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Two 'Tale of Food' servers are closing (Global, SG/MY) and I'm,,,not about it to say the least
#enski is a dork#tale of food#like...mAN#the tiredness of trying to play when it was just the CN and TW servers is starting to resurface#aaAAUUGHH C'MON#can we please just burn complete games to discs or put them on flashdrives#also how the FRICK is it possible to not get mango pomelo sago on 3 servers?????#anyway i just want to keep my mobile games in some form#i want the stories to live on#at least with dankira i own the manga and can reinstall the offline version#and pocket camp complete exists#but i can't play last period again#or dream fest#SIGHS anyway anywave anywho#i have grinding to do before late march
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#land survey app#mobile form app#quality control app#offline survey app#collect mobile data#offline surveys#survey mobile app#quality control checklist app#health and safety audits#forms mobile app
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disability and chronic illness and whatnot are really complicated sometimes and can result in a lot of complicated, messy feelings, but the pervasiveness of ableism and the fact being disabled doesn't exempt you from participating in it (yes, including on a violent interpersonal and an also an institutional level, as there are disabled people that work in the very healthcare system that neglects and violates many of us! there are disabled people that work as caregivers who are capable of abusing that power!) makes it important to discern whether you need to be airing out those messy feelings in public vs. working through them on a private level, not just for your own sake
people with terminal cancer, ALS, etc. aren't somehow "luckier" than those with PASC/long covid for having research and awareness and they aren't automatically treated well or taken seriously despite what one might assume
obligate wheelchair-users aren't "lucky" for having no choice but to navigate a world that is built for ambulatory people with a mobility device that is expensive/difficult to acquire, requires routine maintenance, can wind up damaged and destroyed, etc. and bars them off from being able to participate in all the same areas of life as the able-bodied because - again - society is physically constructed with ambulatory people in mind
people with visible disabilities aren't "lucky" for being recognized as having something "wrong" with them by other people (because "visible disability" does not necessarily mean others thinking "oh that person is a real disabled," it's more complex than that)
someone having a very visible aspect of their disability like a limb difference doesn't mean their disability can be reduced to just that limb difference (e.g. there are a lot of ways someone might end up medically needing an amputation, including forms of chronic illness, like diabetes leading to nerve damage, leading to infected wounds that then can't heal properly!)
having assumptions made about your intelligence or "mental age" by strangers based off visible aspects of disability is 100% a form of ableism but there are ways of discussing and addressing this that don't contribute to ableism against people who are genuinely intellectually disabled (some of whom might have the same condition you're talking about!)
autistic people who require caregivers for survival aren't somehow privileged compared to autistic people who can live independently but get burnt out, living independently = not having to worry about getting abused or violated or neglected by people you have no choice but to depend on to feed you, bathe you, attend to medical equipment, clean your living space to prevent bugs or mold, etc.
i also highly doubt sensory disabled people are automatically taken seriously in terms of "oh they're actually disabled" either, even people with total vision or hearing loss, so excluding sensory disabled people from the label of "invisible disability" (in cases where it isn't accompanied by visible disability, like strabismus impacting vision) based on that is purely something out of ignorance
too many people in online disability spaces (physical or psychiatric) actively spit on other highly vulnerable groups of disabled people by saying/doing these things and it needs to end, especially as the overton window continues shifting to the right when it comes to ableism in the western world and elsewhere
and don't sit around waiting to be corrected and instead deliberately expose yourself to the experiences of disabled people whose lives are unlike yours and are continuously shut down in online (and offline) spaces, which is part of the reason these prejudices and misconceptions exist in the first place; if we don't have solidarity, then we have nothing
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I mentioned this a while back I'm pretty sure, but just a reminder that once V4 is over, the site will be under maintenance for a while as I implement the site revamp. It won't be immediately that day, but it'll be relatively soon after. The volume ends on the 1st, so if you aren't caught up you should get caught up before then. There will be a Google drive archive of pages that I'll put together for people to access while the site is offline but it won't be possible to put content warnings on any of the pages on Google drive, which is why I recommend catching up as soon as possible (and I don't recommend reading for the first time through the Google drive archive for this reason either.)
I promise that every majorly requested feature over the years plus many more accessibility options will be included in this update. The mobile reading experience will be LOADS better with a new mobile layout that's easier to use and you won't have to zoom in on everything, content warnings will be customizable (YOU CAN PICK THE CATEGORIES OF WHAT CONTENT YOU WANT TO FILTER) and even entirely optional (YOU CAN DISABLE THE WARNINGS ALTOGETHER) the saturation toggler will be improved by miles and replaced with a slider AND you will be able to set the saturation the first time you ever open the (new) site to keep new readers from immediately getting blinded by the colors when they open it. Archive page will have images, there will even be a "transcript archive" that gives you the option to read the entire comic in text form if you need that. THERE WILL BE MORE CHARACTERS ON THE CAST PAGE!!!!!!!! You will be able to bookmark and save your place in the comic and go back to it later. Pages will be easier to find as you're actively reading with "thumbnail galleries" on the comic pages that show you smaller versions of pages that you can scroll through and click to jump further. There will be an option to put the pagination buttons above and below the page or both. Typing in a page number for a volume on the url bar will redirect you to the right page without needing to know which specific update it's in. All of this stuff is confirmed, if not already fully coded (several of these are coded already) will still be there on launch. I will note that some parts of the site are a bit different (the mobile site looks pretty different in order to make it more useable) the core functionalities that you're used to won't be different. I promise this update will be worth the wait and work it will take.
