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⭐ So you want to learn pixel art? ⭐
🔹 Part 1 of ??? - The Basics!
Edit: Now available in Google Doc format if you don't have a Tumblr account 🥰
Hello, my name is Tofu and I'm a professional pixel artist. I have been supporting myself with freelance pixel art since 2020, when I was let go from my job during the pandemic.
My progress, from 2017 to 2024. IMO the only thing that really matters is time and effort, not some kind of natural talent for art.
This guide will not be comprehensive, as nobody should be expected to read allat. Instead I will lean heavily on my own experience, and share what worked for me, so take everything with a grain of salt. This is a guide, not a tutorial. Cheers!
🔹 Do I need money?
NO!!! Pixel art is one of the most accessible mediums out there.
I still use a mouse because I prefer it to a tablet! You won't be at any disadvantage here if you can't afford the best hardware or software.
Because our canvases are typically very small, you don't need a good PC to run a good brush engine or anything like that.
✨Did you know? One of the most skilled and beloved pixel artists uses MS PAINT! Wow!!
🔹 What software should I use?
Here are some of the most popular programs I see my friends and peers using. Stars show how much I recommend the software for beginners! ⭐
💰 Paid options:
⭐⭐⭐ Aseprite (for PC) - $19.99
This is what I and many other pixel artists use. You may find when applying to jobs that they require some knowledge of Aseprite. Since it has become so popular, companies like that you can swap raw files between artists.
Aseprite is amazingly customizable, with custom skins, scripts and extensions on Itch.io, both free and paid.
If you have ever used any art software before, it has most of the same features and should feel fairly familiar to use. It features a robust animation suite and a tilemap feature, which have saved me thousands of hours of labour in my work. The software is also being updated all the time, and the developers listen to the users. I really recommend Aseprite!
⭐ Photoshop (for PC) - Monthly $$
A decent option for those who already are used to the PS interface. Requires some setup to get it ready for pixel-perfect art, but there are plenty of tutorials for doing so.
Animation is also much more tedious on PS which you may want to consider before investing time!
⭐⭐ ProMotion NG (for PC) - $19.00
An advanced and powerful software which has many features Aseprite does not, including Colour Cycling and animated tiles.
⭐⭐⭐ Pixquare (for iOS) - $7.99 - $19.99 (30% off with code 'tofu'!!)
Probably the best app available for iPad users, in active development, with new features added all the time.
Look! My buddy Jon recommends it highly, and uses it often.
One cool thing about Pixquare is that it takes Aseprite raw files! Many of my friends use it to work on the same project, both in their office and on the go.
⭐ Procreate (for iOS) - $12.99
If you have access to Procreate already, it's a decent option to get used to doing pixel art. It does however require some setup. Artist Pixebo is famously using Procreate, and they have tutorials of their own if you want to learn.
⭐⭐ ReSprite iOS and Android. (free trial, but:) $19.99 premium or $$ monthly
ReSprite is VERY similar in terms of UI to Aseprite, so I can recommend it. They just launched their Android release!
🆓 Free options:
⭐⭐⭐ Libresprite (for PC)
Libresprite is an alternative to Aseprite. It is very, very similar, to the point where documentation for Aseprite will be helpful to Libresprite users.
⭐⭐ Pixilart (for PC and mobile)
A free in-browser app, and also a mobile app! It is tied to the website Pixilart, where artists upload and share their work. A good option for those also looking to get involved in a community.
⭐⭐ Dotpict (for mobile)
Dotpict is similar to Pixilart, with a mobile app tied to a website, but it's a Japanese service. Did you know that in Japanese, pixel art is called 'Dot Art'? Dotpict can be a great way to connect with a different community of pixel artists! They also have prompts and challenges often.
🔹 So I got my software, now what?
◽Nice! Now it's time for the basics of pixel art.
❗ WAIT ❗ Before this section, I want to add a little disclaimer. All of these rules/guidelines can be broken at will, and some 'no-nos' can look amazing when done intentionally.
