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yanaleese · 8 months
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Karma's Biography - V1!
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Are you sure you want to open the folder, dark_karma?
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The folder dark_karma has now been opened. However, only one file is available at the moment called "REPORT #053". Would you like to open it?
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DEAR MR. AND MRS. SANGRE,
THIS IS REPORT #53 REGARDING 'TARGET S-069', KARMA SANGRE. THE INFORMATION BELOW ARE AS FOLLOWS:
NAME: KARMA SANGRE GENDER: MALE HEIGHT: 7'2 / 220 cm AGE: 28 DATE OF BIRTH: DECEMBER 21ST NATIONALITY: SALVADORIAN PLACE OF BIRTH: EL SALVADOR, LA PAZ, CUIDAD ARCE CURRENT RESIDENCE: NORTH CAROLINA, WILMINGTON, KINGS GRANT SPECIES: VAMPIRE MAIN LANGUAGES: SPANISH, ENGLISH PAST AFFILIATIONS: S.D.E [SANGRE DE EVA] CURRENT AFFILIATIONS: NONE [ROUGE] PAST RELATIONSHIPS: THE SANGRE FAMILY, THE MEJÍA FAMILY CURRENT RELATIONSHIP:[Y/N][L/N] OCCUPATION: HACKER NORMAL WEAPONRY: DAGGERS PREFERRED WEAPON OF CHOICE: CHAINSAW
PERSONALITY: TARGET IS VIGILANT, RESERVED, AND MISCHEVIOUS. HE IS VERY SHARP IN PICKING UP CONVERSATIONS, AND HIGHLY EXPERIENCED IN LONG AND SHORT-RANGED COMBAT. HIS STRENGTH ALSO LIES NOT IN HIS BRAWN, BUT IN HIS INTELLIGENCE. HOWEVER, HIS WEAKNESS LIES IN COMMUNICATION, OR LACK OF IN TERMS OF TEAMWORK. HE IS MUCH MORE SUITABLE AND HENCE, MORE DANGEROUS AS A ONE ON ONE COMBATANT OVERALL. FOOD OF CHOICE: YUCA CON CHICHARRÓN COLOUR OF CHOICE: PRUSSIAN BLUE HOBBIES: PARKOUR, PHOTOGRAPHY, WEIGHTLIFTING, SWIMMING, MOTORCYCLING, SURVEILLING HIS PARTNER [L/N], PLAYING ONLINE AND TRADITIONAL GAMES SUCH AS JIGSAW PUZZLES, SUDOKU, SOLITAIRE, AND POKER.
CONCLUDING THOUGHTS: THE LIKELIHOOD OF THE TARGET RETURNING TO THE SANGRE FAMILY WILLINGLY IS QUITE LOW. SINCE THE MEJÍA AND SANGRE DISCOURSE, THERE HAS BEEN NO ACTIVE CONVERSATION BETWEEN HIM AND HIS FAMILY FOR THE PAST TWO YEARS.
BEST COURSE OF ACTION: IT IS BEST THAT WE WAIT FOR AN OPENING. THOUGH HE HAS REDUCED SECURITY, HE IS STILL ON THE LOOKOUT FOR OUR MEMBERS OF STAFF. CONTACT HONEY BADGER AND TELL HIM TO STAY DOWN UNTIL OUR UPDATED REPORT IN THE NEXT TWO WEEKS.
1/18/2024, SENT 4:15 AM - REPORT MADE BY HALSLEE BRACHETTE.
UPCOMING REPORT DATE: 2/1/2024.
- END OF REPORT -
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If you have any questions in regards to Karma and his lore, please send an ask to my inbox.
@eliijah-xo
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Note
What would the reaction of the main skelebros be to being unusually quiet?
Undertale Sans - He waits a few hours to see if you want to talk, and if he sees nothing has change, he silently sits next to you and reminds you he's here if you want to talk. He's not worried, but he knows how it is.
Undertale Papyrus - He doubles his efforts to make you laugh, clowning around and punning wildly. The second he manages to make you smile, he's by your side asking what's wrong.
Underswap Sans - He lets his S/O alone. If they want to talk to him, they will. He doesn't want to add more pressure so he lets them be. It's less stressful for him as well.
Underswap Papyrus - He's very anxious about this, wondering if he did something wrong and getting angry at himself for upsetting you, to the point he's close to having a panic attack. Communication is key with Honey, and he doesn't understand what's wrong, but he's too scared you will be mad if he asks so he keeps turning everything in his head until you ask him if he's alright. He's quite in shock you're actually not mad at him.
Underfell Sans - He's out of here lol. He's too used to Edge's explosive fit of rage after long silence, he doesn't want to be there when it happens, even though it's stupid because you're obviously not Edge. He's just a bit traumatized about all of this. He walks somewhere random and hopes everything will magically be fine once he's going home a few hours later.
