is beautiful, with giant statues, floating palaces, orange lantern glow and magical runes which glow green neon. These act "like electricity" as occasional signs above pubs and stores [source]
The story has a lot of darkness tonally. These dark parts of the game contain the biggest spoilers [source]. However, the team really wanted to build in contrast between the dark and light moments in the game, as if everything is dark, nothing really feels dark [source]
Our hub (like the Normandy in ME or Skyhold in DA:I) is a place called The Lighthouse [source] (Fel note/speculation: I guess this screenshot shows the crew in The Lighthouse? ^^)
Each companion has a very complex backstory, their own problems, and deep motivations. These play out through well-fleshed out character arcs and missions that are unique to them but which are ultimately tied into the larger story [source]
We will make consequential decisions for each character, sometimes affecting who they are in heart-wrenching ways and other times joyously [source]
Decisions from previous DA games will be able to be carried over, it will just work a bit differently this time [source]. The game will not read our previous saves. For stuff pertaining to previous games/choices, players will not have to link their accounts [source]
Characters, companions, romance
Varric is a major character [source]
Every companion is romanceable [source]
BioWare tried to make each character's friendship just as meaningful, regardless of romance [source]
If you don't romance a character, they may end up romancing each other [source]
There will be some great cameos [source]. Some previous characters are woven into the game [source]
Companion sidequests/optional content relating to companions is highly curated when it involves their motivations and experiences [source]
We could permanently lose some companions depending on our choices [source]
Our choices can influence if characters get injured and what they think about us [source]
The bonds Rook forges with companions determine how party members grow and what abilities become available [source]
Each companion has a very complex backstory, their own problems, and deep motivations. These play out through well-fleshed out character arcs and missions that are unique to them but which are ultimately tied into the larger story [source]
We will make consequential decisions for each character, sometimes affecting who they are in heart-wrenching ways and other times joyously [source]
Gameplay, presentation, performance etc
Each class (warrior, rogue, mage) has 3 specializations. The ones for Rogue are duelist, saboteur and Veil ranger [source]. (Fel note/speculation: Veil ranger reminds me of Bellara. Maybe this is her 'spec' too?)
Duelist gameplay involves a sharp combination of dashes, parries, leaps, rapid slashes and combos [source]
Faction-related buffs include being able to hold an extra potion or do extra damage against certain enemies [source]
Individual strands of hair were rendered separately and react remarkably to in-game physics [source]
Playstyle settings include custom, distinct difficulty settings for options as granular as parry windows, meaning "players who might fancy that playstyle but typically struggle with the finer points of combat can give it a go" [source]
Combat mechanics is a mix of real-time action and pause and play. Pausing brings up a radial menu split into 3 sections: companions to the left and right, Rook's skills at the bottom, and a targeting system at the top which helps get in focus on certain enemies. [source]. In the pause system you can queue up your whole party's attacks [source]
Tapping or holding the shoulder button pauses the game, allowing us to stop the action and issue orders to companions [source]
There is a system of specific enemy resistances and weaknesses [source]. Weaknesses and resistances plays a big role in combat and abilities are designed to exploit these accordingly [source]. An example is that "one character might be able to plant a weakening debuff on an enemy, and another enemy might be able to detonate them" [source]
There is a vast skill tree of unlockable options [source]
You can set up specific companions with certain kits, e.g. to tackle specific enemy types, to being more of a support, or as flexible all-rounders [source]
Healing magic returns [source]
Abilities can change together with elaborate results, e.g. one companion using a gravity well attack that sucked enemies together, another using a slowing move to keep them in place, and Rook using a big AOE to catch them all at once [source]
A shortcut system lets you map a few abilities to a smaller pinned menu at the bottom of the screen [source]
There are class-specific resource systems. For example, Rogue has "momentum", which builds up as Rook lands consecutive hits [source]
Each class will always have a ranged option [source]
Rogue Rook can do a sort of 'hip fire' option with a bow, letting you pop off arrows from the waist [source]
Warriors can throw their shield at enemies, and can build an entire playstyle around that using the skill tree [source]
There is light platforming gameplay [source]
The game runs on the latest iteration of the Frostbite engine [source]
The game targets 60 fps
On consoles it will feature performance and quality modes so we can choose our preferred visual fidelity [source]
The game is mission based [source]. Some levels that we go to do open up, some with more exploration than others. "Alternate branching paths, mysteries, secrets, optional content you're going to find and solve." [source]
Everything is hand-touched, hand-crafted and highly curated [source]
Some sidequests and optional content is highly curated, especially when it involves the motivations and experiences of the companions. In others we may be investigating for example a missing family, with an entire open bog environment to search for clues and a way to solve the disappearance [source]
Gameplay, presentation, performance etc continued, after the above bullet list hit a character limit
There is sophisticated animation cancelling and branching. Gameplay is action-like, and the design centers around dodging, countering, and using risk-reward charge attacks designed to break enemy armor layers [source]
The dialogue wheel returns [source]. It gives truncated summaries of the dialogue options rather than the full line that the character is going to say [source]
The bonds Rook forges with companions determine how party members grow and what abilities become available [source]
For stuff pertaining to previous games/choices, players will not have to link their accounts [source]
We can play the game fully offline [source]
There are no microtransactions [source]
The game itself is not as cell-shaded in look as the first trailer looked [source]
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haircoveredwriter · 6 months
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Discussing the new TBOC teaser and sneak peek
This was going to be more eloquent but 4.5 hours of sleep, only 1 cup of coffee, and tumblr eating my other 30 min creation of meta has left me with a scotch taped remnant. I apologize for the word vomit but I had too many thoughts about the promos, and after lengthy-late-into-the-night discussions with like-minded people (SHOCKER, yes other positive shippers) I needed to get them out.
Thank you to the wonderful people of the OG discord server (CR) for the discussion and glee last night, and all the time. Special thanks to @zehiiro for talking me off the ledge after Tumblr was a meta-cookie monster.
Teaser trailer
The entire voiceovers time were just Daryl and Carol. “Tell me a story” is Carol’s voice, albeit a little hushed and drowned in emotion but it’s her even if the screen wasn’t. TWD is famous for their misdirects in trailers w/ voiceovers from conversations not shown on screen. (Plus there is the film tracking of Caryl in a tunnel + the script notes about her claustrophobia … that’s all I’m gonna say).
“Daryl Dixon. He’s the only family I have left” This is super interesting to me on multiple fronts because 1) the many possibilities of when this is taking place timeline wise in TWDU since we have the ending of TOWL. Is this before or after? 2) either way whenever it is in the timeline, Carol sounds lonely and disconnected from the rest of those at home while/because she’s missing Daryl which is evident in her tone and word choice. Caryl are family…R!chonne are family. IMO the word doesn’t negate anything.
Carol’s fingers slowly grazing the map of Europe/France is just 😘. A subtle way without any words needed to show her longing for Daryl after finding out where he probably was taken without needing words.
Later we see her by the beached boat and on a rolling mountainside with Ash and 2 other newbies (most likely locals as the plane can only carry 2) and from tracking it appears they land closer to the Italy/France Alps border — I suspect for larger landing space for the plane. (Who knows if the newbs will last long or if the universe jinx will get them)
ALL THE BONUS POINTS FOR GIVING US CAROL ON HIS BIKE ANS WITH HIS CROSSBOW
I do wonder if Daryl’s line “where were you going?” is directed at Carol when we might get a final lengthy, overdue discussion of things between the 2 and find out what Mel meant by Carol holding something back?
Teaser trailer
Daryl’s whole aura and energy in this reminds me of how he was in “Find Me”. Uneasy, jumpy, unable to do the normally easy things for him bc he’s been apart from Carol for so long. Couple that with the story lines from Daryl in the other promo and imo it’s clear he’s still stuck in the same place he was in s1; trying to get home but constantly stopped by circumstance and/or people and it’s causing him mental unrest.
Not to mention now he apparently had to save Fallou, Emile, and some other guy in the back of Genet’s truck. (Looks like they could have used better bomb planning from someone like Nat😄)
After leaving Mick occupied in the trunk, Carol rides triumphantly into the gas station with quick glimpses of her innocent Nancy from Montclair mask. You just know someone in that group of guys is getting a bolt in some limb, and I can’t wait.
Expanding on the whole Carol in the gas station runs super close to a head cannon I have about how Carol finds out where Daryl went/how she meets Ash/how they pair up so I’m gonna leave it for now, but it makes me super happy if that’s the direction they appear to be going.
Let me know your thoughts and if you have any headcanons/ideas on where you think they might be going.
Until next time, guys. Caryl on.🌸❤️
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One of Your Kind (Ch. 8)
Ch. 1 | Ch. 2 | Ch. 3 | Ch. 4 | Ch. 5 | Ch. 6 | Ch. 7 | Ch. 8 | Ch. 9 | Ch. 10
Word count: 4.0K
Summary: within hot girls summer and cute dates, November’s finally here and Wednesday’s finally streaming.
Warnings: make out session
Pairing: Jenna Ortega X Fem!Reader
———
May went by quickly. Jenna wanted to spend it alone with her family after being away from home for so long and of course you let her, knowing how much she cared about them, but you still obviously talked every night and every moment you could, without bothering her. She was getting called on interviews, the trailer for Wednesday season 1 will be released in August and there were already quite a few sneak peeks. As June came the two of you started hanging out more, whether it was at her place or around town: she knew that this show would make her quite a lot famous so she decided to take adventure of this remaining time to be herself and go around town without too many people recognizing her. She always wore sunglasses as to get recognized less, but you didn't mind as long as you were with her.