I don't know how long the site will be offline for because it's going to be so much work, but I'll try to set it up as quick as I can without rushing anything at risk of major bugs.
#if there's a feature not mentioned here that you think would be helpful feel free to reply to this post!#i cannot promise i will implement everything everyone asks for but the things said in this post have been requested by many people-#-for a very long time#text
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so i guess it didn’t occur to me but like. Yeah. even if the app is offline and only provides theater mode that’s still a real canon kingdom hearts entry. those cutscenes are part of the story. and that app is the official means by which those cutscenes are accessible. there’s youtube of course but that’s all the work of fans… without the uxdr app square enix is currently straight up not offering an actual official way to experience this story anymore. which is. really low. nintendo type move. and like. bad for an overarching story that relies on this and is only going to do so more and more…
i’m betting on this being the first symptom of square enix doing something new with this story in the future but for the time being it’s like. man that really reflects poorly… not that it’s even that irrational to take down an app that’s been dead for years now but what it does is bring to light how ridiculous it is that square enix hasn’t done anything else in that time. no announcement of a remake or other new means of making uxdr available, no warning about the app being removed, etc
not to sound like one of the mobile game saga haters but in the end. when you get practical with it. it really is unprofessional and far-fetched for game developers to expect the masses to get into a story that’s only accessible through a gallery of cutscenes on a mobile app. like i understand there are always gonna be casual fans who aren’t interested in every last side game ever (even if they’re wrong) but in general stuff like bbs and ddd or whatever we’re good at appealing to broader audiences. i think square enix really needs to face the reality that people want real and playable games and the rabid passion of us tumblr weirdos who will gladly watch hours of cutscenes isn’t enough to float their boat
like khux has been around for so long you’d think they’d have realized ‘hmm the cute little online pc/mobile game we made got popular and we expanded the lore a lot hmmmm maybe we should reconsider our initial choice if confining it to the realm of a cute little online pc/mobile game.’ it hurts my heart to hear people dissing the mobile games bc it’s done from ignorance of how good they are but i’m not mad at those people. they’re judging a book by its cover but like yeah some books have unappealing covers. i get it. not everyone will immediately see the hype. the khux superfan in me says skill issue they should try harder. the pragmatic person who wants the series to survive says square enix you gotta do something to appeal to the broader audience
and like only offering the thing in a mediocre form is bad enough but it’s even worse now if they don’t even let you have the thing at all. now it really is up to the fans to preserve this work of art? a set of crucial support beams for the entire mythos’ lore is being curated by youtubers doing this entirely out of passion? and square enix doesn’t see a problem with that? mannnn if you want to be taken seriously as a storyteller. provide access to your stories. ideally make it a good and widely popular type of access but at least do something. nintendo type of move smh . as long as they don’t go full nintendo and start striking down people who upload it online
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Your site has convinced me to go make a neocities (tumblr glitching paranoia has gotten to me and by god I will be going back to the early 2000s if this place goes down) and oh my god coding is hard. I am in agony. Yes it's going to look very much like your site I am squinting so hard at your html trying to figure out how to do it. This is the worst looking thing I have ever made but there are three buttons that go nowhere now so I'm succeeding mildly at least
OMG PERCY!!! WELCOME TO THE NEOCITIES CRAZE!!! i'm literally so honoured to have inspired you to make a site. funnily enough, i *also* joined neocities after the tumblr-unfunctional-paranoia got to me, albeit in 2022. welcome to coding hell 😎
god, coding is hard. i hope you’re having fun, though. it's such a great hobby, once you're in The Zone. it’s a little like modeling a little clay image... digitally... anyways! i’m here to say: YOU’VE GOT THIS!!! feel free to reuse any code i’ve put down on octagon and PLEASE please please tell me your link!!! i want to look at it (regardless of “how much” is on there).
i’m sure you’re getting the hang on things fast, but since you activated my yapper mode, you now have to sit through unsolicited advice <3
if you’re looking for coding help, https://www.w3schools.com/ is a goldmine, as is https://htmlcheatsheet.com/. also, with CRTL+U you learn something new! ALWAYS investigate nice code to understand how they did that. and https://32bit.cafe/interactingontheweb/ has a lot of good tips for being social off of social media.
