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Did this piece earlier in the year for Jetpack7's Legendary Dragons: 5th Edition Supplement. Check the project here: https://www.kickstarter.com/projects/782735675/legendary-dragons-a-5th-edition-supplement
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Review for Jetpack7's / Conceptopolis Gods & Goddesses 5th edition supplement
Those familiar with 3.5e edition of D&D, can recall one of the books written during its time was “Deities and Demigods “. This book was a supplement that detailed dozens of god's, giving their statistics, suggestions on creating your own gods, and even information on how to advance your character into god hood. This book was a wealth of information. One which I still pick up from time to time to read into when making and developing characters. I'm excited that Jetpack7 / Conceptopolis developed a 5th edition supplement in the same vein as Deities and Demigods. Some information on Jetpack7 is they are responsible for some of the great looking art in both the Dungeon Master's Guide and the Monster Manual, also their art can found in several other locations and popular products such as League of Legends.
This book is laid out as follows. An introduction, and how to use this book. After this there are 16 Gods & Goddesses. Each God or Goddess has a page dedicated to who they are, dogma, clergy and temples. As well as who worship such a god/goddess. Afterward is a great picture of said god. A stat block of their avatar, then a Cleric sub-class and a paladin sub-class. After these pages are an appendix of companions to these deities. Some wondrous items from them as well. New spells, boons that deities can grant in this book, two new weapons and a couple NPC stat blocks.
Now will move into the distinct sections of the book.
For each page about these deities it goes into depth on who the god is, their dogma, clergy and temples to said gods. Also who worships them. These pages are great, and get the imagination flowing when reading these pieces. Reading through this book, as a DM it gave me ideas on how to incorporate these deities into my games and also inspired me to make characters who worshiped these same deities. These sections are great. The pictures afterword give plenty to tell your players if they ever meet an avatar of the deity face to face.
After each deity is a stat block of an “Avatar” of that deity that the players could face. All these deities are in the Challenge Rating 30 range, like Tiamat in The Rise of Tiamat. What worried me most in reading through these stat blocks was the wording and placement on them. An example would be, when comparing the Goddess known as “Baba Yaga” to a “Ancient Red Dragon” as far as placement goes. It lists in Baba Yaga’s stat block that she has a Frightful Presence. The stat block lists Baba Yaga’s Frightful presence as a feature, like Legendary Resistance rather than an action. The wording is correct on it but it is not clear whether her Frightful presence is something she can do at will requiring no action, or if it requires an action as normal.
Listed under actions for Baba Yaga, are actions like her gaining a fly speed. Mention of a pestle wand she uses and it acts as a wand of war mage +3. It is a bit odd that her fly speed is not built in, but requires an action for her to use. As well as the mentioning of her wand of war mage. Another odd thing on this stat block is mention of “Baba Yaga makes 4 magical attacks per a round”. It is unclear if they mean she can cast 4 spells or if her attacks count as magical, and she can make four per a round. Other unclear terms are such as Elemental Immunity which states, “Baba Yaga is immune to all (including magical) water, earth, wind and fire damage”, It might be better phrased as, “When Baba Yaga takes damage from a magical or otherwise elemental attack, she instead takes no damage from the attack”
Moving onto the next big part of this book Cleric and Paladin domains for each of these deities. A lot of these Cleric Domain and Paladin’s oaths feel a bit rushed and unoriginal. Before each domain and oath is a paragraph or two describing what a Cleric or Paladin of this deity would be like. This gives a great deal of inspiration when you’re sitting down to make a Cleric or Paladin of this chosen deity. Going back to the rushed and unoriginal aspects of these domains and oaths. Some of these domains / oaths take existing material from, or magic items in general. An example of this would be the, “Domain of the Devious Spider” as a 2nd level ability they can spend a use of their channel divinity to displace themselves much like the the magical item “Cloak of Displacement” in the dungeon master’s guide.
The difference being the effect lasts for 1 minute in the Channel Divinity. The effect does not disappear when taking damage. Another example would be the 6th level feature from “Domain of the Wise”. Is the same exact feature as of that of the Nature Cleric from the Player’s Handbook. Also the “Champion of Baba Yaga (Paladin Oath)” its 15th level feature is a copy paste of “Relentless Endurance” from the Half-Orc traits in the Player’s Handbook. Other errors I picked up were feign death as a 3rd level oath spell. When Paladins don’t get 3rd level spell casting till 9th level. In another instance a paladin got True Strike, which is a cantrip as a 3rd level oath spell as well.