The pixel-art fundamentals can be exceedingly helpful to new artists, who may feel lost or overwhelmed by choice. But if you feel they restrict you too harshly, don't force yourself! At the end of the day it's your art, and you shouldn't try to contort yourself into what people think a pixel artist 'should be'. What matters is your own artistic expression. 💕👍
◽Phew! With that out of the way...
🔸"The Rules"
There are few hard 'rules' of pixel art, mostly about scaling and exporting. Some of these things will frequently trip up newbies if they aren't aware, and are easy to overlook.
🔹Scaling method
There are a couple ways of scaling your art. The default in most art programs, and the entire internet, is Bi-linear scaling, which usually works out fine for most purposes. But as pixel artists, we need a different method.
Both are scaled up x10. See the difference?
On the left is scaled using Bilinear, and on the right is using Nearest-Neighbor. We love seeing those pixels stay crisp and clean, so we use nearest-neighbor.
(Most pixel-art programs have nearest-neighbor enabled by default! So this may not apply to you, but it's important to know.)
🔹Mixels
Mixels are when there are different (mixed) pixel sizes in the same image.
Here I have scaled up my art- the left is 200%, and the right is 150%. Yuck!
As we can see, the "pixel" sizes end up different. We generally try to scale our work by multiples of 100 - 200%, 300% etc. rather than 150%. At larger scales however, the minute differences in pixel sizes are hardly noticeable!
Mixels are also sometimes seen when an artist scales up their work, then continues drawing on it with a 1 pixel brush.
Many would say that this is not great looking! This type of pixels can be indicative of a beginner artist. But there are plenty of creative pixel artists out there who mixels intentionally, making something modern and cool.
🔹Saving Your Files
We usually save our still images as .PNGs as they don’t create any JPEG artifacts or loss of quality. It's a little hard to see here, but there are some artifacts, and it looks a little blurry. It also makes the art very hard to work with if we are importing a JPEG.
For animations .GIF is good, but be careful of the 256 colour limit. Try to avoid using too many blending mode layers or gradients when working with animations. If you aren’t careful, your animation could flash afterwards, as the .GIF tries to reduce colours wherever it can. It doesn’t look great!
Here's an old piece from 2021 where I experienced .GIF lossiness, because I used gradients and transparency, resulting in way too many colours.
🔹Pixel Art Fundamentals - Techniques and Jargon
❗❗Confused about Jaggies? Anti-Aliasing? Banding? Dithering? THIS THREAD is for you❗❗ << it's a link, click it!!
As far as I'm concerned, this is THE tutorial of all time for understanding pixel art. These are techniques created and named by the community of people who actually put the list together, some of the best pixel artists alive currently. Please read it!!
🔸How To Learn
Okay, so you have your software, and you're all ready to start. But maybe you need some more guidance? Try these tutorials and resources! It can be helpful to work along with a tutorial until you build your confidence up.
⭐⭐ Pixel Logic (A Digital Book) - $10 A very comprehensive visual guide book by a very skilled and established artist in the industry. I own a copy myself.
⭐⭐⭐ StudioMiniBoss - free A collection of visual tutorials, by the artist that worked on Celeste! When starting out, if I got stuck, I would go and scour his tutorials and see how he did it.
⭐ Lospec Tutorials - free A very large collection of various tutorials from all over the internet. There is a lot to sift through here if you have the time.
⭐⭐⭐ Cyangmou's Tutorials - free (tipping optional) Cyangmou is one of the most respected and accomplished modern pixel artists, and he has amassed a HUGE collection of free and incredibly well-educated visual tutorials. He also hosts an educational stream every week on Twitch called 'pixelart for beginners'.
⭐⭐⭐ Youtube Tutorials - free There are hundreds, if not thousands of tutorials on YouTube, but it can be tricky to find the good ones. My personal recommendations are MortMort, Brandon, and AdamCYounis- these guys really know what they're talking about!
🔸 How to choose a canvas size
When looking at pixel art turorials, we may see people suggest things like 16x16, 32x32 and 64x64. These are standard sizes for pixel art games with tiles. However, if you're just making a drawing, you don't necessarily need to use a standard canvas size like that.
What I like to think about when choosing a canvas size for my illustrations is 'what features do I think it is important to represent?' And make my canvas as small as possible, while still leaving room for my most important elements.