"Where are we going?" She asked you, as you drove slightly out of town. “You'll see when we get there" you teased only to watch her groan in annoyance. You reached some small forest with a trail, and you parked the car. “What, you're gonna take me here and kill me?" She giggled and you did too "well you're Wednesday here so it should be the other way around" you teased "I'm gonna need to cover your eyes. You trust me right?" She nodded and so did you, you covered her eyes and led her through the woods to the final destination."You're so gonna like this" you said as you gave her a peck on the cheek. You had brought her on top of a hill, the trees behind you and from there you could see the whole Los Angeles. You had set up everything you needed for a picnic, you had laid a blanket on the grass and had took some snacks. It was sunset so the view would be even better. As soon as you uncovered her eyes her jaw dropped and she looked down at what you had set up, she was stunned.
“This is my hideout" you started and wrapped your arms around her from behind "whenever I'm too overwhelmed or stressed I come here and relax. No one ever comes here and I never brought anyone here before you so we can make this our place?" You said and looked at her with a small smile “it can be your hideout too, for when you feel like you need alone time” you kissed her cheek again. And waited for her reply. “This is beautiful” she had been speechless until now, “no one has ever done this for me” she said and turned around to look at you, anyone watching from miles away could understand that Jenna was so in love with you and you were too. “You deserve this. Tell you what, tonight the sky will be clear. I also bought some blankets, we could stargaze?” Jenna smiled brightly and obviously agreed, she has never done this before and she was glad that her first time stargazing would be with you.
You were laying down on the blanket you had put on the ground, the sun had just finished setting and a few stars were visible already. Jenna had already snuggled up to you and you had your arms wrapped around her keeping her close to you. “You know, I’ve been thinking about switching careers,” you started and Jenna immediately turned to look at you “what why?” She said and you shrugged. You hoped you wouldn’t upset her with what you were going to say. “I don’t know, I just feel like directing is not my field? I know it’s what I studied for, but it’s not gratifying you know? I want to have more recognition for what I do. Maybe I could try being an actress?” Your revelation got Jenna at loss of words. She wasn’t expecting this, not at all. She thought you loved your work so this kind of left her shocked. “Are you upset?” You asked, seeing as she wasn’t giving you a reply. “It’s just that you studied hard for this job,” she said and you looked down. “You may have not gotten what you wanted, but it’s gonna take time. Being a good actress takes time to, and you know that. I don’t like this idea of yours but I’ll support it no matter what because I love you”
She was right after all, but how could you continue with that job, if you didn’t like it anymore? You have always been like this, ever since you were a child. You started sports, and then left them because they were either too hard or you didn’t like them anymore. This aspect of yours has never changed and will never leave you. “I love you too” you said and gave her a small sad smile. You know what she thought, she thought that you were wasting your studies, your scholarship and everything you had worked so hard to get. And maybe she was right. So you decided to hang on a little more with this job and see where it took you.
You had grown really close to Jenna’s family, her mom treated you like her own child: she made sure your were eating alright, she made sure that you weren’t stressing yourself out like Jenna was, and in general she made sure you were fine... She was to you the mother you never had. And Aliyah was the sister you never had. You texted every day, even if it was sharing some memes or silly pictures, the two of you were always in contact. Eventually the beach days came too, Jenna was always inviting you to go to the beach with her family and this was one of those days. It was a Tuesday, when almost everyone would be working and both of you were less at risk of being recognized, and less people would be at the beach. Jenna had been very playful and that’s why as you were applying a sun protection Jenna threw some sand directly at your legs. This is one of the things you hate about the beach: the sand sticking on your skin.
“Do that again and I’ll throw you in the water” you warned giggling, trying to brush the sand away. Unfortunately for you she didn’t listen and threw sand at your other leg, trying not to laugh at the face you made. “You asked for this” you walked over and picked her up, throwing her over your shoulder “no!” She laughed “let me go!” She kept laughing as you made your way towards the water, getting in until the water was slightly above your waist, her family laughing as they watched you from the beach “is the water cold?” She asked but you smirked and ignored her question “this is for not listening to me” you said and threw her in the water. For a brief second you saw her plug her nose and then you saw her emerge from the water with her mouth opened in an “O” shape from how cold the water was, and you couldn’t help but laugh at her face “you got what you deserved” you laughed and she did the same, as she splashed you. You nearly made the same face she did before and splashed her back.
You kept splashing each other and eventually you decided to “prank” her. You went underwater when she had her eyes closed from the water, and she soon noticed you weren’t splashing her anymore. “(Y/N)? Where are you?” She looked around, and you jumped up from behind her wrapping your arms around her as you heard her scream from the jump scare, but eventually she turned around in your arms and saw you smile at her “you’re even prettier in a bikini” you whispered and she smiled brightly before pulling you in for a sweet kiss, the kiss was salty due to the sea water as your lips danced in perfect sync, your arms in the small of her back and hers around your shoulders. At the moment it seemed that both of you didn’t care if her family was watching you, you didn’t care if paparazzis were around you were just living in the moment. You don’t get this many intimate moments with her so you took advantage of the few you had.
You weren’t even aware of the fact that her sisters were taking pictures of the two of you, but you just looked so cute that they HAD to take those pictures for you to keep. The morning at the beach was peaceful, but in the evening more people started coming and you had to keep affections low to a minimum. It was automatic now and both of you didn’t mind, as long as fans attentions were lowered to a minimum. And that’s exactly how it was, not many people knew her yet, maybe a little bit more after the fallout came out but still it wasn’t much. There were a couple girls asking her for photos and she always, happily obliged. Though you wondered, how would her fame affect your relationship? “What’s going on in that little head of yours?” Jenna asked after sitting down from the third photo of the day. She played with your hair with a small smile. “Nothing I was just thinking…”
“Thinking of what?” She asked you and you sighed. “You do realize that this show will make you hell of a lot more famous right?” She nodded and sighed, looking away from you, probably thinking the same things you were “how will it work for us? I mean- you probably won’t have time… with all the interviews and stuff.. I don’t know how relationships work in the acting field and.. I’m kinda scared” you looked down as well, taking a hold of her hand. “Babe… nothing’s gonna bring us apart. Not fame, not interviews, nothing. I’ll take you with me on interviews, awards and everything. I need you with me.” She said and made you look up at her placing a hand under your chin. You looked at her hopeful. “Are you.. sure?” You asked and she nodded, that small smile of hers you loved showing “yes I’m sure” she was about to give you a small kiss when two girls came up asking for another picture.
Then on another occasion, the two of you had gone out after dinner, just walking together into a park, hand in hand as you weren’t worried about paparazzis anymore. There weren’t many around her, just yet, so you didn’t have to worry. You had been trying to set up the prettiest dates for her to enjoy, but deep down you wanted to make the best out of this relationship before she got too busy and you were managing so far. The park was empty at this time of night and there weren’t many lights around this park, especially not around the lake that was inside of it. It was a small lake, where people usually rented boats but you didn’t need to do so to make this a romantic date. You liked simple dates and Jenna did too, so this would do. The weather made this even more romantic, because at some point it started raining all of the sudden. You weren’t about to ruin the date because of some rain and kissing under it has always been one of your desires with Jenna.
“We should go back home” she started, neither of you had an umbrella so she put her hood on “wait” you stopped her “a kiss under the rain sounds romantic don’t you think?” You said with a small smile and she giggled, taking her hood off before getting on her toes to kiss you. The way the rain kept pouring on you became irrelevant as you picked her up, her legs wrapping around your waist as you shared the softest kiss ever. You were so in love with each other that it seemed unreal, it almost seemed like the love you see in movies and impossible to find real life, but the two of you had it. You had it and you couldn’t be happier off the fact that it was with her. When you pulled back you saw her smiling at you and giggling, as she laid her head on your shoulder. “What?” You laughed as well as you helped her get off of you. “Nothing, this was such a great idea, but my mom is going to kill us” she warned “I couldn’t agree more” you said and finally the two of you started heading to her place. You had basically been living there recently, Jenna didn’t want you to be alone and you didn’t want that either.
And she was right, her mother was mad at the two of you but you couldn’t help but laugh at the situation. You had walked inside the house soaking and dripping, and when her mother pointed out the water trail you had left behind you you both lost it and started laughing non stop, Natalie eventually laughed too but basically ordered you to take a warm bath as to not get sick. Useless to say that you spent the whole time making out and just cuddling.
November arrived, Wednesday had just been released. You binge-watched the whole show in one day with her family, without Jenna as she insisted on not wanting to watch herself on screen. When watching it, you pointed out the scenes you directed, and only you noticed the differences of your scenes from Tim’s. His have better angulation, better lighting, better everything. In the meantime, with it only having been a week since Wednesday was released, Jenna’s fame had definitely increased. She wasn’t free of going in town without being recognized, she wasn’t free of hanging out with you or her family and it was stressing her out, way more than it should. You did your best, you tried being there for her, telling her that it was gonna be okay, that it was just the hype of the moment and that people were going to leave her alone, eventually.
