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#is it time for him to go to Aeor with a second party?
loquacity · 4 months
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Essek with shoulder-length hair is actually something that can be so personal
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lore! lore! lore!
This thing bears way too many resemblances to both Obann, the Punished and Cognouza for it to be a coincidence. The mini even looks the same. And both of those are directly related to Tharizdun.
For anyone wondering, because I had to look this up -- Imogen has resistance to psychic damage from a 6th level aberrant mind sorcerer ability. It also gives her advantage on saving throws against charm and fear effects.
"I'm gonna cast....... blight." the entire top table immediately looked up at that. they know.
"It's trying to find a form, but can't." Semblances of the party's faces can be seen beneath the skin, like a head under fabric.
ARBY'S: WE READ THE MEATS
A close second to "Arby's: What's in the meats?"
Them not putting out this fire when Matt has given so many hints that they should is legit hurting my rogue-playing soul a little bit
The illusory wall follows the same rules as the doors in Aeor: it requires a certain level (and possibly school) of magic to open. A 3rd level enchantment opened it. Behind it is a little cubby with a leather satchel, and it isn't trapped.
Deanna has a staff of healing!
Holy shit, that wolf king mini is fucking amazing and terrifying and I love him
As Ludinus' tower burns, the Bells Hells flee into the city, then into the forest. They find a large abandoned nest, where they build a fire to camp for the night.
They open the satchel. Inside, it's "empty" -- but it's a bag of holding. Upon asking for "Ludinus' notes," FCG brings out a cluster of vellum and parchment, some sections of half-bound journals.
"Toy transfers out of Rexxentrum"?? Chetney??? Got a bag of holding from a "credible source" within the city?
And he turns the bag inside out. There are coins, gems, a staff, more papers, and half a piece of armor.
All the papers are blank. Using the same technique as before, plus an Investigation check of 22, Chetney can see that these papers have something written on them, but can't make anything out, let alone discern what language it is.
It seems like this satchel was either a rainy-day fund, or "something left behind when the owner left in a rush." The coins and gems together amount to a little less than 3000gp.
There's also a tiny piece of dark burgundy wood. "It's a dildo!" "NO!"
The armor looks like a harness of some kind, like a torso harness. (Matt walked right into that one.) It's mostly dark-stained leather, and it's almost a vest, but it has a brass-gold inlay on it and it looks like where some of that metal is, it continues into an "emerging, arisen portion, almost like a... it rises like a metallic volcano, like an open funnel, but there's an empty space there." They're not sure if it's the front or the back, but it seems like there's space for something to fit in -- a gem (though none of the gems in the bag fit it), a vial, a beacon.
With detect magic, the armor is faint, the burgundy wood is faint, the staff is very strong. The staff is a "staff of dark oddessey," which has 8 charges that can be used to cast a whole bunch of spells. It requires attunement by a spellcaster. It has teleport, which can be cast using 6 charges. It regains 1d4 charges each day at dawn, and when it's used, it deals 1d4 to the user for each charge expended.
All the papers have a script that Deanna can see and read. LORE TIME! LET'S GO!
"The first bath of notes seem to be revolving around experiments on divine magic. Attempts to distill the base nature of divinity as an energy that can be replicated or destroyed... you also see notes that have designs, sketches, almost engineered blueprints for that strange harness that you saw. This is not in elven -- the text here is specifically arcane glyphs, like it's instructions for an enchantment. There are some notes in elven that follow those initial blueprints that speak of a physical regiment of magical infusion. As you continue on, they note on a synthetic recreation of the powerful natural magics that sustain the venerable wardens of the wilds. Beyond that, there are addition notes on dryads and fey, different fey entities that have locations throughout Wildemount, with eight crossed off... notes about 'feeding the root.'"
A nat20 investigation check to follow Ludinus' shorthand logic. "These notes are definitely batched with this harness. They are the next stage past its design. These are the resources needed for it to function. The dryad and fey entities, the locations that have been crossed out, are probably powerful dryad or fey entities that have, in the past, been discovered and utilized to power whatever this harness was supposed to be... the way it's designed, everything seems to funnel inward, so you imagine whatever resources presented into that portion of the device is funneled into that portion of the device. The last bit of notes speak of expanding his 'restoration sources' into the fey realm." So Ludinus was feeding this harness with fey and dryad magic. Travis clarifies that the elven word for "root" here refers specifically to the root of a plant, not the root of a phenomenon. Keep in mind that this was all written over 300 years ago.
"Oh my god, this Gildamesh motherfucker is grabbin' Smurfs!"
One of the marks delineating a fey-ish fane is "deep in the northeastern part of the Flotket Alps, one is in the lake deep in the Rimeplains, three are in the Savalirwood (though it's referred to here as the Veluthil), one within the Ashkeeper Peaks, and one that exists on an island to the northwest, past the waters." oh I will be COMING BACK TO THIS, JUST YOU WAIT
Best that they can tell, the portion of this chestplate that extends outward has an almost diamond-shaped gap. This probably rules out a Luxon beacon, because each of its sides is a pentagram.
The next cluster of notes is "about Ruidus, the red moon. Studying its curious superstition and religious scripture imploring its curse over Exandrian fanes and magical currents... he makes a lot of assumptions that the great temples fear this moon, and he wishes to know why. He theorizes that the gods continue to push to not even question or look in its direction, and you can see where this study is an obsession... for all the great shadows and villains that have been written about through the scriptures of history, there have been deep understandings to inform the populace of faith that what exists in evil should be understood so it can be avoided. But this is the one thing that exists int he skies of Exandira that the gods just say, 'look away.' That has been something on his mind since Moalesmyr. He notes the odd flares, odd notes mentioning the historical Ruidisborn. He quietly curses that he was not born under, wishing for the gods' fate. He hopes to employ a communion ritual timed under a flare to understand and decipher it. He talks about forgotten gods, about divine unravelling, of an ancient primordial that wasn't sundered after the Founding, all these theories of the red moon trying to ascertain its nature. Another entry complains of the Emerald Cross priests undermining his research, but he still managed to contact something, like reaching into an alien dream. He can't quite reach it yet -- it exists on the peripheries, and needs something stronger to break through."
The third and final batch of notes is "on the slowly expanding chaotic nature of the arcane crystals that form the power well beneath Molaesmyr. It notes of Aramond, who theorized that the well was a gift from the Archeart that was lost in the Calamity and rediscovered in the founding of Molaesmyr. Others believed it to be of Arcanum descent, fallen from one of the floating cities... harnessing this long-buried power source interests Ludinus' endeavor. In his final notes, he theorizes that if this crystal well is focused through his design without them knowing, while Ruidus is above during the solstice, he hopes a channel of consciousness could be opened, and that which is calling his attention to the red moon could be contacted."
Laura connected the dots! Maybe this "well" was a collection of Luxon beacons, or a singular one that was somehow elevated -- whether by unleashing or by malfunction -- beyond the power we've seen so far, or one that was infused with the divine magic of the Archeart, or any number of other things.
End of lore dump
Chetney on Rexxentrum: "there's a king, but we know who's really in charge."
The party contemplates who they should take this information to. The king and queen of Uthodurn, the king of the Dwendalian Empire, the Vellum Steeple, Vasselheim, Ivodel...
And Imogen suggests the Cobalt Soul. (please. i am begging. also, Fearne and Imogen being absolutely enamored and turned on by Beau's abs and ass is absolutely peak)
Goddamn, I thought I would never see the day-- SAM being the voice of reason, and TRAVIS being the lying voice of chaos?? I mean, at least Fjord had some kind of logic to his voice of "fuck it we ball," but Chetney's straight-up lying!
Hey, there we go! Religion check on "emerald cross priests." FCG recognizes that some of the symbology of the Archeart leans on cross designs and verdant colors, so the "Emerald Cross Priests" may have been a faction of their worship. This tracks, since Molaesmyr itself was built on the belief that its location was protected and preserved from the 100-year fire by Corellon themself.
They decide to sleep in the abandon nest instead of teleporting, and Imogen and FCG are set to dive into Frida's mind using a dual detect thoughts.
oh my god Christian had matching sweaters made. he gets one in FCG's colors and gives Sam one in Frida's colors. my heart can't take this. gift giving as a love language is so special to me.
Into Frida's thoughts! (Deanna cries in Chetney's arms.)
First, it's a familiar space for FCG, but for Imogen, it feels like a waiting room. It's different, organized, segmented, separate -- unlike organic minds. Even FCG's mind leans more into the chaotic space of organic brains, while Frida's has a clarity.
The three of them come to rest in a room, and FCG and Imogen see Frida as a mist, standing before a doorway waiting to be opened. Through it, it's like being pulled down a lazy river. It's dreamscape, comfortable -- "a trek through a consciousness where you pick up memories. A waking moment, a hooded figure with a metallic mask rousing them from a dark, closed space. (Imogen recognizes them as D.) Struggle, survival in a harsh wilderness, wandering through unfamiliar streets and fear in the eyes of people as the consciousness of Frida steps, seeking connection but being fled from. You see children, playing, and that protective energy swelling, and that fear fades. You see the laughter and smile on Deanna's face over a cooking fire, the polishing of armor. A smattering of memories, but much like FCG's -- a fresh existence. It's like peering into the memory of a child, though there is a more extended, sourceless confidence and maturity."
Frida focuses on the names that he heard in the tower -- Laerryn, Vatora, Vishtaron, the child that FCG saw -- and (with a straight d20 roll of 5) Frida gets lost in the current. Memories begin to bleed into images of the child from before. "You have images that completely envelop the horizon for just a moment, of warfare. Of weapons, of people being cut down, then back to the river. [Frida] has had these dreams, rarely -- but it couldn't have been you, right?"
When Frida looks down, they see the river of energy that pulls them through the memories, and it obscures the lower part of their body. But they see their spiritual self, a bipedal entity of energy.
FCG and Imogen try to push deeper into Frida's memories.
NAT 20 FROM LAURA, and Matt makes a roll with a glance at Frida. They feel a pain in their mind, like a headache even though they've never had one -- the pain builds, and the others see the image of Frida fold and emit white light.
"That flash of warfare seems to emerge once again. It's less a battlefield -- stone hallways, bodies on the ground. Somebody rushes out of a room, and you watch as they fall to the ground. Standing before them is the spiritual form of Frida. A warrior, cutting through enemies in some sort of a structure. A very beautiful, unrecognizable structure... [Frida pushes forward, not knowing who's a friend, who's an enemy.] Some have brown and gold robes with gentle leather chestplates or armor. Some are preparing to cast spells before a blade catches their throat. A soldier runs up with a spear and shield toward Frida, who takes a hit before grabbing the spear and breaking the soldier's neck before pushing forward... [for Frida], it's an odd experience, like you're riding another person's experience. [Frida feels this is right. They know an objective when they see one. They keep going. They roll a d20, for a 10.] The details are fuzzy, but the people around you -- you begin to realize, it's not you pushing into a stronghold, you're defending. But the people you're fighting at the sides of and the people you're fighting against aren't dressed all that differently, and you feel a sadness at what must be done. You are not fighting an enemy from outside -- you are fighting an enemy from within."
Behind Frida, they see what they're defending: a beautiful structure, long halls, tall arched sealings with pipes or metallic tubes. The floors and walls are metallic, polished. Very much like the description of the A2 crash site, with the metal walls and "plastic" tubes. Frida is defending whatever's behind them, and they turn back toward it. Others go past them -- "what are you doing? Where are you going?" The hallway goes on, and on, and on as individuals walk past. The hall widens, and they see a central, massive chamber where "there is a contraption of such immensity, you've never considered or seen something on this scale. All manner of glowing crystalline devices and whirring mechanical devices, funnels and tubes and glass domes, sparks and dozens upon dozens of architects and engineers and magical practitioners all focused in this space. A voice shouts in Aeorian, 'protect the factorum!'"
The room carries a buzz, a hum that grows to a growl. "An engine of such immensity within this space that the chamber itself, the ground beneath you, vibrates and shakes. Stones and fallen instruments just move and cascade across the ground by the immensity of what is growing. The crystals are alighting. The space itself is preparing for something incredible. Then, it's just white." Everyone takes 8 points of psychic damage (no save, no roll to hit, no nothing) as they are shunted out of the vision.
Chetney puts the dots together, between the malleus factorum and the malleus keys. In Aeor, Frida was defending it from assault. Frida remembers one thing: "when you were discovered by D, you were ruined... he didn't just resuscitate you, he repaired you, brought you back from the brink of annihilation and set you free."
Frida was drawn to Aeor, and Deanna implies that that's why they went to Eiselcross.
Imogen recognizes some similarities between the energy signature, the structure, the vibrations between the malleus factorum and the malleus key -- but the key in Marquet was far smaller, far less powerful, far less immense.
Chetney recognizes that the crystals in the malleus factorum are distinctly different than the arcane batteries on the malleus key.
Facets of the clothing was semi-recognizable to FCG, but nothing about the location or the project rings a bell. Travis and Aabria suggest that FCG was in Avalir, not Aeor, hence why they recognize the clothing but not the location.
"Xhorhassian"? Deanna, where the fuck did that come from??
Deanna and Frida were in Eiselcross because Frida felt drawn to Aeor's central ruins, like Imogen felt drawn to Ruidus.
Frida feels a twinge of memory at the back of their head at the names Laerryn, Vishtaron, and Vatora, but they don't know why. But they know they were protecting the creator hammer -- whether it was because they believed in the anti-god sentiment, believed wholeheartedly in Aeor itself, or were going along with their orders.
(Meta note: Aabria says she "saw a room full of people doing what one person did" in relation to Laerryn.)
Chetney gives Frida a little wooden robot! It moves and everything. "A pillar of protection and I feel a connection to you, because you protect children and I bring joy to children with these [toys]." Fearne tries to comfort them too -- "you were being commanded then, but now, you're free to do what you want." The cast makes the connection between "Frida" and "free to."
I'm honestly loving the suggestion that Morri and Ludinus are exes, and that's part of why the Nightmare King hates him so much.
"But wherever we go... what about you two?" FCG.... honey.......
Deanna feels like Frida is moving on, and she's afraid of being left behind again. They have FCG now, and all of them have a mission, and maybe she should go back to Uthodurn -- no. Chetney's with her. They would've been swiss cheese, would've been ground meat without her. "I just don't want anything to happen to you." "I... made something for you, too." It's a little cup, like the ones they used to drink out of on the Menagerie Coast.
"Just-- a real quick question-- is the werewolf thing only for fighting?" "Y'know... there's... only one way to find out." "(full of sarcasm and irony) Help. Chetney has gone feral. Oh no. Anyone. Preferably Fearne, if you're into that. Help. The safe word is parmesan." And Chetney, Deanna, and Fearne run off into the woods.
