#im not a postman
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luckylectio · 7 months ago
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Halloween with the Chain, featuring our LU heroes in their various "costumes"!
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linkedin-offficial · 11 months ago
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happy ending where both Goombella and Vivian had a crush on Mario but then the two find love for each other because I want them both to be happy god damn it 👹
oh youll be so happy to know this is actually all im posting rn/j
but no really thats super funny. bcus thats kinda how it went before mario got involved and in the know
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they are so stupid i love them
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suchasurfriend · 2 months ago
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gord's gay ass in the background while im being body slammed into the ground
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errkra · 6 months ago
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Guys i think he's lost
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jils-things · 7 months ago
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my mains in ranked matches C:
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masochist-mouse · 2 months ago
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capcut pro is so worth it for the pocketcat vril edit guys
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the-bloodline-embrace · 4 months ago
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I've been thinking about these two for a bit
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epicqtefail · 4 months ago
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not inactive btw i just had one of those clip-out-of-reality moments and im slowly re-materialising
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fogbreo · 4 months ago
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who up revering they autumn
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theunconcernedembalmer · 4 months ago
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More Victor doodles cum colouring practice plus some other guys
The watsons are @ask-victor-grantzcampbell 's fault. Kind of. Not really but still
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eggto0ast · 7 months ago
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forgot to post thiz 😔😔😔
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crowreys-wormstache · 9 months ago
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Jude St. Francis you are making me so unwell
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linkedin-offficial · 11 months ago
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please make more vivian-goombella-mario stuff, it genuinely warms my heart
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feeding the brainworms
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whywoulditho · 2 months ago
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a comma in the middle of a phrase (it changed the meaning)
Fandom: 第五人格 | Identity V (Video Game)
Relationship: Aesop Carl | Embalmer/Victor Grantz | Postman
Summary:
Aesop Carl has never written a letter to a living person before. Victor Grantz has set up his mind to change that.
It's not the only thing he changes.
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densewentz · 1 year ago
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man ive got like 5 great ideas for silly stupid catwin art. here's hoping i have some motivation tomorrow ✌
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t0bey · 2 years ago
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ALRIGHT here's postman tips i keep in mind when i solo-queue 💌
Before I go into details on each letter, general thing but Victor is very reliant on teammates using pings!!
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Tranquility Letter:
-When you first jump into a match, keep tabs on who pings decoding progress first. i wouldn't recommend giving anyone tranquility letter until another teammate pings that the hunter is chasing them so you're sure they will actually use the letter. I would also not recommend immediately using this letter until you find a working cipher.
-Prioritize tranquility letter at the beginning of the match. It increases decoding by 10%. Even if the hunter is chasing you at least try to make sure you send the letter just so that decoding is done while you kite. Ideally the best target to give it (who isn't currrently kiting) is a character with a decoding debuff like Mercenary, Batter, or Forward, so that they will be closer to finishing their cipher by the time someone goes down.
-This letter is relatively straightforward, just use it to help push ciphers quicker for the people decoding while someone is kiting.
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Inspiring Letter:
-If you have no tranquility letter in your selection and someone is currently kiting, alongside farewell and urgent letter this is a very safe letter to give to the person kiting. It increases the person's vaulting speed by 10%
-While most of vic's letters have a limited use time, Inspiring letters do not have a cooldown and last as long as the match does unless Victor gives the person a different letter. Meaning this letter is *extra* useful for characters with slower vaulting speed like mechanic and mind's eye, but on the opposite end can make characters with faster vaulting even more annoying like batter, lol.
-This letter works better early game and ok late game, but endgame is where its important to put distance between a kiter and the hunter is where farewell and inspiring letters can give near immediate distance
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Farewell Letter:
-I consider farewell and inspiring to be interchangeable enough that you can choose either/or for a person who's currently kiting and it would be fine, but farewell letter does give the person a 3 second speed boost of 40%.
-It's the fastest speed compared to urgent letter, but at the cost that you need a pallet to vault for it to activate. which is why i'd prioritize giving a person just rescued from chair urgent letter over farewell, but this letter is still solid.
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Urgent Letter:
-Increases movement speed by 10% for 15 seconds, so its really useful when kiting but like i said before, both farewell and inspiring are also good choices in the case you don't have urgent in your selection.
-I usually give this letter to someone who was just rescued from chair. Even if they get downed, if they have tide activated then they can use it to create distance from where they were chaired. Which is why its very useful to escape basement, if the kiter pings that they're kiting near basement, or they've already been rescued from a basement chair.
-Said it before but urgent letter + farewell are great letters for detention kiters becaus it puts immediate distance between them and the hunter.
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Bravery Letter:
-Pretty straightforward, you always give this letter to the person pinging that they're going to rescue. Even if they don't ping, if you see someone decoding relatively close to the chair, or someone is already moving towards it, make sure to give it to them.
- Increases recipient's Rescue Speed by 30%. Also increases recipient's Movement Speed by 10% for 180 seconds when near a rocket chair, so this letter can be very useful against double hit campers like Jack, Hastur, Antonio, or chip camp hunters like BonBon and Galatea.
-Even if rescue characters already have kits built for rescuing, give it to them anyways if there's no tranquility letter to give to someone else decoding OR you think they won't be able to make it to the chair before half/they're about to die
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Hope Letter:
-This letter does reveal the dungeon to the person who gets it, but even more importantly it can increase exit gate decoding speed by 15%. This is so important to make sure you give the hope letter either right before the final cipher pops OR right afterwards.
-Give this letter to someone you know will probably decode an exit gate over the detention kiter in the hopes they get dungeon. If the detention kiter goes down before/after they get your letter it would be worthless at that point. Always prioritize someone opening the gate, because a lot of hunters either have teleport, trumpcard teleport, or the slow gate decoding trait and they will likely teleport after downing/chairing the detention kiter. Your main priority is opening the gate as fast as possible before the detention kiter goes down which is why this letter is so important.
-If the gates are already open and everyone else alive escapes/already died then sure give it to the detention kiter in the hopes they get to dungeon
Peeking at Letters
-Basically when Victor selects himself instead of other teammates, only he gets the buff. Instead of the delay period of usual letters getting to the recipient, the buff you select is instantly given to victor.
-Avoid using letters on yourself unless you're the one kiting, or if you know you're the only person decoding while everyone else is rescuing/harassing and use tranquility letter on yourself.
-If you're being chased then I consider urgent or farewell letter to be the best ones for kiting, depending on how reliable you think you can get to a vault
Wick Tips
-Wick's travel speed delivering letter buffs depends on how far away you are to the recipient. Which means there can be a long delay between them getting it. A little trick I try doing is giving a urgent/farewell letter to a person who's currently chaired if they're far away from where i am, but the rescuer is also about to rescue them. that way, they get the buff almost immediately after they get rescued instead of waiting for the long delay if you give them a letter afterwards (though this depends on accurately predicting when the rescuer will rescue, so it's risky.)
-If someone else is kiting close to where you're decoding, and they're injured, i'd recommend throwing wick at the hunter to slow them down. same for if they teleport to your cipher/gate, throw wick where you see the red cloud a second after it happens.
-Usually you don't want to look back for a long time to aim wick more accurately because that can throw off where you're actually going, just throw him when they get close but not close enough that they could still down you with one hit.
-If you're rescuing but a hunter injures you before you can make it to chair, chuck that dog at them like its a football and chances are you'll make it to rescue the person chaired in time
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