#learn devops online
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trailynne · 1 month ago
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📅 Daily I/O Log – 2025.05.08
🧠 Morning Mindset
Book: Think & Grow Rich
Takeaway:
- Lack of persistence is one of the major causes of failure. - Lack of persistence is a weakness common to the majority of men, a weakness which may be overcome by effort. - The starting point of all achievement is desire. Keep this constantly in mind. - If you find yourself lacking in persistence, this weakness may be remedied by building a stronger fire under your desires. How to Develop Persistence a) A definite purpose backed by burning desire for it's fulfillment. b) A definite plan, expressed in continuous action. c) A mind closed tightly against all negative and discouraging influences, including negative suggestions of relatives, friends, and acquaintances. d) A friendly alliance with one or more persons who will encourage one to follow through with both plan and purpose.
💪🏽 Fitness Focus
Yoga -> Yin Yoga for Lung Cleanser ( L1 | 33m )
💻 Code Challenges
Platform: LeetCode Challenge: 2626. Array Reduce Transformation, 2629. Function Composition
🎓 Course Progress
➤ Personal Branding: Stand Out and Succeed • Focus: Note Taking • Module 2: People as Brands
➤ Full-Stack JavaScript Developer • Focus: Note Taking • Module 2: Introduction to Development (Introduction to Software Development)
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emexotechnologies · 9 months ago
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🚀 Join Us TODAY for an Exclusive Azure DevOps Demo! 🚀
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Format: Online Training
Contact Us For More Info:
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🌐 Website: https://www.emexotechnologies.com/
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refermegroup · 2 months ago
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Top Reasons to Join an Online DevOps Course in 2025
While digital transformation is on the boom, an online DevOps course sets you up for tech's future. Halfway through their IT career, most professionals choose an online DevOps course to become an expert at collaboration between software development and IT operations. Online DevOps courses are hands-on with tools such as Docker, Kubernetes, Jenkins, and AWS. While they enhance your technical skills, they also enhance your team collaboration and deployment speed of projects. Perfect for engineers, testers, and admins—DevOps expertise is a valuable weapon in the modern tech world. Get started to become a DevOps master now.
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devopsenlight · 4 months ago
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Ace Your DevOps Interview with Our DevOps Interview Questions and Answers
Prepare for success with our comprehensive DevOps Interview Questions and Answers. This collection of important questions and answers will help you gain the confidence you need to succeed in interviews for DevOps roles. Whether you're in the middle of online DevOps training or just starting, our DevOps interview preparation materials will guide you through key topics and common questions. As a leading DevOps training provider, we ensure you’re interview-ready and can easily tackle any DevOps-related questions.
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tpointtech1 · 4 months ago
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DevOps interview questions focus on assessing candidates' knowledge of continuous integration, continuous delivery (CI/CD), automation, and cloud technologies. Common topics include version control systems, infrastructure as code, containerization, monitoring, and collaboration between development and operations teams. Candidates should demonstrate understanding of DevOps principles, tools like Jenkins, Docker, Kubernetes, and troubleshooting deployment processes.
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networknuts · 4 months ago
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Learn DevOps with Network Nuts – 100% Job Assistance & Expert Training
In today’s competitive IT industry, DevOps has become a must-have skill for professionals looking to accelerate their careers. Companies are constantly seeking skilled DevOps Engineers who can automate workflows, optimize deployments, and enhance collaboration between development and operations teams.
If you’re looking for the best DevOps training with 100% job assistance, Network Nuts is your ideal learning partner. With a team of 30+ expert trainers, hands-on learning, and a job-oriented approach, we help you master DevOps and land your dream job.
Why Choose DevOps as a Career?
🔹 High Demand – DevOps professionals are among the highest-paid in the IT industry. 🔹 Career Growth – Companies across the globe are shifting to DevOps, creating endless job opportunities. 🔹 Job Security – DevOps skills ensure long-term job stability in cloud computing and automation.
Why Learn DevOps with Network Nuts?
🚀 100% Job Assistance – We Help You Get Hired!
Our commitment doesn’t end with training – we assist you in securing high-paying DevOps jobs. Our dedicated placement team provides: ✅ Resume Building & Optimization ✅ Interview Preparation & Mock Interviews ✅ Job Referrals & Corporate Tie-Ups ✅ Career Guidance & Soft Skills Training
🎓 Learn from 30+ Industry Experts
With over 30+ certified trainers, you get real-world experience, mentorship, and deep insights into the latest DevOps technologies.
🛠️ Hands-on, Practical Learning Approach
At Network Nuts, we believe in learning by doing. Our training includes: ✅ Real-World Projects & Case Studies ✅ Live Practical Labs & Assignments ✅ Simulation of IT Work Environments
🌍 Flexible Online & Classroom Training
Whether you prefer self-paced learning, live online sessions, or classroom training, we provide flexible learning options tailored to your needs.
🎯 Certifications & Job Readiness
Get industry-recognized certifications and stand out in job interviews. We help you prepare for: ✅ AWS Certified DevOps Engineer ✅ Kubernetes Certifications (CKA, CKAD) ✅ Terraform & Ansible Certifications
Who Can Join This DevOps Course?
💼 IT Professionals looking to transition into DevOps 💻 System Administrators & Cloud Engineers 🛠️ Software Developers & Testers 🎓 Freshers & Graduates aiming for an IT career
Join Network Nuts & Kickstart Your DevOps Career Today!
With 100% job assistance, hands-on training, and expert mentorship, Network Nuts ensures that you learn, practice, and get hired in top IT companies.