Oh, how far Travis has come. This is character development. and it's canon now, fuckers!!
Now, they need to find out where to teleport. Uthodurn, Rexxentrum, Jrusar, Whitestone, Bassuras, Zephrah -- they could go anywhere. But they need to find out where the other group would think of to meet up.
FCG casts commune. And Matt does make an interesting point -- "should we go here" is different than "should we go here to accomplish this task."
As they cast the spell, they feel their consciousness rise "to a space within all horizons, at a crossroads, paths spreading out from you in all directions that converge here. There's a sign post, and it's blank. On the sides your vision, you see strands of hair, and you turn, and you see once more a feminine form upon the same horizon. She looks two inches tall, two miles tall, you can't tell -- it's strange. But she's present. [Hi. First of all, thank you, for all your guidance and for sending me Frida. We're trying to find our other friends, and we're wondering if we go to Jrusar, if we would have a chance to find them there at some point.] While previously, there was an inference of an answer, this time you hear a voice on the wind. 'Yes.' [Are they alive, Changebringer? Are they okay?] 'Yes.' [Even if I never know about my past, even if I never find out who made me or why I'm here, will I know Frida for a long time?] The wind picks up, and blows past.. the answer challenging to write, when the future has not been... In an immediate rush, this towering woman appears before you, her dark skin, her light brown hair that entangles around you. Her presence is bold, terirfying in proximity, her eyes these golden, open spaces, an intensity about her presentation as she looks upon you. 'A terrible fate looms for all of Exandria. An alien malice menaces the skies of the Marquesian sands. If you indeed wish to show your faith, to walk my endless paths beyond, then rise to our call. The winds of change blow cold against us all, yet hope remains unmoving in you. Our grace guides those who carry our banner. Hold it high, and traverse the path that I alight with purpose and fated destination. Do not turn from this road, for only shadow and solitude awaits beyond.' The light on the horizon grows cold, she grows more immense, you feel even more insignificant. 'The red end stirs in its slumber. Do not let it wake.' And she looks over her shoulder, and you see the distant gleam of the red moon, before--"
At the same time, the rest of the party watches as a sudden, almost sleepiness comes over Deanna. "Deanna, you sit for a second, before suddenly, this bright light fills your consciousness, the immensity of a star burning before you, something you've not experience at this proximity in some time, and comes with it a strength and a frustration long-felt. You try your best to avert your gaze, but the source of this light burns your retinas, and there you see before you the Dawnfather, encompassing the sky, nothing but his light. 'Mortal arrogance makes union with a forbidden scourge. The ruddy moon beckons over the skies of Marquet. Child, reborn of my grace and my will, I command you: strike out against those who would snuff our light. The gifts I grant you are the sword and shield against the darkness. Forsake these gifts, ignore our charge, and be abandoned... faith needs not logic, nor truth, but unerring conviction... the red end stirs in its slumber. Do not let it wake.'"
There is a warmth to the coin in FCG's hand, and it looks shinier. They identify it as a "coin of the Changebringer," and it... does a lot of things, according to Sam. (I bet it's an improved amulet of the devout +1, which by default gives them an extra use of channel divinity per day.)
Deanna gives Chetney her ring of temporal salvation. This is a ring that, when the wearer would die, instead they're healed for 3d6 hit points.
She also identifies the little piece of wood as a tuning fork for the planeshift spell, which is tuned to the fey realm.
Chetney took orders directly from the Cerberus Assembly. He made enchanted furniture. Allegedly. (This is a reference to C2E48/49, if anyone doesn't know.) Also, "RTA" may or may not stand for "Rexxentrum Toy Authority." Most of them were fine -- Ludinus was an ass, and Traversky was his best customer. This means that Chetney likely knows Delilah Briarwood by name, and knows her...... toy preferences.
Using the rod, they all teleport to Xhadana's house.
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utilitycaster · 2 years
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Regarding your tags: do you mind elaborating on the Rumblecusp thing? I caught up to streams during the Aeor arc and didn't really see fandom stuff earlier, so I'm a bit curious what you meant by that? Thanks in advance!
(in reference to this post)
Not at all! Basically, during the Rumblecusp arc, there was a lot of back and forth of who was Ackshually Supportive of Jester And Her Choices, and, with the admission that I myself am not a neutral person in these discussions, they all conveniently aligned with the decisions of the character they most shipped with Jester:
Caleb generally let her do whatever and stayed out of it, which was interpreted by people who shipped him and Jester as him supporting her (because he lets her do whatever), but leaves out the context of Caleb's whole canonical deal of feeling he cannot judge other people or tell them what to do in their own personal matters because he feels he has no moral position to do so; ie, this is not explicit support of Jester but rather how Caleb interacts with basically anything in which he is not directly involved. Do note also: Caleb tries but fails to have Cat's Claw grab Jester when she holds on to Artagan; there is, clearly, a point where he will oppose her choices.
Beau was pretty against Artagan the entire time. Honestly I think Beau punching him was very funny and she did, to her credit, ask permission first, but anyway, this was interpreted as Beau protecting Jester from The Traveler's malice. And, to be clear, he did bring them to Memory Loss Island on purpose, and while he promised Jester he'd have helped her, it's fair to have concerns about that. But Beau - understandably, since she frankly doesn't have good relationships that date back to early childhood the way Jester does - never quite seems to grasp how important Artagan is to her, and that you can be frustrated with him (hell, Jester is) and worried about Jester while still acknowledging that cutting off Artagan entirely will never be on the table. (Given Beau's mechanics, she is unable really to interfere with Jester being pulled up into the sky so I can't judge her on that).
Fjord ends up in the middle. Jester specifically seeks out his opinion, and he essentially says "look, we will support you as long as you're not being forced to change yourself to suit Artagan." He and Beau also agree to intervene with the Traveler as needed. When Jester is being taken, he goes up there with her and tells her to please let go and that the party will catch her. Eventually, Artagan takes the choice away and kicks Jester (and Fjord) off.
Now for what it's worth, I do think talking through these three approaches is interesting! All three characters are, canonically, people who care about Jester and harbor romantic feelings, and all three are approaching this in real and interesting ways consistent with their characterization. The reason why the discussion was eyerollingly stupid to me is not that it existed; it was that first, it really only centered around those three and either ignored or excused non-romantic faves (Caduceus is very suspicious of Artagan and the judgiest man to ever exist (affectionate), but people arguing in favor of Caleb's laissez-faire attitude who liked Caduceus often gave Cad's judgment a pass while calling Fjord and Beau awful. They also largely ignored Yasha and Veth, who both had imo approaches not dissimilar to Fjord's, though more subtly borne out in that they did not explicitly talk to her about it.)
Second, and more obviously, it was all "what does Jester want" until she decided she wanted to kiss someone they didn't want her to, and then suddenly she's a dumb bitch and her choices are bad, so, you know, was it ever about respecting her choices, or was it a constantly shifting goalpost of what supports the ship. (sidebar: if the goalpost is constantly shifting for your ship? does not bode well for the ship, typically.)
Anyway the two points I'm getting at here are:
I think you can love someone unconditionally in that you care about them as a person regardless of what they do, but that doesn't mean you can't judge them or encourage them to make different choices. It's like a twist on the old saying: if your friend jumped off a bridge, would you follow them? Except it's "if your friend was going to jump off a bridge, and it was their choice, would you stop them?" or "If your friend were going to push a ton of innocent people off a bridge, would you stop them?" There is a difference between "I want you to have agency in your life and be happy" and "I'd rather let you destroy yourself or others than push back even a little on your choices". There's something selfish, in being so scared to lose someone before the fact that you risk losing them far more permanently; and something deeper and more selfless in saying "I love you so much that I'd rather you hate me and live, than that you die or commit atrocities." Like, you should be there for them, but you don't need to validate things you believe are harmful just to support them.
The core principle of literary analysis is basically "any interpretation is valid provided it is evidenced by the text." You can watch through the lenses of shipping goggles and enjoy yourself; but often those are not supported by the text. And that's fine! I know I tend to sound condescending towards this and I will admit it's because I see absolutely no appeal in it, but if you want blorbo 1 and blorbo 2 to kiss and want to watch a show that seems to be driving to that end point regardless of canon, then that is your right and I am not going to stop you. However, no one else is under any obligation to find validity, let alone agree with that interpretation. Indeed, just as it's valid for you to watch with shipping goggles, it's valid for other people to vocally disagree (provided they're not harassing you and are doing so in a place you can choose to block out), particularly if it outright conflicts with canon or is hypocritical in the context of your other interpretations.
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thought-42 · 2 years
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Critical Role, 1350 words, Laerryn, Dweomer
Pounded this out over my lunch break and posting it between meetings, pray to the mobile formatting gods
----
The second year after Quay and Laerryn's engagement, the Court of Workings asks for a six percent annual funding increase and gets an Aeormaton instead.
"This is called regifting and I've been told it's rude," Laerryn yells after the Magisterial aid who had delivered the message, and then she forgets about it entirely because Patia wants her to go present at some bullshit philosophy conference in Zemniaz, and Quay wants her to attend a charity event for starving orphans (she assumes), and Evandrin keeps calling her to wax rhapsodic about Zerxus' arms and also remind her that Elias has a birthday coming up and attendance at the party is not optional.
So, a month later, when Calum requests she actually emerge from under the battery housing where she's doing repairs instead of just talking to her through the access hatch, her first reaction upon seeing the giant automaton is to drop her multi-tool and begin the somatics for Firebolt.
"Architect," Calum says, pointedly, "this is the Aeormaton we were told about last month. It-- apologies, she's just arrived on one of the supply ships."
Laerryn picks up her multi-tool and her dignity, and almost holds out a hand to the automaton to shake before she thinks probably that's not a thing they do and also it's kind of a weird thing for her to do as well.
"Great," she says. "What... do you... do?"
The Aeormaton inclines her head slightly. "What do you need me to do? I'm a skilled artificer, but I've been told I'm a quick learner."
It takes a moment to process. "You're a what?"
"A quick learner," says the Aeormaton, with the distinct implication that it's a quality only one of them possesses.
"Well," says Calum, taking a few steps backwards. "I believe this is where I leave you."
He scuttles off before Laerryn can call him a traitor to his face.
"Right," says Laerryn. "Um. Ok. You're very tall, and I'm not used to looking up at people. Or... things. People. Robots? What do I call you?"
"I am an Aeormaton," she says. "My name is Dweomer. I'd imagine you may call me that."
"Do you name yourselves? Why only one name? Do the naming conventions change with who produces you?"
"In order? Yes; because a family name would make the soul touched acknowledge the potential for social connections among Aeormatons, making the fiction of charmingly selfless talking equipment harder to maintain, which might make someone uncomfortable; and no, but also there is only one... "producer"."
"God, I hate Aeor," says Laerryn. "Do we need to do a thing about your legal status?"
"Do you know the citizenship status of other Aeormatons in Avalir?"
"I can find out. I don't really have time to support a revolution, but we can make it work if we need to. What's your artificing specialty?"
"Primarily weapons development. But as I said, I am adaptable."
"What an ominous fucking answer coming from Aeor," says Laerryn. "Let's talk about conversion of raw ether to kinetic energy through a mechanical lens. Whatever wizard bullshit you've learned, forget it, it's quantum physics time."
"I arrived here as cargo. I would not like to remain as such."
"Sometimes all it takes is one case to set a precedent. That sounds way easier than a revolution, I know people."
Laerryn pulls out a notebook and starts scribbling furiously. "I'm making you a book list. You're useless to me until you've read all of this. Is it true Aeor is developing mutant attack trees?"
"If it were, I certainly wouldn't be permitted to share that information with you. Are these books available at a standard academic library or are they the more... discreet sort of literature?"
"I hate that implication a lot. Mutant trees are acceptable. Banning books is just obnoxious."
"That's a word."
"Start with the city's admin staff-- it's possible you'll be able to get your status changed through a municipal records request. If not, you have to go to our fucking Magister, who won't do anything, and then come to me and I'll give you the name of a decent lawyer. I'll stand as witness or support or whatever if you need at any point in the process. Don't send me memos, I don't read them. I'll add you to my masks if I still like you in six months."
"I appreciate your support, Architect Coramar."
"Yeah, well, I appreciate your shitty situation. And your sentience, that's interesting."
*
A year later, Dweomer tells her, "That first day we met. You would have been within your rights to have me decommissioned for the things I said."
Laerryn very carefully sets her coffee cup down. "Did I pass the test?"
"Yes."
Laerryn is having a feeling and she doesn't know what to do with it. She stands up. "Come on, there's one more project I want to show you. Nobody else knows about this one."
*
"Listen, fuck off," says Laerryn, laughing and clutching at her fourth stupid pink cocktail thing, "I could have other friends. You don't know me."
"The robot doesn't count," Zerxus says, and Laerryn throws her drink, glass and all, in his face.
*
Dweomer overhears Nydas call Laerryn 'Your Eminence' one time. And one time is all it takes for her to adopt the form of address. When Nydas says it it’s respectful and fond and a little of that pirate captain flirt. When Dweomer says it it's an even split between awe and teasing, because Laerryn is doomed to be surrounded by assholes with too many feelings.
*
The whole group is down on the far edges of the Labyrinth, Laerryn and Calum and Dweomer and the twins, trying to figure out what keeps weakening the effect of the Broomstone in this area. Quay's there, too, because he stopped by to bring her breakfast and then never left. She's pretty sure he's hiding from at least one member of the Ring of Silver.
Laerryn's hyperfocused on the calculations she’s working on, a detection spell running in the back of her head as she paces slowly along the wall. When the generic Chancellery guard melts out of a nearby hallway to demand they explain their business in this area, she waves a hand dismissively at him, tossing words in his direction absently as she notes the power fluctuations. She knows she hasn't made a sentence, but Quay will explain what she means.
She does hear Quay's voice, charming and boisterous, but she also hears another, soft and courteous and unyielding. It doesn't click until hours later that Dweomer understands how her brain works well enough to translate for her in the same way that her fiancé does.
*
One of Evandrin's knights --an elf who had been entering training shortly before Laerryn dropped out and had later mentored Evandrin-- is the first person who actually thinks to tell Laerryn that Evandrin is dead. It's been six hours. She thought he was on an upswing. She'd thought it was safe to go to work for a few short hours, just long enough to check on things.
She's frozen after the knight leaves. She can't finish the repairs she's in the midst of; can’t explain to her staff that she's going to be gone for a while; can't make sure all the records of her Leywright are hidden beneath even more layers of security; can't get herself away from anyone else so she can have a meltdown in private; can't call Quay or the rest of the Ring of Brass to tell them.
Dweomer can.
*
Laerryn's on her fourth day awake and her seventeenth hypothesis regarding the instability of objects returning to this plain via the Leywright when Dweomer says "My application for full citizenship and all the rights that covers is being decided on today."