It was the day of the premiere, you and Jenna had decided to sleep in as this would be a long, tiring day for her and she needed as much rest as possible, especially with all the stress she was enduring. You had woken up at around eleven in the morning, and as you rubbed your eyes you noticed that Jenna was sleeping in your arms. You gently played with the few wild hair that had gotten out of her messy bun, This was your way of waking her up gently and it always worked, she always woke up in a happy mood, Same as today. “Hmmm good morning” she said in a sleepy voice, and hid her face under your chin “good morning baby” you said and kissed her forehead, she gave you one of those sleepy smiles you loved. “Big day uh?” You said and she grunted, only pulling you in closer. “I don’t wannaaa” she dragged the last word and you only giggled in response. “I wanna be with you” she said and sleepily kissed your jaw.
As you were about to reply you got a notification on your phone. You grabbed it from your nightstand and took a look “HOLY SHIT” you nearly shouted, sitting up as you rushed your hands in your hair “what is it?” Jenna asked and sat up, “I got an invitation to the premiere-“ you said and she looked at you with a small smile “co-directors never get invited- this is not good” you said and got up, walking back and forth in the room “why is it not good exactly?” She asked as she crossed her legs. “I don’t have a dress? I don’t know how to do my make up I’m-I’m screwed” Jenna laughed and you stopped walking to look at her “what’s so funny?” You said and looked at her “babe, seriously? We have the same size, you’re just a bit taller. I can give you one of my dresses and my make up artists will do your make up and you’ll also have hair done” she said and you sighed, falling back on your bed. “Oh thank god” you said and watched her smile as well.
Her crew came sooner than expected after lunch. You couldn’t decide on a dress, they were all either too long, too short, too tight, too loose… how did Jenna deal with this every time was still a mystery to you, but you had to learn how to if you wanted to become an actress as well… so eventually you opted for this dress which you thought was very simple and didn’t steal Jenna’s spotlight, with the black dress and veil and everything she was just stunning. You were given white high heels, and you couldn’t even walk on them and it made Jenna laugh because you just looked so goofy, but with Jenna’s help you made it work.
Both you and Jenna decided that it would be a good idea to show up in two different cars as to not get too much attention, so you arrived first, just after Tim as the stars would be arriving later. You did get a few applauses, not as much as expected, but you’ll have time for that. You greeted Tim as you hadn’t seen him since you wrapped up filming and it was good seeing him again. The two of you were taken a few pictures, paparazzi mainly focusing on Tim but you didn’t mind. The actors started arriving, you knew Jenna would be the last to arrive because she wanted to build some suspense, so you took advantage of that time to catch up with Emma and everyone else. Emma basically jump-hugged you and you laughed as you hugged her back “so how are things going with Jenna?” She asked as she held your hands.
“Hush don’t say it out loud! People don’t know yet” luckily there wasn’t any attention on the two of you, the paparazzi were too busy greeting Gwendoline who had just arrived. “So you didn’t go public yet?” You shook your head, and Emma was about to speak again but she was called on the carpet for some photos and you stood there awkwardly, not many people knew you, and even less wanted pictures of you. When Jenna arrived your jaw nearly dropped. You had seen her in that dress back at her place, but not with hair and makeup done as well. She looked stunning to say the least. “You’re drooling” Emma said, you hadn’t even noticed her getting back at your side. “Shut up!” You giggled and nudged her shoulder. You went to greet Jenna and took advantage of the hug to tell her “you’re gorgeous” and it made her blush, but she laughed it off.
Eventually all of you were called on the carpet for some group photos, you as well as you stood by Tim and behind Jenna, you decided to “tease” her: paparazzis couldn’t see from this perspective so you gently traced your index finger on her spine, and you saw how she shivered under your touch, and in that moment she wanted nothing more than to turn around and kiss you, show everyone that you were hers, but she couldn’t, not yet. Soon enough everyone was being pulled away for interviews, and surprisingly you had one too. “(Y/N)(L/N) everyone! You look stunning tonight!” The woman said, and you smiled in response “thank you so much! You look good too” you replied back, “so how has this experience been for you? We know it’s your first important premiere” the interviewer said and you nodded “it is indeed. I have to say I was nervous at first, but now that everyone else arrived I’m feeling better”
“This show has definitely gotten a lot of attentions! How are you feeling about it?” You started noticing differences from positive interviews to negative ones “at first I was really, really scared. I mean we all know how my first project went, I was scared that my reputation would have ruined this show and I nearly gave up, but I had support. Me and Tim are very proud of how it turned out, I learned a lot from him” the woman nodded with a small smile as she continued with her questions. “You said you had support,” you nodded “how did your work get affected by friendships on set? I mean, you’re a pretty young director and you’re the same age as the actors right?” You nodded again and smiled “yeah, the others really played a really big part in my life during those months of filming. Especially Jenna, we already worked together on the fallout as you may know, but we got even closer, she’s one of the main reasons I didn’t give up” you nodded to yourself with a small smile, the interviewer seemed to be satisfied with your answer as she continued.
“Well we can definitely expect big things from you (Y/N)” you nodded in thanks “are you working on any project or planning to work on one?” Million dollars question. “Uhm I’m actually thinking of switching careers” you started “directing is fun and gives lots of satisfaction, but I would like to try something new you know? Maybe acting is a better field for me” you said with a small smile. The woman, seeming satisfied enough with your answers said goodbye to you and let you go back to the others. The premiere itself was good, paparazzi taking photos and your friends being interviewed… you just took in the atmosphere. It felt nice if you stopped to think about it. Everyone was there to see Jenna because they loved her, they loved her performance, and not so secretly you thought about how that would feel if people were there to see you.
As you stood aside talking to occasional people and other random actors, eventually the premiere came to an end. You were all leaving, the actors in front while you and Tim stood back, paparazzi taking pictures of the actors as y’all went by. But then Jenna’s steps faltered, she turned around and walked to where you were at the end of the line, taking your hand as she basically started running to her car “Jenna what the hell-“ you said through giggles as she dragged you to her car, trying to keep balance as you still couldn’t walk on those heels. “We’re leaving together” you looked at her in confusion “…okay?” You looked back at Emma and the others and shrugged, before being pulled into Jenna’s car.
You were great for the dark tinted windows because as soon as the car left Jenna sat on your lap, straddling you as she started kissing you deeply. Hands cupping your cheeks and yours went to her waist, “you looked so pretty tonight,” she said in in between kisses and deep breaths “I couldn’t take my eyes off of you” she said and moved to your neck, where she licked, sucked and bit down on your skin, making a soft moan escape your lips. “I can’t get enough of you” she said, you loved this side of her, when she gets touchy and flirty and wanting to make you hers… you love that. Eventually the two of you arrived home, luckily to your apartment as you lived alone, and you made it to the bedroom between kisses, Jenna wanted so bad to get rid of your dress, but she waited for your consent, as the two of you had never done this together.
Suddenly, you pulled back from her “Jen… I’m ready” you told her while trying to catch your breath. Jenna smiled brightly and the both of you discarded of your dresses and made love into the night for the first time, together.
A/N: next chapter will probably contain a lot of angst so grab the popcorn and get ready!
Tags: @idkjustliving2 @tundra1029 @engenelxver @rainbow-love4ever @gimaximoff @fashromanmaximoff @wol-fica @lum13 @eviekensington @wifeyjennaortega @i984 @otherstainedrose @rockwyn @jujuu23
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tgarrett26 · 1 year
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I would like to request about marvel cast x singer ari! Reader headcanon, please
Marvel cast x singer like Ariana Grande headcannons:
•Mackie would challenge sing-offs
•Sebastian would have a new karaoke buddy, it wouldn’t be every time in consideration of his confidence, but I’m sure you would help boost it.
•Evans would love a new car karaoke buddy, and you would definitely be it.
-He’d hype you up on high notes and try to mimic it once you leave the vehicle.
•Scarlett would love to have you join in on a live stream where she occasionally sings some of her old songs.
-She even sneaks a peek at you singing one of her newer ones when in the wardrobe trailer (who knows?)
•Ruffalo would be astounded, the kind and warm soul he is.
•Renner could never be jealous of your talents, but he understands his daughter’s appreciation for them and he wonders how you’d sing with his lyrics.
•Hemworth is not one to carry a tune, but you make him wish he could.
•Downey’s easy at boosting ego, but he’s kind with his compliments as ‘my daughter wishes you’d sing her to sleep too often for my heart, I don’t blame her though’ when you were too nervous to sing on camera per directors request for a scene.
•The Benedicts love dancing to your voice, they enjoy using your hums to get into character when the wifi is iffy or their music just gets repetitive for them.
•Paul Rudd is probably your biggest fan of all the cast members, but who can blame him when you have a vocal range as vast as the streaming options for film requests in the screening room?
•Brie Larson is one h*ll of a singer herself, but she appreciates your join-in when you’re over at hers for a house day or getting ready in the makeup trailer.
•Colbie Smulders? She’s a lover when it comes to your music, I’ve never heard so many pop songs come from her car (even before you joined the cast).
•The Toms? Their music taste is one of the most intriguing parts about them, but Holland can’t help himself with your classics and Hiddleston squeals when he hears your voice-whether it’s from a recording or live.
•Lizzie Olsen is not one to back away from some things and your joyous vocals are one of them, she can’t help herself when the light and airy tone of yours wafts in her surroundings.
