All the people who were asking why Sora can use oathkeeper and oblivion at the same time again in re:mind if he no longer had two hearts within him were so annoying: like!!! Because it's fucking badass!!! And it creates a fun play style!!!! Stfu and let those of us who like dual wielding have our fun, you don't have to unlock them!!!
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Soso! In some funky book I bought a while back, i read a little fact I didn't know before- Holt plays Roller Maze! I think it's absolutely criminal that it isn't even brought up in Friday Night Frights, even more so the fact that he didn't get a doll. So, I had to change that! Say hello to my SKRM holt design!
(please click Tumblr crumpled this poor fella)
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going to keep this vague on purpose but playing reload has reactivated brain chemicals in me that i forgot i had.
i think i'd want to make a more thought out post later, but i think my favorite thing about reload (aside from seeing minato in full HD glory) is how much it's made me think about video games as a storytelling medium- specifically with what mechanics and game design imply for characters.
there's a lot of quality of life features added to reload that help players easily enter a flow state and get immersed in the gameplay (most notable with tartarus)! which is so dope! reload has been such a nice blend of the mechanics from both FES and portable and it feels like a love letter to persona 3 fans.
there are definitely mechanics i miss from FES (minato's ability to wield multiple weapons being one of them). i can't deny that FES has some dated mechanics that don't necessarily feel fun for the player experience... but!
i think i mostly miss things from FES because i feel like so much of minato's characterization (for me) was informed by the gameplay experience and mechanics (e.g. fatigue system). obviously there's still other ways you can put together his personality (his dialogue responses), but i think game mechanics are a bit part of it, for me.
but in spite of that, i think reload is a really nice introduction to persona 3, it's so much more accessible and has a bunch of things to help make it more fun :) so far i think i'd recommend it to people :D
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Minecraft is such a fun game and the music is Great don't get me wrong, but can it PLEASE play more tracks that don't gut-punch me with the feeling of existential nostalgic sorrow beyond my years?? I'm trying to sneak around an iron golem I just pissed off not feel like I'm on my deathbed surrounded by loved ones and as I slip away I finally remember being a baby and how it felt to be so loved as I pass
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I see transformers devastation is a hit. I will have to start playing it soon I've always wanted to engage in transformers in some way <3 thank u for sharing yr experience w/ the game so far rob I'd die for you
OFC I'll say for more of an interesting experience to go w a hard mode amd fairly the first chapter is gonna drag for SO long cuz its all the same but the second chapter was a little more interesting. It seems to have a huge bank of different moves so have fun!
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