"Mmhm," says Laerryn.
There's a long pause. "I-- it would be very meaningful to me, personally, if you were there."
'politically, too,' the tiny Quay voice in her head offers.
"I of course understand that you are occupied with far more important work--"
Laerryn drags her attention away from her work like scraping her brain across sandpaper. She stands, and looks up at Dweomer.
"I said I'd make time for the revolution," she says, and what she means is "I said I’d make time for you."
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natreidess · 3 years
Text
Soon after Aeor the Mighty Nein find out that Jester Lavorre is Exandria’s Leslie Knope. Everything is an anniversary for her.
Everything. 
All of them must be celebrated. They have big ones like Meeting Day, the day where they all first met in Trostenwald, soon followed by “Regular Gnoll Day”, which they use as an excuse to also go visit Bryce.
They see Kiri often, she’s the second student of Veth’s Summer Camp, only after Luc, but they still have a Kiri Week every year, which as time goes on turns into a field practice adventuring week with all the Mighty Nein and Luc.
Fjord wants to hate “Ball Day”, the anniversary of that time he “ate a ball”, but Caduceus makes this amazing vegan meatball thingies that he refuses to prepare any other time of the year. He lives for those. 
Fjord also hates “Ghost Punching Day”, because Beau always wants to celebrate the day she learned how to punch ghosts by seeking out an actual ghost to punch. One year they finally get rid of Dhasilla and Caleb barely mananges to teletransport to his early morning class. He’s still drenched and wearing a weird party hat while he gives a lecture to a crowd of perplexed freshmen. 
Yasha’s Wings Day usually consists of a wonderfully romantic day for Beau and Yasha that Jester plans, which the rest of the Mighty Nein always standing 30ft awy and laughing at their friends for being so cheesy. 
They also celebrate “Not Dead Day” for each time one of the Mighty Nein died but not really. Caleb and Jester coincide with Kinsley’s “Re-Re-Birthday” and the anniversary of the battle of Aeor. That one is always big. 
Essek doesn’t love being the center of attention, but the first time he tried to get out of “Meeting Essek Day” Jester hunted him down with a ferociousness that has so far gone unmatched by both the Empire and the Dynasty, so he hasn’t tried again.
They don’t always get the whole group for every single one, but for the rest of their lives, they all try their best schedule their time around this strange calendar their family’s history has produced. 
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mithrilwren · 3 years
Text
echoes
or, some angsty Shadowgast in honour of Caleb’s new telepathy powers
There was a time when a voice from the darkness was comforting. Hearing his own name in the moments between rest and wakefulness – sleepy recognition and then the warmth of fond annoyance as Jester poured her unfiltered thoughts into his mind, so loud and bright that none of the anxietyfearshame could force its way through. In the moments when Essek was most alone, he used to crave it – that too-brief cacophony of words, that intrusion without intent to coerce, or harm. A brief reprieve from the solitude of a lonely mind.
Unbelievable, isn’t it?
Why then, when Caleb’s soft accent finds its way into his head for the first time, does his heart clench instead of calm?
Perhaps it is unfamiliarity, he almost manages to convince himself by the time they find their battered, bleeding way to rest, tucked amidst the vacant streets of the floating city of Aeor. He has grown accustomed to Jester’s voice, to its unpredictable cadence and pitch. While Caleb’s measured tone, his soft accent and carefully chosen words, are not new to his ears, they are new in their closeness: a touch without touch, below the skin, so desired and feared that the thought of it makes him dizzy. 
Essek pulls a blanket over his knees, preparing to meditate and wincing as the bruises of the day make themselves known. Caleb is on first watch. He sits crosslegged, staring out past the broken walls of the Cognouza Ward towards the curtain of endless night, but he looks up at the sharp intake of breath Essek can’t quite manage to hold in. His eyes soften in sympathy, and the words come so softly Essek can imagine them as a whisper drifting across the dome – only Caleb’s lips do not move.
We wizards are made too fragile, ja?
Should he respond? Can he respond? It makes Essek unexpectedly nervous, to realize he does not know the answer. How far can this new ability take Caleb? Can he only plant words in Essek’s mind, or can he reach beyond and pluck the thoughts from Essek just as easily? A slow, sickening curl forms in the pit of his stomach, and for a moment he sees yellowed teeth and cruel grey eyes, laying words he had not spoken down on the table between them like so many sharpened knives. A name, a fear, a secret longing laid bare, all in service of obtaining so-called loyalty...
But Caleb is not Ikithon. This, above all else, he knows. He trusts Caleb. He will be cautious, but he will not question that certainty. No matter what these mysterious eyes are, no matter what powers they lend, he trusts Caleb to know the limit. Gods know how little he deserves the same trust in return. 
And so he inclines his head with a small smile, to show he’s heard and understood, and returns his gaze to his lap, and reminds himself to be grateful that he is cared for, by whatever method that care comes.
---
They risk the tower the second night of hunting, exhausted after spending the day dodging architecture that seems determined to divide their party in two, or failing that, their heads from their bodies. Nobody is eager to chance the cobblestone collapsing out from under the dome for a second night.
Caleb and Beau each have two new eyes. If they’ve informed anyone in the group about any new powers, no one has passed the information along to Essek, and he is not certain he wants to ask. The thought of any further changes makes him queasy, though Caleb and Beau themselves seem in good spirits, apart from complaints of headaches and phantom voices. A smile through gritted teeth is still a smile, and he tries to accept the reassurance for what it is, without letting instinctual suspicion sour whatever tenuous bonds he’s formed with the others. 
Essek completes his meditation with four hours left over before the rest of the Nein will awake. He leaves his room, intending to peruse the star chamber that Caleb showed to him on his last visit, and hoping the quiet space will be a good place to think. As much as he cares for the Nein, he is still at his heart a solitary creature, and it has been a long while since he has spent so many nights in the company of others. The black emptiness of the expanse will be a welcome comfort.
The solitude does indeed do him good, and he is feeling measurably more level-headed when the sound of footsteps interrupts his quiet contemplation. He turns to see Caleb on the threshold, tired-eyed but smiling softly.
“I thought I’d find you here,” he says, and at the time, Essek has no reason to question what intuition brought Caleb to his location so easily. 
“Trouble sleeping?” he asks, and Caleb huffs a small laugh.
“More often than not… but not tonight,” he says before walking forward. To Essek’s surprise, he sits down on the floor, with every appearance of making himself comfortable there for a long while. After a moment, Essek follows his lead and lowers himself down as well, robes spilling out over his own feet and just brushing the edge of Caleb’s. Essek reaches a hand out to pull the fabric back into his lap, but the sound of Caleb’s voice catches him unawares, and his hand stutters to a stop in midair.
Do you see that constellation? 
Essek’s head whips towards Caleb, smile still in place and splayed across unmoving lips. Caleb cocks his head, eyes crinkling in confusion as Essek stares, and stares.
“We are alone,” Essek reminds him at last. “Is there a reason not to speak aloud?”
Caleb hesitates just a moment too long for Essek’s comfort before responding. He ducks his head, auburn hair falling away to reveal the slightest sliver of red on the inside of his jaw. “No. No reason,” he says, and when he looks back up at Essek, his look is mischievous enough to startle the lingering unease out of Essek’s chest. Involuntarily, he finds his own lips quirking up at the twinkle in Caleb’s eye. 
“What?” he asks.
Caleb reaches out and taps the back of his hand with a finger, and a familiar magical lightness fills Essek’s chest, as the legs that were resting against the floor begin to float. Then Caleb’s fingers find his, pulling him away into the air, and speechless, he lets himself be pulled up – up, up – until the two of them are floating so high above that the floor is nothing but a dull sheen amid the endless stars. 
“We are alone,” Caleb echoes, low and dark, and Essek’s stomach swoops with a vertigo that has nothing to do with their height. “So, shall we dance? Here, at the end of the world?”
Yet again, Essek is caught speechless, but when Caleb’s other hand lands gently on his waist, he manages a nod. And in the silence of starlight, they begin to spin.
Essek cannot say when he closes his eyes, or why – whether the motion of the light and dark becomes too much, or if it’s the look in Caleb’s eyes: too warm, too close to bear. There are so few inches between them that when the words come – those soft, terrible, wonderful words, that leave his face hot and hands cold – it’s impossible to tell whether they were spoken aloud, or merely heard. And in the darkness, he finds he does not care. 
It is Caleb’s voice that envelops him, as they drift together among the stars, and that is all he needs to know.
---
The trail never quite grows cold, and yet Lucien and Cree remain elusive. Frustration turns to despair and back to frustration again, as each time they seem on the precipice of catching their prey, another obstacle springs up in their path: a cosmic creature, a horde of spirits, an unscalable spire that wasn’t there the night before. Essek begins to lose track of the days they’ve spent wandering the city. The hours bleed together, and it’s only Caleb’s clockwork reminders that keep them bedding down at the right intervals. Every day feels shorter than the next, and more than once Essek bites his tongue, wanting to ask if Caleb is sure the time is right, if they really have been wandering for as long as he says. 
But every time, he stops himself. His body must be confused, or perhaps time works strangely in this immortal city. Caleb would have no reason to lie. And once they are safe in the tower, he cannot bring himself to complain about the energy that still thrums, unspent, beneath his skin. Not when the others sleep, and Caleb and Essek have the nights to themselves.
And yes, Essek is concerned that he and Beau have stopped sleeping. Of course he is. He is concerned about the eyes, and the faraway look that Caleb gets when he stares too long at a window, or an empty doorframe. But when they are together, Caleb is never far away. He is here, unmistakably present, for the hours that Essek is awake while the others sleep, and he has never imagined- could never have imagined how incredible that could be. How much he would give up, to not surrender this.
Caleb knocks on his door, and he answers without any hesitation.
“Join me,” Caleb says, a half-smile still playing over his lips – just formal enough for plausible deniability, if anyone was to hear. They might be going to do research, or discuss battle strategy. But instead, Caleb leads him to his own room, and they are barely through the door before Essek’s back is pressed to it, Caleb’s breath hot against his throat, and he has swiftly learned to love the racing chill of being held beneath a weight greater than his own. 
They stay there a moment, Caleb’s eyes searching for permission before he leans in, a question held and asked before anything is taken. Essek never imagined that being trapped could feel so... safe.
“Join me,” Caleb’s lips say again, before they press themselves to Essek, and Essek swallows the words away, lets heavy breath suffocate the mismatched sounds that pass out of reach before he can fully grasp their shape: the words Caleb didn’t say, but that Essek hears, or thinks he does, or maybe has been imagining all along. 
An echo, in the corner of his mind. Nothing more. 
Join us.
(Join us)
(Join us)
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elizabethemerald · 3 years
Text
Fall Anniversary at the Soltryce Academy
Caleb walked into his classroom at the Soltryce Academy with the immediate instinct that something was wrong. He had been teaching Transmutation theory and application in this same class room for the past twenty years, so anything that seemed different set off alarms in his head. 
He mentally checked the wards on the class room and found them intact. There were a few students in their seats, a few more filtering into the lecture hall, by the second. None of them seemed alarmed. Whatever was different today did not appear to be an immediate threat. 
Still just to be safe he subtly cast Detect Magic as he set his bag down and took off his coat. Immediately a few points were highlighted in his mind. Of course his own magical items, the amber around his neck and the amulet beside it, the ring on his finger, the chalk he had enchanted to help him lecture. Nothing off there. 
There were a few points of magic around the rest of the room, each quickly analyzed and dismissed. Transmutation magic on a small pile of coins near the wall, a low level student’s practice project. Abjuration magic in the wards along the walls. Divination magic in a button, another spying device Astrid had tried to sneak into his class room to keep him from teaching against the school’s policies. 
It was the illusion spells that caught his attention. A few of the students were covered in the same, linked illusion. Their appearance normal enough to blend in, but also entirely too normal for a real student. And there, a student he didn’t recognize even with his keen mind, covered in an illusion spell. Several other magical objects of varying power, hidden under the spell. The Vestige appeared to be within its pocket dimension, so at least they hadn’t brought a weapon onto campus. 
After setting down his things and greeting his class he squeezed past a few of the students to grab Astrid’s enchanted button. He quickly dispelled it and slipped it into an envelope to return to her later. As he returned to the front he gave the cat sitting on his desk a brief scratch. 
“Hello Jester.” He said. Of course he didn’t need Detect Magic telling him of the cat’s aura of Transmutation to know his friend. She was bright blue after all and staring at him far more smugly than even a magic fey cat would. 
“Now class, I know we were discussing transmutation principles as applied to effecting the elements around you, but I am afraid that lesson will have to be postponed. It would seem that it is the anniversary of the Mighty Nein getting together and they have decided to invite themselves to my class.”
There was a muttering around the class room as the students looked at each other, before one of them near the front stood up, the illusion dropping off her form as she did so. 
“I told you he wouldn’t fall for it!” Veth said in her high voice, She looked mostly unchanged from when they first brought her back to her proper body. A few more laugh lines, but nothing more to show the passing two decades. “Lebby, is an amazing wizard, he wouldn’t fall for something simple like that. You students better appreciate the skill of your teacher.”
Caleb smiled fondly as Veth walked up to the front to give him a hug. Interspersed through the seats a few more illusion spells dropped. A half elven man walked up from the front row and kissed him on the cheek. Essek’s own illusion lasting even as he dismissed the Seeming on Kingsley and Yasha. 
“How did they rope you into this?” Caleb whispered to Essek. 
“Oh you know I can’t resist a practical joke.” Essek maintained his deadpan delivery for only a few seconds before a small smile graced his lips. Caleb knew quite well that Essek looked as ageless as ever, under his illusion. His elven blood would keep him looking much the same for the next few centuries. Caleb returned the kiss, to the muttering of his students. They weren’t ever a 100% sure who Caleb’s rotating cast of elven boyfriends were, and Caleb was more than happy to keep them in the dark. 
“Well you can’t fault us for trying!” Kingsley said. They were wearing a scandalously low cut shirt, a pair of plain black pants, and a pair of thigh high boots. His purple hair was fading to a less vibrant shade just a bit near his ears and he had a larger collection of scars, as one would expect from years of piracy and being a bloodhunter. They were also wearing their sword much to Caleb’s disapproval, which was apparently not magical. 
“You can’t expect me to hide this glorious look without magic though can you?” He said, sliding his hands down to his hips then back up his torso. Then he grabbed Caleb’s chin and kissed him full on the mouth, with tongue for several seconds, while his students lost their collective minds. Caleb smiled against Kingsley’s lips right before the tiefling stepped back. He was sure the rumor mill of the school would go wild about that for a few weeks. He wished he could see the look on Master Beck’s face when the news came across her desk. “Here’s to another twenty years, magic man.”
