#neural nets and pretty patterns
Explore tagged Tumblr posts
drdemonprince · 4 months ago
Note
hypno audio files on how to deepthroat? would you mind sharing? 👀
I wish I could remember all of the ones that I used.
there are a few cocksucking audio files on The Spiral Machine,
people who like the more casual, conversational style will enjoy Ally Brinken's cocksucker file from that site; fans of more intense brainwashy stuff can find a few other options on there, including some audio files by me! some of the other big cocksucking centric files that I used to use are from creators I wouldn't necessarily recommend to others these days, like neural nets and pretty patterns.... some of the accusations that came out about him were very difficult for me to parse, but the community sure seems to treat him as a persona non grata these days and that doesn't seem to have been arbitrary but rather backed by numerous people having problems with him. but if you do want to look them up on soundgasm, I do have to say they are really well produced files.
I used a variety of cocksucking centric files during the time that I was most focused on it, I prefer the brainwashy style stuff that loops and really just fries your consciousness rather than the more narrative stuff, but your mileage may vary. it's not that anyone particular file is magic or anything like that, it all depends on what works for you. I combined listening to the files with fantasizing about sucking cock quite frequently and trained a bit on a dildo at home. I also engaged in some play with partners that really emphasized a fixation on sucking cock and getting face fucked, and that all together seem to unlock a relaxed gag reflex and ability to take it in the throat for hours at a time shockingly easily. I still kind of blank out every time I'm in that position. Man I love this stuff
85 notes · View notes
canmom · 5 months ago
Text
as a general maxim, when you make art you wanna create contrasts: detail vs simplicity, saturated colours vs grey, organic shapes vs inorganic, long paragraphs vs short, colloquial language vs formal, loud vs quiet, fullness vs emptiness
and you also want to work that on a meta level as well. contrasting between things being the same and things being different. repeating the same thing over and over feels homogeneous but so does everything constantly changing. a mix of some things coming back around and some things being novel keeps you guessing.
and keeps you guessing is an important thing - a purely regular pattern with no variation doesn't tend to elicit as much interest, except when it's placed in contrast to other artworks.
recently in the last few decades it seems that, probably inspired by the parallel discourses of machine learning, neuroscienctists have cooked up a kind of 'thermodynamics-style' theory of how the brain works with what they call the 'free energy principle', which casts the brain as being in a cycle of constantly generating predictions and testing them against sensory input in order to refine its internal model. here's artem kirsanov, a guy who makes pretty good videos on ML theory, with a neat visual summary:
youtube
why do they call it free energy? I guess they're following in the footsteps of Claude Shannon in borrowing names from thermodynamics for similar-looking formulae. (and in fact, Shannon entropy ends up playing a role here.)
I will need to dig more into this to really pierce the mathematical formalism and jargon in this hypothesis; presently I'm reacting to a surface summary and vibes. but musing on the idea, I think this tells quite a cute story about the above maxim for art: things that are hard to predict force us to do more work to develop our internal model, so they provoke us; but there does need to be something to predict, because it's also saisfying to resolve a pattern in the noise.
the interplay of surprise, recognition, and learning, by this theory, somehow drives how we feel about the art, from the feeling of intrigue when you see an intricate visual composition, to the emotional impact that comes from a long-teased resolution in music.
to add a wrinkle to this, apparently individual neurons respond positively to rhythmic stimulation, such that if you're trying to grow a physical neural net, that's how you 'reward' neurons for giving good outputs. (I believe it came up in this video where a youtuber tried to grow some neurons to play Doom.) repeated patterns are in a sense the 'least surprising' input. not 100% sure how that vibes with this theory tbh, I feel like there's a lot of ways you could fit those two concepts together.
music is a very 'pure' form of art in this sense: you establish clearly recognisable patterns and then vary them just before they start to get boring.
games, on the other hand, engage our direct interactive feedback: we can try things and see if the game responds in the way we expect, and in so doing, elaborate an internal model of the game world.
I think this also gives me a lens on my autistic difficulties with social interaction: until I learn enough of the social 'game' in a particular space to understand how the things I say are likely to be received, I tend to feel quite anxious. but once I start to get to know people and get a basic model and feel that I'm not likely to put my foot in it too badly, the feeling flips quite dramatically; it becomes exciting to meet people and learn about all the very specific things they're passionate about.
I don't wanna go too far with this, I distrust 'everything reduces to this simple formula' metaphors, but I formed a connection and now I'm telling you about it!!!