Imagine I have characters in a scene like this:

I made my canvas as small as possible (232 x 314), but just big enough to represent the features and have them be recognizable (it's Good Omens fanart 😤)!! If I had made it any bigger, I would be working on it for ever, due to how much more foliage I would have to render.
If you want to do an illustration and you're not sure, just start at somewhere around 100x100 - 200x200 and go from there.
It's perfectly okay to crop your canvas, or scale it up, or crunch your art down at any point if you think you need a different size. I do it all the time! It only takes a bit of cleanup to get you back to where you were.
🔸Where To Post
Outside of just regular socials, Twitter, Tumblr, Deviantart, Instagram etc, there are a few places that lean more towards pixel art that you might not have heard of.
⭐ Lospec Lospec is a low-res focused art website. Some pieces get given a 'monthly masterpiece' award. Not incredibly active, but I believe there are more features being added often.
⭐⭐ Pixilart Pixilart is a very popular pixel art community, with an app tied to it. The community tends to lean on the young side, so this is a low-pressure place to post with an relaxed vibe.
⭐⭐ Pixeljoint Pixeljoint is one of the big, old-school pixel art websites. You can only upload your art unscaled (1x) because there is a built-in zoom viewer. It has a bit of a reputation for being elitist (back in the 00s it was), but in my experience it's not like that any more. This is a fine place for a pixel artist to post if they are really interested in learning, and the history. The Hall of Fame has some of the most famous / impressive pixel art pieces that paved the way for the work we are doing today.
⭐⭐⭐ Cafe Dot Cafe Dot is my art server so I'm a little biased here. 🍵 It was created during the recent social media turbulence. We wanted a place to post art with no algorithms, and no NFT or AI chuds. We have a heavy no-self-promotion rule, and are more interested in community than skill or exclusivity. The other thing is that we have some kind of verification system- you must apply to be a Creator before you can post in the Art feed, or use voice. This helps combat the people who just want to self-promo and dip, or cause trouble, as well as weed out AI/NFT people. Until then, you are still welcome to post in any of the threads or channels. There is a lot to do in Cafe Dot. I host events weekly, so check the threads!
⭐⭐/r/pixelart The pixel art subreddit is pretty active! I've also heard some of my friends found work through posting here, so it's worth a try if you're looking. However, it is still Reddit- so if you're sensitive to rude people, or criticism you didn't ask for, you may want to avoid this one. Lol
🔸 Where To Find Work
You need money? I got you! As someone who mostly gets scouted on social media, I can share a few tips with you:
Put your email / portfolio in your bio Recruiters don't have all that much time to find artists, make it as easy as possible for someone to find your important information!
Clean up your profile If your profile feed is all full of memes, most people will just tab out rather than sift through. Doesn't apply as much to Tumblr if you have an art tag people can look at.
Post regularly, and repost Activity beats everything in the social media game. It's like rolling the dice, and the more you post the more chances you have. You have to have no shame, it's all business baby
Outside of just posting regularly and hoping people reach out to you, it can be hard to know where to look. Here are a few places you can sign up to and post around on.
/r/INAT INAT (I Need A Team) is a subreddit for finding a team to work with. You can post your portfolio here, or browse for people who need artists.
/r/GameDevClassifieds Same as above, but specifically for game-related projects.
Remote Game Jobs / Work With Indies Like Indeed but for game jobs. Browse them often, or get email notifications.
VGen VGen is a website specifically for commissions. You need a code from another verified artist before you can upgrade your account and sell, so ask around on social media or ask your friends. Once your account is upgraded, you can make a 'menu' of services people can purchase, and they send you an offer which you are able to accept, decline, or counter.
The evil websites of doom: Fiverr and Upwork I don't recommend them!! They take a big cut of your profit, and the sites are teeming with NFT and AI people hoping to make a quick buck. The site is also extremely oversaturated and competitive, resulting in a race to the bottom (the cheapest, the fastest, doing the most for the least). Imagine the kind of clients who go to these websites, looking for the cheapest option. But if you're really desperate...