Yasha and Caduceus walked up next, each giving Caleb a tight hug. These two showed their age the least of the non elven members of the Nine. Cad could have been just stepping out of the temple doors in the Blooming Grove, saying that he had only three cups, if it weren’t for the increased presence of lichens and mosses of all kinds on his clothes and armor. Caleb was fairly certain there was an actual bird’s nest in his pink hair. Yasha of course looked as badass and muscular as she had when they first found her. Her hair was completely white, done up in an ornate braid. Home life seemed to suit her well, she looked genuinely happy and relaxed like she certainly hadn’t when they had first gotten together. 
Fjord’s spell dropped as well. The half orc’s hair had large stripes of gray in it, he had crows feet at the corners of his eyes, and his salt and pepper beard had significantly more salt to it now. He still looked good, life at sea, despite its hardships, keeping him fit. He laughed at something over Caleb’s shoulder as he approached and he found himself lifted bodily into the air by a pair of muscular blue arms. 
Jester having dropped her polymorph spun him around briefly in the hug before setting him back on his feet. She would never fail to look divine. Her horns now curling in on themselves, almost like her mother’s had when they first met her. Her hair is pulled back into a pony tail, poofing out behind her head from the salt air. Her sailing days were certainly not hurting her in anyway. Her smile was still just as wide, her eyes just as sharp, and her arms just as strong, if not more so. 
“Happy anniversary Caleb! Twenty years ago you were a stinky wizard. Now you are here teaching!” Jester’s happiness in her voice carried to every corner of the lecture hall. 
“What happened to our plan of drinks in Nicodranas this evening?”
“I just couldn’t wait Cay-leb.” She pouted. “Fjord and I got into port early, and I was so bored.”
Caleb smiled at her, then looked around at the rest of the Nein, pretending to count. 
“We appear to be one short. Where is my sister? Couldn’t drag her away from the Cobalt training pit? Or did she get lost in a book like some kind of nerd?” Caleb said with a smirk.
“Mother fucker!” 
He looked up towards the voice above him, just in time to watch Beauregard drop from the ceiling, to land on his desk with a perfect three point landing. She hopped off the desk and punched his arm, before also grabbing him in a tight hug. 
“I am not a nerd, Widogast!” She snapped, a wide grin on her face. 
“Beauregard, please do not land on my desk. It was a gift and I don’t think it could bare too many impacts like that.” He stopped to look up at the vaulted ceilings of the class room. “Also, how did you get up there?”
If she had been invisible she would have tripped the wards on the class room. And if she had gone in the brief break between classes one of the early students would have noticed her and caused a stir. 
Beau took her turn to smirk. 
“I have been waiting up there for four hours so we could surprise you. It’s surprisingly comfortable. I could have gone another couple of hours without breaking a sweat.” She paused to flex, causing several students, and Yasha to blush at her muscles. 
Beauregard’s monk training meant that she looked like she hadn’t aged a day since Aeor. And she could still easily out fight everyone else in the room if she wanted to. She was also the one member of the Nein that Caleb saw the most frequently. Their work to root out corruption among the Cerberus Assembly, and other bodies of power in the Empire often kept them up together late into the night, until Yasha would intervene and throw her wife over her shoulder to carry her to bed. 
“Can I finish the lesson, or should we depart immediately?” Caleb asked, already guessing the answer. 
“Cayyyllleeeb.” Jester groaned, pulling at her face. “I’m sooooo bored. I want to drink and party already!”
Caleb turned back to his class of students. He was sure most of them had heard rumors about Professor Widogast and the wild adventures he got up to with the Mighty Nein back when they first got together. He wasn’t sure how much they actually believed, but he was sure that even the most widely blown out of proportion tale didn’t even begin to cover the truth of what they had done together. 
“In honor of the anniversary of this group of arschlochs finding each other, consider this to be a free day. Keep up on your readings, and if you have any questions I will be at my regular office hours tomorrow morning.” 
The students immediately started buzzing as they stood and packed. No doubt during tomorrow’s class he would have to field a whole host of questions about the Nein, and that was just the way he liked it. The day after the anniversary was the one day he would talk about what his family had done. As the class filtered out, with many a lingering glance thrown at the colorful group at the front, Caleb turned to Essek, setting the envelope with Astrid’s button in it on the table top to deal with later. 
“Would you like to teleport us to the beach, or shall I?”
Essek put up both hands. 
“I already used my spell slots getting us all back together again. You can bring us to the coast.” Essek said, his smile a mix between smug and fond. 
Caleb rolled his eyes before pulling him into a soft kiss. Then he turned to address the rest of the Nein. The family he had made for himself. 
“Are we ready?” After a series of nods, he pulled an ancient clay turtle from his pocket and gave it a squeeze. “Then let’s go!”
And they were off, to a night of drinks and celebration and stories told, and memories shared. And of course many toasts, “To another twenty years.”
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malaismere · 3 years
Text
Campaign 3 Predictions - Compiled
So, as a fan of compiling statistics, I've been keeping track of race/class predictions for campaign 3 for the past...at least a year, from tumblr, reddit, and twitter. with EXU over, and my spreadsheet hitting 400 (?!), I figured I'd share the fandom's current predictions
Travis
Human (30), Dwarf (29), Elf, Shifter (11), Half-Elf (10)
Cleric (103), Bloodhunter (63), Wizard (50), Fighter (49), Druid (46)
Lycan bloodhunter (41), Forge cleric (26), War cleric (16), Eldritch Knight fighter, Bladesinger wizard (14)
Marisha
Elf (16), Genasi, Tiefling (14), Dwarf (13), Dragonborn (11)
Paladin (112), Rogue (53), Fighter (43), Cleric (40), Warlock (37)
Eldritch Knight fighter, Glory paladin (14), Artillerist and Armorer artificer, Battlemaster Fighter (8)
Liam
Dwarf (25), Halfling (18), Tiefling (13), Elf (12), Warforged (11)
Druid (77), Cleric (72), Bard (71), Fighter (59)
Stars druid (16), Dreams druid (10), Eloquence bard (8), Alchemist artificer, Whispers bard, Twilight cleric (7)
Sam
Dwarf (34), Kobold (24), Goliath (17), Warforged (15), Kenku (13)
Sorcerer (106), Cleric (98), Druid (63), Wizard (47)
Wild Magic sorcerer (61), Wild Soul barbarian (14), Twilight cleric (8), Life and Forge cleric, Wildfire druid, Divination wizard (7)
Laura
Elf (21), Human, Tabaxi (19), Genasi (15), Gnome, Aasimar (10)
Barbarian (75), Sorcerer (74), Bard (64), Warlock (60)
Wild Soul barbarian (14), Wild Magic sorcerer (12), Glamour bard (10), Shadow monk (9)
Taliesin
Warforged (16), Elf, Changeling (14), Gnome, Genasi, Tabaxi (8)
Sorcerer (68), Rogue (65), Warlock (55), Bard (45), Wizard (43)
Aberrant Mind sorcerer (18), Whispers bard, Phantom rogue, Soulknife rogue (11), Mastermind rogue, Clockwork sorcerer (9)
Ashley
Elf (26), Human (18), Tiefling (17), Half-Elf (12), Dwarf (11)
Rogue (95), Bard (91), Monk (43), Ranger (41), Warlock (38)
Swashbuckler rogue (21), Glamour bard (13), Mercy monk (9), Drunken monk, Wild Magic sorcerer (8)
I also (although less consistently) collected continent/setting predictions. Marquet was the top (49), then Issylra (29) and the Shattered Teeth (22). For non-continent settings, some form of Spelljammer was the top (19), followed by the Age of Arcanum (17), and Planescape/Planehopping (15). Underdark, Ravenloft, Blightshore, and a return to Tal'Dorei were also suggested multiple times.
Much longer and rambly discussion (and my own predictions) under the break.
Top predicted races were Dwarf, Elf, and Human (~100). Dwarf and Elf haven't been played before, so that tracks, and I don't think it's out there to assume we'll get at least one human again. Also, post the whole thing with Essek and long rests, people really started jumping on Elves (which, fair). Warforged, Dragonborn, Tabaxi, Genasi, Tieflings, and Changelings all are pretty prominent (~50).
Of the races not yet established as existing in Exandria, Warforged and Changeling were the most popular (Warforged now dubiously canon post-Aeor, and Changelings dubiously canon with the LoVM bartender), followed by Shifters, Leonin, Kalashtar, Fairies, Grung, Ravnica races (Loxodon, Simic Hybrid, Vedalken), Van Richten's Races (Dhampir, Reborn, Hexblood). Locathah and the other Feywild/Strixhaven races are the only officially published races at 0 suggestions. The lowest previously seen race is Gobins at 2, one of which was for Sam again, and the lowest PHB race was Half-Orc at 17.
Class wise, Sorcerer was actually the most predicted class (which kind of tracks, as it's the one that hasn't shown up even as multiclass), followed by Cleric (generally assumed as compulsory), Paladin (only as a multiclass), and Rogue (also assumed as compulsory, but way less so. Not surprisingly, Bloodhunter, Ranger, and Artificer were the lowest.
Wild Magic Sorcerer was far and away the most suggested subclass, the only one to break 50, although it hasn't hit 100 quite yet (I think it will by the time the final characters are announced though). EK Fighter, Lycan Blooodhunter, Forge Cleric, Swashbuckler Rogue, Wild Soul Barbarian, Stars Druid, Glamour Bard, Bladesinger Wizard, Eloquence Bard, and Echo Knight Fighter are the other top subclasses.
Every official subclass has been suggested except for Berserker Barbarian, Grave Cleric, and Transmutation Wizard (previously played), Battlerager Barbarian and Banneret/Purple Dragon Knight (SCAG subclasses, which are widely unpopular), and the dubiously-official Planeshift subclasses. Open Seas Paladin is the only Matt homebrew to not be suggested at least once. For dead UA, Satire Bard, Brute Fighter, Giant Soul and Stone Sorcerer, and Raven Queen Warlock have all been suggested, usually only once, although many of the suggestions were collected while classes were in UA for Tasha's, Van Richten's, and Fizban's which is technically still UA but announced so...
With Travis, the predictions bounce between two main ideas - a melee spellcaster (Forge/War/Tempest cleric, Bladesinger/War wizard), or going back to a melee class (Bloodhunter, Fighter) but with a bit more mechanical interest (Lycan, EK/Echo/Rune/Battlemaster). I think those are both solid predictions, and while I really, really doubt we'll see a Lycan bloodhunter or a Forge cleric, I think the general vibe is probably spot on.
My own prediction is one of the more out there, but still in line with the general thinking - Artillerist Artificer. Travis is definitely a very tactical player, and it would be cool to see him get a turret for the battlefield, plus all the general utility/versatility of the artificer. Alternatively, I really could see a rogue, although more like what Mastermind or Inquisitive is trying for as opposed to how they actually turned out, if that makes sense.
Race wise, the top guesses are fairly plain, outside of shifter (which is mostly tied into the "werewolf" vibe). None of them would shock me, but I don't have any predictions.
I think that everyone's right on the money with Marisha as a paladin. Her next character being high charisma seems spot on, and I think moving to a half-caster also tracks. EK/Echo/Rune/Psi fighters would also fit, although they don't lean towards high charisma, or a warlock, maybe a more melee one.
Rogue seems unlikely purely due to the fact she's played one before, kind of. Matt and Marisha have both talked some, but her first game wasn't Vox Machina, but a previous game Matt had run where she'd played an assassin. You can do non-assassiny rogues, but still.
(Other fun facts about this game because it's wild: apparently the session she sat in on before playing involved half the party getting eaten by ghouls. the party joined up with another half-tpk'd party (marisha and the replacement characters) to get the raven queen to bring their dead friends back, and a fate-touched rogue swore service to the Raven Queen in order to bring the last party member back.)
My prediction for Marisha is also paladin, although I don't have any thoughts on the subclass, with genie warlock as a second because they are fun. No real thoughts on race other than I too would love to see tiefling Marisha.
Most people are going with a support caster for Liam, which I totally buy. Caleb definitely leaned towards support caster, even if he usually did end up played as DPS. Druid has taken the top given the polymorph->wildshape vibe, although it's still very yclose with Bard and Cleric. Suggestions for fighter dropped after EXU, and while Liam does play a lot of fighters, I doubt we'll see it for C3.
Honestly, Liam is the one I have no predictions for outside of 'support caster'. I'd lean away from Cleric and towards Druid or Bard, but it's hard to say. I also think Artificer deserves to be in the running, as it seems like something Liam would really enjoy, but also...might not want to go Int-caster to Int-caster. My only real thought on race is that I want to see whether Marisha and Liam choose the same again.
Top guesses for Sam is, far and away, Wild Magic Sorcerer. This was also the top guess for C2. I do not think Sam will play a Wild Magic Sorcerer. In general, though, the vibe is going back to fullcaster - Sorcerer, Cleric, Druid, Wizard. I think full caster is probably right.
Sam is so hard to predict because it isn't what he'd choose, but what Liam chose for him. I think it's either something really standard or something really out there, and since I can't guess the really out there, I'll go for the standard - Elf Wizard or Dwarf Cleric, leaning towards Dwarf Cleric, due to the support class and the fact that Sam's mentioned never playing a religious character.
The main vibe for Laura is definitely "DPS" which is understandable. I don't know if I agree with it, but I understand it. Aside from Barbarian, the rest of the vibe is spellcaster - and I don't think we'll see a completely no magic character from her either.
Prediction wise...I understand barbarian, but I'd actually go with Ancestor or Beast over Wild Soul. I could actually see a Bloodhunter from her too, although leaning away from Vex vibes. I think I'd want to go with Wizard, though I'm not certain on that. I would bet Tabaxi but idk, I could see her avoiding that for Travis' sake.
Everyone always names Taliesin as the hardest to predict (he had the lowest count at 354, under even Ashley at 365, to everyone else's ~380/400) but I don't think he's harder to predict than Sam. The thing that makes him hard to predict is that he likes to build characters to fit the party, which he (probably) won't be doing, same as with Molly. The other main thing he tends towards is mechanical complexity in a way that suits his characters.
The main driving influence in the top suggestions is Eldritch Weirdness. Aberrant Sorc, Whispers Bard, Phantom Rogue, Warlock in general. I don't disagree with any of the subclasses, but I really don't think he'd go eldritch for eldritch sake, if for at the very least being...he has always been this weird and it's yet to be a driving force behind any of his characters before. Like the Taliesin-is-an-elder-god thing, I think this is mostly people who don't hang out around occultists. Look, I've had multiple people sell me their actual souls, and you don't see all my characters being warlocks.