These sub-classes need to be looked at more, especially because of these simple errors. While I understand you cannot reinvent the wheel with every single subclass put into this book, since there are two for each of the of the 16 deities. More work should have be put into making them more unique. I make take on a project later re-making the sub-classes presented in this book for fun. To better align with the deities presented, at least the ones that need a bit of reworking.
Looking at the companion stat blocks to deities already listed. There is nothing glaring on them, and look fine as is.
Next in the list we have a few wondrous items, all which are on the artifact level because of what they are. The only issue I have with these, is when comparing these items to the ones in the Dungeon Master's Guide, the formula for artifacts in the DMG (besides the effect of the listed item). Each item also has those effects and a minor/major beneficial and or a detrimental property. Besides not following this formula the items seem great.
In the next section, there is a list of new spells. I am assuming these spells are for clerics and paladins. There is nothing to specify who gets these spells on their spell lists. Some of these spells go beyond the spell casting capabilities of a single classed paladin. Yet some of these spells are on the domains of both clerics and paladins. Looking at these spells and comparing them to others of the same levels. Some of these spells are weaker versions of existing spells. Such as whisper, a 1st level spell that lasts 10 minutes, extends 10ft, and gives a +5 to stealth checks, acting like Pass Without a Trace. Otherwise nothing seems crazy about these spells but they would need some play testing to be 100% sure.
The boons of the gods seem fine, and a lot of them seem inline with what is existing in the DMG.
In the NPC stat block section, it describes each of the NPC’s, a bit of history, assets, flaws of the character and how the NPC would interact with the party. There isn’t many errors I saw besides forgetting the weapon of one of the NPC’s. You’re not sure what the NPC is attacking with, but you can find the information in the Players Handbook due to the damage it deals.
In closing, the book should have had some more time put into it. I would have rather waited longer for the book to be a 100% ready than coming out with so many glaring errors in the book. The first iteration of the PDF was missing the 17th level ability of the Cleric ability for Baba Yaga’s domain, comparing the first iteration of the original PDF to the new one, they have fixed some errors but a lot of others still remain.
I also got a hard copy of the book as well as the PDF, and it’s a bit sad to see the 17th level of the Cleric ability missing. As well as these other errors I pointed out before in the book. The hard copy of the book is right around the same size of the Player’s Handbook. The quality of the pages and book itself seem great as well.
If I had to give a review on this book out of 5 stars, I’d give it a solid 3. The artwork is beautiful, there is a great deal of inspiration in the book, but the many errors and thrown together cleric domains / paladin oaths bring the quality of the product down.
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D&D 5e Monster Manual artwork we illustrated: Dragonborn (Gold)
D&D 5e Monster Manual artwork we illustrated: Dragonborn (Gold)
D&D 5e Monster Manual artwork we illustrated: Dragonborn (Gold). Enjoy! #dnd #dragonborn #gold #wotc (Jetpack7 is a division of Conceptopolis) pic.twitter.com/eZmRoxfINv — Jetpack7 (@Jetpack_7) June 16, 2020

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Some more quarantine reading arrived today! Thanks Jetpack7! Review coming soon! #dungeonsanddragons #dnd5e #dnd https://www.instagram.com/p/B-KxPkjh9zu/?igshid=1x8uwnkd9q7pn
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Fuji from Gods and Goddesses, a 5th Edition Supplement

Publisher: Jetpack7
This is a stand-alone deity from Gods and Goddesses.
Featuring Fuji from Japanese folklore. Included is the deity lore, a cleric domain and paladin oath as well as avatar stats. The pdf also includes a full appendix of new creatures, magic items and new spells written just for this book's domains and oaths.
Gods and Goddesses features classic deities for use as a 5th edition (OGL) supplement. Inside, you will find Cleric and Paladin player character options to bring in rich levels of diversity to your new or current game. Present them as “new gods”, or as “old gods” that have returned to the world. It’s up to you. Change the course of events by inserting these new deities with a surprising bang, or reveal them slowly over time.
These are contemporary portrayals of well-known Gods and Goddesses that can be inserted into any 5th edition campaign setting. What better way to add some vibrant diversity to such a wonderful game? Certainly, some of the names will be familiar, but this is your world where you and your players can find out how these new Gods and Goddesses will have an impact beyond what has ever been seen before.
