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#i think a durge just hating to be a durge is it
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A deep dive into Zevlor's devotion (Part 3) Zevlor's actions during Act 1, an analysis of a man who is barely holding on:
THIS POST CONTAINS SPOILERS FOR BG3.
These series of posts were originally one loooooong post— but apparently Tumblr has a character limit, and I found it; so now it's been split into several parts/posts.
(Part 1) Everybody hates tieflings, and how discrimination impacted a young Zevlor.
(Part 2) Elturel's history and culture, the Hellriders, and Zevlor's paladin oath. (Part 2.5)
((Part 3, this post, is where the meat a good chunk of my Zevlor analysis is.))
(Part 4) Zevlor's actions during Act 2, an analysis of a broken man.
(Part 5) Zevlor's actions during Act 3, an analysis of a man with his faith restored.
(Part 6) Zevlor's actions during/ after the epilogue, not all endings are happily ever after— especially not for a tiefling.
(Part 7) Zevlor in a romantic relationship.
I don't think many bg3 players understand just how dedicated and loyal of a person Zevlor is. This ADHD hyper-fixation fueled multipart-thesis is meant to show how Zevlor's past is as tragic as any of the origin characters'/ Durge's. It's meant to show how horrifically broken Zevlor was when he "betrayed" the other tieflings. It's also meant to show that our beloved blorbo would probably be fervently obsessive if he was in a romantic relationship.
Most importantly: It demonstrates how our favorite man Zevlor was most likely a fanatical religious zealot my dudes. He was (probably) a part of the Faerûn equivalent of the Spanish Inquisition lite.
I have kept this as factual as I am able to. Please keep in mind that Baldur's Gate 3 plays it fast and loose with the DND/ Forgotten Realms canon and lore, on top of DND/ the Forgotten Realms itself regularly disregarding and changing it's own lore and canon. DND lore and canon as a whole is a mess. It has multiple universes that sometimes interact and are maybe separate from each other. Full disclosure; I've mixed 1e-5e lore together FUCK 5.5e, because parsing through what is currently considered canon is a nightmare. As far as I'm concerned, as long as a piece of lore was canon at some point in the past 50 years— it's fair game. @y-rhywbeth2 in this post has a more in depth disclaimer. Also please check out their headcanons and lore breakdowns, they're so good.
THIS PROJECT TOOK ME OVER A MONTH TO WRITE. I've tried to find all grammatical and spelling errors. I've tried to ensure that I've cited the correct sources in the correct places.
Before reading this way to long post please look at itsclydebitches analysis on Zevlor. [Alt] Which provided me with so much insight to his character and kickstarted my obsession with him. Also, @itsclydebitches puts ideas into words better than I do.
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● (Part 1) Zevlor before the events of BG3:
Here is what we know, for sure, about Zevlor:
Zevlor is a tiefling.
Zevlor achieved the rank of commander in the Hellriders.
He survived the city's fall into the Hells.
He was a paladin.
He does not have Darkvision.
Finally, here are the headcanons I have cobbled together based on the available albeit often times conflicting information I have gathered: (Hard facts are in green, everything else is speculation on my part.)
The youngest I would put Zevlor at is his mid 50's. The oldest I would put him at is his late 60's.
So this means that he was approximately 5-15 years old during the vampire crisis. Mentally, these are very formative years for a person. It really isn't a stretch of the imagination to assume that this, along with the miraculous appearance of the companion, set young Zevlor on the path to becoming a paladin and a Hellrider.
There aren't many elderly Hellriders around because most die in the line of duty. To have survived into his old age is a testament to Zevlor's skill, dedication, and luck divine favor.
(AN: In Zevlor's Sleep Stories, "a non-profit project created for and run by fans of Baldur's Gate 3 and its characters.", in episode # 8 - Oathsworn Glenn McCready, the official VA of Zevlor, (I only point out that the stories are narrated by the official VA because I think it's really cool that he and the fans have collaborated on the project. It is not meant to imply that him narrating the project means he has any opinions on how Zevlor is depicted in them, nor is it meant to lend any weight to the Sleep Stories being regarded as canon. Please check it out, it's an amazing project.) narrated a story in which Zevlor was stated to be 10 years old when the Companion first appeared— making Zevlor ~60 during the events of BG3. Zevlor's Sleep Stories is NOT canon, but I'm going to view this one story as canon in my heart; unless/ until Larian releases content/ info that contradicts it.)
This post [alt] by @nightmarist and @space-blue with contributions from @haru-sen is a wonderful source for some history of Elturel, how the Hellriders and Zariel are connected, how paladin's and their oaths work, and an analysis of how being exiled from Elturel changed/ impacted Zevlor's oath.
