tbh i think that even unwinnable fights should be winnable. some of the BEST fights i've ever run as a dm were ones i built kill the players (in a fun way. I had some cutscenes prepped so even the loss would be a different flavour of win)- but then they were clever bastards and managed to either win the fights or pull themselves out of trouble. I think it's perfectly fine to plan for a fight that players aren't supposed to win, but you need to let them. if they can't win, they can't lose, and the meaning of that encounter is diminished. do that too many times, and they stop trusting you to give them roleplay prompts and start expecting to sit there waiting while you drive the story for them.
but if they can win... if there is always the chance to win, no matter how impossible the odds, then they ALWAYS have hope. they always get invested. they feel the big emotions of success or the big emotions of failure, and you fucking Win as a dm/roleplay prompter/lead bastard.
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oopsie
so the stream was a flop (ill need to solve that problem in the future but that was very weird cuz these settings worked with batdr before and i doubt batdr was easier to stream performance wise) but yall didnt miss out on anything cuz uh
basically in 15 minutes i was done with the part of the. "game". that was. actually kind of looking like one. you know i didn't expect any polish to this, it was free and all. that was the part with gaskette, it was. fine. i did not find it interesting but at least it wasnt what the rest of the game was
but you know what, i get it. finally i get it
they, or maybe just mike, but its released under their company so i will say they,
they hate theorists
they hate dataminers
alright, point taken, i guess
just push away the fans who were the most interested in playing your games, cuz that's smart
it's sad really but oh well have it your way
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Jordan would call you: baby, babe, princess, mama
Things to call Jordan that make them melt: Jordie, tough girl/guy, lover boy/lover girl, tiger
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i feel like i am losing my mind a little bit bc i spent over half of my counselling appt talking about my fear of spiders and this lady kept telling me i should just kill them, and that the only way to get over my fear is to kill them, and i shouldnt catch and release them anymore ??
and now i am thinking about it and wondering do they actually remember how to get into the house,,,,,, if i put them way on the other side of the house in the garden under a plant where its safe, will they just... come back inside? because I don't remember ever seeing any duplicates of spiders that I caught and released, it seems to always be a different looking one each time so :|
but she just seemed so confused and kind of amused by me trying to explain how i think that like... every life has value and I don't think I should be killing spiders if I can avoid doing that. and she straight up laughed at me saying that they are fascinating very interesting little critters.
i don't know, i just feel kind of sick i think. that was just really not what i was expecting and I'm confused like... is this ... the only way I can get over my fear of them? to just start killing them whenever i find one in the house?? that doesn't seem right at all to me but maybe I'm being too soft or something
they talk about values in DBT and how you must make sure your actions don't go against your values, and this seems very backwards to that, especially since this woman started the DBT program at the hospital. so i feel like maybe it's wrong of her to be telling me this, but also maybe she's right about this. idk !!!
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tbh I really wanted the 3jimas to win that fight, to have Kiryu realize that his actions have consequences and that maaayybeee the people he keeps disappearing on to only reappear briefly to make demands of are finally sick of it and the rose tinted glasses of admiration have come off
no absolutely i really needed kiryu to just. //shakes him//
another thing i really wish we got from IW was daigo going off on kiryu- like he STARTED to but i needed that Y4 shit RIGHT NOW. if Y4 did anything right, it definitely helped broaden daigo's character in how having the chairman title pushed onto him was stressing him out and having him express this to kiryu was SO cathartic, even if daigo's words ultimately mean nothing to kiryu (or at the very least, kiryu did a bad job on understanding daigo's grievances and helping him afterwards)
it really is agitating that the jimas ended up going to the tower anyway too. i get that saejima and majima are kiryu's ex-colleagues and daigo's practically his son, and the fight was supposed to be a 'wake up call' for them. but it just diminishes the anger we saw from daigo in that first scene (and as if i have to say it, daigo becoming angry is a rare thing so that when it does happen its so jarring and it's meant to be serious) and it continues to excuse kiryu's general disregard for others if it means he gets what he wants.
its unfathomable to me that after nearly two decades of holding a position daigo didnt want for the sake of his idol, he finally gets to break away from it. and now his idol's just waltzing back into his life- after acting like he was dead for three years- asking for ANOTHER favor. and daigo's just supposed to accept it. if kiryu wasnt literally dying i just know he'd keep doing this until his last breath and no one would punish him for it because despite how many times he claims to understand daigo's woes, it's evident he doesn't care enough to leave him out of things
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