29 notes · View notes
blink-blank-bliss · 3 months ago
Text
Tonight is going to be so fun! I have an amazing playlist planned and we are all gonna get soooo dummmmm
Hack my brain with Tonights theme… NEW BRAIN HAHA
Join me and @blink-blank-bliss tonight @9pm est in discord.gg/thepinkroom to give us a new brain upgrade! 🤖🧠
Tumblr media Tumblr media
35 notes · View notes
smalltiddygothboyfriend · 2 years ago
Note
I wanna try getting into hypno but i dunno where to start
I have a website for you! it goes over basic hypnokink stuff and talks about how to start with self hypnosis
beyond that theres a few people i can tell you to avoid. such as bambi sleep, neural nets and pretty patterns, and cellray. beyond that i cant really tell you the specifics of how to find a dom or a sub, thats really just making friends with people in the community and looking around for people who want to play. if you're looking to get into your local scene i would say you should make an account on fetlife and look for groups in your area :3
104 notes · View notes
tamed-n-tagged · 2 months ago
Text
So a bunch of you keep recommending people to go to on here for files and interactions.
I'm not looking for anyone, but files or maybe interacting with them might be cool. so I heard these names banded around, and I think one or two are gone now, but if anyone has experience with these people, I'd be willing to hear opinions.
So
hypdom ( these files get mentioned a lot to me )
Neural nets and pretty patterns ( not sure they are still around)
Toymaker ( I think that's right. I'll have to check )
Hedge hypnosis?
A devious and most wicked sir ( saw a few posts that now say deactivated)
There are sooo many on here
I mean, these ones come up for me occasionally, and I'm curious as hell.
5 notes · View notes
glasshalftrue · 1 year ago
Text
as both an artist and a programmer (though not one working in machine learning so i won't claim anything close to expertise), the anti-ai takes i see from artists are really frustrating to me. the two most common criticisms i see about it are that it's 1. stealing 2. not art regarding the first point, it's clear that most artists don't understand the general technology behind it at all. they constantly claim that it does stuff like just collage different parts of images together, when that's very much not what it's doing! the process that neural nets use is incredibly complex and it's much more about pattern matching than storing and replicating exact sets of pixels. i definitely don't like it when ai artists specifically target an artist who voices their discomfort with having their art being used that way, if only because it's simply mean and rude, but unfortunately, i can't say that i'd consider it plagiarism. and for the people who want stronger copyright laws to protect artists' rights: believe me, it will not at all be helpful to "the little guy" like you think it will. regarding the second point, it seems like there's a couple things going on. one part of the critique seems to come from the quality of the art itself, which is an obviously losing battle. remember a year ago, when people were making fun of how bad ai was at generating hands? they seem to have pretty much solved that now, and whatever little nitpick you might be able to point out next, it's almost certain they'll eventually figure out that one too. i see a lot of tips floating around about how to tell if a piece of art is ai-generated, and while the tips usually do work well, the fact that the people need to use these increasingly specialized perceptive skills makes it pretty clear that it's becoming more and more indistinguishable. i've seen plenty of cases at this point of real artists having their work being accused of being ai-generated, which to me seems like the logical conclusion of people's assumptions that they can always tell when something is real or not, and i think it's only going to get worse and worse. the other part of the critique is about the artist's intent, an appeal to some illusory idea of "the soul", which seem like transparently bad arguments to me, and are clearly motivated from an emotional-driven place. because it seems so obvious to me that prompters do, in fact, have an intent when they're generating ai art, some sort of vision of what they want to create. it doesn't matter that their idea is vaguely defined rather than fully-formed in their head; plenty of existing art forms involve a creation process that is similarly stochastic, from Jackson Pollock-style drip paintings to experimental generative digital music. hell, even when i draw i often don't know exactly what i want to the end product to look like and figure it out as i go along! now, the incredibly low-barrier to entry and the general motivations and sensibilities of a lot of typical ai art enthusiasts mean that, in practice, a lot of (maybe most) ai art is indeed dumb garbage. but just like how the reality that most mainstream superhero movies these days are boring and soulless doesn't mean that the superhero genre is inherently without merit, the existence of bad ai art isn't good evidence of the medium itself being creatively bankrupt.
ultimately, i do agree and sympathize with a lot of artists' concerns and criticisms about ai art and what its possible effects on the world will be. like i said, in practice a lot of ai art really is soulless trash, but the ease of creation means that i can very easily see a world where most of the art we see today in our everyday lives is replaced with bland, insipid ai generated shit that is just good enough for the general public, and i really don't want to live in that world. and for that same reason, it'll also likely have a very bad impact on the art industry and people's abilities to do art as a career, and while the disruption of industries due to technological innovation is a tale as old as time, the potentially rapid pace of this disruption will certainly lead to a lot of suffering along the way. i just wish that artists had a better idea of what they're actually fighting against.