Why Should You Learn DevOps Now?
✔ High-Paying Jobs – DevOps Engineers earn an average salary of ₹8L–₹30L per year. ✔ Huge Demand – Companies like Amazon, Google, and Infosys are hiring DevOps experts daily. ✔ Fast Career Growth – DevOps opens doors to SRE, Cloud Architect, and Automation Engineer roles.
What Makes Network Nuts Different?
✅ Learn from 30+ Industry Experts – Hands-on training from experienced professionals. ✅ 100% Job Assistance – Resume building, mock interviews & guaranteed job referrals. ✅ Practical Learning – Real-world projects, live sessions & certification support. ✅ Master In-Demand Tools – Linux, Docker, Kubernetes, Terraform, Jenkins & AWS. ✅ Flexible Learning Options – Online & classroom training to fit your schedule.
🎯 Who Can Join?
🔹 IT Professionals looking to switch to DevOps 🔹 Freshers & Graduates aiming for a high-paying IT career 🔹 System Administrators & Developers wanting to upskill 🔹 Cloud & Networking Engineers seeking automation expertise 🔹 Non It Can also do DevOps
🚀 Don’t Wait—Take Action NOW! 📞 Call us today: +91 98180 40117 🌍 Visit our website & Enroll: https://www.networknuts.net/
👉 Limited Seats Available! Start Your DevOps Journey Today!
🚀 Don’t wait! Book a free demo session and take the first step toward your DevOps career.
👉 Visit Network Nuts Website to enroll now!
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shivadmads · 1 year ago
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Azure Data Engineering Course Hyderabad
Naresh i Technologies
✍Enroll Now: https://bit.ly/3QhLDqQ
👉Attend a Free Demo On Azure Data Engineering with Data Factory by Mr. Gareth.
📅Demo on: 1st May @ 9:00 PM (IST)
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Azure Data Engineering with Azure Data Factory refers to the process of designing, developing, deploying, and managing data pipelines and workflows on the Microsoft Azure cloud platform using Azure Data Factory (ADF). Azure Data Factory is a cloud-based data integration service that allows users to create, schedule, and orchestrate data pipelines to ingest, transform, and load data from various sources into Azure data storage and analytics services.
Key components and features of Azure Data Engineering with Azure Data Factory include:
Data Integration: Azure Data Factory enables seamless integration of data from diverse sources such as relational databases, cloud storage, on-premises systems, and software as a service (SaaS) applications. It provides built-in connectors for popular data sources and destinations, as well as support for custom connectors.
ETL (Extract, Transform, Load): Data engineers can use Azure Data Factory to build ETL pipelines for extracting data from source systems, applying transformations to clean, enrich, or aggregate the data, and loading it into target data stores or analytics platforms. ADF supports both code-free visual authoring and code-based development using languages like Azure Data Factory Markup Language (ARM) templates or Python.
Data Orchestration: With Azure Data Factory, users can orchestrate complex data workflows that involve multiple tasks, dependencies, and conditional logic. They can define and schedule the execution of data pipelines, monitor their progress, and handle errors and retries to ensure reliable data processing.
Integration with Azure Services: Azure Data Factory integrates seamlessly with other Azure services such as Azure Synapse Analytics (formerly Azure SQL Data Warehouse), Azure Databricks, Azure HDInsight, Azure Data Lake Storage, Azure SQL Database, and more. This integration allows users to build end-to-end data solutions that encompass data ingestion, storage, processing, and analytics.
Scalability and Performance: Azure Data Factory is designed to scale dynamically to handle large volumes of data and high-throughput workloads. It leverages Azure's infrastructure and services to provide scalable and reliable data processing capabilities, ensuring optimal performance for data engineering tasks.
Monitoring and Management: Azure Data Factory offers monitoring and management capabilities through built-in dashboards, logs, and alerts. Users can track the execution of data pipelines, monitor data quality, troubleshoot issues, and optimize performance using diagnostic tools and telemetry data.
Naresh i Technologies
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trailynne · 2 months ago
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📅 Daily I/O Log – 2025.05.07
🧠 Morning Mindset
Book: Atomic Habits
Takeaway:
- The 3rd Law of Behavior Change is make it easy - The most effective form of learning is practice, not planning. - Focus on taking action, not being in motion. - Habit formation is the process by which a behavior becomes progressively more authentic through repetition. - The amount of time you have been performing a habit is not as important as the number of times you have performed it.
💪🏽 Fitness Focus
Cardio Step Routine
Yoga
💻 Code Challenges
Platform: HackerRank Challenge: 3 Month Preparation Kit - Week 1 - Camel Case 4
🎓 Course Progress
➤ Personal Branding: Stand Out and Succeed • Focus: Study • Module 2: People as Brands
➤ Full-Stack JavaScript Developer • Focus: Study • Module 2: Introduction to Development (Introduction to Software Development)
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emexotechnologies · 1 year ago
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Embark on a DevOps journey like never before with eMexo Technologies! 🚀 Uncover the secrets of seamless development and operations. 💻 Ready to transform your skills? Join us at the Best DevOps Training Institute in Electronic City, Bangalore. 🔗 Learn more at https://www.emexotechnologies.com/courses/devops-certification-training-course/
Reach us👇
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🌐http://www.emexotechnologies.com
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🏆 Best DevOps Training Institute in Electronic City, Bangalore!
Our commitment to excellence makes us the preferred choice for DevOps enthusiasts. Get ready to embrace a learning experience like never before.