🔸 Community
I do really recommend getting involved in a community. Finding like-minded friends can help you stay motivated to keep drawing. One day, those friends you met when you were just starting out may become your peers in the industry. Making friends is a game changer!
Discord servers Nowadays, the forums of old are mostly abandoned, and people split off into many different servers. Cafe Dot, Pixel Art Discord (PAD), and if you can stomach scrolling past all the AI slop, you can browse Discord servers here.
Twitch Streams Twitch has kind of a bad reputation for being home to some of the more edgy gamers online, but the pixel art community is extremely welcoming and inclusive. Some of the people I met on Twitch are my friends to this day, and we've even worked together on different projects! Browse pixel art streams here, or follow some I recommend: NickWoz, JDZombi, CupOhJoe, GrayLure, LumpyTouch, FrankiePixelShow, MortMort, Sodor, NateyCakes, NyuraKim, ShinySeabass, I could go on for ever really... There are a lot of good eggs on Pixel Art Twitch.
🔸 Other Helpful Websites
Palettes Lospec has a huge collection of user-made palettes, for any artist who has trouble choosing their colours, or just wants to try something fun. Rejected Palettes is full of palettes that didn't quite make it onto Lospec, ran by people who believe there are no bad colours.
The Spriters Resource TSR is an incredible website where users can upload spritesheets and tilesets from games. You can browse for your favourite childhood game, and see how they made it! This website has helped me so much in understanding how game assets come together in a scene.
VGMaps Similar to the above, except there are entire maps laid out how they would be played. This is incredible if you have to do level design, or for mocking up a scene for fun.
Game UI Database Not pixel-art specific, but UI is a very challenging part of graphics, so this site can be a game-changer for finding good references!
Retronator A digital newspaper for pixel-art lovers! New game releases, tutorials, and artworks!
Itch.io A website where people can upload, games, assets, tools... An amazing hub for game devs and game fans alike. A few of my favourite tools: Tiled, PICO-8, Pixel Composer, Juice FX, Magic Pencil for Aseprite
🔸 The End?
This is just part 1 for now, so please drop me a follow to see any more guides I release in the future. I plan on doing some writeups on how I choose colours, how to practise, and more!
I'm not an expert by any means, but everything I did to get to where I am is outlined in this guide. Pixel art is my passion, my job and my hobby! I want pixel art to be recognized everywhere as an art-form, a medium of its own outside of game-art or computer graphics!
This guide took me a long time, and took a lot of research and experience. Consider following me or supporting me if you are feeling generous.
And good luck to all the fledgling pixel artists, I hope you'll continue and have fun. I hope my guide helped you, and don't hesitate to send me an ask if you have any questions! 💕
My other tutorials (so far): How to draw Simple Grass for a game Hue Shifting
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little gift🩷
I thought it would've been cute if ivan tried to make something himself since I'm sure till would've appreciated this type of gift. and ivan gives till something he would've never expected. a little crocheted sprout accessory for till's headphones since he wears them a lot><
#alnst#alien stage#alnst ivan#ivan alien stage#alnst till#till alien stage#ivantill#에이스테#ivan doing his best to learn craft by youtibe tutorials#he is whipped#till is also whipped#they should be tupid and in love#because i said so
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i would like to share this VERY handy tutorial on drawing cars by the ever-immaculate EtheringtonBrothers (twitter, instagram)
#tutorial#cars#etheringtonbrothers#knight rider#transformers#resources#tagging the two fandoms i can think of who might need this the most lmfao#thank you EB i would never be able to draw kitt without you o7 coupled with my gmod references of a kitt car model too of course#please check out their accounts they have so so so many good tutorials. absolutely phenomenal tutorials. on like Everything ever#i know cars are THE biggest pain in the ass to draw ever so here's where i learned it 👉👉#you still gotta do a bit of thinking but its amazing how much even just this one trick can do for you. it carries HARD
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Weaving in the end in stocking stitch
To weave in the ends in stocking stitch, work on the wrong side and follow the direction of the purl bumps. You do not need to move diagonally, just follow the direction of the yarn in a single row of knitting. Weave in approx 5-6 cm of yarn.
