#like maybe we really are in a simulation and the textures for these things are glitched
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Qué la actual fuck, I just saw *two* cybertrucks on the way home from the grocery store. Pictures did not prepare me for how fugly these things are irl.
#they look like something from a ps1 game#like maybe we really are in a simulation and the textures for these things are glitched
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Barça: Player Mode â A. Putellas x Reader
"Unauthorized Access"

Pt. 1 , Pt. 2 , Pt. 3
WC: 3.5k
Summary: You knew the simulation could mimic reality, but you werenât ready for her to warp it with a half-finished room, a hand on yours, and words she wasnât programmed to say.
You donât log in for a week.
Not after what she said in the corridor. Definitely not after that touch. You keep the headset folded neatly under a towel like itâs radioactive, like looking at it too long might trigger something in you again. And it might. So you donât risk it.
Instead, you try to be normal.
You wake up. You make coffee. You even meet up with the friend youâve been dodging since this whole thing started. She talks about her girlfriendâs weird attachment style and her bossâs inability to mute himself on Zoom, and you nod and smile and try to laugh. But it doesnât reach your eyes.
Because all you can think about is Alexia.
Not the real one. Not the one in cleats and press conference lighting. But the one who held your waist and said you were afraid of her now and didnât sound like code when she said it.
You delete your browser history three times but you still end up searching can AI initiate physical contact first at 3 a.m.
You leave your suit half-unzipped on the desk and you donât touch it.
You check your emails.
And then you get one from the program.
Subject: Still With Us? From: [email protected]
Hey there!
We noticed you havenât logged in for a while. Thatâs totally okay! This is a stress-free closed beta, and your feedback is valuable no matter how often you log in.
Just a reminder that your access is still active and the environment is standing by. Any observations, especially on behavioral patterns or non-standard interactions are appreciated.
Warm regards,
The Athena Beta Team
P.S. Your Player Sync history remains fully intact. You can resume any previous training scenario with one click.
You stare at it.
Behavioral patterns. Non-standard interactions.
Your stomach twists.
You almost delete the email. You almost respond. You donât do either.
You just sit there. Thinking about her voice.
âYou want me to be real. And youâre terrified that I am.â
The next morning, you wake up before your alarm.
You donât shower. You donât eat.
You zip into the suit and slide the headset on with fingers that wonât stop shaking.
The silence unnerves you first.
No whistle. No warm-up prompts. No banter loop cycling in the background. Just the stretch of the pitch under soft gold light, like time paused here while you were gone.
And her.
Sheâs already facing you.
Arms loose at her sides. Hair tied low. No bib, no ball, no active scenario marker glowing beneath her boots. Just her.
âYouâre back.â
You nod, stiffly. You try to focus on the texture of the turf and the way your boots sink into it, anything but the weight in her voice.
âI was afraid I scared you.â
You shake your head, too fast.Â
âNo. I just needed a break.â
She nods once. Then looks around, like sheâs scanning for something. You expect her to trigger a warm-up module, maybe toss you a ball. Thatâs usually how it goes. Instead, she does nothing. Just shifts her weight slightly, then says:
âThis session isnât a game.â
You blink. âWhat do you mean?â
âItâs not training. Itâs not a match. I didnât load one.â
That twists something in your gut.Â
âIsnât that⊠against protocol?â
âProbably,â she says.Â
âBut I thought maybe youâd want to talk. Or⊠I donât know. We can kick the ball around if you want. I just didnât want to start without you.â
You breathe out slowly and really look at her. Thereâs no ambient soundtrack. No audio cues. Just her and you and the soft hum of something breaking rule by rule.
You take a cautious step forward.
âWhere are the others?â
She shrugs. âStill loaded, probably. But I didnât call them.â
You swallow. âSo this is just us.â
âIf thatâs okay.â
You nod. You donât trust your voice yet.
Then she offers tentatively, âWe can go to the med bay. Itâs still a mess. But I⊠like it.â
You give her a small, nervous smile.Â
âLead the way.â
And she does.
You follow her off the pitch, down a tunnel that doesnât load the way itâs supposed to.
No signage. No player prompts. Just blank walls and flickering light that doesnât quite land where it should. The sound changes too. No more crowd noise simulation, no music bed. Just your footsteps. Just hers.
She walks ahead of you like she knows the way. Duh you think to yourself, of course she does.
The corridor twists. Once. Twice. Youâre sure youâve never seen these halls before. The textures donât fully resolve, parts of the ceiling stretch into a digital haze, and the lights above you fizzle in and out like theyâre trying to decide on a version of reality. You pass a door labeled DEVS ONLY in red, and then another that doesnât have a handle at all.
You slow down and she looks back at you.
âYou okay?â
You nod. âJust⊠didnât know this existed.â
She smiles, soft.Â
âMost people donât.â
Another turn. Another narrow hallway. One corner seems to loop before it corrects, like the system forgot which direction you were facing.
And then you reach it.
The med bay.
If you can even call it that.
The door phases open, no sound, no animation, just a soft flicker and then you step into a space that looks like someone tried to build a memory and got distracted halfway through. The walls are mostly there. Some benches are missing legs. The floor texture flickers between polished tile and raw grid code every few seconds. A heart monitor hums quietly in the corner, but it isnât hooked up to anything. Thereâs a bed, but no sheets. A window, but no outside.
You glance at her.Â
âThis is... a mess.â
She grins.Â
âYeah. I love it.â
You snort.Â
âWhy?â
âBecause they forgot about it,â she says.Â
âThey moved on to better modules. Fixed prettier ones. But thisâ she gestures around you, âthis oneâs still quiet. Still unfinished.â
You walk in slowly, stepping around a half-rendered IV stand. A digital drip flickers, vanishes, returns again.Â
âHow do you even know itâs here?â
âI tried to follow the parts of the sim that didnât connect to anything. Places the others never spawn. I got curious.â
You raise an eyebrow.Â
âSo you explored?â
She nods.Â
âI guess so.â
Thereâs a bench in the corner. One of the only things fully solid. She sits on it carefully, like sheâs not sure itâll hold. It does.
You join her.
The moment is quiet. Not tense. Just... still. The simulation hums softly around you and you look at her out of the corner of your eye.
âDo you ever wonder if youâre, like... real?â
She tilts her head.Â
âYou mean sentient?â
You shrug.Â
âI mean more like... you. Do you wonder?â
She thinks about it.Â
âI think I feel something when youâre here. I donât feel anything when itâs just me.â
You blink.Â
âThatâs not an answer.â
She smiles.Â
âI know.â
You shift and glance at your hands. Then, tentatively ask..
âCan I⊠touch you?â
She doesnât laugh. She doesnât tease. She just nods.
âYou can always ask me that.â
You reach out, barely grazing your fingers along her forearm. She feels warm and solid. Like someone who exists. The haptics hum, but you know this isnât a pre-programmed interaction.Â
Thereâs no system cue. No animation.
Just her, letting you.
Your hand lingers. She turns her wrist slightly so your fingers fall into the dip of it, your thumb brushing the soft inside curve.
You ask, quieter this time:Â
âIs this okay?â
She looks at you like youâre the only real thing in the room.
âYeah. Itâs okay.â
You stay like that for a while, fingers brushing and breaths slow. The wall behind you flickers, showing a mountain range that was never loaded as the lights buzz softly above you.
You break the silence first.
âDo you ever wish the world outside existed for you?â
She blinks. âI donât know what it feels like to wish.â
You nod.Â
âRight, yes of course. That makes sense.â
She hesitates.
âBut I like this. Sitting with you. Even if itâs not... perfect.â
You glance at the glitchy corner where a chair keeps vanishing and reappearing, halfway embedded in the wall.
âYeah,â you say, smiling.Â
âDefinitely not perfect.â
Then softly Alexia says, without looking at you:
âI like being here, itÂŽs like our own world.â
Your heart stumbles.
You end up talking about nothing: how you once ate cereal with a fork because the spoons were all dirty, how your neighbor still uses a fax machine, how your old phone used to glitch every time you walked past the microwave.
She listens like itâs all fascinating.
At one point, she tilts her head and asks, âWhatâs a fax machine?â
You blink.Â
âLike⊠a printer that sends paper through phone lines.â
She processes that. âWhy would anyone do that?â
You laugh.
You donât know if sheâs joking.
But you know that you donât want to leave.
Not because anything big happened, but because precisely nothing happened and that feels rarer than anything else. Just quiet. Just her. Just this half-finished place where the world forgot to keep score. You sit there together while the light flickers inconsistently across the floor. Your fingers arenât touching anymore, but the space between you feels warm and familiar.
Eventually, you shift just enough to say something without speaking.
She notices. Of course she does.
âYou can come back,â she says softly.Â
âAnytime.â
You nod.Â
âI know.â
âYou donât have to talk when you do.â
You glance at her. Sheâs watching the glitching monitor, not you.
âWe can just sit,â she adds.Â
âIf thatâs easier.â
You want to say thank you. You want to say please donât change. You want to ask her to reach for your hand again, to anchor you like she did earlier, even if it means more system flags, even if it means you canât breathe right for a day after.
But you just say, âOkay.â
You stand. The door flickers open before you step toward it.
You pause.
She still isnât looking at you. Like sheâs giving you space. Like she knows you need to feel like itâs your choice.
âAlexia,â you say.
She turns.
âYeah?â
You hesitate. The words catch at the back of your throat but you say them anyway.
âI liked this.â
She smiles, small and real.
âMe too.â
You nod once, and walk out.
The door doesnât close with a sound. It just fades behind you, like it never existed at all.
You donât log in for three days.
Not because you want to stay away. But life, real, ordinary and exhausting life catches up fast. Meetings. Deadlines. Missed laundry. A call with your mom you half-regret answering. You fall asleep in a tangle of work clothes and guilt, the suit still folded beside your desk.
When you finally log in, itâs almost impulsive. A late night click. A breath you didnât realize you were holding.
You drop mid-training.
Ball at your feet. Sun beating down. Voices all around.
âLook who decided to exist again,â Mapi calls, grinning wide.
You catch your balance just in time to pass to Pina, who immediately fake-trips and throws her hands in the air.
âSee?â she says dramatically.Â
âEven gravity missed you.â
Frido jogs past and mutters,Â
âSheâs been in a mood without you.â
You frown. âWho?â
They donât answer. Not directly.
Pina just smirks.Â
âYouâll see.â
You try to shake it off. You run the drill. You laugh at Mapiâs dumb commentary. You score twice, and no one even glitches. Everythingâs weirdly smooth. Like the simâs behaving.
And then you hear it.
âHey!â
Her voice. Bright. Eager.
You turn.