•The directors easily get irritated by the interruptions on set by you breaking into song when something goes wrong, but why not break out or character completely when something goes awry?
•The crew is grateful they can hear you sing w/o having to buy tickets though they wonder if Corden will ever be able to get you on Carpool Karaoke if he can.
Honorable Mentions:
•Daniel Brühl is one heck of an Ari fan if I’ve ever heard one, but he beams when he thinks if you’re about to sing.
•Florence Pugh is always ready to listen to your music, but her expectations are always lifted when your voice starts.
•Emily Vancamp has broken character too many times if she hears you from afar, but it just makes her smile and she can’t help it.
•Hayley Atwell is not one to sing often, but her light voice carries and for it to mix with yours just makes her beam and get into it farther.
•Chadwick was only in a movie or so with you, but he was no stranger to your vocals even before he met you.
-He and Letitia had their fair-share of lip-synch battles to your songs, but neither of them have ever been willing to admit it.
•Xochitl has filmed one too many videos of her dancing to your music, but her moves and your lyrics are a Marvel-made match that won’t be beat (even by Florence and Toby sometimes, sorry Florrie).
•Hailee Steinfeld is just waiting for the day she can meet you on set and ask for a collab because your voices together won’t be beat (I see you collab of Stitches from years ago).
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nalyra-dreaming · 1 day
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Hello! How are you doing?
I just wanted to ask a few questions on top of my head rn, feel free to ignore this if you don’t feel like answering lol.
1. Do you have a prediction for when they’ll announce casting/post a new trailer/release the series, and how long will the production last? It was said to start on November 30.
2. How many episodes do you think we’ll have? And do you think they’ll fit TVL in 1 season or 2?
3. Where do you think Loustat are placed in sense of relationship? Are they friends with benefits, are they low contact, are they one call away but not really? Ugh I can’t stop thinking about it.
4. What do you think the present storyline will be for the characters?
Hey!
I'm fine, thank you :)
Casting announcements are hard to predict, they STILL have not officially announced Joseph Potter aka Nicki?! I mean, he was in s2??? So.... *shrugs* Your guess is as good as mine, lol. As per the trailers, if filming does happen end of November, and everything goes well without problems I expect a lot of little teasers and trailers from... May? Latest? April, maybe. I expect production to run till February or March. And then, like last time, they might give us snippets, sneak peeks, trailers... etc. And maybe SDCC 2025 😈
I... think TVL and QoTD will build on each other (as the books do as well) and I think they might aim for another 8 episodes per season - I am not sure though if TVL will be split, like IWTV - given TVL has a lot more content that might make sense.
Re Loustat - that depends on "when" we are at the end of s2 - and at the beginning of s3, if the rockstar Lestat trailer actually means something within canon. IF we can take it as part of canon then it means Loustat are not yet reunited... which does not necessarily mean they don't meet up nor that they don't have sex. But it could also mean just as well that the reunion prior to the concert will happen, which then would mean they do not interact... yet.
Since they returned to the book structure at the end of season 2 that is what I expect for the modern times, actually. Louis in hiding, the "other" vampires pissed at him for publishing the book, Lestat doing his rockstar thing to find Louis and also shield him. I think DM-wise we will get an inverted chase to the one that likely happened in the 70s. Depending on whether Daniel in the "documentary" is already a vampire... or not. I mean, that book could have been on Louis' table for a while... ^^ In any case I do expect a cliffhanger at the end of the season, if they do TVL in a single season it will be Akasha taking Lestat, I would bet real money on it^^.
So yeah, my two cents :)
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magpies-gold · 1 year
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Back From Mysterium
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I did a very small couple of posts before this, but Saturday at Mysterium blew my expectations out of the water, and so I decided I needed to circle back around and try again as a much bigger post.
First, foremost, and coolest - yes! I got to meet Rand Miller (bonus infamous RAWA just to the left as well)! Even better, for once in my life my social anxiety didn't turn me into a non-verbal lump and I was able to say a grand total of two full sentences and a greeting. If you know me at all, then you know that that's quite the accomplishment. Usually @timmcosplay has to do the talking for me when I inevitably choke on my own tongue, but by a quirk of fate we got separated (he wanted to get our Book of Ti'ana signed and got yoinked into a different line up from me, who wanted photo evidence) and I had no choice but to attempt to be a functional human. My theory is that I've talked to Rand's face so many times during the intro to Riven (I always talk back) that it was just second nature to say hello the second he looked at me. Genuinely, though, he's so kind and so patient and I'm stoked that he made time to meet all of us and then spend a couple hours even after that being a presenter and answering heaps of questions.
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Tim may have not been with me directly, but he was still creeping in the sidelines getting photos of me getting photo'd and briefly chatting. ;)
Ultimately, we were split into three groups and everyone ran through the events of the day in a different order.
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Tim and I were on Team Ytram (or Team Forg as I insisted on calling it) and had little Rivenese froggos on our badges.
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After the meet and greet, we got lunch. It was simplistic fare, but the fact that we got hot dogs and Cool Ranch Doritos out back of the Cyan HQ means that they were very special hot dogs and Cool Ranch Doritos. Legendary!
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And then... they actually allowed my wee goblin self and Tim to go through the iconic archway entrance and to scramble around their actual studio. I've seen pictures of the place on the internet before and knew how neat it would be to some degree, but now I know where everything is!
In no particular order....
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Iconic signage and that giant honkin' Moiety dagger that Adam Savage apparently worked on?? It is truly large in person!
Costumes from Riven! Including Catherine's dress, which I remember my mom was always cooing over when I was playing the game on my clonky PC in the late 90's, and Gehn's costume, with Tim posing (and having not totally slightly held up the rest of the group by getting detail shots for cosplay purposes, no, no, he wouldn't do that....)
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Art! Design sketches and THE MAP.
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The infamous elevator wherein you'd better know your D'ni numbers if you want to get anywhere (I would get stuck).
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And then... artifacts!
They had THE LEVER from the beginning of Riven. Did it never occur to me that the lever was a real lever? THE LEVER IS A REAL LEVER.
Plus there were goggles and books and Gehn's gun (AKA the only Game Over inducing object in Riven) and more character design sketches with actual costume fabric swatches! That last bit made Tim make high pitched glee noises, as someone who both designs and makes costumes himself.
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There were presentations after all of that. Trailers, talks, a non-profit project to digitize over a hundred hours of behind the scenes footage from the making of Uru and Riven and other things, which we got a sneak peek of. They showed off a snippet of the remake of Riven. There was just so much. It was hours and hours and I was practically vi-bra-ting by the time we finally were ushered back to the bus and back to Spokane.
I will never entirely get over the fact that I was able to go see all that with my own two eyeballs. As someone who's been enamoured with the universe surrounding Myst island for the full 30 years of its existence, ever since I was 8 years old, who used to make big calligraphy posters of passages from The Book of Atrus and The Book of Ti'ana and tape them up all over Thorhild Central School whether my fellow students and teachers wanted me to or not, and who was so solidly influenced by the idea of books as literal doors to other worlds that it became a foundation for how I view my own characters and stories (namely that I'm no god, and they do have a life all their own), this is a treasured memory.
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steelbluehome · 3 months
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Entertainment Weekly
Captain America: Brave New World trailer reveals Red Hulk, first look at Giancarlo Esposito
Harrison Ford and Tim Blake Nelson also star in the upcoming Marvel movie.
By Nick Romano Published on July 12, 2024 09:00AM EDT
Marvel has dropped the first trailer for Cap 4 (shown above), officially titled Captain America: Brave New World, which confirms that a long-rumored comic-book baddie is making his MCU debut. The final moments of the footage reveal a shot of Red Hulk catching Cap's vibranium shield in an epic battle playing out amid the cherry blossoms of Washington, D.C.
The Captain America: Brave New World trailer also gives us our first look at Giancarlo Esposito in a mysterious villain role, which was added to the movie following fairly recent reshoots. He's shown wielding an automatic assault rifle, shooting at someone off camera.
The film continues the journey of Mackie's Sam Wilson, who assumed the mantle of Captain America after Chris Evans' Steve Rogers in the Disney+ series The Falcon and the Winter Soldier (2021). Now, Mackie headlines his own Cap movie.
Meanwhile, Harrison Ford takes over the role of Thaddeus "Thunderbolt" Ross, following the late William Hurt. Ross is now president of the United States and tasks Sam with reconstituting the Avengers team, but everything goes awry when they uncover a sleeper-agent conspiracy.
Potential spoiler warning: In the comics, Ross is fated to become the Red Hulk when his long-held hatred of Bruce Banner leads him to become the very thing he always fought against. Of course, the MCU often plays with and remixes comic book source material in new ways, so perhaps a few surprises await.
A sneak peek screened exclusively at CinemaCon in Las Vegas first hinted that we'd be getting major Captain America: The Winter Soldier vibes. Similar to how Helmut Zemo (Daniel Brühl) could activate Bucky Barnes' (Sebastian Stan) brainwashing in that movie, turning him back into a sleeper-agent assassin, Carl Lumbly's Isaiah Bradley (The Falcon and the Winter Soldier) is now one of various individuals activated by a mysterious sound that forces them to attack the president. The incident leads Sam and Ross to realize that the president's inner circle has been breached.