Gods and Goddesses is a fully illustrated ~100 page book, featuring 16 Deities of Antiquity, 16 Cleric Divine Domains, and 16 Paladin Sacred Oaths, designed for 5th Edition.
Freyja
Ishtar
Fuji
Nyneve (Lady of the Lake)
Shiva
Inti
Tengri
Shango
Hekate
Nayenezgani
Mazu
Anansi
Baba Yaga
Tchernobog
Turan
Batara Kala
Gods and Goddesses 5E Game content
Rich histories are provided for each God and Goddess which can be used to enhance any 5E game experience.
Stats and abilities for each God and Goddess avatar. Ever wanted to insert a powerful Avatar into your 5E campaign? Now you can!
Full page and full color artwork for each God and Goddess. Have your Clerics and Paladins be inspired by knowing what their deities look like in vivid color.
There are 7 Divine Domains in the 5E core rule book. 16 new Divine Domains for Clerics are included in Gods and Goddesses.
There are 3 Sacred Oaths a Paladin can take in the 5E core rule book. At least 16 new Sacred Oaths for Paladins are included in Gods and Goddesses.
New spells for Clerics and Paladins, but the spells can be used with practically any magic class.
Price: $3.99 Fuji from Gods and Goddesses, a 5th Edition Supplement published first on https://supergalaxyrom.tumblr.com
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Gods and Goddesses; a new Dungeons and Dragons supplement
Gods and Goddesses; a new Dungeons and Dragons supplement
If you’ve been playing the Fifth Edition campaigns of the much beloved Dungeons and Dragons lately and thought to yourself, “Gee, I really wish I could play as Freyja,” well, now is your chance! Jetpack7 is working on a Kickstarter campaign to get you this new supplement. The original plan is for 10 Gods and Goddesses but another 6 as a stretch goal.
The Kickstarter campaign has multiple pledge…
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Process gif for Golthaarius, painted for Jetpack7 for their Legendary Dragons project. This one was pretty straightforward, just required a lot of time rendering.
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Wraparound art for Heroes' Feast (Dungeons & Dragons): The Official D&D Cookbook, by Jetpack7
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Here’s the wraparound cover art we did for Heroes Feast! Oh cool! Here's the wraparound cover art we did for Heroes Feast! Enjoy! #dnd #feast #heroes #art — Jetpack7 (@Jetpack_7) October 14, 2020
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Art teaser from Dungeons and Tombs Art teaser from Dungeons and Tombs (Young Adventurers Guides). Available soon! #dnd #Undermountain #art (I kind of need that robe - just sayin') pic.twitter.com/TXRjvQIyD0 — Jetpack7 (@Jetpack_7) November 8, 2019
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Strahd from the Dungeons and Tombs Young Adventurers Guide Zoom in of Strahd from the Dungeons and Tombs Young Adventurers Guide. Check out the article! Art by Conceptopolis/Jetpack7 #Ravenloft #Strahd #Vampire #dnd #StrahdVonZarovich pic.twitter.com/CNdT4qLaRL — Jetpack7 (@Jetpack_7) October 18, 2019
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King Cyclope undead We did a lot of art for @helloMCDM's new project: Kingdoms and Warfare. Make sure to back it today! #dnd pic.twitter.com/2ZATpDEDv8 — Jetpack7 (@Jetpack_7) October 22, 2019
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New beautiful images from 'Warriors and Weapons' and 'Monsters and Creatures' A Young Adventurer's Guide
New beautiful images from ‘Warriors and Weapons’ and ‘Monsters and Creatures’ A Young Adventurer’s Guide
A big art project we’ve been working on for a few months. Check it out! #dnd #art https://t.co/DBfFPIx8LW pic.twitter.com/ucLUz8i62G
— Jetpack7 (@Jetpack_7) February 28, 2019
Yes, our team of artists at Conceptopolis produced the illustrations for these book. 🙂 Conceptopolis is the parent company of Jetpack7
— Jetpack7 (@Jetpack_7) February 28, 2019
We make Jetpack7 and Conceptopolis posts…
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D&D dragon concept art we did for 5e #DnD dragon concept art we did for 5E. Enjoy!! #dragon #art #conceptart #dnd5e pic.twitter.com/rzlW37Knmi — Jetpack7 (@Jetpack_7) April 2, 2019
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