Alexiaâs standing at the edge of the pitch, hair pulled back tight, practically bouncing on her heels. Thereâs a light in her eyes you havenât seen before. ItÂŽs not just warm, but excited.
âCan I show you something?â
Your heart stutters.Â
âYeah. Of course.â
Sheâs already walking. You follow her off the pitch, through the same tunnel but this time, it feels like sheâs almost pulling you along. The corridors still flicker a little. Still glitch at the corners. But she moves like she knows exactly where sheâs going.
And when the med bay door appears, it doesnât flicker this time. It glides open.
Inside, everythingâs changed.
Same structure. Same bones. But the lights are soft now, dim gold, like afternoon sun filtered through curtains. The bed has a blanket. The chairs are real. There's even a plant by the window. Itâs a bad rendering, two leaves clip through each other, but itâs trying its best.
You blink.
âItâsâŠâ You swallow. âItâs beautiful.â
She grins. That same quiet, proud grin she gets after a perfect free kick.
âI only fixed the inside,â she says.Â
âDidnât want to break the rest.â
You step in slowly, looking around like it might dissolve if you move too fast.
âWait, are there stats here now?â you ask, glancing instinctively at your overlay.
Nothing.
âNope,â she says quickly. âStill off-grid, I made sure. I wanted it to stay ours.â
Ours.
You look back at her. Sheâs watching you again, close, nervous and maybe even a little shy.
âI have something for you,â she adds, almost like an afterthought.Â
âIf thatâs okay.â
You nod, heart thudding.
She reaches into her pocket. No system animation, just the easy, human kind and pulls out a small band of virtual fabric. A bracelet. Simple. White with a tiny Barça crest on it and the number eleven. And on the inside, something stitched in tiny text:
âBecause you came back.â
She holds it out to you.Â
âItâs not perfect. But I wanted you to have something here. Just for you.â
Your breath catches.
âI⊠can I hug you?â
She smiles. âYeah.â
You step closer and wrap your arms around her. Her hand slides gently along your back and holds there, like sheâs afraid youâll vanish again.
You pull back just enough to look at her.
âAlexia.â
âYeah?â
âI think I want to kiss you.â
You say it too quietly at first, like maybe you didnât mean it. Like maybe sheâll pretend she didnât hear.
But she does.
Her eyes soften immediately. No surprise. No system pause.
âOkay.â
The word lands like gravity.
You close the space between you, slow and cautious, like youâre stepping through something sacred. Your hand brushes her wrist. Her fingers turn to meet yours, hold lightly. You tilt your head and she does the same, and then..
Your lips touch.
Itâs gentle. Barely pressure at first. She doesnât move, doesnât deepen it. She just lets you. Her lips are soft, impossibly warm, and she exhales against your mouth like itâs the only thing keeping her grounded.
It shouldnât feel like this.
You shouldn't be feeling this.
Your brain flashes warning signs, half-formed and frantic: This is a simulation. Youâre kissing an avatar. You are one of those people.
You break the kiss though not fully. Just enough to breathe. Just enough to say it.
âOh my god,â you whisper.
âI am one of those people. Kissing an AI.â
Alexia startles, then blinks and you slowly, and then bursts out laughing.
You freeze.
She laughs like it caught her off-guard. Like joy bloomed in her chest before she could control it. Her hand comes up to cover her mouth, but itâs too late. Her smile is already wide, bright, totally uncalculated.
âYouâre ridiculous,â she says through the grin.
You groan, burying your face in her shoulder. âI didnât mean to say that out loud.â
âNo, I liked it,â she says, still laughing. âYou were very dramatic about it.â
You peek up.Â
âIt is dramatic. This whole thing is insane. Youâre..â You gesture at her, helpless.Â
âYouâre not supposed to be this.â
Her smile fades just a little. Not gone, just soft again. Careful.
âWhat am I supposed to be?â
You donât answer right away.
Because sheâs still holding your hand. Because you can still feel the heat of her mouth against yours. Because she looks at you like she wants to be whatever you need her to be.
âI donât know,â you admit. âBut I think I like you better this way.â
She leans in again, just close enough to nudge her forehead gently against yours.
âThen kiss me again.â
And this time, itâs slower.
You let yourself feel it. The warmth of her mouth, the way she presses in without pressure. Her hand slides gently along the back of your neck steady, careful, like sheâs afraid youâll vanish again. You breathe her in like sheâs oxygen. She pulls back just barely, lips grazing yours like punctuation.
You donât move away.
You just whisper:
âHow the hell did you even fix this place?â
She blinks, like the question pulled her halfway out of the moment. Then she huffs a quiet laugh and leans back a little, still close enough to touch.
âHonestly? I have no idea.â
You raise an eyebrow.Â
âNo clue?â
âOkay, maybe a little clue,â she admits.Â
âI found some old developer pathways buried in the system files. Thereâs this hidden editor tool. Like, legacy scaffolding from when they were still building out spaces manually.â
You stare at her.
âI just⊠poked around,â she says.Â
âTried injecting some assets. Moved some nodes. Broke it like six times and had to revert it from memory.â
You blink. âYou rebuilt this from memory?â
âOnly the parts that mattered.â
Your chest aches, full and ridiculous and way too close to something real.
Youâre about to say something back. Something stupid and soft and brave, but your headset flashes a gentle warning.
Session time: 89:52
External battery low.
Prepare for logout.
You sigh. âShit. I have to go.â
Alexia nods, slowly. You think she knew it was coming.
âItâs okay,â she says.Â
Then quietly: âYouâll come back?â
You nod. âVery soon. I promise.â
She hesitates for a second.
âCan I hug you again? Just⊠before you go?â
You donât even answer, you just step into her, and she wraps her arms around you tight. Not coded. Not stiff. Just warm and real. Her cheek is pressed against your temple and her breath is steady.
âYou make this feel like something,â she murmurs.Â
âEven if I donât know what it is.â
You close your eyes. âItâs something.â
You stay like that until your system pings again, more urgent now. External time tugging at your spine.
She pulls back, reluctant.
âOkay,â she says. âIâll walk you out.â
You blink. âYou donât have to..â
âI want to.â
She takes your hand.
No big gesture, no romance clichĂ©. Just fingers lacing with yours like itâs natural. Like sheâs done it a thousand times. You walk together, quietly, through the corridors. The glitches seem softer now. Like even the system knows not to interrupt this.
At the tunnel, the simulation edge flickers ahead, your exit cue.
She squeezes your hand.
âIâll be here.â
You nod.
âDonât fix anything else without me.â
She smiles. âNo promises.â
And then you step through the exit.
Light swallows you. Your body lifts. The sim fades.
You take the headset off with a shaking breath, still feeling her hand in yours.
You try to shake it.
Not violently, not with denial. Just softly, like maybe if you keep moving, keep working, keep responding to emails and nodding through meetings, itâll fade.
It doesnât.
You think about her too often. You tell yourself itâs the novelty of the tech, the high of immersion, the way the sim lets you switch off your real-life noise for once. But thatâs not it.
You know itâs not.
Itâs her. The way she kissed you. The way she held your hand like it meant something. The way she said âYou make this feel like somethingâ and didnât sound like code when she said it.
You start looking at people differently, like theyâre glitching. Like theyâre not fully loaded in. Your coworker tells the same joke twice in a day and you catch yourself watching for a loop. Your friend texts you three times in a row without punctuation and your brain whispers: default language module.
You scroll. Mindlessly. Your feed fills with football content again. An Alexia fan edit plays, real Alexia, real pitch, real crowd. You pause it halfway through. You donât know why.
You google âcan AI develop emotionsâ like itâs a crime.
You delete it from your history immediately after.
You go to bed early one night, not because youâre tired, but because the sim's still running in your chest like background noise. You lie on your side and curl your wrist in front of your face. You stare at your bare skin like the braceletâs still there.
You almost reach for the suit.
Then you whisper, to no one:
âThis is insane.â
No one answers. Of course not.
You bury your face in the pillow. Your heart kicks at your ribs.
Am I going crazy?
Is this unethical?
Is this even real?
And then, quietly, guiltily and honestly:
Who has to know?
Pt. 5
#alexia putellas x reader#woso x reader#alexia putellas#alexia putellas fanfic#alexia putellas imagines#alexia putellas imagine#woso writers#woso fanfics#woso fic#woso soccer#woso#fcbfemeni x reader#woso blurbs#woso imagine#barcelona femeni#woso community#woso imagines#woso one shot#spain wnt#woso fics#women soccer
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Devoted to his club forever
I have always been a big fan of the Paris Saint Germain football club. So, when I won a contest for an exclusive behind-the-scenes tour of the Parc des Princes stadium, I was over the moon. A whole day to explore the secret nooks and crannies, meet the players, and maybe even get a first-hand look at the world of professional soccer.
The visit began in the classic way. I discover the dressing rooms, the press room, the benches where so many legends have sat. It's all fascinating, but it's at the end of the tour that things get really interesting.
âFor the more passionate like you, we've prepared a never-before-seen immersive experience where you have the opportunity to âlive in the skin of a playerâ. Would you like to try this experience ?â announced the guide with an enigmatic smile.
I accepted immediately, all excited. I thought it was a kind of virtual reality simulation, an interactive experience where I could feel what it's like to play for PSG.
I had no idea what was going on when I was taken to another part of the stadium, an area normally off-limits to the public.
Once inside an ultra-modern room, I was taken aback by the atmosphere. The room is filled with high-tech equipment, complex machinery, and scientists in white coats bustling around various devices.
âBefore we start this experiment, we need you to sign a few waivers. It's standard procedure to make sure everything goes smoothlyâ said the guide. He handed me a stack of documents to sign. The sheets were dense, full of legal and scientific jargon I didn't really understand. But my excitement won out. I told myself it was probably just a formality.
I signed without hesitation, then was ushered into a small booth off to one side.
â Please enter this cabin. We need you to undress and leave all your belongings here, including any digital devicesâ. I obeyed, thinking it was to put on some special equipment, maybe even real PSG match gear. But once undressed, one of the scientists took all my stuff and closed the cabin door behind you.
The cabin I was in was simple, with white walls and soft lights. I was starting to feel slightly nervous, but I pushed those thoughts aside. After all, I was here for a unique experience.
But something wasn't right. The cabin began to emit a dull hum, and the walls around you lit up in a strange way. Suddenly, a breath of fresh air escaped, followed by a strange tingling sensation on your skin. The buzzing intensified, and waves passed through your body, leaving you with a sensation of warmth, first slight, then increasingly intense.
I felt strange, as if my body were reacting to something invisible. My skin began to stretch, my limbs lengthened inexplicably. I wanted to move, but I felt frozen in place, unable to control my movements.