general rule of thumb is always: coding is digital arts + crafts. break your website. it’s more pronuctive than always coding in a breeze. never apologise for dropping off the earth and not updating in 6 weeks, 8 months or 15 years. some websites have been unmanned since 2001 and are still running, so don’t worry about it.
furthermore, i need to state that i'm a really bad example of a neocities coder LMAO. i code in the editor, i have 0 offline copies of my files and my form is chaotic at best. my website runs on pure html+css, i don't use javascript (yet) or iframes. most people code their sites in notepad, then run them in a compiler like https://playcode.io/html and THEN they post them to neocities. i am lazy. i do this directly IN neocities. don't be like me. save your page.
also. I’ve been doing this for 3 years. like, on the day for three years actually. here’s how my very first webpage looked in 2022:
anyways. HAVE FUN. MAKE FRIENDS. DON’T FORGET TO BE YOURSELF. SPARKLE ON!!! NEVER HOTLINK! you’ve got this, if you have any questions, feel free to ask. i’m not sure i will be able to answer, but we can try haha. and PLEASE TELL ME YOUR WEBSITE!!! i would love to look at it and in classic neocities fashion, i’d obviously LINK YOU.
and here’s some sites that are awesome :3
The Maximalists. mobile inaccessible, IMAGE HEAVY!
https://ninacti0n.art/ EYESTRAIN
https://olliveen.neocities.org/ EYESTRAIN
https://phrogee.neocities.org/ EYESTRAIN
The Webcartoonists. also image-heavy. also probably not mobile accessible.
The Minimalists.
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Shui Long Yin VR Metaverse: Technologies and Digital Assets, and the melon about it being released in Summer 2025

What is the metaverse?
The Shui Long Yin metaverse is a parallel world closely resembling the real world, built through the use of digital modelling and technologies such as VR and AR, and designed to exist permanently.
This virtual realm integrates cutting-edge advancements, including blockchain, augmented reality, 5G, big data, artificial intelligence, and 3D engines.
When you acquire a ticket to this world, you gain a digital asset, allowing you to become an immersive citizen within the Shui Long Yin Metaverse.
Every item within Shui Long Yin can be experienced through Augmented Reality using VR devices, providing a seamless blend of the physical and digital realms. These digital assets are permanent, and in some cases, overseas users may trade or transfer their tickets to enter the Shui Long Yin world.

What is VR and AR?
Virtual Reality (VR) is a technology that enables users to interact within a computer-simulated environment.
Augmented Reality (AR), on the other hand, combines elements of VR by merging the real world with computer-generated simulations. A well-known example of AR is the popular game Pokémon Go, where virtual objects are integrated into real-world surroundings.

Tang LiCi's universe
The Shui Long Yin film crew has digitally modeled the core art assets, 50 000 square meters.

What technologies does China Mobile & Migu bring to the table?
China Mobile served as the lead organizer for the 2023 World VR Industry Conference. Its subsidiary, Migu, has also been dedicated to advancing projects in this area.
Shui Long Yin is their first priority this summer 2025.
5G+AI: VR world in Metaverse
AIGC AR 3D: Using AI technology in graphics computer, with the best trained AI system in China.
Video ringtones as a globally pioneering service introduced by China Mobile.

Shui Long Yin from Screen to Metaverse to Real Life: Epic Battles and Intricate Plotlines
The United States and China are world pioneers in the development of TV drama integration VR Metaverse. Notably, Shui Long Yin is the sixth TV drama map worldwide to be merged into the Metaverse.
How can we enjoy these technologies?
-- First we need 5G -- According to a report by the Global Mobile Suppliers Association (GSA), by June 2022:
》There are 70 countries around the world had active 5G networks, you can fully experience all the technology featured in Shui Long Yin.
Example: South Korea, China, and the United States have been at the forefront. Follow after are Japan, United Kingdom, Switzerland, Australia, Taiwan, United Arab Emirates, Saudi Arabia, Viet Nam...
》No worries—even in countries without 5G, you can still watch the drama and enjoy AIGC and 3D technology through the streaming platforms Migu Video and Mango.
•Mango available on IOS and Android, Harmony OS
•Migu (Mobile HD) soon availabe on IOS and Android, Harmony OS
-- Second, we need VR devices --
In country where VR is already commonplace, such as the United States, owning a VR device is considered entirely normal. Users can select devices that best suit their preferred forms of home entertainment.
European countries have also become fairly familiar with VR technology.
However, it is still relatively new to many parts of Asia. When choosing a VR device, it’s important to select one that is most compatible with your intended activities, whether that’s gaming, watching movies, or working.

It's no surprise to us that the drama Shui Long Yin will be released in the summer 2025, but it will also be coinciding with offline tourism to Long Yin Town in Chengdu, online VR Metaverse travel, and 3D experiences on the new streaming platforms Migu and Mango. Stay tuned!
Tv drama: SHUI LONG YIN Shui Long Yin & Leo All music and image are copyrighted and belong to the respective owners, included the official film crew SHUILONGYIN.