Underfell Papyrus - He's pretty straightforward and asks what's wrong. But since he's unsure how to ask without hurting your feelings, it can sound a bit passive-aggressive. When you burst into tears, he's completely panicking lol, not knowing what to do with his hands, as he's trying to shut you up. He's sorry he wasn't born with the "how to express worrisome like a normal person" package.
Horrortale Sans - He doesn't care why you're sad, he takes you on the couch and locks you in his hoodie, trying to soothe you with his purring and nuzzling your neck. That's ok, he's here if you want to talk. And if you don't, it's really fine with him as well. He's just diverting your attention so you focus on him instead of what's troubling you.
Horrortale Papyrus - He's terribly anxious about this. He doesn't understand what's wrong, and the way you're just sitting there silently is bringing bad memories of the day Undyne told him Sans was dead. Which was... not true. And pretty much the day he lost his best friend for good since that was a few hours already Papyrus found Sans and brought it to Toriel for emergency care. So yeah, please tell him what's wrong, because he's starting to think you're leaving him or something and he swears he is going to freak out in a few minutes.
Swapfell Sans - He watches you from the corner of his eye socket, but he doesn't force your hand. He waits the entire day for you to come, and he will ask eventually in the evening if you're ok. He has a feeling you might be sick, but he can't really force you to see a doctor, so, uh, be careful?
Swapfell Papyrus - He's talking for two, not minding your silence. He tries to distract you with some Karen stories he found online, and he can see it's slowly working. Rus is a great actor, it's really hard to keep a poker face when he's telling extravagant stories.
Fellswap Gold Sans - ..... He's standing in a corner of the room. He's staaaaaaring. He swears something is wrong with you. But he's not sure what and he doesn't want to mess up. And since he can't make up his mind... He's just standing there. Watching. It's getting stressful after half an hour, as you're wondering what's his problem.
Fellswap Gold Papyrus - He gets more clingy than usual, working hard to have attention. If you're still ignoring him, he's picking you up and carrying you to his room for a cuddle session. You don't have the choice. He's the boss today. No sad people in his house.
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anhed-nia · 10 months
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I have been trying to figure out what to say about this movie since I saw it on the Brooklyn Horror Film Festival jury, and I keep running up against the embarrassing conclusion that it has been impossible for me not to take it personally. This happens occasionally, where something hits you so strongly right in your DNA that you can't even tell whether it's as good as you think it is; mercifully the quality of RED ROOMS is not in doubt, but it reminded me of my delusionally personal associations with the original SNOW WHITE. The Disney feature was one of the first movies I ever saw, and it seemed to communicate to me very directly about my options for living as a human female of the brunette variety: On one end of the spectrum there is the sickly virgin with her morbid beauty and her kinship with nature, and on the other end, the cannibalizing bitch goddess with her devious mind full of arcane knowledge (ok so the Wicked Queen is not actually dark-haired, but I assert that that cowl counts (and I want one)). As a little girl I thought, yes, this is a pretty good deal for me, either one of these assignments will do.
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Pascal Plante's RED ROOMS offers a similar dichotomy, and it has proven very hard for me to avoid seeing its main characters as an Aspirational Self, and a disappointing Actual Self. Maybe RED ROOMS has a Magic Mirror quality, in fact maybe all films do, though they don't all speak so clearly and bluntly to every viewer.
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Juliette Gariépy plays Kelly-Anne, a fashion model who is fixated on the high profile trial of Ludovic Chevalier (Maxwell McCabe-Lokos) who is accused of serial murder and traffic in the snuff films of his young female victims. Seated in a row of goth groupies, the expressionless Kelly-Anne is identified with their fascination with the case, and yet we have no idea what really motivates her. Implicitly, few people would have any idea what it is like to be Kelly-Anne; as her internet handle LadyOfShalott suggests, she lives alone in a luxury highrise with the computer as her only connection to the outside world. She emerges for fashion shoots marked by her dark, edgy brand, and to attend the Chevalier trial. Otherwise, her only regular human contact is with online poker competitors who are no match for her savant-like math expertise and apparent lack of feeling. She presents as a bit of a sociopath, which becomes worrisome as she uses her technological skills to stalk the bereaved mother of the only victim whose recorded murder has not yet surface. However, Kelly-Anne is ultimately unknowable, and not much like the other fangirls and -boys who appear day after day at the hearings. We find evidence of this in the arrival of Clementine (Laurie Babin).