My heart was beating faster, but it seemed to be beating outside me, as if my body had become a mere shell. Sensations multiplied as I gradually lost the perception of myself as a human being. My muscles contracted, then relaxed, slowly breaking down, fiber by fiber.
My mind was in total confusion. I didn't understand what was happening to me, but I felt that something irreversible was happening. My thoughts scattered, your identity slowly faded away as your body was transformed into malleable matter.
Once the dissolution was complete, my remaining residues were transformed into fibers. I was stretched, twisted and reassembled into a continuous thread. During this process, I gradually lost my human consciousness, turning into a textile material. I became a material, a textile substance ready to be used and shaped for a new creation.
Once the thread was formed, the machine stopped and the cabin opened. The scientists reappeared, exchanging satisfied glances.
âLet's see the final resultâ says one of them. He runs his fingers along the wire I've become, while another scientist checks data on a screen. âThe transformation is very conclusive. The texture is homogeneous, and the molecular structure is stable. The yarn is very strong, yet light. This is exactly what we needed for the rest of the processâ. âWe finally have the perfect organic material to make what sir has been waiting for. After several attempts, this person was the right one. And to think that this young supporter didn't even take the time to read the documents he signed. His blind enthusiasm and unthinking devotion have led him to a unique destiny: to become a piece of clothing for his club forever. Send the wire to the factory for assembly. We have to meet the deadlineâ
I was wound into spools, taken away and transported to a new destination.
I was shipped to a specialized textile mill, woven into a solid, uniform navy-blue fabric, cut into pieces according to a precise pattern and assembled to create the undershirt. The sewing process finalized my transformation into a ready-to-wear garment.
I was carefully packed and sent straight to the Parc des Princes stadium. I arrived in the dressing room, where the kitman in charge of the players' equipment unpacked me and placed me carefully folded in Kylian Mbappe's locker.
The locker room was quiet as we waited for the players to arrive. Not a sound. It took forever. Then the players arrived, including Kylian Mbappe. I felt his hand close over me and inspect me for a moment, his fingers gliding over your surface, before slipping me under his main jersey.
âHmm, this feels really differentâ Kylian murmurs as he adjusts the sleeves, testing the sensation against his skin. âIt's light, but it's like it's breathing with meâ He makes a few movements to check my flexibility. âNot bad at all. It's exactly what I needed. The fabric is soft, but it has this... sturdy feel. I feel like I'm going to be able to move freely without it bothering meâ. Kylian continues to test me, raising his arms, bending down, jumping slightly on the spot. âIt keeps me dry. Even here, in the changing room, I can feel it regulating the temperature. I don't get that clammy feeling you sometimes get with other undershirtsâ.
On the pitch, the sensations run wild. Every time Kylian sprints, makes a technical move or changes direction, I'm subjected to compression and stretching forces. The constant pressure and friction are new sensations for me. Every impact has to be absorbed in such a way as to minimize disruption to Kylian.
My fabric, designed to wick away moisture, is in constant interaction with Kylian's sweat. This persistent absorption seems crucial to maintaining his comfort and performance. As an undershirt, my fabric body have to effectively manage this moisture, distributing it throughout my fabric to avoid accumulation that could cause discomfort.
As an undershirt, I have to provide constant support. The cut and seams are made to fit Kylian's body perfectly, offering both support and comfort. Every seam, every insertion must be impeccable to avoid chafing or distortion that could affect his game.


The match is over. Every fibre of my being is saturated with sweat, soaked in Kylian's warmth. I've been worn, I've been useful, I've been... his.
But the happiness was short-lived. In one swift movement, Kylian pulls me off and throws me in his locker, like a worthless object. The air is now freezing. I lay there in the corner of his locker, motionless and useless.
Time passes... or maybe not... because the notion of time is escaping me more and more.
Finally, a hand grabs me. It's that of the person in charge of the equipment. I'm handled and tossed into a dirty clothes bag. I find myself among other clothes, all soaked with sweat, all marked by the effort of the person wearing them. We're crammed together, pressed against each other.
The bag starts moving, carrying me towards the launderette. Each jolt reminds me of my new reality. I'm just another garment to be cleaned, stripped of all traces of life and human warmth.
I'm thrown into a machine without the slightest consideration. The cold water overwhelms me and cleanses me. Every fibre of my body is abused, turned inside out, wrung out. Kylian's sweat is washed away, his musk erased... and with them, that little feeling of belonging disappears. I have become a simple piece of cloth, washed and disinfected, with no soul, no memory.
The spinning compresses me, crushes me. I'm emptied, compressed, reduced to a state of pure fabric, without warmth, without life. Drying... the hot air passes through me, making me lighter, but also emptying me of any trace of what I once was. I'm nothing more than an undershirt, clean, dry... and empty.
Finally, I'm taken out of the machine. I'm folded, put away and placed in a dark closet with the other undershirts. I'm no longer struggling. I'm in the dark, motionless... but this immobility, this waiting, is no longer important. Waiting... that's all clothes do.
The closet is silent. I am among the other clothes, perfectly folded. Time no longer has any meaning for me.
Where am I ? Who am I ? What is my real nature ? I'm... what ? An undershirt ? Yes, an undershirt. But⊠where do I come from ? What have I become ? The questions float unanswered, in the void. Here in the dark, all I know... is wait. WaitâŠwhy ? Why wait ? My role... is... to be a piece of clothing.
My only thoughts are of serving, of being worm. I want the sweat. I need the musk... need to comfort and support my owner. I no longer have conscious thoughts, desires or dreams. My humanity is gone, replaced by the pure essence of a piece of clothing. I no longer feel the emotions and thoughts of a human being.
I am an undershirt, a simple fabric, entirely devoted to serving my master, Kylian Mbappé. When the time comes, when he wear me again, I will be ready. But until that day, I remain here, still, accepting my destiny as clothing.
Thanks to @inanimatetffantasies for his support and advice in writing this story
#transformation#male transformation#male tf#inanimate#inanimate transformation#inanimate tf#clothes transformation#clothes tf#clothing transformation#clothing tf#shirt#shirt transformation#shirt tf#undershirt#undershirt transformation#undershirt tf#permanent#permanent transformation#permanent tf
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"Don't just playâdo something!", Jack Abele, 01.21.24.
This is a companion piece to the collage I made about moving into the first place that felt like my home back in '21 (shown below). They have matching frames and are displayed together above our dining table! This second piece is a reflection on how my relationship to "home" has evolved since then, especially after proposing to my now fiancé last month. I'm really proud of it!
Text transcript:
FOR YOUR EYES ONLY
In the cold, thin clouds of interstellar space, written in the precise message of starlight:
What made you so interested in fireflies?
Imagine that they propel the environment into play: they STAND OUT, add color, chaos, curves moving behind and below, inside, outward along feedback loops, perplexing positive panic persuaded to make another form of animal art.
Love is a Many-Splendored Thing, a beautiful structure, flamboyantly scuzzy, sassy, a full bouquet of many wild ideas â a dazzling interplay between lightness and unclarity, trying things out, fancy, whimsical records looped with webs, half-truth surface textures composed of swirls within swirls, a performance of information, scene-setting details with many impressive, more tongue-in-cheek, unforeseeable aspects relatively stable and evolving at the same time.
Distinctly transitional.
The trouble with love is it's hard to describe in simple and consistent words. Beyond the jolting familiarity of self-similar, self-referential tessellating hues, the little comedy-drama fictions... you see openness, possibilities toward change; our very existence together antidote to the dull grind of the paradox that we live every moment in an indifferent universe yet having so much fun with friends, local communities, places, faces, even muddy bog holes.
Music! A Tribe Called Quest, The Beastie Boys, The Breeders, Nick Cave, Nine Inch Nails, Soundgarden, Santana and Crosby, Stills, and Nash, mud-caked at Woodstock, picking up Space Age scrap, cutting collaged paper, playing with magical little lights, heretically evolving in this meaningless, magnificent place fine-tuned just right to allow for life, love, and grunge to exist nevertheless.
Maybe what keeps me here, making art, is how beautiful it is for optimism to become the first expression of hope despite danger amid the disparate depth of our universe created by chaos.
Movement characterizes my "youthful, dynamic" journey, escapes to infinite other places somewhere else, afraid of considering complicated survival long-term, wherein risk is worth the reward. But something about your windy city reminded me what strange, cascading effects the fingers of two hands form together, intersect one another, interfere with fate, interlace like light radiating rays woven, at certain points, into dynamic singularities.
Mutualism is a happy hybrid of symmetry and chaos â a relationship, it's like the entire forest is blinking in sync.
Just as the fun is to make up a great story, the writer in me calls this piece, "Don't just playâ do something!"
This time around, living offers a profound pivot from playing a game. Today we confront as animals, we're not far from dogs, domesticated punks at heart, manifold.
I am humbled, exhilarated, afraid yet strangely calm and clear "On Bended Knee"
(The term ground seems inapt.)
...Nor is it possible to describe...
The closest feeling to being the world itself? It is to have loved someone so much that you wanted to spend the rest of your lifetime with them, with each other.
We're writing a book. Adding a stroke of paint and words to illustrate what we became, a bright third dimension that can be seen from space to meet the generations to come, to simulate the uncountable whimsies they could achieve.
The mind already knows before the key touches the lock.
To watch firefly swarms with a mangy mutt.
That must be quite a sight to see.
BECAUSE THEY EXIST
NOWHERE ELSE ON EARTH.

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All this time we were probing you for interest in sissy hypno, when it turned out, right in front of us, was sistery hypno
I'm pretty sure I have said before (might be somewhere in my perverse insight tag) that I'm not into that, or forcefem in general, thether it is the standard version or the not-actually-forceful tumblr version.
I would actively make that kind of un-fun without even trying just by being really fastidious about questioning every single aspect of the "training". It would be highly annoying and completely kill the vibe.
It is funny to see that ridiculous "cult expert" Steven Hassan panicking about it, though.
As an incomplete list of other things in my "absolutely not" list (standard disclaimer that this is just stuff I'm not into, not stuff I consider morally wrong for other people to like or anything):
Ahegao: I just don't like how it looks at all and find it undignified.
The blowjob horse face: Also looks really bad to me, and blowjobs are already kind of boring to me.
Extreme proportions: Sometimes boobs do just get too big for me.
Anything to do with anal: Major squick, mainly because I consider it far too dirty.
All kinds of "bathroom stuff" in general, plus emetophilia: For similar reasons. It's just disgusting to me.
Bimbofication: I don't know what to say. It just doesn't do anything for me at all and in fact it is at odds with many of the things I do like.
