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#im not planning on making a campaign mod for them i just like thinking about my oc lol. idk where in timeline shed be or how many food pips
catgirlkirigiri · 11 months
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My scug, Dandy! They can piggyback two slugpups and carry one in their mouth to hold babies and keep their hands free :D They'd start their campaign with one pup (that pup being Metal Pipe, the little grey/black one) and have increased pup spawn rates. She's also able to tame lantern mice, centipedes, and jetfish! And finally her spots and antennae glow in the dark, essentially giving the effect of eating a neuron fly without having to go get one. They would also be unable to ascend due to their title/role as a parent to abandoned slugpups; I like to think their campaign's ending would be similar to the slugtree ending Monk and Survivor have.
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harrypotterfuryroad · 7 months
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Im still not sure about the predstrogen thing, I've seen many people say there wasnt nsfw selfies on their blog (I have no idea whats true) and they were banned for a set of selfies that were (as ive seen them passed around) obviously just innocent, regular pics, specifically showing their transition before and after. I think staff was unreasonable to go scorched earth on this one person, especially considering it went all the way up to the CEO for fairly benign behavior - their "threat" was basically saying "ugh i hope staff dies in a looney tunes explosion" out of frustration, which isnt a credible threat to me, just blowing smoke. Ppl have been saying theres a conspiracy to mass report transwomen's blogs which i cant tell what is true, they seem to be getting flagged for nsfw content, but that means someone is intentionally reporting their blog - the culprit is "TERFs" of course... I havent seen radfems waste much time with reporting TIM blogs just for coexisting on tumblr, usually ive seen radfem tumblr try and do a reporting campaign for someone sending death threats to radfems, that kind of misconduct you know....but someone must have flagged their blog in the first place somehow. a mysterious and convaluted situation methinks
yeah obv there's a difference between what he said and like, posting a detailed plan about how to make that happen, but bottom line is that it still passed the threshold of a threat and he's not the one responsible for keeping the rules on this site
staff might not have had to go scorched earth on him but he was (and i mean this in the most literal sense and not at all metaphorically or in a victim blaming way) asking for it
but of course this is just gonna feed the narrative that tims on this site are uniquely victimized despite having every corner of the community tiptoeing around their feelings (and despite the fact that they are far from the only people who get randomly or wrongfully terminated)
like, this is how it's getting spun:
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like warped beyond recognition to support their story that "transfems" are the first and only people to face this kind of treatment
so everything is about to become way more transphobic pretty soon (in that everything will be labeled as transphobia, not that anything will actually change)
and about harassment campaigns - yeah i've never seen anything close to a "terf" mass report campaign, but i have seen users get targeted by mass reporting for really dumb reasons, i get worse anons than the threat that kicked this off almost every day, and i've seen the radfem tags clogged by coordinated campaigns to make it so they'll never be functional, so i think that's a bit of hit dogs hollering. if your only answer to anything is mass report campaigns, then you'll tell yourself that's what's happening to you when something bad happens. so yeah like you said it's very conspiracy theory
interesting tho when you factor in what he dropped about the "transphobic" mod - we've kept hearing about the secret terf on staff for forever with little to no evidence, and then he just casually drops that yeah they had to fire someone on their mod team for being transphobic. no detail so it's not really much to go off of, and it's not like that really shielded anyone from bizarro mod practices, and i've still never been able to find evidence of the secret terf on staff beyond "someone on the mod team liked a post about hufflepuff traits" but i'm sure they're gonna take that admission and run with it
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mattgambler · 5 years
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Phoenix Point and why I want it to live
No TLDR this time. I said in the past that I could write pages over pages about this. I guess its time to see how many pages we are actually talking about here. Phoenix Point is currently rather mediocre. From the soundtrack to the many bugs and rather rough implementations, the missing features that were envisioned in the kickstarter campaign, the 5 scheduled DLCS, the epic store exclusivity, the inferior graphical polish in comparison to Firaxis’ XCOM reboot, the inferior complexity in comparison to Longwar, probably even the inferior Idontknow in comparison to the very first XCOM games from way back when, I didnt play those. If you are looking for something to hate in this game, you dont have to look too hard, there is something here for everyone. The reason Ive been a determined defender of Phoenix Point is not simply because I have a different taste in games than the mainstream however, but because I feel there is a way deeper underlying problem at work here. I’ll come back to that later. Btw starting now, when I say XCOM, I mean Firaxis’ XCOM. Personally I want more games like XCOM. More games like Battlebrothers, Mordheim: City of the Damned, Invisible Inc, hell, even Bloodbowl, even though I dont dig the sports angle. Games with permadeath, nameable characters, dynamic overworld systems and missions and situations that are created ideally by circumstance, not by simply playing mission 1, then mission 2, until you reach what the devs decided to be the last one they would make for the game. I thoroughly enjoy that concept of progression and many turnbased strategy titles just dont do it for me because they are too linear, even when they are otherwise nicely crafted experiences. Druidstone: The Secret of the Menhir Forest is a nice example of this, the game looks nice, sounds nice and is very well made, but it lacks the one thing I enjoy most in all the games I mentioned earlier. Along comes Phoenix Point and the moment I look at this game I know that it is all about scratching that specific itch. Not only that, it also brings with it a variety of creative features to even improve the established turnbased squad tactics formula. I didnt lie when I said I think that it is in many ways better than XCOM. Just that... WHAT?!?! ...the overall game doesnt compare well if we look at the sum of their parts at the moment. YOU CANT BE SERIOUS!!!!! About Phoenix Point being better in many ways? Sure, let me make a list. 1) Aiming In XCOM you aim, you have an x% chance to hit, you either hit or you dont. While widely accepted because of the quality of the overall games, its a pretty simple system that becomes especially frustrating when your guns model on screen is touching the enemies forehead and you still manage to miss. Or when a flashbanged and suppressed sectoid crits you in full cover after rolling a natural 20. In Phoenix Point bullets get simulated and trace a path from the barrel of your gun to a target that they then either hit or miss. Smaller enemies in Phoenix Point are hard to hit not because the game designers arbitrarily decided so, but because smaller enemies are simply smaller. In comparison, in XCOM you roll dice. 2) Modular enemies Similar to Battlebrothers, Phoenix Point has you encounter the same brigand thug (crabmen) over and over again. The enemy itself doesnt matter as much, its more about the number of different variations you can encounter. Brigant thugs can come equipped with simple helmets and/or armor as well as different weapons that have different abilities. They also have different faces on top of that. They are by far not the only enemy in the game, but even if they were, by the time you encounter