🎥🧶
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#fanyart#using critter to learn how to have fun drawing again#literally the YouTube tutorials give me life#fun things#my art#dark mode users I hope I did u right this time#sorry in advance if this is a flop
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It is really funny to me just how full of cope the vim documentation is
#those keys are fully arbitrary with vanishingly small mnemonic value and you fucking know it#to be clear: vim is literally the only thing I use for text editing#but my partner is learning how to use it and we have been dunking on the quality of its tutorial for hours
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I think it's really amazing how the game designers, artists, and writers of Hypergryph who all have an immense love for the world of Terra will come together and dedicate their time and energy working collaboratively to build an extensive, richly detailed event minigame that completely fucking sucks
#arknights#i spent like an hour on this engraving minigame. Please learn how to write tutorials i beg of you
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the demons won
#IDK WHAT IM DOING!!!! BUT IM DOING IT!!!!#funny how i have maya installed for university but my dumbass decided to hop in blender to do this#i get so irritated w blender tutorials cause i just want to learn a specific thing nO I DONT WANT TO MAKE A DONUT!!!#txt
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WIP
Can you see them ? 🥹
#digital art#drawing#good omens#crowley#ineffable husbands#aziracrow#aziraphale#wip#tutorial#art wip#learning to draw#practice#procreate#background#it could have been us
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theuy shouldmake a kind of 3d workflow in blender thatis so easy for sad little men with 9-5 jobsto make their oc start tofinisg exactly howit is in his imagination in 4 hours or less………………..
#sigghhh#or ican just finally watch a tutorial on roughness maps#eeeuuuuuwwwhhhgg#ineed to learn also howto do the floatys that overwatch does#the floaty details like the decals abdstuff to add detail#if i just did it like shadeless itwould be easy but#ouuu#or iguess i needto finally learn howto do the#shared vertex normals thing#yeah…
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🌿 How to draw simple grass for a game
Thank you kind asker I will make a tutorial below for grass. I'll do shrubs and trees in another one, because it's a different method and it got pretty long.
🌿 How to draw grass tiles: step-by-step
Each box is 16x16, the same size Stardew Valley uses. Make it tile (how to do it depends on your software) so we can see if our edges match up nicely.
Draw 1 simple blade of grass. Many options for shape but I like this one. Feel free to copy me directly
2. Give it a shadow. Wow !!!
3. Give it a highlight! OMG!
4. Add another grass
5. Do it over and over and over and over and over
Literally just do the same or similar blades of grass, give them all little shadows, highlight a few if you want and there you have it! So easy.
It looks really complicated like this, but its literally just a few steps, repeated over and over.
Many games use this technique and it would be perfectly serviceable for a base grass tile.
Personally, I prefer lower contrast grass. This tile will likely be used for large areas, so ideally you don't want it to be too busy or eye-burning to distract from the character.
🌿 I'll show you how to do a different type of grass now that is a little more complicated.
Midtone grass colour
2. Add some lighter and darker patches touching each other (not too high contrast!)
3. Use this shape (or your preferred, but this is how I did it) on the top edge of your patches. Colour them with the middle colour from each patch.
4. Do it again a lot (this is very tedious)
5. Add some highlights
6. Add some fun extra stuff
We're done! Have fun everyone, show me if you try it!
Pixel Art guide by me: link
#tutorial#pixel art tutorial#so you want to learn pixel art#pixel art#pixel artist#artists on tumblr#pixel landscape#pixel background#pixel environment#pixel illustration#environment art#landscape art#background art#pixel scenery#pixel graphics#pixel#pixelated#pixelartist#grass tutorial#pixel art grass
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Bookbinding: The New Deal by Closer
Moar bookbinding! This one is a Suits fanfic that I bound for @brambleberrycottage's birthday (pictures shared with the author's permission).
[Same disclaimer as always applies: I do this for fun; no money has been made from this project!]
Notes on the binding: This was my third leather book, but my first time sewing on cords (my previous leather books were both split boards). The actual sewing process was definitely...something. Sewing is usually my favorite step of a bind, but not this time. (Possibly because I was sitting on the floor at the base of the stairs sewing the book on a shelf under my desk, as that was the easiest sewing frame hack I could come up with - once I rig something that will allow me to sit up like a human being and not be scrunched up like a hermit crab, I am sure I will enjoy the process more.)
