Fanart I started for a billboard promo in fall, then missed the deadline, took too long to draw fall trees, then changed them into plum blossoms feat snow for winter themed 79, then missed that deadline and finally finished it a few days ago
Time management is my passion.
uuuh happy qijiu everyone
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Anyway check this out-
The amount of serotonin blinking qijiu gave me is embarassing because otherwise I would've never done this
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okay i typed this in a reply but i need to say this more detailed here too, the way totk dealt with horses (and stables) is bad and worse than botw imo
(yes i can rant about that too, these weird choices are in every little spot in totk, its almost impressive)
in a game that lets you build cars and stupid flying maschines, towers that shoot you into the stratosphere AND teleporting points all over the place, the chance is already low that you use a horse- though i would be one of them bc i love horses and hate building and didnt find it fun at all-
(also i almost never used any parts i had with me bc you cant put them back and your dumb vehicles despawn as soon as you dont look at them- also a negative thing about that system that reinforces the feeling of actually using it being more punishing than rewarding with the added bonus of the good ol saving your health potions forever problem)
-and something i DID like was that you can have more horses and the ... one.. new color (the lil spots but only AFTER you do that one quest in the spy post)
the stable points seemed like a neat idea, but like so many things, are utterly cheatable, imo the system should have only given you a point when you visit a new stable, so you actually have to go around and visit them all
(also .. add new stables, like mini ones or sth that dont offer beds- you dont need that anyway- so you have more places in which you can get them ... why did they remove some of them anyway, shouldn there be MORE now that the land is supposedly healing/being repaired? especially the one next to the big canyon, its so empty there it would have the perfect place for sth like a new settlement or a big boss arena but no its more empty than it was before, why?? and then putting yet another repeating annoying quest there in that weirld empty place?? i just dont get it)
letting you farm points by sleeping at a stable or bringing in a horse gives you LESS incentive to actually go around the world bc you can just farm it there
(and if that was done so youd 'discover' the malanya talks to you in your sleep 'secret' ... that is literally told to you, and if its bc you dont want to force players to go around and find every stable to get all those rewards ... why do you have 140 or whatver caves then with the majority of them being the literal same thing over and over ... to make people actually use the sleeping thing there? .. why, who uses that anyway, and farming points by sleeping there .. what the hell does that add? AND THEN the stupid sleep over tickets, probably the most nothign reward ever, dont count?? i dont think i ever used one- it just all doesnt make any sense, everything plays against each other)
the upgrading system for your horse is .. once again, a neat idea horribly executed, you have to go find malanya to upgrade them, and similarly stupidly like the fairies, they only tell you what food you need for what upgrade when you are there .. or when you are sleeping in the special tm bed at a stable, randomly, one food, bc the quantity changes too
which is just so ??????????? let me go and do a quest that rewards you with a lil booklet in which you can look up what an upgrade costs, or let the stables have that, either as a list or in the menu when selecting a horse or something??
(also why the hell is malanya in a different spot anyway, like, it feels like a modder just plopped them over there, their og spot is just empty now - except for yet again a stupid filler quest for .. another big horse and a yaaaaaaaaays crystal shrine quest- ... the spot is even still called spring of the horse god .... its so stupid, just like the fairy shuffling around, like you really couldnt think of a better way to reuse that concept other than to ... move it to a different spot in the same map and map level???? and not change anything in their og spot except idk, put a hole in the map ... for one of them like .. its like they moved them around last minute just to have the semblance of things being 'changed' with no regard what makes a change actually feel like one and what just feels like, pick up thing, click on random spot on map, drop thing- its like that for the fairies and shrines too, its so dumb and .. feels disrepectful to botw and how much thought seemed to have went into these spots that were clearly built about those things)
and like it couldnt get WORSE, they cut off the paths that horses follow automatically with one of those miasma buttholes (sorry its just a hole cut into the map, it doesnt even look like miasma burst through, it just .. cut out) a monster camp (that RESPAWNS, i thought those camps you clear with a quest would stay clear, but that would make sense, so of course it respawns and you can do the frame rate killer quest over and over yippieee) or otherwise like, with a big rock or a broken bridge-
and there is NO WAY to create a new path or fix or move anything in a game ABOUT BUILDING supposedly, like you needed more reasons to never use a horse????? i liked jsut hopping on and letting them follow a path and chill looking at the landscape, you cant do this here, and you cant even excuse it with 'its bc of the theme' as in, stuff is destroyed bc calamity 1.5 or whatever bc nothing in the game makes it feel like theres anything actually at stake, but the real crime is to make it not be fixable. WHY??? link moves entire buildings with ease but cant move one freaking rock that fell into a river?????? you swing around logs like a club but cant fix a bridge so your horse can get over it??????????????????????????????
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I'm really not vibing with whatever staff is doing now. Not only does there seem to be a total internal communication breakdown, there also seems to be an absolute disregard for how the players are affected by this.
Like, ignoring the fact that the consistency argument doesn't even hold water, their takeaway from the Fern/Paisley thread seems to have been "oh we gotta change Breakup and Hypnotic too!!"
And then completely reversing Sandsurge Blend on top of that? A gene that's been out for over half a year and was only listed as having the gradient softened, not reversed? Just a total failure to communicate and an absolute bullheadedness in pushing the changes through despite the very reasonable player concerns?
To top it all off, none of these are bug changes, they are style changes. Someone saw these genes before they went live, greenlighted them, and put them in the game. And now, months upon months later, someone else (presumably) says "fuck that, I want the gene to look like this instead" and that complete change is just... pushed through??
Like. Did they learn nothing from the Butterfly debacle, from Obelisk Flair, hell, from the Eyepocalypse?
What the fuck is going on behind the scenes?
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the part in s3 when eddie gets locked in the crypt really highlights how fabian is a sibuna veteran and kt is completely new to this stuff.
every time fabian gets suspicious, kt brushes it off with a comment about how skipping class or breaking rank is just classic eddie stuff - because to her, it is.
but fabian has been involved with (and a victim of) these shenanigans for far too long. he can tell instinctively when something is amiss because it has been too many times, so now it sets his radar blinking. that's why he can't brush off eddie's disappearance like kt can (not to mention, one of his best friends went missing for a full year, only for him to find out she'd literally been kidnapped by a cult operating within the school).
it's not just about him being the most intelligent. it's about him the most being experienced. fabian's spider senses are way too strong to put it down to eddie being eddie (and what do you know - fabian's right).
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