That being said, I don't think I disagree with the top classes, just the subclasses. I definitely agree with Sorcerer as a good choice for him, although I'd actually go Clockwork, as I think it has a fuck-with-the-DM vibe. Taliesin is the most heavily suggested for dunamancy subclasses, which wouldn't surprise me, but I think he might avoid on the sole point of not wanting something too tied with the last campaign. A lot of people also name the psionic subclasses, which I'd be more likely to second if they had kept the weird mechanic from the UA, but don't disagree with, excepting my issue with Aberrant Mind.
My out there guess is that he's going to choose a multiclass build. He definitely enjoys playing around with weird builds (Owlbear, he did a non-CR oneshot as a monk/stars druid). On the one hand, a lot of these builds work best for oneshots or starting at higher levels, as they can take a bit of time to come online, but with such a large party, I think it will still function.
(my actual prediction for Taliesin is that his character is weirdly reminiscent of either the aasimar echo knight or the elf blood cleric from the exandria game I'm running.)
Ashley is being predicted as a Dex/Cha build, and I'm totally here for it. Pre-Fearne, I was leaning Ranger, especially Fey Wanderer for a fey build, but post-Fearne, I'm going Rogue, especially Swashbuckler. I agree that seeing a high Cha Ashley would be great, especially to let her be more center-focused than Yasha had been, and swashbucklers are just...really fun. Also, the whole Aeor arc really left me wanting to see Ashley as the go-ahead-and-scout character, just to watch her push buttons.
For continents...I understand why people are guessing Marquet, since it's currently the most explored. I think that if they're going to do Marquet, then Matt will sit down with a cultural consultant. I say will over should, because I won't make any value judgements, but I think it's in line with what Matt and CR would do in that situation.
I can't really tell whether this is a prediction or what I'd like to see (the two are distinct but often difficult to untangle) but I'd actually go with Issylra, and specifically playing up the (at least initial) set up of explorers and adventurers heading out into the wilds. I will also place my bets on them having some sort of more steady home base, and my hopes on that they get an airship. My wildest out there guess is that the plot will move towards either planescape/spelljammer in the upper levels, tying into some of the seeds from the end of C2.
I have seen a handful of people predicting table seating order, which is both very minor and also the thing that I may be most interested in. A while back, someone made a post pointing out that the main romantic relationships were all cross-table, while the strongest platonic relationships were same-table or side by side. Because I am the sort of person that I am, I did statistical analysis on ao3 fics....and it's statistically significant. So I am trying to see whether or not, based purely on C3E1, I'll be able to predict what the top ships for the campaign will be.
This rambling has mostly gotten out of hand because I don't have much opportunity to talk about this, but, you know. If you send me predictions I will give you the current odds gambling style, so that you'd know how much you'd win if you'd place a bet, because I did the tables up as a joke for something else and now I kind of want them to be used for something.
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vividxp · 3 years
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Re: CR2 Wrapping up
I’m not surprised, I already gave my 3 posts on why it could wrap up soon, and why certain ‘loose ends’ aren’t really a thing (For example, it’s a bizarrely unpopular opinion to think that it’s not necessary to release Uk’otoa and kill him). I am a little surprised that it’s happening sooner than I anticipated. I figured that there was no way that C2 would still be a thing past 2021, but I was guessing that we’d see an end in the fall or winter. 
The discourse is also not surprising. Folks have been debating the endgame and poring over cast and crew statements for months. Sides have been chosen, arguments have been made. A lot of people have a lot of feelings, myself included.
Speaking of my feelings, I do have my theories on why the players may have decided to end things where they are instead of going a little longer. This is unfounded speculation with some analysis, so mind the discourse tag. 
There are popular theories, the first being that having CR3 start when promotion for the Vox Machina animated series is ongoing would be great timing for CR newbies. The second being that the pandemic was difficult on a lot of the cast and crew and they may want start anew when they get to play at the same table again.
However, my controversial unfounded guess of a theory is that certain characters found themselves stuck in a bind and the players weren’t interested in letting them go and creating new characters. 
I’m looking particularly at Veth and Caduceus. I think people were looking at CR1 and thinking that Taryon worked out so why not do it again. Sam had mentioned in Talks that he didn’t want to be the person who had characters leaving the party, and Taliesin was already on his second character. I think they wanted to see their characters to the end with the others.
The biggest issue with that is pacing. The Mighty Nein never stopped. In the entire campaign they only had one instance of downtime and IIRC it wasn’t more than 2 weeks long. Cad barely got to spend time with his family, he didn’t even get to see them safely home before he was gone on another quest with the rest of the M9. Same with Veth. It was looking like maybe the M9 would have some downtime before they had to leave with Vess but that was cut short when they discovered Molly’s grave was empty. By the time the M9 were off to Eiselcross, Veth had less than 24 hours of downtime with her family when original it was supposed to be about a week.
IMO, I think there was a big missed opportunity for downtime post Travelercon. I actually think having Travelercon be a fixed point of time also increased the M9s pacing to unsustainable levels. They were constantly worried about missing it so there was no further exploration of the Happy Fun Ball and sidequests such as Pumat’s Basilisk oil were never followed up upon. But when it was over, I think a long break would have been ideal. Didn’t have to be a year long break, but it could have been long enough that characters who had families could actually spend time with them. Even the characters that didn’t want to see their families could have followed up on some of their backstories. Fjord could have followed up on Sabien. Maybe Jester would have taken time to visit Kiri. Beau could have went with Yasha to see Yuala’s grave, etc.
But it didn’t happen and things kept progressing in such a way that the M9 was always running against the clock. Aeor was a tightrope walk between exploring a cool setting and trying to catch up to Lucien. Basically, it got to the point where they only way to get downtime would be to leave the party. And again, I don’t think the players were into it.
Eiselcross being the last major arc means that all the M9 get to see things to the end together. And they get to have that downtime and the ability to round up the gang for another adventure if they ever feel like it for a future one shot. 
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lynkhart · 3 years
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MAJOR spoilers for the C2 finale of Critical Role so read at your own risk of you haven’t caught up!
I have so many feelings regarding Caleb and Essek’s intertwining character arcs I needed to explore, so strap in folks, you’re in for a bit of a ride! (But seriously though, this is like 4000 words long, I basically wrote an essay 😂)
At the start of the campaign, Caleb Widogast was dripping in guilt and self loathing and refused to believe he could ever absolve himself of his sins. Essek Thelyss was a cold, aloof individual who betrayed his people for selfish goals, and their differing yet mirrored narratives have been an absolute delight to watch unfold.
In the beginning Caleb truly hated himself. He shot down any attempt at a compliment, described himself as a ‘disgusting person’, outright rejected the idea that he was worthy of love, and never let the blame shift from him for what he’d done. When Beauregard and Veth/Nott pointed out that he was coerced and manipulated into killing his parents, he reacts in an incredibly visceral way, and I’ve seen several comments likening it to a victim of child abuse who was groomed into believing they were as responsible as their abuser, and I think that’s exactly how it was meant to be read. He doesn’t see himself as a victim, only a murderer, and punishes himself for it every day. We see this in the way he presents himself, dirty and unkempt because in his mind he doesn’t deserve to feel good about himself in any way. Other than Nott/Veth and Beau to a certain degree, he purposefully isolates himself from the rest of the group and it’s a long time until he feels relaxed enough in their company to drop his defences a little.
(Speaking from a purely meta point of view, Liam did an absolutely phenomenal job of showing this through body language and I’d love to see someone do a compilation video of it. He starts off very hunched and guarded, leaning his body away from the closest person to him and avoiding eye contact and physical touch; but by the end stands tall and sure of himself.)
Early on there were a few moments where he had the option to do some pretty dark shit, and I’m sure there’s a possible timeline where he gave into his desire for revenge and really lost his way, but I’m glad he stuck it out and worked through his trauma in the way he did. His PTSD and disassociation when casting with fire was tragic, but over time he was able to work through it thanks to the constant love and support of his friends who kept him from going off at the deep end.
Molly’s death was the catalyst for change in a lot of the party, and Caleb is no exception. On the verge of leaving the group prior to his death, the grief they shared, combined with their frantic attempt to rescue the other half of their party put things in perspective and gradually he learned how to be a person again, to care.
Altering time to save his family had been Caleb’s only goal in life, and so when Essek and by extension, dunamancy was introduced, you could see his eyes light up at the possibilities.
A huge turning point for him is aligned so closely with Essek’s redemption arc which feels quite apt I think. When Essek confesses to his crimes, Caleb delivers a beautifully iconic piece of dialogue where he acknowledges their similarities and how much he himself has changed as a person since meeting the Mighty Nein. (Source - CR wiki)
‘You listen to me. I know what you are talking about. I know. And the difference between you and I is thinner than a razor. I know what it means to have other people complicate your desires and wishes. And I was like you. Was. I know what a fool I have been for years. You didn't account for us. Good. That is life. Shit hits you sideways in life and no one is prepared. No one is ready. These people changed me. These people can change you. You were not born with venom in your veins. You learned it. You learned it. You have a rare opportunity here, Thelyss. One chance to save yourself, and we are offering it.’
This is not the same Caleb we met back in the Nestled Nook inn way back in the first episode. While not yet fulfilled or entirely convinced of his own worth, he knows he’s on the right path. That alone is progress enough, but that he uses his own experiences to help another escape those same chains of guilt says such a lot for his development. When he tells Essek that his ‘venom’ was learned, he’s also talking about himself and his own history of being manipulated and gaslit, with the implication being that it can be un-learned just as efficiently.
Caleb Widogast is selfish no more, or at the very least, doesn’t let his goals undermine anyone else’s anymore. Contrary to what he himself might still think, he is in no way a bad person. He loves fiercely and cannot abide seeing those he cares about in pain.
Early game Essek is what Caleb could have been if he’d rejected his friends and focused solely on his own selfish goal to undo his mistakes. Both are impassive at first and see the Mighty Nein as means to an end...until they get to know them and then their fate is sealed. The Power of Friendship wins once again!
At the beginning Caleb said he wanted to ‘bend reality to my will’ (sic) and in the end he does just that, though not in the way he originally intended. Destroying the T-Dock, and by extension the one thing he’d been building towards from the start, the chance to go back and change time, for me personally was the absolute peak of his journey. I rewatched the scene where Caleb revealed the truth about his parents death today, and it was really jarring to see just how far he’d come since then. It made me oddly proud actually.
I always felt like his plan to save his parents was the one thing holding him back from truly accepting their deaths, which is why the final scene of him in the cemetery with the letters for them hit so hard. He never truly gave up hope that they’d be reunited, but ultimately he realised he was merely postponing the inevitable and never allowing himself to live his own life. While time travel shenanigans would have been incredibly interesting to explore in game, choosing to let the past lie and not go back for them finally allows him to grieve and move on, and perhaps most importantly of all, to forgive himself at last.
I know some people were annoyed by Caleb’s decision in the finale to spend the rest of his life teaching rather than continuing to adventure, but I see it as the natural conclusion to his whole arc and his own personal victory.
He looked Trent Ikithon in the eyes, a man who he’d spent years wanting to kill and run from in equal measure, stripped him of his power and his voice (and ultimately his ability to harm anyone else) and finally spared his life so he had to live with the indignity of his defeat for the rest of his miserable existence. You couldn’t have asked for a more damning rejection of everything he’d been brainwashed into believing as a child. His dismissal of Trent’s position in the Assembly played into that as well. He never really wanted power for the sake of it; he had no desire for politics, he just wanted his family back, and while he didn’t get the one he started with, he made a new one for himself in the end.
As Caduceus once very wisely said:
‘Pain doesn’t make people; it's love that makes people. The pain is inconsequential; it's love that saves them.’
Caleb gets to break the cycle of abuse and teach a new generation of mages the way he should have been, with kindness and respect, and I’m pretty sure he’d have introduced a handsome drow as a guest lecturer from time to time. 😉
Speaking of...
Essek described himself as selfish and as a coward, forever putting his own wants and desires first, yet over the course of his journey with the Nein we see his priorities change drastically.
Having friends gives him people to care about, something he’s never had before, and it changes his outlook on life completely. For me, the first time we really see this is when he joins them for dinner in the Xorhaus and stops levitating. It’s a subtle thing, but meaningful. He explains that it had become an expectation of him, a quirk he’s known for, and so to feel comfortable enough around the Nein to drop that pretence is quite bold I think.
Much later, when he chooses to destroy the mini beacon they discover in Aeor in order to give everyone a long rest before the final confrontation with Lucian, he’s essentially giving up everything he betrayed his people for, just to keep his friends safe. The existence and context of that single artefact could have had an earthshattering impact on the Dynasty’s entire culture, forcing them to reevaluate their entire belief system and attitude to the Luxon, something he’d wanted from the start, something he helped start a war for, but he offered it up as a sacrifice without a second thought.
I’d say that’s a pretty big morality shift, and I’m super interested to see if Matt reveals if his alignment changed in the post campaign Q&A. I have a feeling he set him up as a potential BBEG but the party was like ‘no, you can’t have him, he’s ours now’ and that was the end of that. 😂
I think it says so much about the other characters too, that they befriended this person they barely knew, and when he was revealed to have done such terrible things, their first reaction was to give him comfort and an opportunity to atone. Jester held his hand while he confessed, and afterwards, while they didn’t immediately forgive him, they saw the good in him and wanted him to be better, which ultimately feels like what the entire campaign was about, leaving places (and people) better than they found them. It’s obvious that he’s never really had many friends before and has therefore never had the opportunity to be emotionally open with anyone, so seeing him gradually warm up to the Nein and allow himself to soften around them was really lovely to watch.
(Obviously, from a realistic moral perspective, he still fucked up big time. He’s still a godsdamned war criminal and really should have been put on trial for what he did, but I think from a narrative and personal point of view, his redemption arc was far more satisfying, so I’m glad it happened the way it did. (And not to derail but the rest of the gang have done some pretty horrific stuff as well, though perhaps not quite on the same scale)
He has a few moments towards the end that I absolutely love because they show that beneath the guilt and anguish, there’s an incredibly sweet and sensitive soul in there, just wanting acceptance. His dry jokes which often don’t quite hit, (the ‘I will punish the bakery’ line is such an under-appreciated one 😂) his simple joy at learning to garden in the Blooming Grove, and realising that he’d never been asked what his favourite food was before was actually kind of heartbreaking, because it highlighted how lonely his life must have been until that time. There was a moment pretty early on I think when he cast disguise on the party and Jester asked if he could cast it again to change the look of her outfit a bit and while he seemed to find it amusing, he refused, not wanting to waste a spell on such a frivolous request. Cut to their time in Aeor where he burns a fly spell just so he and Caleb can flirtatiously swoop around each other for a couple of minutes, all the while trying to beat Lucian to the city.
His breakdown when Molly’s resurrection failed really cemented to me how much he’d grown as a character. He never met Molly, his only knowledge of him was secondhand, through the eyes of his friends, but seeing it fail just broke him because he knew how much it hurt them to go through it all over again.