Zevlor would have had to devote himself 3x more than a non-tiefling Hellrider would've:
Hellriders were held to a high moral standard in a city that already had strict moral codes of conduct.
The Order of the Companion members took the Hellriders dedication a step further by swearing an oath to the city on a god.
Zevlor would have been under intense scrutiny for the crime of being a tiefling. For him to have made the rank of Commander despite this means that he proved, beyond a shadow of a shadow of a doubt, that he was devoted to protecting Elturel.
For added angst I like to headcanon that he had only achieved the rank of Commander a few tendays before Elturel fell into the Hells. And that it took so long for Zevlor to achieve the rank of Commander because he was rejected for promotions in favor of someone who wasn't a tiefling, even if they were less suited for the job than Zevlor was. And that if he wasn't a tiefling then he would've become a commander many years earlier.
Which means that for the entirety of his adult life Zevlor wholly devoted himself to being a Hellrider. He had to forsake everything else, being a Hellrider was his life's purpose.
That level of dedication cannot be faked or forced. He truly believed in being a Hellrider and what the Hellriders stood for/ represented.
And he was thanked for his years of unyielding service by being
● (Part 2) Banished from Elturel:
Zevlor's years of service, his countless sacrifices, and unwavering dedication to the protection of the city and its inhabitants meant nothing to the people of Elturel after the city was returned from the hells. Tieflings looked like the devils that had tormented them in hell (nevermind that the tieflings were also subject to the abuse from devils) and as such they were blamed for the city's Decent into Avernus.
"Many if not all the city's tieflings were exiled from the city, thanks to a new wave of misplaced fear and newly-formed prejudice."
This hatred from the people he loved so dearly didn't lead to Zevlor breaking his oath, it shattered Zevlor's very faith itself. (FFS, I can't find a clip of the Narrator describing Zevlor's time in/ just after Avernus when you click on him when he's in the mindflayer pod in Act 2. Please just trust me on this one.)
Zevlor didn't break his oath, it was broken for him. Hellriders swear to "Serve the realm of Elturgard, and defend the city of Elturel body and soul.", and he was forced to abandon the city.
Earlier in this series I had mentioned how exiled Hellriders were stripped of their gear before being cast out of the city. Zevlor, and the other tiefling Hellriders at the end of the game, still have some of their Hellrider gear. [alt] This makes me think that the other Hellriders refused to completely strip their tiefling family members of their gear because they did not agree with the city's bigoted decision. Letting them keep their gear would have been a subtle hint (and resistance to the city's authority) that the other Hellriders still considered their tiefling comrades as fellow Hellriders.
Whether the exiled tiefling Hellriders were still considered members of the Hellriders by the remaining Hellriders or not, Zevlor was now a
● (Part 3) Refugee:
But Zevlor still had a purpose, he and his fellow banished tiefling Hellriders swore to defend the civilian refugees on their journey to Baldur's Gate.
Tilses, and I assume the other Hellriders, still referred to Zevlor as Commander, and still considered him a Hellrider. She believed that no one could revoke their membership to the Hellriders, but Zevlor did. "They can [take away our Hellrider membership], and did. Avernus changed things — best we get used to that." - Zevlor
They were attacked multiple times on the road, and they had many casualties, and so Zevlor carried on as he always had— as a paladin sworn to protect his people. The refugees and the other, younger, Hellriders needed him to be a strong leader with unwavering faith, so that's what he was— but it was all an act. An act that got harder and harder to keep up as the days wore on and the rations, and survivors, dwindled.
But then they stumbled upon a possible salvation,
● (Part 4) The Emerald Grove:
They were welcomed in with open arms by the Archdruid Halsin. For the first time in who knows how long the refugees could rest. Sure, most of the other druids seem to barely tolerate the tieflings— but the Archdruid had made his position on their continued sanctuary within the grove clear.
And then the Archdruid Halsin went off with a set of very inexperienced and racist adventures, leaving a woman who could barely hide her contempt for the refugees as temporary Archdruid. Which should have only been for a few days at most, Zevlor knew he could play nice long enough to placate Kagha until Halsin returned, it was fine.
But Halsin didn't return, because he'd been kidnapped. And worse, Zevlor find this out because those inept adventures brought a pack of goblins right to the gate of the Grove.
I think the goblin attack was when Zevlor truly began to crumble. He would've been overwrought with guilt and self-doubt. Had he not spent ~20 seconds berating and interrogating Aradin over leading goblins straight to the Grove, and instead used that time to open the gate, then Kanon's death could've been avoided.