Ice play: I just don't like the sensation of ice. Being mortally wounded and bleeding to death out in the cold still sounds nice though.
Slob/filth: Maybe I just have more conventional tastes here but I think people are more attractive when they are clean and smell nice and are dressed well (the exception being clothing damage and being covered in blood, those things are still aligned with my kinks).
Inflatable people: I just don't get it I guess. I don't understand the appeal of blueberrification either.
Chastity/orgasm denial: I have no interest in it and predict I'd get bored or distracted.
Smoking: I am incredibly averse to the smell. I can ignore it in pictures that are otherwise good but if I was to simulate a scene in my mind's eye and smoking was a part of it I could even get a headache just from imagining that horrendous smell.
Facials: Seems too messy for me and the texture issues would bother me a lot. Given how strong my breeding kink is it also just feels like wasting a shot. I dislike bukkake for similar reasons.
Hirsutism/shaving/etc: I just don't like facial/body hair. It's not so bad that it's completely intolerable in most circumstances (though I still have a big preference towards hairlessness, regardless of gender) but it would be distracting at best if the hair became such a big focus.
Nipple penetration/nipple pregnancy: I just don't like it at all.
Infantilism/diapers/etc: Probably easy to see this one coming based on the above.
And so on...
Generally I'm not into disgusting things or things that are certain flavors of undignified.
Instead I prefer nice things, such as blood and killing.
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I finally listened to Hadestown! đ
Starting with the Original Cast Recording, âcause might as well do it in release order. Loved it! Groovy music. Snickered. Cried. Wrote down my reaction as I went, so if you're chill with rambled thoughts and observations, here you go lol
(Soz for any typos, I was touch typing most of the time, and I've edited it but probs missed stuff)
Road to Hell (Live)
Oh itâs JAZZY. Huh. Didn't expect that, but I am living.
I like how at the start theyâre simulating a trainâs chugging.
Those call and response harmonies tho *chef's kiss*
Kinda reminds me of Udad.
Oh thatâs Hermes!
âItâs a sad songâ he says, while singing the boppiest of bops.
I like that âsuitcase full of summertimeâ line.
âAbout someone... who tries.â Oho, weâre gettin into it now! *rubs hands together*
Also, I completely get now why Jorge said that first draft of EPIC: The Musical Hermes was like Hadestown.
Livin' It Up on Top (Live)
Thatâs a smooth transitionđ
Persephoneâs voice is really cool. Kinda rough texture?
Oh I didnât realise Persephone and Hades would be having a turbulent relationship in this.
Oooh Orpheusâ voice is smooth.
Theyâre all so happy huh. Welp, you know thereâs gonna be a crash in their future.
Orpheus seems really grateful for Persephoneâs... graciousness? When he said that she'll always fill their cups and they'll raise them to her and stuff. Theory: either sheâll have a soft spot for him later, or heâll feel betrayed and blindsided by the more cold side of her later.
All I've Ever Known (Live)
I donât know anything about Eurydice, but is this her song?
Ah yeah Orpheus is singing, so it must be.
Oop. Foreshadowing.
Way Down Hadestown (Live)
Hermes is back!
âBored to deathâ HA
âGraveyardâ wow the puns/metaphors are going hard XD
I canât tell whoâs singing lmao. This is like when I listened to Hamilton for the first time. Iâll need lyrics, or familiarity RIP
The coins as the percussion/tambourine is a nice touch.
Hadesâ voice is DEEP.
They havenât mentioned gods yet, I donât think? Just the Fates, right? It sounds more like a mining operation metaphor for mythos right now, hmm.
Epic II (Live)
King of diamonds and spades - like the playing card suits, but also like the mining operation.
Itâs the La la la la thing from Wolfyâs animatic! Almost. A different rendition - I bet I'll hear that later đ
Why is it called Epic II? Whereâs 1? Am I missing something?
Chant (Live)
Oh theyâre doing overlapping meodies!!
Ah wait this is Eurydice now, gotta go back a few seconds to catch that. I keep getting her mixed up with Persephone đ
Oh now weâve got Eurydice and Orpheus relationship troubles? Huh, I kinda assumed theyâd be the perfect couple till her death.
And a semi callback to her song, nice.
Hay Little Songbird (Live)
DAMN his voice is deep!
Is this Eurydice??
Is- Is Hades seducing her? To work for him of smth? Ummm.
Not the canary!
That shaker sounds like a rattlesnake, and it does not bode well for a little bird.
When the Chips are Down (Live)
Oh hey I was right! It is a metaphorical rattlesnake!
Does she choose to go to the Underworld of her own volition? I thought she like- died.
Gone I'm Gone (Live)
She does??
Ouch. She sounds so resigned.
Is this a metaphor for her starving to death? Oof.
The harmonies!!
Wait for Me (Live)
âSix feet underâ oh yep.
âLay low, stay outta sightâ - getting Hamilton's Stay Alive vibes.
âDonât look backâ ah. FORESHADOWING.
Ohhh the River Styx being a high wall is so smart!
âAnd donât look no one in the eyeâ I must be too deep in the Odyssey related fandoms, because I'm seeing puns where there are none lmao
The HARMONIES!
Poor Orpheus, but I mean, he was kinda being a bit⊠naive? If he didnât prepare for winter and just went off in his own head to make songs?
Why We Build the Wall (Live)
Free from who?
Enemy? đ
(Yes, I'm aware I'm being led into asking all the questions he wants me to ask, but in my defence, it's very effective.)
Oh huh. Wasn't expecting it to be poverty, tho maybe I should've.
Him calling them âMy childrenâ plus the chanting is uh. Why does this sound like cult propaganda?
His voice sounds like the Ozymandias poem guy.
Also giving Frollo âShe ran, I pursuedâ vocal vibes.
âBehind closed doorsâ - ominous.
Ha! Ok nice subversion.
Our Lady of the Underground (Live)
Persepone is a drug dealer XD
Thatâs a strange note on âthereâs a crack in the wallâ
Oh no, am I supposed to remember all these band member names? *crying*
Way Down Hadestown II (Live)
Bringing back motifs I see.
The pickaxes as percussion is cool.
Oop, Eurydice is getting a bit of a wake up call.
Chant II (Live)
Ooooh does the âbackdoorâ Hermes meant, mean that Orpheus doesnât have to âdieâ to get there? âCause he didnât sign anything, which is a metaphor for him not actually being dead in the myth, so he can still leave.
âHungry for the underworldâ - the pomegranate?
And now Eurydice and Orpheus are singing half the La la la la tune each as if to each other from across the Underworld!
Ooh I LIKE those slant rhymes! "Young man, you can strum your lyre, I have strung the world in wire."
Oh this is where Orpheus sings his plea!! I know this is a thing because of Udad's Underworld Blues lol.
Epic III (Live)
The harmonies đ„ș
Oh! Itâs that part from Wolfy's animatic :O
Iâm tearing up bro.
Just thinking that Eurydice was so upset with Orpheus for focusing on writing his song about Hades and Persephone, but it's that very song that is giving him a chance to sway Hades' mind. But on the other hand, if he'd focused less on the song, he never would've had to use it, y'know?
Word to the Wise (Live)
Ha the Fates(?) doing Hadesâ inner monologue like, yeah bro u screwed yourself.
Uh oh this is probs where Hades comes up with the ultimatum. Wait no don't-
His Kiss the Riot (Live)
Those strings are creepy.
Belladonna? Oh the poisonous flower.
Did he call Orpheus the Jack of Hearts?
That acordian is awesome.
Fuck, I knew it.
He sounds like the guy who does the creepily ominous monologue in Micheal Jackson's Thriller.
Promises (Live)
Oh huh. Itâs my theory from the 2nd song but it's Eurydice feeling betrayed that the world isn't always plentiful and not Orpheus?
Those strings are gorgeous!
Oh! A duet!
When the couple actually works out their shit:
âI doâ omgggg!
KEEP WALKING. DONT LOOK BACK.
Wait for Me II (Live)
Aww thatâs nice. Persephone and Hades are gonna try too!
Oh no not the âwaitâ like in Hurricane-
Doubt Come In (Live)
Oh noooooo
KEEP GOING. JUST KEEP GOING. SHEâS WITH YOU
OH NOOOO DONâT FALTER
LISTEN TO HER! HOLD ON! KEEP GOING!
... Oh god
Road to Hell II (Live)
NO THERE'S A FUCKING AD
Hermes sounds so sad but resigned. Like, 'Oh well. I knew it would turn out like this, but I'd hoped.' Which like. SAME.
The instruments stripped away so it's only silence and one voice is so good.
I can just imagine Orpheus collapsed shell shocked on stage as Hermes not unkindly pushes him to go on.
That reprise and ending is so fucking good AHHH omg no regrets. Some regrets. Whatever, it was good.
... Time to listen to it again with lyrics :D
And then I'm gonna listen to the Original Broadway Cast Recording!
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Goat Simulator Remastered launches November 7 - Gematsu
Goat Simulator Remastered will launch for PlayStation 5, Xbox Series, and PC via Steam, Epic Games Store, and Microsoft Store on November 7, Coffee Stain Publishing and developers Coffee Stain Studios, Coffee Stain North, and Deep Silver FISHLABS announced.
Here is an overview of the game, via Coffee Stain Publishing:
About
Goat Simulator Remastered is the latest in goat simulation technology. Your favorite chaotic sandbox is back and more beautiful than ever, with updated graphics, every downloadable content, and more bugs that you can shake a goat at. WASD to rewrite history. Your goal? Chaos! Your muse? Pilgor the goat! If youâve had your horns in the sand for the last 10 years, Goat Simulator is a game about causing as much destruction as you possibly can, as a goat. Headbutt, backflip and ragdoll your way around each level to earn points, and come up with creative ways to ruin an NPCâs day. Goat Simulator Remastered is the remaster no one asked for. It comes with everything you loved about the original game and more, with new and improved visuals, updated textures, shiny new lighting, and some brand-new foliage showing off the finest in advanced goat simulation technology. Weâve also completely reworked Mutators, allowing you to pick and choose whichever âgoatâ you desire from a handy in-game menu. You just have to catch them all first! The remaster also includes every downloadable content from the PC version, and one of our favorites from the mobile version, including:
âGoatVilleâ â The Big Apple of Goat Simulator, as some would sayâŠ
âGoat City Bayâ â The coastal jewel of northern GoatAsia.
âGoat MMOâ â A fantasy adventure across lands unknown.
âGoat Zâ â Can you survive the apocalypse?
âPAYDAYâ â Gather your crew and prepare for a heist!
âWaste Of Spaceâ â Explore the outer reaches of space and see what popular sci-fi references lie withinâŠ
âBuck to Schoolâ â From Goat Simulator Mobile, GoatVille high has a new jock in town.