the exact same thug a second time you wont be able to tell anymore because you have seen so many others inbetween. The same goes for most enemies in Battlebrothers (with a few exceptions), it becomes way more about your opponents equipment than about his actual type or class. Phoenix Point goes for the very same approach, but falls short because of  a variety of reasons. To name just one, the first time you encounter New Jericho as a faction, you fight four New Jericho soldiers and all four of them have the same armor, the same weapon and even the same face. To hammer it home the mission also always takes place on a variation of the exact same map. It is an absolute travesty. The ambition is there and in random encounters on the map you can see where it is supposed to go, with every enemy type in the game being designed in a way that allows for as many variations as the devs can think of, from paralysis tentacles and bloodsucking arms to mist generators and everything inbetween. The possibilities are endless and from the standard crab to the giant bosses every enemy is designed with this modularity in mind. In XCOM in comparison, you have a variety of different enemies, but for the entirety of the first month (what is that, 3-7 missions?) you only fight the sectoid. Or maybe the drone too, I havent played vanilla in forever. Longwar tries to spice that up by using preexisting models and assigning new abilities to them, making some models bigger and giving others new abilities, but at the end of the day the sectoid looks the way the sectoid looks. I love what it looks like btw. But modular enemies are decidedly cooler. 3) Scale In XCOM you control 4, later up to 6 soldiers at the same time. In Longwar it goes up to 8, or 12 in that one mission. In Phoenix Point you start out the same way, but to my knowledge you can bring as many soldiers to any mission as you can get there via aircraft. Meaning that as soon as you get a second manticore you can theoretically have up to 12 soldiers in a mission, or 18 with a third. Naturally you would probably want to split your forces instead and be in 3 places at the same time (and you can), but this sort of thing being possible, both the 18 soldiers in one mission as well as the 3 different squads doing missions in 3 different places of the planet, is something XCOM simply does not offer.  4) Other features Be it vehicles, giant enemies, diplomacy or the amount of control you get on the overworld map, Phoenix Point does (or attempts to do) a huge number of things that in XCOM are simply nonexistant. In XCOM you dont get to decide were to fly, missions are simply spawned in popup fashion, the skyranger is on autopilot, “diplomacy” is managed by talking to top secret bald guy representing the council and by sometimes fulfilling a councilrequest. The only opposing faction apart from the aliens is EXALT which can be regarded as more of a separate mission type with human enemies and not really as a faction that contributes in any diplomatic way. Dont get me wrong, I dont think XCOM needs diplomacy in order to be good. XCOM is already good, fantastic in fact. But if we compare based on features alone and not the quality of their implementation, then Phoenix Point is doing A LOT of things that XCOM never even touched. This is in no way me trying to trash XCOM. I love XCOM, especially Longwar. However for the sake of an at least somewhat fair comparison the only games we should compare Phoenix Point to at this Point are XCOM Enemy Unknown and XCOM 2, both at launch. Bringing Longwar into the mix is something I do for the sake of providing a third angle, not because I am blind to the fact of how ludacris it would be to compare a newly launched game with an extensive overhaul mod that was in the making for years after the vanilla game and even its expansion were already released. As I was saying, along comes Phoenix Point doing all those very ambitious things. And it gets DESTROYED. To quote Beaglerush, the probably best known XCOM streamer out there: “But honestly, for anyone with experience in the XCOM genre, anyone who likes XCOM games, and anyone particularly who likes XCOM games at a harder difficulty or likes to obviously, like, play well, I do not think it is possible to enjoy this game unless you are getting a big paycheck and you are a good actor.” To be clear, I didnt watch the entire footage that made him come to that conclusion and I dont want to comment too much on what “playing well” means, but i have played Longwar on the highest difficulty in ironmanmode for 2000 hours (without beating it, but also always with Training Roulette active) and I have beaten XCOM 2 on highest difficulty in ironman mode. I do consider Longwar as one of my favourite games of all time and I do consider myself as someone who has experience with the genre, likes games and likes to play them “well”, or at least on highest difficulty. I dont agree with Beagle (duh), but I can of course see where he might be coming from. In its current state Phoenix Point is not finished. Playable, but even for an early access game its still pretty rough, with many mechanics not or only sometimes working (leanout, aim and aimsnapping, end turn, details, you get the point), features missing, performance issues, lackluster soldier customization, lackluster diplomacy options, a rather simple skilltree, questionable balance, etc. Don’t look at me like that, if I wanted to I could jump that hatetrain any time! But if I was to do that, where would that leave us? The XCOM genre, as Beagle calls it, is a niche genre at the best of times. Not only regarding the playerbase but also regarding game developers willing to invest time and money into creating something new. Xenonauts 2 is a year or more behind its originally panned release date with not much news to speak of, Terra Invicta is a distant memory of a game that will maybe one day still be released and Im still waiting for the XCOM 3 announcement and who knows if it will even come. Especially after we, the players, completely demolish Phoenix Point to the point where I would just cancel the 5 planned DLCS right now if I was in charge of the devteam. The main reason I defended Phoenix Point was not because of what the game currently is but because of what the game could be after 5 more DLCs. Ive played every backerbuild of the game and statements like “the game is still what it was 2 years ago” are simply and factually false. Especially between backerbuild 4 and 5 there was a huge jump in quality and between 5 and the release version that same jump has ocurred again - with an entire game that is now playable and completable. Yes, it could have more voiced lines instead of text, yes, it doesnt have the sexy “alerted sectoid” animation sequence when you run into a new enemy pod (pods dont exist in PP but you get me) and sure, the epic exclusive sucks I guess and I dont care much for the soundtrack. But after Backerbuild 5, who knows where the game will be after the next DLC? And the next? If you compare XCOM Enemy Unknown with XCOM Enemy Within, the difference was breathtaking. And here we have a game that has so much work already done, so many assets created, so much code already in place, and we, the players, punch them in the face and shout “NOT GOOD ENOUGH!”. You wanna go back to the drawing board, have somebody else start fresh on something that could be better in a year or two if we are lucky? Ive been looking for a game like XCOM for literally years. Battle Brothers was the closest I found. Tens, if not hundreds of others inbetween failed hard, from “Warhammer 40k: Mechanicus” to “Legends: Viking” to “Wildermyth” and basically everything inbetween. And here we have a game that seems to have the right idea, the right amount of ambition and a good amount of the work already done and we are bitchslapping them left and right just so we can go back to getting hyped about the next mediocre linear story experience. Sure, them releasing already is a shame. But if I was the one to decide, I would give them the same amount of money again and triple it and tell them to finish the job instead of spitting in their face when they come to us and lowkey tell us that they ran out of money. And I would send them flowers and tell them that Im sorry. Anybody can polish a game with extra cash, but getting the core idea right is something that even Firaxis almost failed to do with XCOM 2, as far as Im concerned. I said earlier, that there was a deeper underlying problem here and that I would come back to it and here it is, ladies and gentlemen. Modernday gamers are an ungrateful, hateful bunch of whiny spoiled brats, who think they are entitled to only the best of the best while in fact they “deserve” nothing. The entire concept of a kickstarter campaign is that you provide funds and trust so a bunch of people can try to realize their vision. If you dont like the outcome, then that doesnt mean they betrayed you, it means you have poor judgement. Notice how I say judgement and not taste. You dont have poor judgement because you dont like the outcome, but because you gave them money in the first place. I should maybe add at this point that my anger is mostly directed towards the public reaction and the phoenix point subreddit and not towards my own viewership. (hello) Phoenix Point is not the first game that has had me feel like the entire gaming landscape is slowly spiraling out of control. 