Worse still is that he ordered a man who wasn't wearing any armor to open the gate. Zevlor blames himself for Kanon's death, and he would mentally self-flagellate himself over his own cowardice: How he, a Commander in the Hellriders, took cover while Kanon, a tailor by trade, bravely continued opening the gate while the goblins were firing arrows at him.
After a hard-fought battle, the goblins are defeated. Then Aradin swaggers in acting as though he didn't just do a profoundly stupid thing by leading the goblins straight to defenseless citizens. Not only that, the uppity shithead Aradin blames Halsin for getting himself kidnapped. And then Aradin strikes a nerve, calling Zevlor a coward (and a slur). I think that Zevlor is already contending with his own guilt from thinking that he himself acted cowardly. For Aradin to call him a coward, on top of all the other stupid shit he's been spouting off, is too much to bear, and Zevlor's rage/ self-loathing is about to erupt into violence.
Luckily, the group of actually competent adventures who arrived and saved the day also managed to diffuse the tension between Zevlor and Aradin.
Or not. Leading to Zevlor punching the overtly racist idiot.
Punching Aradin (acting on his inherent desire for violence*, specifically) is something that I believe is wildly out of character for Zevlor. Aradin isn't the first mouthy prick he's come across, and if Zevlor had responded with violence to all of them then he wouldn't have been able to become a Commander. The stress Zevlor's been under has finally boiled over, and now that he no longer considers himself a Hellrider (and is constantly in survival mode trying to keep himself and the other tieflings alive), keeping a tight lid on his anger isn't something he really cares about anymore.
*"Tieflings also had access to an ability known as infernal wrath, which channeled their innate rage and potential for evil into their attacks for added effectiveness."
I cannot emphasize enough how much self discipline and restraint Zevlor has. His infernal heritage in combination with the overt discrimination he has undoubtedly faced his entire life, plus a healthy dose of pride, are a vicious cocktail of honestly justified anger issues. (AN: Based on him having more physical infernal features than the other tieflings do [alt] I headcanon that he possesses a temper closer resembling a devil's than the less infernal-looking tieflings do.)
Zevlor has been unchained. When it becomes clear that diplomacy won't work Zevlor tells the player that Kagha is their main obstacle, and that without her influence the other druids may see sense. The way he phrases this sentence allows Tav to "read between the lines" and see that Zevlor is open to killing Kagha, while also giving himself plausible deniability. Zevlor didn't suggest murdering Kagha, Tav did. Zevlor is "still hoping that Kagha can be swayed from this madness.", but if not... well, surely Tav understands how "Leaders need to make tough decisions. We do what we must."
Notice how slyly he phrased that— "we", subtly putting himself and Tav in the same category/ on the same team. But most importantly he never outright says to Tav "I want you to kill Kagha", it's implied. His 17 charisma and years of politicking around racism and red tape really shows here; because if shit goes south and Tav fails in their assassination attempt then, even if he has ingested a truth serum, Zevlor can honestly tell the druids that he never asked Tav to kill Kagha. If Tav doesn't suggest killing Kagha then Zevlor doesn't bring it up, and instead asks Tav to take out the goblin camp leaders.
(I am only citing this one dialogue tree option. There are more dialogue tree options, but I can't find videos of them and I am currently unable to play BG3 to explore the different options myself.)
Zevlor is proficient in using manipulation tactics and his knowledge of psychology to garner his preferred outcome. To be clear— I don't think he would have acted in such an underhanded way before being exiled, but desperate times call for desperate measures. I do think that pre-descent Zevlor was no stranger to using manipulation/ his psychological insight to achieve his goals, he would've had to because of the prejudice he faced, but it would've been used for more benign reasons (such as being treated with basic respect instead of open contempt).
(AN: Manipulation in and of itself isn't inherently bad, we all use manipulation to some extent in our day to day lives. So long as they are not abused little white lies and benign manipulations, along with having/ using tact, allow society to smoothly function. Like how saying "Please get me a glass of water." is perceived more favorably, and is more likely to convince a person to get you a glass of water, than "Get me a glass of water." Saying please is considered polite, and people are much more likely to acquiesce to a request if someone is polite. 'You catch more flies with honey than with vinegar.' Or how you might wait until after someone has eaten to ask them for something, because they're more likely to agree to your request when they're not hangry.)