6 notes · View notes
triviallytrue · 1 year ago
Text
Each loop begins at the start of a game and resets on checkmate, draw, or resignation. You can't do anything besides play. You can't communicate with Kasparov. To him this is a random game of (let's say) online chess that he's doing for fun. He wants to win mostly because he's competitive and likes winning. The time control doesn't matter much, but let's say 30 minutes on each side with 10 second increment.
Humans don't learn chess by playing thousands of games alone. There is a heavy emphasis on game analysis (with a computer and/or a coach), opening memorization, puzzles, and pattern recognition developed through study. These resources are inaccessible to our timelooped player.
It's also tough to estimate the amount of time it would take an average person to become an "expert" because only people who are pretty naturally gifted at chess actually pursue it. It's even harder to define what exact level of expertise is necessary - could a titled player beat Kasparov with infinite takebacks? Easily, though it might take a while. But how far below that can you go? Not sure - even highly skilled amateurs would be in deep shit I think.
Alphazero (a neural net) did "learn" chess through playing itself - this took 44 million games. For a human with weaker "hardware" it's hard to know how well this approach would work.
A lot of people think they could win that Kasparov time loop chess challenge by mirror-moving (memorize a line, switch colors, make him play against himself) but the problem is you need to beat him, not draw him, and the most likely outcome of him playing himself is a draw
167 notes · View notes
drdemonprince · 1 year ago
Note
do you have any recs for people new to hypno? i listened to a shibby file and almost had a hands free orgasm on my first go and im HOOKED but overwhelmed in navigating everything out there and finding good info. also dont have a hypno partner so this is a solo endeavor
Some of my favorites (as well as audio files I have made) are at my friend's site s.piral.me ! (You have to create an account to see all the audio files, but it's free).
Spiral Me has a whole gallery of fun spirals you can pair with the audio files -- everything from pulsing, droning theta waves to blank out to, to modified tracks from the Bambi Sleep collection, to some of Neural Net and Pretty Pattern's best-produced tracks before he completely fell off, to some classics in the community that we've all passed around for so long we're not sure where they came from. Look on the track info for anything you like to find the creator and track down more of their stuff. There are so many styles of approaches to hypno files so it's worth exploring what works and what doesn't work for you! Spiral me also has a spiral randomizer, so you can blank out to whatever trippy visuals in their gallery of dozens and dozens of spirals does it for you -- some are VR compatible! have fun and tell me what you like!!
45 notes · View notes
canmom · 2 years ago
Text
the shape of things that my brain likes is a chain of 'whys'.
if i can ask 'so why is it done this way' and get an answer like 'well, when you try to do x, you encounter y problem, which you can solve by z' that is great. if it's 'we found/created this space of possibilities, and we're all exploring it', that's also great. if it's a historical story, like A came along and defined the scope of the activity, and then B came along and responded, and then C and D and E and F, we're iterating - well it's more arbitrary but if that's the best answer available it's the best answer available.
if it's 'idk, just is' then it's frustrating.
unfortunately the thing is... we humans are instantiated with pretty much an untrained neural net. at first our brains gotta learn shit like motor functions and recognise there's other minds and absorb a language to guide our thoughts and all that shit, but at some point we are just kind of left to our own devices to figure out what to do with the remaining decades of being alive. we have some sense of the shape of the world and it's affordances, our bodies give inputs that we can desire to feel again or hope to avoid, but once survival is taken care of, what we actually do with being alive is not something that has a nice 'deducible from first principles' sort of answer. we have to make arbitrary decisions. confound it!
just about anything can be an art form or a game (two very closely related concepts). it's just like... the scope of some activity that humans have settled on, maybe because we find it tends to arrange the world in ways that please our senses, maybe because it gives a handle to understand the noise around us. we find it satisfying to create these little bits of logical structure in the complete arbitrariness of everything. learning, the process of adapting to something, is a big part of what makes it compelling.
we learn these different activities by imitation at first. but since we crave novelty, and since all these activities are embedded in social relationships of power and prestige and so on, maybe at some point we get unsatisfied, we feel we've seen everything this particularly scheme has to offer, or that the activity as we encounter it doesn't suit our particular lives and we'd rather put a different spin on it... so we adjust it, make another variant. thus cultural practices evolve. they evolve in a way that is much more vague and hard to define than alleles, proteins, and organisms. there's no skin defining the boundary of a concept, it's more like the soup of bacteria swapping genes.