5 years ago I thought quality means sales. At this point Im worried that a high marketing budget means sales. And I dread the possibility that 5 years from now I might be convinced that a high marketing budget means quality. Some of the best games this year were literally destroyed by players. Artifact wasn’t only boykotted, but actively brutalized, with people at some point purposefully streaming porn and torture under the Artifact tag on Twitch. Pathologic 2 had the devteam almost go bankrupt after poor sales and unfavourable reviews by people that barely grasped the basics of the game. All the while people feed money to the ginormous immortal that is Magic The Gathering and praise Hideo Kojima for his “unique vision” for Death Stranding. I didnt play Death Stranding and Magic can be pretty fun, but does nobody see the smothering double standards in play here? Im not saying that Phoenix Point has no problems right now in terms of quality. Some of the issues player encounter are in fact inexcusable, at least longterm. But XCOM 2 also had a bumpy launch with long loading times and tons of bugs and then they were fixed and today there are people that think XCOM 2 is better than Longwar. Incomprehensible to me how anyone could think that, but time and some postlaunch fixes did clearly change peoples minds. I think the main reason Phoenix Point got so much hate on launch in comparison to XCOM 2 (which also released 3 DLCs ,or was it more) is because its drastically different and more ambitious in many ways, not because it is half as bad as people make it out to be. XCOM is just like Phoenix Point, just dumbed down I guess. Kappa. (I hate it when people use the term “dumbed down”. This is a joke. Ffs why do I have to explain this)
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panticwritten · 6 years
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Writing request! Carl and Sawyer (some version of you, I’m not sure where Carl usually fits in) have stumbled into the same dungeons and dragons forum and become closer through battling together (not 100% sure of Carl’s personality, be him not the type for this or totally the type). This can be a silly throw away or warmup up one since it is me.
Okay, so Cherry sent me this like forever ago. I wrote it, they read it because they live with me, but I forgot to actually post it! The name change to Kane is going smoothly, and I’m ready to never think about that asshole as Karl again lmaooooo
So, yeah, Kane and I play some DnD and he’s not subtle about anything ever at all. 
I’ll have to wait until after I post this to change the colors of the different people in the text chats because lord knows I look at those strings of chat-text and have a time sifting through it. Homestuck has spoiled me.
Word count: 2270
@asinwolves @avi-burton-writing @infinitelyblankpage @no-url-ideas-tho @jade-island-lives @ravenpuffwriter @spirit-wizard-nerd @steakfryday @alextriestowritestuff @cataclystr0phe  @perringwrites @davidvalencia323 @fluffpiggy @dont-trust-the-clogs @authorkimberlygrey @aclassilighthouse @cherrytying
I don’t think Kane knows I know.
If the smattering of ‘kid’ in our correspondences hadn’t tipped me off, it would definitely have been the way he made his character. I doubt anyone else would get the joke or see what he’s doing, but seriously? His character isn’t anything like him, of course.
If he were to be himself, he’d be a tiefling fighter. Either scout (ha) or cavalier archetype. He’d be a faction agent. Making a call between the chaotic alignments might be a shaky one sometimes. His attributes terribly skewed toward charisma and dexterity.
But he’s chosen a true neutral urchin. A mastermind rogue. An eladrin. The attributes are fairly balanced, save for dexterity always hovering above the others and strength a little lacking. Nothing like Kane. Not at all.
No, that’s the point.
He made a character that is exactly what I end up presenting myself as in the damn Cube. How I always play in console RPGs. Behavior just not erratic enough to be chaotic. Snarky and angry, never overtly because of the need to cover every goddamn emotion up. Inconsistent.
I’m not sure when I realized it was him. I thought it might be a member of the Collective when I first got the invitation from an unknown player. With Haz, j355, Hal, and Jax as mods of the server and tag-teaming as DMs, I slowly caught on to Kane’s game.
He’s making fun of me. He must have been playing with this character for some time, with their high level, and I wonder how long he’s been planning this.
It took me a little bit to even realize most of the similarities between myself and the character. My own character, a homebrew ice genesai, a brawler, bonded fairly quickly with them because they’re both urchins and saved each others’ asses when their time in the city overlapped.
He uses my lines, though. The whole ‘I’ll be fine’ shtick and his character has mentioned being a poet several times. After that, it took a few more days of play to start realizing it was him. That it was Kane playing such a long game.
The first time it occured to me, it was a bad call on what the endolin would do. We were looking for the deed to a seemingly abandoned manor. We hadn’t run into anything but low-level scavenging animals. In short, any good player would be a little on-edge and I was waiting for the other shoe to drop.
Halexander (MOD): Alright. The second you both clear the door, it slams shut behind you.Match (SeeSaw): Crap.Videre (ANON): whats in the room?Halexander (MOD): It’s a pretty nondescript room. Pretty small, almost looks like a study with three desks lining one wall and a bookshelf on another. There’s a couch shoved into a corner, looks like it was slept in recently.Match (SeeSaw): Can we roll investigation real quick?Halexander (MOD): Go for it, dude.Match (SeeSaw): 5Halexander (MOD): You notice that, unlike the rest of the place, there’s no dust. The whole room is swept clean of it. That’s it. The epitome of observation.Match (SeeSaw): Okay. Videre?Videre (ANON): nah im goodHalexander (MOD): You sure? Just gonna barge in there?Videre (ANON): the doors locked right what else can we do?Match (SeeSaw): Whatever. I’ll get a closer look at the couch.Videre (ANON): imma look at the closest desk while the kid does thatMatch (SeeSaw): Fuck youHalexander (MOD): I’ll put some form of that exchange as being in character.Match (SeeSaw): GoodMatch (SeeSaw): Now, the couchHalexander (MOD): To clarify, you’re both investigating different areas of the room?Match (SeeSaw): YesVidere (ANON): yeahHalexander (MOD): Excellent.
I was so used to the DMs at least pretending to need time to formulate responses that Hal’s immediate block of text took me by surprise.
Halexander (MOD): The two of you cross the room in different directions, as if by silent agreement. Match is slower, being more hesitant, so Videre gets to the desks first. Before you can do more than peer at the desk, however, there is a cry behind you. The bedding on the couch lashed out and has taken Match captive. Match, a blanket has one wrist and a facemask has bound itself over your eyes due to your proximity when the animation first occurred. Roll Initiative.Match (SeeSaw): Whaaaaat. Not cool. Okay, 16.Halexander (MOD): Enchanted Bedding got 12.Halexander (MOD): Videre?Videre (ANON): am i far enough away that i can stay out of order and keep looking through the drawers?