📆 Enroll Now! Classes are filling up fast!
📌 Location: #219, First Floor, Nagalaya, 3rd Cross Road, Neeladri Nagar, Electronics City         Phase 1, Electronic City, Bengaluru, Karnataka 560100
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onlinetrainingusa · 2 years ago
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Certified DevOps at H2K Infosys
In today's fast-paced and ever-evolving world of software development, staying competitive and relevant requires a keen understanding of cutting-edge technologies and methodologies. DevOps, a combination of development and operations practices, has emerged as a transformative force in the IT industry. To harness the full potential of DevOps, many professionals seek certification. H2K Infosys, a reputable IT training provider, offers Certified DevOps Course programs that empower individuals and organizations to thrive in the modern software landscape.
The Evolution of DevOps
DevOps is not just a buzzword; it's a cultural shift that has significantly changed the way organizations develop, deliver, and maintain software. It emphasizes collaboration between development and IT operations teams to automate and streamline the software delivery process. By bridging the gap between these traditionally siloed areas, DevOps fosters a culture of continuous integration, continuous delivery (CI/CD), and rapid response to changing requirements.
H2K Infosys recognizes the importance of DevOps in today's technology landscape and offers certified training programs that equip professionals with the knowledge and skills to implement DevOps practices effectively.
The Certified DevOps Advantage
Certified DevOps training at H2K Infosys offers numerous advantages, both for individuals and organizations:
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1. Skill Development
Certified DevOps training programs are designed to provide a comprehensive understanding of DevOps principles and practices. Participants learn about automation tools, version control, continuous integration, continuous delivery, containerization, and orchestration. These skills are highly sought after by companies looking to streamline their development and operations processes.
2. Career Opportunities
DevOps professionals are in high demand across various industries. By obtaining a certified DevOps qualification from H2K Infosys, individuals open doors to exciting career opportunities. Whether you're a developer, system administrator, or quality assurance professional, DevOps certification can enhance your career prospects.
3. Increased Efficiency
For organizations, implementing DevOps practices leads to increased efficiency and reduced time-to-market. Certified DevOps professionals are well-equipped to automate repetitive tasks, manage infrastructure as code, and foster collaboration between teams. This results in faster and more reliable software delivery.
4. Competitive Advantage
In today's competitive market, companies that adopt DevOps practices gain a significant advantage. They can respond to market changes and customer demands faster, ensuring they remain relevant and profitable. With certified DevOps professionals, businesses can achieve this competitive edge.
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H2K Infosys:  A Trusted Source for Certified DevOps Training
H2K Infosys stands out as a trusted provider of certified DevOps training. Their programs are designed by industry experts with a wealth of real-world experience. Here are some key features of their offerings:
1. Comprehensive Curriculum
H2K Infosys offers a comprehensive curriculum that covers all aspects of DevOps, from the fundamentals to advanced concepts. This ensures that participants have a well-rounded understanding of DevOps practices.
2. Hands-on Experience
Practical experience is vital in DevOps. H2K Infosys integrates hands-on labs and real-world projects into their training programs. This practical approach enables participants to apply what they've learned in a realistic setting.
3. Industry-Recognized Certification
Upon successful completion of the program, participants receive industry-recognized DevOps certification. This certification is a valuable asset when seeking employment or career advancement.
4. Flexible Learning Options
H2K Infosys offers flexible learning options, including in-person and online classes, to accommodate a wide range of schedules and preferences.
In conclusion, certified DevOps training at H2K Infosys empowers both individuals and organizations to thrive in the dynamic world of software development. By offering a comprehensive curriculum, hands-on experience, industry-recognized certification, and flexible learning options, H2K Infosys has established itself as a leading provider of DevOps education. Embracing DevOps through certification is a strategic move towards success in today's technology-driven world.
Tags: H2KInfosys, Devops certification H2K Infosys,  Best DevOps in GA USA, worldwide top rating AWS DevOps Certification | H2K Infosys, devops certification, aws devops certification, azure devops certification, devops training, devops training near me, devops tutorial,devops certification training course
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Youtube: https://www.youtube.com/watch?v=fgOgOCT_6L4
Visit: https://www.h2kinfosys.com/courses/devops-online-training-course/
DevOps Course: bit.ly/45vT1nB
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treasure-mimic · 2 years ago
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So, let me try and put everything together here, because I really do think it needs to be talked about.
Today, Unity announced that it intends to apply a fee to use its software. Then it got worse.
For those not in the know, Unity is the most popular free to use video game development tool, offering a basic version for individuals who want to learn how to create games or create independently alongside paid versions for corporations or people who want more features. It's decent enough at this job, has issues but for the price point I can't complain, and is the idea entry point into creating in this medium, it's a very important piece of software.
But speaking of tools, the CEO is a massive one. When he was the COO of EA, he advocated for using, what out and out sounds like emotional manipulation to coerce players into microtransactions.
"A consumer gets engaged in a property, they might spend 10, 20, 30, 50 hours on the game and then when they're deep into the game they're well invested in it. We're not gouging, but we're charging and at that point in time the commitment can be pretty high."
He also called game developers who don't discuss monetization early in the planning stages of development, quote, "fucking idiots".
So that sets the stage for what might be one of the most bald-faced greediest moves I've seen from a corporation in a minute. Most at least have the sense of self-preservation to hide it.
A few hours ago, Unity posted this announcement on the official blog.