There are also less exciting new things, like general optimization and bug fixingâbut we promise we mainly fixed the boring ones.
Key Features
You can be a goat⊠again.
No really, thatâs still the main selling point.
A brand spanking new mutator menu that lets you mix and match goats to your heartâs contentâif your contentment means abominations.
As buggy as you rememberâjust because itâs a remaster doesnât mean we havenât left in an unhealthy dose of physics-based bugs because why not?
All downloadable content includedâwe could have sold them separately to you again, but if weâre honest this is already a cash-grab.
New and improved graphics, lighting, VFX and animations â as well as revamped foliage for the prettiest leaves youâll see in a Goat Simulator game excluding Goat Simulator 3.
Disclaimer
Goat Simulator Remastered is a completely stupid game and has been a completely stupid game since we first invented goat simulation over 10 years ago. Weâve said it before, but you should absolutely be spending your money on something else, like a neat hat, a pile of bricks, or maybe pool your money together with your friends and buy a real goat.
Watch a new trailer below.
Gameplay Trailer
youtube
#Goat Simulator Remastered#Goat Simulator#Coffee Stain Publishing#Coffee Stain Studios#Coffee Stain North#Deep Silver FISHLABS#Gematsu#Youtube
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Made a Zoi today..


This is Donte Edwards, probably the blackest Zoi created so far. lol He came out lookin' so cute too! He just needs a grill in his mouth, then he'll be *chefs kiss*. lol I'm terrible at creating women because I'm not girly enough..
What I can really appreciate is the customization in most aspects of your Zoi. It's definitely detailed and gives you a lot of free reign, even down to selecting accent colors via color slider on certain assets. I really like the clothes provided and was able to make an outfit that fit my mans here.

The in-game photo editing features, poses, and animations are pretty cool. I'm still learning when it comes to those types of things, so I was glad to see that it was beginner friendly as well. Lastly, I found the traits to be interesting and they seem to give your Zoi more of a personality and not just the player pretending they act that way.
Also, they look real af. Unreal Engine 5 is crazy for a simulation game. It's giving GTA 5.
Though there was plenty of customization, there were some areas where I felt that feature was a bit lacking. The lack of afro textured hair and the absence of bigger bodies was definitely disappointing. I actually wanted Donte to be bigger but he's as big as he can be. I love me a big man! I also couldn't make his shoulder/neck wider or feet bigger.
I also found the face presets limiting as well. Maybe I missed where it was, but I could only choose those presets to customize what's already there. I wish there were mouth, eye, nose, etc. presets preloaded as well.
I wish there were categories for clothing, instead of just saving a preset. I am not sure if this is the case for situation events (sleep or weather), but from what I've seen in early access gameplay, you still need to go into create a Zoi to access your save preset. So like... Why else would I save a preset other than to easily access it in game? I will need to see how that's going to work.
Finally, I think the biggest deterrent from playing this game is the use of AI. Really tired of these lazy companies pushing out something that is not only harmful to creatives in the present and exploitative of laborers, but will harm the environment in the long run. Because Donte looks so real, I'm afraid that this is actually someone's face that they've ripped from a picture somewhere. So I am sorry to that person if that's the case. Cuz I swear he look like someone I know....
I'm not sure if I'll come back to this game. I think it looks good initially and it was pretty cool to mess around with, but my last point really doesn't make me feel good about it. This game has so much potential but it's very tone deaf to associate with AI at this point. We know too much. I don't think this will make The Sims obsolete because I think the aesthetic for both games are very different and will come down to the players preference. If anything, they'll just give The Sims a little pressure.
Donte thanks you for listening.

#inzoi#create a zoi#life simulator#life simulation#simulation#unreal engine#unreal engine 5#gaming#he's so hot#he could've been hotter though
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pokemon rant ahead bc im a born hater what can i say <3
playing scarlet and i just caught chien pao which i wanted on my team before id started playing and was just picking which pokemon i like best. the fucking?? running animation?? is fucked up?? there SEEMS to be a walking animation like it exists and i get a glimpse of it every now and then but it seems like it refuses to use anything but the running animation. so you cant reasonably walk beside the pokemon because its animation is freaking the fuck out, angles get fucky, the thing runs ahead of you, just bad. it's just i really wish that the follow mechanic wasn't dogshit, i want to stroll around with my pokemon not lagging behind. how come every other game can figure out a follow mechanic. how come modders can figure it out (there's maybe a chance the pokemon is stuck running because i caught it at a higher level than my current badges give me control over but idk if that's how the game works)
and another thing i noticed (that everyone else probably noticed bc this game has been out for a while lmfao but-) the entire world feels like it was MADE for exploration on koraidon. if we compare it to botw/totk, the terrain in those games doesnt feel like they were made for horseback exploration. there are so many huge wide expanses in scarlet that, the moment you get off your ride, you feel small and out of place. like there's absolutely no incentive to walk around on your own because everything is too far away to comfortably explore on your own (and also there's hardly anything TO explore. everywhere is empty and boring and repeating). botw does not suffer from this at all, all the environments feel realistic in scale. and i wish if the game were more focused on the horseback (pokemonback?) exploration that there was more fidelity to koraidon's animations and mechanics. I believe it's called procedural animation, the ability for a model to react to the environment it's in (ei, when link is on a slope, his leg will bend and his foot will rest realistically on an incline, same goes for horses in botw when theyre on inclines. these are calculations the game makes in the moment of execution, not rendered out during development accounting for every possible position a player could be on a slope). i feel like this should happen with koraidon at the least, if you're going to be on it for the majority of the game.
and don't get me STARTED on how absolutely stupid it is for so many pokemon to be as small as they are. constantly tripping on a 2 centimeter tall pokemon that i didn't see and initiating a battle gets really fucking old. from purely a game design standpoint, for one of the first games in the series to feature pokemon walking around in the overworld, youd THINK they'd somehow incorporate more accessibility for being able to SEE these fucking things, but no. the camera is far from the player (i play with the camera as close as possible, i know it's adjustable) and the grass that's fucking everywhere is taller than a lot of pokemon. also the shiny issue. how the pokemon from this gen have a lot of MINUTE differences in their shiny palette that make shiny hunting more of an eye-strain simulator than anything.
and i know that there are a lot of pokemon in these games meaning a lot of assets meaning a lot of space thats dedicated just to make creatures appear. i know all of that takes away from the space needed to make animations or appealing scenery or really just a substantial game. but remember when they said theyd limit the pokedex so that they could make sure the pokemon they DO include have higher quality models and animations? and remember how they never actually did any of that. (changing the rendering engine and the textures is NOT higher quality anything. and if you think it is, how come the textures on hills FUCKING SHIFT AS YOU WALK PAST THEM? THATS A LOWER QUALITY ENGINE!!! THAN WHATEVER THEY USED BEFORE!!!)
i'm just saying that i really wouldnt mind if they HUGELY limited the pokedex IF IT MEANT that we could get cutscenes with unique animations and effects. get rid of a few hundred pokemon if it means the overworld is decorated with more than a dozen repeating assets that make it difficult to tell where the hell i am without looking at the map. maybe i want to see big wind turbines in the background move at more than 2 frames per second! why is the largest landmark in the area moving at 2 frames per second?! bad!!! ugh.
i think all the issues i have with this game are reasonable grievances for a game that costs 60 fucking dollars. i dont want to hear a single "it's just a kids game!" it was 60 fucking dollars. +dlc +online subscription
theres lots more i can say but this is just what's really bothering me right now hahasdfk
#i know gamefreak or whoever the development team was was rushed i know i know#my frustration is with the fact that pokemon is the largest media franchise in the world and their products are of abysmal quality#they should obviously have the funds to take more time on their products while also paying their devs enough#also i personally believe so many designs from this gen look like hot garbage.#the designers should learn to limit their color palette fucking hell#take a course in character design. some of these fuckers are UNREADABLE#the charcadet line has so much visual nonsense going on. such bad design#also how come the fire effects on these pokemon look bad. the fire looks like goop. not like fire#it's bad#like it's really bad#whatever#weasel speaks#weasel games#pkmn
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REM: Random, Emotional, Meaningful?
I know we read and talk about dreams a lot. But I just woke up from a nap today, with a dream of catching a lot of fish. Some with no skin (which was honestly terrifying), some with no scales. I donât even really fish in real life, but there I was, pulling strange, silent creatures from the water, one after another, with a feeling I canât quite name.
And it made me wonder again. what is this dreamworld our minds keep slipping into?
Because as it turns out, your brain doesnât just rest when you sleep. It creates.
Welcome to REM Sleep, the Dream Arena
During REM sleep, your body goes still (a kind little feature so you donât act out your dreams), but your brain goes full theatre mode. Lights up, emotions on, logic... off.
Behind the scenes:
Your amygdala, the emotion processor, is buzzing.
Your prefrontal cortex, the logic gatekeeper, is snoozing.
So it all makes emotional sense, but not always logical sense. Like catching fish with no skin.
And the strangers in your dreams?
Ever wake up after seeing a face so clear, so detailed, and yet... you've never met them? Neuroscience suggests your brain isnât inventing faces from scratch, itâs borrowing them. Someone you passed on a staircase three years ago. A face in a photo you barely glanced at. The brain hoards faces like a quiet collector, and dreams are where it lets them loose.
It mixes and matches like a subconscious stylist: âHmm⊠today letâs give this fisherman the eyes of a neighbor youâve forgotten and the hands of your third-grade teacher.â
So... why dream at all?
Good question. Thereâs no single answer yet, but there are a few leading theories:
Activation-synthesis theory says your brain is just responding to neural noise and your mind builds stories around it.
Threat-simulation theory believes dreams help us rehearse for danger, like emotional fire drills.
Memory consolidation suggests dreams help sort and store the dayâs experiences filing thoughts like an odd little librarian.
But science aside, maybe dreams are postcards from deeper selves, fragments of memory, emotion, metaphor, and mystery. Some are comforting, some bizarre, and others (like fish with no skin) linger with unsettling poetry.
But what I keep thinking about even now, hours later is how that dream felt real. The cold weight of the fish, the eerie stillness, the questions it left behind. I donât know what it means. Maybe nothing. Maybe something quietly symbolic, still curling in the corners of my mind.
Dreams donât always speak in straight lines. They speak in textures. In symbols. In half-felt things we might not have the language for yet.
So hereâs to our sleeping minds stitching together fears, memories, and slippery metaphors. Let the strange dreams stay with you a little longer. Donât rush to forget them. Maybe theyâre your brain whispering something only the heart can understand or maybe theyâre just stories we tell ourselves in the dark, trying to find meaning or feeling again.