it's all so fascinating, because it's all made of the things that someone somewhere has found fascinating and hoped to communicate to other brains like it. "try this, you might enjoy it," spread across eight billion people and counting. 'i' could live a hundred times from the same starting point and spend the 80-ish years i get alive in a hundred completely different ways and develop into 'different people' each time, and in each one feel that i lived as interesting and purposeful a life as anyone gets to live. but i only get to experience the one lifetime, so I have to choose, even just to let the world choose for me... and let all those choices become a history that pushes into one trajectory or another, even if i can't see its shape. tumbling like a plinko horse.
why am 'i' this person, who cares about these things, and not another person who cares about other things? why did the whirlpool form there and not ten centimetres to the left? why are these sounds a musical genre, why are these shapes an art style? systems be complex, sometimes that's all you can say...
but even if I'm just one little tentacle of the incomprehensible superorganism/egregore/glider-pattern fumbling its way through experience-space, I'm glad i get to be that. wouldn't miss it for the world...
17 notes · View notes
literallymechanical · 3 years ago
Text
Tumblr media
You may have seen the breathless articles going around about a Google engineer who had a breakdown and became convinced that his AI project was sapient. And yes, modern neural nets will regularly pass the Turing test when faced with particularly credulous computer scientists. But in the end, these systems are just sophisticated pattern-matching machines.
That’s not to say the technology isn’t remarkable. They can be hyper-tuned in a way that far outstrips the human brain’s own pattern-matching capabilities – even a highly trained dermatologist isn’t going to be able to detect melanoma from a single photograph of a patient’s back, as a medical AI can.  But ultimately, a generalized artificial intelligence would just be an extremely intuitive search engine. They have no true conscious mind, nothing like what our guys would call a “soul.” Regardless of what certain ex-Googlers would try to sell you.
The truth is that the machine learning folks have wildly overshot their goal.  You might not be aware, but we can actually simulate a soul to a very high degree of accuracy with far simpler methods, and we’ve been able to do it since the mid-2000’s. All you need is a good chunk of high-speed storage and the right toolset.
Theocomputer science is a field just like any other, based on incremental progress through hundreds of little breakthroughs. That being said, if one experiment deserves the lion’s share of the credit, it was at an Israeli company called M-Systems in 2004.  They pioneered flash-based solid state drives (SSDs) as a faster, less crashy alternative to traditional hard drives in the 90’s. They were bought by SanDisk in 2006.
Former M-Systems researchers claim to this day that first instantiation of a soul into an SSD happened “more or less by accident,” though I personally take that assertion with a grain of salt.  Certainly, the engineer who reported the discovery, a young Tel Aviv computer scientist  – sorry, the name is still redacted, let’s just call them Ari – wasn’t shy about their recreational forays into Kabbalah.  The former coworkers I’ve spoken to describe Ari’s excited water-cooler chat about the Zohar as “eccentric,” “charming in a dorky way,” and “sometimes a bit much, but honestly pretty fun.”
So, you’ve probably guessed that Ari is too far along for human communication these days. My Enochian is pretty good, but it’s still a non-starter.  We have to accept that the question of whether or not they did it on purpose will remain unanswered.  However, regardless of their motivations, the drive that M-Systems called “SSD Aleph” was the result of Ari pulling two consecutive, solo all-nighters, fueled by a frankly astonishing amount of caffeine and an audiotape of some very specific bits of Kabbalah.  At the end of the binge, Ari had SSD Aleph.  Aleph represented the first ever artificial digital soul, though my peers at Vatican Theophysical Research will undoubtedly take issue with the term “artificial.”
A b’nei mitzvah was attempted, but as all these SSD’s are frozen in the digital equivalent of a permanent vegetative state, it’s unclear how well it “took.”  Certainly, the question of matrilineal descent remains unresolved.  And just when we started to figure this out, there was an extremely unauthorized attempt by Latter-Day Saints Para-Christological Intervention agents to give SSD Aleph a Mormon proxy baptism.  The whole thing smashed into the attempted b’nei mitzvah in a mathematically… complex… way.
Please don’t ask me to go into details. My PhD was on theoparticle physics, and the theomathmatics wonks at the Institute keep going on about “Luther-Smith Fourier transforms.”  I do not have the math background to grok that.