His comment to Caleb about not admitting defeat and wishing he could do more did get me wondering at the time if he was going to try and do something crazy, perhaps sacrificing himself via the Temporal Dock to make amends or somehow forcing another reroll, but I’m glad he didn’t. The conversation following that with Fjord was one of my favourites- he shows him acceptance and belief in his potential for the future, something he’s lacked for a long time, and when Caleb bluntly affirms afterwards that he is indeed an official member of the Mighty Nein, it’s the start of the rest of his life, and something he’s exceptionally grateful for.
It all leads to that final moment in Aeor with Caleb, when, presented with the opportunity to alter time and undo everything, he chooses to accept his decisions and carry the weight of his sins for the rest of his long life. That’s...huge.
He’s essentially choosing to live the rest of his existence as a fugitive, forever on the run, with no guaranteed peace or safety. He chooses to spend his life making up for his deeds, rather than looking for an easy way out.
I think that may have had a big impact on why Caleb ultimately made the same decision, as if Essek had been up for altering his timeline I think he’d have struggled to resist it himself. The conversation they had earlier in Aeor about their priorities and resisting temptation really comes to mind as well.
Now, to the relationship.
It was subtle, and not as ‘in your face’ obvious as the other characters, but I’ve been watching and hoping for a long time and I must say, it feels good to be vindicated.
(And if you have any doubt, both Matt and Liam confirmed on Twitter that their post finale relationship was 100% romantic)
I’d been hoping that Shadowgast would be a canon endgame relationship for a while, so the finale, and the aforementioned T-Dock scene in particular had me quite literally shaking with emotion as I watched live. Here you have two men, both damaged and guilt-stricken in their own ways, who find in each other a kindred spirit and a path to redemption.
They’re both very guarded and closed off people, but Essek in particular has a definite shift in the last arc of the campaign especially when it came to his interactions with Caleb. At the start he was quite aloof and stoic, though charming, and they had an instant connection through their shared love of the arcane, (anyone who couldn’t see them making heart eyes at each other when Essek was describing the different types of magic he could teach Caleb was clearly blind) but by the end he was incredibly open to showing his vulnerabilities and that takes a lot, especially for someone whose primary focus was to stay in control of every aspect of his life. The ‘Caleb, I’m scared’ moment during the Trent fight in particular made my heart ache.
No, we didn’t get a dramatic declaration of love or a cinematic mid-battle kiss, but I’d argue that their relationship was just as, if not more intimate than any of the other main characters were. They understood each other in a way the others didn’t, their shared guilt, feelings of inadequacy and their obsession with magic forged a deep connection from the get-go. Neither of them are big fans of PDA I think, though Caleb is tactile as hell (forehead touches and kisses, oh man, I’m so weak for those 😩👌) and some of their most iconic moments have them putting themselves in harm’s way to protect the other. Essek shaking off his forced guilt trip immediately after the now infamous forehead touch in ep140 was beautifully poetic, as was using his fortune’s favour to pull Caleb out of the rubble moments before. Caleb trying to include him in his Sphere of Invulnerability in the finale and Essek staying close to him the whole fight despite being obviously terrified of Trent was the icing on the cake. It’s clear that they care for each other a great deal; whether by the finale they’d consider it love is up for debate, but we know that’s eventually where it ended up and honestly, I love that. I deeply appreciated the fact Matt and Liam both emphasised that they took their time with their relationship, letting each other heal in their own way before they took the next step. All too often in media, and real life too sadly, a romantic relationship is seen as some kind of quick fix, and that a lover will somehow complete you or make all your problems vanish. They knew this wasn’t the case here, and that made it all the better.
While I would have *loved* to have seen them together as a couple right to the very end, the change in their relationship felt right, if bittersweet. I doubt they ever stopped loving each other, and if anything, choosing to shift to a deep and lifelong friendship over a romance that would cause them both so much pain is one of the kindest things you could do for someone you love. After all, friendship isn’t a downgrade, just another way of experiencing that same love, and it wasn’t as though they broke up and never saw each other again, it was pretty strongly implied that they remained a major feature in each other’s lives, they just changed their label slightly. Caleb would hate to have forced Essek to watch him wither away, and although his eventual passing would hurt Essek regardless, incompatible lifespans being what they are, having a period of time to adjust to it, to give them a buffer between the inevitable heartbreak was actually really sweet.
Their romance was no accident, they knew going in that it had a time limit, that it wasn’t going to be forever for one of them, and the fact they did it anyway says so much. They began their adventure wholeheartedly believing that they were both, in their own way incapable of love, only to later find it with each other. Whether their relationship lasted for a couple of years or multiple decades is irrelevant, what matters is that while it did they had a happy and fulfilled life together.
I know some folk wanted Caleb to use the transmogrification spell on himself so he could live on with Essek as another elf, or make him human instead, but that would have been way out of character for both I think. If they could have backwards engineered one of the rejuvenation stations in Aeor and used it to extend Caleb’s life by a hundred years or so, so he’d have a similar lifespan to Veth, now, I could have seen him possibly doing that, so he could spend more time with his best friend too, but nothing further I think. He longed to be reunited with his parents too much to postpone death unnaturally like that.
That both Caleb and Essek ultimately chose to live with their mistakes and make peace with themselves was incredibly cathartic, and I couldn’t imagine it playing out any better.
The fact Matt has explicitly stated Essek is Demi too means so much to me personally because the latter is a label I’ve been identifying with a lot recently, and it’s so rare for aspec relationships to get any representation! It has honestly given me a lot to think about over the last few days, and I really appreciate it.
To conclude, here’s a bit of shameless self promotion. I wrote this after watching the finale and honestly feel like it sums up my feelings on the nature of their relationship pretty well.
‘A casual hand on a shoulder, a waist, a wrist; a gentle kiss placed on a forehead is common between them now, an intimacy born of trust and mutual affection. Over time it grows, like a fire born of seasoned timber; gradual and steady, no spluttering kindling that flares and sparks, but a slow burn, one which lasts.
Their love is embroidered into every aspect of their lives together. Acts of service, of comfort, of understanding.
Sometimes a kiss leads to more than a kiss, sometimes it doesn’t. Either way they are content.‘
So yeah, I love these two wizard boys so very much and I couldn’t be happier with the conclusion of their stories. ❤️
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hermits-that-craft · 3 years
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In My Dreams (Will You Remember Me?)
Flower Husbands Fic - Chapter Eight - Stay a While, Stay a While
Ao3 in the comments
“Aeor give me guidance.” Scott prays, kneeling in the back parlor. “Because if you give me strength, Rivendell will lose her allies to my hand.”
Scott leans back on his heels, fighting not to push his head into his hands. “I know you chose me, as your champion and the king of Rivendell, but we have been allied with idiots.” Scott grumbles. “And they want to attack Jimmy for being your champion, so I’m pleading with you for guidance.”
Scott sits in silence as dawn breaks over the mountains, listening to the serenity that the break of dawn brings.
Or what is supposed to be the serenity of the break of dawn, because one of his guards is fighting with someone. Not a physical fight, from the sounds of it, but a verbal one. Scott stands from his position on the floor, leaving an apple under the golden deer that he parents claimed represented Aoer as an offering. Scott adjusts his cape, putting his crown on his head, ready to aid his guards in getting rid of whatever disgruntled merchant decided to go straight to his house instead of his council to air their grievances. 
“You cannot demand council with our ruler, even Rivendell’s closest allies cannot do that.” She snaps, and Scott shivers. Eloise is always harsh, preferring to terrify potential threats away than calm them. Though, its not often that she has to bring up their allies to send merchants down the hill, towards town.
Scott opens the door, ready to call Eloise off, when he sees him.
Jimmy stands in the doorway, nervously holding his hands in the air. He wears the stupid codfather head, but he also glows in the light of the early morning golden hour. The snow glitters around, and the fish hybrid shivers in the wind, but Scott can’t help but to blink. It’s too early to form thoughts about this.
Aoer he’s got it bad for this man.
“Stand down, Eloise.” Scott says, finally find his voice, though its stuck in his throat and he’s not going to be able to speak to Jimmy in private if he’s asked to. “He’s a guest here.”
“Of course, your highness.” Eloise says, lifting her hand from her sword. “Shall I escort him to your office?”
“There’s no need, we’ll be in the front parlor.” Scott smiles, and Eloise glares at him for a split second before she steps aside.
“Enter, Codfather.” She says, her voice saccharine. 
“Uh, thank you?” Jimmy says, walking into Scott’s home. Eloise rolls her eyes, shutting the doors behind him.
“I’m sorry about her.” Scott says. “She’s at the end of her shift. I assume your night guards are like her?”
“Um, sure.” Jimmy says. “They’re certainly something.”
“If they’re rude to you, you ought to fire them.” Scott says, but Jimmy doesn’t seem to be listening to him.
“It’s beautiful in here.” Jimmy’s voice is barely audible, a breath on the wind, but Scott’s filled with pride anyway.
Jimmy looks over the intricate carvings on the archways, the gilded railings that lead to the higher levels. The codfather runs his hands reverently over the embroidered tablecloths, as though nothing in his home is worth even the silver stitchwork. It fills Scott with a subtle pride, though his house doesn’t look lived in - what with the maids and cleaners ensuring that nothing is ever out of place, that dust never settles on the rafters, let alone the tables - Jimmy now knows that Scott could afford to take care of him, to give him a life that's more than comfortable.
“What’s this?” Jimmy asks, and Scott walks towards his potential partner. “It’s beautiful.”
The golden statue of Aeor rests on the mantle, glittering in the light. Jimmy holds onto his clothes, as though he doesn’t want to touch it. Scott fights back a soft smile at the gesture, its kind of the man to do, even if unnecessary. Aoer would not care if one of his statues was touched, even if it were touched by someone who knows not of the god.
“It’s a statue my parents gave me” Scott says. “It’s supposed to keep me and my loved ones safe while I’m at home.”
“This is your house?” Jimmy gawks. “These two rooms are as large as my entire house.”
Scott winces, turning to avoid offending Jimmy. Why would the founder of an empire live in a hut? Sausage and Fwip built their castles outside of the town that they were given to rule over, why didn’t Jimmy build himself a castle, something fit for someone his stature.
Jimmy deserves better.
“It is my house.” Scott admits. “I built it myself, when my parents told me that I was their heir.”
“Did they?” Jimmy asks, something sad infecting his tone. “That must be nice, your design skills are impeccable.”
Scott flushes a deep crimson, blinking a few times as Jimmy giggles. That damned giggle, that mad Scott stumble over his feet as they danced during the ball, the one that makes the words solidify in his throat, that he can’t get a single syllable out. He can’t even think, just focusing on that giggle.
“Do people not compliment your builds often?” Jimmy asks, cocking his head to the side, and Scott catches a glimpse of Jimmy’s eyes.
Ocean blue, and full of mischief.
“Not to my face.” Scott lies, not wanting to vocalise the words that fight to escape his throat. “Can I ask why you’ve come over? I’m fine with this being a social visit, of course, but we’ve never exactly had those.”
“I wanted to apologise for the ball.” Jimmy says, so quietly that Scott’s heart shatters.
“You have nothing to apologise for.” Scott says, softly, ever so softly. He needs to reassure Jimmy. No one should sound that upset with themselves over a party that they didn’t even ruin. “You made my night, it was nice to dance with you.”
“I promise that I would see you soon, after that dance.” Jimmy says. “And I didn’t. I’m sorry, King of Rivendell, please accept this gift as an apology, even if you do not accept the apology.”
And Jimmy offers him a flowering blue orchid, growing in a small, hand painted pot. It’s a strong plant, the soil is wet and the flowers bright. The pot has green paint around the borders, and a silver ribbon is wrapped around the pot, tied in a neat bow.
“It’s beautiful.” Scott says, carefully taking it from Jimmy. “How do I care for it?”
“Strong light, high humidity, periods of dry soil altered with periods of heavy watering and airflow around the roots.” Jimmy says, and Scott can hear the smile in his voice. “I’m sure you’ll be able to care for it well.”
“What if I kill it?”
“Then I’ll bring you a new one.” Jimmy offers, watching as Scott carefully puts it on one of his tables. Scott watches the cod hybrid rub his arms, as though he was cold, but its rather warm in Scott’s home - kept a perfect temperature for everyone, so why would Jimmy be cold?
“You alright?” Scott asks, looking at Jimmy. “You’re rubbing your arms.”
“It’s a bit cold in here.” Jimmy sounds embarrassed, and Scott watches as he nervously shifts his balance. “It’s alright though, I’ll be fine.”
“You’re from the swamp.” Scott realises aloud. “Take my cloak, as recognition of my forgiveness.”
Scott takes his cloak off, handing it to Jimmy. Jimmy holds it as though its made of the most precious material, running his fingers over the stitching in a way that screams reverence. As though this cloak means something else, something more to Jimmy. 
Scott didn’t just intrude on some Cod Empire custom, did he?
“I can’t accept this.” Jimmy says, pushing the cloak back into Scott’s hands. “It’s too good for you to hand away. I’ll be alright, keep your cloak.”
Scott frowns for a moment, the cloak in his hands. Jimmy is a guest, not even an elf who could adapt to the cold quickly, and he’s a cod hybrid. He needs the warmth, he’ll get sick rather quickly if he doesn’t accept the cloak. Then Lizzie would kill Scott, and take back her blessing. Not only that, but it could take months for Jimmy to heal. So Scott needs to improvise.
Without thinking, Scott wraps his cloak around Jimmy’s shoulders, pulling the other man close to him as he does the top button up, taking care to ensure that he doesn’t damage the silk thread that keeps the button on. He can hear Jimmy’s breathing hitch as he does, and Scott looks down into the man's eyes, watching as something unreadable passes through them.
“Now you’ll remain warm.” Scott says, slightly breathless as he steps back.
 Jimmy looks up at Scott, and pulls the cloak closer around his shoulders. The cod hybrid steals Scott’s breath away, even though Scott can’t see his face. The cloak pools at the floor around Jimmy’s feet, the arm holes slightly too low to be practical, but he looks stunning anyways.
“Could I offer you tea, or breakfast?” Scott asks, standing in front of a plush armchair. It’s his favourite chair, though due to the fact that it’s situated in the front parlor he doesn’t use it often.
“I had breakfast before I came, but tea would be nice.” Jimmy says. 
“I’ll have that arranged, if you want to take a seat?” Scott says, smiling. He waits for a moment, as Jimmy chooses a seat, before he walks into the back parlor.
Scott quickly crosses into the kitchen, watching as one of the chefs jump in surprise. He’s already had breakfast, and it’s far earlier than he would normally arrive for a snack or a break from meetings with stuffy officials. Scott offers them an apologetic smile, and they roll their eyes, smiling at him.