Effective January 1, 2024, we will introduce a new Unity Runtime Fee that’s based on game installs. We will also add cloud-based asset storage, Unity DevOps tools, and AI at runtime at no extra cost to Unity subscription plans this November. We are introducing a Unity Runtime Fee that is based upon each time a qualifying game is downloaded by an end user. We chose this because each time a game is downloaded, the Unity Runtime is also installed. Also we believe that an initial install-based fee allows creators to keep the ongoing financial gains from player engagement, unlike a revenue share.
Now there are a few red flags to note in this pitch immediately.
Unity is planning on charging a fee on all games which use its engine.
This is a flat fee per number of installs.
They are using an always online runtime function to determine whether a game is downloaded.
There is just so many things wrong with this that it's hard to know where to start, not helped by this FAQ which doubled down on a lot of the major issues people had.
I guess let's start with what people noticed first. Because it's using a system baked into the software itself, Unity would not be differentiating between a "purchase" and a "download". If someone uninstalls and reinstalls a game, that's two downloads. If someone gets a new computer or a new console and downloads a game already purchased from their account, that's two download. If someone pirates the game, the studio will be asked to pay for that download.
Q: How are you going to collect installs? A: We leverage our own proprietary data model. We believe it gives an accurate determination of the number of times the runtime is distributed for a given project. Q: Is software made in unity going to be calling home to unity whenever it's ran, even for enterprice licenses? A: We use a composite model for counting runtime installs that collects data from numerous sources. The Unity Runtime Fee will use data in compliance with GDPR and CCPA. The data being requested is aggregated and is being used for billing purposes. Q: If a user reinstalls/redownloads a game / changes their hardware, will that count as multiple installs? A: Yes. The creator will need to pay for all future installs. The reason is that Unity doesn’t receive end-player information, just aggregate data. Q: What's going to stop us being charged for pirated copies of our games? A: We do already have fraud detection practices in our Ads technology which is solving a similar problem, so we will leverage that know-how as a starting point. We recognize that users will have concerns about this and we will make available a process for them to submit their concerns to our fraud compliance team.
This is potentially related to a new system that will require Unity Personal developers to go online at least once every three days.
Starting in November, Unity Personal users will get a new sign-in and online user experience. Users will need to be signed into the Hub with their Unity ID and connect to the internet to use Unity. If the internet connection is lost, users can continue using Unity for up to 3 days while offline. More details to come, when this change takes effect.
It's unclear whether this requirement will be attached to any and all Unity games, though it would explain how they're theoretically able to track "the number of installs", and why the methodology for tracking these installs is so shit, as we'll discuss later.
Unity claims that it will only leverage this fee to games which surpass a certain threshold of downloads and yearly revenue.
Only games that meet the following thresholds qualify for the Unity Runtime Fee: Unity Personal and Unity Plus: Those that have made $200,000 USD or more in the last 12 months AND have at least 200,000 lifetime game installs. Unity Pro and Unity Enterprise: Those that have made $1,000,000 USD or more in the last 12 months AND have at least 1,000,000 lifetime game installs.
They don't say how they're going to collect information on a game's revenue, likely this is just to say that they're only interested in squeezing larger products (games like Genshin Impact and Honkai: Star Rail, Fate Grand Order, Among Us, and Fall Guys) and not every 2 dollar puzzle platformer that drops on Steam. But also, these larger products have the easiest time porting off of Unity and the most incentives to, meaning realistically those heaviest impacted are going to be the ones who just barely meet this threshold, most of them indie developers.
Aggro Crab Games, one of the first to properly break this story, points out that systems like the Xbox Game Pass, which is already pretty predatory towards smaller developers, will quickly inflate their "lifetime game installs" meaning even skimming the threshold of that 200k revenue, will be asked to pay a fee per install, not a percentage on said revenue.
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[IMAGE DESCRIPTION: Hey Gamers!
Today, Unity (the engine we use to make our games) announced that they'll soon be taking a fee from developers for every copy of the game installed over a certain threshold - regardless of how that copy was obtained.
Guess who has a somewhat highly anticipated game coming to Xbox Game Pass in 2024? That's right, it's us and a lot of other developers.
That means Another Crab's Treasure will be free to install for the 25 million Game Pass subscribers. If a fraction of those users download our game, Unity could take a fee that puts an enormous dent in our income and threatens the sustainability of our business.
And that's before we even think about sales on other platforms, or pirated installs of our game, or even multiple installs by the same user!!!
This decision puts us and countless other studios in a position where we might not be able to justify using Unity for our future titles. If these changes aren't rolled back, we'll be heavily considering abandoning our wealth of Unity expertise we've accumulated over the years and starting from scratch in a new engine. Which is really something we'd rather not do.
On behalf of the dev community, we're calling on Unity to reverse the latest in a string of shortsighted decisions that seem to prioritize shareholders over their product's actual users.
I fucking hate it here.
-Aggro Crab - END DESCRIPTION]
That fee, by the way, is a flat fee. Not a percentage, not a royalty. This means that any games made in Unity expecting any kind of success are heavily incentivized to cost as much as possible.
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[IMAGE DESCRIPTION: A table listing the various fees by number of Installs over the Install Threshold vs. version of Unity used, ranging from $0.01 to $0.20 per install. END DESCRIPTION]
Basic elementary school math tells us that if a game comes out for $1.99, they will be paying, at maximum, 10% of their revenue to Unity, whereas jacking the price up to $59.99 lowers that percentage to something closer to 0.3%. Obviously any company, especially any company in financial desperation, which a sudden anchor on all your revenue is going to create, is going to choose the latter.