Zevlor was once a very proud man, and he had every right to be— becoming a Commander in the Hellriders is a remarkable achievement. Becoming a Commander in the Hellriders in the face of profound discrimination? Nothing short of a triumph. The Zevlor we meet at the Grove is a shadow of the man he used to be. The fall into Avernus and everything that happened after it has sucked most of the life out of him.
We still catch glimpses of the proud Hellrider Commander with the power of god and anime on his side that Zevlor once was. This post [alt] by @dimmadoome demonstrates not only Zevlor's pride, but his infernal temper and possessiveness (which I will cover in a different post). Listen to his speech here. This is a man who has lead his fellow warriors into battle. A man who fought for what he believed in and refused to give up even in the face of insurmountable danger. You can see the hell fire in his eyes blazing bright with righteous fury.
And then there's the speech he gives after defeating Minthara. Note his emphasis on the tieflings being not just survivors, but family. When he says 'family' he has a proud, gentle smile. (His high charisma and experience with giving rousing speeches may be the only reason why his mien changes during this part of his speech, but I think he's being sincere.) If you start that video from the beginning you can see him take a moment to collect himself because he's exhausted, but he knows his people need him to be a strong unflappable leader.
(Did you catch how he quickly pivots from hauteur "Tymora smile on me." to deference "We did it. You did it."? Manipulate, mansplain, malewife the hell out of them Zevlor.)
This portion of the video highlights Zevlor's loyalty to his comrades in arms. He calls Tav family— remember, Hellriders are extremely loyal to one another (and tieflings are very loyal to those who prove themselves trustworthy), this is how he behaved towards all his fellow Hellriders before he has cast out of Elturel. His faith is still broken, but Tav/Durge/Origin has reignited a glimmer of hope in him.
I think this is the only time I've ever seen this poor man actually relax and smile. But then he immediately goes back to looking pensive and walled off. I may be delulu and reading too far into things, but I don't think this is merely his character model returning to its default— I think it demonstrates exactly how Zevlor has been living for years: Silently admonishing himself for letting his guard down and his control slip. Desperately wanting to let go and forget himself and his propriety for a while but being unwilling, possibly unable, to do so.
That being said he does somewhat relax at
● (Part 5) The Tiefling Party:
There isn't a lot to say here. Zevlor isn't imbibing (much) to ensure that he keeps his wits about him— both so that he can supervise the people who are partying, and keep watch for potential threats. Even though he's not partying, Zevlor is elated to see the tiefling refugees smiling and relaxing. He knows that the journey ahead of them is fraught with danger/ trials and tribulations. He even looks the other way when his people spike the punch to make purple drank.
In Early Access to thank Tav for saving them Zevlor made a (bugged) light show where every light in it represented a life that Tav and Co. had saved. The party is the last time Zevlor is happy and hopeful before everything falls apart, as we will see in the next installation of this series: (Part 4) Zevlor's actions during Act 2, an analysis of a broken man.
Here's a link to the master list for this series.
Thanks for reading!
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getetteroo · 8 months
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its so funny to see durgetash with heavily modded durges because without fail it looks like this.
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panksage · 5 months
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I use Gortash as a prop to bully my durge for his crimes.
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zazrichor · 17 days
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blood, blood, blood, pump mud through my veins 🩸
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transkingcobra · 2 months
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Halsin being the only person to actually listen to Durge and believe that something is wrong is both heartbreaking for the isolation from the rest of the group and comforting that at least one person cares from the start.
They have nothing of themself, but they have one person that will listen.
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lwiann · 9 months
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Play teeth by 5sos
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daemon-in-my-head · 29 days
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As much as some of the stuff in Realms lore is messed up or has some very clear very outdated views on shit, the way they wrote evil cults and their motivations is actually pretty nice nd I'll give em that.
Like we've got Shar, lady of loss, who appeals to all those people who experienced something unimaginable and want to forget that experience.
Bane, a self made guy, who appeals to all those who came to resent the status quo nd were made to feel powerless, who's cult establishes the idea that everyone can become the game master and rise as long as they're dedicated enough but also gives excuses to the already powerful for abusing their power.
Myrkul who appeals to people in a similar way Shar does, but he has and grants the ability to reverse the loss. Reunite with those you lost before you arrive in the afterlife yourself. Don't fear death because your life will continue the same way it was before even if you die. Basically my guy offers a solution to the whole being afraid of death bit
But the most fucked up one is arguably Bhaal, who targets a very spefic group of people that deem life to be hopeless and death to be the better choice, and introduces them to the idea that this warped mindset is a fact and by killing someone you show them mercy and you can become their hero.