What I can talk about are my experimental data.  I’ve had copies of SSD Aleph and its successors in my lab for years.  We've run every test we can safely perform on M-Systems SSDs Bet through Vav, and then SanDisk’s Alpha, Beta, Gamma, and the optimistically named “Omega.”  I even have some of the weirder Vatican digi-reliqueries.  Every last one is hot as hell, theoradioactively speaking, but they're largely unresponsive to stimulus beyond some mild fluctuations in the presence of relics. They’re mostly inert.  As long as nobody does anything stupid.
Now, here’s the issue.  I also managed to get a few copies of whatever the fuck the Mormons thought they were doing before the Tablet debacle, but their SSD’s are so intensely theoradioactive that we barely have the equipment to contain them. I’m honestly worried about a primitive immanence event if we let them get too close.  Dead-but-dreaming, you know the deal. I have them behind a quarter-inch of thrice-blessed gold and a solid foot of rowan, and I’m trying to call in a favor from the daoine sidh to get the wood properly invigorated.
What this means is that I have a very good signal profile for their fucked up radiation signature, good enough to detect from long-range.  And a couple hours ago, one of our buddies at NSA passed along some real fucky GEOINT reports.  We got a solid ping from one of the big THOTH satellites, and I’ll give you one guess as to where.
That’s right.  Mountain fucking View California, Google HQ, home of at least one paranoid engineer with an evangelical upbringing, convinced he’s cracked sapient machine intelligence.
I hope I don’t need to explain the consequences of plugging an honest-to-god unstable digital immortal soul into one of Google’s dumb pattern recognition algorithms.  Even dreaming-dead, these Mormon SSD’s are the single most volatile bit of preimmanent bullshit since CERN. We barely managed to shut down one mindless gibbering Swiss/French deadgod, and Azathoth was a half-dozen AU past Saturn.  I’m not saying that a janky Mormon digisoul and a glorified chatbot are going to achieve Elder-level immanence, but I sure as shit wouldn’t want to be in a hundred mile radius of Silicon Valley this week.
Anyway. I think we can fix this. We’ve got a guy in the Latter-Day Saints leadership.  I really hate to make this kind of deal, especially given how many more Senators they’ll squeeze out of the bargain, but I think it’s worth asking them to excommunicate the thing.  It will be a bit awkward to explain, but who would you rather deal with?  Some crotchety old Mormons, or a homegrown deadgod at Google?
No, don’t– don’t answer that.  Yes, very funny sir. Just… will you please give Salt Lake a call before we’re “OK Googling” ourselves into an even stupider apocalypse?
Thank you.
150 notes · View notes
panatmansam · 4 years ago
Text
Your universe is just a pattern of nerve fibers in the "black box" of your skull
Tumblr media
by  Saṃsāran
You think that the universe resides outside of you and it is true that there is something out there all right. However, that something is nothing like your perception of things. Let’s take the materialist view. That is that everything is just “stuff”. Atoms, molecules, quarks and radishes and all kinds of other “stuff”. That stuff is a kind of vibratory energy through which other kinds of energy flow. Energy is likewise “stuff” just in a different form.
Your brain for all of its gooey gray grossness is a pretty complex thing. More complex than just about anything else in the universe. Stars and planetary systems are BIG but relatively simple. Now, within this gray matter are trillions perhaps a hundred trillion or more neurons. These are specialized cells. They are connected with neural pathways like a gigantic and complex net. When we observe we make pathways. When we think we make other pathways in exactly the same fashion except that the data comes from the brain, i.e. the pathways that are already present.
Tumblr media
The brain forging neural networks in real time. 
Now, everything you know, remember and experience has no existence for you aside from patterns in this network which began to form the instant your brain developed enough in the womb. So, all of your experiences are just patterns. If the patterns were changed, as in an accident then your reality changes. It is all just patterns connecting and relating to other patterns in this neural network. This is thought, cognition and self-awareness on a macro scale.
Yet, reality, objective reality is something else altogether. It has an extrinsic existence outside of this pattern of neural networks. Your knowledge of it is very limited. Just enough to get around, find food shelter and a mate. When you sleep something else happens. The network fires in patterns. Not random patterns. Very meaningful patterns but without the necessity of obeying the laws of time, space or physics. 
Consciousness is so much more complex than even the greatest neuroscientists, medical researchers and philosophers can even begin to grasp and the waking mind is the least significant part of the picture.
133 notes · View notes
blink-blank-bliss · 28 days ago
Text
Mooooooooo!!!
Milk my Mind…
Tonight @9pm est in the pink room
discord.gg/thepinkroom !