#shui long yin#tang lici#水龙吟#唐俪辞#luo yunxi#luo yun xi#leo luo#罗云熙#cdrama#chinese drama#long yin town#long yin town vr
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Any thoughts on gacha games ? Any rec on gacha games, especially if its not live action ? Thanks !
hmmmm
i used to be into NieR Reincarnation but they shut that one down lol
in general gacha is home of all the most obscene dark pattern monetisation models in gaming, so it tends to be designed for maximum timesink potential. even though there are many many great stories and gorgeous art styles in gacha, I tend to avoid playing them.
if anything the timesink aspect is a bigger problem for me than the money sink - it's easy enough to stay f2p when the prices are all calibrated to whales with a lot of money to burn, but there's an endless parade of daily tasks and small progress bars to fill so hours can fly by without anything really happening. which would be fine if the moment-to-moment gameplay was engaging, but so much of the time it's just inventory management and waiting for shit with no real challenge, and that ain't it. (instead I can spend my time on fulfilling activities like writing long tumblr posts... shit)
there are understandable reasons for some of this...
phone input is in general imprecise and largely limited to swiping and tapping on things. since pulling gacha is the thing that makes the game money, you can see how the easy, obvious way to incentivise it is to make progress broadly a function of your character's stats. that, and the long grinds in most of these games, means that 'skill' in a gacha game is mostly a matter of efficiency.
it's also an infamous problem that gacha development is on razor-thin margins and pretty much all or nothing: either it becomes a cultural juggernaut or it fails to make enough to sustain development. the vast majority of gacha games shut down, and while other unsuccessful games can at least stick around, the only way you can hope for an offline/custom-server version of gacha to survive is if dedicated, technically minded fans go to the effort of reverse engineering it. it is a painfully ephemeral art form even by videogame standards.
basically the problem is that nobody is willing to spend money on mobile games (I don't mean this as some kind of ridiculous guilt trip, that's just how it is), so the only routes to viability are ads and microtransactions, which come with all sorts of perverse design incentives. as a dev on a neighbouring platform, I look at mobile games with a degree of horror - I want to make a game that rewards the time players spend with it, not homeopathically dilute the good parts with brutal casino sandtrap shit because that's the only way the company can make enough money to pay my salary. (frankly if I had to do the level of exploitative shit that is completely standard in gacha I'd have to find another line of work, I couldn't live with it).
that said...
there is something interesting in how gacha design aesthetics push the sort of otaku 'database' concept to its absolute limit. every character needs to be dripping with appeal, and they need to hit as many different types of moe as possible across the cast. much like a fighting game, it means you have less of a hierarchy - everyone has a sort of 'main character' look. and much like, say, a Kamen Rider show, you need to be constantly introducing new props and outfits, which means it's just a huge field to experiment with character design. one of the big things that kept me coming back to NieRRein was the gorgeous character artwork - and with all the gacha out there, you've a good chance one hits your buttons.
gacha also seems to be, for whatever reason, a major platform for serial illustrated storytelling in the current age. a lot of gacha is essentially a serialised visual novel with gameplay speedbumps. like any long-running serial, that often means the plot will sooner or later take some intriguingly weird turns - and it gives you a lot of time to become attached to characters. I like narrative games, and gacha games tend to accumulate a lot of narrative - just severely diluted.
as far as recs...
besides the now-dead NieRRein and SINoALICE, which i played for the obvious Yoko Taro reasons, I also played a bit of Sdorica some years back, which I recall having an appealing art style and decent story - tho I quit fairly early because it was kind of eating my life.
I think you could also make an argument that Warframe is at least a fellow traveller to gacha games, and I have put so many hours into that that I don't want to think about it. god tier art direction, its story is ridiculous but now and then has some real moments of emotional impact, and its parkour system is really sick, but unfortunately it is an unrelenting grindfest and it takes literally thousands of hours to unlock most of its shit. Warframe is sorta the ultimate example of the adage that 'given the opportunity, players will optimise the fun out of a game', let's leave it at that.
other than that, everything else I only know about second hand: I watched the Arknights anime and it was fun, the techwear furries are endearing and the plot is quite strikingly odd. I have also enjoyed seeing some of the animation coming out of Zenless Zone Zero - they're trying something new and I respect it. (plus I think that one's like, an actual action game? though, not played.) I don't recall the name of the game, but someone sitting next to me at Scotland Loves Anime was playing a gacha rhythm game, and that seems like a genre fusion that could work well.
other than that, I would very likely have given Limbus Company a shot sooner or later, but I was severely put off the company after the MRA firing incident. I hear it's a good game though.
sorry I can't help more, but I know some friends who are into gacha so maybe they'll drop some recs in the comments!!