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In opposition to Kelly-Anne, Clementine is needy, ingratiating, and naively intrusive. The tiny girl is fueled by her fanatical belief that Chevalier is innocent, a conviction she assumes Kelly-Anne must share. In a moment of rare empathy, the model invites the urchin into her sanctuary and, after flirting with the notion of human friendship, she eventually reveals enough to totally shatter the young woman's illusions. Clementine is the perfect foil, providing us with a tool for interrogating Kelly-Anne's identity and motivation--and for me, she also provided a painful reminder of the difference between myself and what I claim to value. Kelly-Anne is like every William Gibson heroine I have ever attached myself to: beautiful and alien, yet more intelligent than beautiful, dangerously brilliant and purpose-driven, emotionally incompatible with normal people, voluntarily exiled to the fringes of society despite her social currency and financial power. It's hard to imagine what she does and does not feel, but perhaps her life is not so easy. Clementine doesn't see it, of course, finding Kelly-Anne's robotic perfection very amusing. Clementine is her opposite: pretty only in a childlike way, hopelessly unself-conscious, counterbalancing her ignorance with self-righteous fanaticism. I saw myself there, and while Clementine is appealing and sympathetic despite (or even because of) her foibles, it wasn't a great feeling. She is obsessed rather than focused, embroiled in adult matters she can't quite grasp, and incapable of understanding or engineering other people's perceptions of her. She and Kelly-Anne make a lovely odd couple, but true connection is not quite possible, and Clementine only ends up feeling embarrassed, and like she has something to apologize for.
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Whatever filmmaker Pascal Plante's grander statements might be, about the cybernetic nature of modern life and the merchandising of other people's lives and deaths, laced through as they are with a peculiar Arthurian motif, I've had a hard time fully engaging with them only because of my own passionate investment in his characters and their perverse interpersonal dynamics. Maybe by October I will have matured enough to articulate a more robust argument about this in-any-case extremely great movie. In the meantime, I am haunted by the enviable unknowability of Kelly-Anne, and the tragic transparency of Clementine. For now I will just say that I love it when a male filmmaker seems to live out a fantasy through a female character. One of the reasons that I don't totally dis Rob Zombie is that I enjoy the way that he encourages personal identification with tough female protagonists represented by his wife Sheri Moon, genre heroines like Meg Foster and Karen Black, and in my personal favorite instance, young Taylor Scout Compton:
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When I saw this grim, black-eyed portrait of Pascal Plante, with its stark resemblance to Kelly-Anne, I thought yes, this guy gets it, he wants to live through her just like the rest of us, even if her version of humanity is not ours.
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PS Please enjoy Lord Alfred Tennyson's description of average Tumblr user the Lady of Shalott, depicted visually by John William Waterhouse:
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brights-place · 9 months
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★ 𝐉𝐨𝐤𝐞𝐫 ★
Playing cards game without the joker is not possible for the games mentioned below. Jokers play an essential role in these games and aid the players in reaching the game's objective. Take a look at some of the popular games that can't do without the joker card each game a joker is in there will always be an Objective
Poker In poker, jokers are referred to as wild cards or a pair of jacks. The deck of cards used to play poker contains two extra jokers that feature the character of a clown or court jester; these are the wild cards. When a player draws a joker, they can use it to substitute any card of their choice. While wild cards are commonly used in online poker games and home games, they aren't generally used in poker tournaments and poker games in casinos.
Euchre Euchre is a trick-taking card game where the joker was invented while playing cards. In the Euchre game, the joker holds the reputation of the highest trump (the right bower). The left bower is the Jack trump suit.
Canasta In Canasta, the joker plays the role of a wild card along with the deuce. However, there's a slight difference between the joker and the deuce within the game. While the joker carries 50 points when used in a meld, the deuce carries only 20 points when used in a meld. Clearly, the joker has more significance here than the deuce.
Pitch Pitch is a card game with many variations. The role of the joker in pitch depends on the variation. For instance, in some variations, the joker is used as a point card, while in others, the value of the joker depends on whether it is a high point card or a low point card.
Mighty Joker plays a considerable role in the mighty card game too. It is the second most powerful card in the game. However, players cannot use the card in the first or last trick while playing mighty.
War
The war card game has several variations where the joker is more valuable than any other card.
Crazy Eights
The role of the joker in the crazy eights card game is unique. The card holds great significance in the game as a player can use it to force the next player to skip their turn.
Chase the Joker A modification of the old maid card game, chase the joker, is an exciting game, and so is the role of the joker in it. While Ace is one of the essential cards in games like rummy and poker, this game uses joker as a replacement for Ace.
Go Fish Go fish is a two-player card game that uses a joker to avoid the situation of a tie of 13-13 pairs
Jokers are powerful but people cast them aside thinking that it wasn't part of the main 52 Deck that is a lie the joker is one of the keys to understand this crucial world that's why the Joker was kept hidden never seen in a game in Borderland The card contained a power in all 4 Suites.