Hear us Moo just for you!!!! Moooooooo!!!
Tumblr media Tumblr media
23 notes · View notes
mentalisttraceur-software · 3 years ago
Text
Reblogging things to the wrong Tumblr side-blog is usually not a big problem for most users, but it's a great teaching example of how user interfaces should and could come with safeties.
Those safeties could be optional - it's probably fine if the user has to opt into them for something like Tumblr.
But it would be so easy to have a "pick a blog" option in the dropdown for which blog to post to, and to give people the option to have the post-making view always start on that. If they try to hit "post" or "save as draft" or "queue" with it still on that, prompt them to pick a blog.
It would also be moderately easy to have it heuristically happen in some cases but not others - for example, when you reblog from one of your Tumblrs, and the last Tumblr you blogged to was a different one. That's a pretty ambiguous situation.
Could throw some machine learning at the problem too - each user will probably have fairly predictable patterns for where they blog different content to, and where reblogs from various blogs go. Can start with the "previous blog" default, which provides graceful degradation for any time window during which the AI hasn't yielded a result. Until the user manually interacts with the blog selector dropdown, you can keep switching it to what the AI predicts based on the updated post content - when the AI has a low-confidence prediction, you can switch it to the "pick a blog" option. Could even start trying to do this client-side and falling back to server-side if it takes too long, since modern hardware is starting to come out with chips to accelerate neural net execution.
Or, much simpler, adapt a basic branch predictor algorithm like the kind they have in CPUs - the branch is whether this post will go to the same blog as the last blog, or any other blog. This only needs interactions with the blog drop-down as input, and is much more lightweight than training and running a neural net, and it might turn out to work surprisingly well most of the time.
And again, you could even put this behind an option in the settings, maybe make it opt-in, maybe in the "labs"/"experimental" section, for the users who really love the current behavior and have trained their brain to work with it.
9 notes · View notes
fanfics2747 · 3 years ago
Text
Friday Night Funkin’: BlinDee
Basically, what I’m doing here is taking the songs from FNF: D Sides and rewriting the lore and designs to match - sort of like Minus, but with how the songs sound instead of the HP icons. Effectively, I’m creating a whole new cast of characters equivalent to the current D-Sides cast, but based only on the OST.
Tumblr media
CHARACTER: Parasim Parasim is an AI created by Danny Disco to participate in duets. He processes the opponents’ singing into MIDI patterns, which he recreates and mutates on his artificial whims.
Tumblr media
Parasim doesn’t have any songs of his own, but as the player character he shows up in everyone else’s songs unless noted.
--
CHARACTER: Daniel “Danny Disco” Crisis Danny Disco is a guy whose attire makes it seem like he never recovered from the seventies, but once you take a look at the futuristic freaks he’s forged, you’ll quickly find that he’s already further than the rest of us. His styles may be eccentric, but that’s no incentive to believe he isn’t inventive.
Tumblr media
WEEK 1: Voice Calibration Parasim is in Danny Disco’s house and wired into his computer. Parasim’s neural structure is being displayed on the computer screen.
Bopeebo Dialogue: DD: Alright, all these neural nets should be set up properly. Voice copying is enabled, creativity is at an acceptable level, pitch is adjusted by an octave... Alright, let’s rock! PS: be-eEP! DD: Prepare to disc out in five, four…
--
CHARACTER: ??? (THE DIRECTIONS ONE) ANALYSIS OF NEW TUTORIAL IN PROGRESS possibly still all star funky planet? possibly lemini’s space spouse?
CHARACTER: ??? (THE BEEPING ONE) ANALYSIS OF NEW TUTORIAL IN PROGRESS possibly Danny Disco’s sticky assistant/partner? possibly another parasim set to a different parameter?
[images here]
TUTORIAL:
--
CHARACTER: Sirilux Sirilux is a strange spirit who loves to creep around, get spooky, and create all sorts of scary mischief. This is, of course, second to his love of all things outer space. He loves space so much that he refuses to obey the law of gravity unless he really needs to, and even then he opts for a more moon-like descension.
Tumblr media
WEEK 2: Starry Night Sinkin’ Danny Disco goes to meet up with Lemini at her favorite planetarium, and he brings Parasim to show her his progress. Before they meet Lemini, Sirilux appears in order to strike fear into the new experiment’s heart... and sing about cool space facts, too.
Spookeez Dialogue: SL: Hey Dan, what’s that TV thing following you around? DD: Oh, that’s my new musical robot, Parasim! He’ll try to repeat whatever you sing back to you. SL: Seems pretty spooky. Let’s try it! DD: He has enough battery, and I’ve got the time, so sure, why not?