“How can I help you, your highness?” They ask, turning away from kneading the bread.
“Could I bother you for some tea?”
“Meeting’s going that poorly?” They ask, washing their hands in the sink as they turn on the redstone kettle.
“I have a guest over, and he asked for some?” Jimmy deserves nice tea, and Scott hopes he’ll like it.
“The codfather’s over for a social visit?” They ask, incredulous. “You never have social visits, let alone with one of our allies' enemies.”
“He’s nice.” Scott says, watching as they pour the tea into two tea cups. “I’d like him as an ally.”
“Considering how Arel saw you put your cloak on him, I think you’d like him as more than just an ally, your highness.” They smirk, putting four biscuits on a tray. “Are you able to carry this out yourself or do you need someone to supervise the pair of you?”
“You aren’t my father, Cyran, nor my mother.” Scott says. “I can carry this, and we don’t need a supervisor.”
“Don’t make a mess of the front parlor, my lord.” They tease, passing Scott the tray. “I may not be your parents, may Aeor guide them, but I am your eldest member of staff. You were so young when I was bought onto the staff, you’re still the boy who hide behind my skirt from your tutors.”
“Please stop telling people about that.” Scott mumbles, embarrassed.
“Stop leaving your guest unattended. It’s rude.” They say, ushering Scott to the door. “I don’t want you back here until your guest has left, Scott.”
And they shut the door on Scott, making him laugh silently. Of course they kick him out to attend to the guests, they’re so stubborn. He should give them a raise.
Scott carefully carries the tray of drinks and biscuits through the back parlor, silently opening the door to navigate to where Jimmy sits. Jimmy’s looking out of the front window, watching as Rivendell bustles about as families take their children to school and adults attend to their jobs. The sun beams down, reflecting off of the snow and casting a glow into the front parlor, just as Scott intended when he designed the build. Scott places the tray down, startling Jimmy.
“Thank you.” Jimmy says, as Scott passes him a cup. “I’m not keeping you from anything, am I?”
“Not at all.” Scott lies through his teeth. His guards will inform the advisors that he’s busy, after all. Potential allies are more important than sitting through another meeting that leads to nowhere. “Am I keeping you from anything?”
“Nothing that I can’t get done later.” Jimmy takes a sip of his tea. “This is amazing.”
“Thank you.” Scott smiles. “Are you doing anything important tomorrow? I have a meeting after lunch that I must attend, but I would love to give you a tour of Rivendell.”
“I have a meeting with Fwip tomorrow.” Jimmy says, and Scott’s heart stops. “I’m going to his base to arrange a trade agreement, but maybe next Wednesday?”
“Did Fwip arrange the meeting?”
“He did.” Jimmy nods. “I don’t want to spark a war between us by entering the Grimlands uninvited.”
“Do you know what you’re going to ask him for?” Scott says, ignoring the pit beginning to form in his stomach. Fwip is something, an enemy of the Cod Empire and someone who believes that Jimmy is Aeor’s champion, which means he could harm Jimmy.
But it’s just a trade meeting, and Fwip has honour. He wouldn’t harm Jimmy during a peaceful meeting.
“Probably some gunpowder.” Jimmy shrugs, before a ring sounds from his pocket. “Oh, I’m sorry!” Jimmy pulls out his communicator, looking at the caller id before wincing.
“Something the matter?”
“I was supposed to meet with Joel now.” Jimmy winces. “I should go.”
Jimmy moves to take the cloak off, but Scott stops him, gently moving the other rulers hands from the button. Jimmy looks up at Scott, and though Scott can’t see Jimmy’s face, he can tell the codfather’s surprised.
“Keep it.” Scott murmurs. “You can return it when you come back for the tour.”
“Thank you.” Jimmy says, taking his hands from Scott’s. “I’ll see you next week.”
“I’ll see you then.” Scott smiles, walking Jimmy to the door. “Fly safely.”
“I will.” Jimmy says, walking away from Scott’s home.
Scott shuts the door, leaning on it with a sigh. Something isn’t right about this, something is so intrinsically wrong with Fwip inviting Jimmy to his empire for a meeting that Scott’s stomach turns with fear for the other man. Jimmy’s naive, the ruler of the youngest empire in this world. Even Shubble’s empire is older - just from a different dimension. Scott needs to ask Aeor to protect Jimmy. Surely they will.
Scott wonders if Jimmy liked the bouquet of roses that he left for him.
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utilitycaster · 2 years
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caduceus for the ask meme, if it hasn't been done already
if it has been done, then maybe ripley?
I haven't done Caduceus yet! I haven't done Ripley but I actually did talk about Ripley a bit in the Raishan post because I have decided to ship them as a QPR, improbably. So this is about Caduceus.
How I feel about this character: I really like him - he's an archetype I don't actually feel like you see explored in all its glory and mess and flaws in a lot of fiction (this is something Taliesin excels at particularly amongst the cast, incidentally). Also I love talking about death and the pastel goth aesthetic.
All the people I ship romantically with this character: he's not interested. Before that became apparent there was a time when I thought he had a crush on Fjord and I shipped it briefly, but it turns out it was more two people looking at each other and being like "you have the opposite background from me and it's fascinating".
My non-romantic OTP for this character: honestly this is hard because Caduceus in many ways specifically held himself apart from the Nein and primarily confided in his sister Calliope and his aunt Corrin. I do really love some of his conversations with Yasha especially though.
My unpopular opinion about this character: hahaha so many. Probably the biggest one is what I just said - Caduceus specifically held himself apart from the Nein. He deliberately constantly positioned himself as separate and a little detached, and deflected everything and just had the attitude of "no I'm here to offer wisdom to you, I don't need any advice though I'm totally fine", and it's endlessly frustrating that many people interpreted the Nein not prying as a sign they didn't care rather than as a sign of them saying "it's really invasive and rude to force someone to open up and we're going to respect Caduceus's boundaries even if they're clearly a front". It's the lightbulb joke about psychiatrists - Caduceus needed to want to change, and until very late in the game, later than anyone else, he didn't want to and actively resisted it. Like, I have gotten tags on my posts about Caduceus where people who haven't seen C2 are like "oh maybe I should see C2; the stuff I saw around in the tags implied that the rest of the party seemed to not care about him and that sounded like a miserable time". That's how egregiously bad the fanon can get here.
One thing I wish would happen / had happened with this character in canon: I do wish we'd gotten to see more of Caduceus after Aeor because much of his change did occur in that final arc; look, I know myself and my ideal Nein one-shot is in fact Uk'otoa or Sabian, but my second ideal Nein one-shot is one of Caduceus's walkabouts with his sister in Molaesmyr.
my OTP: No romantic ones, but I like his friendship with Yasha and I did love every Calliope conversation.
my cross over ship: Not a ship, but as I said, I want Caduceus and Moonshine to be friends.
a headcanon fact: Honestly in thinking about Caduceus and Yasha and also the epilogue for Beau and Yasha, I like to think that Caduceus, Calliope, Beau, Yasha, Reani, and Essek eventually figure out what's up with Molaesmyr and can fight back the blight more permanently.
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your-turn-to-role · 3 years
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Wait... so like, did the calamity or the fall of aoer happen first? Do you think there's a connection between those things in the ruins and the laughing hand?
okay, so, the calamity is actually an event that lasted for several hundred years?
exandria’s first age, the founding, was where the gods created the worlds and early societies started to form and the gods lived in the worlds they created, though there was still a conflict between what are now known as the prime deities and the betrayer gods, and this ended with the betrayer gods being imprisoned for the first time, so the mortal people of the world could thrive in peace (this is also when vasselheim was founded, as a testament to the prime deities and their light, and a safe haven against others who might try to destroy the world)
it’s second age, the age of arcanum, is when technology really started ramping up, magical discoveries were being made left and right, floating cities were established all over the world, science and magic became one and the same and got that whole sci-fi everything that we’re seeing lately
and then some of them decided they were more powerful than the gods. some didn’t like that the gods lived among them. some wanted immortality, and power, their sights had no limits. all of these experiments they’ve been fighting lately? were created to kill gods, to make the world something that belonged to them
and some people went too far, and broke the prison holding the betrayer gods, let them loose on the world
and that’s when the calamity began. hundreds of years of warfare between three parties, the prime deities, the betrayer gods, and the mages
and it destroyed the world, that’s why xhorhas is a wasteland, it’s where most of those battles were fought. the m9 go to aeor and they don’t even understand what they’re looking at, because after 800 years of technological development, they’re still not even close to replicating how things were
aeor was one of the first cities to fall in the calamity, so it’s been over 1000 years
but what i think you’re referring to is the divergence, which is when the war finally ended, the prime deities managed to win, and seal away the betrayer gods for good, but realised they couldn’t live on this world either, not after this caused so much destruction. so they created the divine gate, a latticework of magic surrounding the entire material plane, that mortals can pass through, but gods can’t, from either side. (this is why characters like vecna and to an extent artagan have been so interesting, because if you make a god, on this plane? for better or for worse, they can’t leave)
and that was 836 years ago
as for the laughing hand... i don’t think there’s a direct connection, no. the laughing hand was originally mortal, who went up against the betrayer god torog and lost, and torog twisted him into a servant that would obey him, and corrupted him to be like that
but if torog had a history of doing that? if torog was planning to use him as a weapon against the prime deities? the aeorians trying to manufacture a creature that could take down a god might very well look at that and take inspiration
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The concept from this post of Molly haunting the M9 but disappearing when the Tomb Takers resurrect Lucien is something that I just. Keep thinking about.
First realizing something is up when Molly accidentally possesses Beau during the assault on the Sour Nest. Everyone being very confused after the fight as to why Beau is so agitated and shouting at nothing. Finally put two and two together that Molly is THERE but can only be seen or heard after possessing someone and there’s a bunch of sudden body hopping and even more shouting. Caduceus being very apprehensive and warning everyone else about the potential dangers but settles for being watchful when they insist it’s okay.
Molly hovering anxiously around Yasha while waiting for her to wake up, but not being able to explain the situation to her before visiting the grave and her still leaving the group in grief. Heavy conversations at the grave about what things are like for Molly now and that honestly, he really doesn’t like being a ghost, but not seeing a way out of it besides being destroyed because he doesn’t even know WHY he’s a ghost. Making an informal goal to fix things for Molly somehow, and Caduceus calmly and comfortingly offering to help him find a way to move on if he’d prefer to do that instead. A coat is still left behind as a promise.
Yasha meeting them again after they travel to the coast and the emotional moment where they’re finally able to explain what’s going on. The whirlwind of the next few weeks and months as they all travel together, Molly spending short stints riding along with someone else so he can at least FEEL something for a little while. Acting as a scout and look out for danger for the rest of the group, but everyone else being careful to not say too much about him around others.
(Standing on the deck of their ship, looking at the night sky splashed with stars and waves crashing around them and Molly longing, aching for the chance to feel the sea breeze in person. Wanting to chase the horizon and new experiences, bound to nothing and no one except for what he chooses.)
Being forced to watch, helpless, as Yasha is taken by Obann. A turning point as Molly insists on staying behind with Yasha, staying with her even as she’s controlled, he knows what being possessed looks like, that’s NOT her. It’s dangerous, yes, but less dangerous to him, he can stay with her, do his best to keep watch, she’s worth the risk. Truly splitting up for the first time since he started haunting them, barely seeing each other, connecting for a few frantic moments during a tense chase through the woods at night before Molly is gone again, following Yasha and Obann as they teleport away. Not realizing as they enter the Folding Halls of Halas that that was the last time they’d see him.
A hard fought but victorious battle at the Chantry of the Dawn. Yasha returned to them, only to be followed by that horrible moment of, wait, I thought he was with YOU, what do you mean he’s not with you? But Molly is no where to be found. By anyone. The realization that he might truly be gone for good, and no one was even there to see it happen.
Delayed grief hits home and it hits HARD. They lean on each other, be there for each other, and try to keep themselves occupied with the next tasks in front of them. A dinner with a possible new friend. Tricking a hag. Visiting the Menagerie. A betrayal, returning Nott to Veth, a party, a tough conversation with hope for the future, ending a war. Finally making their way to Traveler Con and Rumblecusp, memories slipping away under a strange influence (there was a coat), stopping that strange influence once and for all and receiving a vision more important that any of them could realize.
Going home and looking for information while deciding what to do next. Eventually coming to the decision to visit a grave for answers. Wondering if this might finally be the chance to give their friend what he’d been looking for, a chance to live, to feel again, but also guilt that they couldn’t do it sooner, worry that it might already be too late. They start digging for the body.
A body that’s not there.
A body that’s not there because he’s already alive again.
There’s elation and shock but also confusion and wariness. Why was the coat left behind? Why had no effort been made to contact them, to contact Yasha? What is going on?
Finding out what's going on several days later with the abrupt murder of Vess DeRogna and everything being thrown into chaos. Giving chase to figure out the answers to all the new questions, and upon finally catching up to this mystery, the person with the face of their friend? No memories, no recognition. Not Mollymauk. Lucien.
Being told that Mollymauk had just been a fragment of a larger whole, an insignificant speck that didn't matter (but he mattered to them) and has been reabsorbed. Putting two and two together with the timing of Lucien's resurrection and Molly's disappearance. Grappling with the implications of what this might mean, what does this mean for their friend? Not knowing the answer but pushing forward anyway, knowing that Lucien has to be stopped, and hoping somehow, someway, they might get their friend back, but not seeing how.
Traveling together is unexpected and even more confusing. Seeing echoes, reflections of their friend in Lucien, seeing the roots of where he came from but simultaneously seeing the ways he is NOT him (let her have her?!) and not knowing what to do with it. Having the choice made for them in the night, chasing after and fleeing away for their lives. Finding safe haven with a guiding star.
Taking only a moment to breathe before rushing ahead. Nearly tripping and falling when Caleb’s past comes calling but (barely) managing to get up again, returning and making their way into Aeor with Essek at their side. Felling three of the Tomb Takers and then the chase is on, racing against the clock and Lucien before catching up with him and Cree at a gate. Noticing something strange in how Lucien reacts to certain words, keeping it in mind as they jump after him into the astral sea.
Dealing with the figurative and literal nightmare that is Cognouza, stopping Cree, plane shifting a threshold crest, saving Yussa. Witnessing a coup by Lucien, who, for some reason, still tells them to run. Leaves them alive (why did I leave you alive?). A battle for the fate of the world.
Fighting back, talking back, and something inside him listens. Hears them as they reach out. Hammer, hammer, hammering away with both weapons and words in the hardest fight of their lives. Some even losing their lives, until, finally, they triumph, Cognouza Incarnate slain. Two lost lives restored... and one more left to try. To give another chance.
It fails.