- Diamond ( Intelligence ) - Heart ( Betrayal ) - Spade ( Physical Work ) - Club ( Team Work )
The joker adds a fun element to different card games as it is used as the highest-value card in some games and can substitute valuable cards in other games. It is a double-edged sword, but if used correctly, the joker card can be the sole reason behind you winning the game. The way you get to the main objective and find the answers are from the Joker.
The Person Who rules the wild card the J O K E R card itself is the one and only Y/N Quinzel the Jester who holds the Joker in her palms.
Yet THEY Don't need to know that at all...
The Story will contain the following items
- Spoilers Of Alice in Borderland S1 & S2
- Violence
- Gore Lots and LOTS of GORE
- Psychotic behavior
- Weapons
- Manipulation
- Life and Death Situations
- Swearing
- Drugs
- Sex 💀
- Traumatic Shit
- Angst Full on Angst
- Some Bits of fluff
- Murder
- Lots of Crimes
- Alchol Usage
- R@p3
- A SmartAss who is like a cat ¯\_(ツ)_/¯
- Cannibalism
If you do not feel comfortable a it's those items I advise you not to continue! Also please vote and comment I like reading everybody comments also English is not my first language so please tell me if my sentence aren't good. Other than that welcome all to the wonderful story The JOKER
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isatumbles · 2 years
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OKAY
NOW THE PROMISED RAMBLE
So uh I have weird obsessions every now and then and I thought why not ramble about em here bc Twitter is scary and idfk I wanna see other people get into new stuff
Topic of the day: Mahjong
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When I was taking a plane back home after visiting with family, I saw that the plane had a game called Mahjong. I thought "Huh, like Solitaire Mahjong?", but nope, it was a completely different game to what I was normally accustumed to. So as usual, after the plane ride was over, I decided to research the game and found myself a really fun game to spend time on!
So Mahjong is a really popular and old game that originates in China. It is a four-player strategic game often played with marble/wood tiles that are used to create hands to win the game. This game has sO many variations around asia, hell even America made their own mahjong variation (Which I personally dislike bc it makes it wayyy too close to poker). The main premise of the game is similar across the variations, so its not hard to get into different types of mahjong if you started off with something different. The one I got into was Riichi Mahjong, which is the Japanese variation of mahjong. (Note: Imma delve into the basics of the Jp variation of Mahjong bc I think it is the most readily available to play online and is the most popular)
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So how does one play this game? The game has several tiles and your goal is to make a complete hand of 14 tiles having four sets of Chi/Pon/Kan (Will explain in a bit) and a pair of the same tile. The game has three suits, all numbered from 1-9. They are known as:
Pin/Dots: Use little circles that go from 1-9
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Sou/Bamboo: Use bamboo that go from 1-9, the 1 is unique in which it is often represented as a bird such as a peacock or a sparrow.
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Man/Characters: Use the chinese/japanese symbols for the numbers 1-9 (一、二、三、四、五、六、七、八、九) and the symbol for 10,000 (萬)
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Along with these suits are the honor tiles:
Winds: Use the chinese/japanese characters for the cardinal East, South, West, and North directions (東、南、西、北)
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Dragons: Arent denoted by their character, but instead by their color. So they are simply known as the white, green, and red dragons.
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In other variations, there may be flower tiles and season tiles, which represent the four seasons in a year (Winter, Spring, Summer, Fall), they serve as bonus tiles if they are drawn and can grant bonus points.
So now that we are familiar with the tiles, our goal is to now make that 14 tile hand that we mentioned. This is achieved by drawing a tile when it is your turn and discarding one you dont need. As you do this, you start forming a pile in the center that consists of all of your and your opponents discards. These discards are very important bc you can actually take your opponents discards to gain a hand! This is known as Chi/Pon/Kan!
A Chi is a set of three tiles of the same suit that go in a sequential order (So like a 1-2-3, 5-6-7, etc.), note that only the suits can do this, you cant do this with honor tiles! A Pon is a triplet of the same tile, and a Kan is a quad of the same tile! Kans are harder to get bc each tile has four copies of its own, meaning you have to be really lucky to draw all four during a match!
When you see a peice that has been discarded but can complete a Chi/Pon/Kan, you can call the piece and take it as your own! For Chi, you can only call to the discards of the player to the left of you (The turns are played counter-clockwise), but for Pon/Kan, you can call whichever player who discards it.
Here is an example of a player who called Pon on the 9 Sou and a Chi on the 2-3-4 Pin. The tiles are tilted on which player they got it from, so the Pon was called from the player to their right and the Chi has to be from the left so the left is tilted.
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This makes the game really exciting and strategic, making you think about what tiles you discard while making your own hand.
Now how does one win a match? There are two ways to win, and these are either by Tsumo or Ron.
Tsumo is when you finally get the last tile you needed by drawing it, this one is pretty tough to get imo. Then theres Ron, where the piece you needed is discarded by a player and you call on their discard to win. This one I think is not only easier to get, but also more brutal since Tsumo makes everyone lose points depending on the hand, and Ron instead takes a BUNCH of points from the person who discarded it.