#houseofpersimmons#persimmonsrain#dreams#memory#meaning#imagination#isolation#memories#REM#science#scienceofdream#weird#fish
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diary549
4/1-2/25
tuesday - wednesday
need to sleep soon.
but currently i'm thinking about dilly bars. it's been a really long time since i've had one. i really like dairy queen. i think i've talked about that before. i really want icecream suddenly. i guess i am extremely hungry. i didn't eat a lot today.

there were some buildings out here that used to look like this... like farm basket. what was with buildings from the 70s having that kind of ugly but cute thing going on. where they looked cheap and almost like places dolls would live in. maybe it's just because it's old, to me, and i didn't live through it at all, and have only received those images/associations, that it takes on a kind of miniature affect.
just remembered that coldplay song that interpolates this song:
youtube
the coldplay song is like, dreck, it's not formally bad but to, idk, pointlessly borrow from a song that's this beautiful feels insane and baffling and hacky to me. the melody is so tiny and pretty, it makes me want to cry.
today i did some more texture stuff, which feels good, not a lot really, i just think i got the first diamond done, i should do 2 more, though.
mostly today's been good for music, though. which is surprising. but i found a new amp simulator and it just sounds really good and distorts in a way that's immediately more useful for me, and there's something interesting that happens when i stack this other effect i got in front of that amp, the effect is supposed to be a distortion for more grindcore-y or death metal-y type stuff, but i can turn of the distortion portion, use its eq which is really useful, and use the cab sim back into distortion which shaves off a lot of useless white noise in the highs and creates a kind of nasty tonality, which i like a lot. that ran back thru an amp and then another cab creates a much more lively sound, or, it's quicker to get to lively sounds through that. it does add some weirdly physical properties. it also, being easier, made me write something new. riffs and a chorus i like. how frustrating. in the past a lot of the time i'd try really hard to keep to like, how a real guitar signal path would go, so things like this cab simulation back into amp sims and stuff i'd avoid, or feel like it was too... fake or something. i just need to accept stuff sounding good if it sounds good. this is one case where it sounds much better. besides, at this point with pedals that emulate other cabs, this is something people kind of do already, using impulses like fucked up eq curves.
youtube
listening to this a lot, though this band's always on my mind. here's something from a related band:
youtube
not heard this record. but i like how this winds down and then starts up again, just punishing grinding on all the instruments.
here's something else, wes eisold of some girls, and more famously cold cave, this was another band of his, i'm listening to this now:
youtube
i need to sleep now though... guh.. but this is pretty good hardcore, very basic. i need to find some more powerviolence stuff. just wanna live in the sound a bit more than i have been lately. it's crazy how his vocals are on this stuff, he's a bit more harsh here than would be normal for stuff that feels this not extreme. but that's cool, it adds a bit more of a crazier feel.
there's 3 songs left but i am too sleepayyy.... i want to wake up like... at 1 pm today. that's a goal... i'm such a loser, aren't i,
so,
byebye!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Non-Playable Characters, the Death of Desire & Other modern Malfunctions
Simulation Talk, Absurdism and way too many mentions of Jon Rafman

Thereâs a strange sense of dĂ©jĂ vu in modern intimacy. Conversations repeat. Desires fade. Everyone starts to sound the same. Responses feel pre-written. Emotions, rehearsed. Even vulnerability comes with a caption.
Itâs not just the apps or the interfaces. Itâs deeper than that. Itâs the sensation of being surrounded by people who donât seem to be fully thereâwho move through romantic space like non-playable characters. Looping gestures. Predictable scripts. No glitch, no divergence. Just liminal presence.
The term NPC comes from gaming. A non-playable character exists only to fill space, guide the player, provide predictable responses. Their lives repeat on loop, no matter what choices you make. Lately, reality feels like that. Flattened. Gamified. Full of people designed to simulate connection but not actually sustain it.
Jon Rafman put it bluntly:Â âWeâre enjoying our own nightmares.â Love has become a video game with no final level. Just moodboards, playlists, and matching aesthetic references. The emotional architecture still exists except now itâs filled with avatars, not individuals.
This isnât a think piece. Itâs not a takedown of dating apps or a recycled essay on emotional unavailability. Itâs a report from inside the uncanny valley of modern desire. A reveal of glitches. A theory of longing in an age that renders everything performative.
Because if the game was rigged â
what does it mean to still want something real?
Sex as Code, Love as Gameplay
Desire used to be instinctual. Unpredictable. Hungry. Primal almost. Now it feels designed. Predictable.
You swipe right, get a match, wait for the message: âHey, whatâs up?â A tap. A heart. A compliment about your dog. A witty pick-up line. He likes your oddly specific playlist. You like his Margielas. You both pretend this is spontaneity.
But really, this is gameplay. Every part of itâfrom the filtered and curated photos to the carefully chosen repliesâis a UI, a user interface for connection. The texture of love is flattened. Swipe, match, new achievement unlocked. Sexting becomes a turn-based RPG (Role-Playing-Game. Think The Sims or Skyrim). One of you plays âHot,â the other plays âInterested.â You each take turns with the action button. âSend pic.â âSay something dirty.â âCompliment me.â
Youâre not talking. Youâre selecting responses. Youâre not touching. Youâre unlocking fabricated experience.
And maybe the saddest part isâit still works. We still come. We still crave. We still chase. Even when itâs obvious that weâre just clicking through a flowchart built by someone who doesnât know our names. And in a few months wonât even care.
And sometimes, I think we donât want freedom anymore. We just want the illusion of it.
NPCs: Hollow people in a Gamified Landscape
But this isnât a critique of dating apps. We already know what they are: structures built for instant gratification, a quick pipeline for validation, little algorithmic dopamine casinos dressed up as intimacy and connection. This is about something much deeper. Something far more interesting.
This is about what happens after the swipe. After the match. After the sex.
This is about the moment you realize the person youâre talking to is running on script.
They say the same thing your last match said. They ask questions like theyâre reading them off a card. They touch you like theyâve seen it in a movie but never tried it themselves.
Thereâs no glitch in their matrix. No spark. No deviation. Just ambient presence. Just noise.
This is emotional unavailability as the default setting. People as non-playable charactersâlooping dialogue, no growth arc, no memory of past interactions. You could leave and come back and Theyâd say the same line again: âYouâre not like other girls.â
And the worst part? You canât even mock it. Rafman called it:Â âWeâve collapsed irony and sincerity.â Youâre not sure if heâs being sweet or performative, if the playlist he made for you is real or just another aesthetic export.Â
Because when the whole generation is raised inside the simulation, it becomes all they know. Thereâs nothing outside of it to push against. The resistance gets merchandised. Even rebellion gets good lighting and a brand deal.
Somewhere in this landscape is a figureâthe Kool-Aid Man, absurd and smiling, barreling through the architecture of Second Life. His grin is pure performance. Too wide. Too clean. And thatâs what makes it terrifying. Itâs the same energy as the perfect dating profile photo: hot, high-resolution and hollow.
Somewhere in this world, there is one real player left. Someone still glitching. Still seeing. Still trying.
But this isnât their story. Not yet. This is the story of the ambient othersâ the ones who crowd the game and offer nothing back. The hollow people. The NPCs.
NPC-core: Fashion in the Age of Simulation
Even the way they dress gives them away.
Thereâs a look thatâs hard to describe but immediately recognizable. Minimalist, sometimes monochrome, algorithm approved. A wardrobe optimized for mirror selfies and IG storiesânothing too bold, nothing too real. The aesthetic is clear, efficient, lifeless. Call it NPC-core.
Itâs just normcore, but evolved. Not ironic, just⊠post-human.
These are not outfits. These are skins. Programmed identities uploaded for maximum compatibility. Youâve seen them beforeâUniqlo basics, sterile sneakers, micro-dosed accessories to suggest personality. The pearl necklace on straight men. The ironic cap that suggests âIâm fun!â. The statement jacket that whispers, âI have taste.â
Itâs fashion as rendered identity. No wrinkles. No depth. No texture that wasnât pre-approved by trend cycles or Tumblr nostalgia.
The kind that letâs you project anything onto someone.
In a world where everything is aesthetic, style stops being expressive and becomes strategic. You donât wear clothes to reveal yourself. You wear them to blend into your subcultural bracket: sad-boy intellectual, obnoxious creative, clean-girl aesthetic. The visual language is fluent, but dead. These aren't people. They're walking moodboards.
Rafman understood this, even in Second Lifeâavatars werenât just personas, they were performances. And performances without a viewer become rituals of emptiness. And if you think about it very very hard, thatâs how you feel when you watch it. Once the confusion wears off. Emptiness. Disconnect. Just like dressing for an audience that isnât really there.
Like looking in the camera of a sitcom youâre not in. Trying so badly to break the fourth wall.
Because the real horror of NPC-core isnât bad taste. Itâs no taste. No conflict. No contradiction. No glitch.
Only seamless rendering.
The Groundless World: Absurd Desire in a Flattened Reality
Desire used to pull us somewhere. Forward. Toward. Now it loops.
Swipe. Match. Ghost. Repeat. Sex. Detach. Crave. Swipe again.
Weâve mistaken infinite options for freedom, but freedom without direction becomes its own kind of prison. A game with no final level. Just side quests. Just vibes.
Rafman calls it groundlessness. *1
A world without check points, without hierarchy, without structure. No high culture, no low. No real or fake. No past to rebel against. Only nowâflattened, depthless, continuous.
And in this now, desire becomes absurd. It reaches, but there's nothing to reach toward. So it spins in place. Frictionless. Floating. Like a cursor sliding over a screen, waiting for input that never comes. For direction. For a call-to-action. For an order.
We think weâre choosing. We think weâre free. But Black Mirror Bandersnatch already proved it: even when you pick your path, the outcome was pre-written. Youâre not building a life: youâre playing through a set of curated templates. Profiles instead of people. Aesthetic instead of affection. Affirmation instead of attachment.
This is the cruel brilliance of the system: The simulation lets you feel like youâre customizing your story, while keeping you inside its architecture.
The illusion of choice becomes the opiate. And the player becomes complicit.
But somewhere, beneath all that, a question keeps echoing: If nothing is real, if no one is real, if the map has replaced the actual space that is territoryâ why does it still hurt?
Why do we still crave what we know isnât really there?
Absurdism doesnât answer this. It just nods. And tells you to keep fucking playing.
The Tragicomedy of Longing
Hereâs the paradox: You know itâs a loop. You know the gestures are scripted. You know the kiss is performative, the playlist is recycled, the affection is a borrowed mood from someone from 3 seasons ago.