Furthermore, and following the trend of "fuck anyone who doesn't ask for money", Unity helpfully defines what an install is on their main site.
While I'm looking at this page as it exists now, it currently says
The installation and initialization of a game or app on an end user’s device as well as distribution via streaming is considered an “install.” Games or apps with substantially similar content may be counted as one project, with installs then aggregated to calculate the Unity Runtime Fee.
However, I saw a screenshot saying something different, and utilizing the Wayback Machine we can see that this phrasing was changed at some point in the few hours since this announcement went up. Instead, it reads:
The installation and initialization of a game or app on an end user’s device as well as distribution via streaming or web browser is considered an “install.” Games or apps with substantially similar content may be counted as one project, with installs then aggregated to calculate the Unity Runtime Fee.
Screenshot for posterity:
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That would mean web browser games made in Unity would count towards this install threshold. You could legitimately drive the count up simply by continuously refreshing the page. The FAQ, again, doubles down.
Q: Does this affect WebGL and streamed games? A: Games on all platforms are eligible for the fee but will only incur costs if both the install and revenue thresholds are crossed. Installs - which involves initialization of the runtime on a client device - are counted on all platforms the same way (WebGL and streaming included).
And, what I personally consider to be the most suspect claim in this entire debacle, they claim that "lifetime installs" includes installs prior to this change going into effect.
Will this fee apply to games using Unity Runtime that are already on the market on January 1, 2024? Yes, the fee applies to eligible games currently in market that continue to distribute the runtime. We look at a game's lifetime installs to determine eligibility for the runtime fee. Then we bill the runtime fee based on all new installs that occur after January 1, 2024.
Again, again, doubled down in the FAQ.
Q: Are these fees going to apply to games which have been out for years already? If you met the threshold 2 years ago, you'll start owing for any installs monthly from January, no? (in theory). It says they'll use previous installs to determine threshold eligibility & then you'll start owing them for the new ones. A: Yes, assuming the game is eligible and distributing the Unity Runtime then runtime fees will apply. We look at a game's lifetime installs to determine eligibility for the runtime fee. Then we bill the runtime fee based on all new installs that occur after January 1, 2024.
That would involve billing companies for using their software before telling them of the existence of a bill. Holding their actions to a contract that they performed before the contract existed!
Okay. I think that's everything. So far.
There is one thing that I want to mention before ending this post, unfortunately it's a little conspiratorial, but it's so hard to believe that anyone genuinely thought this was a good idea that it's stuck in my brain as a significant possibility.
A few days ago it was reported that Unity's CEO sold 2,000 shares of his own company.
On September 6, 2023, John Riccitiello, President and CEO of Unity Software Inc (NYSE:U), sold 2,000 shares of the company. This move is part of a larger trend for the insider, who over the past year has sold a total of 50,610 shares and purchased none.
I would not be surprised if this decision gets reversed tomorrow, that it was literally only made for the CEO to short his own goddamn company, because I would sooner believe that this whole thing is some idiotic attempt at committing fraud than a real monetization strategy, even knowing how unfathomably greedy these people can be.
So, with all that said, what do we do now?
Well, in all likelihood you won't need to do anything. As I said, some of the biggest names in the industry would be directly affected by this change, and you can bet your bottom dollar that they're not just going to take it lying down. After all, the only way to stop a greedy CEO is with a greedier CEO, right?
(I fucking hate it here.)
And that's not mentioning the indie devs who are already talking about abandoning the engine.
[Links display tweets from the lead developer of Among Us saying it'd be less costly to hire people to move the game off of Unity and Cult of the Lamb's official twitter saying the game won't be available after January 1st in response to the news.]
That being said, I'm still shaken by all this. The fact that Unity is openly willing to go back and punish its developers for ever having used the engine in the past makes me question my relationship to it.
The news has given rise to the visibility of free, open source alternative Godot, which, if you're interested, is likely a better option than Unity at this point. Mostly, though, I just hope we can get out of this whole, fucking, environment where creatives are treated as an endless mill of free profits that's going to be continuously ratcheted up and up to drive unsustainable infinite corporate growth that our entire economy is based on for some fuckin reason.
Anyways, that's that, I find having these big posts that break everything down to be helpful.
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orlaunderrated · 8 days ago
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The Edges of Us: Chapter 3
First Chapter | Previous Chapter | Next Chapter
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Will Lenney x fem reader; George Clarke x fem reader Summary: Y/N has always been close to George—but everything changes when she catches feelings for his sharp-tongued, infuriatingly charming friend, Will. Torn between loyalty and desire, Y/N finds herself caught in a messy tangle of friendship, secrets, and unexpected love.
Word Count: 3.3k+
Note: Oh my goodness thank you everyone for the kind words!!!!! I'm literally dying. Also if you're a programmer irl pls tell me if i sound like a boomer trying to write gen z slang. i also only did programming in school
xxx
The next two weeks blur into a rhythm I didn’t expect to find so quickly.
George and I fall back into sync like no time has passed. We have late-night conversations over leftovers, arguing about whether I should care about FIFA (absolutely not), whilst sitting too close on the couch without noticing. There’s an ease to it that’s both comforting and dangerous.
I find myself slipping back into old habits: stealing his hoodie when mine’s still damp from the wash, knowing exactly how he takes his coffee without having to ask. He still hums when he’s concentrating. He still leaves all the cupboard doors open like a gremlin lives here. It’s so familiar I almost forget how unfamiliar everything else is.