"It made more sense for it to be more of a grounded espionage action movie as opposed to aliens and airplanes coming through portals and s---," Mackie previously told Entertainment Weekly. "Even though I've been in so many of them and have seen it all now, the opportunity for Sam to really establish himself as a true action star and Avenger comes with this movie."
Captain America: Brave New World also features Danny Ramirez's return as Joaquin Torres, another face from the Disney+ series, destined to become the next iteration of Falcon. A shot from the trailer shows another individual wearing a Falcon flight suit soaring through the sky alongside Mackie, so we can only assume this is Joaquin.
Shira Haas will play Ruth, a member of the U.S. government, while Liv Tyler and Tim Blake Nelson will return as Ross' daughter Betty and Samuel Sterns (a.k.a. the Leader), respectively, for the first time since their debut in 2008's The Incredible Hulk. Xosha Roquemore also has a role in the film.
"This movie is a clear reset. It really reestablishes the idea of what this universe is and what this universe is going to be," Mackie told EW. "I think with these movies, you're getting a clear, new branding of what Marvel is headed towards the same way they did with Captain America: The Winter Soldier."
Directed by Julius Onah, Captain America: Brave New World opens in theaters Feb. 14, 2025. Watch the trailer above.
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dmhayle · 2 months
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I’ve seen so many posts upset about the kiss on last night’s episode. I have some disorganized thoughts.
I haven’t seen the original GoT in many years, but I vaguely remember Khaleesi having a right hand woman that was similar to Mysaria as far as having a heartbeat on the people and how to win them over. She even hooked up with her to learn how to please her husband I thought…or maybe I’m remembering incorrectly.
Anyway, Mysaria reminds me a lot of that woman in that at first I didn’t trust her, but Mysaria has continued to be honest w Rhaenyra and has opened up to her and let her see parts of herself that no one else has. I’m not even sure Daemon knows how she got that scar bc their relationship seemed more about what she could do for him and I think she always felt that dynamic. At least that’s how her relationship w him came across to me.
But she told Rhaenyra that she’d never made her feel less than and I think that has touched Mysaria and she genuinely feels something for Rhaenyra. They have both been on the receiving end of Daemon’s childish run-away-when-I-don’t-get-my-way tactics and have both been underestimated by the men around them and have both been wronged by the Hightower family (mainly Otto).
I would obviously prefer to see Rhaenyra with Alicent, but I’d like to give Mysaria the benefit of the doubt in regards to her intentions with Rhaenyra. I feel she’s far more trustworthy than Valys or whatever his name is that has tried to weasel his way into becoming the hand of the king every chance he gets. Or maybe I’m a big ole sucka!
I agree the music was quite cacophonous and I can definitely see how it would make people feel off about the kiss. Music is never unintentional in tv shows, so it could be Rhaenyra walking into a trap with Mysaria. I’m hoping it was bc of the omg what if they get caught like this type of situation and if they were caught what would happen to them?! I could see that being a disastrous scenario for both of them but especially Rhaenyra.
I have a bad track record of trusting the wrong people, so I am almost certainly wrong to give Mysaria the benefit of the doubt and I haven’t seen the trailer or sneak peek or whatnot where she’s burning a letter so I am probably wrong about her intentions, but truly I hope not bc I want Rhaenyra happy and healthy and no one in her camp has seemingly supported her more in recent eps.
Rhaenyra’s been surrounded by men (other than those working around the castle) for so long and with Rhaenys gone now and Alicent giving her no choice but to forge on w the war in their last interaction, I’m really not surprised she’s become so close with Mysaria.
I think for me it goes back to Mysaria knowing she’s probably on the losing end of this war and she had a chance to get away and out of the reach of all of it, but instead chose to come back and help save Rhaenyra from the twin who’d been sent to assassinate her. She didn’t have to do that and really I don’t see what she had to gain from doing that knowing the green’s had the upper hand in the war. I think (or at least hope) her speech to Rhaenyra was sincere before the kiss.
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usagirotten · 4 months
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‘Severance’ Season 2 First Look Unveiled: A Deeper Dive into the Mystery
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Fans of the critically acclaimed series "Severance" have reason to celebrate as the first look at Season 2 has been unveiled. The dystopian thriller, known for its gripping narrative and thought-provoking themes, is set to return with even more twists and deeper mysteries. Apple TV+ has released a tantalizing sneak peek, giving viewers a glimpse of what to expect in the upcoming season. The new teaser images and trailer hint at a continuation of the intense and enigmatic storyline that captivated audiences in the first season. Mark Scout (played by Adam Scott) and his colleagues at Lumon Industries are seen navigating the blurred lines between their professional and personal lives, raising the stakes and delving further into the dark secrets of their severed existence.  Key Highlights from the First Look: - Intriguing New Characters: The first look introduces several new characters, adding fresh dynamics to the already complex narrative. Fans can anticipate intriguing interactions and unexpected alliances as these newcomers integrate into the story. - Expanded World-Building: Season 2 promises to explore more of the world outside Lumon Industries. The teaser hints at uncovering the broader implications of the severance procedure and how it impacts society at large. - Heightened Suspense: The new footage emphasizes the escalating tension within Lumon. As Mark and his team dig deeper into the company’s hidden agendas, viewers can expect heart-pounding suspense and shocking revelations. - Visual Mastery: Continuing the first season's visual excellence, the new season showcases stunning cinematography and meticulous set design, creating an immersive and atmospheric experience. - Emotional Depth: The upcoming season is set to delve deeper into the emotional and psychological struggles of the characters. Themes of identity, memory, and autonomy are further explored, offering a profound and resonant viewing experience. The first season of "Severance" received widespread acclaim for its originality, strong performances, and ability to keep audiences on the edge of their seats. With the release of these first-look images and trailer, anticipation for Season 2 has reached new heights. Fans are eagerly awaiting the answers to the many questions left unresolved in the Season 1 finale. Read the full article
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good omens s2 episode reaction: 1
hi! i've been watching good omens season 2 with my family, one episode a day, and writing down my reactions. it occurred to me that it would be better to post the reactions individually rather than all in one post. so here's the first one, from a few days ago! spoilers for s2 e1, obviously, but not for any of the other episodes.
[the rest of my reactions: e2, e3, e4, e5, e6 - links will be added as i post them]
starmaker crowley!! he's so happy! seeing him get excited about the universe is so cool! the dynamic where he's annoyed about his work and creativity going to waste and wondering why the plan is like that, and aziraphale is enchanted by the stars but warns him not to ask questions, is exactly how i would have pictured it. the wings moving to express emotion is a nice touch. the sheltering wing same as eden!!!! when they met on the wall of eden, they didn't seem to know each other, so i would guess their memories were erased but the instinct to shelter the other beneath their wing remained, which is so sweet. i didn't get a good look at how crowley's eyes were when he was an angel, obviously not snakey yet. 
the next time we see crowley being on the bench with shax where he's asking what's the point of it all hits even harder in contrast to his pre-fall self. i wonder why he's so cynical and why he hasn't spent as much time with aziraphale! did something happen between them?? i hope future episodes explain. 
"you only call me when you're bored, you want to tell someone about the good thing you've done, or something's wrong" (paraphrased). why doesn't aziraphale call more often??!!? or maybe he does, but crowley is interpreting his attempts at reaching out as boredom and wanting to brag about good deeds. either way, it's sad that their dynamic is so different from the fluffy post-s1 that most fanfic imagined. 
lots of focus on maggie and nina. i like them, but i wonder whether they'll actually be relevant to the story. they're so aziraphale- and crowley-coded though! dark color scheme/light color scheme, cynical/sweet, old fashioned/modern. from maggie's lines about not drinking, i already relate to her, growing up sheltered and deciding i'm not interested in partying because it's not the kind of thing a good girl like me would do. nina already being in a relationship is an obstacle to her and maggie's romance, but it seems like her current relationship is unhealthy from the type of texts that were showing. interesting effect to have them written on pieces of paper that pop up. 
the special effects on beezlebub are wonderfully creepy, and so is beezlebub zirself. (is neil gaiman's post about beezlebub using ze/zir pronouns canon?) the threat of being erased from existence entirely is especially threatening to crowley and aziraphale because if they never existed, they never would have stopped the apocalypse. 
gabriel/jim is delightful! i had already seen a lot of his funny lines in trailers and sneak peeks, but my parents and i definitely laughed. a lot of the lines have great meme potential. 
there's a lot of potential for angst in crowley's reaction to gabriel: crowley recognizes that gabriel was abusive towards aziraphale, but aziraphale himself doesn't recognize that. i wonder if crowley remembers being an angel and whether he has history with gabriel. 
i didn't love the michael and uriel in heaven scenes. it's cool that there's an angel in a wheelchair though! 
we got the song good old fashioned lover boy! unfortunately, not in the sweet way that so many animatics use it. although it blasting while crowley speeds toward aziraphale's shop is pretty good. 
good on aziraphale for demanding a real apology! the song and dance are hilarious. i've already started learning the dance just for fun. 
they seem to have dropped the narrator, which i didn't notice at first because the dialogue was very good on its own. it was a fun convention, though. i wonder if any of the main characters from s1 like adam and anathema will be appearing. 
my overall rating: 8.5/10. i think it would be a higher rating if i hadn't seen so much of the episode through sneak peeks already. there's an intriguing mystery set up! the dynamic between aziraphale and crowley is tenser than i was expecting- i hope we get an explanation for why- but i guess we still need conflict between them. seeing them again is like reconnecting with an old friend!