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I’m gonna try to answer the other anon’s question about asexuality so you can post it and not have to answer yourself. (also I’m on mobile so hopefully the formatting is ok, if not I’m ok with my ask being copy and pasted to be more readable) I’m asexual but I’m only one person so my experiences with my sexuality is not universal. Asexuality is a HUGE spectrum that includes:
sex repulsed asexuals (what most people think when thinking of aces)
demisexuals (those who only feel sexual attraction towards those they have gotten to know. Usually in a romantic or platonic setting.)
asexuals who want and enjoy sex but don’t feel sexual attraction to others (a lovely analogy I’ve seen for this form of asexuality is when you’re hungry and open the fridge but nothing is actually appealing despite feeling extremely hungry)
asexuals who have no issue with having sex its just something they can easily live without and feel no real urge to have sex.
and then there’s people like myself who go through phases. Personally I’m usually sex neutral but on rare occasions I crave it or when something triggers my ptsd I can become sex repulsed.
Some people refer to asexuality that isn’t sex repulsive as being grey sexual but it still falls under the asexual umbrella. I hope I explained this well enough and I highly encourage other asexuals to speak about their experiences with their sexuality if none of my examples fit you. And please take a break from tumblr if this discussion is at all frustrating to the point it’s effecting your mood offline. Your comfort is important!
This is perfect.
And im starting to think i should, its starting to affect my mental health now
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Discover the NestForms Form Builder App – the ideal solution for creating custom surveys, offline forms, and mobile data collection tools. Perfect for inspections, audits, and research, this app simplifies data gathering anytime, anywhere.
#Form Builder App#App Form Builder#Project Completion Report#Final Inspection Checklist#Project Handover Checklist#land survey app#mobile form app#offline survey app#quality control app#offline surveys
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i am always really happy whenever an invincible blogger interacts with my anissa posts, but i can't even make a joke about welcoming someone into my agenda. for all my jokes and melodrama, i do genuinely insist that i am just describing the intended reading. you could even argue they're not even necessarily exegetical, as i am mostly just describing how she interacts with the effusively established themes and motifs and the show's discursive gestures toward race and gender.
‘she is among the small number of racebent characters’ is just true; ‘she was a square-jawed short-haired man-hater who didn't want kids in the comics’ is just true; ‘she and all the other characters party to coercive plots that reflected kirkman's underlying biases have been changed’ is just true; ‘with thula's apparent death she is the only important female viltrumite in a series that frames the hegemonic masculinities of its patriarchs as violation and dominating and that frames women as leading to growth and empathy for its protagonist’ is just true.
it's to the point i've totally restrained any of my longer form jokes and crack takes about her because as the resident Anissa Analyzer i don't want anyone to confuse anything i say about her with baseless jokes or projection because the invincible fandom scrutiny already compels people to act so sheepish in my notes. do you know how tiring it is to hear people go ‘yknow... i think this post might make me potentially consider starting to wonder if you might have made at least a couple of points that are somewhat valid here’ i'm sorry your shipper mutuals will call you a rape apologist if you don't do all that whenever you rb an anissa post (you should probably unfollow them and get a social circle that isn't as coercive. i'm dead serious.)
you know why i'm saying this in the first place? yesterday i had an irl friend who came to the same conclusions as me totally separately (she didn't even know i liked invincible till a few weeks ago!) say she talked about some of the things we discussed to her friend group and they also all agreed. and then i talked to another irl who also came to the same conclusions separately from me. like the patently offline invincible fanbase does not look at that young brown girl who prompts every character to go 'OH WOW SHE'S REALLY SCARY AND DANGEROUS SHE'S GONNA HURT MARK BAD--OH WAIT WOW SHE DIDN'T--THAT'S CRAZY THAT'S UNEXPECTED--OH MY GOD IT'S BECAUSE OF SOMETHING MARK SAID THAT SHOOK HER' and go. hrm that sounds like the trappings of a raper. like ‘backs off from committing a violation’ sets her apart from the systemic structures that generation sexual asasult and from the male viltrumites and her comic counterpart AND ‘cold and emotionally and focally distant’ sets her apart from kirkman's (and animation in general's) visual synecdoches to indicate assault. as ANOTHER friend + mutual put it like three months ago, 'her not making a choice that is opposite of what she does in the comics is not foreshadowing for her making that choice.'
and like sorry for ranting i guess but it's just like. it's tiresome man. you know i got like jokes and shit i wanna say without it polluting my genuine takes because i am the only person on tumblr who cares about this. all i SHOULD gotta say is "look at her skin tone. it's darker than yours i reckon! look at her features. they're not exactly european!" but instead i gotta do all this!
^ screenshots in three different lighting conditions + model sheet + sprite and model from that fuckass mobile game.
#anissa invincible#i guess this can go in the tag#i havent looked in the tag in over a month#i categorically refuse to#my guess is its all x reader shit + people taking shots at fans of hers + a few 'hmm... is it important that she assault mark' posts#so i reckon for any of the people there interested in deeper reads. or reads with any degree of profundity. this is a welcome reprieve#and for the rest. well scroll to the next post
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How to stream ENHYPEN on Spotify
SPOTIFY GUIDES & INFO
Engenes, these are our Updated Guides on HOW TO STREAM ON SPOTIFY!! Please Spread so people that are new to streaming can see this as well!