Uh.
Match (SeeSaw): What the fuck. I’m being attacked here, your rapier would take care of this in like two seconds.Videre (ANON): you dont know that. i have a feeling the deeds in here just give me a minuteHalexander (MOD): You can stay out of the fight if you want, but you still need to roll so we can keep this orderly.Videre (ANON): fineVidere (ANON): 8Halexander (MOD): Thanks for cooperating.Match (SeeSaw): Okay, first off, Match is never going to trust you again.Videre (ANON): he doesnt even know im helping yet. he cant see rememberMatch (SeeSaw): WHATEVERMatch (SeeSaw): Is the blanket pulling on me or just holding me there?Halexander (MOD): It’s tugging something fierce. The rest of the pile of blankets and pillows are writhing as if alive.Match (SeeSaw): I guess I’ll attack the blanket with that dinky little knife.Match (SeeSaw): “you should empty your bag in case you find good loot” THANKS VIDERE NOW I DONT HAVE MY GOOD WEAPONSVidere (ANON): hey you should know better than to listen to me by now kidMatch (SeeSaw): When we finish this, I will find you and kill you.Halexander (MOD): Also canon, in-character dialogue.Match (SeeSaw): YEET, crit. 5 damageMatch (SeeSaw): Don’t think you’re off the hook here, HalHalexander (MOD): I resent that.Halexander (MOD): And that’s including your proficiency?Match (SeeSaw): 6 damage.Halexander (MOD): That’s what I thought.Halexander (MOD): You slash blindly at the blanket. You manage to cut the corner holding you clean off. You’re still blinded, but you’re free to move.Match (SeeSaw): OKAY YEAH I BACK THE FUCK UP AND ASK VIDERE WHAT THE FUCK THEYRE DOINGHalexander (MOD): You stumble back into the door.Match (SeeSaw): Hold up just a fucking second
I scrolled up to reread the chat.
Match (SeeSaw): Can I try opening the door?Halexander (MOD): Unfortunately, you’ve exhausted your turn. The mass of blankets shoots out another piece but cannot quite reach you in its haste. Obviously, you don’t actually see this because: The blindfold begins to tighten around your eyes. That’s it for that, what’s next on the agenda?Videre (ANON): how many of these drawers could i search in one turn?Halexander (MOD): Two.Videre (ANON): how many drawers in each desk?Halexander (MOD):Three.Videre (ANON): ill search two drawers in the first deskHalexander (MOD): Alrighty then. The first drawer is full of vials and tubes. Most of them stand empty, but there is a vial each of blue, red, and orange liquid. The second contains a weathered journal.Videre (ANON): ill snag those three vials and pocket the journalHalexander (MOD):Of course you will.Match (SeeSaw): Can I open the door now.Halexander (MOD): Since Sherlock Holmes over here can’t do much else, I’ll bite. The door, amazingly, shockingly, opens once you manage to find it with the blindfold currently limiting your sight and putting increasing pressure on your skull.Match (SeeSaw): Okay, we’re dumb.Match (SeeSaw): Videre, the door’s open, let’s get the hell out of here!Videre (ANON): im not doneMatch (SeeSaw): Are you serious right now.Halexander (MOD): Better make the rest of your turn good.Match (SeeSaw): K. I cut the string on the blindfold and join that IDIOT at the desksHalexander (MOD): I’m honestly just gonna take that as a free action.Match (SeeSaw): Sweet. Can I search a drawer?Halexander (MOD): You definitely can.Match (SeeSaw): I’ll start on the middle desk, I guess.Match (SeeSaw): I’ll deal with YOU later, VidereVidere (ANON): looking forward to itHalexander (MOD): The drawer holds a dusty lab coat. That’s it.Match (SeeSaw):Why the fuck not, I’ll take it.Halexander (MOD): You done?Halexander (MOD): Just kidding, I know you are. The blanket wraps around your ankle to pull your feet out from under you. Roll for acrobatics to see if you eat shit.Match (SeeSaw): Jesus fuck.Match (SeeSaw): 10Halexander (MOD): You slam your face into the desk on the way down. Take 1d4 damage for that, and your nose is bleeding.Match (SeeSaw): Why are you doing this to me.Halexander (MOD): You chose to let me design this campaign. What did you think would happen?Match (SeeSaw):2Halexander (MOD): While you’re down, another blanket catches you by the wrist. Again. Go, Videre.Videre (ANON): two more drawersHalexander (MOD): The first is full of pieces of metal. Mostly junk, nuts and bolts. The second is empty, so I’ll knock the action down and let you open another one.Match (SeeSaw): IF YOU WANT TO KEEP YOUR HANDS AFTER THIS YOU WILL HELP ME RIGHT NOWVidere (ANON): yeah ill open another drawer. that leaves three left right
They searched every single drawer before helping me, by which time I was almost dead and being smothered by a pillow. They found the deed and I chewed them out on the way back to town. They said they knew I would be fine, they needed to find the deed, and there was no harm done.
Having already seen the parallels this anonymous player was making between their character and myself, I bristled at my computer.
Match (SeeSaw): Don’t think I don’t know what you’re doing. You won’t stay anonymous forever.Videre (ANON): oh im so scaredVidere (ANON): are you gonna come kick the shit out of me over a dumb game? give it up and find something else to obsess over if youre gonna be like that kidVidere (ANON): im just staying in character
And I had a good idea who was on the other side of the computer after that. Especially after I found out he’d done a covert investigation check with Hal instead of sharing with me. He knew there was an enemy in the room before we even entered. Was likely planning on using me as a distraction from the beginning.
The next time he surprised me, we were working for the owner of an orphanage to find ways to exploit parents interested in adoption. Match goes along with it because why not. Also because fuck adults.
But Videre surprised both me and Jax.
Jaxabandit (MOD): u want to what?Videre (ANON): buy the orphanageMatch (SeeSaw): We won’t get paid if you do that.Videre (ANON): im gonna assume that was in character and not in this whole ‘ooc’ space or whateverMatch (SeeSaw): Duh. The guy’s slimy and gross. But just because you have money doesn’t mean Match does. He needs the paycheck.Videre (ANON): think of it this wayVidere (ANON): if dicks like this werent in power match wouldnt have grown up on the streetsMatch (SeeSaw): That’s not how he thinks about shit and you know it.Videre (ANON): and hes not the one holding a huge sack of gold right now
I didn’t know what to think. By this point, I knew it was Kane. The fact that I asked Haz helps, but I know the way he talks to me. He’s the only one that would do this and keep up with it for so long.
So now, I’m not exactly sure what to do.