So the sewing itself was a bit painful, but I did really love how the board attachment played out in the end, with the cords laced into the boards. It is SO satisfying not to be doing case bindings anymore! It's the same feeling of relief I had when I first learned how to do split board bindings - you have so much more control over the placement of the cover boards, so much less opportunity for skew, so much more stability. No more casing-in anxiety necessary. (You do acquire all-new steps to be anxious about, but for me, it's worth it).
Notes on the design: I've never actually watched Suits, but the fic itself takes place in and around Harvard Law, so I used that as my inspiration for the book's design. The book is covered in crimson leather from Siegel. Endbands are handsewn with metallic red and gold threads. The blind tooling on the cover is a street map of Cambridge, MA, which I drew onto tracing film and then tooled through the film onto the leather. (So far I've only used a foil quill heat pen to do this, because brass tools are expensive. I'm taking a class on traditional tooling soon and I'm VERY excited for it, but for now, this is what I have access to.)
The gold outlines in the design highlight the buildings of Harvard Law. (These lines are also not actual gold tooling - paint pen for now.)
^ early design work, featuring unsightly eraser smudges.
I followed a similar theme/color scheme for the interior. For the endpapers, I used acrylic paints and a dry sponge to make a crimson and gold pattern:
For the title page, I modified an image of Harvard's Veritas shield to display the fic's title and author.
The chapter headers may not immediately ping an association for anyone who doesn't live here/spend a lot of time on the T, but they were the first thing I came up with - they're designed to look like the signage for the Red Line, which is the subway route that serves Harvard Square.
Notes for future me: The one thing that went "wrong" with this bind was that the endpapers ended up being short at the foreedge. I knew this was going to happen before I pasted them down, but I had to make a choice between two undesirable results - the boards were already VERY slightly curved inwards after doing the fill-in, and if I used paste on the endpapers (so they would stretch), I was worried it would pull too hard as it dried and make the boards curve too much. But if I used PVA, the endpapers wouldn't stretch enough and would end up being short. I decided I would rather have short endpapers than warped boards, so that's what I went with, but next time I might try doing one less lining inside the boards and hope that the pastedown will handle more of the counterpull.
Despite little things like that, I had a great time with this! Every time I make something I learn new things, and every time something goes "wrong" it's good to look back and be like "ten years ago I was duct taping the spines of loose pages that I covered in cardstock! i'm doing fine, actually." Lots of progress has happened and lots of fun has been had, which is ultimately the point.
Big thank yous are owed to @brambleberrycottage for letting me send her all my bookbinding experiments, and also to Closer for a) writing this fic in the first place and b) okay'ing the sharing of photos! Much appreciation goes out to both of you :)
#i love how much i've been able to learn with the resources that are out there now#it has helped me so much!#wild to look back and remember that these things did not exist when i started doing this#there was no discord#there was no das (imagine...what a world)#every time i look at my older stuff and want to be like 'this looks it was made by a toddler' i have to check myself like#'ok but back then there was no incredibly endearing australian guy making in-depth tutorials for free' XD#bookbinding
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I finally colored the sketch i posted some time ago, enjoy!
#Idk why it looks different on my phone than on my tablet but anyway enjoy#perfect court!AU#i gave them louscios lips because i could#when i say this is the first drawing i ever colored start to finish i am not lying#ignore the background#kevin look weird from afar and normal close up idk what is going on#riko moriyama#neil josten#well technically#nathaniel wesninski#kevin day#andrew minyard#jean moreau#aftg#my art#my tag is on the wall i find myself hilarious#i watched tutorials on tiktok to learn about shadows lmao#and light scattering
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idk if i ever posted this? quick notes on my thought process while drawing cartoon hands.
#no id#giddly’s art#i learned a LOT from drawing wallace and gromit / arrdman fanart#because the claymation hands are chunky and 3d so i could easily study their forms while watching#just add fingernails and bing bang boom. believable cartoon hands!#art tutorial
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