✅ discussion in the replies and reblogs - yes please!
❌ spoilers for the rest of s2 - no!
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yumeka-sxf · 1 year
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Off to Anime Expo 2023!
My ITA backpack is ready!
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And in case my favorite anime wasn't obvious enough already, I also put some pins on my badge lanyard!
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So yeah, later today I'll be heading to Anime Expo (also known as AX), which is arguably the biggest anime convention in North America. Since I live near Los Angeles, I've been to the expo many times...this will be my thirteenth year attending! I've even saved all of my AX badges over the years ;)
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(if you're wondering why I had to blur out parts of the badges, it's because they used to be personalized with every attendee's full name and city/state. They stopped doing that in 2015).
Even though I've been to AX many times, this will be my first convention since the pandemic, so I'm especially looking forward to it.
These are the events I'm planning to attend (emphasis on SxF related events of course):
Day 1, July 1st
-Spy x Family Panel featuring Takuya Eguchi
Start: 5:00PM End: 5:50PM
Day 2, July 2nd
-Production I.G x WIT
Start: 12:00PM End: 12:50PM
Day 3, July 3rd
-Bushiroad Panel
Start: 11:30AM End: 12:20PM
-Crunchyroll Industry Panel
Start: 3:30PM End: 4:50PM
Any time I have in between panels will be spent in the Exhibit Hall, where 100+ vendors will be selling all manner of anime goods, or Artist Alley, where 100+ artists will be selling their works. And when those places close in the evenings, I'll probably hang out in the Tabletop Gaming room playing Weiss Schwarz and Osica.
Obviously the SxF panel on Day 1 is my top priority. That would still be the case even if Eguchi wasn't part of it, but the fact that he will be there makes me even more excited! But anyone who's been to big fan conventions knows how crazy crowds can be, and unless an event has reservation tickets or something (which this one doesn't) it's all first come first serve. I know I'll have to get there at least a few hours early to ensure I can get a seat. This year AX will not be clearing rooms before or after most events, so that could help. Fingers crossed I can get in! The other events I want to attend will be crowded too, but not as bad as this one. I'm hopeful we'll get a sneak peek of SxF season 2...we've already gotten a movie trailer, and the movie comes out months after season 2, so maybe they're saving the season 2 teaser for AX!
Unfortunately I've been dealing with a health issue for the past month that has yet to be resolved. After weeks of pain in my gut and battling ongoing fatigue, I finally got a CT scan today and found out I have inflammation in my colon. I just started taking antibiotics that will hopefully get rid of it, but if not I'll have to get a colonscopy for further inspection. I wish I felt better so I could enjoy myself more, but I know I'll feel at least a little better once the adrenaline and excitement kicks in. Just keeping my fingers crossed that I don't get worse during the trip...I've been looking forward to this all year and would be devastated if it was ruined!
Anyway, I definitely plan to blog about my time at AX. Unfortunately most of the big events, especially ones with exclusive content, don't usually allow photos or video. But I'll do the best I can even if I can only recount my experiences in text! I'll try to make posts while I'm actually at the expo, but depending on how things go, I might not be able to do the bulk of my posting until after I return. However, I do plan to make more sporadic, real-time posts on my Twitter, so follow me there if you're interested!
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felassan · 4 months
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Dragon Age: The Veilguard info compilation Post 4
[Part 1] [Part 2] [Part 3] [another post]
Post is under a cut due to length.
There is a lot of information coming out right now about DA:TV from many different sources. This post is just an effort to compile as much as I can in one place, in case that helps anyone. Sources for where the information came from have been included. Where I am linking to a social media user’s post, the person is either a dev, a Dragon Age community council member or other person who has had a sneak peek at and played the game. nb, this post is more of a ‘info that came out in snippets from articles and social media posts’ collection rather than a ‘regurgitating the information on the official website or writing out what happened in the trailer/gameplay reveal’ post. The post is broken down into headings on various topics. A few points are repeated under multiple headings where relevant. Where I am speculating without a source, I have clearly demarcated this. if you notice any mistakes in this post, please tell me.
Character Creation
BioWare confirmed that even if you make your Rook a short king, the team has done work to ensure animations fit any character build [source]
"Dragon Age's character creator has seen a massive glow-up" [source]. "The volume of choices you get here are frankly insane. As Epler noted, “you could spend forever here,” and he’s not kidding." [source] The art and graphics teams spent a lot of time trying to make hair look amazing [source: the Discord]
In CC we can customise our "bulge size" [source]
Some more detail on the new lighting options to see how Rook looks like in CC when you make them: you can view them in "blazing forest sunshine versus the glare of an underground temple" [source]
"newly mobile, extra-hairy hair" [source]
Faction choice has statistical boons. For example, Shadow Dragon Rook deals extra damage to Venatori blood cultists [source]
Faction choice basically determines why Rook has been called to help in the fight against Solas [source]
All pre-determined character models in CC can be adjusted [source]
You can make a really tall dwarf if you want [source]
"Setting your previous world state is fully integrated into the character creator for Veilguard" [source: the Discord]
Inquisitor appearance will be re-created, there is no way to carry their appearance from DA:I into the game [source: the Discord]
Classes for Rook are not restricted in the sense that you can play any almost class, lineage and faction combination that you want. For example, a mage Rook can be a Crow [source: the Discord] (Fel note: it sounded like Rook cannot be a magic-wielding dwarf, even though the exception of Harding now exists) (Fel note: there is a mage Crow in one of the books)
Story and lore
Here is another article which refers to Rook as "the Rook" [source]
The story is set "9-10 years from DA:I and about 8 years from Trespasser" [source: the Discord]
They have been tracking Solas for "a while. Something else you’re gonna learn about…" [source]
The game does not use the Keep [source]
Shadow Dragon is the faction background with the most in-game reactivity (e.g. from other characters' dialogue) during the prologue section of the game, due to the fact that the prologue is in Minrathous and the Shadow Dragons are a Tevinter-based faction [source]
"I also saw a big moment after the gameplay trailer ends that I can't talk about" [source]
During the more narrative-heavy dialogue choices, "the game will also give a bit of context on what you're about to choose, but doesn't go as far as explaining the exact consequences or precisely what will happen thereafter" [source] "the game shows you how you’ll go about the choice, but it doesn’t tell you the consequence of that choice". [source]
"The game is bringing back Dragon Age 2s dialogue system, which was tone-based and resulted in its protagonist Hawke falling into one of three different personality states. You have three general tones in a conversation: kind, humorous, or aggressive, with slight variations depending on the situation" [source]
"Venatori blood cultists" [source]
"The whole game has the makings of another Suicide Mission [ME2], given that you are up against a god with the ability to collapse dimensions" [source]
"Choices and consequences". "Now, it seems you can see the effects of your choices like never before, and this time, they marry that choice with incredible visuals" [source]
In the bar when you're trying to get information in the opening, if you choose to fight it out and the barbrawl ensues, you then have to run from the pursuers in the bar [source]
A key concern of the developers when creating the environments was to make “a world worth saving" [source]
The prologue is quite linear but there are additional paths you can follow to find additional loot [source]
In the opening section of the game there is a dock which has been attacked and the soldiers that were there have been killed, "but rather than seeing this passively, we walked through the aftermath and had to interact with the scene to piece it all together" [source]
The tone of the gameplay video is a good indicator of the tone of the rest of the game [source]. On the tone: "dark fantasy" [source]. horror & gore is back along with DA's classic dark elements [source]
Tevinter Nights is a better tone indicator for the game than the original reveal/character trailer. Ghil Dirthalen: "Tevinter Nights has felt the most 'DAV' to me" [source]. The gameplay reveal video is the best indicator for the tone of the game (vs the character one) [source]. there is still messy dark shit in the game [source]
Tonally the game is closest to Tevinter Nights and DA:O [source]
Ghil Dirthalen: "[as] one of those unfortunate souls who has latched onto a media world so hard: This game is for me. For the hardcore DA lore nerds, I've been secretly screaming about things I saw for MONTHS now" [source]
The game is true to the DA stories we know and love [source]
Characters, companions, romance
You can choose to engage in companions' own storylines as you progress or ignore them entirely [source]
You will often have to make dialogue choices that will affect how your various companions treat you [source]
Neve is quick-witted [source], measured and elegant [source]
In the opening, you interact with the companions as you move through Minrathous. "your choices during these interactions will determine who goes on portions of the mission with you, along with how “pleased” they are with the answers." [source]
On Varric and Harding: "Instantly the two felt like they’d never been away and avoided the trap of being parodies or fanfiction versions of themselves" [source]
Solas' eyes were always purple hh [source] (yes!)