They mourn, heartbroken. Figuring that if nothing else, he's no longer trapped. Wishing that they could have done more. Hoping that he will be able to rest. Caduceus sending up a prayer.
It succeeds.
Elation, shock, reunions, tears. Single words that speak volumes. Showering with love, they did it, they kept their promise, they did it! Returning to the Blooming Grove hand in hand, all nine of them at last.
Checking in with their restored friend that night and the next day. Coming back to himself and yet not. Memories are gone but he's not blank either, knowing he's with friends but not knowing how he knows. A mind that can't remember but a heart that does, feelings instead of names. A new name and a new start.
Danger follows them, briefly, but it is smacked down, dealt with. Humbled and brought low and given the amount of respect it deserves, which is to say, none. They exhale, exhausted but accomplished. Taking time for much needed rest.
Noticing things about him during the rest. Hugs that linger, clinging a little too tight. Hours spent lying in the grass, hands running through the blades over and over while watching the clouds. Visits to flower after flower, touching petals and breathing deep. Almost crying over a new food, a new taste before eating himself sick. Leaning in at any music, any song, attention lost towards anything else. Closing his eyes and listening to the sounds of nature in the evening, just being. Existing. Living.
Later traveling to Nicodranas. Him watching the ocean, transfixed. Walking to the shore, closing his eyes and breathing in as the sea breeze blows through his hair. Starting to cry without even knowing why. (His mind can't recall the memory, not yet, but his heart does, aching at the clarity. An ache that can hopefully be soothed, now that that longing has been fulfilled.)
Not even questioning it when he joins the crew of the Nein Heroez. Parting ways, but also knowing that they will ALL be seeing each other again soon (too much love amongst them for anything else), starting the next journey. Getting a second chance.
Living life. Being happy. And knowing that he will never have to be alone again.
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violet-t-9 · 3 years
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Check in on my (not very realistic) wish list for episode 135
1. The M9 eventually find a way to catch up with Lucien and Cree before they are able to go to the astral sea and at least start the combat (Bonus: Cree gets a wild magic effect that gives M9 some advantage or laughs).
Doesn’t look like it’s gonna happen. Well, I’m still personally REALLY happy that they all decided to explore a little bit much and ended up with combat lol. I love the heavy lore dump, reveals, map and the Aeorian nullifier/others combat, all part of the D&D fun.
2. Caleb and Beau somehow don’t get any extra eyes from their dreams (look, let me have some hope alright, last episode was kinda open-ended).
Noooo not on the clavicle and the palm... These stupid eyes are the reason why the empire siblings rolled bad rolls first thing in the morning, I’m telling you.
3. People on watch in the dome have some one-on-one conversations (Yasha and Fjord are doing the first watch, looking forward to it, also hoping for whoever on the second watch to talk).
Nope :( I’m a bit sad that they just kind of time skipped to the morning but it’s understandable.
4. If the empire siblings do get eyes can we at least have a morning eye check routine and Essek’s reaction to it? (Bonus: Essek examines the eye and offers help in some way)
I mean, we got part of a nice conversation about the eye so that counts as a reaction right. Essek is very wary about it, understandably. Don’t worry Essek, Fjord will take care of it if the eyes turn them evil. 
5. More wild magic effects from casting in Aeor! Jester, Essek, Caleb, Caduceus, Veth and Fjord I’m looking at y’all. (Bonus: the effects are harmless and fun ones, like Bjald)
OH NO CALEB not first thing in the morning... wow never mind it’s a nice nostalgic smell! Apple tart, how awesome. I mean a lot of people used higher level magic and didn’t roll yet (or maybe they did we just don’t know)? This particular effect was harmless and fun tho. 
6. They explore the Aeorian ruins even more along the way and discover cool relics/labs/history and lore (Bonus: clues related to the Eyes of Nine).
Ayyy genesis ward looks like a fun place, thanks to their high investigation rolls we found so much sweet lore. They also went into underground city ruins and basically wizard paradise lol. AND A BOOK ON THE SOMNOVEM! This is the first clue we have found so far. Also, Factorum Mollis project/Creator Hammer? Athodan’s rejuvenation/dunamancy? The plot thickens. THEY FOUND WHERE THEY NEED TO GO! B9!
7. Beau and Yasha have fun with some shameless PDA OR alternatively they get some super private time (bonus: cuddles in the dome).
I love their morning flirting. “That was amazing babe”, “Jump I’ll catch you!”, “Come here baby”, that’s some shameless PDA right there we love to see it. ALSO, Marisha said “we are doing PDA it’s a thing” and I feel so validated right now.
8. Jester and Fjord heal each other at least one time OR have a deep conversation (bonus: Jester complimenting Bjald).
They didn’t heal each other/converse BUT they had some nice moments! Fjord holds Jester’s ankles and waist at her request, how cute!
9. Continuing to hope for Essek’s fancy dunamantic spells OR magical items (I just love his style and flair okay).
OG Fortune’s Favour!! Thanks Essek. Identifying the keycard was also helpful. Essek giving Veth a pearl and telling her to aim it was so funny lol. LEVEL 4 LIGHTNING BOLT? What spell/item is that? Wow Essk is well-equipped.
10. They talk seriously OR laugh together about Bjald/smooth Fjord (Bonus: Veth disses Bjald just because) but Fjord eventually gets his hair back.
Wow straight out of the gate lol, Veth doesn’t wait (they are seriously expending spell slots for this). Also Veth cannot stop trying to grab his illusory hair. She also tells Devexian that Fjord is not a robot despite him not having hair I can’t even- Also, rejuvenation tube gave Bjald hair back and a long rest, great! 
11. Continuing to hope for Caleb to polymorph into anything really, or using polymorph on any party member (polymorph! Caleb interactions my beloved).
Sparrow! Caleb my beloved! “I’m adorable” indeed, he totally is adorable. Landing on Jester, Fjord and Charlie must have been fun.
12. More moments of Essek’s trust issue (OR changes in his opinion) with Charlie and more moments of Charlie being helpful to the party.
Charlie was a very competent translator! Also, Essek does continue to have a lot of trust issues. 
13. Jester and Charlie cute interactions OR Veth and Charlie interactions (Bonus: They reach the genesis ward to fix Charlie).
Charlie stopped listening when Jester asked him to, how cute! Veth also advocated for Charlie’s repair because she is already 100% attached - and they did fix Charlie I MEAN DEVEXIAN. Veth’s flirting with Devexian is... kinda cute? I guess?? Not sure how Devexian feels about it lol.
14. Cad attempting to speak with the dead on the remaining TT members (there is still Otis and Zoran right) and learning some useful information.
Well, speak with the dead was cast on the dead Aeorian warrior and some useful information was learned about the rejuvenation chamber I’d say. It was not cast on the TT members though. 
15. Caleb casting fire spell challenge! I miss his signature fire magic that we have not seen in a long time, actually (Bonus: Essek is impressed).
Well fire bolt is a fire spell and actually does decent damage for a fire bolt.
16. Cad has a particularly badass moment in or out of combat (bonus: divine intervention success).
HOLY THAT BANISHMENT WAS SO BADASS, also that canceled nat 20 on Yasha. Wow Cad continues to be cool in battles, he is such a MVP!!
17. Veth has a particularly badass moment in or out of combat (bonus: HDYWTDT).
I mean all Veth’s sneak attacks are badass in my book.
18. The wizards nerd out about/investigate Aeorian magic together OR have another conversation (look, I love how they talk to each other okay).
WOW both happened! Essek stayed behind with Caleb in the record room and had a conversation to keep him on track. Right after, Caleb also reminded Essek of the same thing. Once again, I love how they talk to each other. Their dynamic is so fascinating. They also nerd out about/found dunamis (and a literal beacon piece) together in that chamber! That would make sense, time magic = rejuvenation and all that.
19. I know this is highly unlikely but I still kinda want to see the tower again with Essek getting a full tour! I want to see his room decor.
Nope, as expected lol. I don’t think we will see the tower until they deal with Lucien? We will see though, you never know.
20. We find out what exactly Capeleb/Caleb saw when Jester was casting commune/scry (it’s totally something Artagan-related, but what though?).
Nope, but it’s fine. It’s probably not urgent, otherwise Caleb would mention it.
21. Yasha pushes another red button and Beau enabling her out of love.
Yasha went “do it” as Fjord went in the tube lol so she was more of an enabler.
22. You know the drill by now - everyone remains relatively happy and alive by the end of the episode except Lucien and Cree (they can perish), and the episode ends on a terrifying cliffhanger as always.
Wow that episode was PACKED with so much information, I can’t even digest it all. Anyways, the score this time is  14/22, which is not bad at all. 
Bonus: 
Caleb shared half of his pearls with Essek! Also, wow that IS a beacon that they just found. The 3 magic users showboating each other at the end I can’t lmao I love them.
I just love all the noises of the Aeorian Nullifier, thank you Matt.
Jester, for that wand of smiles move, I love you even more (also she was the only one who actually tried to keep the party on task lol).
This episode will certainly need some re-watching to process all the information... but wow what an experience! Loving everything, as always. I cannot wait for next Thursday!
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callioope · 3 years
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Thoughts on Critical Role Campaign 2 Episode 133 below the cut!
Post-Battle Capeleb Scene
Me to spouse as I was pressing play: “I apologize ahead of time for any squealing this episode may cause.”
Cut to Capeleb picking up Essek after the battle! All King Kong style!!! Shoving him in front of the two clerics like “Heal him!!!” ahhhh that definitely got a squeal ... incidentally just as my husband was starting a call... oops. 
Bonus: Caduceus being like “dude I wanna heal you too”
Bonus 2: everyone like “Caleb you can put him down” Caleb: nO *puts Essek on his back* i mean caleb knows better than anyone you gotta protect the squishy wizard
Bonus 3!: Jester’s comment about “He doesn’t think clearly when he’s an animal.” and Essek’s “Evidently!” lol 
Let the Cleric Rest!
Okay earlier in the episode, when Laura was insistent on “guys we need to start our long rest ASAP,” I felt that in my bones. I play a cleric in the Tomb of Annihilation campaign I’m in, and we spent 3 or 4 sessions stuck in a dungeon filled with poison gas where we took 1d6 poison damage every hour. So no long rests there. Top that off with the fact that we’ve been in the Chultan jungle even longer, and we don’t get long rests unless we can find and secure a very safe location, and the pain of being a spellcaster and not getting a long rest is REAL.
And then no one was acknowledging her at first! Yeah later Fjord and Beau were like “yeah yeah we agree” but she had to say it so many times!!! And I kept shouting at my screen “listen to Laura Bailey!!!” thinking “my dudes you can do ALL of this talking and planning while you rest pleeeeze get that rest it” because I play a cleric too and running out of a spells is a thing.
Of course, having finished the episode/in hindsight, I’m actually not sure if the even had a full 8 hours from the moment Jester finished her Commune with Artagan to the moment the Tomb Takers arrived, but still. I feel so bad for Laura right now knowing she only has ONE SPELL SLOT left and they’re going up against the Lucien and Cree. She’s clever so I’m sure she’ll think of something but that just is a really sucky feeling going into any battle knowing you don’t have a lot of slots left, let alone The Super Scary Big Battle ahead. soo. yeah. Gonna be worrying about that all week through the end of the next episode. 
Also side note but jeez poor Laura rolling two one’s on that Heroes Feast. She needs to cleanse her dice or buy new ones altogether. she has the WORST luck with rolls.
TOWER TALK & TOUR!!!!!
IT!!! FINALY!!! HAPPENED!!!! I have been longing for Essek to see the Tower since episode 124 if not longer and at last! It was wonderful. AND CALEB SHOWED HIM THE NINTH FLOOR!!! amazing. fantastic. and what a talk. what a talk. ughh yes. they didn’t really have much time in the Tower outside of the Heroes Feast and the long rest but i’m sooooo glad Caleb got the chance to give the tour and they could talk. YAY!
Pursuing Lucien & Cree
Does anyone have any ideas of what they can do here? UGHH i wanna speculate on the best strategy for them (just because I find it to be a fun thought exercise). Like digging through the collapsed tunnel might take too long? Although we have no idea how long Lucien and Cree need. Hopefully the lack of the rest of the 3 Tomb Takers slows them down somewhat but who even knows at this point. I’ve been wondering if there are any teleportation spells that might work -- but Essek’s teleport is way too high to risk in Aeor right? Wonder if there’s any spells to magically clear the rubble? I’m stumped on this one. Super excited to see what they do but in the meantime while I have to wait would love to ponder this puzzle.
Fjord & the Rangers
not super wanting to like dive into intense discourse about this but like. I did have thoughts so here goes. I don’t blame Fjord for making the decision that he did, he had to make a spilt second decision and it seemed very in character for him to choose what he did. It did seem like he was trying to stall to help his party members get more rest, and it makes sense that he’d want to do that, BUT. here’s the thing. Battles in DND only take a minute or so TOPS. There’ s no way the battle itself would slow down the TT. If you’re hoping to delay the TT, you gotta hope the rangers can do enough damage to force them to at least take a short rest if not a long one. That’d only give an hour and that’s still not enough for the long rest the M9 need. 
ALL THAT SAID!!! I think there’s a very good chance that whatever that battle did helped lower the TT’s HP enough so that the traps the M9 laid could finish off the three members it did. So I don’t think it was in vain. Worth it as a delay tactic? Ehh not really. Worth it to hurt the TT? Yes.
And while I do think that Fjord and Essek knew the chances were high they were sending the rangers to their Doom (a) I think the rangers being here in Aeor know that’s an everyday possibility to begin with, and (b) I still think there’s a chance they might have been able to survive/flee. Maybe the TT decided to push past them and fled from the skirmish themselves? Yes it’s possible everyone (including Dagen T_T) fell during that battle, but I don’t think that’s set in stone. 
Also I don’t think the TT would think it’s weird to come across the rangers, they likely already knew they were there. And another thing -- even if they were like “Hmm rangers coincidentally by the entrance we were going to use?” Look they know the M9 became unscryable AND were trying to stop them. I honestly think the TT knew to be on the lookout for TM9 no matter what. And in hindsight -- which obvs Fjord did not have but we know now -- Lucien way underestimated them bc hey, despite everything, the trap still worked. Like, very much of what the M9 was trying to do during this whole arc was keep their cards close to their chest so Lucien would underestimate them. They really did lay the groundwork for that when they were traveling with them. Yeah technically they sort of revealed some of their hand during the Gelidon fight buuut they also ran from the TT limping later that day. So. Yeah. Anyways. 
I’m rambling now and gotta go start dinner. But those are my initial thoughts!!!! Happy to engage in polite discourse. Main things I love talking about are theories for what happens next!!! and also hello, this is my first like, big post in the tag although I’ve already posted a few times in the shadowgast tag. 
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