Chris and Arthur are new. I’ve never lived with them before, and the dynamic is still a little strange. Chris has a habit of narrating his thoughts out loud in the kitchen, and Arthur plays obscure indie music at volumes that feel vaguely confrontational, but they both seem genuinely nice. There’s a friendliness to them that doesn’t feel forced, just unpolished.
We don’t talk much beyond casual hallway chat, but I get the sense they’re good people. I’m still figuring out the rules of this new house: who uses which mug, whether it’s okay to steal someone’s oat milk, how long is too long to leave laundry in the machine. I tread carefully. It’s not mine yet.
I still haven’t unpacked properly.
My large suitcase lies half-open in the corner like it gave up halfway through. Every morning I rummage through it for something vaguely clean and wrinkle-free, and every night I promise myself I’ll deal with it tomorrow. I haven’t even begun to properly make space for myself yet. The best I’ve managed is rearranging a few things, so now I’m wedged between an unused exercise bike and a stack of old cardboard boxes labelled “wires??” in George’s handwriting.
I’ve discovered my cot sags in the middle. not dramatically, just enough to feel slightly tragic. I can’t decide whether to invest in a real bed now or wait until I have a flat of my own. I’ve saved over a hundred listings online, but I just can’t be bothered yet.
The room is not uncomfortable, just temporary. Everything about the space feels borrowed. Like I’m squatting in someone else’s life, waiting to see if I’ll be allowed to stay.
Instead of sorting out the mess of my personal life, I throw myself into work. Jira tickets and Slack threads are less complicated than the awkward limbo I’m in with George. And honestly, they feel like a better use of my energy than trying to figure out why I don’t quite feel like a real person yet.
The team at work are fine, in that aggressively polite British way where you can’t tell if they actually like you or if they’ve just been trained not to sue each other. I learned quickly who hoards the good coffee, who talks through every stand-up, and who has been very quietly dating the guy from DevOps for six months. The intern calls me “Miss Australia” like I’m some sun-kissed coding goddess. One of them asks how many snakes I’ve seen in my life. I say five. I make it sound casual even though it’s closer to zero.
In the evenings, I rewrite documentation just for the illusion of control. I start colour-coding my IDE themes. I spend an absurd amount of time making sure my folder structure is “aesthetically intuitive.” It’s easier to worry about whether my code is legible than to wonder whether George Clarke ever got over whatever it was that stopped him from liking me all those years ago.
Because sometimes I catch him looking at me like nothing’s changed. Like we’re still nineteen and in that stupid flat with the peeling wallpaper and the leaky bathroom and the futon we used to share when people stayed over. But then he blinks and it’s gone, and I’m left wondering if I imagined it.
Or if I just want to.
Life is just a bit weird right now. Not bad, exactly, just strange. It’s like that moment when you’re driving down the highway and suddenly realise: oh god, this is it. This is your actual life. Not a practice run or the bit before the plot kicks in, just the middle of the story, already happening. Emails and meal prep and laundry and pretending to understand council tax. Meanwhile, other people are out there getting engaged, starting companies, running countries. And I’m wondering if I can justify a full tank in a 2001 Toyota Corolla.
God, I miss that car. It wheezed like it had asthma and smelled like spilled iced coffee, but it was mine. Familiar. Predictable. I knew exactly how it handled on a sharp turn.
Here, nothing feels quite nailed down. Like I’m trying on someone else’s routine and hoping no one notices it doesn’t belong to me. I keep thinking real life is about to start any minute now, once I get settled or unpack or buy actual furniture. But this is it. The job, the cot, the too-quiet mornings and my severe lack of friends that I'm not harbouring a deranged crush from. I’m already waist-deep.
I just haven’t figured out how to feel real inside it yet.
xxx
One evening, I’m lying on my cot, doomscrolling through flat listings in Shoreditch. Spoiler: I can’t afford a single one. Cramped studio after overpriced shoebox blurs past my screen. Somewhere in the living room, the boys are talking. Chris’s voice bouncing off the walls, Arthur chuckling, George quieter as always.
I get up, thinking I should try to be social, or at least civil. They’re practically nocturnal, and I’ve barely exchanged full sentences with them. But just as my hand touches the doorknob, I hear my name.
“Y/N’s actually really pretty, isn’t she?” Chris says, like he’s surprised by his own observation.
There’s a pause. Its brief, but loaded. Then George: “Don’t.”
Just that. One syllable, sharp as glass. No laughter. No explanation.
I freeze. A chill curls up the back of my neck. Chris lets out an awkward laugh, mutters something I can’t quite make out, probably a joke, probably nothing. I slip my headphones back in like I didn’t hear a thing. But I did.
And now, I can’t stop replaying it.
The way Chris said it, So offhand, so casual, like he was commenting on the weather. The way George responded, fast and instinctive. One word. Don’t.
My stomach twists in that old, familiar way. What did I expect? A denial? A laugh? Maybe a 'Yeah, she is'? I’m not sure. But I know I wanted something different.
But I know George. He wasn’t being protective. He was being George. Keeping the peace. Not making things weird. He’s always been good at that—drawing clean lines in places where things get messy.
Still… he didn’t disagree.
I pull my blanket up to my chin, stare at the glow of my phone screen. I know better than to read too much into one word.
But I do anyway.
xxx
The party is a last-minute, thrown-together type of thing. George bursts into my room while I’m mid-doom scrolling.
“Come on,” he says, tossing my jacket onto my lap. “We’re touching grass.”