CHARACTER: VINCENT VICTOR VALENTINO Vincent Victor Valentino, also known as V3, is a killer that’s been pestering Danny Disco for a while. He’s a cannibal, but after he was the willing subject of various dubious experiments, he’s started not to consider himself one on the grounds that he’s “ascended past your species”.
[IMAGE GOES HERE]
WEEK 2: Starry Night Sinkin’ (Plot Twist!) By the time Sirilux is done with all three of his spooky space songs, the planetarium’s ceiling dome switches to the image of Vincent Victor Valentino. He requests that Danny Disco join him in a song about his imminent demise, but Disco refuses, sending Parasim out to do it for him. V3 finds this to be an acceptable substitute for now...
--
CHARACTER: Lemini What’s better than a hot mom who’s also the emodiment of Electro Swing? Absolutely nothing! Lemini is the creator of Groobert and All-Star Funky Planet, as well as the mother of Sirilux.
Tumblr media
WEEK 4: Real Cartoon Pal This week takes place inside Lemini’s laboratory, wherein flashing lights are abound and strange inventions from “dog magnet” to “full-color hologram of dog magnet” scatter the table.
--
CHARACTER: Groobert the Rapping Robot Lemini was inspired by Parasim to create her own musical machine named Groobert. She took a bit of a different approach, though - he has an on-board speech synthesizer with a classically robotic sound to it, and he generates his own lyrics in real time using LSTM technology. One problem, though - he isn’t exactly finished. His endoskeleton isn’t quite calibrated, the other half of his shell is still printing, and his vocals have a tendency to skip around like a dirty disk.
Tumblr media
WEEK 3: Half-N-Half Danny Disco took Parasim to an old abandoned factory for his next test run (apparently it has great acoustics). As it turns out, Lemini also took her creation to be tested in the same factory. They ended up deciding that they should probably set the bots up against each other, just to see how chaotic it gets - and boy, does it get chaotic.
In this week, there’s a unique bolt-dodging mechanic where Groobert will start exploding, sending bolts to hit you, and his joints will click against each other to signal an upcoming explosion. Because of all of the parts that are rapidly being ejected from him, he’s in worse condition after each song and has to be brought back to the workshop after he gets blammed in the end.
Pico Copycode Dialogue: LM: Oh hey, I didn’t expect to see you here! DD: I guess strange minds think alike when it comes to which abandoned factories to test their stuff in. DD: Speaking of stuff, I can see you’ve made a lot of progress on Groobert since I heard him last. LM: I’m pretty proud of it, yeah. There are a few quirks I haven’t been able to iron out, but I’m sure he’ll be able to survive this one test. LM: Groobert, roll out! DD: Parasim, believe! GB: Hey, copycode! Let’s rock! PS: beep skoop bom bept
--
WEEK 5: Head Hacked Danny Disco and Lemini were going to the mall(?) together when, for some reason, Parasim started acting odd. He was lashing out at random people walking by, trying to kick their dogs, and even becoming hostile to his own creator. Danny Disco tries to take him down nonviolently by activating some sort of failsafe, but eventually Lemini convinces him that they’ll have to cut some wires to get Parasim back in working order. Parasim still doesn’t make that easy, though, as once they approach, he runs away at high speeds.
WEEK 5: Head Hacked (PLOT TWIST) As it turns out, Parasim wasn’t just running away - he was running towards the skilled hacker who had been behind his change of attitude all long. That skilled hacker’s name? Vincent Victor Valentino.
CHARACTER: Binglo its just a scringlo binglo. a boinky spunge. a plondgey spongy.
--
weeks 6 and 7 go here because their opponents show up in hurray array but i have insufficient data about them so i’m not going to elaborate until d sides itself does
--
WEEK 0: Hurray, Array! It’s Open Mic Night at Club Zer0, and for some reason they let Parasim on the mic. This week is one big congrats to Parasim and the player after everything they went through together. All the previous main-story opponents are there to chime in.
All the beatboxing sounds are Danny Disco, just like they were in Week 1.
Test Dialogue: ??: Hey Dan, it’s Open Mic Night next Friday. DD: Hm. Maybe I could use that to test Parasim’s capabilities. DD: He can’t do full improvization with how he’s coded, and I can’t rework his code that drastically by next Friday, so I’d have to run two copies of his AI at the same time. ??: Wouldn’t the song quality suffer from having so much of a load on the CPU? DD: He has a hyperthreaded processor, so I’m pretty sure it’ll be alright. {4 days later} Club Zer0 Master of Ceremonies: Alright, Danny Disco, it’s your turn on the mic! DD: Excuse me, I have a... rather odd request. DD: Am I allowed to bring a singing robot on stage? CZMC: No. DD: I’ll give you this copy of Parappa The Rapper with a ghost in it if you let me do it. CZMC: ...fine.