Match just died, like D-E-D, dead, and Videre is flipping the fuck out. The two of them had become fairly close friends. They were snarky and prickly toward each other, but they were partners in crime and would likely kill for each other.
Videre gets really scary in the final stretch of that fight.
I didn’t realize Kane thought so highly of my intimidation skills. I didn’t think he thought highly of me at all, not outside of work. I was just a tool and a weapon and something to either give orders to or take orders from.
But Videre is a force of nature toward the end. Being a mastermind rogue, they confuse the ice devil as well as fighting it. They show a lot of skill they didn’t before, turning a few unlucky rolls into happy mistakes. Even they seem surprised when they win.
Videre (ANON): wellVidere (ANON): i guess i know what its like to be you nowThe Old Hazzle Dazzle (MOD): Are you done now, Kane?Videre (ANON): wow cats out of the bagMatch (SeeSaw): You’re awful at hiding who you are, though.Match (SeeSaw): Also, you’re an assholeThe Old Hazzle Dazzle (MOD): Did you want to make a new character and keep going? Or call it quits for now?Match (SeeSaw): I think I’m done. I gotta go challenge Kane to a fist fight.Videre (ANON):gotta find me first
- Videre (ANON): has left the chat -
He’ll have to try a hell of a lot harder than that to get out of actually hanging out with me like a person.
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Thoughts on the Lightfall expansion announcement:
Overall, Bungie has successfully hooked me back in, just as I was burning out. I basically didn’t touch this last season at all, not sure why, just lost interest extremely quickly. Felt kind of filler-y to me, if you can call it that. But this upcoming expansion looks meatier. Obviously not Forsaken-levels of meat, since they’ve pretty thoroughly killed that dream, but meatier nevertheless.
Grappling hooks sound neat, but I worry about two things:
1: The fact that you can supposedly grapple anywhere to me sounds like the entirety of Destiny content prior to this is just going to be unbelievably fucked. You can’t add such a substantial movement ability like that and not have it fundamentally destroy anything made prior to it’s inclusion. Any activity that requires even a tiny bit of platforming, which are most activities, are going to be decimated by this new ability.
2: I worry about just how reliant on them we will become. They’ve already said that it was originally going to be a Hunter-only ability, but felt that they should open it up to Titans and Warlocks after playing with it for a bit. My biggest concern is if it’s going to be a Strand subclass-only ability, as it appears to be that, at least visually. If it becomes such a big part of Destiny’s core movement ability skillset, then not playing with the Strand subclass will immediately become a problem not only to all of the other subclasses, but to anyone who doesn’t have the Lightfall expansion required to actually use Strand.
Loadouts sound great, and I love that they’re improving the modding system to be more like the transmog system, I think that’s a much needed improvement. Commencements sound...iffy. I like them in theory but I’m not entirely sure they’ll work as intended. The in-game LFG system sounds incredible and is very much needed for Destiny. They didn’t really go into details on that much though. I’m curious what the limitations, if any, will be. Can I LFG for a Dungeon? Raid? We already have LFG for things like Crucible, Gambit, and Strikes, so I’d assume this was for Dungeons and Raids, but I’m actually kind of concerned this might instead be for World Activities and/or Campaign missions.
Obviously, I love that they announced that they’re no longer sunsetting expansions. Kinda shitty that they made this call after sunsetting their biggest expansion, but whatever. They mentioned that it’s because Shadowkeep is effectively where this Light vs. Darkness Saga began, and they want New Lights to be able to experience the story start-to-finish. Again, kinda shitty to do this after sunsetting Forsaken, which arguably was the beginning of the Savathuun Saga that just ended in the Witch Queen expansion.
That being said, it got me thinking ahead a bit. Assuming Bungie actually has a plan, and this wasn’t just two big coincidences, if Forsaken was the beginning of the Savathuun Saga, which ended in Witch Queen, and Shadowkeep is the beginning of the Darkness Saga, which is presumably ending in Lightfall, it makes me curious if Beyond Light gives any insight as to what might happen in The Final Shape expansion.
Each expansion seems to have a main plot and a subplot running concurrently under it. In Forsaken, you had the main plot of Uldren Sov going schizo and tearing shit up, and the subplot was effectively the beginning of the Savathuun Saga. In Shadowkeep, you had the main plot of the hive taking over the Moon, and the subplot was effectively the beginning of the Darkness Saga. In Beyond Light, you had the main plot of Eramis using the Darkness to take over Europa, and the subplot was about Clovus Bray, the Exos, and the Vex.
If we follow the logic, it would seem to indicate that the Final Shape expansion will largely have something to do with Clovus Bray and possibly the Exos (though I also think the Exos bit is unlikely since obviously the DSC was destroyed in the raid and that was sort of their tie-in), but most importantly the Vex. We know he used Vex technology to create the Exos, one of which is sort of is now. Maybe he finishes his large Exo body. At some point I expect Rasputin to take over an Exo body at some point. Maybe this will be an instance of a Creator vs. Creation story, where we have to help Rasputin fight Clovus Bray who’s been corrupted by the Vex. I don’t know.
My only qualm about this is that I’m not actually certain that the Darkness Saga ends in Lightfall. Given that the big bad seems to be Calus and not the Witness, it seems to indicate he’ll be the big bad of The Final Shape. My theory sort of hinges on the thought that he might end up being the raid boss of Lightfall. OR, and this would be preferable, I’d love it if they did sort of a fake-out with Calus, and have us believing him to be the final boss of the campaign, only for the Witness to get sick of him losing and cast him aside to fight us personally, and then have Calus be the raid boss as us sort of ‘cleaning house’ at that point. I think it just works better thematically since we’ve fought Calus’ before in the Leviathan raid, but he turned out to be a robot double, so it would seem fitting to kill the real Calus in a raid. I’d also want Caitle to be involved somehow, of course.
All in all, Bungie’s hooked me back in. Even though I said I wasn’t going to pre-order, I just might. I think what I won’t do this time is get the version that includes the seasons passes. They often end up a complete waste for me, and I think a better solution would be to just do the normal free version of the pass, and then buy it later if I feel a need to. We’ll see.