1. Spotify Free vs Premium
🔵 Spotify Premium plays songs in order, allows downloads and unlimited skips, it has no ads, and weighs more for the charts!!
➡️ If possible, use Premium for the comeback - you can check for a Free Trial. If you have used a Free Trial before - you will need a new account, with new login information and a new form of payment.
♥️ There is Streaming teams & individuals who are giving premium accounts - please contact the Fanbases so they can help retweet and spread if you are still offering Premium accounts for ENGENES.
🟢 Spotify Free
You can use Free Spotify to stream, but it has some streaming limitations:
➡️It has ads, you can’t use it offline, you can only skip a couple of songs per day!
🔀The Free Mobile version nowadays shuffles your playlists in a way where it actually avoids repeating songs, so it ruins the point of the Focused Playlists.
‼️The best way to use Spotify Free would be with the Desktop App - because it plays the songs of a playlist in order - so you can take full advantage of the Focused Playlists that help with Title Track streaming.
✅ If Spotify Free on Mobile is your only option - that is still ok - your streams will still count but they will be more spread out on the discography and lesson the focused song!
2. PLAYLISTS: Curated Playlists vs Focused Playlists
🟢 Curated Playlists are the Official Spotify playlists. (K-Pop ON!, New Music Friday, etc)
When streaming from Curated Playlists: Only play ENHYPEN’s songs!
❌ Do NOT listen to other artists (after ENHYPEN’s track plays, exit the playlist)
❤ Like the track
➕ Add it to your own playlist
📲 Share it on socials (this shows engagement and helps the algorithm!
🔵 FOCUSED PLAYLISTS are Fan-Made! They are Designed to repeat the title track while minimizing Spotify filtering!!
‼️You Must include at least 2 filler songs between repeats!!
Fillers are mainly other ENHYPEN songs, but sometimes on longer Overnight Playlists, you can use non-EN tracks for variety and breaking up patterns!
@EN_onSpotify (on both twitter/x and Spotify) will provide you with different Focused Playlists to stream from, or feel free to make your own - you can use the Sample Spotify Playlist Gude below!!
⚠ FILTERING: WHAT IT IS, AND HOW TO AVOID IT:
Spotify filters streams in real-time and also daily, based on usage patterns.
🔵The so-called FILTERED STREAMS are used for the Spotify Charts. Spotify Charts come out once a day.
🟢The UNFILTERED STREAMS are the streams you see on the Spotify counter.
(The Counter streams are considered unfiltered, but keep in mind that even they have already been filtered in real time!!)
‼️To avoid losing excessive streams, follow these rules‼️⬇️
✅ Use at least 2 fillers between repeating the same song.
❌ Don’t loop songs or playlists!!
❌ Don’t use VPNs, APKs, or anything that hides your IP!!
✅ Engage naturally: occasional pausing, skipping, liking tracks
helps avoid bot-like behavior.
✅Switch between streaming from a Focused playlist, Streaming the Album in Full, and playing Bad Desire from Curated Playlists.
📣Spotify has now also started an extra round of filtering once a month where they may delete suspected botted streams at the start of every month!!
🖤ENHYPEN have NEVER had streams deleted so far, so this is why it's important to continue to follow proper streaming methods!

📢 FOR MULTIPLE ACCOUNTS - THE MAX ACCOUNTS YOU CAN USE PER IP IS 6.
Multiple accounts can help with Charting! (if done correctly!)
‼️BUT - CONSISTENCY IS MORE IMPORTANT THAN THE NUMBER OF ACCOUNTS you are using!
It's actually better to only use 1 account throughout the entire comeback than use 6 accounts on day 1, and then drop off after! If we start sharply dropping it's going to signal to Spotify and mess with our algorithm!
But - If you can sustain more than 1 accounts through the comeback and want to help with the Charting - read the details below!!♥️

#enhypen#enhypen comeback#enhypen desire unleash#desire unleash#yang jungwon#enhypen yang jungwon#lee heeseung#enhypen lee heeseung#enhypen jay#park jongseong#enhypen park jongseong#sim jaeyun#enhypen sim jake#enhypen jake#enhypen park sunghoon#park sunghoon#enhypen kim sunoo#kim sunoo#nishimura riki#ni ki#jaywon#heejake#heehoon#jakehoon#sunki#sunsun#wonki#sunjay#jayhoon
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Building a Mobile-First CRM: UX Considerations for Developers
As teams become increasingly mobile and remote, CRMs must function seamlessly on smartphones and tablets. A mobile-first CRM isn’t just a responsive design — it’s a rethinking of how users interact with features in real-time, on the go.