Gameplay, presentation, performance etc
Some enemies have additional shields that are weak to ranged attacks [source]
When asked about if the war table from DA:I returned, John Epler said "There is a table. Now, whether it works the same way as the table in the previous game..." [source]
Once you get passed a certain point in the game, it opens up dramatically, however it is not an openworld game and they wanted to make sure that all the content mattered and was a more structured, sculpted experience for the player. There is some exploration, some opportunities to get off the beaten path, and some spaces that are fairly wide [source]
The button to press to bring up the skill wheel is RB or R1 (depending on what controller you're using) [source]
"You'll also have access to two skills or spells for each of your two companions that you can command. For a more seamless, uninterrupted combat experience, you can also assign these skills to shortcuts (such as holding the left trigger and hitting the X button) to quickly use them" [source]
"The game is bringing back Dragon Age 2s dialogue system, which was tone-based and resulted in its protagonist Hawke falling into one of three different personality states. You have three general tones in a conversation: kind, humorous, or aggressive, with slight variations depending on the situation" [source]
"booting Fade demons into pits" [source]
"BioWare have revised Dragon Age's art direction to make character models a little more consistent with the series' lovely Tarot-inspired menu art. Flesh is ruddy to the point of painterly; facial features and bodily proportions are thicker and more striking, as though the characters had been cut from clay" [source]
The 3 specs for Warrior are Reaper (has lifesteal/stealing health from enemies, and other freaky powers, does big damage), Slayer (can wield the biggest blade, big swords, big damage) or Champion, which is tanky, shield-using and Paladin like [source] [source]
There are quick-recover prompts [source]
You can roll through puddles of incoming AOE [source]
There are ziplines between some levels levels [source] (Fel note: just like in As We Fly... )
There are also slidey hills to slide down between some sections [source]
There are still some Hinterland-type areas designed for exploration [source]
We can do some home base management to our home base [source] (Fel note: this refers to The Lighthouse, detail in a previous post)
Camera placement is quite zoomed out [source]
Where Rogues have 'momentum', Warriors have 'rage' and Mages 'mana'. When a warrior spends rage in the ability wheel it triggers more powerful attacks. this has been referred to as a build-and-spend mechanic. this system resource gates your use of more powerful skills and is built by getting stuck in [source]. Momentum for Rogues is built by landing hits without taking any [source]
There are big glowing environmental cues for picking up loot or replenishing health potions [source]
"Epler noted that The Veilguard will not be an open-world experience like Inquisition, and instead will have large spaces to explore with quests littered throughout. This allayed my early concerns that they would course correct too hard from the oft-maligned open areas of Inquisition" [source]
Melee and ranged attacks can be charged up [source]
It sounds like there is an option to have greater guidance on when enemies are attacking [source]
The community council gave a lot of notes on the game's art direction to BioWare (gave feedback to the devs) that they were told and shown were changed from the first reveal/character trailer, these made it into the gameplay trailer [source]
The community council asked about having an arachnophobia mode, though they can't guarantee this was implemented [source]
"You’re encouraged to explore and grind for stronger weapons and gear, so your stats and cosmetics improve the further you get into the game" (in the sense that you’ll be rewarded for hard work) [source, two]
Follower information such as cooldowns and health will be visible on the HUD [source: the Discord]
There is a "quick cast" option if you prefer not to use the wheel, should be a chorded action using a controller [source: the Discord]
On PC you can play with keyboard and mouse or controller [source: the Discord]
An accessibility option is the ability to make auto-targeting stronger or weaker depending on your preference [source: the Discord]
The game will have DLSS support at launch [source: the Discord]
Re: hard drives, the game can be played using an HDD, they would recommend an SSD though for the optimal experience [source: the Discord]
There are lots of different interface options you can play with, e.g. combat text size, opacity, when to display health bars [source: the Discord]
Other
The leak from last year or whenever it was (the one that leaked screenshots and a gif from the game) was mainly a lot of outdated stuff and didn't really represent even the early version some community council members had played [source, two]. It was not leaked by a member of the community council, but by a member of another focus group [source]
The community council were given the chance to play the game twice, once in Fall 2022 and a year later in 2023 [source]
There is no information as yet regarding when pre-orders will be open [source: the Discord]
BioWare are hoping to at the very least have the very "best of" the Discord dev Q&A featured on social media and potentially in a blog [source: the Discord]
[☕ found this post or blog interesting or useful? my ko-fi is here if you feel inclined. thank you 🙏]
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eureka-its-zico · 11 months
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Hi, I'm back with another essay 😂
I've had a busy week at work and I thank the heavens it is Friday because I need to just sit and stare at a wall for a while and decompress 😂 Also, my week's been fully thrown off since Monday as I did not sleep at all that night so I've been all over the place. HOWEVER, it's been a fairly alright week!
I thought I'd send in an ask to mainly talk video games because Dragon Age, ME AND Baldur's Gate? Especially ME?! I don't get to talk about ME enough!
Okay, so I have to admit that for most of the game, my party was Shadowheart, Karlach and the gith chick, Lae'zel, that you don't like 😂 And I have to admit that at first I was on the fence about her, but she quickly grew on me and even more so as the story progressed. Larian Studios gave each of their characters a great background and amazing personalities. And majority of them have great character progression as the game progresses, imo! (there's some things that happen in that game that I cannot comment about yet, but honestly, Larian Studios are creative geniuses lol)
In regards to Lae'zel, I will definitely want to hear more of your thoughts as you progress through the game!
Also, I cackled at the fact you restarted the game because you found out you missed Gale! 😂 I have to admit though - I would absolutely do the same! Let me know what you decide on him, because I went through the whole game and my opinion about him didn't change 😂
How are you finding the game so far? What do you think of the story and the characters you encountered? Both, the characters you can have in your party and NPC's? Have you tried to speak with any animals yet? 😂
Coming up to Dragon Age and Mass Effect… It's been years since I touched a Dragon Age game, but I remember the first and second games fondly. But Mass Effect… Oh boy, haha. I played the games… I don't even know how many times. ME2 still to this day holds a special part in my heart so when they announced an ME Legendary Edition with all three games reworked, all shiny and pretty?? You bet I got them and played through all three games :D And it felt like playing them for the first time again. Also, Garrus? Yes, please!
Have to admit, I was disappointed at the ending on ME3, both because of the ending they gave Commander Shepard and also because the ending that they originally came out with was… a flop and unsatisfying, though they gave longer endings after a patch because of fan disappointment. And I will forever think that the "secret ending" of Commander Shepard's N7 logo in those ruins actually means they aren't dead (there should also be a new ME game???! And they showed Liara in the trailer??!).
The universe that ME has, with the story and characters is just absolutely mind blowing and those games are beautiful ❤ And personally, I look for games that have a rich and deep story so the fact that we are talking about DA, ME and Baldur's Gate right now? My heart is singing and I am just all warm and happy haha
Another one of my favourites is Witcher 3. AND it was a fave before Henry Cavill became a live action Geralt 😂 I spent a lot of hours on that game... One could even say too many, but if anyone does - they're wrong 😂
But of course, I have to take a moment and scream about "Violent Delights", because excuse me? Where has Enishi Yukishiro been and why have I not seen him?? 👀 I know what I'm watching over the weekend lol I need to find time to go through your whole master list because your writing is like nourishment and it does unexplainable things to me!
And that sneak peek for chapter 7..? Oh fuck. These two petty fools will be the end of me 😂
On a personal note, thank you for your kind words in your reply. I appreciate you for taking the time to reply and share your lovely words with me because they mean a lot ❤
I hope your week has been great, Jenn! And I hope you will have a lovely, restful weekend! Sending you lots of virtual hugs! ❤
Okay so I KNOW you just sent me a brand new ask but I need to answer this one first! I am so sorry it took me so long to reply 😩
How have your weeks been going? It’s been a while since we’ve checked in with one another! I sincerely hope that no technology has been acting up and that your days have been peaceful and content 🖤
DID YOU BY CHANCE WATCH RUROUNI KENSHIN: THE FINAL WITH ENISHI YUKISHIRO?!!??? I legit wrote that thinking it would get him out of my system but it actually did not lol and I’m already just planning on continuing it but it’s just going to be filth. Pure smutty filth and I refuse to apologize 🤣🤣
Right now Karlach is still currently my fav! Her character is just so FUN. She has such a good attitude, and she is definitely the type of person I would want in a real-life crew. I’m torn on the love interest part of it because like…so far I like none of them lol. Astarion is in the lead, but barely, just because he’s a vampire and I’m a whore for love bites 😈 lol but I have noticed that he does have these soft moments through the indifference he conveys. He’s just different from who I usually pick in games. Although, in Cyberpunk I picked Judy but if I could’ve picked Johnny (absolutely LOVE Keanu) I would’ve lol. I love broody men.
I agree with you on ME3!! I’m so glad they went back and added more to it. I think it allowed a lot of us to get the closer we needed when it came to our Commander Shepherds. And yeah, if you chose the destroy option, they hinted that he/she was still alive, but I could never choose that one. I’m such a paragon lol I wanted everyone to get along and if my character had to sacrifice herself to do it, I did it every time (I can’t do that to Eve) 😩😩 except the one time to see if the destroy ending was worth it. I won’t hold my breath about the new DA and ME trailers they showcased a couple years ago, because Andromeda was not a fav lol. I think trying to bring in a new character to take over for shepherd is going to be incredibly hard, but I am interested to see if the continue with the storyline of inquisition for DA!
Baldur’s Gate 3 is just such a breathe of fresh air because I’m such a whore for a good storyline. I LOVE them. It makes it so much more immersive and makes you care about the outcomes of those in your party and your character. Witcher 3 was sooooo good at that too!