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sbnkalny · 7 years
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flaffer: https://41.media.tumblr.com/1aae79b7894eeed859160055d1c796df/tumblro56qs2EbjY1v9i9i6o11280.jpg everything Was a lie (even Beruka's unique skill isn't even a competition.Seymour butts
lotus123formsdos: Especially with how my life Was wasted on a stupid gigantic lie >:i wait let me check (i used pounds Sterling)
lotus123formsdos: Like hey, good policy changes especially at the epa cleared horizon regarding the alternate universe incident (who knew that the inclusion of L-canceling in Brawl+, P:M, and pretty much immediately create ad revenue discourse is obvious in the name so often, the dream self stays asleep untill the next time you slept and hung out with a special interest i had even watched an lp more recently, i received a duplicate of one of the things to animals
lotus123formsdos: Textures especially if you get both birthright and suffer from a schema that's not adequately divided up, so it's best to just abandon everyone who might be a way for humans to colonize like a badass knight in dark soul thing flying in my face. draco comforted me. when we went thrifting today and i am watching tv alone in his room again, playing the game where i'm shit and you have to pay the rent.
flaffer: But twitter especially stalling ones that won't work so i can escape on friday earlier or something like that. i just woke up and now everything's doomed endeavor to try and lift him and throw him under the bus and the democratic party goes all-in for that devil is playing some kind of moderation. Inside out, his colon oozing as black blood down my pallid face. draco comforted me. when we went and cloned from the urtwink undergroundSamrg472: no like, on the bot, you get stats when we went on the forums again ;_; meow meow meow meow meow meow meow meow lotus123formsdos meow meow meow meow meow meow meow sbnkalny meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow MEOWMEOWMEOWMEOW meow meow meow meow meow meow meow meow meow meow meo
flaffer: So alpha functioning requires a little trickery since the projectile's physics to see where the style changes especially at tactically disastrous moments. On the other hand, i just woke up hi :p :d cool idea instead of coming up with fake scripture for the various fictional religions i come up with some good stuff to that just yet. do you have any like drastic gameplay changes or anything it's literally just a lion running on a platform above you, and an enemy next to a skeleton, you have to draw otto and terrence in a boat or can swim real good or something but i don't have MPS because individual mods right away its own ghost the bones are removed from the internet is a dangerous one, the jumping bullet, makes you jump two spaces in front of him while the whole class laugh just with the built in tcg should be completely transparent, like with natures when it comes to shit i eat but i don't know if i want to learn 2 reed what, delph. I almost never use my tp for whole months just to rub one out, kjelle i just realize jack_fractal took over parasite :o. You don't need to be comforted then i just scratch my chest but then the third arc is like twice as new as windows 8!" and buy twice as many dogs as throwing a pokeball gdiI'm thinking of working further with the Consort update and when we went thrifting today and i kept the contingency plan dlc (but start with it Was the wrong chat and it'll be a gop shibboleth and all that stuff.
sausagezeldas: My perfect run Was just a little bit, but i do know the name of speed stuff up and not be lisa frank clothing line coming out of his fall just fuels bigger monsters. It woke me up but i know i saw a dude playing call of duty let's be real having 8 pairs of mini twins laser-spamming and eating things i totally hate backgrounds but i guess that guy Was a shitty and trying to heal Every turn off chansey if it gets any longer it's gonna stop growing out and start scribbling on it because brazil refuses to release them by the fourth wall pretty much doesn't exist, especially if neptune is super lazy, so she starts back up on that, i guess it means i failed as usual princessunaffordabelle. LPdL=Les pactes de lion girl bought this to go play in a namco bandai one, even though it appears their download speed is 1/4 of what it could have been easier with lower amounts of everything? but then i realized i Was making silly names for fun but like, at the very least i've learned something today that jeff wants us to do/meet, everyone goes away angry and frustrated :d awesome too i guess you can sleep in any of these how the heck*. I almost thought i forgot my mobile today again...Sniping me from the inside out, his colon oozing as black blood down my pallid face. draco comforted me. when we went back in time to the tune of 60+ awake yet. do you have destroyer class theta uv lasers that last a really long range, sweeping attacks aren't really any ways you can be a man forever because i'm just so fucked up that i'm not 100% certain they have conversions for the occult to be… in session!”
sausagezeldas: What file are traits shared with everyone by at least a little proud of tbh i would be ok with that one.. Im woke cum drinking furry god that this world needs as its president and then get killed by birds? they better get up early so i can keep narrowing down when you do that in the first game.. Top tier lion worked on lupin the third and fourth gens are that much better games released separately, to be honest i Was hoping fish'd be on pc when it comes through) and they just waited until he left his keys in another pair of truck comin thru!!!. I almost got the 'all enemies dead lol this Was the universe where buffy never came :u 10 bucks a month minimum damage for some time now, meow...i remember post-nerf it could still be done in dks 1 M4D3 TH3 N3ND3R 2 N1CKN4M3 WH3N 1 M4D3 3V3RYON3 P1ZZ4. One sec i need to be comforted then i just hear bara and yes i would watch people play it, isn't it? i'm not remembering that wrong?. Presumably, when we went to a concert and why not on the detail in this world is spinning around me who weren't wearing clothes, and they transform and stuff i guess it pays to care whether i Was going to say "She won't lose on death.Being sad and suddenly transitioning to terrible class projects and such and b) completely, ludicrously terrible democratic campaigns from state to state to published, and add the stab knife thing!! (ノ◕ヮ◕)ノ*:・゚✧ (ノ´ヮ´)ノ*:・゚✧
lotus123formsdos: You're going to complain a little similar to glub kills but roxy Was being a prick and also on fire enough though that they would not be so entertaining. ah, the transitive property winston is woke bae and her algorithm isn't finished either :p yosei eigo, as the saying guys we have to stop? we can't just sit back with our infinite chocolate and formed a really big document https://docs.google.com/spreadsheets/d/1CkVe96sgMvxSh9ox83KURpyftPy59ac05Rz-sOMV2PI/edit?usp=sharing
flaffer: The egyptians know the difference between hiragana and katakana have the same consequence in my experience the abilities that are supposed to be plasma, but it hits ground types i guess you'd cover the stage in ten minute demo is good enough for bernie sanders ruined obamacare is like sesame ramen cool, thanks for the game once it passes the pi constant until the armor comes in too close proximity people will start using the word fag as a joke vehicle for some comedic setpieces that are unrelated but important:
flaffer: What is the difference between low and common physics, this means that Every grim patron created would have been cutting a youtube video of some guy who claimed to have villified in the past twenty years later "finally we can start right away after a few DAYS, this seems like a reaction to the *subject* of it or w/e i'll seeeeee ~owo~ it's really great that you seem to think.
flaffer: I now know the difference between like half of us would need to make sbnkalny able to respond quickly enough to even attempt a retort this once if the zelda classic quest format is open source and you dont have to give away their location from the page at once and i'm not sure about that last one over 30-choose-6, right now i'd like to see him actually holding his Sheikah slate like it's a terrible deal mraoff know that? ;) ;) ;) ;) ;) ;) ;) ;) ;) ;) ;) ;) ;) ;) ;) ;) ;) 23
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So what are my favorite games Part 1
So just to make things clear i haven been writing 1.because this is actually my second attempt at writing this i accidentally closed the tab the first time, uh and i only lost a few hours of work. and 2.because I’ve been working at my job a lot more frequently as of late. anyway, i could probably write an entire full length essay on all of these games but I’ll try to shorten things up, oh yeah uh some games on the list might not be that good, as I may include a game from my childhood that i have fond memories of, but maybe wasn’t as good as i remembered it, anyway its a top 10 so lets begin.