Like these are definitely not the healthiest claims those cults make, and any 'normal' individual would look at u like u have issues if you presented these ideas to them. Still, for a (not very) small group of people, these thoughts validate them in their feelings and struggles and offer a twisted understanding. And that is why recruitment works, and these definitely not-so-nice cults manage to survive and thrive at times. Because they very purposefully target individuals that could be easily manipulated if offered nothing more than some sort of understanding or recognition, and then they built on that. Very much like real life cults did and do in order to establish themselves and gain following.
Like very much fucked up but I can see very well why these cults work, why people join them and how they manage to manipulate their followers into blind loyalty and going above and beyond. The gods they serve and their lil libraries nd stuff may be dorky at times but the cults themselves are nothing besides absolutely terrifying. 11/10 no notes.
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hobbithoes · 4 months
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i know what naughty girls need ~ a bitta love and care !
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maegalkarven · 1 year
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I just thought of the most hilarious next protagonist of Baldur's Gate saga.
(Note what most of the outcomes used as background info here come from the characters' "good" endings. Proceed with caution.)
A child of Durge and Gortash, killed inside their parent's womb when Durge denied Bhaal, resurrected alongside them by Jergal.
A child any of The Dead Three can lay a claim on because they are:
A child of previous chosen of Bane
A child of Bhaalspawn, a bhaalspawn themselves, albeit striped of that when Bhaal took his essence from Durge, killing them instantly.
DIED before even being born, so clearly Myrkul's subject.
Resurrected by Jergal, so there's ties to that as well.
Can be compelled to follow any of The Dead Three paths, or try to play them and set them against each other, or follow Jergal, or forge their own path.
Essentially a child with no fate.
Can look either as Durge (and be any race Durge presented as) or as Gortash.
The last possibility bringing unique encounters and dialogues and character never knowing they can use being Lord Gortash's child to their advantage or ppl they meet were their father's enemies and they need to dash.
Having ties to different fractions depending on who Durge romanced or if Durge not romanced anyone.
Being raised in Underdark if their parent ended up with Minthara.
Same with unascended Astarion, + lots of acquainted spawns in the Underdark.
Being raised in Hell if their parent went to Avernus with Karlach.
Being raised either in Waterdeep if Gale is their stepfather or with Duke freaking Ravengard as a step- grandfather.
Having ties with Selunites if Shadowheart is a woman they call mother.
Being raised in the nature and having Druids call them their own if Durge and Halsin were involved.
Being raised amongst githianki revolution if Lae'zel was their parent's choice of heart. Having their mother leading a rebellion against a god.
Having lots of unique content regarding that.
Possible companions include:
Arabella
Mol
Yenna
That girl who was kidnapped and eaten by auntie Ethel.
Mayrina's child.
A child of lady Janneth and Oscar.
One or several of Jaheira's grandchildren.
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vlaakithsfinest · 3 months
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Okay as much as I like durgetash & Gortash being stupidly in love with durge and vice versa, I really love the idea that Gortash kinda didn’t give a shit about durge and legitimately only saw them as competent or semi competent business partner. It makes durge rolling back up with amnesia and Gortash tripping over himself to get them on his side even funnier to me
Like his plans have gone completely fucking sideways. Ketheric is dead. Orin’s wrecking havoc. The city is being subjected to frequent earthquakes bcs the brain is about to break free. Durge walks in as the convenient solution to all his problems and Gortash sidles right up durge all 💖✨💖✨💖OMG it’s my FAVORITE ASSASIN💖✨💖✨💖 (thank god I don’t have to deal w Orin any more thank god I don’t have to deal w Orin anymore thank god -) wait, you don’t remember anything? Yeah we were TOTALLY best friends, BFFs, if you will-
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wildmelon · 7 months
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guys wait now that i know these horn accessories are dyeable im tempted to change verity's horns...
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kamisatoayato · 9 months
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hate that u dont get an epilogue if u decide to control the brain but like this was kind of a cunty ending ig
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avas-poltergeist · 1 year
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Watching your heel turn to liking Astarion is hilarious.
Come off anon, coward.
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utterdrip · 1 year
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companions during durge are soooo funny cuz im like i have insatiable bloodlust and i WILL kill everything and anything
and theyte like thats fineereeer just channel that energy into baddies
andnim like no u dont understand. i’ll kill e v e r y t h i n g
and theyre like Ok Edgelord and then i kill innocent ppl and they call me a monster like hello! i have been telling u from the start!
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bhalspawn · 1 year
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hmmhmhm trying to decide how long roan wouldve known gortash bc i want to know if they knew about karlach
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dawncataclysm · 5 months
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thelxinoe when the gay vampire “has standards”
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