I raise an eyebrow. “It’s ten degrees and I’m in my trackies.”
“Perfect. You’ll fit right in.”
The flat belongs to someone George knows from work.
Ha, “knows from work.” He’s a YouTuber too. I think he has a podcast? Or owns a podcast studio? I’ve honestly given up keeping track of his friends. I have a 9–5. They have brand deals and discuss 'the algorithm'.  Whoever this guy is, he definitely doesn’t have enough cups.
There’s music blasting from a Bluetooth speaker taped to the wall, a weird smell I can’t place (incense? weed? vape juice?), and one of those cursed LED signs that says something like Live Laugh Lager or whatever. I already hate it here.
George disappears to stash his drinks, and I end up perched on a broken stool in the kitchen, clutching a lukewarm cider and wondering if I’m officially boring for not enjoying sticky countertops and people arguing over which club to go to after. I’m contemplating leaving when he walks in.
Will.
I know his name is Will because three people shout it at once “WILL!” like he’s just come back from war or prison or a particularly long bathroom break.
He’s tall, dressed like he didn’t try but still looks like he belongs on the event poster. Black hoodie, denim jacket, messy hair, sharp smile. There’s a confidence to him. No, not confidence. Ease. Like the room bends a little to make space for him.
I clock the accent immediately. Northern. Thick, unapologetic, and halfway through a passionate rant about oat milk being a scam. His voice slices through the noise, equal parts outrage and entertainment.
And then we make eye contact.
Just for a second. But it’s direct, disarming. He smiles. Keeps talking to James? Jacob? Whoever he is looks more arty than the rest. I wonder if he's friends with Arthur.
James-Jacob exits the conversation, and before I’ve even registered that Will is moving, he’s already walking over.
Straight to me.
And for the first time tonight, I forget how sticky the floor is.
“You’re staring,” he says, but there’s a grin behind it. Its teasing, not arrogant.
“You’re loud,” I shoot back, deadpan.
His smile sharpens. “Fair enough. Can’t argue with that.”
He steps closer, offering a quick, almost polite nod. “Hi. I’m Will.”
“Y/N.”
He tilts his head like he’s just solved a puzzle. “Of course you are.”
I blink. “What does that mean?”
He smirks. “Nothing. Just… George mentioned his uni mate was in town. Didn’t think he meant you.”
“Why?”
He shrugs, eyes flicking over me with a grin that’s too knowing. “Dunno. Thought you’d be taller.”
I narrow my eyes. “And I thought people who rant about oat milk would be quieter.”
“Ouch,” he says, hand to heart. “We’re starting off strong, aren’t we?”
I don’t usually like cocky. I actively avoid it. But something about the way he grins, the way he doesn’t flinch when I bite back. It’s disarming. Confusing. He’s not my usual type, but there’s a weird… gravity to him. He makes the whole room feel like background noise.
George reappears, handing me a fresh cider. His eyes flick to Will, then back to me. It’s subtle, but there’s something in it, like he’s clocking the moment, not judging it.
Will picks up on it anyway. “Alright, mate.” His tone’s easy, casual, like they’ve done this a hundred times. I realise they probably have.
“I Didn’t know you were coming,” George says, leaning against the counter. "Good to see ya". He smiles.
“Yeah, wasn’t gonna,” Will says. “But I needed to touch some grass.”
“No way, that’s literally why Y/N's here.” George beams. “She’s been in the flat three weeks and already hates all of us.”
“I don’t hate you,” I say, taking a sip. “I just hate the constant yelling and your collective refusal to do dishes.”
Will laughs. “Sounds about right.”
Then he gestures to me. “She’s not your girlfriend, right? I feel like I would've heard.”
George snorts. “Not even slightly.”
“Cool,” Will says, shooting me a grin. “Would’ve been awkward if I kept talking.”
George raises a brow, still smiling. “When has that ever stopped you?”
Will shrugs, grinning wider. “Fair point.”
It feels a bit strange to be talked about like this, but I choose to ignore it.
George peels off a moment later, off to talk to someone across the kitchen, and I’m left wondering if that was nothing… or something. The exchange felt normal. Friendly. But the timing, plus Will’s question and George’s glance. It all lingers in the air between us.
“Oi, you’re double-fisting now,” Will said, grinning.
I choked on my drink. “What??”
“You’ve got two ciders in your hands.”
“Oh my god,” I laughed. “We say ‘double parked’ back home.”
Will shook his head, smirking. “That’s mental. Double-fisting is proper classic though. Means you’re serious about the party.”
George, overhearing from across the kitchen, called out, “Aye, Y/N's catching up already. Might be our most committed guest yet.”
I rolled my eyes but didn’t argue, taking a solid gulp from the half-empty cider.
Will raised his glass. “To double-fisting and proper nights out.”
I raised mine back, feeling the weird pull of fitting into this wild scene, still half confused, half curious.
I end up spending most of the night talking to Chris. He’s hanging out with Arthur, who’s, well… Arthur is smart, that much is obvious, but he's also three beers past the point of functional. He’s swaying slightly, his words getting a little slurred, but he’s still genuinely interested in my work. He asks me questions about programming, about how I got into it, and what languages I like. At one point, he confesses that he dabbled in it back in high school, which surprises me. I didn’t expect someone like him to have any kind of coding knowledge.
But here he is, drunkenly discussing arrays and variable types like it’s the most normal thing in the world. It’s endearing in a weird way. We keep talking shop, while the others drift in and out of the conversation like a blurry haze. I’m introduced to them all, but honestly, I lose track after the third guy who’s wearing a hoodie with an logo.