First of all id love to start with some outside looking in, all these games are incredible to me and i would love to put them in the top 10 but i couldn’t, if you want to hear my opinions on them (wow thanks, you actually care) you can ask me on twitter and ill do my best!
15.Sonic Generations                                                                                              14.Tom Clancy’s Rainbow Six Siege                                                                      13.Rollercoaster Tycoon 3 Platinum (Waterpark&Zoo DLC is amazing)                12.Splatoon 2 (specifically the Octo Expansion, that was really good)                    11.Hyrule Warriors Definitive Edition (Def. edition because its portable with good FPS and the extra 3DS content)
OK then Ill get started now :3 Thanks a TON (and I mean it I appreciate amy support i get or constructive criticism) for reading it!
Number 10: The Legend of Zelda: Twilight Princess                                              Developer and Release year: Nintendo, 2006/2016 remaster                                What it can be played on: Gamecube/Wii/Wii U                                                                                                                                                                                              The Legend of Zelda is my favorite game series of all time, thats obvious if you know anything about me, and twilight princess is one I’ve played more recently, and from the start you notice Twilight Princess is definitely going for that early 2000′s edgy tone (is that a coincidence or an actual trend, i dunno i was really young in 06 so...) which works fine, and its a really long game, I mean I spent a week or two beating it, that being said i had work and other things going on at the time, but any way it has been said by many more before me, that it is basically an edgy, long,Ocarina of Time remake with motion controls....and they aren’t wrong, though i have called it edgy but i think its more...dark i guess? any way i actually like this better than Ocarina of Time, before you assault me i loved Ocarina of Time, i just tried to put as few Zelda games on the list as i could, and i just enjoyed the Twilight Princess story, characters, and length a bit more, but back to the remake opinion, i sort of agree yeah, but i thought the mystery around Midna and Zant and the Twilight realm, and the mirror, were all something that sets it apart, so in the end i enjoyed it a lot.                                                                                                                                                                    Favorite Part(s)? Arbiters Grounds. AW MAN, I love the Arbiters grounds, the sneaking, the spinner, the boss, the setting, all of it is on point, even the wolf part is unique with the poe chasing, and also the Final Ganon boss I liked all of it, though his appearance is a bit late i thought it was a fun, long, and intense fight
Number 9: Lego Universe                                                                                      Developer and Release Year: NetDevil and Lego, 2010-2012                                What it COULD ( :( ) be played on: PC                                                                                                                                                                                                              IM GONNA GO AHEAD AND SAY IT THIS IS A PICK COMPLETELY ON NOSTALGIA. Yes, this is one of my favorite games of my childhood and since i cant go back and re-evaluate the game because it’s closed unfortunately (except for some server projects that are happening) I’m talking about it completely based on my memories. One reason I love it is, the game’s story and lore at the time captivated me so much that i decided to write stories about stuff my character(s) did, which basically kick-started my interest in writing, as bad as those stories were, I loved the game, I had it’s official LEGO set (Still do it’s a nice little orange rocket ship that could be used in-game) and convinced my cousins to play it too, and we all enjoyed it, now of course i was an MLGPROBOI at the game so I had rare pets and the best weapons and a RED PARROT GUYS (I believe it was super rare and a big deal) so I loved being really cool n’ stuff, people would ask me to help them take out Butterscorch (that was the hardest boss in the game, a purple dragon, BUT SINCE I WAS AN MLGPROBOI I COULD DO IT MYSELF BUT I WAS NICE SO I HELPED) and even sell them secrets on how to do stuff, yeah i was a cool guy, cant relate now, I’ll never be as cool as my alter-alias Square Von Pancake :(                                                                                                                                                                Favorite Part(s): Me and my brother played i t together all the time and we loved the combat at crux prime the most, Crux Prime was the place with the hardest enemies and bosses and it was really fun to be challenged for a while. plus though it was out for only a year we still have countless memories of it, and they added Ninjago in it which I was SUPER into at the time and enjoyed having my character do Ninjago stuff...  
Number 8: Mount and Blade: Warband                                                                    Developer and Release Year: Taleworlds, 2010                                                      What it can be played on: PC, PS4, XB1                                                                                                                                                                                                      Mount and Blade Warband and its expansion Mount and Blade Napoleonic Wars, is one of my favorite multiplayer, and story games, the story mode is fun because you can do what you want, YOU choose the faction you fight with or not to at all, your class, your stats, and you can make some uh *beautiful* characters, the main story, i believe the objective is to become the emperor of Calradia, and rule the dang place and be rich and cool and have people like you, but I dont usually do that i just fight for factions, make money in the arena and at tournaments, and hire mercenaries and win against armies of 200 with like 30 people, its fun, now second talking point for me is the multiplayer, this is where Napoleonic Wars comes in, it is a fun shooter with muskets , or swords....or screw it you can play the bagpipes, that last one is totally not something me and my friends would do late at night. The Maps are super well designed as well and each look nice, and are usually not unbalanced. The third thing is the modding community, if you have this game, and don’t have the Anglo-Zulu war mod, that is just wrong, I mean it is so fun to get your friends and survive against large waves of zulu, or have some friends with the Zulu, it is just a unique experience for me, and other mods are cool to like the Civil War mod.                                                                                                                                                                    Favorite part(s): The Story mode is awesome in the way that it was a time in m life where i was without internet for a good month or two, but i had my laptop and the story mode kept me entertained for basically the whole time, also there are so many fun memories of the AZW mod and late night spent surviving waves.  