Here are key UX considerations developers should prioritize when building mobile-first CRM solutions:
1. Simplified Navigation
Use a bottom-tab or collapsible hamburger menu for easy one-hand use
Prioritize the most-used features on the home screen
Limit user interactions to 2–3 taps to access critical tasks
Avoid overloading the interface with too many options
2. Offline Access and Sync
Allow users to access records even without internet connectivity
Auto-sync changes once the device goes online
Use local caching for smooth experience during field operations
Maintain data accuracy across devices
3. Touch-Optimized Interactions
Design larger touch targets for forms, buttons, and menus
Use swipe gestures for actions like delete, archive, or assign
Minimize typing by offering dropdowns, toggles, and voice input
Focus on finger-friendly UI patterns over mouse-based ones
4. Performance and Speed
Optimize loading times with lazy loading and minimal animation
Compress images and minimize API payloads
Use skeleton loaders to improve perceived speed
Reduce background processes that drain battery
5. Context-Aware Functionality
Trigger location-based reminders or check-ins for sales reps
Show recently accessed contacts or tasks upon app launch
Personalize dashboards based on time of day or past activity
Custom CRM apps can dynamically adapt to user context
6. Data Entry Efficiency
Pre-fill forms with known user data
Add barcode/QR code scanning for quick product or ticket lookup
Use camera access for attachments and visual records
Minimize scrolling with accordion or segmented layouts
7. Notifications and Alerts
Send real-time push notifications for leads, meetings, and updates
Group notifications logically to avoid spamming users
Allow users to customize alert preferences within settings
Deliver actionable alerts with quick action buttons
8. Security on Mobile Devices
Require biometric or PIN login on app launch
Encrypt stored data and use secure authentication APIs
Set auto-logout for idle sessions
Mobile CRM security must match or exceed desktop-grade protection
#MobileFirstCRM#UXDesign#CRMDevelopment#UserExperience#MobileUX#CRMApps#SalesOnTheGo#CRMDesign#CustomCRM#TouchUI
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it's a cropped local preview (been poking away at code offline all day) but i think i like this layout much more than the old one. recently added the (unhyperlinked) navbar but there's some purely visual stuff i wanna add eventually still need to add hyperlinks to the different tabs + make pages for them, make the mobile side of things to stop doing That™ in vertical view, and troubleshoot font-face to make DFFuUnW7 work properly
all assets i use on the sub-site were taken from the remaster and edited in some form by me, with the sole exception being the font overlay on the navbar buttons (literally made in 5 minutes with krita + sai2)
#studio ramblings //#final fantasy crystal chronicles#crystal chronicles#sissel's web development adventures#i need to rework the main page at some point#it's so fucking bland even though that was on purpose and supposed to be temporary
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Cash App Limits: How Much Can You Withdraw, Send, and Receive on Cash App?
Cash App transactions limits differ substantially between verified and unverified users. Verified Cash App users can generally withdraw, send, and receive higher amounts of money. Making their services far more suitable when transferring larger sums. To increase Cash App limits, you must verify identity by providing details such as your full name, date of birth and last four digits of your social security number. You can also raise limits on Cash App, by liking a debit card such as Visa, Mastercard or Discover debit cards which allows more spending both offline and online. So, let’s begin and learn more about it.

Cash App Withdrawal Limits: How Much Can You Cash Out?
Cash App allows its users to withdraw funds for their accounts by either linking a bank account or debit card. Hover amounts you withdraw from Cash App may be subject to certain limits. Cash App has set weekly withdrawal limits for users who are not verified with them typically permitting up to $250 daily withdrawals or $1,000 monthly in general.
Moreover, verified users have higher Cash App ATM withdrawal limits. Once you successfully pass the verification process- which involves providing your full name, birth date and last four digits of your Social Security Number (SSN), your withdrawal limits will increase. After this you can withdraw up to $7,500 daily and $25,000 for a month.
Cash App Sending Limits: How Much Can You Send Per Day and Week?
Cash App allows its users to send money between accounts within seconds, either between family, friends, or businesses. Like withdrawal limits, the Cash App sending limit is determined by account verification status. For un-verified Cash App users, the sending limits are quite stricter which is up to $250 in one week and up to $1000 within 30 days?
Once your Cash App account is verified, its limits for sending money will increase. Verified Cash App accounts can now send up to $7500 daily and without restrictions or weekly limitations; this feature is especially advantageous for those transferring substantial sums for corporate transactions, rent payments or other financial requirements that necessitate sending money.
Cash App Receiving Limits: How Much Can You Receive?
Cash App receiving limits determines how much you can receive. For instance, without verifying your Cash App account, you can receive up to $1000 in every 30 days. Once this limit has been reached you need to get verified to receive more money.
And after verifying your Cash App account, you can receive unlimited money. Therefore, you must get verified on Cash App to access higher limits on receiving, and avoid reaching the monthly limit of $1,000 applicable to users who are not verified
How to Increase Your Cash App Limits?