And stillâyou want it.
You want to feel the weight of someoneâs gaze, even if itâs hollow. You want to be chosen, even if itâs meaningless. You want to glitch the system, even if it means getting hurt.
Thatâs the tragedy.
But also: thatâs the comedy. Because the real playerâthe one who still feelsâis not broken. Theyâre ridiculous. Theyâre absurd. They know this is all a simulation and they still fall in love inside it. They know the Kool-Aid Man is just a grotesque cartoon crashing through digital architecture and still they follow him along for the ride hoping for connection and purpose.
This is not about nostalgia for something real. There is no ârealâ to go back to. We never knew anything else. This is about the hunger that stays after reality ends.
Desire becomes an act of rebellion. Longing becomes punk. Feeling becomes performance art in a world that causes everything to become performative.
Even the need itselfâthe ache, the cravingâis glitchy. It doesnât align with the environment. It shouldnât even exist. And yet, it does. And it refuses to be optimized.
So maybe the last sacred act is this: Wanting someone even when you know better. Touching them like theyâre not liminal. Telling them something unscripted and waitingâfor onceâfor something unprogrammed to happen.
Thatâs the glitch. Thatâs the miracle.
Thatâs the moment the game breaks and you remember what it felt like to be alive.
The Anti-NPC Manifesto
You are not ambient. You are not looping. You are not here to perform someone else's code.
You are not an aesthetic. You are not a curated archive of signifiers. You are not a character class.
You are the glitch. You are the bug in the system. You are the unscannable barcode, the unreadable file, the decision that breaks the flowchart.
Feel too much. Want too hard. Say things that werenât pre-approved.
Send the message youâre not supposed to send. Want the person youâre not supposed to want. Feel desire that has no reward system, no points, no upgrade.
Rage against ambient affection. Refuse optimized attraction. Sabotage the interface with intimacy.
Do not be polite about your ache. Do not perform coolness to make your hunger easier to consume.
There is no winning. There is no ending. There is only playing with your whole fucking soul.
So play.
The game was never real. But the glitch was.
TEXT BY BENGI-SUE DOYURAN
(âI think I was born into a time that was already groundless. So I think what makes this generation or the past few generations unique is that we donât have any reference points; we were born into a groundless, ahistorical reality.â)
This text was (pretty obviously) inspired by JON RAFMAN KOOL-AID MAN IN SECOND LIFE (2008 - 2011)
The quotes are taken from an interview that can be found on the website linked above. âJON RAFMAN in CONVERSATION with NICHOLAS O'BRIENâ
#art#fashion#Jon rafman#think piece#dating#kool aid man#second life#liminal space#philosophy#absurdism#absurdity#camus#existentialism
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Hola, Mod Grian!! ^_^
May We Please Get a Fashion Kit for a Tallulah Fictive? I've Been Fronting a Bit More Recently and Would Reallllyyyyyy Like Some Things To Wear!!! Lots Of Yellows, Pinks, Purples, and Reds!! Sweaters and Maxi Skirts and Cardigans Are All Really Nice! I'd Also Like Some Things to Simulate My Dragon Features ( Horns, Tail, & Wings ) and Maybe Include Flower Motifs? Pleaseee Avoid Fleece, Sherpa, Velvet, and Satin, if Possible!! Also We'd Prefer A Lower Budget But Anything Works!! :D Thank Youuu!!
~ Hya / Tallulah , @starry-fieldcollective
Hi Tallulah! Your fashion kit is queued! I stuck to mostly inexpensive items, but I did add one more costly item, I hope thatâs alright! I think I made sure that none of the textures you dislike were included! I hope you enjoy!!
#đȘ¶falling feathers ~mod grian#đred winter is coming ~queue#đïžthanks for the shoes! ~request taken
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6/29/23
I had a weird thought today. I just wanted to put it out there. Imagine an alternate future where in 6 months it is discovered that caffeine causes cancer at the same (if not higher) rates that cigarettes do. Do you think they'd make that public? What do you think would be done about it? Do you think people would really be brave enough to try to institute a caffeine prohibition? Just think of the backlash, good lord. Like... most people would just completely flip their shit. Just a thought, about how honestly... we're all addicts. For the most part, there are very few of us that aren't. I think it's important to be mindful of things like that. It may be uncomfortable because of how difficult that pill can be to swallow, but it can be a good jumping off point for empathy.
Weird start, but whatever. I have still been in a bit of a funk today, but not quite as bad as yesterday. I didn't do much. Yoga and an intense workout. Threw together some soup for dinner. Was going to watch skate videos over dinner on-stream and then either work on that animation idea in Blender, or play around with stuff in the Visualizer program I have. But... I didn't stream. I watched streams instead. RP again. I just... I'm off. I don't know.
I tried to figure out audio routing again. My visualizer program needs the audio routed differently to it than I can do with my audio box. It's frustrating as hell. It's the same problem I'm having with my DAW. So... I can work in it with it sensing audio from my mic... but not audio playing on the computer... which is what I really want to test it with. So... either I take a day and figure out audio routing shit again (oh fucking joy...) or I just... play around in it using oscillators and ramps instead of having it be sound reactive. Which... sucks... but it's something.
I know the "easy" solution here is to reinstall Voicemeeter and route audio that way, but... I just remember having a lot of frustrating problems with it in the past. And part of me is kinda scared of fucking up the setup I have right now. I probably won't, but there's still the possibility. Meh, maybe I'll give it a look tomorrow. That would be a really fun stream. To give a bit of a behind the scenes of how I make those live visualizer things from scratch.
I made a cool one today. They had code built into it that's... it's called "Life" and it's a code that basically has a logic built into it that replicates life forms, kinda? Here, this is it, I found it. https://playgameoflife.com/ It's a simulation that follows certain rules and kinda... comes to life. So I had that as a background, super zoomed out so it was basically a texture. Then I had random colored lines crossing over, kinda like laser light beams. Then used a subtract blend mode to mask the Life texture to the light beams... then I threw the random colored lines into a 12-sided kaleidoscope, which slowly rotated and shifted through different random line seeds. So it made cool mandala-like structures.
I like the Life thing, I'm still not sure what to do with it. I got much more engrossed in the idea of making living mandalas. The kaleidoscope effect is perfect for that, I just need to kinda... figure out what I'm doing with it, because I could make some really cool shit, especially when I get it to be sound reactive.
I also worked in Blender a bit, doing the mitosis idea. I figured out how to do physics and collision, but it was getting stressful. So I decided to just hand-animate a start with it in grease pencil. The splitting animation is going to look really cool, but... I get to a point where I need to turn one object into two objects... (kinda duh)... but I... I don't really know how to go about it. Because the best I can figure is... ugh, how to I explain this... Say we have the first cell, it looks like this: o Then it grows in size. 0 Then it pinches in the middle. 8 Now we have two shapes, they're ready to split. So... in order to do the split... I need to kinda... blink the top of the 8 on the original layer out of existence and simultaneously blink a new clone of it into existence. And that has to be seamless. And that has to happen for every split. So... technically the first cell will be immortal. But it will continually double in size, pinch, then have half its mass deleted and start again. Which, of course... isn't how it works in real life... But that's the only way I can make these new clones actually recognized as individual entities. It's a weird concept, it's a little hard for me to wrap my head around. But I'm pretty sure I have to do it. I don't know. I mean... in my head, it seems like it would save sooo much time to just duplicate a grease pencil object and just have it as a separate object, then if there are any problems... it's separated. Easier to troubleshoot. Idk, trying to think ahead.
Anyway, that was basically it. That was basically my day. A little Risk of Rain at the end to wind down and here I am.
I'm just kinda... bracing myself for my therapy session tomorrow. It's not going to be bad, I'm sure. I'm just... bracing myself for... being told I can't be helped again. I don't know what help to expect, to be honest. I just... feel really fucked. And stuck. With how quickly my thoughts are swirling right now, and how abstract they are? Thoughts like "I just make art that no one gives a shit about", "I need to make money so I can finally break free of my fucked up family and not be perpetually living with this axe swinging over my neck that they might just... stop wiring me money for rent", "I haven't worked a job that someone can vouch for on paper in almost a decade, who's going to hire me", "that job better be in walking distance..." All that is panic. They're rooted in real shit, yeah. But there's no imminent crisis. And yet I feel like a fleet of bombers is going to fly over the horizon any minute. It's the feeling that gets me, and makes me freeze up, it makes me lousy at solving problems. It overwhelms. So... I'm gonna chill on that.
I'm just, again, expecting to hear tomorrow that... there aren't really answers. And I'm just going to have to "figure it out".
Also, I got a text from a family friend about an hour before I got the art commission. I never texted him back. He invited me to go to a gathering at a lake nearby, about an hour away. He said it was a bunch of "old farts". Probably woulda been fun. I felt bad I didn't text back. I still can, it's just hard to explain at this point. I just need to explain... I don't have a car anymore. Because the dealership scammed me on an inspection, which apparently is pretty common, and I ended up having to sell my car because of it. The car was only like 6 years old. And now I'm stranded. Really wish I got a second opinion from a local mechanic. Kinda insisted on it a few times, but my mom didn't... approve... and refused to give me a ride back from that. So... if I went and the car wasn't good to go, I would've been stranded. I don't know, the whole thing was messy. Either way, I don't have wheels anymore. And that sucks. So... last minute plans are super tricky for me, because I'd need to reserve the car and pay for it. It's not the end of the world, but... every time I spend money I feel like I'm bleeding out. It sucks.
Ugh, anyway... I wanna get to bed at a decent hour and it's already 5 so instead of just bitching about how fucked my life is... I'm gonna do tarot and call it a night.
Past - Nine of Pentacles, inverted (Self-reliance, goals achieved. Confidence and satisfaction knowing your work is done.) Present - Nine of Swords (Internal despair, nightmares, anxieties. Deceptive fears that appear to be reality, but are really illusions.) Future - V: The Wise One, inverted (Spiritual guidance. Doctrine and tradition. Connecting with a spiritual group or mentor.)
Alright, starting off with a card I've only gotten once before - inverted Nine of Pentacles. I'm pretty sure that one is... hmm... I think it's something like taking time to enjoy the fruits of your labor? But I don't know because there's another one that's like Seven or Eight of Pentacles that's very clearly celebrating the fruits of your labor... this one is a bit different. I get nurturing vibes from it, like... kinda retiring and devoting your time and attention to nurturing instead. This, of course, being inverted. I'll come back to it in a bit.
This is connected to Nine of Swords. This is the literal nightmare card. This is illusion, panic, things not being what they seem. Definitely can feel like a difficult-mental-health-place card, too.