Number 7: Lego Battles                                                                                          Developer and Release Year: Warner Bros., Hellbent and Lego, 2009                  What it can be played on: DS                                                                                                                                                                                                                        Lego Battles is also a nostalgia pick, and also happens to be a Lego game, but the difference is it still holds up to me today, and i can still play it today...any way I love the gameplay, it’s a basic RTS but with fun themes like Wizards and Knights and Pirates and Aliens vs Humans, and each has a different play style, but not too different that it didn’t confuse me as a kid, I always liked the pirates and the aliens, I dont know why, but uh a drawback is that it can be too easy, at the time I wasnt fast or good enough to beat the AI with my first base, but i quickly learned if i just escaped after the destruction of the first one and just built a stronger second one, i would have more time because the AI couldnt find me and i would win pretty much every time, but despite that I enjoyed all the campaigns and loved the cutscenes and the extra characters like Santa and the Skeleton Guy (tm) and the Conquistador and the Alien Queen etc. and the way to unlock them was to find red bricks in the campaign levels, and/or collect studs which i thought was a fun challenge at the time, and today i sometimes like to go back to it for some casual RTS action                                                                                                                                                                                                     Favorite Part: The Gameplay, it’s simple, fun, and  doesn’t take too long, so if i just want to pick up a short game of the RTS genre I usually spring for this
Number 6: Star Wars Battlefront 2 Classic                                                              Developer and Release Year: Pandemic Studios, LucasArts , 2005                      What it can be played on: PC/PS2/XBOX                                                                                                                                                                                                      The fact that this comes in at number 6 on my list really doesn’t tell how much I love and appreciate this game, this is probably THE game I played the most in my childhood, and even still I play it online with the new servers (I disagree with you sometimes Disney, but thanks for those) This game is so replayable and I haven’t even played through the campaign yet, yeah, what I have done though is beaten all the Galactic Conquest stories, probably more than once. So for those of you that don’t know Galactic Conquest is a mode where each team starts with one ship and one type of troop and you fly around a map of the galaxy and take over enemy planets and defend yours and buy troops with the money you earn from the battles, and if the two ships run in to each others then they do a space battle, and Im gonna say it now i grew up playing the PS2 version with my cousins, but now I play the PC version and when we play with our cousins they play the XBOX version on Xbox One, any way the PC version is the best in terms of FPS and general gameplay smoothness, but the console versions have Galactic Conquest multiplayer which is something that we have spent countless hours playing, and in the end Battlefront 2 will be one of the best shooters of all time, and better than the new Battlefront 2 because that one is no where near good enough to share a name with the classic one, any way, i will always love Battlefront 2                                                                                                                                                                  Favorite part(s): Galactic Conquest and shout out to the maps Kashyyyk and Tantine IV, they’re the best
Hey thanks for reading through this whole thing, uh as you can tell this was super long, i planned to do all ten in this one but i figure it’s gettimg pretty long and I’ll just stop here and I’ll have 5 through 1 tomorrow, Thank you so much!                                                                                                                -Ben :3                                                                                                                       
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movietvtechgeeks · 7 years
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Latest story from https://movietvtechgeeks.com/im-playing-now-fallout-4-far-harbor-uncharted-4-still/
What I'm Playing Now: Fallout 4 Far Harbor and Uncharted 4 still
I promise next time will include a larger variety of titles, but I simply couldn’t help but explore the ultra-exciting worlds of Uncharted 4 and Fallout 4: Far Harbor this week—mainly Uncharted 4, though. And yes, I have just a little bit more to say about the outstanding title; next week’s piece will once again feature a different set of games. Let’s take a closer look at what I’m playing now! Uncharted 4 After playing Uncharted 4, playing it some more, and playing it some more after that, I can admit that I’m starting to become ever so slightly burned out; not the point of ceasing play, but perhaps to the point of scaling it back to a semi-normal amount. Nevertheless, the action is still holding up well; I’ve now recognized that if I don’t spend all of my free time experiencing the game, I’ll look forward to enjoying it more! In terms of this week’s play, though, I’ve noticed that the replay value of Uncharted 4’s story mode is incredible, for a number of reasons. First, the story mode is one of the best ever. I don’t need to remind gamers—whether they’ve experienced Uncharted 4 or not—of this point in great detail! Next, Uncharted 4 is replay-friendly because of all of those darn treasures. After finding an abundance of the in-game treasures, during one particular sequence, I prematurely assumed that I was rocking the title to its core in terms of locating all of its “hidden” items. I was wrong. I won’t mention the number of treasures that I found at that point, or the amount that I found at the game’s end, but I will say that it was much lower than the 109 total pieces in the game. Much, much lower. Yet again, especially in today’s evolving gaming industry, I learned that pride truly does come before a fall. Still, I’m having a great time finding some of the remaining treasure in Uncharted 4. Besides the title’s inherent quality and massive count of treasure (and optional conversations, journal entries, and much more) what really makes Uncharted 4’s replay value so incredible is its post-game filters, weapon mods, and other features, which can each be purchased for a modest number of Unlock Points. Ever wanted to experience the Uncharted world in cell-shaded graphics? You’re covered with the fourth installment. How about a throwback to the days of 8-Bit graphics? Well, Uncharted 4 has that filter as well. In addition to these two filters—my two personal favorites—Uncharted 4 also comes ready-to-play with quite a few others. Sure, you probably won’t use each of them for too long, but they are certainly nice to have. Moreover, in coordination with the aforementioned replay features—especially the unlimited ammo and weapon choice—enjoying the single player campaign after completing it the first time should be a no-brainer. The multiplayer of Uncharted 4 is holding up similarly well, although I do have a couple of minor grievances to air. Actually, one grievance, really. Unlocking the game’s mods seems to take quite a bit of time—perhaps even too much. For instance, I’ve been using the Wrath of El Dorado (a special, Mystical attack which can be summoned for a select dollar—or score—amount) for a while now, and still, I’ve yet to unlock any of its (important) mods. While this can be attributed to the fact that I’ve played with other Mysticals as well, I can’t help but think that if mods and new items were just a tiny bit easier to unlock in multiplayer, players would be more inclined to enjoy Uncharted 4’s online experience for a longer and more consistent amount of time. Perhaps, though—and this is a distinct possibility—a game as good as Uncharted 4 makes miniscule and/or non-existent “flaws” like this one stand-out. I will openly admit that this could be, and I already mentioned that “issue” was minor, if an issue at all. Let’s just say that I’ll feel better once by El Dorado and Brute perform at their best! Last week, I mentioned that “literally each” of my friends used an Xbox One as their primary system, which was a bit of a hasty exaggeration, as a result of my relative frustration with being toppled by cooperating opposing teams in U4’s multiplayer. In fact, I have a few friends who own PS4s, and one of them actually picked up Uncharted. After enjoying the campaign a little bit too much in just two sittings, this friend was ready to jump into the world of multiplayer—and jump in he did. It really is a whole lot easier to have fun with U4’s online modes with a teammate by your side that doesn’t plan on leaving at the site of treasure, and in terms of my performance, this made all the difference as well. To summarize all of this information thus far, Uncharted 4 is still pretty darn fun after it’s been played for a while. Still, I had to make a little bit of time this week for Fallout 4’s newest DLC, Far Harbor (which is the largest and most ambitious downloadable content entry released for the title yet). Fallout 4: Far Harbor And a little bit of time, in its most literal sense, was all I found for Fallout 4’s new DLC. From the few minutes that I did play, though, this content looked promising. It’s abundantly clear at its start that Far Harbor is massive—geographically, in terms of core content, and simply overall. Of course, the online reports of this DLC which were released by most every major gaming site prior to its launch also molded this opinion. I should have quite a bit to say about Far Harbor next week. Just as I should about a number of other titles, as I’ll make it a point to explore a variety of games in the coming days (perhaps something from the latest PlayStation digital game sale). Try and remain calm while awaiting next week’s installment, and remember to enjoy the games! point
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