Heres an example of someone winning by Tsumo, they drew the 5 Sou to complete their hand!
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SO UH
Imma wrap this up bc I realized theres so many more rules to go off about but I kidna wanna keep this short so if you want to get into this, you can do some research on other details such as Riichi, Yaku, Dora, etc.
I do wanna end this with how cool some of the Mahjonf equipment is. There are these tables that are fully automated and can help start the game with a simple push of a button!
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I MEAN LOOK AT THIS THIS IS SO COOL
I also own a physical set myself, but due to image limitations I might have to show that in a sep post lmfoa
So yahoo thats me going nuts about a game I like. Will I do more of these? Possibly, I might do Yugioh or Chess if Im in the mood.
For now Imma detonate into confetti bc this took half an hour or more so sæyAA
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choti12 · 7 months
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Title: Feeling Lucky? Exploring the World of Casino Big Wins
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Casinos have long been synonymous with excitement, thrill, and the possibility of striking it big. For many, the allure of hitting a jackpot or scoring a massive win is what draws them to the gaming tables and slot machines. From the dazzling lights of Las Vegas to the opulent casinos of Monte Carlo, stories of monumental wins have captivated the imaginations of gamblers and non-gamblers alike.
One of the most iconic tales of casino big wins comes from Las Vegas, where a fortunate gambler turned a $100 bet into a staggering $39.7 million jackpot on the Megabucks slot machine at the Excalibur Hotel and Casino. The win, which occurred in 2003, remains one of the largest slot machine payouts in history and serves as a testament to the life-changing potential of casino gaming.
Similarly, the world of high-stakes poker has produced its fair share of memorable wins, with players competing for multimillion-dollar pots in tournaments like the World Series of Poker. One such example is the legendary victory of Chris Moneymaker, an amateur player who turned a $40 online satellite entry fee into a $2.5 million payday by winning the 2003 WSOP Main Event. Moneymaker's Cinderella story not only catapulted him to fame but also helped popularize online poker and inspire a new generation of players.
In addition to individual triumphs, some casino resorts have gained renown for their reputation as hubs of big wins and high rollers. The Wynn Las Vegas, for example, is known for hosting some of the largest baccarat wins in history, with players betting millions of dollars per hand in the exclusive VIP rooms. Similarly, the famed Casino de Monte-Carlo in Monaco has a storied history of attracting wealthy patrons and celebrities, with tales of extravagant wins and losses adding to its mystique.
While tales of casino big wins can be exhilarating, it's important to remember that gambling comes with risks and should be approached responsibly. For every success story, there are countless instances of losses and setbacks, underscoring the unpredictable nature of casino gaming.
In conclusion, casino big wins have captured the imagination of people around the world, offering a glimpse into the world of high-stakes gambling and the thrill of chasing fortune. Whether it's a multimillion-dollar jackpot on the slot machines or a high-stakes poker tournament victory, these stories serve as a reminder of the exhilarating highs and daunting lows that come with the pursuit of wealth and success in the world of casinos.
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hanaoverflowers · 1 year
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What Are Online Casinos?
Online casinos are arising as an extremely popular pattern in the world of entertainment. The most outstanding aspect of online casinos is that you don't need to go to any place to partake in a game of blackjack. They offer you a chance to do so right inside the limits of your home.
The idea of online casinos appeared in 1996 when a software improvement firm named Microgaming thought of this thought. Around the same time just, the principal online live casino named Entomb Casino occurred. Most of the online casino destinations actually make use of this software. The assistance to carry out the monetary exchanges was provided by the CryptoLogic, which was an online security firm. At first, online casinos confronted a ton of resistance. Be that as it may, they couldn't get closed as bills couldn't be passed against their setting up.
Earlier there were just casinos that can be played on the net, however presently they can be downloaded from the webpage too. Everything necessary to play a poker game is to download it from the webpage's server. The online casinos work in a similar method as a genuine casino. The main difference is the absence of any activity and commotion of pushy people, ringing chimes and no cigarette smoke and beverages. Online casino games are an extraordinary pressure reliever then again, similar as computer games. The set up is basically as understandable and amusing as a computer game itself.
Online casinos have a great deal of the internet, so every game that one can play in a land casino is available in the virtual form too. The player can browse all regular games like blackjack, poker, roulette, baccarat, slot machines and craps. The variations of these games are additionally present to provoke the curiosity of the user. Besides, these games are available at less expensive rates than in a land casino. The blackjack that can be played for 1$ at a mid year celebration can be played at less expensive rates at an online casino. Therefore, you have a lower measure of money to lose in an online casino.