If you want to increase Cash App limits, you need to verify identity with the help of below mentioned steps:
Open the Cash App on your mobile phone.
Simply access your Profile by pressing on your photo in the upper left corner.
Select the “Personal” section.
After this enter the details such as your full name, date of birth and last four digits of your social security number.
Please fill out this form carefully, and Cash App will notify you as soon as your account has been approved for verification.
Once verified, your transfer or receiving limits will increase and allow for larger transactions.
How to check Your Cash App Limits: Step-by-Step Guide?
You check the Cash App limits and plan your transactions according. Here is how to check limits on Cash App:
Open the Cash App on your mobile phone.
Click on the Profile icon, located in the upper left corner.
Here you can they see the “Limits”
The transfer limits are as per your Cash App account verification status.
What is the difference between Cash App Business vs. Personal Account Limits?
Cash App allows its users to select between business and personal account and each has its own set of transaction limits. Here is the main different between Cash App businesses vs. personal accounts:
The Cash App personal accounts allow users to transfer or withdraw up to $7,500 weekly and $1000 daily for personal transfers. Sending money to family or receiving money from friends for personal purposes are few of its examples.
The business accounts on Cash App have different limits based on their use any purpose. While business accounts typically share the same withdrawal limits as personal accounts additional charges could apply when accepting payment through Cash App for business use.
FAQ
Can I increase my Cash App limits without verification?
Verification is required to increase Cash App limits; it is quite simple you need to share few personal details such as your name, birth date and last four digits of your social security number.
What are the fees for using Cash App ATMs?
Cash App ATM charges typically range from $2 up to $2.50 for withdrawals made outside their network.
Is there a Cash App limit for Bitcoin transactions?
Yes, there are limits for Cash App transactions which are generally set at $2000 per week.
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Blog Post Due 4/10
In what ways have hashtags been used to help racial injustice?
Hashtags have been used commonly throughout the online world, but in black Twitter they mean something completely different. Laytoya Lee’s article Black Twitter: A Response to Bias in Mainstream media, explains how organized groups in the black Twitter community use hashtags like #AliveWhileBlack, #ICantBreathe, or #APHeadlines were used in order to demonstrate online activism and support to protests happening at the time. Additionally, by using the hashtags or what Lee refers to as “blacktags” they can be used like a search engine, in order to see specific posts/news for the related event. The black tags were created in response to Black Lives Matter protest, the killing of innocent black people from police brutality, and to raise awareness of events in the black community.
How did social media play a role in the #NoDAPL movement?
Deschine Parkhurst explains in her article that when the #NoDAPL movement first occurred it hadn’t really received any mainstream coverage from national news sources like NBC, CBS, or CNN. While the protest did have citizen journalists, independent media, and posts being made there was no mainstream news coverage about what exactly was happening during the movement. Until a facebook live streaming of militarized police using excessive force on Water Protectors helped gain national attention for the cause. The live streaming was the gateway for the #NoDAPL movement to get the attention that they needed and deserved. Social media was used to amplify, spread the word, and for people to create a community of support for the movement.
What is online activism?
In the article, Classifying Forms of Online Activism by Sandor Vegh, the author introduces the term “online activism”. In which they describe as “a politically motivated movement relying on the Internet”. In other words, using the internet as a tool in order to help give political protests, events, or movements gain attention to have more people support their cause.
What are some forms of online activism?
Andor Vegh’s article goes into detail about the many ways that online activism can take place. A quick overview of the forms is awareness/advocacy, organization/mobilization, and action/reaction.
First off, awareness and advocacy is used to inform other people about what is happening. This form is created by accessing relevant websites and news information, which can be provided by the individuals or independent organizations involved with the event.
Moving on, organization and mobilization is the physical action taken for the protest or movement. While this form still uses the internet to spread word about plans or offline events, it is mainly just used as a messenger to coordinate large gatherings. Additionally, organization and mobilization utilities emails, website postings, or contacting government officials to help stand with the cause at hand.
Finally, action and reaction is based on the internet only. This form is used in a way such as spam email or messaging to overrun servers. The goal of this form is to overwhelm the response capacity or stop servers from properly working.
In all, each of these forms of online activism utilize the internet in different ways. Whether that be news coverage to spread the word about the event or planning physical meetups to show support for certain causes. Online activism has many forms for people to participate in protests or political movements.
Lee, L. A. (2017). Black Twitter: A Response to Bias in Mainstream Media. Social Sciences, 6(1), 26. https://doi.org/10.3390/socsci6010026
ReferencesParkhurst, D. (2021). 2. From #Mniwiconi to #StandwithStandingRock: How the #NoDAPL Movement Disrupted Physical and Virtual Spaces and Brought Indigenous Liberation to the Forefront of People’s Minds. Rutgers University Press EBooks, 32–47. https://doi.org/10.36019/9781978808812-003
Vegh, S. (2003). Classifying Forms of Online Activism .
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