The host of the party stops by for a second, patting me on the back like we’re old friends. “You remind me of George,” he says with a wink, and I can't quite tell if he’s joking or serious. I nod, unsure how to take it, but I choose to take it as a compliment. No matter how weird, George is funny and good-looking.
The whole night, Will keeps hovering. Not in a weird way, just… present, popping in and out of the groups Chris and I keep forming. Will is the kind of person who fills up the space without even trying. He keeps throwing out jokes, arguments, ridiculous hot takes about tube lines and the food in London, and at one point, he tries to convince me to watch a Formula One race, despite the fact that I’ve already told him I’m allergic to high-speed sports.
Every time I think he’s about to move on, he swings right back into my orbit with something new, whether it’s an outrageous opinion on pineapple on pizza (pineapple can go on pizza, it goes on burgers back home) or an unsolicited, yet somehow fascinating, debate on why Spotify’s algorithm is “fundamentally flawed.”
And every time, I can’t help but bite back, giving as good as I get. I find myself engaging more than I expected, throwing in my own offbeat commentary, even laughing at things I’d normally find irritating. With him, it’s different. He’s relentless in the most entertaining way.
Meanwhile, George stays on the outskirts of the party, drifting around the edges of the room like he’s trying to blend in without fully participating. It’s familiar in a way that almost comforts me. He’s always nearby, but he's having his own fun, and I guess letting me touch my own grass. I try not to notice the way his eyes keep flicking over to Will every time he laughs, or the way his gaze seems to linger when I laugh with Will.
It’s subtle. Maybe it’s nothing. But I can’t shake the feeling it’s something more.
Eventually, I make my way to the door, my head spinning a little from the mix of cider and strange conversations. I catch George in the hallway, already on his phone, pretending to be ordering an Uber, which is the universal sign that it’s time to go. But just before I walk out, I hear Will's voice behind me.
“Oi,” he calls, his tone light but with that edge that makes my stomach do a little flip. “You’re alright, you know.” He pauses for a beat, considering his next words. “For someone who calls it double parked.”
My brow lifts. “Wow. That’s going straight in my LinkedIn recommendations.”
He laughs. He genuinely laughs like a muppet. Instead of his jaw dropping, his head flings backwards dramatically. I’m not sure why, but hearing him laugh like that feels like an invitation to something.
Something dangerous or something fun I can't tell, but either way, it pulls me in.
Without missing a beat, Will pulls out his phone, flicking through it like he’s already got a plan. There’s a beat where I stand there, unsure of what to do. He doesn’t say anything, he just opens the Instagram search page. His fingers hover over the screen before gliding across. He looks up at me. There’s a challenge in his eyes, something playful but still sharp, like he’s testing me without saying it out loud.
I hesitate for just a second. Then, on instinct, I fill in my details. "Y/F/N.HTML?" he says, an amused smirk tugging at the corner of his lips. "What's that about, then?"
I shrug, trying to play it off. "Oh, I’m a programmer."
Will's grin widens, and I can see him processing that for a moment, letting it sink in. "fuckin' nerd." It’s not unkind. More like a compliment wrapped in sarcasm.
I roll my eyes. "Tell me something I don’t know."
Will gives me a thumbs-up and, with a mischievous glint in his eyes, taps ‘follow.’ “I’ll see you around, Y/N."
I try to think of something to quip back, but he's already returned to the party.
As I step outside into the cold night air, the sound of George's voice calling out after me reaches my ears. "You good to go?"
I nod, but my mind is somewhere else entirely. Will seems arrogant and cocky, but his sweet moments are laced in. I can’t decide if I like it or if I should be annoyed.
I try not to let the thought linger too long, but somewhere in the back of my mind, Will’s grin lingers, and I can’t quite shake it off.
Somewhere about three blocks from the flat, I get a DM from Will.
Tumblr media
I snort, despite myself, glancing over at George. He’s staring out the window, arms folded, looking like he’s thinking too hard about something. I don’t show him the phone, but I can’t resist. “Will says drop the big brother act.”
George glances at me, a little surprised, then smirks. “Right. Got it. I’ll stop looking out for you... and start letting you make terrible life decisions on your own.”
I raise an eyebrow. “Sounds about right.”
He chuckles, rubbing the back of his neck. “Alright, alright. Maybe I’ve been a bit much.” He grins sheepishly. “But you know, I’ve got to make sure no one’s corrupting you. That’s a full-time job.”
I laugh, but there’s a shift in the air. His eyes flick to me, and for a moment, it feels like there’s more behind his smile. Like maybe he's not sure how to let go of the old ways.
Something’s changing, and I can’t quite put my finger on it. But I can’t look away.
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mentorship01 · 4 months ago
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refermegroup · 2 months ago
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rohiniintelliq · 3 months ago
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trailynne · 2 months ago
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📅 Daily I/O Log – 2025.05.06
🧠 Morning Mindset
Book: Life Lessons for My Sisters
Takeaway:
A true friend feels like family. You love and encourage each other. A true friend will push you to be the best person you can be by always encouraging you and giving you the real deal about yourself. When you're with a true friend, you will feel totally comfortable.
💪🏽 Fitness Focus
Yoga
🎓 Course Progress
➤ Achieving Personal and Professional Success • Focus: Notes • Module 4: Putting it Together: Charting Your Path to the Future
➤ DevOps • Focus: Notes • Module 2: Thinking DevOps (Intro to DevOps)
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