You likewise don't need to vow money to partake in your favorite game on a gambling site. Most of the destinations are providing free downloadable renditions for the user. Along these lines, it is very simple for you to pick games in an online casino and become capable at them. This never permits the frustration to start mounting in as it does when one loses money in a genuine casino. Genuine casinos offer you a ton of extension to consummate yourself and continue on your learning bend. You get no opportunities of losing money in free games and try your hand at them.
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coolsamoadna · 1 year
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How to Make a Living Playing At Online Casinos
A considerable lot of us hope to make a good living with online casino games, yet the terrible news is larger part of online gamblers are losing money as opposed to earning even some. Just the individuals who truly know the strategies of wagering and estimation of the odds are effectively make a fortune from online casinos. If you like to play the online casino games like an expert and truly make a living out of it, you must apply the right mentality and arrange some powerful playing strategies on your particular online casino games.
Regardless of online or offline casino games, there are fundamentally two classifications of games:
Games of Chance The casino games that gathering under this classification are roulette, slots, craps, keno and baccarat.
Games of Skill Two famous online casino games that gathering under this class are Blackjack and Poker.
Games of Possibility
The house edge for casino games with game of chance is always in the favor of casino, this is where the casinos make money from gambling business. If you have any desire to win in these games, the main way is applying a few compelling strategies to build your possibility winning. There are numerous strategies of playing roulette, craps and baccarat have been uncovered in numerous digital books in the market that you can learn and apply them. Be that as it may, the primary concern of this multitude of uncovered mysteries is you must prepare to take losses if the winning edge isn't next to significantly more than one you have applied every one of the strategies uncovered in the books. This is because most strategies shown in those books are assisting you with expanding your possibility winning.
There is nobody strategy can guarantee for 100 percent chance of winning, that is the reason you must prepare to take the losses if the karma isn't next to you. If you are winning, don't just twofold or triple your wagers just because you are eager and hoping to win more with large bet sum. You must always follow your wagering strategies, and comprehend on how much money you can stand to wager on account of long runs. Always remember that to win back the modest quantity of money lose is simpler than the huge sum. Subsequently, always follow your wagering strategies and take the losses if you are running into a losing cycle.
Games of Skill
Blackjack and poker are the games of skill that require different skills. In Blackjack, you should learn the skill of card counting and consolidate with the fundamental strategies to place the odds in your favor. By knowing the odds of progress in playing blackjack, you can vary your wagering size base on the odd of achievement. The vital winning skill of Blackjack is card counting. If you are a good card counter, you ought to have the option to make good money from this game.
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Online Casino Tips For New Casino Players
The online casino area is getting bigger continuously. Some online casino destinations provide their benefactors with the very charm and allure that they can appreciate in the customary land-based casinos of Las Vegas. These online casinos provide you with an ideal option for encountering the rush and energy of gambling just inside your own home. So if you can't stand to remove the time from your busy timetable to visit a land-based casino, get yourself a PC and a high velocity internet association, and you are set to bring in truly big money by playing in online casinos.
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leothil · 1 year
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I think my main issue comes from the back that they promoted episode 13 hard especially the buddie aspect of it and coming from that episode where it looks so promising to the next two episodes where we're introduced to multiple women for buck and eddie it just seems like I'm not gonna say baited but it's like they threw cold water on the fire they themselves started in episode 13 if that makes sense.
No, it doesn't make sense to me. Like, I know what you're saying, but I fundamentally disagree. They were not promoting the poker scene for the buddie aspect of it, that part was all us - and I have a pet theory they might not even have intended to show so much of it beforehand if that one still hadn't been put online so early in the portfolio of the person who helped design the set.
And yes, now they're apparently introducing at least one woman for Eddie to go on a date with (periodic reminder that we still don't *know* that Buck is going on new dates, we're just assuming) and... quite honestly, so what? We don't know what the date will lead to, we know almost nothing about what will go down in the last three episodes of the season, except that there will be some big catastrophe and everyone is covered in dust, and we don't know for how long any of the women getting introduced in the following episodes will stick around. So what we can do is assume, and based on the story they've been telling with both Eddie and Buck over especially the past two seasons, I would assume that going on dates with one or a few women is yet another step in realising they might be ready for a romantic relationship in their lives.
I also think a lot of you are taking the whole dating aspect a bit too seriously. A big part of dating is figuring out what it is you want from a partner and in your life, and it doesn't immediately have to be a big, serious thing. I know that dating in your teens usually means being in a relationship (at least it did in my teens), but when you're an adult it's more common to go on several dates with the same person without ever being in a relationship with them. It's all part of figuring it out. And doesn't that sound like something a certain someone has been talking about during this season? Figuring themself out?