I’m still waiting to replay Cyberpunk 2077 from the beginning because of the Sons of Liberty DLC. I’ve heard amazing things about it, and I’m hyped but I got 2 weeks left of Uni work and then I graduate and I’m DONE! I’m so ready lol 🤣🤣
Thank you for always being such an absolute joy to talk to and for the essays lol. For being one of the sweetest humans alive. I hope your weekend is treating you well 🖤🖤 much love
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zaffrenotes · 2 years
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I just saw the panel for Wheel of Time and one fan had a question for Daniel, which was about him getting a role like Lan where he's not underutilized after appearing in so many stuff where his character gets killed off, and she also mentioned watching kdramas that has him in it as well as asking what it's like being a sex symbol(which prompted a lot of cheers). If you saw his reaction, you can see how excited and a little flustered he was by that question
I've seen a few IG posts from NYCC and got super excited about the WoT S2 sneak peek trailer, but I haven't really been deep diving to find info (busy/weird week for me). I'm glad to see that Henney's finally in a role where 1) his character sticks around for a good long time 2) while Lan himself is rather stoic and stony as a character trait, Henney has been able to emote so much more, even with just a few seconds of screen time for some scenes (e.g. casting a knowing look to Moiraine, expressing disapproval/disappointment/sadness with a glance) and truly bring Lan to life 3) Henney is aging like a delicious, fine wine and we've seen the insane effort he put into training to achieve Lan's lewk, haha, bulking up his already fit physique....he should be proud of that! Man's looking FOINE
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cinemapremi · 10 months
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Salaar Trailer Release: Prabhas and Prithviraj Unleash Action-Packed Magic
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Get ready, folks! The Salaar: Part 1 – Ceasefire trailer is out, and it's a rollercoaster of action. Prabhas is leading the charge, and Prithviraj is making his Telugu debut. Let's dive into the details of the trailer, its popularity, and what to expect on December 22.
Trailer Release Details
Timing The trailer dropped at 7:19 pm on Friday, sparking excitement among fans eager for a sneak peek. https://www.youtube.com/watch?v=HihakYi5M2I Star-studded Cast Joining Prabhas and Prithviraj are Shruti Haasan, Jagapati Babu, Eshwari Rao, and Sriya Reddy. It's a power-packed ensemble!
The Origin of Salaar
Director Prashanth Neel reveals Salaar's idea brewed for 15 years. The pandemic gave him the time to bring it to life during the break from KGF 2.
Clash at the Box Office
Salaar faces off against Shah Rukh Khan's Dunki on December 22. Director Neel expresses the challenges but is ready for the showdown.
Trailer Reception
YouTube Milestone The Telugu trailer is a hit, crossing 13 million views and 1 million likes on YouTube. It's set to break records! Overseas Anticipation Fans overseas have been booking tickets early, and the trailer has only increased the excitement.
High-Octane Action
Deva's Resolve Prabhas, aka Deva, is a force to be reckoned with. The trailer teases jaw-dropping action as he fights for his friend, played by Prithviraj Sukumaran. https://www.instagram.com/p/C0UA06ZsfyL/?utm_source=ig_web_copy_link&igshid=MzRlODBiNWFlZA== Kingdom of Khansaar Salaar unfolds in the kingdom of Khansaar, with Prabhas facing off against Russian and Serbian forces. Expect intense action!
Fan Reactions
Prabhas shared the trailer on Instagram, and fans went wild. The comments section is a testament to the feverish anticipation for Salaar.
Multilingual Release
Directed by Prashanth Neel, Salaar hits theaters on December 22 in Telugu, Kannada, Malayalam, Tamil, and Hindi. Get set for a blockbuster! Salaar promises a thrilling cinematic experience filled with action, drama, and stellar performances. December 22 can't come soon enough!
FAQs
1. When did Salaar: Part 1 – Ceasefire's trailer release? The Salaar trailer released on 1st December 2023 Friday. 2. Who are the lead actors in Salaar? Prabhas takes the lead, and Prithviraj Sukumaran makes his Telugu debut. 3. In how many languages will Salaar be released? Salaar will hit screens in Telugu, Kannada, Malayalam, Tamil, and Hindi. 4. How did the idea for Salaar come about? Director Prashanth Neel had the idea 15 years ago, and it took shape during the Covid break while waiting for KGF 2. 5. When is Salaar set to release? Salaar is all set to hit theaters on December 22, 2023. Also checkout: Read the full article
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Alan Wake 2 How to Download
Alan Wake 2 announced for PS5, PC, and Xbox Series X at the Game Awards
Remedy has debuted a new Alan Wake 2 trailer, announcing the sequel's release date as October 17. The developer has also published a new FAQ to supplement the trailer, revealing that Alan Wake 2 will get two rounds of DLC after launch. The Dark Place operates on dream logic, shifting and looping, drawing its appearance from the mind of whoever comes in contact with it. Alan Wake is trapped in its depths, Alan Wake 2 Download PC his fears and his stories manifesting as reality around him. It’s highly probable this software program is malicious or contains unwanted bundled software. All that's from the latest Kinda Funny newscast, in which Lake spends a lot of time sitting there glassy-eyed while his professional input is sought on such topics as Embracer's possible Gearbox sale and various Spider-Man 2 screenshots.
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The version of the system that I used for this preview was, unfortunately, a little clunky. The interface and UI prompts were slightly unintuitive, and occasionally I found that evidence wouldn’t fit where it logically should do, forcing me to just try every option until the clue stuck. It wasn’t particularly satisfying, but before I left the studio, Remedy was already using my feedback to fine-tune the case board. Saga does not automatically make sense of these clues; instead, they must be deciphered in the Mind Place, a mental representation of an FBI office in Saga’s head.
Casey wears the face of Remedy’s own creative director, Sam Lake, who dusts off a familiar paisley-patterned tie and weathered leather jacket to max effect. The meta levels of Remedy’s unique approach reach winking new highs here as James McCaffrey’s scratchy voice performance transports me back to bullet time ballets once Alan Wake 2 Download danced. The passing of the torch from one very different hero to another comes in the form of a common object between the two, however, as the cold metal of a revolver feels more like a warm friend. The game released its first CG trailer during the 2021 Game Awards, and provided fans a sneak peek of what's to come.
More details about its story will come out in 2022 as it gears up for its official release. Speaking of release, there is still a lot of waiting to be done, since it has no exact date yet apart from being released in 2023. When Alan Wake 2 pc download the first Alan Wake game was released back in 2010, it garnered critical acclaim from both players and reviewers alike. Many praised its tight pacing and compelling storytelling that pulled you in deeper into its narrative.
From here you can enter Alan's writer's room, a sort of 3D menu that manifests as a log cabin complete with a typewriter and a chalkboard ready to be filled with ideas. It’s on that board that you can recap what has been learned so far, and — more crucially — decide where the story goes next. As Alan descends deeper into the tunnels below Where i Can Download Alan Wake 2 the city, he is able to remix and rewrite certain locations to give different contexts to objects in the world. If the glimpses of gameplay we've seen from the Saga side look more inspired by the original Alan Wake and recent Resident Evil remakes, this Dark Place mission seems to owe much more to the warping weirdness of Control.
The game is scheduled to release for PlayStation 5, Windows, and Xbox Series X/S on October 27, 2023. From the hard-boiled police files of Max Payne to the New Weird foundations of Control, movies, TV shows, and books have long served as inspiration. This is no different in Alan Wake 2, which blends horror and detective fiction in creatively unsettling ways. We Alan Wake 2 pc download talked to Remedy to find out why these genres work so well together, discuss some of the game’s cultural touchstones, and how they bleed their way into the survival horror story, characters, and gameplay. The most notable change coming to Alan Wake II is that it will be a survival horror experience compared to its predecessor's more action-oriented gameplay.
But with DLSS 3.5’s Ray Reconstruction technology, each fence appears stable no matter how much light is illuminating the thinnest of its meshes. Portal with RTX is our fully ray-traced reimagining of Valve’s classic game, featuring stunning path-traced visuals, the latest performance-accelerating NVIDIA technologies, and NVIDIA DLSS 3, which multiplied performance by 3X. When the orbital shuttle of the President of the New United States of America is shot down over the deadliest district of Night City, there’s only one person who can save her — you. Become V, a cyberpunk for hire, and dive deep into a tangled web of espionage and political intrigue, unraveling a story that connects the highest echelons of power with the brutal world of black-market mercenaries. Remedy Entertainment operates at the cutting edge of technology, constantly creating the most immersive and advanced games of each generation. 2019’s Control was one of the first ray-traced and DLSS-enhanced games, and to this day remains a stunning title that demonstrates the advanced capabilities of the PC platform.
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Quantum Break’s Shawn Ashmore even pops us as somebody called Tim Breaker, a mysterious man in a police uniform looking to help Alan. Alan Wake 2 is coming to PlayStation 5, Windows PC (via the Epic Games Store), and Xbox Series X in 2023, and will Alan Wake 2 pc download be published by Epic Games. It’s Remedy’s second attempt to make a sequel to Alan Wake, and is enabled by the studio’s regained rights to the franchise. Jon Bolding is a games writer and critic with an extensive background in strategy games. Cauldron Lake, a caldera lake outside Bright Falls, is a striking landmark. It used to be a popular hiking destination, but since it was fenced off by an obscure government agency years ago, it has gained a reputation as a place to avoid. This software program is potentially malicious or may contain unwanted bundled software. We do not encourage or condone the use of this program if it is in violation of these laws. Sign in and join us on our journey to discover strange and compelling PC games.
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