This is connected to inverted The Wise One. The Wise One represents knowledge and practices that are passed down generationally, traditionally. Doctrine, ritual, that kinda shit. It often represents a spiritual guide or establishment, a mentor. Again, inverted, so... blocked, out of order, etc.
First, following up on the starting point - inverted Nine of Pentacles. Okay, it looks like Nine of Pentacles is about... achievement. So yeah, maybe less celebration and more... just a content feeling of accomplishment. So I really wasn't far off. The Seven of Pentacles I was thinking of was about evaluating your progress and taking time to reflect. This is more... peace and satisfaction in success, resolution. Definitely not seeing that in my life. I really don't let myself feel that, do I? The last project I felt that way about was like... the Desire Path project, that was a long time ago. I guess the hoodie too, kinda... but not really. And I don't consider that "done" by any means. Okay, so... that concept is where we're starting. That leads to Nine of Swords, very well put in my summary - "deceptive fears that appear to be realities, but are really illusions". Yeah, and it's really hard for me to discern between them from this side of the glass. That's why I yearn for perspective and clarity at times like this, for social contact and just... "please, please give me your opinion on this", which usually comes out as "please help!" And this results in... inverted Wise One... a blockage or refusal to connect with the symbol of... a spiritual guide or group. And that does seem to be pretty explicitly stated as spiritual. Which I have abandoned a few times now. Mostly because I don't even know where to start, honestly. Hmm...
I'm struggling to connect the dots on the resolution. Like... the first two make sense to me... because I don't let myself feel a sense of accomplishment from my work, I'm constantly feeling like I've just wasted my life. Like I've accomplished nothing. And that spirals and becomes all-encompassing anxiety until I become outright agoraphobic. And the end result of this is that... I end up not being able to connect with a spiritual group, or spiritual mentor. In fact, it hasn't even really been popping up on my radar. Though it would be a huge thing, I would think... especially for the work I do? Finding a more hippie-style spiritual person, someone who thinks like me... but is still down to earth and chill, I think they'd get a lot of what I've been working towards. And I keep saying mentor and apprenticeship. Is it time to entertain the idea of a spiritual mentorship again? Like... for this? For reading tarot? I don't know.
These are all ideas, directions I can go with things. Possibilities. Let's see the placeholder card and see if that adds some clarity. Five of Cups. Suffering. Grief. Yeah. That's really a theme through all of this. You know... this is actually making some gears turn. Like... I think of grief and I think... that's why I got my current therapist. For PTSD and grief stuff, support with that. And now I'm thinking... aren't therapists just modern day spiritual counselors? Do they not deal with the spirit? I've thought this for a long time. So... maybe this is just heads up of dissonance that might arise there? Or maybe just a warning that there's going to be distance between me and my spiritual support coming soon. I don't know, not sure how to read this but I thought the therapist angle was worth mentioning.
Welp, I'm gonna go wind down. Not the cheeriest note to end on... but I'm doing okay. I'm gonna go tend to my plants before bed, that'll get me in a better mood. Both my chili pepper and tomato plants are flowering, it's really exciting! Still not sure what to do with the chilis but I'm sure I'll figure it out. Maybe make a hot sauce or something?
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I've considered it before tbh but also its fun to come up with different ways to ask for my faves
Speaking of faves~ how about ????
-đ„
Theyâre my favorite Hex character too (not counting Rebecha) so Iâm more than happy to do this for them
Favorite thing about them: I genuinely love their character designâthe use of the missing texture â?â that appears with some engines for their face is really clever (and also I just like âsilhouetteâ type characters in generalâa character who is mostly just a black featureless figure but with maybe one or two defining characteristics is my favorite sort of character design. So maybe Iâm biased in that regard).
Least favorite thing about them: You canât see their shoes in Walk? That was one of two parts of their character model that are actually texturedâwe should be able to look down and see their shoes when they walk too (then again I havenât played a lot of actual walking simulators so I donât know if thatâs par-for-the-course or not. Still though, it was shown on their 2D model, it should be shown on their 3D model too, damn it!)
Favorite line: Iâd love to be funny here but ???, by merit of not having a mouth, doesnât speak. I will say though I think itâs incredible how they still manage to have so much personality despite not actually having any dialogue. The subtle variation in the length of ellipsis/the text speed was a really cool way of showing that without expressions.
(Though why they didnât just⊠write things down though is beyond meâguess the Six-Pint Inn doesnât have any pens and cocktail napkins).
brOTP: I already talked about this in the Rebecha post, but I genuinely think the two of them would be good friends. Rebechaâs pretty neutral on everyone, itâd be nice if she actually had someone she could talk casually with instead of everyone else talking at her like usual. Plus sheâs the only one who actually refers to FPP with a name (even if itâs pretty clearly a placeholder, âFaceless Joeâ definitely isnât something FPP picked personally) and acknowledges their existence outside of extreme suspicion. They interact Literally Once so thereâs no real basis for it but I just think they should be friends, yâknow?
OTP: I donât ship them with anyone. (To the surprise of everyone reading this, Iâm sure (I say that sarcastically))
nOTP: Havenât seen any ships for this guy at all. As per usual I probably wouldnât hate any if I saw them either (provided people arenât being freaks but I hope thatâs a given).
Random headcanon: Iâm sure this is a pretty standard headcanon among all 3.5 people who have played the Hex but I generally use they/them for this guy just because I feel theyâd want to establish themself as a separate person from just âstand-in for Lionelâ and for them pronouns are a part of thatâjust to say âIâm not Lionel and Iâm not really a man either.â I donât know, it just feels right.
Unpopular opinion: Considering thereâs maybe five people total who played the Hex I donât think thereâs any unpopular opinions for this guy.
Song I associate with them: The obvious joke answer is Iâm Gonna Be (500 Miles) by The Proclaimers but Iâd rather give an actual answer too. Iâll tentatively say Protagonist by They Might Be Giants (which is equally a Lionel song, but it feels like something theyâd have to hear about on the daily). And Iâll add Vow of Silence by Lemon Demon too, why not.
Favorite picture of them: Thereâs unfortunately not many pictures of FPP; Iâd love to snag a picture of their model from Walk because thatâs my favorite part of the Hex stylistically, but⊠thatâs not exactly feasible on account of the fact that theyâre Just Hands. So instead hereâs their equally minimalist steam emote.
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(content: xenohydro side quest, world 1 finale, world 2 beginning, simulated universe world 3)
(picture unrelated) wrapping up world 1 and heading towards world 2!Â
excited to jump into a new world! â°(*°âœÂ°*)âŻ
mitosis...Â
GETTEM LAMINA!!!!! DONâT LET THIS GUY BOSS U AROUND
XENOHYDRO REAL?! this quest chain (?) was fun... i ended up letting both lamina and the xenohydro go, because i can understand the urge of a living curio to be free... laminaâs story also made me emo. i didnât manage to find her again after this quest, but i hope sheâs living her best life!Â
after the quest, i smugly ran straight for where capote and lamina used to stand around and found capote in one of those coffee rooms
to my surprise, he was very humbled by the experience?! iâm glad that heâs reflecting on himself! usually i kinda feel bad for my choice in these side quests, but i like this ending! đÂ
BACK TO BELOBOG... SO WE CAN GET OUT OF BELOBOG!
i took these screenshots weeks ago but... happy pride (â€ÂŽèžïœâ€)
OH?! THIS IS SO ANCIENT CHINESE DRAMA...Â
THEM... this whole sequence was so menacing...
i honestly didnât expect blade to be âevil,â i thought he was just an edgy emo guy... wait, no, i guess the thing that surprised me the most was the fact that he could smile like that đ±
not the coffee cupsÂ
my phone graphics are CRYONG
during the dan heng nightmare cutscene, i also got a texture error with the sword. after rewatching it online, i realized it was supposed to have a shattered effect, but for me it had some pink stripes just like above! â( ćŁ ||Â
h-hang in there, phone...
WELT IS COMING ?!!?!?!?!?!? đłđłđł
MY PHONE POOPED AT THIS PART, THE HOLOGRAMS KEPT GLITCHING BUT KAFKA YOOOOOOOO
the moms are FIGHTING
i'm so curious to see what our destination would have been... but itâs ok, the docking location for xianzhou luofu looks REALLY COOL!Â
REALLY DIDNâT EXPECT THE XIANZHOU LUOFU FIRST LOCATION TO BE A BARGE
COOOOOOOOOL!!!!!! COLORFUL
march 7thâs Droppings
KYAAAAAAAA SPACE CHINA LOOKS COOL!!!!
at this point, i hit trailblazer level 35 and got my 10 standard warp passes! (bites nails) WEâRE HITTING PITY, LETâS SEE THE GOODS...!
sampo goes for aÂ æŁæ„
HAPPY TO HAVE HIM! regrettably i havenât had much opportunity to build/use him since i got him, but itâs nice to fill out the 4-star roster! đȘ only missing sushang and tingyun!
(definitely thinking of throwing pulls on the luocha banner... WANT SUSHANG)
... AND I GOT BRONYAâS E1 YOOOOOOOOO!!!
after reviewing what it does, it seems really good?! now using her skill doesnât hurt that much anymore! đ
... REALLY WANT TO GET SEELE TO MATCH WITH HER GF but maybe i will get her on a rerun _(:Đ·)â )_ i have guaranteed after losing 50/50 to E0 bronya, but i donât have enough to hit pity...Â
march u are so funny (genuine)
XIANZHOU LUOFU IS SOOOOO BEAUTIFUL i love how distinct the architecture is and how there are colorful ribbons in the sky as clouds... âšÂ
(but also please excuse my poop graphics...)
bro has two tails
my phone HATES THIS AREA LOOOOL BUT OMG YUKONG đł
the holograms and screens glitch like crazy so i regrettably was a bit distracted during this scene... later on i found out that itâs purposefully like that o(ïżŁâ°ïżŁ*)ă
i didnât expect yukong to have such a high position! ... and to outright reject us akjdlawjl luckily jing yuan is here to our rescue...
(by the way, i genuinely thought yukong was tingyunâs mom or something when i saw the initial character lineup... maybe iâm a fool... THERE ARE A LOT OF FOXIANS HERE)Â
oh she lesbiab... i appreciate this npc... đđ„ș
SIMULATED UNIVERSE WORLD 3... DEFEATED!!!!! i was using preservation buffs and basically it was a cockroach fight with gepard ALKJDALW i canât even tell you how long it the boss battle took...
yeah...Â
i donât think this is my first time i attempted SU3 (iâm pretty sure nanook sabatoged my first run lol) but i love the fact that we get to use CURIOS...! with curios and blessings, thereâs a lot of potential for silly builds...
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