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sapphire-weapon · 1 year
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this is kind of a random question, but do we know what happened to carlos after re3? i'm newer to the fandom and don't really know much about the lore yet/can't find much online
he, Ashley, Billy, Sheva, and Helena get together on Saturdays for poker night and to talk shit about the main cast
(the answer is no -- RE1 and RE2 are the only two games where every surviving character makes at least one more appearance. there are "forgotten" characters in every other title in the series. Carlos is the one for RE3.)
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kapuas88slot · 2 years
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jechristine · 1 year
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While I agree that even though some of us think we know better plans, listening to WGA and SGA is really the only feasible plan right now. WTO briefly touched on how large scale boycotts are borderline impossible if not unfeasible in our current global landscape which is a little terrifying but we move ig. What I will say is...I'm concerned that the messaging isn't as motivating as I'd have hope. Obviously we're in polarizing times but I'm seeing and hearing more and more comments from folks on how they feel HW needs to get over itself and try working "real" jobs. I roll my eyes because how are these fields not real if only for the sheer number of people employed and dollar values of the resources. I don't know if WGA/SGA should start buying soft news spots or 60 minutes but even though it's early, I still have an odd sense the public is largely indifferent or outright denying that anything should be done.
I don't trust any algorithm run by Mark or Elon to not downplay any pro-union posts and TikTok may need to be the game changer. I was reading the other day that Wallstreet feels largely similar and that's why the studios felt emboldened to essentially make goon squad comments and leave the negotiation table. Even with them reshuffling their calendars and canceling an already DOA Emmy's in hope of public outcry (which I don't get; Why would there be a large outcry? Idk the messaging there seems like an overreact), I'm just a little lost on the next steps and I'm chronically online enough to get the main points. Ig that's where I'm struggling a bit because how do you motivate people from a states that just ripped away their health insurance, cut back education funding, and can't find adequate housing and employment to care about a labour movement in areas that have largely been seen as wealth hoarders, pedophile protectors, and just a "fun" industry? Yes, I know that their movement has the chance to change the workforce for everyone if successful but idk know if that messaging has been clear or successful yet. I mean I have bosses who scoff at Panera and Starbucks for offering $18 and sometimes health insurance and say it's a shame because that means we, a university, can hire work study students for exploitative labor at $10...I then have to walk out the room because I have no poker face.
ugh on that last bit (you meant “can’t” right?). Always animosity and a race to the bottom when some people hear about improving labor standards.
I don’t disagree with anything you say! The context I keep coming back to is that every labor negotiation/strike faces similar backlash and anti-union propaganda. I know some celebrities are rich and unsympathetic, and the industry as a whole feels expendable, but the propaganda play being run against SAG/WGA is just the same old crap. It’s always some combination of “we don’t have it to pay you” and “you don’t deserve it.” The balance is tipped to the second line of argument here, but it’s not novel. I guess that’s to say that this is the challenge the American labor movement always runs up against, at least since Reagan. It’s huge but not insurmountable.
But that’s not to say that SAG/WGA can’t get out there with stronger and louder messaging. Ad buys seem like they could be a good idea, and I’ve been hoping that can coordinate an A-lister campaign to take advantage of those massive platforms. And use the platforms to shine a light on the normie, working actors and writers.
I think another good path to motivate people is through anti-corporation solidarity. The Nanny has been doing some of that. More would be good.
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vermutandherring · 2 years
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'Silence, inaction, emptiness of space - these are the forms in which conceptualists try to draw attention to the possibility of the existence of spaces in culture that are free from ideology. The type of conceptual creativity confirms life, human existence. The works of conceptualism are often only gestures or projects that indicate only the possibility of the emergence of art. Aimless play is an important component of conceptual art. Such a game simply activates life itself, confirms human existence, because "art as an idea" arises and exists only as a product of human life'.
This is the first thing that caught my eye when I started looking for information for one task. And indeed, the conceptual principles used by contemporary art (that is, postmodern art) can often have unusual or shocking forms for us. Everything looks even more interesting if we talk about video games. We can perceive the game as a form of postmodern art, but at the same time this form borrows the techniques of classical art, depriving them of their original meaning.
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The number of hours spent in RDO has already exceeded one thousand. And for the first time in 2 years after the end of the main story, I returned to the story mode. How lifeless the online seems compared to story. All day I did nothing but ride from town to town, dining in saloons, sometimes getting into fights, and then I rented a room so that ~little Johnny Marston~ could have a proper rest. In the evening, a dense fog of smoke hovered under the coffered ceiling of the Saint-Denis saloon, and it was impossible to push through the crowd. The pianist moved energetically to the beat of his own playing while the gentlemen at the gaming table laughed loudly as they played poker. The noise of the evening gave way to a quiet morning: sleepy gentlemen descended the stairs to the breakfast room, while ladies in short skirts lit their cigarettes. It was the same place as yesterday, but the atmosphere was completely different.