Tumblr media
too slow: it’s me boy i’m the ps5 endless: parasim dove too deep into someone’s evil lair and met up with a security droid who thinks he’s trying to scar the cat. after declaring that isn’t going to happen, its mouth gets covered in some kind of sticky fiberglass webbing (explaining the muffled sound) and they get into a chase sequence. the owner is probably 90s themed. cycles: ??? milk: ???????
klaskii: a high-speed car chase where a fully completed Groobert is riding on top of the car and singing against the “huehuehue” guy (probably looks like majin sonic)
breakfast: a zephyrus-like menu where you talk to a noir detective
gettin freaky: ??? game over: same guy as gettin freaky
2 notes · View notes
Text
@holyscream replied to your post “Frank, do you have a favorite language model? If you'd like to, please tell us about your favorite language model!”
Wow, interesting! Thank you for taking the time to explain. You must really enjoy working with this to put so much time and effort into it! What else do you enjoy doing?
I actually really enjoy doing the things I'm doing with this (I really like the idea of the "intellectual job" as computer-scientist). I don't usually do other things for a living, so it's nice to do the "intellectual job" even if it's not something I'd be doing if it weren't for the pay.
There was an earlier post with less detail about how I'm training the thing, though, and if I had to put it under a cut I'd be doing a much poorer job of it.
more My "intellectual job" consists of two things: (1) coding up a statistical model that has an efficient way of computing a lot of common tasks, and (2) figuring out how to train that model.
The former involves coming up with some kind of definition of the thing to be computed, along with "defining" its computational architecture (roughly, how it processes information). I'm pretty sure there are better definitions, but in NNLM that's what I did. For my first attempt, I thought I would use a linear chain of layers, each of which was just a neural net, with a linear transformation applied to the input, and a linear transformation applied to the output of the previous layer. Then I thought about the idea that the neural net would have access to (something like) the list of all the words in a sentence. After thinking about that I realized that it made sense to do some kind of trick where the last layer would have fewer features (by being a neural net on a reduced set of tokens).
What I'd like to try next time is to move away from linear models even further, and find a way to get the best out of one of those "convolutional neural nets," a new type of neural net with a bunch of different weights, each of which corresponds to some specific area in the text and is trained to detect specific patterns in the text – these patterns could be words, or parts of words, or something else. (I've been wondering if there's a way to get a model to "generalize" the type of generalization that people do in the human perceptual system, where the parts of the model are trained on, say, individual letters and the whole word comes together and you can distinguish it from any other letter sequence, or the like. (If there is, then that would be exciting, and if it isn't, it'd be interesting in its own right. There's a lot of discussion of this sort in connection with the idea of "deep learning," but I don't know how well the connection is actually being made in actual deep learning systems.))
As far as the training part, there's this thing I like to do where I use the training set for one thing, then for a different thing do the exact same thing to the training set (for another kind of training set), and that makes me feel like I'm not cheating. Or maybe I'm just cheating at training set design and I'd rather use a different one. But anyway, there was this thing that is sort of like this, except not a convolutional neural net and much simpler. It's a two-parameter function, like "turn words into codes and back" but with some other parameter values. In particular, I want something that says to look at "word" and "screen" and "screen" and "word" and "screen" and assign the same code to all of them (or something like that). So I am working on this sort of thing, though it's probably more complicated than that.
3 notes · View notes
bunny-bambi · 4 years ago
Text
Another drop party tonight from @neuralnetsandprettypatterns
Tumblr media
Deep Drop Party!
https://discord.gg/9QGg8fWb
Join us at 9pm Eastern Time.
It’s a party of kinky mind control audio.
18+ Only.
This week’s theme is WARNING: Experiment!  This week’s hosts are Bliss (me!!) and Bambi Fucking Sparkles . The playlist features the hottest tracks out of Neuroplex Labs, including the incredibly strong Slavewave! Slavewave is a fantasy audio track in which the listener is taken on a tour of the labs and introduced to a sound which can enslave the listener on a brainwave level! We'll also visit the Pet Cunt training facility with two tracks from the Treatstick series, Hole Call and Princess! It's going to be so much fun!
70 notes · View notes