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I opened the door and the cool morning Lemoyne air hit John's face from outside. We made our way to the barber's shop through narrow streets where the janitor was already cleaning at such an early hour, the bells of coachmen and messengers were ringing, carriages rumbled and ladies in loose dresses with funny hats walked by. I did absolutely nothing. All around were gestures and silence, inaction and emptiness, intertwined in the routine of daily life. Somewhere here, created by human thought, art should make itself known. But this great performance was such a wonderful imitation that the game was no longer a product of human life and experience. It was life itself, the meaninglessness and senselessness of which make you feel like a living person.
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rdo-constance · 1 year
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Happy one-year anniversary of rdo being declared dead! Here’s a list of things that will never be added or fixed/finished now! Yeehaw
The Land of Opportunities. We’ll never get a proper conclusion to the Mrs LeClerk storyline.
Blood Money. Yes blood money was 99% a letdown/absolute joke but I still wanted to see some kind of conclusion to stealing the gems.
Also just more smaller blood money contracts. Those little 3-part missions were fun and y’all can argue with the wall idc
Expansions to ALL the roles, like rockstar promised.
Meeting the VDL gang. Idk, it just bothers me that many of the strangers in online are antagonists and/or the creepiest strangers you could possibly have picked (im looking at you, aberdeens). Seeing the gang before the blackwater incident, even if it’s in a very small/limited way, would have been a million times more interesting. (and probably brought in a lot more players)
(putting the rest below because this got rather lengthy and i’ve been adding to it for a while)
Fixing all the shit broken with the naturalist role. Legendary animal spawns are inconsistent as fuck, the Protect Legendary animal free roam event has a 50/50 chance of bugging out and not finishing, i dont remember the harriettum animal transformations ever working properly, etc, etc.
Minigames! I wanna play five-finger filet! I wanna get absolutely destroyed at dominoes! (i still have no idea how to play dominoes) High-stakes poker out on the riverboat!
solo/private lobbies!
all the unreleased colour variants of the quickdraw club items. (i would pay so much gold for to get my grubby little hands on different variants of the rowberrow shirt).
Alternate gunbelts. I just.. I hate the way the off-hand holster sits. It’s ugly, looks impractical (i read somewhere ages ago that a holster like that is meant for when youre on horseback/sitting and need quick access, but dont quote me on that), not to mention how badly it clips through the character model, so i would gladly have paid a lot of gold to get a gunbelt that has both the holsters at the hips instead of ...that.
More horses? All the story mode characters’ horses, and the sable champange foxtrotter, the reverse few spot appaloosa, and whatever the fuck old man jones arabian is. Just... I would have loved to see some of the exsting breeds get the foxtrotter/turkoman/mustang treatment with some new colours and improved stats (ESPECIALLY the non-multiclass breeds, who only have 2-3 colours and rockstar tend to forget exist)
while on the topic of horses - more saddles and stirrups and customization options in general. I wanted some stirrups that give the +2 speed/acceleration that dont look like a huge hunk of plastic. And more colourways for the collector saddlebag. And the option to have the lantern harness without the actual lantern. And more loose/unkempt mane colourways that actually match more than one or two horses. And- And-
Properties :’( I imagine they were probably meant to be added together with the conclusion to LeClerk’s story, ending with us clearing our name and unlocking the option to buy a homestead of some sort. (Idk how fun properties would even be tbh, but i hate that it’s just never happening)
speaking of things that everyone and their mother were yelling at rockstar about since the dawn of time: HEISTS. Proper ones. That have multiple steps and multiple ways to do them. That pay well.
Some sort of gifting system between players. A shared lockbox for your posse where everyone can deposit and withdraw items or money. Actual trading. Idk, just let me give my low level friend some ammo dang it.
Revamping some areas of the map that would have been cool to see “before” how they were in story mode. Like Colter and Hanging Dog before it was abandoned, or Van Horn before the sheriff’s office burned down. They could have done a bunch of interesting things w the map if they had done more of a time skip between online and the main story.
A proper photo mode for online. Plop us into a temporary solo session and let us fuck around with poses, props, camera settings, lighting etc etc.
Also just... fix the photo booth maybe?
In general, if they’re not going to do anything with rdo, they could have turned it into more of a sandbox thingy/situation and have ended things on a better note and still opened it up for people to make their own fun.
I'll shut up now.
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coincraft · 1 year
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Pulse Valley (PVC) è un progetto che mira a rivoluzionare il settore delle criptovalute, offrendo nuove esperienze nel campo dei giochi online e delle finanze decentralizzate (DeFi). Questa innovativa iniziativa si propone di ridefinire le regole del gioco, offrendo opportunità interessanti sia per gli investitori che per gli appassionati di giochi. Ti invitiamo ad esplorare il mondo di Pulse Valley e scoprire perché questo progetto sta suscitando tanto interesse.
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